Allow scrolling within a larger selection to not remove larger selection
This commit is contained in:
+1
-1
@@ -1 +1 @@
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All good (594 modules, at 16:25:03)
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All good (594 modules, at 17:16:08)
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@@ -5,6 +5,7 @@
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module Dodge.Data.HUD where
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import qualified Data.IntSet as IS
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import Dodge.Data.Item.Location
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import NewInt
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import Control.Lens
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@@ -18,10 +19,10 @@ data HUDElement
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= DisplayInventory
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{ _subInventory :: SubInventory
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, _diSections :: IMSS ()
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, _diSelection :: Maybe (Int, Int)
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, _diSelection :: Maybe (Int, Int, IntSet)
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, _diInvFilter :: Maybe String
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, _diCloseFilter :: Maybe String
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, _diSelectionExtra :: IntSet -- this should probably be placed within _diSelection
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-- , _diSelectionExtra :: IntSet -- this should probably be placed within _diSelection
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-- would lead to inconsistency with _ciSelection
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}
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| DisplayCarte
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@@ -39,7 +40,7 @@ data SubInventory
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ExamineInventory
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| CombineInventory
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{ _ciSections :: IntMap (SelectionSection CombinableItem)
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, _ciSelection :: Maybe (Int, Int)
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, _ciSelection :: Maybe (Int, Int, IS.IntSet)
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, _ciFilter :: Maybe String
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}
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| LockedInventory
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@@ -165,8 +165,8 @@ defaultDisplayInventory =
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DisplayInventory
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{ _subInventory = NoSubInventory
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, _diSections = mempty
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, _diSelection = Just (1, 0)
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, _diSelectionExtra = mempty
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, _diSelection = Just (1, 0, mempty)
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-- , _diSelectionExtra = mempty
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, _diInvFilter = mempty
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, _diCloseFilter = mempty
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}
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@@ -52,7 +52,7 @@ updateCombineSections w cfig =
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updateSectionsPositioning
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(const 5)
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(const 0)
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(w ^? hud . hudElement . subInventory . ciSelection . _Just)
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(fmap (\(x,y,_) -> (x,y)) $ w ^? hud . hudElement . subInventory . ciSelection . _Just)
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(getAvailableListLines secondColumnParams cfig)
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[(0, sclose), (-1, sfclose)]
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where
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@@ -93,7 +93,7 @@ updateInventoryPositioning u =
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-- this is possibly not completely correct
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checkInventorySelectionExists :: Universe -> Universe
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checkInventorySelectionExists u = fromMaybe u $ do
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(i, j) <- (u ^? uvWorld . hud . hudElement . diSelection . _Just) <|> Just (0, -1)
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(i, j,_) <- (u ^? uvWorld . hud . hudElement . diSelection . _Just) <|> Just (0, -1, mempty)
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Just $ case u ^? uvWorld . hud . hudElement . diSections . ix i . ssItems . ix j of
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Nothing -> u & uvWorld %~ scrollAugNextInSection
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_ -> u
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@@ -101,12 +101,12 @@ checkInventorySelectionExists u = fromMaybe u $ do
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checkCombineSelectionExists :: Universe -> Universe
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checkCombineSelectionExists u = fromMaybe u $ do
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sss <- u ^? uvWorld . hud . hudElement . subInventory . ciSections
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(i, j) <-
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(i, j, _) <-
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u ^? uvWorld . hud . hudElement . subInventory . ciSelection . _Just
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<|> Just (0, 0)
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<|> Just (0, 0, mempty)
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Just $ case u ^? uvWorld . hud . hudElement . subInventory . ciSections . ix i . ssItems . ix j of
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Nothing ->
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u & uvWorld . hud . hudElement . subInventory . ciSelection ?~ (0, -1)
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u & uvWorld . hud . hudElement . subInventory . ciSelection ?~ (0, -1,mempty)
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& uvWorld . hud . hudElement . subInventory . ciSelection
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%~ scrollSelectionSections (-1) sss
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_ -> u
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@@ -137,7 +137,7 @@ updateDisplaySections w cfig =
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[statushead,statusdisplay,invhead,invx,youx, nearbyhead, closex
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,interfaceshead,interfaces]
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where
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mselpos = w ^? hud . hudElement . diSelection . _Just
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mselpos = fmap (\(x,y,_) -> (x,y)) $ w ^? hud . hudElement . diSelection . _Just
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invfiltcurs = mselpos ^? _Just . _1 == Just (-1)
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(sfinv, sinv) =
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filterSectionsPair invfiltcurs plainRegex invitems "INVENTORY" $
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@@ -356,7 +356,7 @@ enterCombineInv cfig w =
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| otherwise = cm'
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selpos
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| null cm' = Nothing
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| otherwise = Just (0, 0)
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| otherwise = Just (0, 0,mempty)
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filtsection =
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SelectionSection
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{ _ssItems = mempty
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@@ -59,12 +59,12 @@ inputFocus ::
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World ->
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Maybe ((String -> f String) -> World -> f World)
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inputFocus w = case w ^? hud . hudElement . subInventory of
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Just NoSubInventory{} -> case he ^? diSelection . _Just of
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Just (-1, _) -> Just $ hud . hudElement . diInvFilter . _Just
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Just (2, _) -> Just $ hud . hudElement . diCloseFilter . _Just
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Just NoSubInventory{} -> case he ^? diSelection . _Just . _1 of
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Just (-1) -> Just $ hud . hudElement . diInvFilter . _Just
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Just 2 -> Just $ hud . hudElement . diCloseFilter . _Just
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_ -> Nothing
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Just CombineInventory{} -> case he ^? subInventory . ciSelection . _Just of
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Just (-1, _) -> Just $ hud . hudElement . subInventory . ciFilter . _Just
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Just CombineInventory{} -> case he ^? subInventory . ciSelection . _Just . _1 of
