Allow scrolling within a larger selection to not remove larger selection
This commit is contained in:
+1
-1
@@ -1 +1 @@
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All good (594 modules, at 16:25:03)
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All good (594 modules, at 17:16:08)
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@@ -5,6 +5,7 @@
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module Dodge.Data.HUD where
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module Dodge.Data.HUD where
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import qualified Data.IntSet as IS
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import Dodge.Data.Item.Location
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import Dodge.Data.Item.Location
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import NewInt
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import NewInt
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import Control.Lens
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import Control.Lens
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@@ -18,10 +19,10 @@ data HUDElement
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= DisplayInventory
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= DisplayInventory
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{ _subInventory :: SubInventory
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{ _subInventory :: SubInventory
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, _diSections :: IMSS ()
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, _diSections :: IMSS ()
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, _diSelection :: Maybe (Int, Int)
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, _diSelection :: Maybe (Int, Int, IntSet)
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, _diInvFilter :: Maybe String
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, _diInvFilter :: Maybe String
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, _diCloseFilter :: Maybe String
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, _diCloseFilter :: Maybe String
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, _diSelectionExtra :: IntSet -- this should probably be placed within _diSelection
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-- , _diSelectionExtra :: IntSet -- this should probably be placed within _diSelection
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-- would lead to inconsistency with _ciSelection
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-- would lead to inconsistency with _ciSelection
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}
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}
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| DisplayCarte
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| DisplayCarte
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@@ -39,7 +40,7 @@ data SubInventory
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ExamineInventory
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ExamineInventory
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| CombineInventory
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| CombineInventory
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{ _ciSections :: IntMap (SelectionSection CombinableItem)
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{ _ciSections :: IntMap (SelectionSection CombinableItem)
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, _ciSelection :: Maybe (Int, Int)
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, _ciSelection :: Maybe (Int, Int, IS.IntSet)
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, _ciFilter :: Maybe String
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, _ciFilter :: Maybe String
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}
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}
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| LockedInventory
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| LockedInventory
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@@ -165,8 +165,8 @@ defaultDisplayInventory =
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DisplayInventory
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DisplayInventory
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{ _subInventory = NoSubInventory
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{ _subInventory = NoSubInventory
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, _diSections = mempty
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, _diSections = mempty
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, _diSelection = Just (1, 0)
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, _diSelection = Just (1, 0, mempty)
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, _diSelectionExtra = mempty
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-- , _diSelectionExtra = mempty
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, _diInvFilter = mempty
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, _diInvFilter = mempty
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, _diCloseFilter = mempty
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, _diCloseFilter = mempty
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}
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}
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@@ -52,7 +52,7 @@ updateCombineSections w cfig =
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updateSectionsPositioning
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updateSectionsPositioning
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(const 5)
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(const 5)
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(const 0)
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(const 0)
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(w ^? hud . hudElement . subInventory . ciSelection . _Just)
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(fmap (\(x,y,_) -> (x,y)) $ w ^? hud . hudElement . subInventory . ciSelection . _Just)
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(getAvailableListLines secondColumnParams cfig)
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(getAvailableListLines secondColumnParams cfig)
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[(0, sclose), (-1, sfclose)]
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[(0, sclose), (-1, sfclose)]
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where
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where
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@@ -93,7 +93,7 @@ updateInventoryPositioning u =
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-- this is possibly not completely correct
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-- this is possibly not completely correct
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checkInventorySelectionExists :: Universe -> Universe
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checkInventorySelectionExists :: Universe -> Universe
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checkInventorySelectionExists u = fromMaybe u $ do
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checkInventorySelectionExists u = fromMaybe u $ do
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(i, j) <- (u ^? uvWorld . hud . hudElement . diSelection . _Just) <|> Just (0, -1)
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(i, j,_) <- (u ^? uvWorld . hud . hudElement . diSelection . _Just) <|> Just (0, -1, mempty)
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Just $ case u ^? uvWorld . hud . hudElement . diSections . ix i . ssItems . ix j of
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Just $ case u ^? uvWorld . hud . hudElement . diSections . ix i . ssItems . ix j of
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Nothing -> u & uvWorld %~ scrollAugNextInSection
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Nothing -> u & uvWorld %~ scrollAugNextInSection
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_ -> u
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_ -> u
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@@ -101,12 +101,12 @@ checkInventorySelectionExists u = fromMaybe u $ do
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checkCombineSelectionExists :: Universe -> Universe
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checkCombineSelectionExists :: Universe -> Universe
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checkCombineSelectionExists u = fromMaybe u $ do
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checkCombineSelectionExists u = fromMaybe u $ do
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sss <- u ^? uvWorld . hud . hudElement . subInventory . ciSections
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sss <- u ^? uvWorld . hud . hudElement . subInventory . ciSections
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(i, j) <-
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(i, j, _) <-
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u ^? uvWorld . hud . hudElement . subInventory . ciSelection . _Just
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u ^? uvWorld . hud . hudElement . subInventory . ciSelection . _Just
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<|> Just (0, 0)
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<|> Just (0, 0, mempty)
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Just $ case u ^? uvWorld . hud . hudElement . subInventory . ciSections . ix i . ssItems . ix j of
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Just $ case u ^? uvWorld . hud . hudElement . subInventory . ciSections . ix i . ssItems . ix j of
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Nothing ->
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Nothing ->
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u & uvWorld . hud . hudElement . subInventory . ciSelection ?~ (0, -1)
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u & uvWorld . hud . hudElement . subInventory . ciSelection ?~ (0, -1,mempty)
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& uvWorld . hud . hudElement . subInventory . ciSelection
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& uvWorld . hud . hudElement . subInventory . ciSelection
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%~ scrollSelectionSections (-1) sss
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%~ scrollSelectionSections (-1) sss
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_ -> u
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_ -> u
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@@ -137,7 +137,7 @@ updateDisplaySections w cfig =
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[statushead,statusdisplay,invhead,invx,youx, nearbyhead, closex
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[statushead,statusdisplay,invhead,invx,youx, nearbyhead, closex
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,interfaceshead,interfaces]
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,interfaceshead,interfaces]
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where
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where
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mselpos = w ^? hud . hudElement . diSelection . _Just
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mselpos = fmap (\(x,y,_) -> (x,y)) $ w ^? hud . hudElement . diSelection . _Just
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invfiltcurs = mselpos ^? _Just . _1 == Just (-1)
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invfiltcurs = mselpos ^? _Just . _1 == Just (-1)
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(sfinv, sinv) =
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(sfinv, sinv) =
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filterSectionsPair invfiltcurs plainRegex invitems "INVENTORY" $
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filterSectionsPair invfiltcurs plainRegex invitems "INVENTORY" $
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@@ -356,7 +356,7 @@ enterCombineInv cfig w =
