Move towards inputs in terminal
This commit is contained in:
+8
-2
@@ -57,6 +57,7 @@ import qualified Data.Set as S
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import qualified Data.IntSet as IS
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import qualified Data.IntMap.Strict as IM
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import qualified Data.Map.Strict as M
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import qualified Data.Text as T
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import SDL (Scancode, MouseButton)
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type CRUpdate = Creature -> World -> (World -> World, Maybe Creature)
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type CRUpdate' = Creature -> World -> (World -> World, Creature)
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@@ -225,7 +226,7 @@ data ScreenLayer
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, _scColumns :: [(String,String)]
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}
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| InputScreen
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{ _scInput :: String
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{ _scInput :: T.Text
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, _scFooter :: String
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}
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| WaitScreen
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@@ -378,7 +379,7 @@ data Button = Button
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, _btID :: Int
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, _btText :: String
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, _btState :: ButtonState
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, _btTerminalParams :: TerminalParams
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, _btTerminalParams :: World -> TerminalParams
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}
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data TerminalParams = NoTerminalParams | TerminalParams
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{ _termDisplayedLines :: [World -> (String,Color)]
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@@ -387,6 +388,7 @@ data TerminalParams = NoTerminalParams | TerminalParams
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, _termTitle :: String
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, _termSel :: Maybe Int
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, _termOptions :: [(String, World -> World)]
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, _termInput :: Maybe (String, String -> World -> World)
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}
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data TerminalLine
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= TerminalLineDisplay
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@@ -397,6 +399,10 @@ data TerminalLine
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{_tlPause :: Int
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,_tlOptions :: [(String,World -> World)]
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}
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| TerminalLineInput
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{_tlPause :: Int
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,_tlInputFunction :: String -> World -> World
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}
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| TerminalLineEffect
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{_tlPause :: Int
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,_tlEffect :: SubInventory -> World -> World
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@@ -13,6 +13,7 @@ import Text.Read (readMaybe)
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import Data.List --(isPrefixOf, isInfixOf, intercalate)
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import Data.Maybe
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import LensHelp
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import qualified Data.Text as T
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--import qualified Debug.Trace
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--import Graphics.Rendering.OpenGL.GL.Shaders (validateProgram)
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--import Dodge.Data (Universe(Universe))
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@@ -52,7 +53,7 @@ applyTerminalString ('s': 'p': 'a': 'w': 'n': ' ': var)
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applyTerminalString _ = id
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showTerminalError :: String -> String -> Universe -> Universe
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showTerminalError cmd s = menuLayers .:~ InputScreen cmd s
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showTerminalError cmd s = menuLayers .:~ InputScreen (T.pack cmd) s
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applySetTerminalString :: String -> Universe -> Universe
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applySetTerminalString [] = id
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@@ -71,7 +72,7 @@ applySetTerminalString var = case key' of
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autoCompleteTerminal :: String -> String -> Universe -> IO (Maybe Universe)
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autoCompleteTerminal s _ = return .