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Just (-1) -> Just $ hud . hudElement . subInventory . ciFilter . _Just
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_ -> Nothing
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Just DisplayTerminal{_termID = tmid} -> do
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connectionstatus <- w ^? cWorld . lWorld . terminals . ix tmid . tmStatus
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@@ -16,6 +16,7 @@ module Dodge.Inventory (
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swapItemWith,
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) where
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import qualified Data.IntSet as IS
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import Dodge.Inventory.Swap
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import Data.Function
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import Data.Maybe
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@@ -78,7 +79,7 @@ rmInvItem cid invid w =
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where
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pointcid = cWorld . lWorld . creatures . ix cid
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updateselectionextra
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| cid == 0 = hud . hudElement . diSelectionExtra .~ mempty
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| cid == 0 = hud . hudElement . diSelection . _Just . _3 %~ const mempty
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| otherwise = id
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updateselection
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| cid == 0 && cr ^? crManipulation . manObject . imSelectedItem == Just invid =
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@@ -183,15 +184,15 @@ swapItemWith f (j, i) w = case j of
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changeSwapWith :: (Int -> IM.IntMap (SelectionItem ()) -> Maybe Int) -> World -> World
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changeSwapWith f w = case w ^? hud . hudElement . diSelection . _Just of
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Just (0, i) -> w & swapInvItems f i
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Just (3, i) -> w & changeSwapOther ispCloseItem 3 f i
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Just (5, i) -> w & changeSwapOther ispCloseButton 5 f i
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Just (0, i, _) -> w & swapInvItems f i
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Just (3, i, _) -> w & changeSwapOther ispCloseItem 3 f i
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Just (5, i, _) -> w & changeSwapOther ispCloseButton 5 f i
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_ -> w
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augInvDirectSelect :: (Int, Int) -> World -> World
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augInvDirectSelect (i, j) w =
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augInvDirectSelect :: (Int, Int, IS.IntSet) -> World -> World
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augInvDirectSelect sel w =
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w
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& hud . hudElement . diSelection ?~ (i, j)
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& hud . hudElement . diSelection ?~ sel
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& worldEventFlags . at InventoryChange ?~ ()
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& setInvPosFromSS
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& cWorld . lWorld %~ crUpdateItemLocations 0
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@@ -59,7 +59,8 @@ tryPutItemInInv cid flit w = case maybeInvSlot of
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& cWorld . lWorld %~ crUpdateItemLocations cid
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)
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where
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updateselectionextra | cid == 0 = hud . hudElement . diSelectionExtra .~ mempty
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updateselectionextra | cid == 0
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= hud . hudElement . diSelection . _Just . _3 %~ const mempty
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| otherwise = id
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it = _flIt flit
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maybeInvSlot = checkInvSlotsYou it w
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@@ -83,7 +83,7 @@ setInvPosFromSS w =
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& cWorld . lWorld . creatures . ix 0 . crManipulation . manObject .~ thesel
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where
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thesel = fromMaybe SelNothing $ do
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(i, j) <- w ^? hud . hudElement . diSelection . _Just
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(i, j, _) <- w ^? hud . hudElement . diSelection . _Just
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case i of
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(-1) -> Just SortInventory
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0 -> do
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@@ -27,8 +27,8 @@ swapInvItems f i w = fromMaybe w $ do
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ss <- w ^? hud . hudElement . diSections . ix 0 . ssItems
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k <- f i ss
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let updateselection = case w ^? hud . hudElement . diSelection . _Just of
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Just (0, j) | j == k -> hud . hudElement . diSelection . _Just . _2 .~ i
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Just (0, j) | j == i -> hud . hudElement . diSelection . _Just . _2 .~ k
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Just (0, j,_) | j == k -> hud . hudElement . diSelection . _Just . _2 .~ i
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Just (0, j,_) | j == i -> hud . hudElement . diSelection . _Just . _2 .~ k
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_ -> id
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return $
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w
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@@ -71,11 +71,11 @@ swapInvItems f i w = fromMaybe w $ do
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swapAnyExtraSelection :: Int -> Int -> World -> World
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swapAnyExtraSelection i k w = fromMaybe w $ do
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is <- w ^? hud . hudElement . diSelectionExtra
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is <- w ^? hud . hudElement . diSelection . _Just . _3
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let f = if i `IS.member` is then IS.insert k else id
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g = if k `IS.member` is then IS.insert i else id
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return $
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w & hud . hudElement . diSelectionExtra
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w & hud . hudElement . diSelection . _Just . _3
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%~ (f . g . IS.delete i . IS.delete k)
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checkConnection :: SoundOrigin -> SoundID -> Int -> Int -> World -> World
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@@ -54,11 +54,12 @@ drawHUD cfig w = case w ^. hud . hudElement of
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drawInventory :: IM.IntMap (SelectionSection ()) -> World -> Configuration -> Picture
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drawInventory sss w cfig =
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drawSelectionSections sss ldp cfig
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<> drawSSCursor sss (w ^? hud . hudElement . diSelection . _Just) ldp curs cfig
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<> drawRootCursor w sss (w ^? hud . hudElement . diSelection . _Just) ldp cfig
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<> drawSSCursor sss (f $ w ^? hud . hudElement . diSelection . _Just) ldp curs cfig
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<> drawRootCursor w sss (f $ w ^? hud . hudElement . diSelection . _Just) ldp cfig
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<> iextra
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<> drawMouseOver cfig w
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where
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f = fmap (\(x,y,_) -> (x,y))
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ldp = invDisplayParams w
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curs = invCursorParams w
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iextra = fromMaybe mempty $ do
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@@ -129,9 +130,9 @@ drawMouseOver cfig w =
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drawDragSelected :: Configuration -> World -> Maybe Picture
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drawDragSelected cfig w = do
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ys <- w ^? hud . hudElement . diSelectionExtra
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ys <- w ^? hud . hudElement . diSelection . _Just . _3
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guard $ not (IS.null ys)
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(i, _) <- w ^? hud . hudElement . diSelection . _Just
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(i, _, _) <- w ^? hud . hudElement . diSelection . _Just
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sss <- w ^? hud . hudElement . diSections
