Move weapon torque out of records

This commit is contained in:
2025-06-04 11:21:15 +01:00
parent 9f884b5aa7
commit 636a13b678
10 changed files with 279 additions and 216 deletions
+2 -5
View File
@@ -75,17 +75,14 @@ data AttachParams
data HeldParams
= DefaultHeldParams
| GasSprayParams
{ _gasCreation :: GasCreate
, _torqueAfter :: Float
, _randomOffset :: Float
{ _randomOffset :: Float
, _sidePush :: Float
, _weaponInvLock :: Int
, _weaponRepeat :: [Int]
}
| BeamShooterParams
| BulletShooterParams
{ _torqueAfter :: Float
, _randomOffset :: Float
{ _randomOffset :: Float
, _sidePush :: Float
, _weaponInvLock :: Int
, _weaponRepeat :: [Int]
+1 -2
View File
@@ -29,8 +29,7 @@ defaultHeldUse = UseHeld
-- , _heldHammer = HammerUp
, _heldMuzzles = defaultMuzzles
, _heldParams = BulletShooterParams
{ _torqueAfter = 0.2
, _randomOffset = 0
{ _randomOffset = 0
, _sidePush = 0
-- , _bulGunSound = Just (tap3S, 0)
, _weaponInvLock = 0
+95 -5
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@@ -322,7 +322,56 @@ applyTorqueCME itm cr w
where
cid = _crID cr
(rot, g) = randomR (- torque, torque) $ _randGen w
torque = fromMaybe 0 $ itm ^? itUse . heldParams . torqueAfter
torque = torqueAmount itm
torqueAmount :: Item -> Float
torqueAmount itm = case itm ^. itType of
HELD hit -> heldTorqueAmount hit
_ -> 0
heldTorqueAmount :: HeldItemType -> Float
heldTorqueAmount = \case
BANGSTICK i -> 0.18 + 0.02 * fromIntegral i
REWINDER -> 0
TIMESTOPPER -> 0
TIMESCROLLER -> 0
PISTOL -> 0.2
MACHINEPISTOL -> 0.2
AUTOPISTOL -> 0.2
SMG -> 0.05
BANGCONE -> 0.1
BLUNDERBUSS -> 0.1
GRAPECANNON i -> 0.1 + 0.2 * fromIntegral i
MINIGUNX i -> 0.04 + 0.02 * fromIntegral i
VOLLEYGUN{} -> 0.1
RIFLE -> 0.1
ALTERIFLE -> 0.1
AUTORIFLE -> 0.1
BURSTRIFLE -> 0.1
BANGROD -> 0.3
ELEPHANTGUN -> 0.3
AMR -> 0.3
AUTOAMR -> 0.3
SNIPERRIFLE -> 0.3
FLAMESPITTER -> 0
FLAMETHROWER -> 0
FLAMETORRENT -> 0
FLAMEWALL -> 0
BLOWTORCH -> 0
SPARKGUN -> 0
TESLAGUN -> 0
LASER -> 0
TRACTORGUN -> 0
RLAUNCHER -> 0
RLAUNCHERX{} -> 0
GLAUNCHER -> 0
POISONSPRAYER -> 0
SHATTERGUN -> 0
TORCH -> 0
FLATSHIELD -> 0
KEYCARD{} -> 0
BLINKER -> 0
BLINKERUNSAFE -> 0
-- (Muzzle,Int,Int) = (muzzle, amountloaded, id of mag taken from)
loadMuzzle ::
@@ -787,9 +836,9 @@ useGasParams mmagid mz itm cr w =
(pressure, g) = doGenFloat (_nzPressure $ _mzEffect mz) (_randGen w)
gastype = fromMaybe (error "cannot find gas ammo") $ do
magid <- mmagid
hit <- itm ^? itType . ibtHeld
fueltype <- cr ^? crInv . ix magid . itConsumables . magParams . ampCreateGas
gc <- itm ^? itUse . heldParams . gasCreation
return $ gasCreate fueltype gc
gasType hit fueltype
--pos = _crPos cr + rotateV (_crDir cr) (_mzPos mz + aimingWeaponZeroPos cr itm)
(moff, mrot) = heldItemOrient2D itm cr (_mzPos mz) (_mzRot mz)
pos = _crPos cr + rotateV (_crDir cr) moff
@@ -797,8 +846,49 @@ useGasParams mmagid mz itm cr w =
inacc = _mzInaccuracy mz
dir = _crDir cr + mrot + a + _nzCurrentWalkAngle (_mzEffect mz)
gasCreate :: GasFuel -> GasCreate -> GasCreate
gasCreate = const id
gasType :: HeldItemType -> GasFuel -> Maybe GasCreate
gasType hit _ = case hit of
BANGSTICK{} -> Nothing
REWINDER -> Nothing
TIMESTOPPER -> Nothing
TIMESCROLLER -> Nothing
PISTOL -> Nothing
MACHINEPISTOL -> Nothing
AUTOPISTOL -> Nothing
SMG -> Nothing
BANGCONE -> Nothing
BLUNDERBUSS -> Nothing
GRAPECANNON{} -> Nothing
MINIGUNX{} -> Nothing
VOLLEYGUN{} -> Nothing
RIFLE -> Nothing
ALTERIFLE -> Nothing
AUTORIFLE -> Nothing
BURSTRIFLE -> Nothing
BANGROD -> Nothing
ELEPHANTGUN -> Nothing
AMR -> Nothing
AUTOAMR -> Nothing
SNIPERRIFLE -> Nothing
FLAMESPITTER -> Nothing
FLAMETHROWER -> Just CreateFlame
FLAMETORRENT -> Just CreateFlame
FLAMEWALL -> Just CreateFlame
BLOWTORCH -> Nothing
SPARKGUN -> Nothing
TESLAGUN -> Nothing
LASER -> Nothing
TRACTORGUN -> Nothing
RLAUNCHER -> Nothing
RLAUNCHERX{} -> Nothing
GLAUNCHER -> Nothing
POISONSPRAYER -> Just CreatePoisonGas
SHATTERGUN -> Nothing
TORCH -> Nothing
FLATSHIELD -> Nothing
KEYCARD{} -> Nothing
BLINKER -> Nothing
BLINKERUNSAFE -> Nothing
doGenFloat :: RandomGen g => GenFloat -> g -> (Float, g)
doGenFloat (ConstFloat x) g = (x, g)
-3
View File
@@ -21,7 +21,6 @@ defaultBangCane :: Item
defaultBangCane =
defaultBulletWeapon
-- & itUse . heldParams . recoil .~ 50
& itUse . heldParams . torqueAfter .~ 0.1
& itUse . heldDelay . rateMax .~ 6
-- & itUse . heldMods .~ BangCaneMod
-- & itUse . heldAim . aimHandlePos .~ 5
@@ -39,7 +38,6 @@ volleyGun i =
<*> ZipList [0..i-1]
)
& itUse . heldParams . weaponInvLock .~ i + 1
& itUse . heldParams . torqueAfter .~ 0.1
-- & itUse . heldParams . recoil .~ 30
& itType .~ HELD (VOLLEYGUN i)
& itAmmoSlots .~ IM.fromList (zip [0..i-1] $ repeat BulletAmmo)
@@ -94,7 +92,6 @@ miniGunX i =
.~ replicate i
(Muzzle (V2 30 0) 0 0.05 0 MiniGunFlare MuzzleShootBullet (UseExactly 1) 0)
-- & itUse . heldParams . recoil .~ 10 * fromIntegral i
& itUse . heldParams . torqueAfter .~ 0.04 + 0.02 * fromIntegral i
& itUse . heldParams . sidePush .~ 10 * fromIntegral i
& itUse . heldParams . randomOffset .~ 10
& itType .~ HELD (MINIGUNX i)
-2
View File
@@ -19,7 +19,6 @@ bangCone =
15
(Muzzle (V2 15 0) 0 0.5 0 NoFlare MuzzleShootBullet (UseExactly 1) 0)
& itUse . heldMuzzles . ix 0 . mzFlareType .~ BasicFlare
& itUse . heldParams . torqueAfter .~ 0.1
& itUse . heldParams . randomOffset .~ 12
& itType .~ HELD BANGCONE
@@ -33,5 +32,4 @@ grapeCannon :: Int -> Item
grapeCannon i =
blunderbuss
& itType .~ HELD (GRAPECANNON i)
& itUse . heldParams . torqueAfter .~ (0.1 + 0.2 * fromIntegral i)
& itUse . heldParams . randomOffset .~ (12 + 4 * fromIntegral i)
-1
View File
@@ -20,7 +20,6 @@ rLauncher =
& itUse . heldMuzzles . ix 0 . mzPos .~ V2 20 0
& itAmmoSlots .~ singleAmmo LauncherAmmo
& itType .~ HELD RLAUNCHER
& itUse . heldParams . torqueAfter .~ 0
-- & itUse . heldParams . bulGunSound ?~ (tap4S, 0)
-5
View File
@@ -18,13 +18,8 @@ import LensHelp
bangRod :: Item
bangRod =
defaultBulletWeapon
-- & itUse . heldParams . recoil .~ 50
& itUse . heldParams . torqueAfter .~ 0.3
-- & itUse . heldParams . bulGunSound ?~ (bangEchoS,0)
& itUse . heldDelay . rateMax .~ 12
& itType .~ HELD BANGROD
-- & itUse . heldAim . aimZoom .~ defaultItZoom{_izFac = 1.5}
-- & itUse . heldAim . aimHandlePos .~ 5
& itUse . heldMuzzles . ix 0 . mzPos .~ V2 30 0
& itUse . heldMuzzles . ix 0 . mzFlareType .~ HeavySmokeFlare
-- & itUse . heldConsumption . laAmmoType .~ hvBulletAmmo
+1 -7
View File
@@ -19,9 +19,6 @@ poisonSprayer =
flameThrower
& itType .~ HELD POISONSPRAYER
& itAmmoSlots .~ singleAmmo GasAmmo
& itUse . heldParams . gasCreation .~ CreatePoisonGas --aGasCloud
-- & itUse . heldParams . recoil .~ 0
& itUse . heldParams . torqueAfter .~ 0
& itUse . heldParams . randomOffset .~ 0
& itUse . heldParams . sidePush .~ 0
-- & itUse . heldParams . bulGunSound ?~ (foamSprayLoopS,5)
@@ -86,10 +83,7 @@ flameThrower =
& itAmmoSlots .~ singleAmmo GasAmmo
& itType .~ HELD FLAMETHROWER
& itUse . heldParams .~ GasSprayParams
{_gasCreation = CreateFlame
-- , _recoil = 0
, _torqueAfter = 0
, _randomOffset = 0
{ _randomOffset = 0
, _sidePush = 25
-- , _bulGunSound = Nothing
, _weaponInvLock = 0
+1 -4
View File
@@ -17,7 +17,6 @@ bangStick :: Int -> Item
bangStick i =
defaultBulletWeapon
-- & itUse . heldParams . recoil .~ 25
