Automatically determine automatic doors
This commit is contained in:
@@ -52,8 +52,8 @@ data PSType
|
||||
, _putEndPoint :: Point2
|
||||
}
|
||||
| PutWall {_pwPoly :: [Point2], _pwWall :: Wall}
|
||||
| PutSlideDr Bool Door Wall Float Point2 Point2
|
||||
| PutDoor Bool WdBl Float Point2A Point2A
|
||||
| PutSlideDr Door Wall Float Point2 Point2
|
||||
| PutDoor WdBl Float Point2A Point2A
|
||||
| RandPS (State StdGen PSType)
|
||||
| PutForeground ForegroundShape
|
||||
| PutWorldUpdate (Int -> PlacementSpot -> GenWorld -> GenWorld)
|
||||
|
||||
@@ -4,6 +4,7 @@ module Dodge.Placement.Instance.Door (
|
||||
putDoubleDoorThen,
|
||||
) where
|
||||
|
||||
import Linear
|
||||
import Control.Lens
|
||||
import Dodge.Data.CreatureEffect
|
||||
import Dodge.Data.GenWorld
|
||||
@@ -52,7 +53,7 @@ doorBetween ::
|
||||
(Placement -> Maybe Placement) ->
|
||||
Placement
|
||||
doorBetween isauto wl cond soff pa pb speed g = case divideLine 40 pa pb of
|
||||
[x, y] -> ptCont (PutSlideDr isauto adoor wl soff x y) g
|
||||
[x, y] -> ptCont (PutSlideDr adoor wl soff x y) g
|
||||
(x : y : zs) -> divideDoorPane isauto Nothing wl cond (soff - dist y pb) speed (zip (x : y : zs) (y : zs)) g
|
||||
_ -> undefined
|
||||
where
|
||||
@@ -76,7 +77,7 @@ divideDoorPane isauto mid wl cond soff speed ppairs g = case ppairs of
|
||||
(p : ps) -> ptCont (adoor p) $ \pl -> Just $ divideDoorPane isauto (_plMID pl) wl cond soff speed ps g
|
||||
_ -> undefined
|
||||
where
|
||||
adoor (x, y) = PutSlideDr isauto thedoor wl soff x y
|
||||
adoor (x, y) = PutSlideDr thedoor wl soff x y
|
||||
thedoor =
|
||||
defaultDoor & drUpdate . drLerpSpeed .~ speed & drTrigger .~ cond
|
||||
& drPushedBy .~ maybe PushesItself PushedBy mid
|
||||
@@ -88,9 +89,10 @@ putAutoDoor a b = Placement (PS 0 0) (PutCoord a) Nothing Nothing $ \_ apl ->
|
||||
let x = w ^?! gwWorld . coordinates . ix (apl ^?! plMID . _Just)
|
||||
y = w ^?! gwWorld . coordinates . ix (bpl ^?! plMID . _Just)
|
||||
in Just $
|
||||
putDoubleDoor True
|
||||
putDoubleDoor
|
||||
True
|
||||
defaultAutoWall
|
||||
(WdBlCrFilterNearPoint 40 (0.5 *.* (x + y)) CrIsAnimate)
|
||||
(WdBlCrFilterNearPoint 40 (0.5 *^ (x + y)) CrIsAnimate)
|
||||
a
|
||||
b
|
||||
3
|
||||
|
||||
@@ -134,10 +134,10 @@ placeSpotID rid ps pt w = case pt of
|
||||
PutMachine pps mc mitm -> plMachine (map doShift pps) mc mitm p rot w
|
||||
PutLS ls -> plNewUpID (gwWorld . cWorld . lWorld . lightSources) lsID (mvLS p' rot ls) w
|
||||
RandPS _ -> error "RandPS should not be reachable here" --evaluateRandPS rid rgn ps w
|
||||
PutDoor isauto f l p1 p2 -> plDoor isauto f l (pashift p1) (pashift p2) w
|
||||
PutDoor f l p1 p2 -> plDoor f l (pashift p1) (pashift p2) w
|
||||
PutCoord cp -> plNewID (gwWorld . coordinates) (doShift cp) w
|
||||
PutSlideDr isauto wl dr off a b ->
|
||||
plSlideDoor isauto wl dr off (doShift a) (doShift b) w
|
||||
PutSlideDr wl dr off a b ->
|
||||
plSlideDoor wl dr off (doShift a) (doShift b) w
|
||||
PutBlock bl wl ps' ->
|
||||
plBlock
|
||||
(map doShift ps')
|
||||
|
||||
@@ -3,12 +3,10 @@ module Dodge.Placement.PlaceSpot.TriggerDoor (
|
||||
plSlideDoor,
|
||||
) where
|
||||
|
||||
--import Data.List
|
||||
import Dodge.Data.GenWorld
|
||||
import Dodge.Default.Door
|
||||
import Dodge.Default.Wall
|
||||
import Dodge.LevelGen.DoorPane
|
||||
--import Dodge.Path
|
||||
import Dodge.Placement.PlaceSpot.Block
|
||||
import Dodge.ShiftPoint
|
||||
import Geometry
|
||||
@@ -17,8 +15,6 @@ import LensHelp
|
||||
import Linear
|
||||
|
||||
plDoor ::
|
||||
-- | Is door automatic?