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let idp = invDisplayParams w
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let f x = (selSecDrawCursorAt 15 idp BackdropCursor sss (i, x) <>)
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@@ -173,7 +174,8 @@ drawCombineInventory cfig sss w =
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<> combineInventoryExtra sss msel cfig w
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where
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curs = BoundaryCursor [North, South, West]
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msel = w ^? hud . hudElement . subInventory . ciSelection . _Just
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msel = fmap (\(x,y,_) -> (x,y))
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$ w ^? hud . hudElement . subInventory . ciSelection . _Just
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drawExamineInventory :: Configuration -> World -> Picture
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drawExamineInventory cfig w =
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@@ -238,7 +240,7 @@ drawRBOptions cfig w = fromMaybe mempty $ do
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i <- w ^? rbOptions . opSel
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let ae = getEquipmentAllocation w
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sss <- w ^? hud . hudElement . diSections
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(i', j) <- w ^? hud . hudElement . diSelection . _Just
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(i', j,_) <- w ^? hud . hudElement . diSelection . _Just
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curpos <- selSecYint i' j sss
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let ytext = drawListElement 0 1 0 curpos . text
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midstr = equipAllocString ae
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@@ -10,6 +10,7 @@ module Dodge.SelectionSections (
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inverseSelNumPos,
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) where
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import qualified Data.IntSet as IS
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import Control.Applicative
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import qualified Control.Foldl as L
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import Control.Lens
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@@ -25,8 +26,8 @@ import Geometry.Data
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scrollSelectionSections ::
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Int ->
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IM.IntMap (SelectionSection a) ->
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Maybe (Int, Int) ->
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Maybe (Int, Int)
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Maybe (Int, Int,IS.IntSet) ->
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Maybe (Int, Int,IS.IntSet)
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scrollSelectionSections yi sss msel
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| yi == 0 = msel
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| yi > 0 = foldl' (&) msel $ replicate yi (ssScrollUsing ssLookupUp sss)
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@@ -34,8 +35,8 @@ scrollSelectionSections yi sss msel
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nextInSectionSS ::
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IM.IntMap (SelectionSection a) ->
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Maybe (Int, Int) ->
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Maybe (Int, Int)
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Maybe (Int, Int, IS.IntSet) ->
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Maybe (Int, Int, IS.IntSet)
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nextInSectionSS = ssScrollUsing ssLookupNextMax
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--setFirstPosSelectionSections :: SelectionSections a -> SelectionSections a
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@@ -46,8 +47,8 @@ nextInSectionSS = ssScrollUsing ssLookupNextMax
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ssScrollUsing ::
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(Int -> Int -> IM.IntMap (SelectionSection a) -> Maybe (Int, Int, SelectionItem a)) ->
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IM.IntMap (SelectionSection a) ->
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Maybe (Int, Int) ->
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Maybe (Int, Int)
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Maybe (Int, Int, IS.IntSet) ->
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Maybe (Int, Int, IS.IntSet)
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ssScrollUsing g =
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ssScrollMinOnFail
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g
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@@ -56,22 +57,30 @@ ssScrollUsing g =
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ssScrollMinOnFail ::
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(Int -> Int -> IM.IntMap (SelectionSection a) -> Maybe (Int, Int, SelectionItem a)) ->
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IM.IntMap (SelectionSection a) ->
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Maybe (Int, Int) ->
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Maybe (Int, Int)
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ssScrollMinOnFail f sss msel = fmap (\(i, j, _) -> (i, j)) $ l <|> ssLookupMin sss
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Maybe (Int, Int, IS.IntSet) ->
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Maybe (Int, Int, IS.IntSet)
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ssScrollMinOnFail f sss msel = fmap (\(i, j, _) -> (i, j, q i j)) $ l <|> ssLookupMin sss
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where
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q i j = fromMaybe mempty $ do
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(k,_,xs) <- msel ^? _Just
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guard $ j `IS.member` xs && i == k
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return xs
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l = do
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(i, j) <- msel
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(i, j, _) <- msel
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f i j sss
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ssSetCursor ::
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(IM.IntMap (SelectionSection a) -> Maybe (Int, Int, SelectionItem a)) ->
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IM.IntMap (SelectionSection a) ->
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Maybe (Int, Int) ->
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Maybe (Int, Int)
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Maybe (Int, Int, IS.IntSet) ->
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Maybe (Int, Int, IS.IntSet)
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ssSetCursor f sss msel = fromMaybe msel $ do
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(i, j, _) <- f sss
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return $ Just (i, j)
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let newxs = fromMaybe mempty $ do
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(k,_,xs) <- msel
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guard $ k == i && j `IS.member` xs
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return xs
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return $ Just (i, j,newxs)
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ssLookupMax :: IM.IntMap (SelectionSection a) -> Maybe (Int, Int, SelectionItem a)
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ssLookupMax sss = do
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@@ -24,7 +24,6 @@ testStringInit :: Universe -> [String]
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testStringInit u =
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[ show $ u ^? uvWorld . input . mouseContext . mcoSelEnd
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, show $ u ^? uvWorld . hud . hudElement . diSelection
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, show $ u ^? uvWorld . hud . hudElement . diSelectionExtra
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]
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-- , show . fmap (fmap _siPictures) $ u ^? uvWorld . hud . hudElement . diSections . ix (-1) . ssItems
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-- <> [[toEnum (i+j * 32) | i <- [0..31]] | j <- [0..7]]
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+2
-1
@@ -360,7 +360,8 @@ updateMouseContext cfig u = case u ^. uvWorld . input . mouseContext of
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return $ OverInvSelect selpos
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overcomb = do
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sss <- w ^? hud . hudElement . subInventory . ciSections
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msel <- w ^? hud . hudElement . subInventory . ciSelection . _Just
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(xl,xr,_) <- w ^? hud . hudElement . subInventory . ciSelection . _Just
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let msel = (xl,xr)
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let mpossel = inverseSelNumPos cfig secondColumnParams sss (w ^. input . mousePos)
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return $ case mpossel of
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Nothing -> OverCombEscape