& itUse . heldParams . torqueAfter .~ 0.18 + 0.02 * fromIntegral i
& itType .~ HELD (BANGSTICK i)
& itUse . heldDelay . rateMax .~ 8
& itUse . heldMuzzles
@@ -47,8 +46,7 @@ pistol =
& itUse . heldMuzzles . ix 0 . mzInaccuracy %~ const 0.05
& itUse . heldMuzzles . ix 0 . mzFlareType %~ const BasicFlare
& itUse . heldParams
%~ ( (torqueAfter .~ 0.2)
. (sidePush .~ 50)
%~ ( (sidePush .~ 50)
)
& itType .~ HELD PISTOL
@@ -68,5 +66,4 @@ smg =
& itType .~ HELD SMG
& itUse . heldMuzzles . ix 0 . mzPos .~ V2 20 0
& itUse . heldMuzzles . ix 0 . mzInaccuracy .~ 0
& itUse . heldParams . torqueAfter .~ 0.05
& itUse . heldParams . sidePush .~ 30
+179 -182
View File
@@ -25,9 +25,9 @@ ALTERIFLE src/Dodge/Data/Item/Combine.hs 152;" C
AMMOMAG src/Dodge/Data/Item/Combine.hs 20;" C
AMR src/Dodge/Data/Item/Combine.hs 157;" C
ANTIMATTER src/Dodge/Data/Item/Combine.hs 67;" C
APInt src/Dodge/Data/Item/Use.hs 72;" C
APNothing src/Dodge/Data/Item/Use.hs 73;" C
APProjectiles src/Dodge/Data/Item/Use.hs 71;" C
APInt src/Dodge/Data/Item/Use.hs 71;" C
APNothing src/Dodge/Data/Item/Use.hs 72;" C
APProjectiles src/Dodge/Data/Item/Use.hs 70;" C
AQUAMARINE src/Color/Data.hs 24;" C
ARHUD src/Dodge/Data/Item/Combine.hs 34;" C
ARHUDSF src/Dodge/Data/ComposedItem.hs 50;" C
@@ -46,7 +46,6 @@ Add src/Dodge/Inventory/Add.hs 1;" m
AddGoal src/Dodge/Data/ActionPlan.hs 45;" C
AesonHelp src/AesonHelp.hs 1;" m
AimAt src/Dodge/Data/ActionPlan.hs 84;" C
AimParams src/Dodge/Data/Item/Use.hs 109;" t
AimParams src/Dodge/Default/Item/Use/AimParams.hs 1;" m
AimStance src/Dodge/Data/AimStance.hs 9;" t
AimStance src/Dodge/Data/AimStance.hs 4;" m
@@ -68,10 +67,10 @@ AmmoMagSF src/Dodge/Data/ComposedItem.hs 51;" C
AmmoMagType src/Dodge/Data/Item/Combine.hs 104;" t
AmmoModLink src/Dodge/Data/ComposedItem.hs 19;" C
AmmoModifierSF src/Dodge/Data/ComposedItem.hs 57;" C
AmmoParams src/Dodge/Data/Item/Use.hs 102;" t
AmmoParams src/Dodge/Data/Item/Use.hs 96;" t
AmmoPayloadLink src/Dodge/Data/ComposedItem.hs 21;" C
AmmoPayloadSF src/Dodge/Data/ComposedItem.hs 59;" C
AmmoPerShot src/Dodge/Data/Item/Use.hs 144;" t
AmmoPerShot src/Dodge/Data/Item/Use.hs 135;" t
AmmoTargetingLink src/Dodge/Data/ComposedItem.hs 20;" C
AmmoTargetingSF src/Dodge/Data/ComposedItem.hs 58;" C
AmmoType src/Dodge/Data/Item/Use/Consumption/Ammo.hs 24;" t
@@ -100,7 +99,7 @@ AsteroidStrike src/Dodge/Data/Scenario.hs 33;" C
AtEase src/Dodge/Data/Creature/Stance.hs 40;" C
AtomicWaste src/Dodge/Data/Scenario.hs 26;" C
Attach src/Dodge/Item/Attach.hs 1;" m
AttachParams src/Dodge/Data/Item/Use.hs 70;" t
AttachParams src/Dodge/Data/Item/Use.hs 69;" t
AttachType src/Dodge/Data/Item/Combine.hs 90;" t
Attention src/Dodge/Data/Creature/Perception.hs 60;" t
AttentiveTo src/Dodge/Data/Creature/Perception.hs 61;" C
@@ -151,7 +150,7 @@ BaseTriggerType src/Dodge/BaseTriggerType.hs 3;" m
BasicBeamDraw src/Dodge/Data/Beam.hs 34;" C
BasicBulletTrajectory src/Dodge/Data/Bullet.hs 50;" C
BasicBulletTrajectoryType src/Dodge/Data/Bullet.hs 57;" C
BasicFlare src/Dodge/Data/Item/Use.hs 114;" C
BasicFlare src/Dodge/Data/Item/Use.hs 105;" C
BatteryGuns src/Dodge/Item/Held/BatteryGuns.hs 1;" m
BatteryGuns src/Dodge/Item/Weapon/BatteryGuns.hs 1;" m
Beam src/Dodge/Data/Beam.hs 18;" t
@@ -233,7 +232,7 @@ BulletMod src/Dodge/Data/Item/BulletMod.hs 10;" t
BulletMod src/Dodge/Data/Item/BulletMod.hs 3;" m
BulletModEffect src/Dodge/Data/Item/BulletMod.hs 12;" C
BulletModPayload src/Dodge/Data/Item/BulletMod.hs 11;" C
BulletParams src/Dodge/Data/Item/Use.hs 103;" C
BulletParams src/Dodge/Data/Item/Use.hs 97;" C
BulletPayload src/Dodge/Data/Bullet.hs 41;" t
BulletShooterParams src/Dodge/Data/Item/Use.hs 87;" C
BulletTrajectory src/Dodge/Data/Bullet.hs 49;" t
@@ -289,7 +288,7 @@ CardinalPoint src/Dodge/Base/CardinalPoint.hs 1;" m
CardinalPoint src/Dodge/Data/CardinalPoint.hs 1;" m
Carriage src/Dodge/Data/Creature/Stance.hs 20;" t
Carte src/Dodge/Render/HUD/Carte.hs 1;" m
ChainEffect src/Dodge/HeldUse.hs 74;" t
ChainEffect src/Dodge/HeldUse.hs 75;" t
ChainEffect src/Dodge/Item/Weapon/TriggerType.hs 43;" t
ChainUpdates src/Dodge/Creature/ChainUpdates.hs 1;" m
ChangePosture src/Dodge/Data/ActionPlan.hs 42;" C
@@ -501,7 +500,7 @@ DefaultCrGroupUpdate src/Dodge/Data/CrGroupParams.hs 22;" C
DefaultDrawButton src/Dodge/Data/Button.hs 17;" C
DefaultDrawSwitch src/Dodge/Data/Button.hs 18;" C
DefaultForceField src/Dodge/Data/Item/Use/Consumption/Ammo.hs 35;" C
DefaultHeldParams src/Dodge/Data/Item/Use.hs 77;" C
DefaultHeldParams src/Dodge/Data/Item/Use.hs 76;" C
DefaultLightSourceDraw src/Dodge/Data/LightSource.hs 13;" C
DefaultRoomType src/Dodge/Data/Room.hs 31;" C
DefaultTerminal src/Dodge/Data/Terminal.hs 55;" C
@@ -690,7 +689,7 @@ FlameBeamCombine src/Dodge/Data/Beam.hs 39;" C
FlameSound src/Dodge/Data/SoundOrigin.hs 27;" C
Flamer src/Dodge/Data/SoundOrigin.hs 25;" C
Flank src/Dodge/Data/ActionPlan.hs 177;" C
FlareType src/Dodge/Data/Item/Use.hs 112;" t
FlareType src/Dodge/Data/Item/Use.hs 103;" t
FlashBall src/Dodge/Data/Bullet.hs 32;" C
FlatFaces src/Shape/Data.hs 17;" C
FlatShieldParams src/Dodge/Data/Item/Params.hs 15;" C
@@ -760,8 +759,8 @@ GasAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 30;" C
GasCloud src/Dodge/Data/Cloud.hs 31;" C
GasCreate src/Dodge/Data/Item/Use/Consumption/Ammo.hs 41;" t
GasFuel src/Dodge/Data/Item/Use/Consumption/Ammo.hs 38;" t
GasParams src/Dodge/Data/Item/Use.hs 105;" C
GasSprayParams src/Dodge/Data/Item/Use.hs 78;" C
GasParams src/Dodge/Data/Item/Use.hs 99;" C
GasSprayParams src/Dodge/Data/Item/Use.hs 77;" C
GenCr src/Dodge/Data/Creature/State.hs 31;" C
GenFloat src/Dodge/Data/GenFloat.hs 11;" t
GenFloat src/Dodge/Data/GenFloat.hs 5;" m
@@ -829,17 +828,17 @@ HammerUp src/Dodge/Data/Hammer.hs 20;" C
HandPos src/Dodge/Creature/HandPos.hs 1;" m
HardQuit src/Dodge/Data/Universe.hs 70;" C
HasHammer src/Dodge/Data/Hammer.hs 14;" C
HeavySmokeFlare src/Dodge/Data/Item/Use.hs 117;" C
HeavySmokeFlare src/Dodge/Data/Item/Use.hs 108;" C
Held src/Dodge/Item/Held.hs 1;" m
HeldDelay src/Dodge/Data/Item/HeldDelay.hs 6;" m
HeldItemType src/Dodge/Data/Item/Combine.hs 137;" t
HeldOffset src/Dodge/Item/HeldOffset.hs 2;" m
HeldParams src/Dodge/Data/Item/Use.hs 76;" t
HeldParams src/Dodge/Data/Item/Use.hs 75;" t
HeldPlatformSF src/Dodge/Data/ComposedItem.hs 41;" C
HeldScroll src/Dodge/HeldScroll.hs 1;" m
HeldUse src/Dodge/Data/Item/HeldUse.hs 6;" m
HeldUse src/Dodge/HeldUse.hs 4;" m
HeldUseEffect src/Dodge/Data/Item/Use.hs 54;" t
HeldUse src/Dodge/HeldUse.hs 5;" m
HeldUseEffect src/Dodge/Data/Item/Use.hs 53;" t
HelpNum src/HelpNum.hs 1;" m
HiddenGoal src/Dodge/Data/Scenario.hs 14;" C
HomeUsingRemoteScreen src/Dodge/Data/Projectile.hs 49;" C
@@ -970,7 +969,7 @@ ItemSetWarmTime src/Dodge/Data/Item/Effect.hs 34;" C
ItemStructuralFunction src/Dodge/Data/ComposedItem.hs 39;" t
ItemTargeting src/Dodge/Data/Item.hs 60;" t
ItemType src/Dodge/Data/Item/Combine.hs 15;" t
ItemUse src/Dodge/Data/Item/Use.hs 32;" t
ItemUse src/Dodge/Data/Item/Use.hs 31;" t
ItemUseToggle src/Dodge/Data/Item/Effect.hs 30;" C
ItmCrWdWd src/Dodge/Data/Item/Use/Equipment.hs 28;" t
ItmCrWdWdDoNothing src/Dodge/Data/Item/Use/Equipment.hs 29;" C
@@ -1018,7 +1017,7 @@ Lampoid src/Dodge/Data/Creature/Misc.hs 83;" C
Lampoid src/Dodge/Lampoid.hs 1;" m
Large src/Shape/Data.hs 29;" C