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(popScreen' >=> pushScreen' (InputScreen input_str valid_commands))
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(popScreen' >=> pushScreen' (InputScreen (T.pack input_str) valid_commands))
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where
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(key, val) = getSplitString $ tail s
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command_options = case val of
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@@ -247,7 +247,7 @@ defaultButton = Button
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, _btID = 0
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, _btText = "Button"
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, _btState = BtOff
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, _btTerminalParams = NoTerminalParams
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, _btTerminalParams = const NoTerminalParams
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}
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defaultPT :: Prop
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defaultPT = Projectile
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+2
-2
@@ -41,7 +41,7 @@ import SDL
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handleEvent :: Event -> Universe -> IO (Maybe Universe)
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handleEvent e = case eventPayload e of
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TextInputEvent tev -> handleTextInputEvent tev
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TextInputEvent tev -> handleTextInput (textInputEventText tev)
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KeyboardEvent kev -> handleKeyboardEvent kev
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MouseMotionEvent mmev -> return . handleMouseMotionEvent mmev
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MouseButtonEvent mbev -> return . handleMouseButtonEvent mbev
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@@ -98,7 +98,7 @@ handlePressedMouseButton but w = case (_hudElement (_hud $ _uvWorld w), but) of
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i <- _termSel tp
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f <- _termOptions tp !? i
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return $ w & uvWorld %~ snd f
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& uvWorld . hud . hudElement .~ DisplayInventory NoSubInventory
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-- & uvWorld . hud . hudElement .~ DisplayInventory NoSubInventory
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( DisplayInventory (CombineInventory mi) , ButtonLeft)
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-> Just $ fromMaybe (w & uvWorld . hud . hudElement .~ DisplayInventory NoSubInventory)
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$ do -- ugly
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@@ -1,7 +1,7 @@
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{- | Deals with keyboard events. -}
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module Dodge.Event.Keyboard
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( handleKeyboardEvent
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, handleTextInputEvent
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, handleTextInput
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) where
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import qualified Data.IntMap.Strict as IM
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import Dodge.Base
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@@ -19,15 +19,21 @@ import LensHelp
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import Data.Maybe
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import qualified Data.Set as S
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import SDL
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import Data.Text (unpack)
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--import Data.Text (unpack)
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import qualified Data.Text as T
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handleTextInputEvent :: TextInputEventData -> Universe -> IO (Maybe Universe)
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handleTextInputEvent = handleTextInput . unpack . textInputEventText
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handleTextInput :: T.Text -> Universe -> IO (Maybe Universe)
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handleTextInput text = return . Just . -- case mState of
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-- InputScreen {} ->
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(menuLayers . ix 0 . scInput %~ updateText)
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-- _ -> id
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where
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updateText s = case T.unpack text of
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"\b" -> undefined
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_ -> s `T.append` text
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handleTextInput :: String -> Universe -> IO (Maybe Universe)
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handleTextInput text w
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| null (_menuLayers w) = return $ Just w
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| otherwise = handleTextInMenu (head $ _menuLayers w) text w
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-- | null (_menuLayers w) = return $ Just w
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-- | otherwise = handleTextInMenu (head $ _menuLayers w) text w
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{- | Handles keyboard press and release.
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On release, remove scancode from the 'Set' of pressed keys.
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@@ -78,7 +84,7 @@ toggleInspectInv he = case he of
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gotoTerminal :: Universe -> Universe
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gotoTerminal w = case _menuLayers w of
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(InputScreen {} : _) -> w
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_ -> w & menuLayers .:~ InputScreen [] "Enter command"
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_ -> w & menuLayers .:~ InputScreen T.empty "Enter command"
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spaceAction :: World -> World
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spaceAction w = case _hudElement $ _hud w of
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+18
-15
@@ -1,6 +1,6 @@
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module Dodge.Event.Menu
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( handlePressedKeyInMenu
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, handleTextInMenu
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-- , handleTextInMenu
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) where
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import Dodge.Data
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import Dodge.Debug.Terminal
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@@ -9,17 +9,20 @@ import Dodge.Menu.PushPop
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import Data.Maybe