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| otherwise = cm'
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| otherwise = cm'
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selpos
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selpos
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| null cm' = Nothing
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| null cm' = Nothing
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| otherwise = Just (0, 0)
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| otherwise = Just (0, 0,mempty)
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filtsection =
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filtsection =
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SelectionSection
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SelectionSection
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{ _ssItems = mempty
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{ _ssItems = mempty
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@@ -59,12 +59,12 @@ inputFocus ::
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World ->
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World ->
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Maybe ((String -> f String) -> World -> f World)
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Maybe ((String -> f String) -> World -> f World)
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inputFocus w = case w ^? hud . hudElement . subInventory of
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inputFocus w = case w ^? hud . hudElement . subInventory of
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Just NoSubInventory{} -> case he ^? diSelection . _Just of
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Just NoSubInventory{} -> case he ^? diSelection . _Just . _1 of
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Just (-1, _) -> Just $ hud . hudElement . diInvFilter . _Just
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Just (-1) -> Just $ hud . hudElement . diInvFilter . _Just
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Just (2, _) -> Just $ hud . hudElement . diCloseFilter . _Just
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Just 2 -> Just $ hud . hudElement . diCloseFilter . _Just
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_ -> Nothing
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_ -> Nothing
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Just CombineInventory{} -> case he ^? subInventory . ciSelection . _Just of
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Just CombineInventory{} -> case he ^? subInventory . ciSelection . _Just . _1 of
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Just (-1, _) -> Just $ hud . hudElement . subInventory . ciFilter . _Just
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Just (-1) -> Just $ hud . hudElement . subInventory . ciFilter . _Just
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_ -> Nothing
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_ -> Nothing
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Just DisplayTerminal{_termID = tmid} -> do
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Just DisplayTerminal{_termID = tmid} -> do
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connectionstatus <- w ^? cWorld . lWorld . terminals . ix tmid . tmStatus
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connectionstatus <- w ^? cWorld . lWorld . terminals . ix tmid . tmStatus
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@@ -16,6 +16,7 @@ module Dodge.Inventory (
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swapItemWith,
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swapItemWith,
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) where
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) where
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import qualified Data.IntSet as IS
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import Dodge.Inventory.Swap
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import Dodge.Inventory.Swap
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import Data.Function
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import Data.Function
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import Data.Maybe
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import Data.Maybe
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@@ -78,7 +79,7 @@ rmInvItem cid invid w =
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where
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where
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pointcid = cWorld . lWorld . creatures . ix cid
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pointcid = cWorld . lWorld . creatures . ix cid
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updateselectionextra
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updateselectionextra
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| cid == 0 = hud . hudElement . diSelectionExtra .~ mempty
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| cid == 0 = hud . hudElement . diSelection . _Just . _3 %~ const mempty
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| otherwise = id
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| otherwise = id
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updateselection
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updateselection
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| cid == 0 && cr ^? crManipulation . manObject . imSelectedItem == Just invid =
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| cid == 0 && cr ^? crManipulation . manObject . imSelectedItem == Just invid =
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@@ -183,15 +184,15 @@ swapItemWith f (j, i) w = case j of
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changeSwapWith :: (Int -> IM.IntMap (SelectionItem ()) -> Maybe Int) -> World -> World
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changeSwapWith :: (Int -> IM.IntMap (SelectionItem ()) -> Maybe Int) -> World -> World
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changeSwapWith f w = case w ^? hud . hudElement . diSelection . _Just of
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changeSwapWith f w = case w ^? hud . hudElement . diSelection . _Just of
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Just (0, i) -> w & swapInvItems f i
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Just (0, i, _) -> w & swapInvItems f i
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Just (3, i) -> w & changeSwapOther ispCloseItem 3 f i
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Just (3, i, _) -> w & changeSwapOther ispCloseItem 3 f i
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Just (5, i) -> w & changeSwapOther ispCloseButton 5 f i
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Just (5, i, _) -> w & changeSwapOther ispCloseButton 5 f i
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_ -> w
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_ -> w
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augInvDirectSelect :: (Int, Int) -> World -> World
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augInvDirectSelect :: (Int, Int, IS.IntSet) -> World -> World
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augInvDirectSelect (i, j) w =
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augInvDirectSelect sel w =
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w
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w
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& hud . hudElement . diSelection ?~ (i, j)
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& hud . hudElement . diSelection ?~ sel
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& worldEventFlags . at InventoryChange ?~ ()
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& worldEventFlags . at InventoryChange ?~ ()
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& setInvPosFromSS
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& setInvPosFromSS
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& cWorld . lWorld %~ crUpdateItemLocations 0
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& cWorld . lWorld %~ crUpdateItemLocations 0
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@@ -59,7 +59,8 @@ tryPutItemInInv cid flit w = case maybeInvSlot of
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& cWorld . lWorld %~ crUpdateItemLocations cid
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& cWorld . lWorld %~ crUpdateItemLocations cid
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)
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)
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where
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where
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updateselectionextra | cid == 0 = hud . hudElement . diSelectionExtra .~ mempty
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updateselectionextra | cid == 0
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= hud . hudElement . diSelection . _Just . _3 %~ const mempty
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| otherwise = id
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| otherwise = id
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it = _flIt flit
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it = _flIt flit
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maybeInvSlot = checkInvSlotsYou it w
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maybeInvSlot = checkInvSlotsYou it w
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@@ -83,7 +83,7 @@ setInvPosFromSS w =
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& cWorld . lWorld . creatures . ix 0 . crManipulation . manObject .~ thesel
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& cWorld . lWorld . creatures . ix 0 . crManipulation . manObject .~ thesel
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where
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where
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thesel = fromMaybe SelNothing $ do
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thesel = fromMaybe SelNothing $ do
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(i, j) <- w ^? hud . hudElement . diSelection . _Just
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(i, j, _) <- w ^? hud . hudElement . diSelection . _Just
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case i of
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case i of
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(-1) -> Just SortInventory
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(-1) -> Just SortInventory
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0 -> do
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0 -> do
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@@ -27,8 +27,8 @@ swapInvItems f i w = fromMaybe w $ do
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ss <- w ^? hud . hudElement . diSections . ix 0 . ssItems
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ss <- w ^? hud . hudElement . diSections . ix 0 . ssItems
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k <- f i ss
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k <- f i ss
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let updateselection = case w ^? hud . hudElement . diSelection . _Just of
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let updateselection = case w ^? hud . hudElement . diSelection . _Just of
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Just (0, j) | j == k -> hud . hudElement . diSelection . _Just . _2 .~ i
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Just (0, j,_) | j == k -> hud . hudElement . diSelection . _Just . _2 .~ i
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Just (0, j) | j == i -> hud . hudElement . diSelection . _Just . _2 .~ k
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Just (0, j,_) | j == i -> hud . hudElement . diSelection . _Just . _2 .~ k
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_ -> id