LasBeamCombine src/Dodge/Data/Beam.hs 40;" C
LasGunFlare src/Dodge/Data/Item/Use.hs 118;" C
LasGunFlare src/Dodge/Data/Item/Use.hs 109;" C
LasSound src/Dodge/Data/SoundOrigin.hs 28;" C
LasTurret src/Dodge/Room/LasTurret.hs 1;" m
Laser src/Dodge/Data/Laser.hs 21;" t
@@ -1189,7 +1188,7 @@ Metapysics src/Dodge/Data/Scenario.hs 17;" t
Military src/Dodge/Data/Scenario.hs 45;" C
Mine src/Dodge/Data/Scenario.hs 64;" C
MiniGunAI src/Dodge/Data/Creature/Misc.hs 58;" C
MiniGunFlare src/Dodge/Data/Item/Use.hs 116;" C
MiniGunFlare src/Dodge/Data/Item/Use.hs 107;" C
Misc src/Dodge/Data/Creature/Misc.hs 6;" m
Misc src/Dodge/Data/Equipment/Misc.hs 6;" m
Misc src/Dodge/Data/Item/Misc.hs 6;" m
@@ -1223,23 +1222,23 @@ Multiset src/Multiset.hs 4;" m
Music src/Music.hs 1;" m
MusicData src/Music.hs 7;" t
Mute src/Dodge/Data/Creature/Misc.hs 28;" C
Muzzle src/Dodge/Data/Item/Use.hs 149;" t
MuzzleBlink src/Dodge/Data/Item/Use.hs 137;" C
MuzzleDetector src/Dodge/Data/Item/Use.hs 136;" C
MuzzleEffect src/Dodge/Data/Item/Use.hs 122;" t
Muzzle src/Dodge/Data/Item/Use.hs 140;" t
MuzzleBlink src/Dodge/Data/Item/Use.hs 128;" C
MuzzleDetector src/Dodge/Data/Item/Use.hs 127;" C
MuzzleEffect src/Dodge/Data/Item/Use.hs 113;" t
MuzzleEffect src/Dodge/Data/MuzzleEffect.hs 5;" m
MuzzleGLauncher src/Dodge/Data/Item/Use.hs 128;" C
MuzzleLaser src/Dodge/Data/Item/Use.hs 124;" C
MuzzleNozzle src/Dodge/Data/Item/Use.hs 129;" C
MuzzleRLauncher src/Dodge/Data/Item/Use.hs 127;" C
MuzzleRewind src/Dodge/Data/Item/Use.hs 139;" C
MuzzleScroller src/Dodge/Data/Item/Use.hs 141;" C
MuzzleShatter src/Dodge/Data/Item/Use.hs 135;" C
MuzzleShootBullet src/Dodge/Data/Item/Use.hs 123;" C
MuzzleStopper src/Dodge/Data/Item/Use.hs 140;" C
MuzzleTesla src/Dodge/Data/Item/Use.hs 125;" C
MuzzleTractor src/Dodge/Data/Item/Use.hs 126;" C
MuzzleUnsafeBlink src/Dodge/Data/Item/Use.hs 138;" C
MuzzleGLauncher src/Dodge/Data/Item/Use.hs 119;" C
MuzzleLaser src/Dodge/Data/Item/Use.hs 115;" C
MuzzleNozzle src/Dodge/Data/Item/Use.hs 120;" C
MuzzleRLauncher src/Dodge/Data/Item/Use.hs 118;" C
MuzzleRewind src/Dodge/Data/Item/Use.hs 130;" C
MuzzleScroller src/Dodge/Data/Item/Use.hs 132;" C
MuzzleShatter src/Dodge/Data/Item/Use.hs 126;" C
MuzzleShootBullet src/Dodge/Data/Item/Use.hs 114;" C
MuzzleStopper src/Dodge/Data/Item/Use.hs 131;" C
MuzzleTesla src/Dodge/Data/Item/Use.hs 116;" C
MuzzleTractor src/Dodge/Data/Item/Use.hs 117;" C
MuzzleUnsafeBlink src/Dodge/Data/Item/Use.hs 129;" C
MvForward src/Dodge/Data/ActionPlan.hs 35;" C
MvTurnToward src/Dodge/Data/ActionPlan.hs 34;" C
MvWalking src/Dodge/Data/Creature/Misc.hs 39;" C
@@ -1262,7 +1261,7 @@ NewIntMap src/NewInt.hs 18;" t
NewSideEffect src/Dodge/Data/Universe.hs 65;" C
Ngon src/Dodge/Room/Ngon.hs 1;" m
NoAction src/Dodge/Data/ActionPlan.hs 152;" C
NoAmmoParams src/Dodge/Data/Item/Use.hs 106;" C
NoAmmoParams src/Dodge/Data/Item/Use.hs 100;" C
NoArguments src/Dodge/Data/Terminal.hs 91;" C
NoBeamCombine src/Dodge/Data/Beam.hs 43;" C
NoConcurrentEffect src/Loop/Data.hs 7;" C
@@ -1277,15 +1276,15 @@ NoDropEffect src/Dodge/Data/Item/Effect.hs 37;" C
NoEquipParams src/Dodge/Data/Item/Use/Equipment.hs 36;" C
NoEscapeMenuOption src/Dodge/Data/Universe.hs 79;" C
NoFaction src/Dodge/Data/Creature/State.hs 40;" C
NoFlare src/Dodge/Data/Item/Use.hs 113;" C
NoFlare src/Dodge/Data/Item/Use.hs 104;" C
NoHammer src/Dodge/Data/Hammer.hs 13;" C
NoHeldUseEffect src/Dodge/Data/Item/Use.hs 55;" C
NoHeldUseEffect src/Dodge/Data/Item/Use.hs 54;" C
NoHoming src/Dodge/Data/Projectile.hs 48;" C
NoIntImp src/Dodge/Data/CreatureEffect.hs 20;" C
NoInvEffect src/Dodge/Data/Item/Effect.hs 24;" C
NoItTargeting src/Dodge/Data/Item.hs 60;" C
NoItemScroll src/Dodge/Data/Item.hs 56;" C
NoLightFlare src/Dodge/Data/Item/Use.hs 115;" C
NoLightFlare src/Dodge/Data/Item/Use.hs 106;" C
NoLighting src/Dodge/Data/Config.hs 104;" C
NoMouseContext src/Dodge/Data/Input.hs 22;" C
NoMvType src/Dodge/Data/Creature/Misc.hs 38;" C
@@ -1503,7 +1502,7 @@ Procedural src/Dodge/Room/Procedural.hs 2;" m
Projectile src/Dodge/Data/Projectile.hs 17;" t
Projectile src/Dodge/Data/Projectile.hs 6;" m
Projectile src/Dodge/Projectile.hs 1;" m
ProjectileParams src/Dodge/Data/Item/Use.hs 104;" C
ProjectileParams src/Dodge/Data/Item/Use.hs 98;" C
ProjectileStabiliserLink src/Dodge/Data/ComposedItem.hs 32;" C
ProjectileStabiliserSF src/Dodge/Data/ComposedItem.hs 63;" C
ProjectileType src/Dodge/Data/Projectile.hs 36;" t
@@ -1605,7 +1604,7 @@ RandomHelp src/RandomHelp.hs 3;" m
RandomImpulse src/Dodge/Data/ActionPlan.hs 32;" C
RandomPlacement src/Dodge/Data/GenWorld.hs 84;" C
RandomTurn src/Dodge/Data/ActionPlan.hs 31;" C
RandomiseMuzzleFrames src/Dodge/Data/Item/Use.hs 56;" C
RandomiseMuzzleFrames src/Dodge/Data/Item/Use.hs 55;" C
ReactorSS src/Dodge/Data/Scenario.hs 111;" C
ReaderUpdate src/Dodge/Creature/ReaderUpdate.hs 1;" m
RecRoomSS src/Dodge/Data/Scenario.hs 103;" C
@@ -1881,7 +1880,7 @@ SwarmAI src/Dodge/Data/Creature/Misc.hs 55;" C
SwarmCrit src/Dodge/Creature/SwarmCrit.hs 1;" m
SwarmPlacement src/Dodge/LevelGen/SwarmPlacement.hs 1;" m
Switch src/Dodge/LevelGen/Switch.hs 1;" m
SwitchAlteRifle src/Dodge/Data/Item/Use.hs 57;" C
SwitchAlteRifle src/Dodge/Data/Item/Use.hs 56;" C
SwitchToItem src/Dodge/Data/ActionPlan.hs 38;" C
TAPE src/Dodge/Data/Item/Combine.hs 54;" C
TARGETING src/Dodge/Data/Item/Combine.hs 21;" C
@@ -1961,7 +1960,7 @@ TeslaArc src/Dodge/Data/TeslaArc.hs 17;" t
TeslaArc src/Dodge/Data/TeslaArc.hs 6;" m
TeslaBall src/Dodge/Data/Bullet.hs 31;" C
TeslaBeamCombine src/Dodge/Data/Beam.hs 41;" C
TeslaGunFlare src/Dodge/Data/Item/Use.hs 119;" C
TeslaGunFlare src/Dodge/Data/Item/Use.hs 110;" C
Test src/Dodge/Creature/Test.hs 8;" m
Test src/Dodge/Event/Test.hs 1;" m
Test src/Picture/Test.hs 1;" m
@@ -2075,32 +2074,32 @@ Update src/Preload/Update.hs 3;" m
Use src/Dodge/Data/Item/Use.hs 5;" m
Use src/Dodge/Default/Item/Use.hs 1;" m
UseAheadPos src/Dodge/Data/ActionPlan.hs 160;" C
UseAttach src/Dodge/Data/Item/Use.hs 41;" C
UseBulletMod src/Dodge/Data/Item/Use.hs 46;" C
UseCondition src/Dodge/Data/Item/Use.hs 65;" t
UseAttach src/Dodge/Data/Item/Use.hs 40;" C
UseBulletMod src/Dodge/Data/Item/Use.hs 45;" C
UseCondition src/Dodge/Data/Item/Use.hs 64;" t
UseDelay src/Dodge/Data/Item/HeldDelay.hs 13;" t
UseEquip src/Dodge/Data/Item/Use.hs 40;" C
UseExactly src/Dodge/Data/Item/Use.hs 145;" C
UseFocus src/Dodge/Data/Item/Use.hs 60;" t
UseFromLocation src/Dodge/Data/Item/Use.hs 62;" C
UseFromRoot src/Dodge/Data/Item/Use.hs 61;" C
UseHeld src/Dodge/Data/Item/Use.hs 33;" C
UseInt src/Dodge/Data/Item/Use.hs 42;" C
UseEquip src/Dodge/Data/Item/Use.hs 39;" C
UseExactly src/Dodge/Data/Item/Use.hs 136;" C
UseFocus src/Dodge/Data/Item/Use.hs 59;" t
UseFromLocation src/Dodge/Data/Item/Use.hs 61;" C
UseFromRoot src/Dodge/Data/Item/Use.hs 60;" C
UseHeld src/Dodge/Data/Item/Use.hs 32;" C
UseInt src/Dodge/Data/Item/Use.hs 41;" C
UseInvItem src/Dodge/Data/WorldEffect.hs 36;" C
UseItem src/Dodge/Data/ActionPlan.hs 37;" C
UseItem src/Dodge/Creature/Impulse/UseItem.hs 3;" m
UseItemWidth src/Dodge/Data/SelectionList.hs 41;" C
UseMapper src/Dodge/Data/Item/Use.hs 48;" C
UseMapper src/Dodge/Data/Item/Use.hs 47;" C
UseMvTargetPos src/Dodge/Data/ActionPlan.hs 163;" C
UseNothing src/Dodge/Data/Item/Use.hs 43;" C