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--import Control.Monad
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import Control.Lens
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--import Control.Lens
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import SDL
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--import qualified Debug.Trace
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import qualified Data.Text as T
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handleTextInMenu :: ScreenLayer -> [Char] -> Universe -> IO (Maybe Universe)
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handleTextInMenu mState text = return . Just . case mState of
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InputScreen {} -> menuLayers . ix 0 . scInput %~ updateText
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_ -> id
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where
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updateText "" = ">"
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updateText s = s ++ text
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--handleTextInMenu :: ScreenLayer -> T.Text -> Universe -> IO (Maybe Universe)
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--handleTextInMenu mState text = return . Just . -- case mState of
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---- InputScreen {} ->
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-- (menuLayers . ix 0 . scInput %~ updateText)
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---- _ -> id
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-- where
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-- updateText s = case T.unpack text of
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-- "\b" -> undefined
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-- _ -> s `T.append` text
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handlePressedKeyInMenu :: ScreenLayer -> Scancode -> Universe -> IO (Maybe Universe)
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handlePressedKeyInMenu mState scode = case mState of
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@@ -30,15 +33,15 @@ handlePressedKeyInMenu mState scode = case mState of
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WaitScreen {} -> return . Just
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InputScreen s help -> case scode of
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ScancodeEscape -> popScreen
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ScancodeReturn -> popScreen . applyTerminalString (tail s)
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ScancodeTab -> autoCompleteTerminal s help
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ScancodeBackspace -> return . Just . (menuLayers . ix 0 . scInput %~ doBackspace)
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ScancodeReturn -> popScreen . applyTerminalString (T.unpack s)
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ScancodeTab -> autoCompleteTerminal (T.unpack s) help
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-- ScancodeBackspace -> return . Just . (menuLayers . ix 0 . scInput %~ doBackspace)
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-- text input handled by handleText
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_ -> return . Just
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where
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doBackspace [_] = ['>']
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doBackspace (x:xs) = init (x:xs)
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doBackspace _ = ['>']
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-- doBackspace [_] = ['>']
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-- doBackspace (x:xs) = init (x:xs)
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-- doBackspace _ = ['>']
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optionListToEffects
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:: (Universe -> IO (Maybe Universe))
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@@ -168,6 +168,9 @@ updateTerminalLine w = case w ^? hud . hudElement . subInventory . termParams .
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& hud . hudElement . subInventory . termParams . termFutureLines %~ tail
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& hud . hudElement . subInventory . termParams . termOptions .~ ops
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& hud . hudElement . subInventory . termParams . termSel ?~ 0
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Just (TerminalLineInput _ func) -> w
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& hud . hudElement . subInventory . termParams . termFutureLines %~ tail
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& hud . hudElement . subInventory . termParams . termInput ?~ ("",func)
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-- this looks ugly...
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updateCloseObjects :: World -> World
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@@ -28,7 +28,7 @@ makeButton col eff = Button
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, _btID = 0
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, _btText = "Button"
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, _btState = BtOff
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, _btTerminalParams = NoTerminalParams
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, _btTerminalParams = const NoTerminalParams
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}
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where
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turnOn bt = bt {_btState = BtNoLabel, _btEvent = const id}
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@@ -69,7 +69,7 @@ makeSwitchSPic dswitch effOn effOff = Button
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, _btID = 0
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, _btText = "SWITCH/"
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, _btState = BtOff
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, _btTerminalParams = NoTerminalParams
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, _btTerminalParams = const NoTerminalParams
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}
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where
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flipSwitch b w = switchEffect b . soundFromGeneral (LeverSound 0) (bpos b) click1S Nothing $ w
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@@ -104,7 +104,7 @@ makeSwitch col1 col2 effOn effOff = Button
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, _btID = 0
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, _btText = "SWITCH/"
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, _btState = BtOff
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, _btTerminalParams = NoTerminalParams
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, _btTerminalParams = const NoTerminalParams
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}
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where
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flipSwitch b w = switchEffect b . soundFromGeneral (LeverSound 0) (bpos b) click1S Nothing $ w
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@@ -62,7 +62,7 @@ analyser' starts sucs fails afters upf pslight psmc = extTrigLitPos pslight $ \t
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where