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_ -> id
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return $
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return $
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w
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w
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@@ -71,11 +71,11 @@ swapInvItems f i w = fromMaybe w $ do
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swapAnyExtraSelection :: Int -> Int -> World -> World
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swapAnyExtraSelection :: Int -> Int -> World -> World
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swapAnyExtraSelection i k w = fromMaybe w $ do
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swapAnyExtraSelection i k w = fromMaybe w $ do
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is <- w ^? hud . hudElement . diSelectionExtra
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is <- w ^? hud . hudElement . diSelection . _Just . _3
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let f = if i `IS.member` is then IS.insert k else id
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let f = if i `IS.member` is then IS.insert k else id
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g = if k `IS.member` is then IS.insert i else id
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g = if k `IS.member` is then IS.insert i else id
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return $
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return $
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w & hud . hudElement . diSelectionExtra
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w & hud . hudElement . diSelection . _Just . _3
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%~ (f . g . IS.delete i . IS.delete k)
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%~ (f . g . IS.delete i . IS.delete k)
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checkConnection :: SoundOrigin -> SoundID -> Int -> Int -> World -> World
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checkConnection :: SoundOrigin -> SoundID -> Int -> Int -> World -> World
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@@ -54,11 +54,12 @@ drawHUD cfig w = case w ^. hud . hudElement of
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drawInventory :: IM.IntMap (SelectionSection ()) -> World -> Configuration -> Picture
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drawInventory :: IM.IntMap (SelectionSection ()) -> World -> Configuration -> Picture
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drawInventory sss w cfig =
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drawInventory sss w cfig =
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drawSelectionSections sss ldp cfig
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drawSelectionSections sss ldp cfig
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<> drawSSCursor sss (w ^? hud . hudElement . diSelection . _Just) ldp curs cfig
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<> drawSSCursor sss (f $ w ^? hud . hudElement . diSelection . _Just) ldp curs cfig
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<> drawRootCursor w sss (w ^? hud . hudElement . diSelection . _Just) ldp cfig
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<> drawRootCursor w sss (f $ w ^? hud . hudElement . diSelection . _Just) ldp cfig
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<> iextra
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<> iextra
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<> drawMouseOver cfig w
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<> drawMouseOver cfig w
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where
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where
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f = fmap (\(x,y,_) -> (x,y))
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ldp = invDisplayParams w
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ldp = invDisplayParams w
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curs = invCursorParams w
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curs = invCursorParams w
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iextra = fromMaybe mempty $ do
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iextra = fromMaybe mempty $ do
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@@ -129,9 +130,9 @@ drawMouseOver cfig w =
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drawDragSelected :: Configuration -> World -> Maybe Picture
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drawDragSelected :: Configuration -> World -> Maybe Picture
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drawDragSelected cfig w = do
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drawDragSelected cfig w = do
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ys <- w ^? hud . hudElement . diSelectionExtra
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ys <- w ^? hud . hudElement . diSelection . _Just . _3
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guard $ not (IS.null ys)
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guard $ not (IS.null ys)
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(i, _) <- w ^? hud . hudElement . diSelection . _Just
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(i, _, _) <- w ^? hud . hudElement . diSelection . _Just
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sss <- w ^? hud . hudElement . diSections
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sss <- w ^? hud . hudElement . diSections
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let idp = invDisplayParams w
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let idp = invDisplayParams w
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let f x = (selSecDrawCursorAt 15 idp BackdropCursor sss (i, x) <>)
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let f x = (selSecDrawCursorAt 15 idp BackdropCursor sss (i, x) <>)
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@@ -173,7 +174,8 @@ drawCombineInventory cfig sss w =
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<> combineInventoryExtra sss msel cfig w
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<> combineInventoryExtra sss msel cfig w
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where
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where
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curs = BoundaryCursor [North, South, West]
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curs = BoundaryCursor [North, South, West]
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msel = w ^? hud . hudElement . subInventory . ciSelection . _Just
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msel = fmap (\(x,y,_) -> (x,y))
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$ w ^? hud . hudElement . subInventory . ciSelection . _Just
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drawExamineInventory :: Configuration -> World -> Picture
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drawExamineInventory :: Configuration -> World -> Picture
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drawExamineInventory cfig w =
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drawExamineInventory cfig w =
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@@ -238,7 +240,7 @@ drawRBOptions cfig w = fromMaybe mempty $ do
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i <- w ^? rbOptions . opSel
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i <- w ^? rbOptions . opSel
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let ae = getEquipmentAllocation w
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let ae = getEquipmentAllocation w
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sss <- w ^? hud . hudElement . diSections
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sss <- w ^? hud . hudElement . diSections
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(i', j) <- w ^? hud . hudElement . diSelection . _Just
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(i', j,_) <- w ^? hud . hudElement . diSelection . _Just
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curpos <- selSecYint i' j sss
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curpos <- selSecYint i' j sss
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let ytext = drawListElement 0 1 0 curpos . text
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let ytext = drawListElement 0 1 0 curpos . text
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midstr = equipAllocString ae
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midstr = equipAllocString ae
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@@ -10,6 +10,7 @@ module Dodge.SelectionSections (
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inverseSelNumPos,
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inverseSelNumPos,
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) where
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) where
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|
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import qualified Data.IntSet as IS
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import Control.Applicative
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import Control.Applicative
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import qualified Control.Foldl as L
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import qualified Control.Foldl as L
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import Control.Lens
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import Control.Lens
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@@ -25,8 +26,8 @@ import Geometry.Data
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scrollSelectionSections ::
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scrollSelectionSections ::
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Int ->
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Int ->
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IM.IntMap (SelectionSection a) ->
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IM.IntMap (SelectionSection a) ->
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Maybe (Int, Int) ->
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Maybe (Int, Int,IS.IntSet) ->
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Maybe (Int, Int)
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Maybe (Int, Int,IS.IntSet)
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scrollSelectionSections yi sss msel
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scrollSelectionSections yi sss msel
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| yi == 0 = msel
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| yi == 0 = msel
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| yi > 0 = foldl' (&) msel $ replicate yi (ssScrollUsing ssLookupUp sss)
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| yi > 0 = foldl' (&) msel $ replicate yi (ssScrollUsing ssLookupUp sss)
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@@ -34,8 +35,8 @@ scrollSelectionSections yi sss msel
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|
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nextInSectionSS ::
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nextInSectionSS ::
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IM.IntMap (SelectionSection a) ->
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IM.IntMap (SelectionSection a) ->
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Maybe (Int, Int) ->
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Maybe (Int, Int, IS.IntSet) ->
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Maybe (Int, Int)
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Maybe (Int, Int, IS.IntSet)
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nextInSectionSS = ssScrollUsing ssLookupNextMax
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nextInSectionSS = ssScrollUsing ssLookupNextMax
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|
||||||
--setFirstPosSelectionSections :: SelectionSections a -> SelectionSections a