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@@ -97,7 +97,7 @@ updateMouseHeldInGame cfig w = case w ^. input . mouseContext of
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OverInvDrag k mmouseover ab bn -> fromMaybe w $ do
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ss <- w ^? hud . hudElement . diSections . ix k . ssItems
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x <- mmouseover
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is <- w ^? hud . hudElement . diSelectionExtra
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is <- w ^? hud . hudElement . diSelection . _Just . _3
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return $ if concurrentIS is
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then shiftInvItems k x ab bn is ss w
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else collectInvItems k is w
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@@ -109,8 +109,8 @@ tryDropSelected :: Maybe (Int,Int) -> World -> Maybe World
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tryDropSelected mpos w = do
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guard $ maybe True (\(i,_) -> i == 3) mpos
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cr <- w ^? cWorld . lWorld . creatures . ix 0
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(0, _) <- w ^? hud . hudElement . diSelection . _Just
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xs <- w ^? hud . hudElement . diSelectionExtra
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(0, _, xs) <- w ^? hud . hudElement . diSelection . _Just
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-- xs <- w ^? hud . hudElement . diSelection . _Just . _3
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return . foldl' (flip $ dropItem cr) w . IS.toDescList $ xs
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tryPickupSelected :: Int -> Maybe (Int,Int) -> World -> Maybe World
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@@ -119,17 +119,16 @@ tryPickupSelected k mpos w = do
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guard $ maybe True (\(i,_) -> i == 0) mpos
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cr <- w ^? cWorld . lWorld . creatures . ix 0
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let nfreeslots = crNumFreeSlots cr
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xs <- w ^? hud . hudElement . diSelectionExtra
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xs <- w ^? hud . hudElement . diSelection . _Just . _3
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let itmstopickup = mapMaybe g $ IS.toList xs
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let slotsneeded = alaf Sum foldMap (_itInvSize . _flIt) itmstopickup
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guard $ nfreeslots >= slotsneeded
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return $ case mpos of
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Nothing -> foldl' (flip $ pickUpItem 0) w itmstopickup
|
||||
& hud . hudElement . diSelectionExtra .~ mempty
|
||||
& hud . hudElement . diSelection . _Just . _3 %~ const mempty
|
||||
Just (_,j) -> foldr (pickUpItemAt j 0) w itmstopickup
|
||||
& hud . hudElement . diSelection ?~ (0,j)
|
||||
& hud . hudElement . diSelectionExtra
|
||||
.~ IS.fromDistinctAscList [j..j+IS.size xs-1]
|
||||
& hud . hudElement . diSelection ?~ (0,j
|
||||
, IS.fromDistinctAscList [j..j+IS.size xs-1])
|
||||
where
|
||||
g i = do
|
||||
NInt j <- w ^? hud . closeItems . ix i
|
||||
@@ -142,14 +141,15 @@ updateMouseReleaseInGame w = case w ^. input . mouseContext of
|
||||
fromMaybe w $ tryDropSelected mpos w <|> tryPickupSelected k mpos w
|
||||
OverInvDragSelect _ Nothing ->
|
||||
w & input . mouseContext .~ MouseInGame
|
||||
& hud . hudElement . diSelectionExtra .~ mempty
|
||||
& hud . hudElement . diSelection . _Just . _3 %~ const mempty
|
||||
OverInvDragSelect ssel (Just esel) ->
|
||||
w & input . mouseContext .~ MouseInGame
|
||||
& hud . hudElement . diSelectionExtra
|
||||
.~ h ssel (snd esel) -- IM.keysSet [min (snd ssel) (snd esel) + 1 .. max (snd ssel) (snd esel)]
|
||||
& augInvDirectSelect (min ssel esel)
|
||||
-- & hud . hudElement . diSelectionExtra
|
||||
-- .~ h ssel (snd esel) -- IM.keysSet [min (snd ssel) (snd esel) + 1 .. max (snd ssel) (snd esel)]
|
||||
& augInvDirectSelect (f (min ssel esel) (h ssel (snd esel)))
|
||||
_ -> w
|
||||
where
|
||||
f (x,y) z = (x,y,z)
|
||||
h (k,i) j = fold $ do
|
||||
sss <- w ^? hud . hudElement . diSections . ix k . ssItems
|
||||
let (_, xss) = IM.split (min i j -1) sss
|
||||
@@ -170,7 +170,7 @@ updateMouseClickInGame cfig w = case w ^. input . mouseContext of
|
||||
w
|
||||
& hud . hudElement . subInventory .~ NoSubInventory --MouseInvNothing
|
||||
OverCombSelect x ->
|
||||
w & hud . hudElement . subInventory . ciSelection ?~ x
|
||||
w & hud . hudElement . subInventory . ciSelection ?~ f x
|
||||
& worldEventFlags . at CombineInventoryChange ?~ ()
|
||||
OverCombFilter ->
|
||||
w & hud . hudElement . subInventory . ciFilter .~ Nothing
|
||||
@@ -202,18 +202,20 @@ updateMouseClickInGame cfig w = case w ^. input . mouseContext of
|
||||
where
|
||||
ldp = invDisplayParams w
|
||||
mpos = w ^. input . mousePos
|
||||
f (x,y) = (x,y,mempty)
|
||||
|
||||
startDrag :: (Int, Int) -> Configuration -> World -> World
|
||||
startDrag (a, b) cfig w = fromMaybe (augInvDirectSelect (a, b) $ setmichosen mempty w) $ do
|
||||
(i, _) <- w ^? hud . hudElement . diSelection . _Just
|
||||
xs <- w ^? hud . hudElement . diSelectionExtra
|
||||
startDrag (a, b) cfig w = setcontext . fromMaybe (augInvDirectSelect (a, b, IS.singleton b) w) $ do
|
||||
(i, _, xs) <- w ^? hud . hudElement . diSelection . _Just
|
||||
guard $ i == a && b `IS.member` xs
|
||||
return $ setmichosen xs w
|
||||
--return $ setmichosen xs w
|
||||
return w
|
||||
where
|
||||
setmichosen :: IS.IntSet -> World -> World
|
||||
setmichosen x =
|
||||
(input . mouseContext .~ OverInvDrag a (Just (a, b)) above bneath)
|
||||
. (hud . hudElement . diSelectionExtra .~ IS.insert b x)
|
||||
-- setmichosen :: IS.IntSet -> World -> World
|
||||
-- setmichosen x =
|
||||
-- (input . mouseContext .~ OverInvDrag a (Just (a, b)) above bneath)
|
||||
-- . (hud . hudElement . diSelectionExtra .~ IS.insert b x)
|
||||
setcontext = (input . mouseContext .~ OverInvDrag a (Just (a, b)) above bneath)
|
||||
above :: Maybe (Int,Int)
|
||||
above = do
|
||||
sss <- w ^? hud . hudElement . diSections
|
||||
@@ -223,6 +225,25 @@ startDrag (a, b) cfig w = fromMaybe (augInvDirectSelect (a, b) $ setmichosen mem
|
||||
sss <- w ^? hud . hudElement . diSections
|
||||
inverseSelSecYint (yint + 1) sss
|
||||
yint = posSelSecYint cfig (invDisplayParams w) (w ^. input . mousePos . _y)
|
||||
--startDrag (a, b) cfig w = fromMaybe (augInvDirectSelect (a, b) $ setmichosen mempty w) $ do
|
||||
-- (i, _, xs) <- w ^? hud . hudElement . diSelection . _Just
|
||||
---- xs <- w ^? hud . hudElement . diSelectionExtra
|
||||
-- guard $ i == a && b `IS.member` xs
|
||||
-- return $ setmichosen xs w
|
||||
-- where
|
||||
-- setmichosen :: IS.IntSet -> World -> World
|
||||
-- setmichosen x =
|
||||
-- (input . mouseContext .~ OverInvDrag a (Just (a, b)) above bneath)
|
||||
-- . (hud . hudElement . diSelectionExtra .~ IS.insert b x)
|
||||
-- above :: Maybe (Int,Int)
|
||||
-- above = do
|
||||
-- sss <- w ^? hud . hudElement . diSections
|
||||
-- inverseSelSecYint (yint - 1) sss
|
||||
-- bneath :: Maybe (Int,Int)
|
||||
-- bneath = do
|
||||
-- sss <- w ^? hud . hudElement . diSections
|
||||
-- inverseSelSecYint (yint + 1) sss
|
||||
-- yint = posSelSecYint cfig (invDisplayParams w) (w ^. input . mousePos . _y)
|
||||
|
||||
concurrentIS :: IS.IntSet -> Bool
|
||||
concurrentIS = go . IS.minView
|
||||
@@ -367,9 +388,9 @@ doRegexInput ::
|
||||
Input ->
|
||||
Int ->
|
||||
IM.IntMap (SelectionSection a) ->
|
||||
Maybe (Int, Int) ->
|
||||
Maybe (Int, Int, IS.IntSet) ->
|
||||
Maybe String ->
|
||||
(IM.IntMap (SelectionSection a), Maybe (Int, Int), Maybe String)
|
||||
(IM.IntMap (SelectionSection a), Maybe (Int, Int, IS.IntSet), Maybe String)
|
||||
doRegexInput inp i sss msel filts
|
||||
| backspacetonothing || escapekey = endregex i 0
|
||||
| endkeys = endregex (i + 1) (j -1)
|
||||
@@ -420,21 +441,21 @@ updateBackspaceRegex w = case di ^? subInventory of
|
||||
return $ case str of
|
||||
(_ : _) ->
|
||||
he & diInvFilter . _Just %~ init
|
||||
& diSelection ?~ (x, 0)
|
||||
& diSelection ?~ (x, 0,mempty)
|
||||
[] -> he & diInvFilter .~ Nothing
|
||||
trybackspace'' x he = fromMaybe he $ do
|
||||
str <- he ^? diCloseFilter . _Just
|
||||
return $ case str of
|
||||
(_ : _) ->
|
||||
he & diCloseFilter . _Just %~ init
|
||||
& diSelection ?~ (x, 0)
|
||||
& diSelection ?~ (x, 0,mempty)
|
||||
[] -> he & diCloseFilter .~ Nothing
|
||||
trybackspace' x ci = fromMaybe ci $ do
|
||||
str <- ci ^? ciFilter . _Just
|
||||
return $ case str of
|
||||
(_ : _) ->
|
||||
ci & ciFilter . _Just %~ init
|
||||
& ciSelection ?~ (x, 0)
|
||||
& ciSelection ?~ (x, 0,mempty)
|
||||
[] -> ci & ciFilter .~ Nothing
|
||||
di = w ^. hud . hudElement
|
||||
|
||||
@@ -442,15 +463,15 @@ updateEnterRegex :: World -> World
|
||||
updateEnterRegex w = case w ^? hud . hudElement . subInventory of
|
||||
Just NoSubInventory{}
|
||||
| secfocus [-1,0,1] ->
|
||||
w & hud . hudElement . diSelection ?~ (-1, 0)
|
||||
w & hud . hudElement . diSelection ?~ (-1, 0,mempty)
|
||||
& hud . hudElement . diInvFilter %~ enterregex
|
||||
Just NoSubInventory{}
|
||||
| secfocus [2,3] ->
|
||||
w & hud . hudElement . diSelection ?~ (2, 0)
|
||||
w & hud . hudElement . diSelection ?~ (2, 0,mempty)
|
||||
& hud . hudElement . diCloseFilter %~ enterregex
|
||||
Just CombineInventory{} ->
|
||||
w & hud . hudElement . subInventory . ciFilter %~ enterregex
|
||||
& hud . hudElement . subInventory . ciSelection ?~ (-1, 0)
|
||||