|
||||
Bool ->
|
||||
-- | Opening condition
|
||||
WdBl ->
|
||||
-- | Door positions, closed to open.
|
||||
@@ -28,12 +24,15 @@ plDoor ::
|
||||
Point2A ->
|
||||
GenWorld ->
|
||||
(Int, GenWorld)
|
||||
plDoor isauto cond l p1 p2 gw =
|
||||
plDoor cond l p1 p2 gw =
|
||||
( drid
|
||||
, over gwWorld addWalls $ gw & gwWorld . cWorld . lWorld . doors . at drid ?~ addDoor
|
||||
-- carefull with the ordering of addWalls
|
||||
)
|
||||
where
|
||||
isauto = case cond of
|
||||
WdBlCrFilterNearPoint{} -> True
|
||||
_ -> False
|
||||
drid = IM.newKey $ _doors (_lWorld (_cWorld $ _gwWorld gw))
|
||||
addDoor =
|
||||
defaultDoor
|
||||
@@ -83,7 +82,6 @@ plDoor isauto cond l p1 p2 gw =
|
||||
-- w' = uncurry (obstructPathsCrossing eo) wlps w
|
||||
|
||||
plSlideDoor ::
|
||||
Bool ->
|
||||
Door ->
|
||||
Wall ->
|
||||
Float ->
|
||||
@@ -91,10 +89,13 @@ plSlideDoor ::
|
||||
Point2 ->
|
||||
GenWorld ->
|
||||
(Int, GenWorld)
|
||||
plSlideDoor isauto dr wl shiftOffset a b gw =
|
||||
plSlideDoor dr wl shiftOffset a b gw =
|
||||
--(drid, over gwWorld addDoorWalls $ gw & gwWorld . cWorld . lWorld . doors %~ addDoor)
|
||||
(drid, over gwWorld addWalls $ gw & gwWorld . cWorld . lWorld . doors %~ addDoor)
|
||||
where
|
||||
isauto = case dr ^. drTrigger of
|
||||
WdBlCrFilterNearPoint{} -> True
|
||||
_ -> False
|
||||
drid = IM.newKey $ _doors (_lWorld (_cWorld $ _gwWorld gw))
|
||||
addDoor =
|
||||
IM.insert drid $
|
||||
|
||||
@@ -95,9 +95,6 @@ airlock0 =
|
||||
]
|
||||
col = dim $ dim $ bright red
|
||||
|
||||
airlockDoor :: WdBl -> Float -> Point2A -> Point2A -> PSType
|
||||
airlockDoor = PutDoor False
|
||||
|
||||
airlockDoubleDoor ::
|
||||
Point2 ->
|
||||
Point2 ->
|
||||
@@ -110,8 +107,8 @@ airlockDoubleDoor ::
|
||||
Point2A ->
|
||||
Maybe Placement
|
||||
airlockDoubleDoor p1 p2 cond l1 x1 y1 l2 x2 y2 =
|
||||
jspsJ p1 0 (airlockDoor cond l1 x1 y1) $
|
||||
sPS p2 0 (airlockDoor cond l2 x2 y2)
|
||||
jspsJ p1 0 (PutDoor cond l1 x1 y1) $
|
||||
sPS p2 0 (PutDoor cond l2 x2 y2)
|
||||
|
||||
airlockSimple :: Room
|
||||
airlockSimple =
|
||||
@@ -217,7 +214,7 @@ airlock90 =
|
||||
[ pContID
|
||||