UseScope src/Dodge/Data/Item/Use.hs 45;" C
UseNothing src/Dodge/Data/Item/Use.hs 42;" C
UseScope src/Dodge/Data/Item/Use.hs 44;" C
UseSelf src/Dodge/Data/ActionPlan.hs 157;" C
UseTarget src/Dodge/Data/ActionPlan.hs 154;" C
UseToggle src/Dodge/Data/Item/Use.hs 47;" C
UseUpTo src/Dodge/Data/Item/Use.hs 146;" C
UseValue src/Dodge/Data/Item/Use.hs 44;" C
UseableAnytime src/Dodge/Data/Item/Use.hs 67;" C
UseableWhenAimed src/Dodge/Data/Item/Use.hs 66;" C
UseToggle src/Dodge/Data/Item/Use.hs 46;" C
UseUpTo src/Dodge/Data/Item/Use.hs 137;" C
UseValue src/Dodge/Data/Item/Use.hs 43;" C
UseableAnytime src/Dodge/Data/Item/Use.hs 66;" C
UseableWhenAimed src/Dodge/Data/Item/Use.hs 65;" C
UsedInLink src/Dodge/Data/Room.hs 61;" C
UsedOutLink src/Dodge/Data/Room.hs 56;" C
Utility src/Dodge/Item/Held/Utility.hs 1;" m
@@ -2213,7 +2212,7 @@ WorldLoad src/Dodge/WorldLoad.hs 1;" m
WorldPos src/Dodge/WorldPos.hs 1;" m
YELLOW src/Color/Data.hs 18;" C
You src/Dodge/Base/You.hs 1;" m
YourControl src/Dodge/Creature/YourControl.hs 2;" m
YourControl src/Dodge/Creature/YourControl.hs 3;" m
ZOOMSCOPE src/Dodge/Data/Item/Combine.hs 91;" C
ZombieFaction src/Dodge/Data/Creature/State.hs 36;" C
Zone src/Dodge/Wall/Zone.hs 1;" m
@@ -2222,7 +2221,6 @@ Zoning src/Dodge/Zoning.hs 1;" m
__Just' src/MaybeHelp.hs 13;" f
_actAction src/Dodge/Data/ActionPlan.hs 81;" f
_actLabel src/Dodge/Data/ActionPlan.hs 80;" f
_aimMuzzles src/Dodge/Data/Item/Use.hs 109;" f
_allocNewPos src/Dodge/Data/RightButtonOptions.hs 21;" f
_allocNewPos src/Dodge/Data/RightButtonOptions.hs 24;" f
_allocNewPos src/Dodge/Data/RightButtonOptions.hs 28;" f
@@ -2234,14 +2232,14 @@ _allocRemoveID src/Dodge/Data/RightButtonOptions.hs 34;" f
_allocSwapID src/Dodge/Data/RightButtonOptions.hs 30;" f
_alphaDivideShader src/Data/Preload/Render.hs 18;" f
_ambushTarget src/Dodge/Data/ActionPlan.hs 178;" f
_ampBullet src/Dodge/Data/Item/Use.hs 103;" f
_ampCreateGas src/Dodge/Data/Item/Use.hs 105;" f
_ampPayload src/Dodge/Data/Item/Use.hs 104;" f
_ampBullet src/Dodge/Data/Item/Use.hs 97;" f
_ampCreateGas src/Dodge/Data/Item/Use.hs 99;" f
_ampPayload src/Dodge/Data/Item/Use.hs 98;" f
_apAction src/Dodge/Data/ActionPlan.hs 20;" f
_apGoal src/Dodge/Data/ActionPlan.hs 22;" f
_apImpulse src/Dodge/Data/ActionPlan.hs 19;" f
_apInt src/Dodge/Data/Item/Use.hs 72;" f
_apProjectiles src/Dodge/Data/Item/Use.hs 71;" f
_apInt src/Dodge/Data/Item/Use.hs 71;" f
_apProjectiles src/Dodge/Data/Item/Use.hs 70;" f
_apStrategy src/Dodge/Data/ActionPlan.hs 21;" f
_arLoaded src/Dodge/Data/Item/Use/Consumption.hs 28;" f
_arMax src/Dodge/Data/Item/Use/Consumption.hs 29;" f
@@ -2576,7 +2574,6 @@ _fullscreenShader src/Data/Preload/Render.hs 20;" f
_futureWorlds src/Dodge/Data/World.hs 64;" f
_futureWorlds src/Dodge/Data/World.hs 70;" f
_gameplay_rotate_to_wall src/Dodge/Data/Config.hs 55;" f
_gasCreation src/Dodge/Data/Item/Use.hs 79;" f
_genPlacements src/Dodge/Data/GenWorld.hs 25;" f
_genRooms src/Dodge/Data/GenWorld.hs 26;" f
_getAttentiveTo src/Dodge/Data/Creature/Perception.hs 61;" f
@@ -2611,12 +2608,12 @@ _guVel src/Dodge/Data/Gust.hs 16;" f
_gusts src/Dodge/Data/LWorld.hs 103;" f
_gwWorld src/Dodge/Data/GenWorld.hs 24;" f
_hammerPosition src/Dodge/Data/Hammer.hs 14;" f
_heldAim src/Dodge/Data/Item/Use.hs 35;" f
_heldDelay src/Dodge/Data/Item/Use.hs 34;" f
_heldFrame src/Dodge/Data/Item/Use.hs 37;" f
_heldParams src/Dodge/Data/Item/Use.hs 36;" f
_heldDelay src/Dodge/Data/Item/Use.hs 33;" f
_heldFrame src/Dodge/Data/Item/Use.hs 36;" f
_heldMuzzles src/Dodge/Data/Item/Use.hs 34;" f
_heldParams src/Dodge/Data/Item/Use.hs 35;" f
_heldPos src/Dodge/Data/Input.hs 54;" f
_heldUseEffect src/Dodge/Data/Item/Use.hs 38;" f
_heldUseEffect src/Dodge/Data/Item/Use.hs 37;" f
_heldWorldPos src/Dodge/Data/Input.hs 56;" f
_hotkeys src/Dodge/Data/LWorld.hs 148;" f
_hud src/Dodge/Data/World.hs 45;" f
@@ -2804,20 +2801,19 @@ _mtLabel src/Dodge/Tree/Compose/Data.hs 8;" f
_mtTree src/Dodge/Data/MetaTree.hs 10;" f
_mtTree src/Dodge/Tree/Compose/Data.hs 8;" f
_musicData src/Data/Preload.hs 13;" f
_muzVel src/Dodge/Data/Item/Use.hs 88;" f
_mvAimSpeed src/Dodge/Data/Creature/Misc.hs 44;" f
_mvSpeed src/Dodge/Data/Creature/Misc.hs 39;" f
_mvToPoint src/Dodge/Data/Creature.hs 78;" f
_mvTurnJit src/Dodge/Data/Creature/Misc.hs 43;" f
_mvTurnRad src/Dodge/Data/Creature/Misc.hs 42;" f
_mzAmmoPerShot src/Dodge/Data/Item/Use.hs 156;" f
_mzAmmoSlot src/Dodge/Data/Item/Use.hs 153;" f
_mzEffect src/Dodge/Data/Item/Use.hs 155;" f
_mzFlareType src/Dodge/Data/Item/Use.hs 154;" f
_mzFrame src/Dodge/Data/Item/Use.hs 157;" f
_mzInaccuracy src/Dodge/Data/Item/Use.hs 152;" f
_mzPos src/Dodge/Data/Item/Use.hs 150;" f
_mzRot src/Dodge/Data/Item/Use.hs 151;" f
_mzAmmoPerShot src/Dodge/Data/Item/Use.hs 147;" f
_mzAmmoSlot src/Dodge/Data/Item/Use.hs 144;" f
_mzEffect src/Dodge/Data/Item/Use.hs 146;" f
_mzFlareType src/Dodge/Data/Item/Use.hs 145;" f
_mzFrame src/Dodge/Data/Item/Use.hs 148;" f
_mzInaccuracy src/Dodge/Data/Item/Use.hs 143;" f
_mzPos src/Dodge/Data/Item/Use.hs 141;" f
_mzRot src/Dodge/Data/Item/Use.hs 142;" f
_nodeMetaTree src/Dodge/Data/MetaTree.hs 14;" f
_nodeMetaTree src/Dodge/Tree/Compose/Data.hs 9;" f
_nodeTree src/Dodge/Data/MetaTree.hs 13;" f
@@ -2826,10 +2822,10 @@ _nodesSearched src/Dodge/Data/Creature/Memory.hs 15;" f
_numLinkEW src/Dodge/Data/Room.hs 33;" f
_numLinkNS src/Dodge/Data/Room.hs 34;" f
_numberFloorVerxs src/Dodge/Data/CWorld.hs 29;" f
_nzCurrentWalkAngle src/Dodge/Data/Item/Use.hs 132;" f
_nzMaxWalkAngle src/Dodge/Data/Item/Use.hs 131;" f
_nzPressure src/Dodge/Data/Item/Use.hs 130;" f
_nzWalkSpeed src/Dodge/Data/Item/Use.hs 133;" f
_nzCurrentWalkAngle src/Dodge/Data/Item/Use.hs 123;" f
_nzMaxWalkAngle src/Dodge/Data/Item/Use.hs 122;" f
_nzPressure src/Dodge/Data/Item/Use.hs 121;" f
_nzWalkSpeed src/Dodge/Data/Item/Use.hs 124;" f
_offPathFromEdges src/Dodge/Data/Room.hs 74;" f
_oldMagnets src/Dodge/Data/LWorld.hs 127;" f
_onPathFromEdges src/Dodge/Data/Room.hs 73;" f
@@ -2956,7 +2952,7 @@ _radarBlips src/Dodge/Data/LWorld.hs 113;" f
_radarSweeps src/Dodge/Data/LWorld.hs 108;" f
_randGen src/Dodge/Data/World.hs 39;" f
_randomOffset src/Dodge/Data/Item/Use.hs 81;" f
_randomOffset src/Dodge/Data/Item/Use.hs 92;" f
_randomOffset src/Dodge/Data/Item/Use.hs 89;" f
_rateMax src/Dodge/Data/Item/HeldDelay.hs 16;" f
_rateTimeLastUsed src/Dodge/Data/Item/HeldDelay.hs 17;" f
_rbColor src/Dodge/Data/RadarBlip.hs 15;" f
@@ -2970,7 +2966,6 @@ _renderData src/Data/Preload.hs 11;" f
_reverseAmount src/Dodge/Data/World.hs 63;" f
_reverseAmount src/Dodge/Data/World.hs 69;" f
_reverseAmount src/Dodge/Data/World.hs 73;" f
_rifling src/Dodge/Data/Item/Use.hs 89;" f
_rkHoming src/Dodge/Data/Projectile.hs 41;" f
_rkSmoke src/Dodge/Data/Projectile.hs 42;" f
_rlDir src/Dodge/Data/Room.hs 26;" f
@@ -3081,7 +3076,7 @@ _siWidth src/Dodge/Data/SelectionList.hs 56;" f
_sideEffect src/Loop/Data.hs 13;" f
_sideImpulses src/Dodge/Data/ActionPlan.hs 170;" f
_sidePush src/Dodge/Data/Item/Use.hs 82;" f
_sidePush src/Dodge/Data/Item/Use.hs 93;" f
_sidePush src/Dodge/Data/Item/Use.hs 90;" f
_silhouetteEBO src/Data/Preload/Render.hs 27;" f
_skColor src/Dodge/Data/Spark.hs 17;" f
_skDamageType src/Dodge/Data/Spark.hs 21;" f