& hud . hudElement . subInventory . ciSelection ?~ (-1, 0,mempty)
|
||||
_ -> w
|
||||
where
|
||||
di = w ^. hud . hudElement
|
||||
@@ -486,7 +507,7 @@ selCloseObj :: World -> Maybe (Either FloorItem Button)
|
||||
selCloseObj w = selobj <|> firstcitem <|> firstcbut
|
||||
where
|
||||
selobj = do
|
||||
(i,j) <- w ^? hud . hudElement . diSelection . _Just
|
||||
(i,j,_) <- w ^? hud . hudElement . diSelection . _Just
|
||||
case i of
|
||||
3 -> do
|
||||
NInt k <- w ^? hud . closeItems . ix j
|
||||
@@ -511,7 +532,6 @@ toggleMap u = case u ^. uvWorld . hud . hudElement of
|
||||
{ _subInventory = NoSubInventory
|
||||
, _diSections = mempty
|
||||
, _diSelection = Nothing
|
||||
, _diSelectionExtra = mempty
|
||||
, _diInvFilter = mempty
|
||||
, _diCloseFilter = mempty
|
||||
}
|
||||
|
||||
@@ -33,8 +33,8 @@ updateWheelEvent yi w = case w ^. hud . hudElement of
|
||||
EquipOptions{} -> w & rbOptions . opSel %~ scrollRBOption yi rbscrollmax
|
||||
NoRightButtonOptions -> w
|
||||
| bdown ButtonLeft -> w & wCam . camZoom +~ y
|
||||
| invKeyDown -> changeSwapSel yi $ w & hud . hudElement . diSelectionExtra .~ mempty
|
||||
| otherwise -> scrollAugInvSel yi $ w & hud . hudElement . diSelectionExtra .~ mempty
|
||||
| invKeyDown -> changeSwapSel yi $ w-- & hud . hudElement . diSelectionExtra .~ mempty
|
||||
| otherwise -> scrollAugInvSel yi $ w-- & hud . hudElement . diSelectionExtra .~ mempty
|
||||
DisplayInventory{_subInventory = ExamineInventory}
|
||||
| invKeyDown -> scrollAugInvSel yi w
|
||||
| otherwise -> w
|
||||
|
||||
@@ -336,7 +336,7 @@ Combinations src/Dodge/Combine/Combinations.hs 3;" m
|
||||
Combine src/Dodge/Combine.hs 2;" m
|
||||
Combine src/Dodge/Data/Combine.hs 2;" m
|
||||
Combine src/Dodge/Data/Item/Combine.hs 6;" m
|
||||
CombineInventory src/Dodge/Data/HUD.hs 40;" C
|
||||
CombineInventory src/Dodge/Data/HUD.hs 41;" C
|
||||
CombineInventoryChange src/Dodge/Data/World.hs 34;" C
|
||||
Common src/Dodge/Zoning/Common.hs 1;" m
|
||||
Compile src/Shader/Compile.hs 1;" m
|
||||
@@ -514,10 +514,10 @@ Detector src/Dodge/Data/Item/Combine.hs 168;" t
|
||||
Dirt src/Dodge/Data/Material.hs 11;" C
|
||||
DisasterType src/Dodge/Data/Scenario.hs 24;" t
|
||||
Display src/Dodge/Item/Display.hs 1;" m
|
||||
DisplayCarte src/Dodge/Data/HUD.hs 27;" C
|
||||
DisplayInventory src/Dodge/Data/HUD.hs 18;" C
|
||||
DisplayCarte src/Dodge/Data/HUD.hs 28;" C
|
||||
DisplayInventory src/Dodge/Data/HUD.hs 19;" C
|
||||
DisplayInventory src/Dodge/DisplayInventory.hs 4;" m
|
||||
DisplayTerminal src/Dodge/Data/HUD.hs 46;" C
|
||||
DisplayTerminal src/Dodge/Data/HUD.hs 47;" C
|
||||
Distortion src/Dodge/Data/Distortion.hs 12;" t
|
||||
Distortion src/Dodge/Data/Distortion.hs 6;" m
|
||||
Distortion src/Dodge/Distortion.hs 1;" m
|
||||
@@ -663,7 +663,7 @@ Euse src/Dodge/Data/Item/HeldUse.hs 20;" t
|
||||
Euse src/Dodge/Euse.hs 1;" m
|
||||
Event src/Dodge/Button/Event.hs 1;" m
|
||||
Event src/Dodge/Event.hs 14;" m
|
||||
ExamineInventory src/Dodge/Data/HUD.hs 39;" C
|
||||
ExamineInventory src/Dodge/Data/HUD.hs 40;" C
|
||||
Explore src/Dodge/Data/Scenario.hs 4;" C
|
||||
Explosion src/Dodge/Data/SoundOrigin.hs 37;" C
|
||||
Explosion src/Dodge/WorldEvent/Explosion.hs 4;" m
|
||||
@@ -821,10 +821,10 @@ HELD src/Dodge/Data/Item/Combine.hs 16;" C
|
||||
HELDDETECTOR src/Dodge/Data/Item/Combine.hs 162;" C
|
||||
HOMINGMODULE src/Dodge/Data/Item/Combine.hs 82;" C
|
||||
HOSE src/Dodge/Data/Item/Combine.hs 32;" C
|
||||
HUD src/Dodge/Data/HUD.hs 48;" t
|
||||
HUD src/Dodge/Data/HUD.hs 49;" t
|
||||
HUD src/Dodge/Data/HUD.hs 6;" m
|
||||
HUD src/Dodge/Render/HUD.hs 3;" m
|
||||
HUDElement src/Dodge/Data/HUD.hs 17;" t
|
||||
HUDElement src/Dodge/Data/HUD.hs 18;" t
|
||||
HalfRes src/Dodge/Data/Config.hs 95;" C
|
||||
Hammer src/Dodge/Data/Hammer.hs 6;" m
|
||||
Hammer src/Dodge/Hammer.hs 1;" m
|
||||
@@ -1080,7 +1080,7 @@ Location src/Dodge/Item/Location.hs 1;" m
|
||||
LocationLDT src/Dodge/Data/DoubleTree.hs 62;" t
|
||||
Lock src/Dodge/Inventory/Lock.hs 1;" m
|
||||
LockAndKey src/Dodge/LockAndKey.hs 1;" m
|
||||
LockedInventory src/Dodge/Data/HUD.hs 45;" C
|
||||
LockedInventory src/Dodge/Data/HUD.hs 46;" C
|
||||
LoneWolf src/Dodge/Data/Creature/State.hs 46;" C
|
||||
LongAI src/Dodge/Data/Creature/Misc.hs 60;" C
|
||||
LongDoor src/Dodge/Room/LongDoor.hs 2;" m
|
||||
@@ -1273,7 +1273,7 @@ NoRightButtonOptions src/Dodge/Data/RightButtonOptions.hs 14;" C
|
||||
NoRoomClipBoundaries src/Dodge/Data/Config.hs 105;" C
|
||||
NoShadowFidelity src/Shape/Data.hs 25;" C
|
||||
NoShadows src/Dodge/Data/Config.hs 101;" C
|
||||
NoSubInventory src/Dodge/Data/HUD.hs 36;" C
|
||||
NoSubInventory src/Dodge/Data/HUD.hs 37;" C
|
||||
NoWorldEffect src/Dodge/Data/WorldEffect.hs 24;" C
|
||||
Noclip src/Dodge/Data/Config.hs 70;" C
|
||||
NodeMTree src/Dodge/Tree/Compose/Data.hs 9;" C
|
||||
@@ -1826,7 +1826,7 @@ Strategy src/Dodge/Creature/Strategy.hs 1;" m
|
||||
StrategyActions src/Dodge/Data/ActionPlan.hs 188;" C
|
||||
StrictHelp src/StrictHelp.hs 1;" m
|
||||
StringHelp src/StringHelp.hs 1;" m
|
||||
SubInventory src/Dodge/Data/HUD.hs 35;" t
|
||||
SubInventory src/Dodge/Data/HUD.hs 36;" t
|
||||
Superfluous src/Shape/Data.hs 38;" C
|
||||
Surface src/Shape/Data.hs 41;" t
|
||||
Survive src/Dodge/Data/Scenario.hs 5;" C
|
||||
@@ -2294,16 +2294,16 @@ _camViewDistance src/Dodge/Data/Camera.hs 30;" f
|
||||
_camViewFrom src/Dodge/Data/Camera.hs 29;" f
|
||||
_camZoom src/Dodge/Data/Camera.hs 26;" f
|
||||
_carriage src/Dodge/Data/Creature/Stance.hs 14;" f
|
||||
_carteCenter src/Dodge/Data/HUD.hs 50;" f
|
||||
_carteRot src/Dodge/Data/HUD.hs 52;" f
|
||||
_carteZoom src/Dodge/Data/HUD.hs 51;" f
|
||||
_carteCenter src/Dodge/Data/HUD.hs 51;" f
|
||||
_carteRot src/Dodge/Data/HUD.hs 53;" f
|
||||
_carteZoom src/Dodge/Data/HUD.hs 52;" f
|
||||
_ceSideEffect src/Dodge/Data/Universe.hs 62;" f
|
||||
_ceString src/Dodge/Data/Universe.hs 63;" f
|
||||
_ciFilter src/Dodge/Data/HUD.hs 43;" f
|
||||
_ciFilter src/Dodge/Data/HUD.hs 44;" f
|
||||
_ciInvIDs src/Dodge/Data/Combine.hs 6;" f
|
||||
_ciItem src/Dodge/Data/Combine.hs 7;" f
|
||||
_ciSections src/Dodge/Data/HUD.hs 41;" f
|
||||
_ciSelection src/Dodge/Data/HUD.hs 42;" f
|
||||
_ciSections src/Dodge/Data/HUD.hs 42;" f
|
||||
_ciSelection src/Dodge/Data/HUD.hs 43;" f
|
||||
_cigType src/Dodge/Data/Camera.hs 19;" f
|
||||
_clAlt src/Dodge/Data/Cloud.hs 23;" f
|
||||
_clPict src/Dodge/Data/Cloud.hs 21;" f
|
||||
@@ -2327,8 +2327,8 @@ _cldtUp src/Dodge/Data/DoubleTree.hs 46;" f
|
||||
_cldtUp src/Dodge/Data/DoubleTree.hs 54;" f
|
||||
_clickPos src/Dodge/Data/Input.hs 50;" f
|
||||
_clickWorldPos src/Dodge/Data/Input.hs 52;" f
|
||||
_closeButtons src/Dodge/Data/HUD.hs 54;" f
|
||||
_closeItems src/Dodge/Data/HUD.hs 53;" f
|
||||
_closeButtons src/Dodge/Data/HUD.hs 55;" f
|
||||
_closeItems src/Dodge/Data/HUD.hs 54;" f
|
||||
_cloudEBO src/Data/Preload/Render.hs 49;" f
|
||||
_cloudShader src/Data/Preload/Render.hs 48;" f
|
||||
_cloudVBO src/Data/Preload/Render.hs 47;" f
|
||||
@@ -2438,11 +2438,10 @@ _debug_booleans src/Dodge/Data/Config.hs 57;" f
|
||||
_debug_view_clip_bounds src/Dodge/Data/Config.hs 56;" f
|
||||
_delayedEvents src/Dodge/Data/LWorld.hs 131;" f
|
||||
_dexterity src/Dodge/Data/Creature/Misc.hs 22;" f
|
||||
_diCloseFilter src/Dodge/Data/HUD.hs 23;" f
|
||||
_diInvFilter src/Dodge/Data/HUD.hs 22;" f
|
||||
_diSections src/Dodge/Data/HUD.hs 20;" f
|
||||
_diSelection src/Dodge/Data/HUD.hs 21;" f
|
||||
_diSelectionExtra src/Dodge/Data/HUD.hs 24;" f
|
||||
_diCloseFilter src/Dodge/Data/HUD.hs 24;" f
|
||||
_diInvFilter src/Dodge/Data/HUD.hs 23;" f
|
||||
_diSections src/Dodge/Data/HUD.hs 21;" f
|
||||
_diSelection src/Dodge/Data/HUD.hs 22;" f
|
||||
_dimAttachPos src/Dodge/Data/Item/Misc.hs 16;" f
|
||||
_dimCenter src/Dodge/Data/Item/Misc.hs 15;" f
|
||||
_dimRad src/Dodge/Data/Item/Misc.hs 14;" f
|
||||
@@ -2611,7 +2610,7 @@ _heldPos src/Dodge/Data/Input.hs 51;" f
|
||||
_heldTriggerType src/Dodge/Data/Item/Use.hs 42;" f
|
||||
_heldWorldPos src/Dodge/Data/Input.hs 53;" f
|
||||
_hud src/Dodge/Data/World.hs 47;" f
|
||||
_hudElement src/Dodge/Data/HUD.hs 49;" f
|
||||
_hudElement src/Dodge/Data/HUD.hs 50;" f
|
||||
_humanoidAI src/Dodge/Data/Creature/Misc.hs 69;" f
|
||||
_iaLoaded src/Dodge/Data/Item/Use/Consumption.hs 22;" f
|
||||
_iaMax src/Dodge/Data/Item/Use/Consumption.hs 21;" f
|
||||
@@ -3098,7 +3097,7 @@ _ssShownItems src/Dodge/Data/SelectionList.hs 33;" f
|
||||
_strength src/Dodge/Data/Creature/Misc.hs 21;" f
|
||||
_strideAmount src/Dodge/Data/Creature/Stance.hs 22;" f
|
||||
_strideLength src/Dodge/Data/Creature/Stance.hs 16;" f
|
||||
_subInventory src/Dodge/Data/HUD.hs 19;" f
|
||||
_subInventory src/Dodge/Data/HUD.hs 20;" f
|
||||
_swColor src/Dodge/Data/Shockwave.hs 18;" f
|
||||
_swDam src/Dodge/Data/Shockwave.hs 23;" f
|
||||
_swDirection src/Dodge/Data/Shockwave.hs 19;" f
|
||||
@@ -3125,7 +3124,7 @@ _tcEffect src/Dodge/Data/Terminal.hs 120;" f
|
||||
_tcHelp src/Dodge/Data/Terminal.hs 119;" f
|
||||
_tcString src/Dodge/Data/Terminal.hs 117;" f
|
||||
_tempLightSources src/Dodge/Data/LWorld.hs 137;" f
|
||||
_termID src/Dodge/Data/HUD.hs 46;" f
|
||||
_termID src/Dodge/Data/HUD.hs 47;" f
|
||||
_terminals src/Dodge/Data/LWorld.hs 123;" f
|
||||
_teslaArcs src/Dodge/Data/LWorld.hs 113;" f
|
||||
_testFloat src/Dodge/Data/World.hs 45;" f
|
||||
@@ -3439,7 +3438,7 @@ attachOnward' src/Dodge/Tree/Compose.hs 98;" f
|
||||
attachTree src/Dodge/Tree/Compose.hs 38;" f
|
||||
attentionViewPoint src/Dodge/Creature/ReaderUpdate.hs 66;" f
|
||||
attribSize src/Shader/Compile.hs 306;" f
|
||||
augInvDirectSelect src/Dodge/Inventory.hs 199;" f
|
||||
augInvDirectSelect src/Dodge/Inventory.hs 192;" f
|
||||
augmentedHUD src/Dodge/Item/Scope.hs 47;" f
|
||||
autoAmr src/Dodge/Item/Held/Rod.hs 51;" f
|
||||
autoBS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 362;" f
|
||||
@@ -3565,7 +3564,7 @@ canSeeIndirect src/Dodge/Base/Collide.hs 236;" f
|
||||
cardEightVec src/Dodge/Base/CardinalPoint.hs 16;" f
|
||||