(PS (V2 120 120) (3 * pi / 4))
|
||||
(PutButton $ makeSwitch col red NoWorldEffect NoWorldEffect)
|
||||
$ \btid -> jsps (V2 5 5) 0 $ airlockDoor (WdBlBtOn btid) l1 x1 y1
|
||||
$ \btid -> jsps (V2 5 5) 0 $ PutDoor (WdBlBtOn btid) l1 x1 y1
|
||||
, mntLS vShape (V2 35 35) (V3 70 70 50)
|
||||
]
|
||||
, _rmBound =
|
||||
@@ -251,7 +248,7 @@ airlockCrystal =
|
||||
[ pContID
|
||||
(PS (V2 145 70) (pi / 2))
|
||||
(PutButton $ makeSwitch col red NoWorldEffect NoWorldEffect)
|
||||
$ \btid -> jsps (V2 40 70) 0 $ airlockDoor (WdBlBtOn btid) l1 x1 y1
|
||||
$ \btid -> jsps (V2 40 70) 0 $ PutDoor (WdBlBtOn btid) l1 x1 y1
|
||||
, crystalLine (V2 0 70) (V2 40 70)
|
||||
, mntLS vShape (V2 150 70) (V3 110 70 70)
|
||||
]
|
||||
|
||||
@@ -48,8 +48,8 @@ twinSlowDoorRoom w h x =
|
||||
, _rmPath = mempty
|
||||
, _rmPmnts =
|
||||
[ pContID (PS (V2 0 (h -5)) pi) (PutButton $ makeButton col NoWorldEffect) $
|
||||
\btid -> jsps0J (PutSlideDr False (thedoor btid) thewall 1 (V2 x 1) (V2 x h)) $
|
||||
ps0 (PutSlideDr False (thedoor btid) thewall 1 (V2 (- x) 1) (V2 (- x) h)) $
|
||||
\btid -> jsps0J (PutSlideDr (thedoor btid) thewall 1 (V2 x 1) (V2 x h)) $
|
||||
ps0 (PutSlideDr (thedoor btid) thewall 1 (V2 (- x) 1) (V2 (- x) h)) $
|
||||
\did -> jps0' (PutLS (lsColPos (V3 0.75 0 0) (V3 0 (h -1) lampheight))) $
|
||||
\lspl -> jsps0 $ PutProp $ addColorChange (fromJust $ _plMID lspl) did $ lampCoverWhen (WdBlDoorMoving did) (V2 0 (h -1)) lampheight
|
||||
]
|
||||
|
||||
@@ -328,8 +328,8 @@ centerVaultRoom w h d =
|
||||
theDoor =
|
||||
[ pContID (PS (V2 35 (d + 4)) 0) (PutButton $ makeSwitch col red NoWorldEffect NoWorldEffect) $
|
||||
\btid ->
|
||||
jspsJ (V2 0 (d -10)) 0 (PutSlideDr False (thedoor btid) thewall 1 (V2 (-21) 0) (V2 0 0)) $
|
||||
sPS (V2 0 (d -10)) 0 (PutSlideDr False (thedoor btid) thewall 1 (V2 21 0) (V2 0 0))
|
||||
jspsJ (V2 0 (d -10)) 0 (PutSlideDr (thedoor btid) thewall 1 (V2 (-21) 0) (V2 0 0)) $
|
||||
sPS (V2 0 (d -10)) 0 (PutSlideDr (thedoor btid) thewall 1 (V2 21 0) (V2 0 0))
|
||||
]
|
||||
--thewall = switchWallCol col
|
||||
thewall = defaultDoorWall
|
||||
|
||||
Reference in New Issue
Block a user