|
--setFirstPosSelectionSections :: SelectionSections a -> SelectionSections a
|
||||||
@@ -46,8 +47,8 @@ nextInSectionSS = ssScrollUsing ssLookupNextMax
|
|||||||
ssScrollUsing ::
|
ssScrollUsing ::
|
||||||
(Int -> Int -> IM.IntMap (SelectionSection a) -> Maybe (Int, Int, SelectionItem a)) ->
|
(Int -> Int -> IM.IntMap (SelectionSection a) -> Maybe (Int, Int, SelectionItem a)) ->
|
||||||
IM.IntMap (SelectionSection a) ->
|
IM.IntMap (SelectionSection a) ->
|
||||||
Maybe (Int, Int) ->
|
Maybe (Int, Int, IS.IntSet) ->
|
||||||
Maybe (Int, Int)
|
Maybe (Int, Int, IS.IntSet)
|
||||||
ssScrollUsing g =
|
ssScrollUsing g =
|
||||||
ssScrollMinOnFail
|
ssScrollMinOnFail
|
||||||
g
|
g
|
||||||
@@ -56,22 +57,30 @@ ssScrollUsing g =
|
|||||||
ssScrollMinOnFail ::
|
ssScrollMinOnFail ::
|
||||||
(Int -> Int -> IM.IntMap (SelectionSection a) -> Maybe (Int, Int, SelectionItem a)) ->
|
(Int -> Int -> IM.IntMap (SelectionSection a) -> Maybe (Int, Int, SelectionItem a)) ->
|
||||||
IM.IntMap (SelectionSection a) ->
|
IM.IntMap (SelectionSection a) ->
|
||||||
Maybe (Int, Int) ->
|
Maybe (Int, Int, IS.IntSet) ->
|
||||||
Maybe (Int, Int)
|
Maybe (Int, Int, IS.IntSet)
|
||||||
ssScrollMinOnFail f sss msel = fmap (\(i, j, _) -> (i, j)) $ l <|> ssLookupMin sss
|
ssScrollMinOnFail f sss msel = fmap (\(i, j, _) -> (i, j, q i j)) $ l <|> ssLookupMin sss
|
||||||
where
|
where
|
||||||
|
q i j = fromMaybe mempty $ do
|
||||||
|
(k,_,xs) <- msel ^? _Just
|
||||||
|
guard $ j `IS.member` xs && i == k
|
||||||
|
return xs
|
||||||
l = do
|
l = do
|
||||||
(i, j) <- msel
|
(i, j, _) <- msel
|
||||||
f i j sss
|
f i j sss
|
||||||
|
|
||||||
ssSetCursor ::
|
ssSetCursor ::
|
||||||
(IM.IntMap (SelectionSection a) -> Maybe (Int, Int, SelectionItem a)) ->
|
(IM.IntMap (SelectionSection a) -> Maybe (Int, Int, SelectionItem a)) ->
|
||||||
IM.IntMap (SelectionSection a) ->
|
IM.IntMap (SelectionSection a) ->
|
||||||
Maybe (Int, Int) ->
|
Maybe (Int, Int, IS.IntSet) ->
|
||||||
Maybe (Int, Int)
|
Maybe (Int, Int, IS.IntSet)
|
||||||
ssSetCursor f sss msel = fromMaybe msel $ do
|
ssSetCursor f sss msel = fromMaybe msel $ do
|
||||||
(i, j, _) <- f sss
|
(i, j, _) <- f sss
|
||||||
return $ Just (i, j)
|
let newxs = fromMaybe mempty $ do
|
||||||
|
(k,_,xs) <- msel
|
||||||
|
guard $ k == i && j `IS.member` xs
|
||||||
|
return xs
|
||||||
|
return $ Just (i, j,newxs)
|
||||||
|
|
||||||
ssLookupMax :: IM.IntMap (SelectionSection a) -> Maybe (Int, Int, SelectionItem a)
|
ssLookupMax :: IM.IntMap (SelectionSection a) -> Maybe (Int, Int, SelectionItem a)
|
||||||
ssLookupMax sss = do
|
ssLookupMax sss = do
|
||||||
|
|||||||
@@ -24,7 +24,6 @@ testStringInit :: Universe -> [String]
|
|||||||
testStringInit u =
|
testStringInit u =
|
||||||
[ show $ u ^? uvWorld . input . mouseContext . mcoSelEnd
|
[ show $ u ^? uvWorld . input . mouseContext . mcoSelEnd
|
||||||
, show $ u ^? uvWorld . hud . hudElement . diSelection
|
, show $ u ^? uvWorld . hud . hudElement . diSelection
|
||||||
, show $ u ^? uvWorld . hud . hudElement . diSelectionExtra
|
|
||||||
]
|
]
|
||||||
-- , show . fmap (fmap _siPictures) $ u ^? uvWorld . hud . hudElement . diSections . ix (-1) . ssItems
|
-- , show . fmap (fmap _siPictures) $ u ^? uvWorld . hud . hudElement . diSections . ix (-1) . ssItems
|
||||||
-- <> [[toEnum (i+j * 32) | i <- [0..31]] | j <- [0..7]]
|
-- <> [[toEnum (i+j * 32) | i <- [0..31]] | j <- [0..7]]
|
||||||
|
|||||||
+2
-1
@@ -360,7 +360,8 @@ updateMouseContext cfig u = case u ^. uvWorld . input . mouseContext of
|
|||||||
return $ OverInvSelect selpos
|
return $ OverInvSelect selpos
|
||||||
overcomb = do
|
overcomb = do
|
||||||
sss <- w ^? hud . hudElement . subInventory . ciSections
|
sss <- w ^? hud . hudElement . subInventory . ciSections
|
||||||
msel <- w ^? hud . hudElement . subInventory . ciSelection . _Just
|
(xl,xr,_) <- w ^? hud . hudElement . subInventory . ciSelection . _Just
|
||||||
|
let msel = (xl,xr)
|
||||||
let mpossel = inverseSelNumPos cfig secondColumnParams sss (w ^. input . mousePos)
|
let mpossel = inverseSelNumPos cfig secondColumnParams sss (w ^. input . mousePos)
|
||||||
return $ case mpossel of
|
return $ case mpossel of
|
||||||
Nothing -> OverCombEscape
|
Nothing -> OverCombEscape
|
||||||
|
|||||||
@@ -97,7 +97,7 @@ updateMouseHeldInGame cfig w = case w ^. input . mouseContext of
|
|||||||
OverInvDrag k mmouseover ab bn -> fromMaybe w $ do
|
OverInvDrag k mmouseover ab bn -> fromMaybe w $ do
|
||||||
ss <- w ^? hud . hudElement . diSections . ix k . ssItems
|
ss <- w ^? hud . hudElement . diSections . ix k . ssItems
|
||||||
x <- mmouseover
|
x <- mmouseover
|
||||||
is <- w ^? hud . hudElement . diSelectionExtra
|
is <- w ^? hud . hudElement . diSelection . _Just . _3
|
||||||
return $ if concurrentIS is
|
return $ if concurrentIS is
|
||||||
then shiftInvItems k x ab bn is ss w
|
then shiftInvItems k x ab bn is ss w
|
||||||
else collectInvItems k is w
|
else collectInvItems k is w
|
||||||
@@ -109,8 +109,8 @@ tryDropSelected :: Maybe (Int,Int) -> World -> Maybe World
|
|||||||
tryDropSelected mpos w = do
|
tryDropSelected mpos w = do
|
||||||
guard $ maybe True (\(i,_) -> i == 3) mpos
|
guard $ maybe True (\(i,_) -> i == 3) mpos
|
||||||
cr <- w ^? cWorld . lWorld . creatures . ix 0
|
cr <- w ^? cWorld . lWorld . creatures . ix 0
|
||||||
(0, _) <- w ^? hud . hudElement . diSelection . _Just
|
(0, _, xs) <- w ^? hud . hudElement . diSelection . _Just
|
||||||
xs <- w ^? hud . hudElement . diSelectionExtra
|
-- xs <- w ^? hud . hudElement . diSelection . _Just . _3
|
||||||
return . foldl' (flip $ dropItem cr) w . IS.toDescList $ xs
|
return . foldl' (flip $ dropItem cr) w . IS.toDescList $ xs
|
||||||
|
|
||||||
tryPickupSelected :: Int -> Maybe (Int,Int) -> World -> Maybe World
|
tryPickupSelected :: Int -> Maybe (Int,Int) -> World -> Maybe World
|
||||||
@@ -119,17 +119,16 @@ tryPickupSelected k mpos w = do
|
|||||||
guard $ maybe True (\(i,_) -> i == 0) mpos
|
guard $ maybe True (\(i,_) -> i == 0) mpos
|
||||||
cr <- w ^? cWorld . lWorld . creatures . ix 0
|
cr <- w ^? cWorld . lWorld . creatures . ix 0
|
||||||
let nfreeslots = crNumFreeSlots cr
|
let nfreeslots = crNumFreeSlots cr
|
||||||
xs <- w ^? hud . hudElement . diSelectionExtra
|
xs <- w ^? hud . hudElement . diSelection . _Just . _3
|
||||||
let itmstopickup = mapMaybe g $ IS.toList xs
|
let itmstopickup = mapMaybe g $ IS.toList xs
|
||||||
let slotsneeded = alaf Sum foldMap (_itInvSize . _flIt) itmstopickup
|
let slotsneeded = alaf Sum foldMap (_itInvSize . _flIt) itmstopickup
|
||||||
guard $ nfreeslots >= slotsneeded
|
guard $ nfreeslots >= slotsneeded
|
||||||
return $ case mpos of
|
return $ case mpos of
|
||||||
Nothing -> foldl' (flip $ pickUpItem 0) w itmstopickup
|
Nothing -> foldl' (flip $ pickUpItem 0) w itmstopickup
|
||||||
& hud . hudElement . diSelectionExtra .~ mempty
|
& hud . hudElement . diSelection . _Just . _3 %~ const mempty
|
||||||
Just (_,j) -> foldr (pickUpItemAt j 0) w itmstopickup
|
Just (_,j) -> foldr (pickUpItemAt j 0) w itmstopickup
|
||||||
& hud . hudElement . diSelection ?~ (0,j)
|
& hud . hudElement . diSelection ?~ (0,j
|
||||||
& hud . hudElement . diSelectionExtra
|
, IS.fromDistinctAscList [j..j+IS.size xs-1])
|
||||||
.~ IS.fromDistinctAscList [j..j+IS.size xs-1]
|
|
||||||
where
|
where
|
||||||
g i = do
|
g i = do
|
||||||
NInt j <- w ^? hud . closeItems . ix i
|
NInt j <- w ^? hud . closeItems . ix i
|
||||||
@@ -142,14 +141,15 @@ updateMouseReleaseInGame w = case w ^. input . mouseContext of
|
|||||||
fromMaybe w $ tryDropSelected mpos w <|> tryPickupSelected k mpos w
|
fromMaybe w $ tryDropSelected mpos w <|> tryPickupSelected k mpos w
|
||||||
OverInvDragSelect _ Nothing ->
|
OverInvDragSelect _ Nothing ->
|
||||||
w & input . mouseContext .~ MouseInGame
|
w & input . mouseContext .~ MouseInGame
|
||||||
& hud . hudElement . diSelectionExtra .~ mempty
|
& hud . hudElement . diSelection . _Just . _3 %~ const mempty
|
||||||
OverInvDragSelect ssel (Just esel) ->
|
OverInvDragSelect ssel (Just esel) ->
|
||||||
w & input . mouseContext .~ MouseInGame
|
w & input . mouseContext .~ MouseInGame
|
||||||
& hud . hudElement . diSelectionExtra
|
-- & hud . hudElement . diSelectionExtra
|
||||||
.~ h ssel (snd esel) -- IM.keysSet [min (snd ssel) (snd esel) + 1 .. max (snd ssel) (snd esel)]
|
-- .~ h ssel (snd esel) -- IM.keysSet [min (snd ssel) (snd esel) + 1 .. max (snd ssel) (snd esel)]
|
||||||
& augInvDirectSelect (min ssel esel)
|
& augInvDirectSelect (f (min ssel esel) (h ssel (snd esel)))
|
||||||
_ -> w
|
_ -> w
|
||||||
where
|
where
|
||||||
|
f (x,y) z = (x,y,z)
|
||||||
h (k,i) j = fold $ do
|
h (k,i) j = fold $ do
|
||||||
sss <- w ^? hud . hudElement . diSections . ix k . ssItems
|
sss <- w ^? hud . hudElement . diSections . ix k . ssItems
|
||||||
let (_, xss) = IM.split (min i j -1) sss
|
let (_, xss) = IM.split (min i j -1) sss
|
||||||
@@ -170,7 +170,7 @@ updateMouseClickInGame cfig w = case w ^. input . mouseContext of
|
|||||||
w
|
w
|
||||||
& hud . hudElement . subInventory .~ NoSubInventory --MouseInvNothing
|
& hud . hudElement . subInventory .~ NoSubInventory --MouseInvNothing
|
||||||
OverCombSelect x ->
|
OverCombSelect x ->
|
||||||
w & hud . hudElement . subInventory . ciSelection ?~ x
|
w & hud . hudElement . subInventory . ciSelection ?~ f x
|
||||||
& worldEventFlags . at CombineInventoryChange ?~ ()
|
& worldEventFlags . at CombineInventoryChange ?~ ()
|
||||||
OverCombFilter ->
|
OverCombFilter ->
|
||||||
w & hud . hudElement . subInventory . ciFilter .~ Nothing
|
w & hud . hudElement . subInventory . ciFilter .~ Nothing
|
||||||
@@ -202,18 +202,20 @@ updateMouseClickInGame cfig w = case w ^. input . mouseContext of
|
|||||||
where
|
where
|
||||||
ldp = invDisplayParams w
|
ldp = invDisplayParams w
|
||||||
mpos = w ^. input . mousePos
|
mpos = w ^. input . mousePos
|
||||||
|
f (x,y) = (x,y,mempty)
|
||||||
|
|
||||||
startDrag :: (Int, Int) -> Configuration -> World -> World
|
startDrag :: (Int, Int) -> Configuration -> World -> World
|
||||||
startDrag (a, b) cfig w = fromMaybe (augInvDirectSelect (a, b) $ setmichosen mempty w) $ do
|
startDrag (a, b) cfig w = setcontext . fromMaybe (augInvDirectSelect (a, b, IS.singleton b) w) $ do
|
||||||
(i, _) <- w ^? hud . hudElement . diSelection . _Just
|
(i, _, xs) <- w ^? hud . hudElement . diSelection . _Just
|
||||||
xs <- w ^? hud . hudElement . diSelectionExtra
|
|
||||||
guard $ i == a && b `IS.member` xs
|
guard $ i == a && b `IS.member` xs
|
||||||
return $ setmichosen xs w
|
--return $ setmichosen xs w
|
||||||
|
return w
|
||||||
where
|
where
|
||||||
setmichosen :: IS.IntSet -> World -> World
|
-- setmichosen :: IS.IntSet -> World -> World
|
||||||
setmichosen x =
|
-- setmichosen x =
|
||||||
(input . mouseContext .~ OverInvDrag a (Just (a, b)) above bneath)
|
-- (input . mouseContext .~ OverInvDrag a (Just (a, b)) above bneath)
|
||||||
. (hud . hudElement . diSelectionExtra .~ IS.insert b x)
|
-- . (hud . hudElement . diSelectionExtra .~ IS.insert b x)
|
||||||
|
setcontext = (input . mouseContext .~ OverInvDrag a (Just (a, b)) above bneath)
|
||||||
above :: Maybe (Int,Int)
|
above :: Maybe (Int,Int)
|
||||||
above = do
|
above = do
|
||||||
sss <- w ^? hud . hudElement . diSections
|
sss <- w ^? hud . hudElement . diSections
|
||||||
@@ -223,6 +225,25 @@ startDrag (a, b) cfig w = fromMaybe (augInvDirectSelect (a, b) $ setmichosen mem
|
|||||||
sss <- w ^? hud . hudElement . diSections
|
sss <- w ^? hud . hudElement . diSections
|
||||||
inverseSelSecYint (yint + 1) sss
|
inverseSelSecYint (yint + 1) sss
|
||||||
yint = posSelSecYint cfig (invDisplayParams w) (w ^. input . mousePos . _y)
|
yint = posSelSecYint cfig (invDisplayParams w) (w ^. input . mousePos . _y)
|
||||||
|
--startDrag (a, b) cfig w = fromMaybe (augInvDirectSelect (a, b) $ setmichosen mempty w) $ do
|
||||||
|
-- (i, _, xs) <- w ^? hud . hudElement . diSelection . _Just
|
||||||
|
---- xs <- w ^? hud . hudElement . diSelectionExtra
|
||||||
|
-- guard $ i == a && b `IS.member` xs
|
||||||
|
-- return $ setmichosen xs w
|
||||||
|
-- where
|
||||||
|
-- setmichosen :: IS.IntSet -> World -> World
|
||||||
|
-- setmichosen x =
|
||||||
|