cardList src/Dodge/Base/CardinalPoint.hs 6;" f
|
||||
cardVec src/Dodge/Base/CardinalPoint.hs 9;" f
|
||||
cardinalVectors src/Dodge/FloorItem.hs 39;" f
|
||||
cardinalVectors src/Dodge/FloorItem.hs 42;" f
|
||||
cartePosToScreen src/Dodge/Base/Coordinate.hs 37;" f
|
||||
cenLasTur src/Dodge/Room/LasTurret.hs 24;" f
|
||||
centerText src/Picture/Base.hs 184;" f
|
||||
@@ -3576,9 +3575,9 @@ centroidNum src/Geometry/Polygon.hs 133;" f
|
||||
chainCreatureUpdates src/Dodge/Creature/ChainUpdates.hs 6;" f
|
||||
chainLinkOrientation src/Dodge/Creature/State.hs 183;" f
|
||||
chainPairs src/Geometry.hs 363;" f
|
||||
changeSwapOther src/Dodge/Inventory.hs 157;" f
|
||||
changeSwapSel src/Dodge/Inventory.hs 149;" f
|
||||
changeSwapWith src/Dodge/Inventory.hs 192;" f
|
||||
changeSwapOther src/Dodge/Inventory.hs 150;" f
|
||||
changeSwapSel src/Dodge/Inventory.hs 142;" f
|
||||
changeSwapWith src/Dodge/Inventory.hs 185;" f
|
||||
charToTuple src/Picture/Base.hs 317;" f
|
||||
charToTupleGrad src/Picture/Text.hs 18;" f
|
||||
chargeIfEquipped src/Dodge/ItEffect.hs 54;" f
|
||||
@@ -3642,7 +3641,7 @@ closeItemToSelectionItem src/Dodge/Inventory/SelectionList.hs 52;" f
|
||||
closeItemToTextPictures src/Dodge/Inventory/SelectionList.hs 79;" f
|
||||
closeObjEq src/Dodge/Inventory/CloseObject.hs 15;" f
|
||||
closeObjPos src/Dodge/Inventory/CloseObject.hs 10;" f
|
||||
closeObjectInfo src/Dodge/Render/HUD.hs 206;" f
|
||||
closeObjectInfo src/Dodge/Render/HUD.hs 207;" f
|
||||
closestCreatureID src/Dodge/Debug.hs 92;" f
|
||||
closestPointOnLine src/Geometry/Intersect.hs 251;" f
|
||||
closestPointOnLineParam src/Geometry/Intersect.hs 267;" f
|
||||
@@ -3661,7 +3660,7 @@ colCrsWalls src/Dodge/WallCreatureCollisions.hs 17;" f
|
||||
colSpark src/Dodge/Spark.hs 47;" f
|
||||
colSparkRandDir src/Dodge/Spark.hs 101;" f
|
||||
collectDamageTypes src/Dodge/Damage.hs 32;" f
|
||||
collectInvItems src/Dodge/Update/Input/InGame.hs 236;" f
|
||||
collectInvItems src/Dodge/Update/Input/InGame.hs 234;" f
|
||||
collideCircWalls src/Dodge/Base/Collide.hs 149;" f
|
||||
collidePoint src/Dodge/Base/Collide.hs 48;" f
|
||||
collidePointTestFilter src/Dodge/Base/Collide.hs 93;" f
|
||||
@@ -3676,7 +3675,7 @@ combinationsOf src/Multiset.hs 46;" f
|
||||
combinationsTrie src/Dodge/Combine.hs 41;" f
|
||||
combineAwareness src/Dodge/Creature/Perception.hs 109;" f
|
||||
combineFloors src/Dodge/Room/Procedural.hs 172;" f
|
||||
combineInventoryExtra src/Dodge/Render/HUD.hs 324;" f
|
||||
combineInventoryExtra src/Dodge/Render/HUD.hs 325;" f
|
||||
combineItemListYouX src/Dodge/Combine.hs 33;" f
|
||||
combineList src/Dodge/Combine.hs 20;" f
|
||||
combineRooms src/Dodge/Room/Procedural.hs 152;" f
|
||||
@@ -3695,7 +3694,7 @@ composeTree src/Dodge/Tree/Compose.hs 46;" f
|
||||
computerBeepingS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 472;" f
|
||||
conEffects src/Dodge/Concurrent.hs 13;" f
|
||||
concBall src/Dodge/WorldEvent/SpawnParticle.hs 27;" f
|
||||
concurrentIS src/Dodge/Update/Input/InGame.hs 228;" f
|
||||
concurrentIS src/Dodge/Update/Input/InGame.hs 226;" f
|
||||
connectItemS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 532;" f
|
||||
connectionBlurb src/Dodge/Terminal.hs 102;" f
|
||||
connectionBlurbLines src/Dodge/Terminal.hs 47;" f
|
||||
@@ -3754,7 +3753,7 @@ createFlIt src/Dodge/Placement/PlaceSpot.hs 180;" f
|
||||
createForceField src/Dodge/ForceField.hs 7;" f
|
||||
createGas src/Dodge/Gas.hs 8;" f
|
||||
createHeadLamp src/Dodge/Euse.hs 159;" f
|
||||
createItemYou src/Dodge/Inventory/Add.hs 92;" f
|
||||
createItemYou src/Dodge/Inventory/Add.hs 94;" f
|
||||
createLightMap src/Render.hs 26;" f
|
||||
createNewArc src/Dodge/Tesla/Arc.hs 76;" f
|
||||
createPathGrid src/Dodge/Room/Path.hs 21;" f
|
||||
@@ -3954,7 +3953,7 @@ denormalEdges src/Polyhedra.hs 136;" f
|
||||
destroyAt src/Dodge/Bullet.hs 201;" f
|
||||
destroyBlock src/Dodge/Block.hs 56;" f
|
||||
destroyDoor src/Dodge/Block.hs 85;" f
|
||||
destroyInvItem src/Dodge/Inventory.hs 49;" f
|
||||
destroyInvItem src/Dodge/Inventory.hs 42;" f
|
||||
destroyLS src/Dodge/LightSource.hs 91;" f
|
||||
destroyLSFlashAt src/Dodge/LightSource.hs 101;" f
|
||||
destroyMachine src/Dodge/Machine/Destroy.hs 12;" f
|
||||
@@ -4044,7 +4043,7 @@ doPropUpdates src/Dodge/Prop/Update.hs 36;" f
|
||||
doQuickload src/Dodge/Save.hs 82;" f
|
||||
doQuicksave src/Dodge/Save.hs 77;" f
|
||||
doRandImpulse src/Dodge/RandImpulse.hs 7;" f
|
||||
doRegexInput src/Dodge/Update/Input/InGame.hs 366;" f
|
||||
doRegexInput src/Dodge/Update/Input/InGame.hs 365;" f
|
||||
doRoomInPlacements src/Dodge/Layout.hs 97;" f
|
||||
doRoomOutPlacements src/Dodge/Layout.hs 107;" f
|
||||
doRoomPlacements src/Dodge/Layout.hs 122;" f
|
||||
@@ -4115,13 +4114,13 @@ drawDoubleLampCover src/Dodge/Prop/Draw.hs 81;" f
|
||||
drawDrag src/Dodge/Render/Picture.hs 164;" f
|
||||
drawDragDrop src/Dodge/Render/Picture.hs 175;" f
|
||||
drawDragPickup src/Dodge/Render/Picture.hs 184;" f
|
||||
drawDragSelect src/Dodge/Render/HUD.hs 144;" f
|
||||
drawDragSelect src/Dodge/Render/Picture.hs 161;" f
|
||||
drawDragSelected src/Dodge/Render/HUD.hs 131;" f
|
||||
drawDragSelecting src/Dodge/Render/HUD.hs 144;" f
|
||||
drawEmptySet src/Dodge/Render/Picture.hs 112;" f
|
||||
drawEnergyBall src/Dodge/EnergyBall/Draw.hs 8;" f
|
||||
drawEquipment src/Dodge/Creature/Picture.hs 140;" f
|
||||
drawExamineInventory src/Dodge/Render/HUD.hs 179;" f
|
||||
drawExamineInventory src/Dodge/Render/HUD.hs 180;" f
|
||||
drawFarWallDetect src/Dodge/Debug/Picture.hs 234;" f
|
||||
drawFlame src/Dodge/Flame/Draw.hs 7;" f
|
||||
drawFlamelet src/Dodge/EnergyBall/Draw.hs 23;" f
|
||||
@@ -4165,11 +4164,11 @@ drawPointLabel src/Dodge/Render/Label.hs 13;" f
|
||||
drawProjectile src/Dodge/Projectile/Draw.hs 13;" f
|
||||
drawProp src/Dodge/Prop/Draw.hs 15;" f
|
||||
drawProp' src/Dodge/Prop/Draw.hs 12;" f
|
||||
drawRBOptions src/Dodge/Render/HUD.hs 232;" f
|
||||
drawRBOptions src/Dodge/Render/HUD.hs 233;" f
|
||||
drawRadarSweep src/Dodge/RadarSweep/Draw.hs 7;" f
|
||||
drawRemoteShell src/Dodge/Projectile/Draw.hs 30;" f
|
||||
drawReturn src/Dodge/Render/Picture.hs 118;" f
|
||||
drawRootCursor src/Dodge/Render/HUD.hs 70;" f
|
||||
drawRootCursor src/Dodge/Render/HUD.hs 71;" f
|
||||
drawSSCursor src/Dodge/SelectionSections/Draw.hs 31;" f
|
||||
drawSSMultiCursor src/Dodge/SelectionSections/Draw.hs 42;" f
|
||||
drawSelect src/Dodge/Render/Picture.hs 203;" f
|
||||
@@ -4190,7 +4189,7 @@ drawSwitch src/Dodge/Button/Draw.hs 15;" f
|
||||
drawSwitchWire src/Dodge/LevelGen/Switch.hs 28;" f
|
||||
drawTargetLaser src/Dodge/Particle/Draw.hs 6;" f
|
||||
drawTargeting src/Dodge/Targeting/Draw.hs 13;" f
|
||||
drawTerminalDisplay src/Dodge/Render/HUD.hs 350;" f
|
||||
drawTerminalDisplay src/Dodge/Render/HUD.hs 351;" f
|
||||
drawTeslaArc src/Dodge/Tesla/Arc/Draw.hs 7;" f
|
||||
drawText src/Picture/Base.hs 220;" f
|
||||
drawTitle src/Dodge/Render/MenuScreen.hs 57;" f
|
||||
@@ -4238,7 +4237,7 @@ encircleP src/Dodge/Creature/Boid.hs 27;" f
|
||||
enterCombineInv src/Dodge/DisplayInventory.hs 343;" f
|
||||
eqConstr src/SameConstr.hs 17;" f
|
||||
eqPosText src/Dodge/Equipment/Text.hs 6;" f
|
||||
equipAllocString src/Dodge/Render/HUD.hs 290;" f
|
||||
equipAllocString src/Dodge/Render/HUD.hs 291;" f
|
||||
equipInfo src/Dodge/Item/Info.hs 103;" f
|
||||
equipItemSPic src/Dodge/Item/Draw/SPic.hs 65;" f
|
||||
equipPosition src/Dodge/Item/Draw.hs 30;" f
|
||||
@@ -4292,7 +4291,7 @@ findClosePoint src/Dodge/LevelGen/StaticWalls/Deprecated.hs 74;" f
|
||||
findIndex src/IntMapHelp.hs 85;" f
|
||||
findReverseEdge src/Polyhedra.hs 50;" f
|
||||
findReverseEdgeList src/Polyhedra.hs 57;" f
|
||||
findWallFreeDropPoint src/Dodge/FloorItem.hs 47;" f
|
||||
findWallFreeDropPoint src/Dodge/FloorItem.hs 50;" f
|
||||
findWallsInPolygon src/Dodge/LevelGen/StaticWalls/Deprecated.hs 78;" f
|
||||
findWithIx src/ListHelp.hs 123;" f
|
||||
fireLoudS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 522;" f
|
||||
@@ -4330,7 +4329,7 @@ flockPointTarget src/Dodge/Creature/Boid.hs 199;" f
|
||||
flockPointTargetR src/Dodge/Creature/Boid.hs 266;" f
|
||||
flockToPointUsing src/Dodge/Creature/Boid.hs 214;" f
|
||||
flockToPointUsing' src/Dodge/Creature/Boid.hs 227;" f
|
||||
floorItemPickupInfo src/Dodge/Render/HUD.hs 211;" f
|
||||
floorItemPickupInfo src/Dodge/Render/HUD.hs 212;" f
|
||||
floorItemSPic src/Dodge/Render/ShapePicture.hs 119;" f
|
||||
floorWire src/Dodge/Wire.hs 13;" f
|
||||
foamSprayFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 412;" f
|
||||
@@ -4413,7 +4412,7 @@ getNodePos src/Dodge/Path.hs 31;" f
|
||||
getPretty src/AesonHelp.hs 7;" f
|
||||
getPrettyShort src/AesonHelp.hs 10;" f
|
||||
getPromptTM src/Dodge/Terminal/Type.hs 8;" f
|
||||
getRootItemBounds src/Dodge/Render/HUD.hs 93;" f
|
||||
getRootItemBounds src/Dodge/Render/HUD.hs 94;" f
|
||||
getSensor src/Dodge/Terminal.hs 189;" f
|
||||
getSmoothScrollValue src/Dodge/SmoothScroll.hs 17;" f
|
||||
getSplitString src/Dodge/Debug/Terminal.hs 123;" f
|
||||
@@ -4598,7 +4597,7 @@ invAdj src/Dodge/Item/Grammar.hs 188;" f
|
||||
invCursorParams src/Dodge/ListDisplayParams.hs 38;" f
|
||||
invDimColor src/Dodge/DisplayInventory.hs 205;" f
|
||||
invDisplayParams src/Dodge/ListDisplayParams.hs 32;" f
|
||||
invHead src/Dodge/Render/HUD.hs 388;" f
|
||||
invHead src/Dodge/Render/HUD.hs 389;" f
|
||||
invLDT src/Dodge/Item/Grammar.hs 171;" f
|
||||
invRootMap src/Dodge/Item/Grammar.hs 180;" f
|
||||
invRootTrees src/Dodge/Item/Grammar.hs 210;" f
|
||||
@@ -4608,12 +4607,12 @@ invSideEff src/Dodge/Creature/State.hs 162;" f
|
||||
invSize src/Dodge/Inventory/CheckSlots.hs 30;" f
|
||||
invTrees src/Dodge/Item/Grammar.hs 198;" f
|
||||
invTrees' src/Dodge/Item/Grammar.hs 202;" f
|
||||
inventoryExtra src/Dodge/Render/HUD.hs 299;" f
|
||||
inventoryExtraH src/Dodge/Render/HUD.hs 310;" f
|
||||
inventoryExtra src/Dodge/Render/HUD.hs 300;" f
|
||||
inventoryExtraH src/Dodge/Render/HUD.hs 311;" f
|
||||