@@ -3196,7 +3191,7 @@ _toPlaySoundVolumeFraction src/Sound/Data.hs 40;" f
_toPlaySounds src/Dodge/Data/World.hs 40;" f
_topBoxSize src/Shape/Data.hs 17;" f
_torqueAfter src/Dodge/Data/Item/Use.hs 80;" f
_torqueAfter src/Dodge/Data/Item/Use.hs 91;" f
_torqueAfter src/Dodge/Data/Item/Use.hs 88;" f
_tractorBeams src/Dodge/Data/LWorld.hs 121;" f
_trieChildren src/SimpleTrie.hs 11;" f
_trieMVal src/SimpleTrie.hs 10;" f
@@ -3210,12 +3205,12 @@ _tuFireTime src/Dodge/Data/Machine.hs 60;" f
_tuTurnSpeed src/Dodge/Data/Machine.hs 59;" f
_tuWeapon src/Dodge/Data/Machine.hs 58;" f
_turnToPoint src/Dodge/Data/ActionPlan.hs 92;" f
_uInt src/Dodge/Data/Item/Use.hs 42;" f
_uScope src/Dodge/Data/Item/Use.hs 45;" f
_uValue src/Dodge/Data/Item/Use.hs 44;" f
_uaParams src/Dodge/Data/Item/Use.hs 41;" f
_ubMod src/Dodge/Data/Item/Use.hs 46;" f
_uequipEffect src/Dodge/Data/Item/Use.hs 40;" f
_uInt src/Dodge/Data/Item/Use.hs 41;" f
_uScope src/Dodge/Data/Item/Use.hs 44;" f
_uValue src/Dodge/Data/Item/Use.hs 43;" f
_uaParams src/Dodge/Data/Item/Use.hs 40;" f
_ubMod src/Dodge/Data/Item/Use.hs 45;" f
_uequipEffect src/Dodge/Data/Item/Use.hs 39;" f
_unCombEdge src/Dodge/Combine/Graph.hs 31;" f
_unCombNode src/Dodge/Combine/Graph.hs 24;" f
_unFBO src/Shader/Data.hs 57;" f
@@ -3230,14 +3225,14 @@ _unTO src/Shader/Data.hs 59;" f
_unpauseClock src/Dodge/Data/World.hs 54;" f
_unputTerminal src/Dodge/Data/GenWorld.hs 36;" f
_useAheadPos src/Dodge/Data/ActionPlan.hs 161;" f
_useExactly src/Dodge/Data/Item/Use.hs 145;" f
_useMapperLines src/Dodge/Data/Item/Use.hs 49;" f
_useMapperPoints src/Dodge/Data/Item/Use.hs 50;" f
_useExactly src/Dodge/Data/Item/Use.hs 136;" f
_useMapperLines src/Dodge/Data/Item/Use.hs 48;" f
_useMapperPoints src/Dodge/Data/Item/Use.hs 49;" f
_useMvTargetPos src/Dodge/Data/ActionPlan.hs 164;" f
_useSelf src/Dodge/Data/ActionPlan.hs 158;" f
_useTarget src/Dodge/Data/ActionPlan.hs 155;" f
_useToggle src/Dodge/Data/Item/Use.hs 47;" f
_useUpTo src/Dodge/Data/Item/Use.hs 146;" f
_useToggle src/Dodge/Data/Item/Use.hs 46;" f
_useUpTo src/Dodge/Data/Item/Use.hs 137;" f
_uvCanContinue src/Dodge/Data/Universe.hs 39;" f
_uvConfig src/Dodge/Data/Universe.hs 37;" f
_uvDebug src/Dodge/Data/Universe.hs 44;" f
@@ -3293,9 +3288,9 @@ _warmMax src/Dodge/Data/Item/HeldDelay.hs 27;" f
_warmSound src/Dodge/Data/Item/HeldDelay.hs 28;" f
_warmTime src/Dodge/Data/Item/HeldDelay.hs 26;" f
_weaponInvLock src/Dodge/Data/Item/Use.hs 83;" f
_weaponInvLock src/Dodge/Data/Item/Use.hs 97;" f
_weaponInvLock src/Dodge/Data/Item/Use.hs 91;" f
_weaponRepeat src/Dodge/Data/Item/Use.hs 84;" f
_weaponRepeat src/Dodge/Data/Item/Use.hs 98;" f
_weaponRepeat src/Dodge/Data/Item/Use.hs 92;" f
_windowPosX src/Dodge/Data/Config.hs 53;" f
_windowPosY src/Dodge/Data/Config.hs 54;" f
_windowShader src/Data/Preload/Render.hs 19;" f
@@ -3386,7 +3381,7 @@ advanceStepCounter src/Dodge/Creature/Impulse/Movement.hs 44;" f
aimDelaySweep src/Dodge/Render/Picture.hs 264;" f
aimStanceHandlePos src/Dodge/Item/HeldOffset.hs 64;" f
aimStanceInfo src/Dodge/Item/Info.hs 240;" f
aimTurn src/Dodge/Creature/YourControl.hs 162;" f
aimTurn src/Dodge/Creature/YourControl.hs 163;" f
aimingWeaponZeroPos src/Dodge/Item/HeldOffset.hs 60;" f
airlock src/Dodge/Room/Airlock.hs 19;" f
airlock0 src/Dodge/Room/Airlock.hs 25;" f
@@ -3399,10 +3394,10 @@ airlockZ src/Dodge/Room/Airlock.hs 91;" f
allInvLocs src/Dodge/Item/Grammar.hs 313;" f
allVisibleWalls src/Dodge/Base/Collide.hs 131;" f
alongSegBy src/Geometry.hs 40;" f
alteRifle src/Dodge/Item/Held/Cane.hs 57;" f
alteRifle src/Dodge/Item/Held/Cane.hs 56;" f
ammoMagInfo src/Dodge/Item/Info.hs 46;" f
ammoMagSPic src/Dodge/Item/Draw/SPic.hs 124;" f
amr src/Dodge/Item/Held/Rod.hs 40;" f
amr src/Dodge/Item/Held/Rod.hs 39;" f
analyser src/Dodge/Placement/Instance/Analyser.hs 12;" f
analyserByDoor src/Dodge/Room/LasTurret.hs 77;" f
andOrRegex src/Dodge/DisplayInventory.hs 78;" f
@@ -3472,14 +3467,14 @@ attachOnward' src/Dodge/Tree/Compose.hs 98;" f
attachTree src/Dodge/Tree/Compose.hs 38;" f
attentionViewPoint src/Dodge/Creature/ReaderUpdate.hs 66;" f
attribSize src/Shader/Compile.hs 306;" f
autoAmr src/Dodge/Item/Held/Rod.hs 45;" f
autoAmr src/Dodge/Item/Held/Rod.hs 44;" f
autoBS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 374;" f
autoCrit src/Dodge/Creature/AutoCrit.hs 12;" f
autoDetector src/Dodge/Item/Weapon/Radar.hs 11;" f
autoEffect src/Dodge/Item/Weapon/ExtraEffect.hs 18;" f
autoGunS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 532;" f
autoPistol src/Dodge/Item/Held/Stick.hs 58;" f
autoRifle src/Dodge/Item/Held/Cane.hs 69;" f
autoPistol src/Dodge/Item/Held/Stick.hs 55;" f
autoRifle src/Dodge/Item/Held/Cane.hs 68;" f
awakeLevelPerception src/Dodge/Creature/Perception.hs 162;" f
axisInt src/Geometry/Intersect.hs 227;" f
azure src/Color.hs 22;" f
@@ -3539,7 +3534,7 @@ blinkActionFail src/Dodge/Creature/Action/Blink.hs 88;" f
blinkActionMousePos src/Dodge/Creature/Action/Blink.hs 22;" f
blinkDistortions src/Dodge/Creature/Action/Blink.hs 43;" f
blinkShockwave src/Dodge/Creature/Action/Blink.hs 79;" f
blinker src/Dodge/Item/Held/Utility.hs 50;" f
blinker src/Dodge/Item/Held/Utility.hs 49;" f
blinker src/Dodge/Item/Weapon/Utility.hs 14;" f
blipAt src/Dodge/RadarSweep.hs 77;" f
blockLine src/Dodge/Placement/Instance/Wall.hs 41;" f
@@ -3557,7 +3552,7 @@ blood7S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 366;" f
blood8S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 354;" f
blowTorch src/Dodge/Item/Held/SprayGuns.hs 49;" f
blue src/Color.hs 16;" f
blunderbuss src/Dodge/Item/Held/Cone.hs 28;" f
blunderbuss src/Dodge/Item/Held/Cone.hs 26;" f
boosterGun src/Dodge/Item/Equipment/Booster.hs 9;" f
bossKeyItems src/Dodge/LockAndKey.hs 12;" f
bossRoom src/Dodge/Room/Boss.hs 60;" f
@@ -3586,7 +3581,7 @@ bulletModule src/Dodge/Item/Scope.hs 118;" f
bulletPayloadModule src/Dodge/Item/Scope.hs 132;" f
bulletSynthesizer src/Dodge/Item/Ammo.hs 117;" f
bulletWeapons src/Dodge/Combine/Combinations.hs 247;" f
burstRifle src/Dodge/Item/Held/Cane.hs 74;" f
burstRifle src/Dodge/Item/Held/Cane.hs 73;" f
buzzS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 538;" f
cFilledRect src/Dodge/CharacterEnums.hs 6;" f
cWireRect src/Dodge/CharacterEnums.hs 10;" f
@@ -3791,14 +3786,14 @@ createItemYou src/Dodge/Inventory/Add.hs 95;" f
createLightMap src/Render.hs 26;" f
createNewArc src/Dodge/Tesla/Arc.hs 90;" f
createPathGrid src/Dodge/Room/Path.hs 21;" f
createProjectile src/Dodge/HeldUse.hs 828;" f
createProjectileR src/Dodge/HeldUse.hs 793;" f
createProjectile src/Dodge/HeldUse.hs 916;" f
createProjectileR src/Dodge/HeldUse.hs 881;" f
createShell src/Dodge/Projectile/Create.hs 22;" f
createShieldWall src/Dodge/Euse.hs 107;" f
createUnusedLinkPos src/Dodge/Tree/Shift.hs 117;" f
createWall src/Dodge/Wall/Create.hs 8;" f
creatureDisplayText src/Dodge/Creature/Picture/Awareness.hs 10;" f
creatureShootLaser src/Dodge/HeldUse.hs 528;" f
creatureShootLaser src/Dodge/HeldUse.hs 527;" f
creatureTurnTo src/Dodge/Creature/Impulse/Movement.hs 52;" f
creatureTurnToward src/Dodge/Creature/Impulse/Movement.hs 73;" f
creatureTurnTowardDir src/Dodge/Creature/Impulse/Movement.hs 62;" f
@@ -3902,7 +3897,6 @@ defDamageMaterial src/Dodge/Material/Damage.hs 17;" f