-- (input . mouseContext .~ OverInvDrag a (Just (a, b)) above bneath)
|
||||||
|
-- . (hud . hudElement . diSelectionExtra .~ IS.insert b x)
|
||||||
|
-- above :: Maybe (Int,Int)
|
||||||
|
-- above = do
|
||||||
|
-- sss <- w ^? hud . hudElement . diSections
|
||||||
|
-- inverseSelSecYint (yint - 1) sss
|
||||||
|
-- bneath :: Maybe (Int,Int)
|
||||||
|
-- bneath = do
|
||||||
|
-- sss <- w ^? hud . hudElement . diSections
|
||||||
|
-- inverseSelSecYint (yint + 1) sss
|
||||||
|
-- yint = posSelSecYint cfig (invDisplayParams w) (w ^. input . mousePos . _y)
|
||||||
|
|
||||||
concurrentIS :: IS.IntSet -> Bool
|
concurrentIS :: IS.IntSet -> Bool
|
||||||
concurrentIS = go . IS.minView
|
concurrentIS = go . IS.minView
|
||||||
@@ -367,9 +388,9 @@ doRegexInput ::
|
|||||||
Input ->
|
Input ->
|
||||||
Int ->
|
Int ->
|
||||||
IM.IntMap (SelectionSection a) ->
|
IM.IntMap (SelectionSection a) ->
|
||||||
Maybe (Int, Int) ->
|
Maybe (Int, Int, IS.IntSet) ->
|
||||||
Maybe String ->
|
Maybe String ->
|
||||||
(IM.IntMap (SelectionSection a), Maybe (Int, Int), Maybe String)
|
(IM.IntMap (SelectionSection a), Maybe (Int, Int, IS.IntSet), Maybe String)
|
||||||
doRegexInput inp i sss msel filts
|
doRegexInput inp i sss msel filts
|
||||||
| backspacetonothing || escapekey = endregex i 0
|
| backspacetonothing || escapekey = endregex i 0
|
||||||
| endkeys = endregex (i + 1) (j -1)
|
| endkeys = endregex (i + 1) (j -1)
|
||||||
@@ -420,21 +441,21 @@ updateBackspaceRegex w = case di ^? subInventory of
|
|||||||
return $ case str of
|
return $ case str of
|
||||||
(_ : _) ->
|
(_ : _) ->
|
||||||
he & diInvFilter . _Just %~ init
|
he & diInvFilter . _Just %~ init
|
||||||
& diSelection ?~ (x, 0)
|
& diSelection ?~ (x, 0,mempty)
|
||||||
[] -> he & diInvFilter .~ Nothing
|
[] -> he & diInvFilter .~ Nothing
|
||||||
trybackspace'' x he = fromMaybe he $ do
|
trybackspace'' x he = fromMaybe he $ do
|
||||||
str <- he ^? diCloseFilter . _Just
|
str <- he ^? diCloseFilter . _Just
|
||||||
return $ case str of
|
return $ case str of
|
||||||
(_ : _) ->
|
(_ : _) ->
|
||||||
he & diCloseFilter . _Just %~ init
|
he & diCloseFilter . _Just %~ init
|
||||||
& diSelection ?~ (x, 0)
|
& diSelection ?~ (x, 0,mempty)
|
||||||
[] -> he & diCloseFilter .~ Nothing
|
[] -> he & diCloseFilter .~ Nothing
|
||||||
trybackspace' x ci = fromMaybe ci $ do
|
trybackspace' x ci = fromMaybe ci $ do
|
||||||
str <- ci ^? ciFilter . _Just
|
str <- ci ^? ciFilter . _Just
|
||||||
return $ case str of
|
return $ case str of
|
||||||
(_ : _) ->
|
(_ : _) ->
|
||||||
ci & ciFilter . _Just %~ init
|
ci & ciFilter . _Just %~ init
|
||||||
& ciSelection ?~ (x, 0)
|
& ciSelection ?~ (x, 0,mempty)
|
||||||
[] -> ci & ciFilter .~ Nothing
|
[] -> ci & ciFilter .~ Nothing
|
||||||
di = w ^. hud . hudElement
|
di = w ^. hud . hudElement
|
||||||
|
|
||||||
@@ -442,15 +463,15 @@ updateEnterRegex :: World -> World
|
|||||||
updateEnterRegex w = case w ^? hud . hudElement . subInventory of
|
updateEnterRegex w = case w ^? hud . hudElement . subInventory of
|
||||||
Just NoSubInventory{}
|
Just NoSubInventory{}
|
||||||
| secfocus [-1,0,1] ->
|
| secfocus [-1,0,1] ->
|
||||||
w & hud . hudElement . diSelection ?~ (-1, 0)
|
w & hud . hudElement . diSelection ?~ (-1, 0,mempty)
|
||||||
& hud . hudElement . diInvFilter %~ enterregex
|
& hud . hudElement . diInvFilter %~ enterregex
|
||||||
Just NoSubInventory{}
|
Just NoSubInventory{}
|
||||||
| secfocus [2,3] ->
|
| secfocus [2,3] ->
|
||||||
w & hud . hudElement . diSelection ?~ (2, 0)
|
w & hud . hudElement . diSelection ?~ (2, 0,mempty)
|
||||||
& hud . hudElement . diCloseFilter %~ enterregex
|
& hud . hudElement . diCloseFilter %~ enterregex
|
||||||
Just CombineInventory{} ->
|
Just CombineInventory{} ->
|
||||||
w & hud . hudElement . subInventory . ciFilter %~ enterregex
|
w & hud . hudElement . subInventory . ciFilter %~ enterregex
|
||||||
& hud . hudElement . subInventory . ciSelection ?~ (-1, 0)
|
& hud . hudElement . subInventory . ciSelection ?~ (-1, 0,mempty)
|
||||||
_ -> w
|
_ -> w
|
||||||
where
|
where
|
||||||
di = w ^. hud . hudElement
|
di = w ^. hud . hudElement
|
||||||
@@ -486,7 +507,7 @@ selCloseObj :: World -> Maybe (Either FloorItem Button)
|
|||||||
selCloseObj w = selobj <|> firstcitem <|> firstcbut
|
selCloseObj w = selobj <|> firstcitem <|> firstcbut
|
||||||
where
|
where
|
||||||
selobj = do
|
selobj = do
|
||||||
(i,j) <- w ^? hud . hudElement . diSelection . _Just
|
(i,j,_) <- w ^? hud . hudElement . diSelection . _Just
|
||||||
case i of
|
case i of
|
||||||
3 -> do
|
3 -> do
|
||||||
NInt k <- w ^? hud . closeItems . ix j
|
NInt k <- w ^? hud . closeItems . ix j
|
||||||
@@ -511,7 +532,6 @@ toggleMap u = case u ^. uvWorld . hud . hudElement of
|
|||||||
{ _subInventory = NoSubInventory
|
{ _subInventory = NoSubInventory
|
||||||
, _diSections = mempty
|
, _diSections = mempty
|
||||||
, _diSelection = Nothing
|
, _diSelection = Nothing
|
||||||
, _diSelectionExtra = mempty
|
|
||||||
, _diInvFilter = mempty
|
, _diInvFilter = mempty
|
||||||
, _diCloseFilter = mempty
|
, _diCloseFilter = mempty
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -33,8 +33,8 @@ updateWheelEvent yi w = case w ^. hud . hudElement of
|
|||||||
EquipOptions{} -> w & rbOptions . opSel %~ scrollRBOption yi rbscrollmax
|
EquipOptions{} -> w & rbOptions . opSel %~ scrollRBOption yi rbscrollmax
|
||||||
NoRightButtonOptions -> w
|
NoRightButtonOptions -> w
|
||||||
| bdown ButtonLeft -> w & wCam . camZoom +~ y
|
| bdown ButtonLeft -> w & wCam . camZoom +~ y
|
||||||
| invKeyDown -> changeSwapSel yi $ w & hud . hudElement . diSelectionExtra .~ mempty
|
| invKeyDown -> changeSwapSel yi $ w-- & hud . hudElement . diSelectionExtra .~ mempty
|
||||||
| otherwise -> scrollAugInvSel yi $ w & hud . hudElement . diSelectionExtra .~ mempty
|
| otherwise -> scrollAugInvSel yi $ w-- & hud . hudElement . diSelectionExtra .~ mempty
|
||||||
DisplayInventory{_subInventory = ExamineInventory}
|
DisplayInventory{_subInventory = ExamineInventory}
|
||||||
| invKeyDown -> scrollAugInvSel yi w
|
| invKeyDown -> scrollAugInvSel yi w
|
||||||
| otherwise -> w
|
| otherwise -> w
|
||||||
|
|||||||
@@ -336,7 +336,7 @@ Combinations src/Dodge/Combine/Combinations.hs 3;" m
|
|||||||
Combine src/Dodge/Combine.hs 2;" m
|
Combine src/Dodge/Combine.hs 2;" m
|
||||||
Combine src/Dodge/Data/Combine.hs 2;" m
|
Combine src/Dodge/Data/Combine.hs 2;" m
|
||||||
Combine src/Dodge/Data/Item/Combine.hs 6;" m
|
Combine src/Dodge/Data/Item/Combine.hs 6;" m
|
||||||
CombineInventory src/Dodge/Data/HUD.hs 40;" C
|
CombineInventory src/Dodge/Data/HUD.hs 41;" C
|
||||||
CombineInventoryChange src/Dodge/Data/World.hs 34;" C
|
CombineInventoryChange src/Dodge/Data/World.hs 34;" C
|
||||||
Common src/Dodge/Zoning/Common.hs 1;" m
|
Common src/Dodge/Zoning/Common.hs 1;" m
|
||||||
Compile src/Shader/Compile.hs 1;" m
|
Compile src/Shader/Compile.hs 1;" m
|
||||||
@@ -514,10 +514,10 @@ Detector src/Dodge/Data/Item/Combine.hs 168;" t
|
|||||||
Dirt src/Dodge/Data/Material.hs 11;" C
|
Dirt src/Dodge/Data/Material.hs 11;" C
|
||||||
DisasterType src/Dodge/Data/Scenario.hs 24;" t
|
DisasterType src/Dodge/Data/Scenario.hs 24;" t
|
||||||
Display src/Dodge/Item/Display.hs 1;" m
|
Display src/Dodge/Item/Display.hs 1;" m
|
||||||
DisplayCarte src/Dodge/Data/HUD.hs 27;" C
|
DisplayCarte src/Dodge/Data/HUD.hs 28;" C
|
||||||
DisplayInventory src/Dodge/Data/HUD.hs 18;" C
|
DisplayInventory src/Dodge/Data/HUD.hs 19;" C
|
||||||
DisplayInventory src/Dodge/DisplayInventory.hs 4;" m
|
DisplayInventory src/Dodge/DisplayInventory.hs 4;" m
|
||||||
DisplayTerminal src/Dodge/Data/HUD.hs 46;" C
|
DisplayTerminal src/Dodge/Data/HUD.hs 47;" C
|
||||||
Distortion src/Dodge/Data/Distortion.hs 12;" t
|
Distortion src/Dodge/Data/Distortion.hs 12;" t
|
||||||
Distortion src/Dodge/Data/Distortion.hs 6;" m
|
Distortion src/Dodge/Data/Distortion.hs 6;" m
|
||||||
Distortion src/Dodge/Distortion.hs 1;" m
|
Distortion src/Dodge/Distortion.hs 1;" m
|
||||||
@@ -663,7 +663,7 @@ Euse src/Dodge/Data/Item/HeldUse.hs 20;" t
|
|||||||
Euse src/Dodge/Euse.hs 1;" m
|
Euse src/Dodge/Euse.hs 1;" m
|
||||||
Event src/Dodge/Button/Event.hs 1;" m
|
Event src/Dodge/Button/Event.hs 1;" m
|
||||||
Event src/Dodge/Event.hs 14;" m
|
Event src/Dodge/Event.hs 14;" m
|
||||||
ExamineInventory src/Dodge/Data/HUD.hs 39;" C
|
ExamineInventory src/Dodge/Data/HUD.hs 40;" C
|
||||||
Explore src/Dodge/Data/Scenario.hs 4;" C
|
Explore src/Dodge/Data/Scenario.hs 4;" C
|
||||||
Explosion src/Dodge/Data/SoundOrigin.hs 37;" C
|
Explosion src/Dodge/Data/SoundOrigin.hs 37;" C
|
||||||
Explosion src/Dodge/WorldEvent/Explosion.hs 4;" m
|
Explosion src/Dodge/WorldEvent/Explosion.hs 4;" m
|
||||||
@@ -821,10 +821,10 @@ HELD src/Dodge/Data/Item/Combine.hs 16;" C
|
|||||||
HELDDETECTOR src/Dodge/Data/Item/Combine.hs 162;" C
|
HELDDETECTOR src/Dodge/Data/Item/Combine.hs 162;" C
|
||||||
HOMINGMODULE src/Dodge/Data/Item/Combine.hs 82;" C
|
HOMINGMODULE src/Dodge/Data/Item/Combine.hs 82;" C
|
||||||
HOSE src/Dodge/Data/Item/Combine.hs 32;" C
|
HOSE src/Dodge/Data/Item/Combine.hs 32;" C
|
||||||
HUD src/Dodge/Data/HUD.hs 48;" t
|
HUD src/Dodge/Data/HUD.hs 49;" t
|
||||||
HUD src/Dodge/Data/HUD.hs 6;" m
|
HUD src/Dodge/Data/HUD.hs 6;" m
|
||||||
HUD src/Dodge/Render/HUD.hs 3;" m
|
HUD src/Dodge/Render/HUD.hs 3;" m
|
||||||
HUDElement src/Dodge/Data/HUD.hs 17;" t
|
HUDElement src/Dodge/Data/HUD.hs 18;" t
|
||||||
HalfRes src/Dodge/Data/Config.hs 95;" C
|
HalfRes src/Dodge/Data/Config.hs 95;" C
|
||||||
Hammer src/Dodge/Data/Hammer.hs 6;" m
|
Hammer src/Dodge/Data/Hammer.hs 6;" m
|
||||||
Hammer src/Dodge/Hammer.hs 1;" m
|
Hammer src/Dodge/Hammer.hs 1;" m
|
||||||
@@ -1080,7 +1080,7 @@ Location src/Dodge/Item/Location.hs 1;" m
|
|||||||
LocationLDT src/Dodge/Data/DoubleTree.hs 62;" t
|
LocationLDT src/Dodge/Data/DoubleTree.hs 62;" t
|
||||||
Lock src/Dodge/Inventory/Lock.hs 1;" m
|
Lock src/Dodge/Inventory/Lock.hs 1;" m
|
||||||
LockAndKey src/Dodge/LockAndKey.hs 1;" m
|
LockAndKey src/Dodge/LockAndKey.hs 1;" m
|
||||||
LockedInventory src/Dodge/Data/HUD.hs 45;" C
|
LockedInventory src/Dodge/Data/HUD.hs 46;" C
|
||||||
LoneWolf src/Dodge/Data/Creature/State.hs 46;" C
|
LoneWolf src/Dodge/Data/Creature/State.hs 46;" C
|
||||||
LongAI src/Dodge/Data/Creature/Misc.hs 60;" C
|
LongAI src/Dodge/Data/Creature/Misc.hs 60;" C
|
||||||
LongDoor src/Dodge/Room/LongDoor.hs 2;" m
|
LongDoor src/Dodge/Room/LongDoor.hs 2;" m
|
||||||
@@ -1273,7 +1273,7 @@ NoRightButtonOptions src/Dodge/Data/RightButtonOptions.hs 14;" C
|
|||||||
NoRoomClipBoundaries src/Dodge/Data/Config.hs 105;" C
|
NoRoomClipBoundaries src/Dodge/Data/Config.hs 105;" C
|
||||||
NoShadowFidelity src/Shape/Data.hs 25;" C
|
NoShadowFidelity src/Shape/Data.hs 25;" C
|
||||||
NoShadows src/Dodge/Data/Config.hs 101;" C
|
NoShadows src/Dodge/Data/Config.hs 101;" C
|
||||||
NoSubInventory src/Dodge/Data/HUD.hs 36;" C
|
NoSubInventory src/Dodge/Data/HUD.hs 37;" C
|
||||||
NoWorldEffect src/Dodge/Data/WorldEffect.hs 24;" C
|
NoWorldEffect src/Dodge/Data/WorldEffect.hs 24;" C
|
||||||
Noclip src/Dodge/Data/Config.hs 70;" C
|
Noclip src/Dodge/Data/Config.hs 70;" C
|
||||||
NodeMTree src/Dodge/Tree/Compose/Data.hs 9;" C
|
NodeMTree src/Dodge/Tree/Compose/Data.hs 9;" C
|
||||||
@@ -1826,7 +1826,7 @@ Strategy src/Dodge/Creature/Strategy.hs 1;" m
|
|||||||
StrategyActions src/Dodge/Data/ActionPlan.hs 188;" C
|
StrategyActions src/Dodge/Data/ActionPlan.hs 188;" C
|
||||||
StrictHelp src/StrictHelp.hs 1;" m
|
StrictHelp src/StrictHelp.hs 1;" m
|
||||||
StringHelp src/StringHelp.hs 1;" m
|
StringHelp src/StringHelp.hs 1;" m
|
||||||
SubInventory src/Dodge/Data/HUD.hs 35;" t
|
SubInventory src/Dodge/Data/HUD.hs 36;" t
|
||||||
Superfluous src/Shape/Data.hs 38;" C
|
Superfluous src/Shape/Data.hs 38;" C
|
||||||
Surface src/Shape/Data.hs 41;" t
|
Surface src/Shape/Data.hs 41;" t
|
||||||
Survive src/Dodge/Data/Scenario.hs 5;" C
|
Survive src/Dodge/Data/Scenario.hs 5;" C
|
||||||
@@ -2294,16 +2294,16 @@ _camViewDistance src/Dodge/Data/Camera.hs 30;" f
|
|||||||
_camViewFrom src/Dodge/Data/Camera.hs 29;" f
|
_camViewFrom src/Dodge/Data/Camera.hs 29;" f
|
||||||
_camZoom src/Dodge/Data/Camera.hs 26;" f
|
_camZoom src/Dodge/Data/Camera.hs 26;" f
|
||||||