inventoryX src/Dodge/Creature.hs 115;" f
|
||||
inverseSelNumPos src/Dodge/SelectionSections.hs 219;" f
|
||||
inverseSelSecYint src/Dodge/SelectionSections.hs 192;" f
|
||||
inverseSelSecYintXPosCheck src/Dodge/SelectionSections.hs 203;" f
|
||||
inverseSelNumPos src/Dodge/SelectionSections.hs 224;" f
|
||||
inverseSelSecYint src/Dodge/SelectionSections.hs 197;" f
|
||||
inverseSelSecYintXPosCheck src/Dodge/SelectionSections.hs 208;" f
|
||||
inverseShockwaveAt src/Dodge/WorldEvent/Shockwave.hs 43;" f
|
||||
invertEncircleDistP src/Dodge/Creature/Boid.hs 13;" f
|
||||
invertIntMap src/IntMapHelp.hs 99;" f
|
||||
@@ -4773,7 +4772,7 @@ llleft src/Dodge/Item/Grammar.hs 107;" f
|
||||
llright src/Dodge/Item/Grammar.hs 114;" f
|
||||
lmt src/MatrixHelper.hs 43;" f
|
||||
lnkBothAnd src/Dodge/Room/Procedural.hs 121;" f
|
||||
lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 377;" f
|
||||
lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 378;" f
|
||||
lnkPosDir src/Dodge/RoomLink.hs 97;" f
|
||||
loadDodgeConfig src/Dodge/Config/Load.hs 9;" f
|
||||
loadMusic src/Dodge/SoundLogic/LoadSound.hs 21;" f
|
||||
@@ -4904,7 +4903,7 @@ maybeClearPath src/Dodge/Block.hs 77;" f
|
||||
maybeClearPaths src/Dodge/Block.hs 74;" f
|
||||
maybeDestroyBlock src/Dodge/Wall/Damage.hs 26;" f
|
||||
maybeDestroyDoor src/Dodge/Wall/Damage.hs 31;" f
|
||||
maybeExitCombine src/Dodge/Update/Input/InGame.hs 542;" f
|
||||
maybeExitCombine src/Dodge/Update/Input/InGame.hs 541;" f
|
||||
maybeOpenTerminal src/Dodge/Update.hs 123;" f
|
||||
maybeReadFile src/Dodge/LoadSeed.hs 10;" f
|
||||
maybeTakeOne src/RandomHelp.hs 111;" f
|
||||
@@ -5045,7 +5044,7 @@ newHotkey src/Dodge/Hotkey.hs 18;" f
|
||||
newKey src/IntMapHelp.hs 60;" f
|
||||
newSounds src/Dodge/Creature/Perception.hs 170;" f
|
||||
newTextureFramebuffer src/Framebuffer/Setup.hs 16;" f
|
||||
nextInSectionSS src/Dodge/SelectionSections.hs 35;" f
|
||||
nextInSectionSS src/Dodge/SelectionSections.hs 36;" f
|
||||
noPic src/ShapePicture.hs 25;" f
|
||||
noShape src/ShapePicture.hs 29;" f
|
||||
noclipCheck src/Dodge/WallCreatureCollisions.hs 20;" f
|
||||
@@ -5129,7 +5128,7 @@ parseNum src/Dodge/Debug/Terminal.hs 73;" f
|
||||
pathConnected src/Dodge/Room/CheckConsistency.hs 14;" f
|
||||
pathEdgeObstructed src/Dodge/Path.hs 43;" f
|
||||
pauseAndFloatCam src/Dodge/Camera.hs 10;" f
|
||||
pauseGame src/Dodge/Update/Input/InGame.hs 462;" f
|
||||
pauseGame src/Dodge/Update/Input/InGame.hs 461;" f
|
||||
pauseMenu src/Dodge/Menu.hs 53;" f
|
||||
pauseMenuOptions src/Dodge/Menu.hs 58;" f
|
||||
pauseSound src/Dodge/SoundLogic.hs 41;" f
|
||||
@@ -5153,8 +5152,8 @@ pesNearSeg src/Dodge/Zoning/Pathing.hs 37;" f
|
||||
picAtCrPos1 src/Dodge/Render/ShapePicture.hs 62;" f
|
||||
picFormat src/Polyhedra.hs 23;" f
|
||||
picMap src/Picture/Base.hs 67;" f
|
||||
pickUpItem src/Dodge/Inventory/Add.hs 104;" f
|
||||
pickUpItemAt src/Dodge/Inventory/Add.hs 110;" f
|
||||
pickUpItem src/Dodge/Inventory/Add.hs 106;" f
|
||||
pickUpItemAt src/Dodge/Inventory/Add.hs 112;" f
|
||||
pickUpS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 458;" f
|
||||
pincerP src/Dodge/Creature/Boid.hs 60;" f
|
||||
pincerP' src/Dodge/Creature/Boid.hs 93;" f
|
||||
@@ -5276,7 +5275,7 @@ polysToPic src/Polyhedra.hs 130;" f
|
||||
popScreen src/Dodge/Menu/PushPop.hs 6;" f
|
||||
posEventEffect src/Dodge/PosEvent.hs 16;" f
|
||||
posRms src/Dodge/Tree/Shift.hs 44;" f
|
||||
posSelSecYint src/Dodge/SelectionSections.hs 175;" f
|
||||
posSelSecYint src/Dodge/SelectionSections.hs 180;" f
|
||||
positionRoomsFromTree src/Dodge/Tree/Shift.hs 35;" f
|
||||
postGenerationProcessing src/Dodge/LevelGen.hs 33;" f
|
||||
postUniverseLoadSideEffect src/Dodge/WorldLoad.hs 11;" f
|
||||
@@ -5474,7 +5473,7 @@ rightPad src/Padding.hs 22;" f
|
||||
rightPadNoSquash src/Padding.hs 26;" f
|
||||
rlPosDir src/Dodge/RoomLink.hs 94;" f
|
||||
rmInLinks src/Dodge/RoomLink.hs 138;" f
|
||||
rmInvItem src/Dodge/Inventory.hs 62;" f
|
||||
rmInvItem src/Dodge/Inventory.hs 55;" f
|
||||
rmLinksOfType src/Dodge/RoomLink.hs 135;" f
|
||||
rmOutLinks src/Dodge/RoomLink.hs 138;" f
|
||||
roomC src/Dodge/Room/Room.hs 38;" f
|
||||
@@ -5567,13 +5566,13 @@ screenPolygon src/Dodge/Base/Window.hs 17;" f
|
||||
screenPolygonBord src/Dodge/Base/Window.hs 27;" f
|
||||
screenPosAbs src/Dodge/ScreenPos.hs 15;" f
|
||||
screenToWorldPos src/Dodge/Base/Coordinate.hs 53;" f
|
||||
scrollAugInvSel src/Dodge/Inventory.hs 207;" f
|
||||
scrollAugNextInSection src/Dodge/Inventory.hs 220;" f
|
||||
scrollAugInvSel src/Dodge/Inventory.hs 200;" f
|
||||
scrollAugNextInSection src/Dodge/Inventory.hs 213;" f
|
||||
scrollCommandStrings src/Dodge/Update/Scroll.hs 135;" f
|
||||
scrollCommands src/Dodge/Update/Scroll.hs 132;" f
|
||||
scrollDebugInfoInt src/Dodge/Debug.hs 47;" f
|
||||
scrollRBOption src/Dodge/Update/Scroll.hs 109;" f
|
||||
scrollSelectionSections src/Dodge/SelectionSections.hs 25;" f
|
||||
scrollSelectionSections src/Dodge/SelectionSections.hs 26;" f
|
||||
scrollTimeBack src/Dodge/Update.hs 213;" f
|
||||
scrollTimeForward src/Dodge/Update.hs 233;" f
|
||||
scrollWatch src/Dodge/Item/Weapon/Utility.hs 30;" f
|
||||
@@ -5593,14 +5592,14 @@ sectionsSizes src/Dodge/DisplayInventory.hs 222;" f
|
||||
seedStartMenu src/Dodge/Menu.hs 79;" f
|
||||
seedStartOptions src/Dodge/Menu.hs 82;" f
|
||||
segOnCirc src/Geometry.hs 116;" f
|
||||
selCloseObj src/Dodge/Update/Input/InGame.hs 485;" f
|
||||
selNumPos src/Dodge/Render/HUD.hs 437;" f
|
||||
selNumPosCardinal src/Dodge/Render/HUD.hs 460;" f
|
||||
selCloseObj src/Dodge/Update/Input/InGame.hs 484;" f
|
||||
selNumPos src/Dodge/Render/HUD.hs 438;" f
|
||||
selNumPosCardinal src/Dodge/Render/HUD.hs 461;" f
|
||||
selSecDrawCursor src/Dodge/Render/List.hs 130;" f
|
||||
selSecDrawCursorAt src/Dodge/Render/List.hs 108;" f
|
||||
selSecSelCol src/Dodge/Render/HUD.hs 485;" f
|
||||
selSecSelSize src/Dodge/SelectionSections.hs 171;" f
|
||||
selSecYint src/Dodge/SelectionSections.hs 180;" f
|
||||
selSecSelCol src/Dodge/Render/HUD.hs 486;" f
|
||||
selSecSelSize src/Dodge/SelectionSections.hs 176;" f
|
||||
selSecYint src/Dodge/SelectionSections.hs 185;" f
|
||||
selectCreatureDebugItem src/Dodge/Debug.hs 39;" f
|
||||
selectUse src/Dodge/SelectUse.hs 10;" f
|
||||
sensAboveDoor src/Dodge/Room/SensorDoor.hs 63;" f
|
||||
@@ -5688,9 +5687,9 @@ shiftChildren src/Dodge/Tree/Compose.hs 43;" f
|
||||
shiftDraw src/Dodge/Render/ShapePicture.hs 66;" f
|
||||
shiftDraw' src/Dodge/Render/ShapePicture.hs 72;" f
|
||||
shiftInBy src/Dodge/PlacementSpot.hs 236;" f
|
||||
shiftInvItems src/Dodge/Update/Input/InGame.hs 245;" f
|
||||
shiftInvItemsDown src/Dodge/Update/Input/InGame.hs 275;" f
|
||||
shiftInvItemsUp src/Dodge/Update/Input/InGame.hs 269;" f
|
||||
shiftInvItems src/Dodge/Update/Input/InGame.hs 244;" f
|
||||
shiftInvItemsDown src/Dodge/Update/Input/InGame.hs 274;" f
|
||||
shiftInvItemsUp src/Dodge/Update/Input/InGame.hs 268;" f
|
||||
shiftLinkBy src/Dodge/Room/Link.hs 87;" f
|
||||
shiftPSBy src/Dodge/Placement/Shift.hs 12;" f
|
||||
shiftPathBy src/Dodge/Room/Link.hs 92;" f
|
||||
@@ -5730,9 +5729,9 @@ showEquipItem src/Dodge/Item/Display.hs 68;" f
|
||||
showEquipmentNumber src/Dodge/Item/Display.hs 110;" f
|
||||
showInt src/Dodge/Item/Info.hs 31;" f
|
||||
showIntsString src/Dodge/Tree/Compose.hs 129;" f
|
||||
showManObj src/Dodge/TestString.hs 49;" f
|
||||
showManObj src/Dodge/TestString.hs 48;" f
|
||||
showTerminalError src/Dodge/Debug/Terminal.hs 76;" f
|
||||
showTimeFlow src/Dodge/TestString.hs 98;" f
|
||||
showTimeFlow src/Dodge/TestString.hs 97;" f
|
||||
shrinkPolyOnEdges src/Geometry/Polygon.hs 136;" f
|
||||
shrinkVert src/Geometry/Polygon.hs 140;" f
|
||||
shuffle src/RandomHelp.hs 49;" f
|
||||
@@ -5753,7 +5752,7 @@ singleton src/DoubleStack.hs 11;" f
|
||||
singletonTrie src/SimpleTrie.hs 19;" f
|
||||
sizeFBOs src/Framebuffer/Update.hs 22;" f
|
||||
sizeModule src/Dodge/Item/Craftable.hs 36;" f
|
||||
sizeSelf src/Dodge/Creature/Action.hs 200;" f
|
||||
sizeSelf src/Dodge/Creature/Action.hs 204;" f
|
||||
skwareFadeTwoSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 378;" f
|
||||
slideDoorS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 510;" f
|
||||
slideWindow src/ListHelp.hs 80;" f
|
||||
@@ -5789,7 +5788,7 @@ soundToVol src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 4;" f
|
||||
soundWithStatus src/Dodge/SoundLogic.hs 98;" f
|
||||
soundWithStatusVolume src/Dodge/SoundLogic.hs 48;" f
|
||||
southPillarsRoom src/Dodge/Room/LongDoor.hs 85;" f
|
||||
spaceAction src/Dodge/Update/Input/InGame.hs 465;" f
|
||||
spaceAction src/Dodge/Update/Input/InGame.hs 464;" f
|
||||
spanColLightBlackI src/Dodge/Placement/Instance/LightSource.hs 186;" f
|
||||
spanColLightI src/Dodge/Placement/Instance/LightSource.hs 179;" f
|
||||
spanLS src/Dodge/Placement/Instance/LightSource.hs 171;" f
|
||||
@@ -5823,21 +5822,21 @@ square src/Geometry/Polygon.hs 46;" f
|
||||
squareDecoration src/Dodge/Placement/TopDecoration.hs 41;" f
|
||||
squashIntersectCirclePoint src/Dodge/WallCreatureCollisions.hs 110;" f
|
||||
squashNormalizeV src/Geometry/Vector.hs 146;" f
|
||||
ssLookupDown src/Dodge/SelectionSections.hs 90;" f
|
||||
ssLookupGE' src/Dodge/SelectionSections.hs 164;" f
|
||||
ssLookupGT src/Dodge/SelectionSections.hs 147;" f
|
||||
ssLookupGT' src/Dodge/SelectionSections.hs 157;" f
|
||||
ssLookupLE' src/Dodge/SelectionSections.hs 135;" f
|
||||
ssLookupLT src/Dodge/SelectionSections.hs 115;" f
|
||||
ssLookupLT' src/Dodge/SelectionSections.hs 125;" f
|
||||
ssLookupMax src/Dodge/SelectionSections.hs 76;" f
|
||||
ssLookupMaxInSection src/Dodge/SelectionSections.hs 108;" f
|
||||
ssLookupMin src/Dodge/SelectionSections.hs 142;" f
|
||||
ssLookupNextMax src/Dodge/SelectionSections.hs 99;" f
|
||||
ssLookupUp src/Dodge/SelectionSections.hs 81;" f
|
||||
ssScrollMinOnFail src/Dodge/SelectionSections.hs 56;" f
|
||||
ssScrollUsing src/Dodge/SelectionSections.hs 46;" f
|
||||
ssSetCursor src/Dodge/SelectionSections.hs 67;" f
|