defLSPic src/Dodge/LightSource/Draw.hs 10;" f
defSPic src/Dodge/Item/Draw/SPic.hs 292;" f
defaultAimMvType src/Dodge/Default/Creature.hs 117;" f
defaultAimParams src/Dodge/Default/Item/Use/AimParams.hs 9;" f
defaultAimingCrit src/Dodge/Default/Creature.hs 126;" f
defaultApplyDamage src/Dodge/Creature/Damage.hs 20;" f
defaultArcStep src/Dodge/Tesla/Arc.hs 140;" f
@@ -3953,6 +3947,7 @@ defaultLeftLoadable src/Dodge/Default/Item/Use/Consumption.hs 8;" f
defaultListDisplayParams src/Dodge/ListDisplayParams.hs 18;" f
defaultMachine src/Dodge/Default.hs 32;" f
defaultMachineWall src/Dodge/Default/Wall.hs 48;" f
defaultMuzzles src/Dodge/Default/Item/Use/AimParams.hs 8;" f
defaultPP src/Dodge/Default.hs 65;" f
defaultPerceptionState src/Dodge/Default/Creature.hs 77;" f
defaultProp src/Dodge/Default/Prop.hs 6;" f
@@ -3986,11 +3981,11 @@ destroyMount src/Dodge/Block.hs 102;" f
destroyMounts src/Dodge/Block.hs 99;" f
destroyProjectile src/Dodge/Projectile/Update.hs 139;" f
detV src/Geometry/Vector.hs 93;" f
detector src/Dodge/Item/Held/Utility.hs 38;" f
detector src/Dodge/Item/Held/Utility.hs 37;" f
detectorColor src/Dodge/Item/Draw/SPic.hs 445;" f
detectorEffect src/Dodge/Item/Weapon/Radar.hs 20;" f
detectorInfo src/Dodge/Item/Info.hs 221;" f
determineProjectileTracking src/Dodge/HeldUse.hs 776;" f
determineProjectileTracking src/Dodge/HeldUse.hs 864;" f
diagonalLinesRect src/Dodge/Room/Foreground.hs 52;" f
did src/Dodge/Item/InvSize.hs 54;" f
diffAngles src/Geometry.hs 204;" f
@@ -4021,7 +4016,7 @@ divideLineExact src/Geometry.hs 275;" f
divideLineOddNumPoints src/Geometry.hs 260;" f
doAfterPlacement src/Dodge/Layout.hs 86;" f
doAfterPlacements src/Dodge/Layout.hs 83;" f
doAimTwist src/Dodge/Creature/YourControl.hs 137;" f
doAimTwist src/Dodge/Creature/YourControl.hs 138;" f
doAnyEquipmentEffect src/Dodge/Creature/State.hs 189;" f
doArcStep src/Dodge/Tesla/Arc.hs 135;" f
doBackspace src/Dodge/Update/Input/Text.hs 31;" f
@@ -4055,9 +4050,9 @@ doDrag src/Dodge/Update/Input/InGame.hs 107;" f
doDrawing src/Dodge/Render.hs 35;" f
doDrawing' src/Dodge/Render.hs 46;" f
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
doGenFloat src/Dodge/HeldUse.hs 715;" f
doGenFloat src/Dodge/HeldUse.hs 803;" f
doGravityPU src/Dodge/Projectile/Update.hs 50;" f
doHeldUseEffect src/Dodge/HeldUse.hs 131;" f
doHeldUseEffect src/Dodge/HeldUse.hs 132;" f
doInPlacements src/Dodge/Layout.hs 92;" f
doIndividualPlacements src/Dodge/Layout.hs 117;" f
doInputScreenInput src/Dodge/Update/Input/ScreenLayer.hs 28;" f
@@ -4251,7 +4246,7 @@ drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 279;" f
droneLauncher src/Dodge/Item/Weapon/Drone.hs 11;" f
dropByState src/Dodge/Creature/State.hs 130;" f
dropExcept src/Dodge/Creature/Action.hs 167;" f
dropInventoryPath src/Dodge/HeldUse.hs 906;" f
dropInventoryPath src/Dodge/HeldUse.hs 994;" f
dropItem src/Dodge/Creature/Action.hs 173;" f
dropper src/Dodge/Item/Scope.hs 76;" f
drumMag src/Dodge/Item/Ammo.hs 42;" f
@@ -4271,7 +4266,7 @@ edgeToPic src/Dodge/Debug/Picture.hs 431;" f
effectWhileAttached src/Dodge/ItEffect.hs 56;" f
ejectS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 502;" f
elecCrackleS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 386;" f
elephantGun src/Dodge/Item/Held/Rod.hs 33;" f
elephantGun src/Dodge/Item/Held/Rod.hs 32;" f
emptyCorridor src/Dodge/Room/BlinkAcross.hs 22;" f
emptyTrie src/SimpleTrie.hs 16;" f
encircle src/Dodge/Creature/Boid.hs 115;" f
@@ -4415,16 +4410,16 @@ fusePoint src/Dodge/LevelGen/StaticWalls.hs 158;" f
fuseWall src/Dodge/LevelGen/StaticWalls.hs 165;" f
fuseWallsWith src/Dodge/LevelGen/StaticWalls.hs 172;" f
g src/ShortShow.hs 33;" f
gLauncher src/Dodge/Item/Held/Launcher.hs 30;" f
gLauncher src/Dodge/Item/Held/Launcher.hs 27;" f
gRandify src/Dodge/Randify.hs 11;" f
gadgetEffect src/Dodge/HeldUse.hs 42;" f
gadgetEffect src/Dodge/HeldUse.hs 43;" f
gameOverMenu src/Dodge/Menu.hs 187;" f
gameRoomFromRoom src/Dodge/Layout.hs 161;" f
gameRoomViewpoints src/Dodge/Viewpoints.hs 35;" f
gameRoomsFromRooms src/Dodge/Layout.hs 158;" f
gameplayMenu src/Dodge/Menu.hs 134;" f
gameplayMenuOptions src/Dodge/Menu.hs 137;" f
gasCreate src/Dodge/HeldUse.hs 712;" f
gasCreate src/Dodge/HeldUse.hs 800;" f
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 22;" f
generateGraphs src/Dodge/LevelGen.hs 39;" f
generateLayout src/Dodge/Layout/Generate.hs 10;" f
@@ -4442,7 +4437,7 @@ getArguments' src/Dodge/Update/Scroll.hs 164;" f
getAttachedSFLink src/Dodge/HeldUse.hs 462;" f
getAutoSpringLinks src/Dodge/Item/Grammar.hs 116;" f
getAvailableListLines src/Dodge/SelectionList.hs 10;" f
getBulletType src/Dodge/HeldUse.hs 597;" f
getBulletType src/Dodge/HeldUse.hs 596;" f
getCloseObj src/Dodge/Update/Input/InGame.hs 515;" f
getCommands src/Dodge/Terminal.hs 117;" f
getCommandsHelp src/Dodge/Terminal.hs 75;" f
@@ -4452,7 +4447,7 @@ getCrMoveSpeed src/Dodge/Creature/Statistics.hs 15;" f
getDamageCoding src/Dodge/Terminal.hs 177;" f
getDistortions src/Dodge/Render.hs 383;" f
getEquipmentAllocation src/Dodge/Inventory/RBList.hs 45;" f
getGrenadeHitEffect src/Dodge/HeldUse.hs 821;" f
getGrenadeHitEffect src/Dodge/HeldUse.hs 909;" f
getInventoryPath src/Dodge/Inventory/Path.hs 8;" f
getItemValue src/Dodge/Inventory/SelectionList.hs 141;" f
getLaserColor src/Dodge/HeldUse.hs 408;" f
@@ -4462,7 +4457,7 @@ getLinksOfType src/Dodge/RoomLink.hs 39;" f
getMaxLinesTM src/Dodge/Terminal/Type.hs 11;" f
getMenuMouseContext src/Dodge/Update.hs 385;" f
getNodePos src/Dodge/Path.hs 31;" f
getPJStabiliser src/Dodge/HeldUse.hs 813;" f
getPJStabiliser src/Dodge/HeldUse.hs 901;" f
getPretty src/AesonHelp.hs 8;" f
getPromptTM src/Dodge/Terminal/Type.hs 8;" f
getRootItemBounds src/Dodge/Render/HUD.hs 94;" f
@@ -4496,7 +4491,7 @@ goToPostStrat src/Dodge/Creature/Strategy.hs 10;" f
goToTarget src/Dodge/Creature/ReaderUpdate.hs 136;" f
grahamEliminate src/Geometry/Polygon.hs 125;" f
grahamScan src/Geometry/Polygon.hs 116;" f
grapeCannon src/Dodge/Item/Held/Cone.hs 34;" f
grapeCannon src/Dodge/Item/Held/Cone.hs 32;" f
graphToEdges src/Dodge/Graph.hs 35;" f
graphToIncidence src/Dodge/Graph.hs 40;" f
graphicsMenu src/Dodge/Menu.hs 165;" f
@@ -4521,9 +4516,9 @@ hackOutline src/Dodge/Render/Outline.hs 5;" f
halfHeight src/Dodge/Base/Window.hs 48;" f
halfWidth src/Dodge/Base/Window.hs 48;" f
haltSound src/Dodge/SoundLogic.hs 38;" f
hammerCheck src/Dodge/HeldUse.hs 81;" f
hammerCheck src/Dodge/HeldUse.hs 82;" f
handleEvent src/Dodge/Event.hs 27;" f
handleHotkeys src/Dodge/Creature/YourControl.hs 42;" f
handleHotkeys src/Dodge/Creature/YourControl.hs 43;" f
handleKeyboardEvent src/Dodge/Event/Input.hs 22;" f
handleMouseButtonEvent src/Dodge/Event/Input.hs 63;" f
handleMouseMotionEvent src/Dodge/Event/Input.hs 47;" f
@@ -4551,15 +4546,17 @@ healthTest src/Dodge/Room/LasTurret.hs 95;" f
heightWallPS src/Dodge/Placement/Instance/Wall.hs 13;" f
heldAimStance src/Dodge/Item/AimStance.hs 17;" f
heldAimZoom src/Dodge/Update/Camera.hs 139;" f
heldEffect src/Dodge/HeldUse.hs 62;" f
heldEffectMuzzles src/Dodge/HeldUse.hs 121;" f
heldEffectNoHammerCheck src/Dodge/HeldUse.hs 70;" f
heldEffect src/Dodge/HeldUse.hs 63;" f
heldEffectMuzzles src/Dodge/HeldUse.hs 122;" f
heldEffectNoHammerCheck src/Dodge/HeldUse.hs 71;" f