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termupdate tp btid = initMCUpdate
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(\mc -> buttons . ix btid . btTerminalParams .~
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TerminalParams
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const (TerminalParams
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{ _termDisplayedLines = []
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, _termFutureLines =
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map simpleline (topFlushStrings allstrings)
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@@ -73,7 +73,8 @@ analyser' starts sucs fails afters upf pslight psmc = extTrigLitPos pslight $ \t
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, _termTitle = "ANALYSER"
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, _termSel = Nothing
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, _termOptions = []
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}
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, _termInput = Nothing
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})
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)
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(\mc -> upf mc . (triggers . ix (fromJust $ _plMID tp) .~ const (_sensToggle $ _mcSensor mc))
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)
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@@ -25,7 +25,7 @@ putTerminal'
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:: Color
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-> (Int -> Machine -> World -> World) -- | machine update, takes button id as input
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-> Placement
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putTerminal' col mcf = ps0PushPS (PutButton thebutton)
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putTerminal' col mcf = ps0PushPS (PutButton termButton)
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$ \pl -> Just $ pt0 (PutMachine col (reverse $ square 10) defaultMachine
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{ _mcDraw = noPic . terminalShape col
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, _mcHP = 100
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@@ -33,20 +33,9 @@ putTerminal' col mcf = ps0PushPS (PutButton thebutton)
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, _mcSensor = SensorCloseToggle NotClose False
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})
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$ const Nothing
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where
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thebutton = Button
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{ _btPict = const mempty
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, _btPos = 0
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, _btRot = 0
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, _btEvent = displayTerminalMessage . _btID
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, _btID = 0
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, _btText = "TERMINAL"
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, _btState = BtOff
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, _btTerminalParams = TerminalParams [] [] 10 "TERMINAL" Nothing []
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}
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putTerminal :: (GenParams -> TerminalParams) -> Placement
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putTerminal f = plGenUpdate ?~ g $ ps0PushPS (PutButton thebutton)
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putTerminal :: (GenParams -> World -> TerminalParams) -> Placement
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putTerminal f = plGenUpdate ?~ g $ ps0PushPS (PutButton termButton)
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$ \pl -> Just $ pt0 (PutMachine terminalColor (reverse $ square 10) defaultMachine
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{ _mcDraw = noPic . terminalShape terminalColor
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, _mcHP = 100
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@@ -60,7 +49,8 @@ putTerminal f = plGenUpdate ?~ g $ ps0PushPS (PutButton thebutton)
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pl & plType . putButton . btTerminalParams .~ f gp
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& plGenUpdate .~ Nothing
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)
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thebutton = Button
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termButton :: Button
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termButton = Button
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{ _btPict = const mempty
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, _btPos = 0
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, _btRot = 0
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@@ -68,9 +58,10 @@ putTerminal f = plGenUpdate ?~ g $ ps0PushPS (PutButton thebutton)
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, _btID = 0
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, _btText = "TERMINAL"
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, _btState = BtOff
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, _btTerminalParams = TerminalParams [] [] 10 "TERMINAL" Nothing []
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, _btTerminalParams = const $ TerminalParams [] [] 10 "TERMINAL" Nothing [] Nothing
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}
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terminalColor :: Color
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terminalColor = dark magenta
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@@ -90,10 +81,10 @@ terminalShape col _ = colorSH col (prismPoly
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displayTerminalMessage :: Int -> World -> World
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displayTerminalMessage btid w = w & hud . hudElement .~ DisplayInventory DisplayTerminal
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{ _termID = btid
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, _termParams = fromMaybe NoTerminalParams $ w ^? buttons . ix btid . btTerminalParams
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, _termParams = fromMaybe NoTerminalParams $ (w ^? buttons . ix btid . btTerminalParams) <&> ($ w)
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}
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simpleTermMessage :: [String] -> (GenParams -> TerminalParams)
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simpleTermMessage :: [String] -> (GenParams -> World -> TerminalParams)
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simpleTermMessage = genTermMessage . const
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--simpleTermMessage ss = const $ TerminalParams
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-- {_termDisplayedLines = []
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@@ -116,8 +107,8 @@ topFlushStrings = topFlush . maximum . map length
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topFlush :: Int -> [String]
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topFlush twidth = [replicate i ' ' ++ "*" | i <- [0, max 1 $ twidth `div` 5 .. twidth]]
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genTermMessage :: (GenParams -> [String]) -> (GenParams -> TerminalParams)