_carriage src/Dodge/Data/Creature/Stance.hs 14;" f
|
_carriage src/Dodge/Data/Creature/Stance.hs 14;" f
|
||||||
_carteCenter src/Dodge/Data/HUD.hs 50;" f
|
_carteCenter src/Dodge/Data/HUD.hs 51;" f
|
||||||
_carteRot src/Dodge/Data/HUD.hs 52;" f
|
_carteRot src/Dodge/Data/HUD.hs 53;" f
|
||||||
_carteZoom src/Dodge/Data/HUD.hs 51;" f
|
_carteZoom src/Dodge/Data/HUD.hs 52;" f
|
||||||
_ceSideEffect src/Dodge/Data/Universe.hs 62;" f
|
_ceSideEffect src/Dodge/Data/Universe.hs 62;" f
|
||||||
_ceString src/Dodge/Data/Universe.hs 63;" f
|
_ceString src/Dodge/Data/Universe.hs 63;" f
|
||||||
_ciFilter src/Dodge/Data/HUD.hs 43;" f
|
_ciFilter src/Dodge/Data/HUD.hs 44;" f
|
||||||
_ciInvIDs src/Dodge/Data/Combine.hs 6;" f
|
_ciInvIDs src/Dodge/Data/Combine.hs 6;" f
|
||||||
_ciItem src/Dodge/Data/Combine.hs 7;" f
|
_ciItem src/Dodge/Data/Combine.hs 7;" f
|
||||||
_ciSections src/Dodge/Data/HUD.hs 41;" f
|
_ciSections src/Dodge/Data/HUD.hs 42;" f
|
||||||
_ciSelection src/Dodge/Data/HUD.hs 42;" f
|
_ciSelection src/Dodge/Data/HUD.hs 43;" f
|
||||||
_cigType src/Dodge/Data/Camera.hs 19;" f
|
_cigType src/Dodge/Data/Camera.hs 19;" f
|
||||||
_clAlt src/Dodge/Data/Cloud.hs 23;" f
|
_clAlt src/Dodge/Data/Cloud.hs 23;" f
|
||||||
_clPict src/Dodge/Data/Cloud.hs 21;" f
|
_clPict src/Dodge/Data/Cloud.hs 21;" f
|
||||||
@@ -2327,8 +2327,8 @@ _cldtUp src/Dodge/Data/DoubleTree.hs 46;" f
|
|||||||
_cldtUp src/Dodge/Data/DoubleTree.hs 54;" f
|
_cldtUp src/Dodge/Data/DoubleTree.hs 54;" f
|
||||||
_clickPos src/Dodge/Data/Input.hs 50;" f
|
_clickPos src/Dodge/Data/Input.hs 50;" f
|
||||||
_clickWorldPos src/Dodge/Data/Input.hs 52;" f
|
_clickWorldPos src/Dodge/Data/Input.hs 52;" f
|
||||||
_closeButtons src/Dodge/Data/HUD.hs 54;" f
|
_closeButtons src/Dodge/Data/HUD.hs 55;" f
|
||||||
_closeItems src/Dodge/Data/HUD.hs 53;" f
|
_closeItems src/Dodge/Data/HUD.hs 54;" f
|
||||||
_cloudEBO src/Data/Preload/Render.hs 49;" f
|
_cloudEBO src/Data/Preload/Render.hs 49;" f
|
||||||
_cloudShader src/Data/Preload/Render.hs 48;" f
|
_cloudShader src/Data/Preload/Render.hs 48;" f
|
||||||
_cloudVBO src/Data/Preload/Render.hs 47;" f
|
_cloudVBO src/Data/Preload/Render.hs 47;" f
|
||||||
@@ -2438,11 +2438,10 @@ _debug_booleans src/Dodge/Data/Config.hs 57;" f
|
|||||||
_debug_view_clip_bounds src/Dodge/Data/Config.hs 56;" f
|
_debug_view_clip_bounds src/Dodge/Data/Config.hs 56;" f
|
||||||
_delayedEvents src/Dodge/Data/LWorld.hs 131;" f
|
_delayedEvents src/Dodge/Data/LWorld.hs 131;" f
|
||||||
_dexterity src/Dodge/Data/Creature/Misc.hs 22;" f
|
_dexterity src/Dodge/Data/Creature/Misc.hs 22;" f
|
||||||
_diCloseFilter src/Dodge/Data/HUD.hs 23;" f
|
_diCloseFilter src/Dodge/Data/HUD.hs 24;" f
|
||||||
_diInvFilter src/Dodge/Data/HUD.hs 22;" f
|
_diInvFilter src/Dodge/Data/HUD.hs 23;" f
|
||||||
_diSections src/Dodge/Data/HUD.hs 20;" f
|
_diSections src/Dodge/Data/HUD.hs 21;" f
|
||||||
_diSelection src/Dodge/Data/HUD.hs 21;" f
|
_diSelection src/Dodge/Data/HUD.hs 22;" f
|
||||||
_diSelectionExtra src/Dodge/Data/HUD.hs 24;" f
|
|
||||||
_dimAttachPos src/Dodge/Data/Item/Misc.hs 16;" f
|
_dimAttachPos src/Dodge/Data/Item/Misc.hs 16;" f
|
||||||
_dimCenter src/Dodge/Data/Item/Misc.hs 15;" f
|
_dimCenter src/Dodge/Data/Item/Misc.hs 15;" f
|
||||||
_dimRad src/Dodge/Data/Item/Misc.hs 14;" f
|
_dimRad src/Dodge/Data/Item/Misc.hs 14;" f
|
||||||
@@ -2611,7 +2610,7 @@ _heldPos src/Dodge/Data/Input.hs 51;" f
|
|||||||
_heldTriggerType src/Dodge/Data/Item/Use.hs 42;" f
|
_heldTriggerType src/Dodge/Data/Item/Use.hs 42;" f
|
||||||
_heldWorldPos src/Dodge/Data/Input.hs 53;" f
|
_heldWorldPos src/Dodge/Data/Input.hs 53;" f
|
||||||
_hud src/Dodge/Data/World.hs 47;" f
|
_hud src/Dodge/Data/World.hs 47;" f
|
||||||
_hudElement src/Dodge/Data/HUD.hs 49;" f
|
_hudElement src/Dodge/Data/HUD.hs 50;" f
|
||||||
_humanoidAI src/Dodge/Data/Creature/Misc.hs 69;" f
|
_humanoidAI src/Dodge/Data/Creature/Misc.hs 69;" f
|
||||||
_iaLoaded src/Dodge/Data/Item/Use/Consumption.hs 22;" f
|
_iaLoaded src/Dodge/Data/Item/Use/Consumption.hs 22;" f
|
||||||
_iaMax src/Dodge/Data/Item/Use/Consumption.hs 21;" f
|
_iaMax src/Dodge/Data/Item/Use/Consumption.hs 21;" f
|
||||||
@@ -3098,7 +3097,7 @@ _ssShownItems src/Dodge/Data/SelectionList.hs 33;" f
|
|||||||
_strength src/Dodge/Data/Creature/Misc.hs 21;" f
|
_strength src/Dodge/Data/Creature/Misc.hs 21;" f
|
||||||
_strideAmount src/Dodge/Data/Creature/Stance.hs 22;" f
|
_strideAmount src/Dodge/Data/Creature/Stance.hs 22;" f
|
||||||
_strideLength src/Dodge/Data/Creature/Stance.hs 16;" f
|
_strideLength src/Dodge/Data/Creature/Stance.hs 16;" f
|
||||||
_subInventory src/Dodge/Data/HUD.hs 19;" f
|
_subInventory src/Dodge/Data/HUD.hs 20;" f
|
||||||
_swColor src/Dodge/Data/Shockwave.hs 18;" f
|
_swColor src/Dodge/Data/Shockwave.hs 18;" f
|
||||||
_swDam src/Dodge/Data/Shockwave.hs 23;" f
|
_swDam src/Dodge/Data/Shockwave.hs 23;" f
|
||||||
_swDirection src/Dodge/Data/Shockwave.hs 19;" f
|
_swDirection src/Dodge/Data/Shockwave.hs 19;" f
|
||||||
@@ -3125,7 +3124,7 @@ _tcEffect src/Dodge/Data/Terminal.hs 120;" f
|
|||||||
_tcHelp src/Dodge/Data/Terminal.hs 119;" f
|
_tcHelp src/Dodge/Data/Terminal.hs 119;" f
|
||||||
_tcString src/Dodge/Data/Terminal.hs 117;" f
|
_tcString src/Dodge/Data/Terminal.hs 117;" f
|
||||||
_tempLightSources src/Dodge/Data/LWorld.hs 137;" f
|
_tempLightSources src/Dodge/Data/LWorld.hs 137;" f
|
||||||
_termID src/Dodge/Data/HUD.hs 46;" f
|
_termID src/Dodge/Data/HUD.hs 47;" f
|
||||||
_terminals src/Dodge/Data/LWorld.hs 123;" f
|
_terminals src/Dodge/Data/LWorld.hs 123;" f
|
||||||
_teslaArcs src/Dodge/Data/LWorld.hs 113;" f
|
_teslaArcs src/Dodge/Data/LWorld.hs 113;" f
|
||||||
_testFloat src/Dodge/Data/World.hs 45;" f
|
_testFloat src/Dodge/Data/World.hs 45;" f
|
||||||
@@ -3439,7 +3438,7 @@ attachOnward' src/Dodge/Tree/Compose.hs 98;" f
|
|||||||
attachTree src/Dodge/Tree/Compose.hs 38;" f
|
attachTree src/Dodge/Tree/Compose.hs 38;" f
|
||||||
attentionViewPoint src/Dodge/Creature/ReaderUpdate.hs 66;" f
|
attentionViewPoint src/Dodge/Creature/ReaderUpdate.hs 66;" f
|
||||||
attribSize src/Shader/Compile.hs 306;" f
|
attribSize src/Shader/Compile.hs 306;" f
|
||||||
augInvDirectSelect src/Dodge/Inventory.hs 199;" f
|
augInvDirectSelect src/Dodge/Inventory.hs 192;" f
|
||||||
augmentedHUD src/Dodge/Item/Scope.hs 47;" f
|
augmentedHUD src/Dodge/Item/Scope.hs 47;" f
|
||||||
autoAmr src/Dodge/Item/Held/Rod.hs 51;" f
|
autoAmr src/Dodge/Item/Held/Rod.hs 51;" f
|
||||||
autoBS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 362;" f
|
autoBS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 362;" f
|
||||||
@@ -3565,7 +3564,7 @@ canSeeIndirect src/Dodge/Base/Collide.hs 236;" f
|
|||||||
cardEightVec src/Dodge/Base/CardinalPoint.hs 16;" f
|
cardEightVec src/Dodge/Base/CardinalPoint.hs 16;" f
|
||||||
cardList src/Dodge/Base/CardinalPoint.hs 6;" f
|
cardList src/Dodge/Base/CardinalPoint.hs 6;" f
|
||||||
cardVec src/Dodge/Base/CardinalPoint.hs 9;" f
|
cardVec src/Dodge/Base/CardinalPoint.hs 9;" f
|
||||||
cardinalVectors src/Dodge/FloorItem.hs 39;" f
|
cardinalVectors src/Dodge/FloorItem.hs 42;" f
|
||||||
cartePosToScreen src/Dodge/Base/Coordinate.hs 37;" f
|
cartePosToScreen src/Dodge/Base/Coordinate.hs 37;" f
|
||||||
cenLasTur src/Dodge/Room/LasTurret.hs 24;" f
|
cenLasTur src/Dodge/Room/LasTurret.hs 24;" f
|
||||||
centerText src/Picture/Base.hs 184;" f
|
centerText src/Picture/Base.hs 184;" f
|
||||||
@@ -3576,9 +3575,9 @@ centroidNum src/Geometry/Polygon.hs 133;" f
|
|||||||
chainCreatureUpdates src/Dodge/Creature/ChainUpdates.hs 6;" f
|
chainCreatureUpdates src/Dodge/Creature/ChainUpdates.hs 6;" f
|
||||||
chainLinkOrientation src/Dodge/Creature/State.hs 183;" f
|
chainLinkOrientation src/Dodge/Creature/State.hs 183;" f
|
||||||
chainPairs src/Geometry.hs 363;" f
|
chainPairs src/Geometry.hs 363;" f
|
||||||
changeSwapOther src/Dodge/Inventory.hs 157;" f
|
changeSwapOther src/Dodge/Inventory.hs 150;" f
|
||||||
changeSwapSel src/Dodge/Inventory.hs 149;" f
|
changeSwapSel src/Dodge/Inventory.hs 142;" f
|
||||||
changeSwapWith src/Dodge/Inventory.hs 192;" f
|
changeSwapWith src/Dodge/Inventory.hs 185;" f
|
||||||
charToTuple src/Picture/Base.hs 317;" f
|
charToTuple src/Picture/Base.hs 317;" f
|
||||||
charToTupleGrad src/Picture/Text.hs 18;" f
|
charToTupleGrad src/Picture/Text.hs 18;" f
|
||||||
chargeIfEquipped src/Dodge/ItEffect.hs 54;" f
|
chargeIfEquipped src/Dodge/ItEffect.hs 54;" f
|
||||||
@@ -3642,7 +3641,7 @@ closeItemToSelectionItem src/Dodge/Inventory/SelectionList.hs 52;" f
|
|||||||
closeItemToTextPictures src/Dodge/Inventory/SelectionList.hs 79;" f
|
closeItemToTextPictures src/Dodge/Inventory/SelectionList.hs 79;" f
|
||||||
closeObjEq src/Dodge/Inventory/CloseObject.hs 15;" f
|
closeObjEq src/Dodge/Inventory/CloseObject.hs 15;" f
|
||||||
closeObjPos src/Dodge/Inventory/CloseObject.hs 10;" f
|
closeObjPos src/Dodge/Inventory/CloseObject.hs 10;" f
|
||||||
closeObjectInfo src/Dodge/Render/HUD.hs 206;" f
|
closeObjectInfo src/Dodge/Render/HUD.hs 207;" f
|
||||||
closestCreatureID src/Dodge/Debug.hs 92;" f
|
closestCreatureID src/Dodge/Debug.hs 92;" f
|
||||||
closestPointOnLine src/Geometry/Intersect.hs 251;" f
|
closestPointOnLine src/Geometry/Intersect.hs 251;" f
|
||||||
closestPointOnLineParam src/Geometry/Intersect.hs 267;" f
|
closestPointOnLineParam src/Geometry/Intersect.hs 267;" f
|
||||||
@@ -3661,7 +3660,7 @@ colCrsWalls src/Dodge/WallCreatureCollisions.hs 17;" f
|
|||||||
colSpark src/Dodge/Spark.hs 47;" f
|
colSpark src/Dodge/Spark.hs 47;" f
|
||||||
colSparkRandDir src/Dodge/Spark.hs 101;" f
|
colSparkRandDir src/Dodge/Spark.hs 101;" f
|
||||||
collectDamageTypes src/Dodge/Damage.hs 32;" f
|
collectDamageTypes src/Dodge/Damage.hs 32;" f
|
||||||
collectInvItems src/Dodge/Update/Input/InGame.hs 236;" f
|
collectInvItems src/Dodge/Update/Input/InGame.hs 234;" f
|
||||||
collideCircWalls src/Dodge/Base/Collide.hs 149;" f
|
collideCircWalls src/Dodge/Base/Collide.hs 149;" f
|
||||||
collidePoint src/Dodge/Base/Collide.hs 48;" f
|
collidePoint src/Dodge/Base/Collide.hs 48;" f
|
||||||
collidePointTestFilter src/Dodge/Base/Collide.hs 93;" f
|
collidePointTestFilter src/Dodge/Base/Collide.hs 93;" f
|
||||||
@@ -3676,7 +3675,7 @@ combinationsOf src/Multiset.hs 46;" f
|
|||||||
combinationsTrie src/Dodge/Combine.hs 41;" f
|
combinationsTrie src/Dodge/Combine.hs 41;" f
|
||||||
combineAwareness src/Dodge/Creature/Perception.hs 109;" f
|
combineAwareness src/Dodge/Creature/Perception.hs 109;" f
|
||||||
combineFloors src/Dodge/Room/Procedural.hs 172;" f
|
combineFloors src/Dodge/Room/Procedural.hs 172;" f
|
||||||
combineInventoryExtra src/Dodge/Render/HUD.hs 324;" f
|
combineInventoryExtra src/Dodge/Render/HUD.hs 325;" f
|
||||||
combineItemListYouX src/Dodge/Combine.hs 33;" f
|
combineItemListYouX src/Dodge/Combine.hs 33;" f
|
||||||
combineList src/Dodge/Combine.hs 20;" f
|
combineList src/Dodge/Combine.hs 20;" f
|
||||||
combineRooms src/Dodge/Room/Procedural.hs 152;" f
|
combineRooms src/Dodge/Room/Procedural.hs 152;" f
|
||||||
@@ -3695,7 +3694,7 @@ composeTree src/Dodge/Tree/Compose.hs 46;" f
|
|||||||
computerBeepingS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 472;" f
|
computerBeepingS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 472;" f
|
||||||
conEffects src/Dodge/Concurrent.hs 13;" f
|
conEffects src/Dodge/Concurrent.hs 13;" f
|
||||||
concBall src/Dodge/WorldEvent/SpawnParticle.hs 27;" f
|
concBall src/Dodge/WorldEvent/SpawnParticle.hs 27;" f
|
||||||
concurrentIS src/Dodge/Update/Input/InGame.hs 228;" f
|
concurrentIS src/Dodge/Update/Input/InGame.hs 226;" f
|
||||||
connectItemS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 532;" f
|
connectItemS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 532;" f
|
||||||
connectionBlurb src/Dodge/Terminal.hs 102;" f
|
connectionBlurb src/Dodge/Terminal.hs 102;" f
|
||||||
connectionBlurbLines src/Dodge/Terminal.hs 47;" f
|
connectionBlurbLines src/Dodge/Terminal.hs 47;" f
|
||||||
@@ -3754,7 +3753,7 @@ createFlIt src/Dodge/Placement/PlaceSpot.hs 180;" f
|
|||||||
createForceField src/Dodge/ForceField.hs 7;" f
|
createForceField src/Dodge/ForceField.hs 7;" f
|
||||||
createGas src/Dodge/Gas.hs 8;" f
|
createGas src/Dodge/Gas.hs 8;" f
|
||||||
createHeadLamp src/Dodge/Euse.hs 159;" f