heldHandlePos src/Dodge/Item/HeldOffset.hs 94;" f
heldInfo src/Dodge/Item/Info.hs 88;" f
heldItemBulkiness src/Dodge/Creature/YourControl.hs 174;" f
heldItemBulkiness src/Dodge/Creature/YourControl.hs 175;" f
heldItemMuzVel src/Dodge/HeldUse.hs 681;" f
heldItemOffset src/Dodge/Item/HeldOffset.hs 71;" f
heldItemOrient2D src/Dodge/Item/HeldOffset.hs 28;" f
heldItemRelativeOrient src/Dodge/Item/HeldOffset.hs 33;" f
heldItemRifling src/Dodge/HeldUse.hs 725;" f
heldItemSPic src/Dodge/Item/Draw/SPic.hs 220;" f
heldItemWeight src/Dodge/Creature/Statistics.hs 41;" f
heldPositionInfo src/Dodge/Item/Info.hs 237;" f
@@ -4579,7 +4576,7 @@ holsterWeapon src/Dodge/Creature/Volition.hs 14;" f
homingModule src/Dodge/Item/Scope.hs 48;" f
horPipe src/Dodge/Placement/Instance/Pipe.hs 9;" f
hotkeyToChar src/Dodge/Inventory/SelectionList.hs 182;" f
hotkeyToScancode src/Dodge/Creature/YourControl.hs 72;" f
hotkeyToScancode src/Dodge/Creature/YourControl.hs 73;" f
hotkeyToString src/Dodge/Inventory/SelectionList.hs 179;" f
humanoidAIList src/Dodge/Humanoid.hs 181;" f
iShape src/Dodge/Placement/Instance/LightSource.hs 73;" f
@@ -4710,7 +4707,7 @@ itInvHeight src/Dodge/Item/InvSize.hs 11;" f
itemBaseConnections src/Dodge/Item/Grammar.hs 191;" f
itemBaseName src/Dodge/Item/Display.hs 57;" f
itemBlips src/Dodge/RadarSweep.hs 93;" f
itemBulkiness src/Dodge/Creature/YourControl.hs 169;" f
itemBulkiness src/Dodge/Creature/YourControl.hs 170;" f
itemCombinations src/Dodge/Combine/Combinations.hs 55;" f
itemCombinationsEdges src/Dodge/Combine/Graph.hs 60;" f
itemDetectorEffect src/Dodge/HeldUse.hs 468;" f
@@ -4757,7 +4754,7 @@ jumpLegs src/Dodge/Item/Equipment.hs 155;" f
justify src/Justify.hs 9;" f
k src/ShortShow.hs 33;" f
k' src/ShortShow.hs 33;" f
keyCard src/Dodge/Item/Held/Utility.hs 27;" f
keyCard src/Dodge/Item/Held/Utility.hs 26;" f
keyCardAnalyserByDoor src/Dodge/Room/LasTurret.hs 71;" f
keyCardRoomRunPast src/Dodge/Room/LasTurret.hs 59;" f
keyCardRunPastRand src/Dodge/LockAndKey.hs 36;" f
@@ -4871,7 +4868,7 @@ lsPosRad src/Dodge/LightSource.hs 17;" f
ltAutoCrit src/Dodge/Creature/LtAutoCrit.hs 12;" f
m src/ShortShow.hs 33;" f
machineAddSound src/Dodge/Machine.hs 49;" f
machinePistol src/Dodge/Item/Held/Stick.hs 61;" f
machinePistol src/Dodge/Item/Held/Stick.hs 58;" f
machineUpdateDeathEff src/Dodge/Machine.hs 34;" f
machineUpdateLiveDieEff src/Dodge/Machine.hs 16;" f
magShield src/Dodge/Item/Equipment.hs 27;" f
@@ -4887,8 +4884,8 @@ makeAttach src/Dodge/Item/Attach.hs 10;" f
makeBlip src/Dodge/RadarSweep.hs 69;" f
makeBlockDebris src/Dodge/Block/Debris.hs 28;" f
makeBoolOption src/Dodge/Menu/OptionType.hs 8;" f
makeBullet src/Dodge/HeldUse.hs 663;" f
makeBullet' src/Dodge/HeldUse.hs 649;" f
makeBullet src/Dodge/HeldUse.hs 662;" f
makeBullet' src/Dodge/HeldUse.hs 648;" f
makeButton src/Dodge/LevelGen/Switch.hs 16;" f
makeByteStringShaderUsingVAO src/Shader/Compile.hs 128;" f
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 18;" f
@@ -4970,11 +4967,11 @@ mcProximitySensorUpdate src/Dodge/Machine/Update.hs 124;" f
mcSPic src/Dodge/Render/ShapePicture.hs 120;" f
mcSensorTriggerUpdate src/Dodge/Machine/Update.hs 87;" f
mcSensorUpdate src/Dodge/Machine/Update.hs 119;" f
mcShootAuto src/Dodge/HeldUse.hs 747;" f
mcShootLaser src/Dodge/HeldUse.hs 739;" f
mcShootAuto src/Dodge/HeldUse.hs 835;" f
mcShootLaser src/Dodge/HeldUse.hs 827;" f
mcTriggerVal src/Dodge/Machine/Update.hs 93;" f
mcTypeUpdate src/Dodge/Machine/Update.hs 27;" f
mcUseHeld src/Dodge/HeldUse.hs 682;" f
mcUseHeld src/Dodge/HeldUse.hs 770;" f
mcUseItem src/Dodge/Machine/Update.hs 79;" f
medkit src/Dodge/Item/Consumable.hs 8;" f
megaBattery src/Dodge/Item/Ammo.hs 76;" f
@@ -5015,7 +5012,7 @@ minCrIXOn src/Dodge/Zoning/Creature.hs 46;" f
minOn src/FoldableHelp.hs 35;" f
mini1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 346;" f
miniGunCrit src/Dodge/Creature.hs 62;" f
miniGunX src/Dodge/Item/Held/Cane.hs 87;" f
miniGunX src/Dodge/Item/Held/Cane.hs 86;" f
miniGunXPict src/Dodge/Item/Draw/SPic.hs 357;" f
miniGunXPictItem src/Dodge/Item/Draw/SPic.hs 352;" f
miniS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 548;" f
@@ -5413,7 +5410,7 @@ quarterRoomSquare src/Dodge/Room/Procedural.hs 213;" f
quarterRoomTri src/Dodge/Room/Procedural.hs 177;" f
quitCommand src/Dodge/Terminal.hs 57;" f
rLauncher src/Dodge/Item/Held/Launcher.hs 14;" f
rLauncherX src/Dodge/Item/Held/Launcher.hs 36;" f
rLauncherX src/Dodge/Item/Held/Launcher.hs 33;" f
rToOnward src/Dodge/Cleat.hs 21;" f
radBounds src/Dodge/Room/Foreground.hs 154;" f
radToDeg src/Geometry/Vector.hs 122;" f
@@ -5482,8 +5479,8 @@ reloadS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 452;" f
rememberSounds src/Dodge/Creature/Perception.hs 177;" f
remoteDetonator src/Dodge/Item/Scope.hs 145;" f
remoteScreen src/Dodge/Item/Scope.hs 140;" f
removeAimPosture src/Dodge/Creature/YourControl.hs 144;" f
removeAmmoFromMag src/Dodge/HeldUse.hs 584;" f
removeAimPosture src/Dodge/Creature/YourControl.hs 145;" f
removeAmmoFromMag src/Dodge/HeldUse.hs 583;" f
removeDot src/ShortShow.hs 29;" f
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
removeShieldWall src/Dodge/Euse.hs 125;" f
@@ -5512,7 +5509,7 @@ retreatActionsPistol src/Dodge/Humanoid.hs 248;" f
retreatFireLauncher src/Dodge/Humanoid.hs 269;" f
retreatPointForFrom src/Dodge/Creature/Impulse/Flee.hs 7;" f
reversePair src/Dodge/LevelGen.hs 82;" f
rewinder src/Dodge/Item/Held/Utility.hs 70;" f
rewinder src/Dodge/Item/Held/Utility.hs 69;" f
rewinder src/Dodge/Item/Weapon/Utility.hs 34;" f
rezBox src/Dodge/Room/RezBox.hs 23;" f
rezBox' src/Dodge/Room/RezBox.hs 31;" f
@@ -5525,7 +5522,7 @@ rezInvBox src/Dodge/Room/RezBox.hs 134;" f
rezText src/Dodge/Story.hs 4;" f
rezText' src/Dodge/Story.hs 17;" f
rhombus src/Polyhedra.hs 72;" f
rifle src/Dodge/Item/Held/Cane.hs 50;" f
rifle src/Dodge/Item/Held/Cane.hs 49;" f
right src/DoubleStack.hs 16;" f
rightIsParentCombine src/Dodge/Item/Grammar.hs 243;" f
rightPad src/Padding.hs 19;" f
@@ -5617,7 +5614,7 @@ scaleMat src/MatrixHelper.hs 59;" f
scaleMatrix src/MatrixHelper.hs 56;" f
scaleSH src/Shape.hs 268;" f
scalp src/Dodge/Creature/Picture.hs 96;" f
scancodeToHotkey src/Dodge/Creature/YourControl.hs 92;" f
scancodeToHotkey src/Dodge/Creature/YourControl.hs 93;" f
scodeToChar src/Dodge/ScodeToChar.hs 6;" f
scorchSPic src/Dodge/Creature/State.hs 118;" f
screenBox src/Dodge/Base/Window.hs 53;" f
@@ -5671,7 +5668,7 @@ sensorSPic src/Dodge/Machine/Draw.hs 70;" f
sentinelAI src/Dodge/Creature/SentinelAI.hs 20;" f
sentinelExtraWatchUpdate src/Dodge/Creature/SentinelAI.hs 83;" f
sentinelFireType src/Dodge/Creature/SentinelAI.hs 50;" f
setAimPosture src/Dodge/Creature/YourControl.hs 134;" f
setAimPosture src/Dodge/Creature/YourControl.hs 135;" f
setChannelPos src/Sound.hs 150;" f
setClickWorldPos src/Dodge/Update.hs 99;" f
setClusterID src/Dodge/Combine/Graph.hs 115;" f
@@ -5762,14 +5759,14 @@ shiftRoomShiftToLink src/Dodge/Room/Link.hs 70;" f
shiftedGrid src/Grid.hs 25;" f
shineTargetLaser src/Dodge/Creature/State.hs 308;" f
shineTorch src/Dodge/Creature/State.hs 350;" f
shootBullet src/Dodge/HeldUse.hs 639;" f
shootBullet src/Dodge/HeldUse.hs 638;" f
shootFirstMiss src/Dodge/Creature/Volition.hs 33;" f
shootLaser src/Dodge/HeldUse.hs 553;" f