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genTermMessage f = \gp -> TerminalParams
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genTermMessage :: (GenParams -> [String]) -> (GenParams -> World -> TerminalParams)
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genTermMessage f = \gp _ -> TerminalParams
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{_termDisplayedLines = []
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,_termFutureLines = termSoundLine computerBeepingS
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: map totermline (topFlushStrings (f gp) ++ f gp)
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@@ -125,6 +116,7 @@ genTermMessage f = \gp -> TerminalParams
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,_termTitle = "TERMINAL"
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,_termSel = Nothing
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,_termOptions = []
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,_termInput = Nothing
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}
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where
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totermline s = TerminalLineDisplay 0 (const (s,white))
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@@ -4,6 +4,7 @@ module Dodge.Render.HUD
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) where
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import Dodge.Data
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import Dodge.Combine
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import Dodge.Clock
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import Dodge.Base
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--import Dodge.Combine.Combinations
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import Dodge.Inventory
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@@ -15,6 +16,7 @@ import Geometry
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import Padding
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import ListHelp
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import qualified Data.Vector as V
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--import Data.Foldable
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import Data.Maybe
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import qualified Data.IntMap.Strict as IM
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@@ -81,9 +83,10 @@ subInventoryDisplay subinv cfig w = case subinv of
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, invHead cfig "TWEAK"
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, listTextPicturesAt subInvX 60 cfig $ map text (ammoTweakStrings it)
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]
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DisplayTerminal {_termParams = tp} -> pictures
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[ invHead cfig (_termTitle tp)
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DisplayTerminal {_termParams = tp,_termID = tid} -> pictures
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[ invHead cfig (_termTitle tp ++ ":T" ++ show tid)
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, renderListAt subInvX 60 cfig
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. displayTermInput tp
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. (++ (map (\(str,_) -> (str,white)) (_termOptions tp)))
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. reverse
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. take (_termMaxLines tp)
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@@ -118,6 +121,9 @@ subInventoryDisplay subinv cfig w = case subinv of
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]
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InspectInventory -> invHead cfig "INSPECT"
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where
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displayTermInput tp = case _termInput tp of
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Nothing -> id
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Just (s,_) -> (++ [('>':s++clockCycle 10 (V.fromList ["_",""]) w,white)])
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closeobjectcursor = case selectedCloseObject w of
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Nothing -> mempty
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Just (i,co) -> listCursorNS clObjFloatIn 0 cfig (selNumPos i w) (closeObjectCol co) topInvW (invSelSize i w)
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@@ -8,12 +8,14 @@ import Picture
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import Dodge.Menu
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import Padding
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import qualified Data.Text as T
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menuScreen :: Universe -> ScreenLayer -> Picture
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menuScreen w screen = case screen of
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OptionScreen {_scTitle = titf, _scOptions = mos}
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-> drawOptions w (titf w) mos "Use keys to navigate the menu"
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(WaitScreen sf _) -> drawOptions w (sf w) [] ""
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(InputScreen inputstr help) -> drawOptions w inputstr [] help
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(InputScreen inputstr help) -> drawOptions w ('>':T.unpack inputstr) [] help
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(DisplayScreen sd ) -> sd w
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(ColumnsScreen titf pairs) -> drawTwoColumnsScreen (_config w) (titf w) pairs
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@@ -66,9 +66,15 @@ addWarningTerminal outplid = (rmName .++~ "warningTerm-")
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then Just (rtpos, rpdir)
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else Just (ltpos, rpdir)
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_ -> Nothing
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termMessages trid = (genTermMessage $ const ["A","TEST"])
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<&> termFutureLines %~ (++ [TerminalLineChoice 0 (ops trid)])
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ops trid = [ ("OPEN", triggers . ix (fromJust $ _plMID trid) .~ const True)
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, ("LEAVE", id)
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]
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termMessages trid = ops trid (genTermMessage $ const ["AVAILABLE COMMANDS:"
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, " QUIT TOGGLE"
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, replicate 50 'M'
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])
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-- <&> termFutureLines %~ (++ [TerminalLineChoice 0 (ops trid)])
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ops _ f gw w = f gw w & termFutureLines %~
|
||||
(++ [ TerminalLineInput 0 (const id) ])
|
||||
-- (++ [ TerminalLineChoice 0 [ ("TOGGLE", toggledoor trid)
|
||||
-- , ("EXIT", id)
|
||||
-- ]])
|
||||
--toggledoor trid w' = w' & triggers . ix (fromJust $ _plMID trid) .~ const True
|
||||
|
||||
|
||||
Reference in New Issue
Block a user