|
createHeadLamp src/Dodge/Euse.hs 159;" f
|
||||||
createItemYou src/Dodge/Inventory/Add.hs 92;" f
|
createItemYou src/Dodge/Inventory/Add.hs 94;" f
|
||||||
createLightMap src/Render.hs 26;" f
|
createLightMap src/Render.hs 26;" f
|
||||||
createNewArc src/Dodge/Tesla/Arc.hs 76;" f
|
createNewArc src/Dodge/Tesla/Arc.hs 76;" f
|
||||||
createPathGrid src/Dodge/Room/Path.hs 21;" f
|
createPathGrid src/Dodge/Room/Path.hs 21;" f
|
||||||
@@ -3954,7 +3953,7 @@ denormalEdges src/Polyhedra.hs 136;" f
|
|||||||
destroyAt src/Dodge/Bullet.hs 201;" f
|
destroyAt src/Dodge/Bullet.hs 201;" f
|
||||||
destroyBlock src/Dodge/Block.hs 56;" f
|
destroyBlock src/Dodge/Block.hs 56;" f
|
||||||
destroyDoor src/Dodge/Block.hs 85;" f
|
destroyDoor src/Dodge/Block.hs 85;" f
|
||||||
destroyInvItem src/Dodge/Inventory.hs 49;" f
|
destroyInvItem src/Dodge/Inventory.hs 42;" f
|
||||||
destroyLS src/Dodge/LightSource.hs 91;" f
|
destroyLS src/Dodge/LightSource.hs 91;" f
|
||||||
destroyLSFlashAt src/Dodge/LightSource.hs 101;" f
|
destroyLSFlashAt src/Dodge/LightSource.hs 101;" f
|
||||||
destroyMachine src/Dodge/Machine/Destroy.hs 12;" f
|
destroyMachine src/Dodge/Machine/Destroy.hs 12;" f
|
||||||
@@ -4044,7 +4043,7 @@ doPropUpdates src/Dodge/Prop/Update.hs 36;" f
|
|||||||
doQuickload src/Dodge/Save.hs 82;" f
|
doQuickload src/Dodge/Save.hs 82;" f
|
||||||
doQuicksave src/Dodge/Save.hs 77;" f
|
doQuicksave src/Dodge/Save.hs 77;" f
|
||||||
doRandImpulse src/Dodge/RandImpulse.hs 7;" f
|
doRandImpulse src/Dodge/RandImpulse.hs 7;" f
|
||||||
doRegexInput src/Dodge/Update/Input/InGame.hs 366;" f
|
doRegexInput src/Dodge/Update/Input/InGame.hs 365;" f
|
||||||
doRoomInPlacements src/Dodge/Layout.hs 97;" f
|
doRoomInPlacements src/Dodge/Layout.hs 97;" f
|
||||||
doRoomOutPlacements src/Dodge/Layout.hs 107;" f
|
doRoomOutPlacements src/Dodge/Layout.hs 107;" f
|
||||||
doRoomPlacements src/Dodge/Layout.hs 122;" f
|
doRoomPlacements src/Dodge/Layout.hs 122;" f
|
||||||
@@ -4115,13 +4114,13 @@ drawDoubleLampCover src/Dodge/Prop/Draw.hs 81;" f
|
|||||||
drawDrag src/Dodge/Render/Picture.hs 164;" f
|
drawDrag src/Dodge/Render/Picture.hs 164;" f
|
||||||
drawDragDrop src/Dodge/Render/Picture.hs 175;" f
|
drawDragDrop src/Dodge/Render/Picture.hs 175;" f
|
||||||
drawDragPickup src/Dodge/Render/Picture.hs 184;" f
|
drawDragPickup src/Dodge/Render/Picture.hs 184;" f
|
||||||
drawDragSelect src/Dodge/Render/HUD.hs 144;" f
|
|
||||||
drawDragSelect src/Dodge/Render/Picture.hs 161;" f
|
drawDragSelect src/Dodge/Render/Picture.hs 161;" f
|
||||||
drawDragSelected src/Dodge/Render/HUD.hs 131;" f
|
drawDragSelected src/Dodge/Render/HUD.hs 131;" f
|
||||||
|
drawDragSelecting src/Dodge/Render/HUD.hs 144;" f
|
||||||
drawEmptySet src/Dodge/Render/Picture.hs 112;" f
|
drawEmptySet src/Dodge/Render/Picture.hs 112;" f
|
||||||
drawEnergyBall src/Dodge/EnergyBall/Draw.hs 8;" f
|
drawEnergyBall src/Dodge/EnergyBall/Draw.hs 8;" f
|
||||||
drawEquipment src/Dodge/Creature/Picture.hs 140;" f
|
drawEquipment src/Dodge/Creature/Picture.hs 140;" f
|
||||||
drawExamineInventory src/Dodge/Render/HUD.hs 179;" f
|
drawExamineInventory src/Dodge/Render/HUD.hs 180;" f
|
||||||
drawFarWallDetect src/Dodge/Debug/Picture.hs 234;" f
|
drawFarWallDetect src/Dodge/Debug/Picture.hs 234;" f
|
||||||
drawFlame src/Dodge/Flame/Draw.hs 7;" f
|
drawFlame src/Dodge/Flame/Draw.hs 7;" f
|
||||||
drawFlamelet src/Dodge/EnergyBall/Draw.hs 23;" f
|
drawFlamelet src/Dodge/EnergyBall/Draw.hs 23;" f
|
||||||
@@ -4165,11 +4164,11 @@ drawPointLabel src/Dodge/Render/Label.hs 13;" f
|
|||||||
drawProjectile src/Dodge/Projectile/Draw.hs 13;" f
|
drawProjectile src/Dodge/Projectile/Draw.hs 13;" f
|
||||||
drawProp src/Dodge/Prop/Draw.hs 15;" f
|
drawProp src/Dodge/Prop/Draw.hs 15;" f
|
||||||
drawProp' src/Dodge/Prop/Draw.hs 12;" f
|
drawProp' src/Dodge/Prop/Draw.hs 12;" f
|
||||||
drawRBOptions src/Dodge/Render/HUD.hs 232;" f
|
drawRBOptions src/Dodge/Render/HUD.hs 233;" f
|
||||||
drawRadarSweep src/Dodge/RadarSweep/Draw.hs 7;" f
|
drawRadarSweep src/Dodge/RadarSweep/Draw.hs 7;" f
|
||||||
drawRemoteShell src/Dodge/Projectile/Draw.hs 30;" f
|
drawRemoteShell src/Dodge/Projectile/Draw.hs 30;" f
|
||||||
drawReturn src/Dodge/Render/Picture.hs 118;" f
|
drawReturn src/Dodge/Render/Picture.hs 118;" f
|
||||||
drawRootCursor src/Dodge/Render/HUD.hs 70;" f
|
drawRootCursor src/Dodge/Render/HUD.hs 71;" f
|
||||||
drawSSCursor src/Dodge/SelectionSections/Draw.hs 31;" f
|
drawSSCursor src/Dodge/SelectionSections/Draw.hs 31;" f
|
||||||
drawSSMultiCursor src/Dodge/SelectionSections/Draw.hs 42;" f
|
drawSSMultiCursor src/Dodge/SelectionSections/Draw.hs 42;" f
|
||||||
drawSelect src/Dodge/Render/Picture.hs 203;" f
|
drawSelect src/Dodge/Render/Picture.hs 203;" f
|
||||||
@@ -4190,7 +4189,7 @@ drawSwitch src/Dodge/Button/Draw.hs 15;" f
|
|||||||
drawSwitchWire src/Dodge/LevelGen/Switch.hs 28;" f
|
drawSwitchWire src/Dodge/LevelGen/Switch.hs 28;" f
|
||||||
drawTargetLaser src/Dodge/Particle/Draw.hs 6;" f
|
drawTargetLaser src/Dodge/Particle/Draw.hs 6;" f
|
||||||
drawTargeting src/Dodge/Targeting/Draw.hs 13;" f
|
drawTargeting src/Dodge/Targeting/Draw.hs 13;" f
|
||||||
drawTerminalDisplay src/Dodge/Render/HUD.hs 350;" f
|
drawTerminalDisplay src/Dodge/Render/HUD.hs 351;" f
|
||||||
drawTeslaArc src/Dodge/Tesla/Arc/Draw.hs 7;" f
|
drawTeslaArc src/Dodge/Tesla/Arc/Draw.hs 7;" f
|
||||||
drawText src/Picture/Base.hs 220;" f
|
drawText src/Picture/Base.hs 220;" f
|
||||||
drawTitle src/Dodge/Render/MenuScreen.hs 57;" f
|
drawTitle src/Dodge/Render/MenuScreen.hs 57;" f
|
||||||
@@ -4238,7 +4237,7 @@ encircleP src/Dodge/Creature/Boid.hs 27;" f
|
|||||||
enterCombineInv src/Dodge/DisplayInventory.hs 343;" f
|
enterCombineInv src/Dodge/DisplayInventory.hs 343;" f
|
||||||
eqConstr src/SameConstr.hs 17;" f
|
eqConstr src/SameConstr.hs 17;" f
|
||||||
eqPosText src/Dodge/Equipment/Text.hs 6;" f
|
eqPosText src/Dodge/Equipment/Text.hs 6;" f
|
||||||
equipAllocString src/Dodge/Render/HUD.hs 290;" f
|
equipAllocString src/Dodge/Render/HUD.hs 291;" f
|
||||||
equipInfo src/Dodge/Item/Info.hs 103;" f
|
equipInfo src/Dodge/Item/Info.hs 103;" f
|
||||||
equipItemSPic src/Dodge/Item/Draw/SPic.hs 65;" f
|
equipItemSPic src/Dodge/Item/Draw/SPic.hs 65;" f
|
||||||
equipPosition src/Dodge/Item/Draw.hs 30;" f
|
equipPosition src/Dodge/Item/Draw.hs 30;" f
|
||||||
@@ -4292,7 +4291,7 @@ findClosePoint src/Dodge/LevelGen/StaticWalls/Deprecated.hs 74;" f
|
|||||||
findIndex src/IntMapHelp.hs 85;" f
|
findIndex src/IntMapHelp.hs 85;" f
|
||||||
findReverseEdge src/Polyhedra.hs 50;" f
|
findReverseEdge src/Polyhedra.hs 50;" f
|
||||||
findReverseEdgeList src/Polyhedra.hs 57;" f
|
findReverseEdgeList src/Polyhedra.hs 57;" f
|
||||||
findWallFreeDropPoint src/Dodge/FloorItem.hs 47;" f
|
findWallFreeDropPoint src/Dodge/FloorItem.hs 50;" f
|
||||||
findWallsInPolygon src/Dodge/LevelGen/StaticWalls/Deprecated.hs 78;" f
|
findWallsInPolygon src/Dodge/LevelGen/StaticWalls/Deprecated.hs 78;" f
|
||||||
findWithIx src/ListHelp.hs 123;" f
|
findWithIx src/ListHelp.hs 123;" f
|
||||||
fireLoudS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 522;" f
|
fireLoudS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 522;" f
|
||||||
@@ -4330,7 +4329,7 @@ flockPointTarget src/Dodge/Creature/Boid.hs 199;" f
|
|||||||
flockPointTargetR src/Dodge/Creature/Boid.hs 266;" f
|
flockPointTargetR src/Dodge/Creature/Boid.hs 266;" f
|
||||||
flockToPointUsing src/Dodge/Creature/Boid.hs 214;" f
|
flockToPointUsing src/Dodge/Creature/Boid.hs 214;" f
|
||||||
flockToPointUsing' src/Dodge/Creature/Boid.hs 227;" f
|
flockToPointUsing' src/Dodge/Creature/Boid.hs 227;" f
|
||||||
floorItemPickupInfo src/Dodge/Render/HUD.hs 211;" f
|
floorItemPickupInfo src/Dodge/Render/HUD.hs 212;" f
|
||||||
floorItemSPic src/Dodge/Render/ShapePicture.hs 119;" f
|
floorItemSPic src/Dodge/Render/ShapePicture.hs 119;" f
|
||||||
floorWire src/Dodge/Wire.hs 13;" f
|
floorWire src/Dodge/Wire.hs 13;" f
|
||||||
foamSprayFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 412;" f
|
foamSprayFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 412;" f
|
||||||
@@ -4413,7 +4412,7 @@ getNodePos src/Dodge/Path.hs 31;" f
|
|||||||
getPretty src/AesonHelp.hs 7;" f
|
getPretty src/AesonHelp.hs 7;" f
|
||||||
getPrettyShort src/AesonHelp.hs 10;" f
|
getPrettyShort src/AesonHelp.hs 10;" f
|
||||||
getPromptTM src/Dodge/Terminal/Type.hs 8;" f
|
getPromptTM src/Dodge/Terminal/Type.hs 8;" f
|
||||||
getRootItemBounds src/Dodge/Render/HUD.hs 93;" f
|
getRootItemBounds src/Dodge/Render/HUD.hs 94;" f
|
||||||
getSensor src/Dodge/Terminal.hs 189;" f
|
getSensor src/Dodge/Terminal.hs 189;" f
|
||||||
getSmoothScrollValue src/Dodge/SmoothScroll.hs 17;" f
|
getSmoothScrollValue src/Dodge/SmoothScroll.hs 17;" f
|
||||||
getSplitString src/Dodge/Debug/Terminal.hs 123;" f
|
getSplitString src/Dodge/Debug/Terminal.hs 123;" f
|
||||||
@@ -4598,7 +4597,7 @@ invAdj src/Dodge/Item/Grammar.hs 188;" f
|
|||||||
invCursorParams src/Dodge/ListDisplayParams.hs 38;" f
|
invCursorParams src/Dodge/ListDisplayParams.hs 38;" f
|
||||||
invDimColor src/Dodge/DisplayInventory.hs 205;" f
|
invDimColor src/Dodge/DisplayInventory.hs 205;" f
|
||||||
invDisplayParams src/Dodge/ListDisplayParams.hs 32;" f
|
invDisplayParams src/Dodge/ListDisplayParams.hs 32;" f
|
||||||
invHead src/Dodge/Render/HUD.hs 388;" f
|
invHead src/Dodge/Render/HUD.hs 389;" f
|
||||||
invLDT src/Dodge/Item/Grammar.hs 171;" f
|
invLDT src/Dodge/Item/Grammar.hs 171;" f
|
||||||
invRootMap src/Dodge/Item/Grammar.hs 180;" f
|
invRootMap src/Dodge/Item/Grammar.hs 180;" f
|
||||||
invRootTrees src/Dodge/Item/Grammar.hs 210;" f
|
invRootTrees src/Dodge/Item/Grammar.hs 210;" f
|
||||||
@@ -4608,12 +4607,12 @@ invSideEff src/Dodge/Creature/State.hs 162;" f
|
|||||||
invSize src/Dodge/Inventory/CheckSlots.hs 30;" f
|
invSize src/Dodge/Inventory/CheckSlots.hs 30;" f
|
||||||
invTrees src/Dodge/Item/Grammar.hs 198;" f
|
invTrees src/Dodge/Item/Grammar.hs 198;" f
|
||||||
invTrees' src/Dodge/Item/Grammar.hs 202;" f
|
invTrees' src/Dodge/Item/Grammar.hs 202;" f
|
||||||
inventoryExtra src/Dodge/Render/HUD.hs 299;" f
|
inventoryExtra src/Dodge/Render/HUD.hs 300;" f
|
||||||
inventoryExtraH src/Dodge/Render/HUD.hs 310;" f
|
inventoryExtraH src/Dodge/Render/HUD.hs 311;" f
|
||||||
inventoryX src/Dodge/Creature.hs 115;" f
|
inventoryX src/Dodge/Creature.hs 115;" f
|
||||||
inverseSelNumPos src/Dodge/SelectionSections.hs 219;" f
|
inverseSelNumPos src/Dodge/SelectionSections.hs 224;" f
|
||||||
inverseSelSecYint src/Dodge/SelectionSections.hs 192;" f
|
inverseSelSecYint src/Dodge/SelectionSections.hs 197;" f
|
||||||
inverseSelSecYintXPosCheck src/Dodge/SelectionSections.hs 203;" f
|
inverseSelSecYintXPosCheck src/Dodge/SelectionSections.hs 208;" f
|
||||||
inverseShockwaveAt src/Dodge/WorldEvent/Shockwave.hs 43;" f
|
inverseShockwaveAt src/Dodge/WorldEvent/Shockwave.hs 43;" f
|
||||||
invertEncircleDistP src/Dodge/Creature/Boid.hs 13;" f
|
invertEncircleDistP src/Dodge/Creature/Boid.hs 13;" f
|
||||||
invertIntMap src/IntMapHelp.hs 99;" f
|
invertIntMap src/IntMapHelp.hs 99;" f
|
||||||
@@ -4773,7 +4772,7 @@ llleft src/Dodge/Item/Grammar.hs 107;" f
|
|||||||
llright src/Dodge/Item/Grammar.hs 114;" f
|
llright src/Dodge/Item/Grammar.hs 114;" f
|
||||||
lmt src/MatrixHelper.hs 43;" f
|
lmt src/MatrixHelper.hs 43;" f
|
||||||
lnkBothAnd src/Dodge/Room/Procedural.hs 121;" f
|
lnkBothAnd src/Dodge/Room/Procedural.hs 121;" f
|
||||||
lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 377;" f
|
lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 378;" f
|
||||||
lnkPosDir src/Dodge/RoomLink.hs 97;" f
|
lnkPosDir src/Dodge/RoomLink.hs 97;" f
|
||||||
loadDodgeConfig src/Dodge/Config/Load.hs 9;" f
|
loadDodgeConfig src/Dodge/Config/Load.hs 9;" f
|
||||||
loadMusic src/Dodge/SoundLogic/LoadSound.hs 21;" f
|
loadMusic src/Dodge/SoundLogic/LoadSound.hs 21;" f
|
||||||
@@ -4904,7 +4903,7 @@ maybeClearPath src/Dodge/Block.hs 77;" f
|
|||||||
maybeClearPaths src/Dodge/Block.hs 74;" f
|
maybeClearPaths src/Dodge/Block.hs 74;" f
|
||||||
maybeDestroyBlock src/Dodge/Wall/Damage.hs 26;" f
|
maybeDestroyBlock src/Dodge/Wall/Damage.hs 26;" f
|
||||||
maybeDestroyDoor src/Dodge/Wall/Damage.hs 31;" f
|