shootLaser src/Dodge/HeldUse.hs 552;" f
shootOutPassage src/Dodge/Room/RezBox.hs 74;" f
shootShatter src/Dodge/Item/Weapon/Shatter.hs 11;" f
shootTeslaArc src/Dodge/HeldUse.hs 764;" f
shootTeslaArc src/Dodge/HeldUse.hs 852;" f
shootTillEmpty src/Dodge/Creature/Volition.hs 18;" f
shootTractorBeam src/Dodge/HeldUse.hs 505;" f
shootTractorBeam src/Dodge/HeldUse.hs 504;" f
shootersRoom src/Dodge/Room/Room.hs 315;" f
shootersRoom' src/Dodge/Room/Room.hs 280;" f
shootersRoom1 src/Dodge/Room/Room.hs 305;" f
@@ -5825,11 +5822,11 @@ smallGlass3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 396;" f
smallGlass4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 358;" f
smallPillar src/Dodge/Room/Pillar.hs 37;" f
smallRoom src/Dodge/Room/RunPast.hs 31;" f
smg src/Dodge/Item/Held/Stick.hs 68;" f
smg src/Dodge/Item/Held/Stick.hs 65;" f
smokeCloudAt src/Dodge/WorldEvent/Cloud.hs 41;" f
smokeReducer src/Dodge/Item/Scope.hs 163;" f
sndV2 src/Geometry/Data.hs 52;" f
sniperRifle src/Dodge/Item/Held/Rod.hs 50;" f
sniperRifle src/Dodge/Item/Held/Rod.hs 49;" f
someCrits src/Dodge/LockAndKey.hs 120;" f
soundAngle src/Dodge/SoundLogic.hs 163;" f
soundContinue src/Dodge/SoundLogic.hs 131;" f
@@ -6024,9 +6021,9 @@ tileTexCoords src/Tile.hs 11;" f
tilesFromRooms src/Dodge/Layout.hs 205;" f
tilesToLine src/Shader/AuxAddition.hs 66;" f
timeFlowUpdate src/Dodge/Update.hs 170;" f
timeScroller src/Dodge/Item/Held/Utility.hs 83;" f
timeScroller src/Dodge/Item/Held/Utility.hs 82;" f
timeScroller src/Dodge/Item/Weapon/Utility.hs 47;" f
timeStopper src/Dodge/Item/Held/Utility.hs 77;" f
timeStopper src/Dodge/Item/Held/Utility.hs 76;" f
timeStopper src/Dodge/Item/Weapon/Utility.hs 41;" f
timerTLS src/Dodge/LightSource/Update.hs 22;" f
tinMag src/Dodge/Item/Ammo.hs 27;" f
@@ -6063,14 +6060,14 @@ topInvW src/Dodge/ListDisplayParams.hs 51;" f
topPrismEdgeIndices src/Shader/Poke.hs 335;" f
topPrismIndices src/Shader/Poke.hs 410;" f
topTestPart src/Dodge/TestString.hs 62;" f
torch src/Dodge/Item/Held/Utility.hs 30;" f
torch src/Dodge/Item/Held/Utility.hs 29;" f
torchShape src/Dodge/Item/Draw/SPic.hs 264;" f
torqueCr src/Dodge/WorldEffect.hs 67;" f
torso src/Dodge/Creature/Picture.hs 105;" f
tractCr src/Dodge/TractorBeam/Update.hs 28;" f
tractFlIt src/Dodge/TractorBeam/Update.hs 23;" f
tractorBeamAt src/Dodge/HeldUse.hs 517;" f
tractorGun src/Dodge/Item/Held/BatteryGuns.hs 61;" f
tractorBeamAt src/Dodge/HeldUse.hs 516;" f
tractorGun src/Dodge/Item/Held/BatteryGuns.hs 60;" f
tractorGunPic src/Dodge/Item/Draw/SPic.hs 429;" f
tractorPullPos src/Dodge/TractorBeam/Update.hs 33;" f
tractorSPic src/Dodge/TractorBeam/Draw.hs 10;" f
@@ -6123,7 +6120,7 @@ truncFaces src/Polyhedra/Geodesic.hs 53;" f
truncate src/Polyhedra/Geodesic.hs 38;" f
trunkDepth src/TreeHelp.hs 161;" f
tryAttachItems src/Dodge/Item/Grammar.hs 26;" f
tryClickUse src/Dodge/Creature/YourControl.hs 217;" f
tryClickUse src/Dodge/Creature/YourControl.hs 219;" f
tryCombine src/Dodge/Update/Input/InGame.hs 526;" f
tryDropSelected src/Dodge/Update/Input/InGame.hs 125;" f
tryGetChannel src/Sound.hs 97;" f
@@ -6149,7 +6146,7 @@ twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 28;" f
twists src/Dodge/Creature/Test.hs 105;" f
twoFlat src/Dodge/Creature/Test.hs 102;" f
twoFlatHRot src/Dodge/Item/HeldOffset.hs 86;" f
twoHandTwistAmount src/Dodge/Creature/YourControl.hs 147;" f
twoHandTwistAmount src/Dodge/Creature/YourControl.hs 148;" f
twoRoomPoss src/Dodge/PlacementSpot.hs 147;" f
twoStep1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 412;" f
twoStepS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 450;" f
@@ -6164,7 +6161,7 @@ unitVectorAtAngle src/Geometry/Vector.hs 100;" f
unlockInv src/Dodge/Inventory/Lock.hs 12;" f
unpause src/Dodge/Menu.hs 195;" f
unsafeBlinkAction src/Dodge/Creature/Action/Blink.hs 55;" f
unsafeBlinker src/Dodge/Item/Held/Utility.hs 62;" f
unsafeBlinker src/Dodge/Item/Held/Utility.hs 61;" f
unsafeBlinker src/Dodge/Item/Weapon/Utility.hs 27;" f
unsafeSwapKeys src/IntMapHelp.hs 74;" f
unshadowBlock src/Dodge/Block.hs 43;" f
@@ -6310,9 +6307,9 @@ useBulletPayload src/Dodge/Bullet.hs 111;" f
useC src/Dodge/Cuse.hs 8;" f
useC' src/Dodge/Cuse.hs 13;" f
useE src/Dodge/Euse.hs 34;" f
useGasParams src/Dodge/HeldUse.hs 687;" f
useHotkey src/Dodge/Creature/YourControl.hs 67;" f
useInventoryPath src/Dodge/HeldUse.hs 931;" f
useGasParams src/Dodge/HeldUse.hs 775;" f
useHotkey src/Dodge/Creature/YourControl.hs 68;" f
useInventoryPath src/Dodge/HeldUse.hs 1019;" f
useItem src/Dodge/Creature/Impulse/UseItem.hs 20;" f
useItemLoc src/Dodge/Creature/Impulse/UseItem.hs 27;" f
useLnkRoomPos src/Dodge/PlacementSpot.hs 244;" f
@@ -6321,15 +6318,15 @@ useLocation src/Dodge/Creature/Impulse/UseItem.hs 66;" f
useMagShield src/Dodge/Euse.hs 46;" f
useNormalCamera src/Dodge/Camera.hs 6;" f
usePayload src/Dodge/Payload.hs 18;" f
useRewindGun src/Dodge/HeldUse.hs 897;" f
useRewindGun src/Dodge/HeldUse.hs 985;" f
useRewindGun src/Dodge/Luse.hs 40;" f
useRoomPosCond src/Dodge/PlacementSpot.hs 178;" f
useRoomPosRoomCond src/Dodge/PlacementSpot.hs 181;" f
useStopWatch src/Dodge/HeldUse.hs 878;" f
useStopWatch src/Dodge/HeldUse.hs 966;" f
useStopWatch src/Dodge/Luse.hs 21;" f
useTimeCheck src/Dodge/HeldUse.hs 97;" f
useTimeCheck src/Dodge/HeldUse.hs 98;" f
useTimeCheck src/Dodge/Item/Weapon/TriggerType.hs 127;" f
useTimeScrollGun src/Dodge/HeldUse.hs 886;" f
useTimeScrollGun src/Dodge/HeldUse.hs 974;" f
useTimeScrollGun src/Dodge/Luse.hs 29;" f
useUnusedLnk src/Dodge/PlacementSpot.hs 169;" f
usedRoomInLinkPoss src/Dodge/PlacementSpot.hs 196;" f
@@ -6361,7 +6358,7 @@ violet src/Color.hs 21;" f
visibleWalls src/Dodge/Base/Collide.hs 123;" f
visionCheck src/Dodge/Creature/Perception.hs 152;" f
vocalizationTest src/Dodge/Creature/Vocalization.hs 8;" f
volleyGun src/Dodge/Item/Held/Cane.hs 30;" f
volleyGun src/Dodge/Item/Held/Cane.hs 29;" f
volleyGunShape src/Dodge/Item/Draw/SPic.hs 340;" f
waistSP src/Dodge/Creature/HandPos.hs 173;" f
walkNozzle src/Dodge/HeldUse.hs 483;" f
@@ -6373,11 +6370,11 @@ wallLine src/Dodge/Placement/Instance/Wall.hs 71;" f
wallsFromRooms src/Dodge/Layout.hs 146;" f
wallsToDraw src/Dodge/Render/Walls.hs 17;" f
warningRooms src/Dodge/Room/Warning.hs 27;" f
wasdAim src/Dodge/Creature/YourControl.hs 123;" f
wasdAim src/Dodge/Creature/YourControl.hs 124;" f
wasdDir src/Dodge/WASD.hs 17;" f
wasdM src/Dodge/WASD.hs 9;" f
wasdMovement src/Dodge/Creature/YourControl.hs 150;" f
wasdWithAiming src/Dodge/Creature/YourControl.hs 116;" f
wasdMovement src/Dodge/Creature/YourControl.hs 151;" f
wasdWithAiming src/Dodge/Creature/YourControl.hs 117;" f
watchCombinations src/Dodge/Combine/Combinations.hs 15;" f
watchUpdateStrat src/Dodge/Creature/ReaderUpdate.hs 177;" f
weakenMatS src/Dodge/Material/Sound.hs 18;" f
@@ -6439,7 +6436,7 @@ yellow src/Color.hs 17;" f
you src/Dodge/Base/You.hs 12;" f
youDropItem src/Dodge/Creature/Action.hs 190;" f
yourAugmentedItem src/Dodge/Render/HUD.hs 235;" f
yourControl src/Dodge/Creature/YourControl.hs 25;" f
yourControl src/Dodge/Creature/YourControl.hs 26;" f
yourDefaultSpeed src/Dodge/Default/Creature.hs 129;" f
yourDefaultStrideLength src/Dodge/Default/Creature.hs 132;" f
yourInfo src/Dodge/Creature/Info.hs 8;" f