||||
ssLookupDown src/Dodge/SelectionSections.hs 95;" f
|
||||
ssLookupGE' src/Dodge/SelectionSections.hs 169;" f
|
||||
ssLookupGT src/Dodge/SelectionSections.hs 152;" f
|
||||
ssLookupGT' src/Dodge/SelectionSections.hs 162;" f
|
||||
ssLookupLE' src/Dodge/SelectionSections.hs 140;" f
|
||||
ssLookupLT src/Dodge/SelectionSections.hs 120;" f
|
||||
ssLookupLT' src/Dodge/SelectionSections.hs 130;" f
|
||||
ssLookupMax src/Dodge/SelectionSections.hs 81;" f
|
||||
ssLookupMaxInSection src/Dodge/SelectionSections.hs 113;" f
|
||||
ssLookupMin src/Dodge/SelectionSections.hs 147;" f
|
||||
ssLookupNextMax src/Dodge/SelectionSections.hs 104;" f
|
||||
ssLookupUp src/Dodge/SelectionSections.hs 86;" f
|
||||
ssScrollMinOnFail src/Dodge/SelectionSections.hs 57;" f
|
||||
ssScrollUsing src/Dodge/SelectionSections.hs 47;" f
|
||||
ssSetCursor src/Dodge/SelectionSections.hs 72;" f
|
||||
ssfold src/FoldableHelp.hs 105;" f
|
||||
stackPicturesAt src/Dodge/Render/List.hs 102;" f
|
||||
stackPicturesAtOff src/Dodge/Render/List.hs 105;" f
|
||||
@@ -5845,7 +5844,7 @@ stackText src/Picture/Base.hs 188;" f
|
||||
stackedInventory src/Dodge/Creature.hs 281;" f
|
||||
startCr src/Dodge/Creature.hs 91;" f
|
||||
startCrafts src/Dodge/Room/Start.hs 92;" f
|
||||
startDrag src/Dodge/Update/Input/InGame.hs 207;" f
|
||||
startDrag src/Dodge/Update/Input/InGame.hs 205;" f
|
||||
startInvList src/Dodge/Creature.hs 109;" f
|
||||
startInventory src/Dodge/Creature.hs 112;" f
|
||||
startNewGameInSlot src/Dodge/StartNewGame.hs 15;" f
|
||||
@@ -5879,7 +5878,7 @@ swapAnyExtraSelection src/Dodge/Inventory/Swap.hs 72;" f
|
||||
swapInOutLinks src/Dodge/RoomLink.hs 80;" f
|
||||
swapIndices src/ListHelp.hs 50;" f
|
||||
swapInvItems src/Dodge/Inventory/Swap.hs 21;" f
|
||||
swapItemWith src/Dodge/Inventory.hs 181;" f
|
||||
swapItemWith src/Dodge/Inventory.hs 174;" f
|
||||
swarmCrit src/Dodge/Creature/SwarmCrit.hs 10;" f
|
||||
swarmUsingCenter src/Dodge/Creature/Boid.hs 171;" f
|
||||
switchDoor src/Dodge/Placement/Instance/Door.hs 96;" f
|
||||
@@ -5987,7 +5986,7 @@ toggleCommand src/Dodge/Terminal.hs 196;" f
|
||||
toggleEquipmentAt src/Dodge/Creature/Impulse/UseItem.hs 79;" f
|
||||
toggleJust src/MaybeHelp.hs 41;" f
|
||||
toggleMap src/Dodge/Update/Input/InGame.hs 505;" f
|
||||
toggleTweakInv src/Dodge/Update/Input/InGame.hs 519;" f
|
||||
toggleTweakInv src/Dodge/Update/Input/InGame.hs 518;" f
|
||||
togglesToEffects src/Dodge/Terminal.hs 248;" f
|
||||
tone440S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 474;" f
|
||||
tone440sawtoothS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 444;" f
|
||||
@@ -5995,7 +5994,7 @@ tone440sawtoothquietS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 332;" f
|
||||
topInvW src/Dodge/ListDisplayParams.hs 53;" f
|
||||
topPrismEdgeIndices src/Shader/Poke.hs 327;" f
|
||||
topPrismIndices src/Shader/Poke.hs 402;" f
|
||||
topTestPart src/Dodge/TestString.hs 45;" f
|
||||
topTestPart src/Dodge/TestString.hs 44;" f
|
||||
torch src/Dodge/Item/Held/Utility.hs 26;" f
|
||||
torchShape src/Dodge/Item/Draw/SPic.hs 213;" f
|
||||
torqueCr src/Dodge/WorldEffect.hs 69;" f
|
||||
@@ -6058,7 +6057,7 @@ trunkDepth src/TreeHelp.hs 161;" f
|
||||
tryAssignHotkey src/Dodge/Creature/YourControl.hs 85;" f
|
||||
tryAttachBulletBelt src/Dodge/Euse.hs 40;" f
|
||||
tryChargeBattery src/Dodge/Euse.hs 43;" f
|
||||
tryCombine src/Dodge/Update/Input/InGame.hs 528;" f
|
||||
tryCombine src/Dodge/Update/Input/InGame.hs 527;" f
|
||||
tryDropSelected src/Dodge/Update/Input/InGame.hs 108;" f
|
||||
tryGetChannel src/Sound.hs 96;" f
|
||||
tryGetRootAttachedFromInvID src/Dodge/Inventory/Location.hs 20;" f
|
||||
@@ -6066,9 +6065,9 @@ tryGetRootItemInvID src/Dodge/Inventory/Location.hs 29;" f
|
||||
tryMeleeAttack src/Dodge/Creature/ReaderUpdate.hs 36;" f
|
||||
tryPickupSelected src/Dodge/Update/Input/InGame.hs 116;" f
|
||||
tryPlay src/Sound.hs 83;" f
|
||||
tryPutFloorItemIDInInv src/Dodge/Inventory/Add.hs 25;" f
|
||||
tryPutItemInInv src/Dodge/Inventory/Add.hs 41;" f
|
||||
tryPutItemInInvAt src/Dodge/Inventory/Add.hs 31;" f
|
||||
tryPutFloorItemIDInInv src/Dodge/Inventory/Add.hs 26;" f
|
||||
tryPutItemInInv src/Dodge/Inventory/Add.hs 42;" f
|
||||
tryPutItemInInvAt src/Dodge/Inventory/Add.hs 32;" f
|
||||
trySeedFromClipboard src/Dodge/Menu.hs 88;" f
|
||||
trySiphonFuel src/Dodge/Euse.hs 46;" f
|
||||
trySpinByCID src/Dodge/Projectile/Update.hs 95;" f
|
||||
@@ -6107,7 +6106,7 @@ updateAllNodes src/TreeHelp.hs 85;" f
|
||||
updateArc src/Dodge/Tesla/Arc.hs 86;" f
|
||||
updateAttachedItems src/Dodge/Creature/State.hs 173;" f
|
||||
updateAutoRecharge src/Dodge/Creature/State.hs 324;" f
|
||||
updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 400;" f
|
||||
updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 399;" f
|
||||
updateBarrel src/Dodge/Barreloid.hs 45;" f
|
||||
updateBarreloid src/Dodge/Barreloid.hs 13;" f
|
||||
updateBounds src/Dodge/Update/Camera.hs 245;" f
|
||||
@@ -6115,7 +6114,7 @@ updateBulVel src/Dodge/Bullet.hs 50;" f
|
||||
updateBullet src/Dodge/Bullet.hs 28;" f
|
||||
updateBullets src/Dodge/Update.hs 533;" f
|
||||
updateCamera src/Dodge/Update/Camera.hs 31;" f
|
||||
updateCloseObjects src/Dodge/Inventory.hs 120;" f
|
||||
updateCloseObjects src/Dodge/Inventory.hs 113;" f
|
||||
updateCloud src/Dodge/Update.hs 718;" f
|
||||
updateClouds src/Dodge/Update.hs 562;" f
|
||||
updateCombinePositioning src/Dodge/DisplayInventory.hs 40;" f
|
||||
@@ -6130,7 +6129,7 @@ updateDistortion src/Dodge/Distortion.hs 5;" f
|
||||
updateDistortions src/Dodge/Update.hs 523;" f
|
||||
updateEnergyBall src/Dodge/EnergyBall.hs 46;" f
|
||||
updateEnergyBalls src/Dodge/Update.hs 550;" f
|
||||
updateEnterRegex src/Dodge/Update/Input/InGame.hs 441;" f
|
||||
updateEnterRegex src/Dodge/Update/Input/InGame.hs 440;" f
|
||||
updateExpBarrel src/Dodge/Barreloid.hs 19;" f
|
||||
updateFBOTO src/Framebuffer/Update.hs 97;" f
|
||||
updateFBOTO3 src/Framebuffer/Update.hs 131;" f
|
||||
@@ -6138,35 +6137,35 @@ updateFlame src/Dodge/Flame.hs 71;" f
|
||||
updateFlames src/Dodge/Update.hs 547;" f
|
||||
updateFlare src/Dodge/Flare.hs 7;" f
|
||||
updateFloatingCamera src/Dodge/Update/Camera.hs 36;" f
|
||||
updateFunctionKey src/Dodge/Update/Input/InGame.hs 292;" f
|
||||
updateFunctionKeys src/Dodge/Update/Input/InGame.hs 285;" f
|
||||
updateFunctionKey src/Dodge/Update/Input/InGame.hs 291;" f
|
||||
updateFunctionKeys src/Dodge/Update/Input/InGame.hs 284;" f
|
||||
updateGusts src/Dodge/Update.hs 701;" f
|
||||
updateHeldRootItem src/Dodge/Creature/State.hs 167;" f
|
||||
updateHumanoid src/Dodge/Humanoid.hs 12;" f
|
||||
updateIMl src/Dodge/Update.hs 492;" f
|
||||
updateIMl' src/Dodge/Update.hs 497;" f
|
||||
updateInGameCamera src/Dodge/Update/Camera.hs 70;" f
|
||||
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 345;" f
|
||||
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 344;" f
|
||||
updateInstantBullets src/Dodge/Update.hs 639;" f
|
||||
updateInv src/Dodge/Creature/State.hs 152;" f
|
||||
updateInventoryPositioning src/Dodge/DisplayInventory.hs 87;" f
|
||||
updateItemTargeting src/Dodge/Creature/State.hs 268;" f
|
||||
updateItemWithOrientation src/Dodge/Creature/State.hs 194;" f
|
||||
updateKeyInGame src/Dodge/Update/Input/InGame.hs 339;" f
|
||||
updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 327;" f
|
||||
updateKeyInGame src/Dodge/Update/Input/InGame.hs 338;" f
|
||||
updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 326;" f
|
||||
updateLampoid src/Dodge/Lampoid.hs 12;" f
|
||||
updateLaser src/Dodge/Laser/Update.hs 13;" f
|
||||
updateLasers src/Dodge/Update.hs 421;" f
|
||||
updateLightSources src/Dodge/Update.hs 526;" f
|
||||
updateLinearShockwave src/Dodge/LinearShockwave/Update.hs 8;" f
|
||||
updateLongPressInGame src/Dodge/Update/Input/InGame.hs 360;" f
|
||||
updateLongPressInGame src/Dodge/Update/Input/InGame.hs 359;" f
|
||||
updateMIM src/Dodge/Update.hs 652;" f
|
||||
updateMachine src/Dodge/Machine/Update.hs 19;" f
|
||||
updateMouseClickInGame src/Dodge/Update/Input/InGame.hs 160;" f
|
||||
updateMouseClickInGame src/Dodge/Update/Input/InGame.hs 158;" f
|
||||
updateMouseContext src/Dodge/Update.hs 311;" f
|
||||
updateMouseHeldInGame src/Dodge/Update/Input/InGame.hs 90;" f
|
||||
updateMouseInGame src/Dodge/Update/Input/InGame.hs 82;" f
|
||||
updateMouseReleaseInGame src/Dodge/Update/Input/InGame.hs 135;" f
|
||||
updateMouseReleaseInGame src/Dodge/Update/Input/InGame.hs 137;" f
|
||||
updateMovement src/Dodge/Creature/State.hs 331;" f
|
||||
updateObjCatMaybes src/Dodge/Update.hs 514;" f
|
||||
updateObjMapMaybe src/Dodge/Update.hs 507;" f
|
||||
@@ -6174,8 +6173,8 @@ updatePastWorlds src/Dodge/Update.hs 409;" f
|
||||
updatePosEvent src/Dodge/PosEvent.hs 11;" f
|
||||
updatePosEvents src/Dodge/Update.hs 559;" f
|
||||
updatePreload src/Preload/Update.hs 20;" f
|
||||
updatePressedButtonsCarte src/Dodge/Update/Input/InGame.hs 302;" f
|
||||
updatePressedButtonsCarte' src/Dodge/Update/Input/InGame.hs 305;" f
|
||||
updatePressedButtonsCarte src/Dodge/Update/Input/InGame.hs 301;" f
|
||||
updatePressedButtonsCarte' src/Dodge/Update/Input/InGame.hs 304;" f
|
||||
updateProjectile src/Dodge/Projectile/Update.hs 23;" f
|
||||
updateProp src/Dodge/Prop/Update.hs 11;" f
|
||||
updateRBList src/Dodge/Inventory/RBList.hs 16;" f
|
||||
@@ -6367,8 +6366,8 @@ yIntercepts' src/Dodge/Zoning/Base.hs 74;" f
|
||||
yV2 src/Geometry/Vector.hs 203;" f
|
||||
yellow src/Color.hs 17;" f
|
||||
you src/Dodge/Base/You.hs 18;" f
|
||||
youDropItem src/Dodge/Creature/Action.hs 186;" f
|
||||
yourAugmentedItem src/Dodge/Render/HUD.hs 218;" f
|
||||
youDropItem src/Dodge/Creature/Action.hs 190;" f
|
||||
yourAugmentedItem src/Dodge/Render/HUD.hs 219;" f
|
||||
yourControl src/Dodge/Creature/YourControl.hs 22;" f
|
||||
yourDefaultSpeed src/Dodge/Default/Creature.hs 134;" f
|
||||
yourDefaultStrideLength src/Dodge/Default/Creature.hs 137;" f
|
||||
|
||||
Reference in New Issue
Block a user