maybeDestroyDoor src/Dodge/Wall/Damage.hs 31;" f
|
||||||
maybeExitCombine src/Dodge/Update/Input/InGame.hs 542;" f
|
maybeExitCombine src/Dodge/Update/Input/InGame.hs 541;" f
|
||||||
maybeOpenTerminal src/Dodge/Update.hs 123;" f
|
maybeOpenTerminal src/Dodge/Update.hs 123;" f
|
||||||
maybeReadFile src/Dodge/LoadSeed.hs 10;" f
|
maybeReadFile src/Dodge/LoadSeed.hs 10;" f
|
||||||
maybeTakeOne src/RandomHelp.hs 111;" f
|
maybeTakeOne src/RandomHelp.hs 111;" f
|
||||||
@@ -5045,7 +5044,7 @@ newHotkey src/Dodge/Hotkey.hs 18;" f
|
|||||||
newKey src/IntMapHelp.hs 60;" f
|
newKey src/IntMapHelp.hs 60;" f
|
||||||
newSounds src/Dodge/Creature/Perception.hs 170;" f
|
newSounds src/Dodge/Creature/Perception.hs 170;" f
|
||||||
newTextureFramebuffer src/Framebuffer/Setup.hs 16;" f
|
newTextureFramebuffer src/Framebuffer/Setup.hs 16;" f
|
||||||
nextInSectionSS src/Dodge/SelectionSections.hs 35;" f
|
nextInSectionSS src/Dodge/SelectionSections.hs 36;" f
|
||||||
noPic src/ShapePicture.hs 25;" f
|
noPic src/ShapePicture.hs 25;" f
|
||||||
noShape src/ShapePicture.hs 29;" f
|
noShape src/ShapePicture.hs 29;" f
|
||||||
noclipCheck src/Dodge/WallCreatureCollisions.hs 20;" f
|
noclipCheck src/Dodge/WallCreatureCollisions.hs 20;" f
|
||||||
@@ -5129,7 +5128,7 @@ parseNum src/Dodge/Debug/Terminal.hs 73;" f
|
|||||||
pathConnected src/Dodge/Room/CheckConsistency.hs 14;" f
|
pathConnected src/Dodge/Room/CheckConsistency.hs 14;" f
|
||||||
pathEdgeObstructed src/Dodge/Path.hs 43;" f
|
pathEdgeObstructed src/Dodge/Path.hs 43;" f
|
||||||
pauseAndFloatCam src/Dodge/Camera.hs 10;" f
|
pauseAndFloatCam src/Dodge/Camera.hs 10;" f
|
||||||
pauseGame src/Dodge/Update/Input/InGame.hs 462;" f
|
pauseGame src/Dodge/Update/Input/InGame.hs 461;" f
|
||||||
pauseMenu src/Dodge/Menu.hs 53;" f
|
pauseMenu src/Dodge/Menu.hs 53;" f
|
||||||
pauseMenuOptions src/Dodge/Menu.hs 58;" f
|
pauseMenuOptions src/Dodge/Menu.hs 58;" f
|
||||||
pauseSound src/Dodge/SoundLogic.hs 41;" f
|
pauseSound src/Dodge/SoundLogic.hs 41;" f
|
||||||
@@ -5153,8 +5152,8 @@ pesNearSeg src/Dodge/Zoning/Pathing.hs 37;" f
|
|||||||
picAtCrPos1 src/Dodge/Render/ShapePicture.hs 62;" f
|
picAtCrPos1 src/Dodge/Render/ShapePicture.hs 62;" f
|
||||||
picFormat src/Polyhedra.hs 23;" f
|
picFormat src/Polyhedra.hs 23;" f
|
||||||
picMap src/Picture/Base.hs 67;" f
|
picMap src/Picture/Base.hs 67;" f
|
||||||
pickUpItem src/Dodge/Inventory/Add.hs 104;" f
|
pickUpItem src/Dodge/Inventory/Add.hs 106;" f
|
||||||
pickUpItemAt src/Dodge/Inventory/Add.hs 110;" f
|
pickUpItemAt src/Dodge/Inventory/Add.hs 112;" f
|
||||||
pickUpS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 458;" f
|
pickUpS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 458;" f
|
||||||
pincerP src/Dodge/Creature/Boid.hs 60;" f
|
pincerP src/Dodge/Creature/Boid.hs 60;" f
|
||||||
pincerP' src/Dodge/Creature/Boid.hs 93;" f
|
pincerP' src/Dodge/Creature/Boid.hs 93;" f
|
||||||
@@ -5276,7 +5275,7 @@ polysToPic src/Polyhedra.hs 130;" f
|
|||||||
popScreen src/Dodge/Menu/PushPop.hs 6;" f
|
popScreen src/Dodge/Menu/PushPop.hs 6;" f
|
||||||
posEventEffect src/Dodge/PosEvent.hs 16;" f
|
posEventEffect src/Dodge/PosEvent.hs 16;" f
|
||||||
posRms src/Dodge/Tree/Shift.hs 44;" f
|
posRms src/Dodge/Tree/Shift.hs 44;" f
|
||||||
posSelSecYint src/Dodge/SelectionSections.hs 175;" f
|
posSelSecYint src/Dodge/SelectionSections.hs 180;" f
|
||||||
positionRoomsFromTree src/Dodge/Tree/Shift.hs 35;" f
|
positionRoomsFromTree src/Dodge/Tree/Shift.hs 35;" f
|
||||||
postGenerationProcessing src/Dodge/LevelGen.hs 33;" f
|
postGenerationProcessing src/Dodge/LevelGen.hs 33;" f
|
||||||
postUniverseLoadSideEffect src/Dodge/WorldLoad.hs 11;" f
|
postUniverseLoadSideEffect src/Dodge/WorldLoad.hs 11;" f
|
||||||
@@ -5474,7 +5473,7 @@ rightPad src/Padding.hs 22;" f
|
|||||||
rightPadNoSquash src/Padding.hs 26;" f
|
rightPadNoSquash src/Padding.hs 26;" f
|
||||||
rlPosDir src/Dodge/RoomLink.hs 94;" f
|
rlPosDir src/Dodge/RoomLink.hs 94;" f
|
||||||
rmInLinks src/Dodge/RoomLink.hs 138;" f
|
rmInLinks src/Dodge/RoomLink.hs 138;" f
|
||||||
rmInvItem src/Dodge/Inventory.hs 62;" f
|
rmInvItem src/Dodge/Inventory.hs 55;" f
|
||||||
rmLinksOfType src/Dodge/RoomLink.hs 135;" f
|
rmLinksOfType src/Dodge/RoomLink.hs 135;" f
|
||||||
rmOutLinks src/Dodge/RoomLink.hs 138;" f
|
rmOutLinks src/Dodge/RoomLink.hs 138;" f
|
||||||
roomC src/Dodge/Room/Room.hs 38;" f
|
roomC src/Dodge/Room/Room.hs 38;" f
|
||||||
@@ -5567,13 +5566,13 @@ screenPolygon src/Dodge/Base/Window.hs 17;" f
|
|||||||
screenPolygonBord src/Dodge/Base/Window.hs 27;" f
|
screenPolygonBord src/Dodge/Base/Window.hs 27;" f
|
||||||
screenPosAbs src/Dodge/ScreenPos.hs 15;" f
|
screenPosAbs src/Dodge/ScreenPos.hs 15;" f
|
||||||
screenToWorldPos src/Dodge/Base/Coordinate.hs 53;" f
|
screenToWorldPos src/Dodge/Base/Coordinate.hs 53;" f
|
||||||
scrollAugInvSel src/Dodge/Inventory.hs 207;" f
|
scrollAugInvSel src/Dodge/Inventory.hs 200;" f
|
||||||
scrollAugNextInSection src/Dodge/Inventory.hs 220;" f
|
scrollAugNextInSection src/Dodge/Inventory.hs 213;" f
|
||||||
scrollCommandStrings src/Dodge/Update/Scroll.hs 135;" f
|
scrollCommandStrings src/Dodge/Update/Scroll.hs 135;" f
|
||||||
scrollCommands src/Dodge/Update/Scroll.hs 132;" f
|
scrollCommands src/Dodge/Update/Scroll.hs 132;" f
|
||||||
scrollDebugInfoInt src/Dodge/Debug.hs 47;" f
|
scrollDebugInfoInt src/Dodge/Debug.hs 47;" f
|
||||||
scrollRBOption src/Dodge/Update/Scroll.hs 109;" f
|
scrollRBOption src/Dodge/Update/Scroll.hs 109;" f
|
||||||
scrollSelectionSections src/Dodge/SelectionSections.hs 25;" f
|
scrollSelectionSections src/Dodge/SelectionSections.hs 26;" f
|
||||||
scrollTimeBack src/Dodge/Update.hs 213;" f
|
scrollTimeBack src/Dodge/Update.hs 213;" f
|
||||||
scrollTimeForward src/Dodge/Update.hs 233;" f
|
scrollTimeForward src/Dodge/Update.hs 233;" f
|
||||||
scrollWatch src/Dodge/Item/Weapon/Utility.hs 30;" f
|
scrollWatch src/Dodge/Item/Weapon/Utility.hs 30;" f
|
||||||
@@ -5593,14 +5592,14 @@ sectionsSizes src/Dodge/DisplayInventory.hs 222;" f
|
|||||||
seedStartMenu src/Dodge/Menu.hs 79;" f
|
seedStartMenu src/Dodge/Menu.hs 79;" f
|
||||||
seedStartOptions src/Dodge/Menu.hs 82;" f
|
seedStartOptions src/Dodge/Menu.hs 82;" f
|
||||||
segOnCirc src/Geometry.hs 116;" f
|
segOnCirc src/Geometry.hs 116;" f
|
||||||
selCloseObj src/Dodge/Update/Input/InGame.hs 485;" f
|
selCloseObj src/Dodge/Update/Input/InGame.hs 484;" f
|
||||||
selNumPos src/Dodge/Render/HUD.hs 437;" f
|
selNumPos src/Dodge/Render/HUD.hs 438;" f
|
||||||
selNumPosCardinal src/Dodge/Render/HUD.hs 460;" f
|
selNumPosCardinal src/Dodge/Render/HUD.hs 461;" f
|
||||||
selSecDrawCursor src/Dodge/Render/List.hs 130;" f
|
selSecDrawCursor src/Dodge/Render/List.hs 130;" f
|
||||||
selSecDrawCursorAt src/Dodge/Render/List.hs 108;" f
|
selSecDrawCursorAt src/Dodge/Render/List.hs 108;" f
|
||||||
selSecSelCol src/Dodge/Render/HUD.hs 485;" f
|
selSecSelCol src/Dodge/Render/HUD.hs 486;" f
|
||||||
selSecSelSize src/Dodge/SelectionSections.hs 171;" f
|
selSecSelSize src/Dodge/SelectionSections.hs 176;" f
|
||||||
selSecYint src/Dodge/SelectionSections.hs 180;" f
|
selSecYint src/Dodge/SelectionSections.hs 185;" f
|
||||||
selectCreatureDebugItem src/Dodge/Debug.hs 39;" f
|
selectCreatureDebugItem src/Dodge/Debug.hs 39;" f
|
||||||
selectUse src/Dodge/SelectUse.hs 10;" f
|
selectUse src/Dodge/SelectUse.hs 10;" f
|
||||||
sensAboveDoor src/Dodge/Room/SensorDoor.hs 63;" f
|
sensAboveDoor src/Dodge/Room/SensorDoor.hs 63;" f
|
||||||
@@ -5688,9 +5687,9 @@ shiftChildren src/Dodge/Tree/Compose.hs 43;" f
|
|||||||
shiftDraw src/Dodge/Render/ShapePicture.hs 66;" f
|
shiftDraw src/Dodge/Render/ShapePicture.hs 66;" f
|
||||||
shiftDraw' src/Dodge/Render/ShapePicture.hs 72;" f
|
shiftDraw' src/Dodge/Render/ShapePicture.hs 72;" f
|
||||||
shiftInBy src/Dodge/PlacementSpot.hs 236;" f
|
shiftInBy src/Dodge/PlacementSpot.hs 236;" f
|
||||||
shiftInvItems src/Dodge/Update/Input/InGame.hs 245;" f
|
shiftInvItems src/Dodge/Update/Input/InGame.hs 244;" f
|
||||||
shiftInvItemsDown src/Dodge/Update/Input/InGame.hs 275;" f
|
shiftInvItemsDown src/Dodge/Update/Input/InGame.hs 274;" f
|
||||||
shiftInvItemsUp src/Dodge/Update/Input/InGame.hs 269;" f
|
shiftInvItemsUp src/Dodge/Update/Input/InGame.hs 268;" f
|
||||||
shiftLinkBy src/Dodge/Room/Link.hs 87;" f
|
shiftLinkBy src/Dodge/Room/Link.hs 87;" f
|
||||||
shiftPSBy src/Dodge/Placement/Shift.hs 12;" f
|
shiftPSBy src/Dodge/Placement/Shift.hs 12;" f
|
||||||
shiftPathBy src/Dodge/Room/Link.hs 92;" f
|
shiftPathBy src/Dodge/Room/Link.hs 92;" f
|
||||||
@@ -5730,9 +5729,9 @@ showEquipItem src/Dodge/Item/Display.hs 68;" f
|
|||||||
showEquipmentNumber src/Dodge/Item/Display.hs 110;" f
|
showEquipmentNumber src/Dodge/Item/Display.hs 110;" f
|
||||||
showInt src/Dodge/Item/Info.hs 31;" f
|
showInt src/Dodge/Item/Info.hs 31;" f
|
||||||
showIntsString src/Dodge/Tree/Compose.hs 129;" f
|
showIntsString src/Dodge/Tree/Compose.hs 129;" f
|
||||||
showManObj src/Dodge/TestString.hs 49;" f
|
showManObj src/Dodge/TestString.hs 48;" f
|
||||||
showTerminalError src/Dodge/Debug/Terminal.hs 76;" f
|
showTerminalError src/Dodge/Debug/Terminal.hs 76;" f
|
||||||
showTimeFlow src/Dodge/TestString.hs 98;" f
|
showTimeFlow src/Dodge/TestString.hs 97;" f
|
||||||
shrinkPolyOnEdges src/Geometry/Polygon.hs 136;" f
|
shrinkPolyOnEdges src/Geometry/Polygon.hs 136;" f
|
||||||
shrinkVert src/Geometry/Polygon.hs 140;" f
|
shrinkVert src/Geometry/Polygon.hs 140;" f
|
||||||
shuffle src/RandomHelp.hs 49;" f
|
shuffle src/RandomHelp.hs 49;" f
|
||||||
@@ -5753,7 +5752,7 @@ singleton src/DoubleStack.hs 11;" f
|
|||||||
singletonTrie src/SimpleTrie.hs 19;" f
|
singletonTrie src/SimpleTrie.hs 19;" f
|
||||||
sizeFBOs src/Framebuffer/Update.hs 22;" f
|
sizeFBOs src/Framebuffer/Update.hs 22;" f
|
||||||
sizeModule src/Dodge/Item/Craftable.hs 36;" f
|
sizeModule src/Dodge/Item/Craftable.hs 36;" f
|
||||||
sizeSelf src/Dodge/Creature/Action.hs 200;" f
|
sizeSelf src/Dodge/Creature/Action.hs 204;" f
|
||||||
skwareFadeTwoSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 378;" f
|
skwareFadeTwoSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 378;" f
|
||||||
slideDoorS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 510;" f
|
slideDoorS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 510;" f
|
||||||
slideWindow src/ListHelp.hs 80;" f
|
slideWindow src/ListHelp.hs 80;" f
|
||||||
@@ -5789,7 +5788,7 @@ soundToVol src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 4;" f
|
|||||||
soundWithStatus src/Dodge/SoundLogic.hs 98;" f
|
soundWithStatus src/Dodge/SoundLogic.hs 98;" f
|
||||||
soundWithStatusVolume src/Dodge/SoundLogic.hs 48;" f
|
soundWithStatusVolume src/Dodge/SoundLogic.hs 48;" f
|
||||||
southPillarsRoom src/Dodge/Room/LongDoor.hs 85;" f
|
southPillarsRoom src/Dodge/Room/LongDoor.hs 85;" f
|
||||||
spaceAction src/Dodge/Update/Input/InGame.hs 465;" f
|
spaceAction src/Dodge/Update/Input/InGame.hs 464;" f
|
||||||
spanColLightBlackI src/Dodge/Placement/Instance/LightSource.hs 186;" f
|
spanColLightBlackI src/Dodge/Placement/Instance/LightSource.hs 186;" f
|
||||||
spanColLightI src/Dodge/Placement/Instance/LightSource.hs 179;" f
|
spanColLightI src/Dodge/Placement/Instance/LightSource.hs 179;" f
|
||||||
spanLS src/Dodge/Placement/Instance/LightSource.hs 171;" f
|
spanLS src/Dodge/Placement/Instance/LightSource.hs 171;" f
|
||||||
@@ -5823,21 +5822,21 @@ square src/Geometry/Polygon.hs 46;" f
|
|||||||
squareDecoration src/Dodge/Placement/TopDecoration.hs 41;" f
|
squareDecoration src/Dodge/Placement/TopDecoration.hs 41;" f
|
||||||
squashIntersectCirclePoint src/Dodge/WallCreatureCollisions.hs 110;" f
|
squashIntersectCirclePoint src/Dodge/WallCreatureCollisions.hs 110;" f
|
||||||
squashNormalizeV src/Geometry/Vector.hs 146;" f
|
squashNormalizeV src/Geometry/Vector.hs 146;" f
|
||||||
ssLookupDown src/Dodge/SelectionSections.hs 90;" f
|
ssLookupDown src/Dodge/SelectionSections.hs 95;" f
|
||||||
ssLookupGE' src/Dodge/SelectionSections.hs 164;" f
|
ssLookupGE' src/Dodge/SelectionSections.hs 169;" f
|
||||||
ssLookupGT src/Dodge/SelectionSections.hs 147;" f
|
ssLookupGT src/Dodge/SelectionSections.hs 152;" f
|
||||||
ssLookupGT' src/Dodge/SelectionSections.hs 157;" f
|
ssLookupGT' src/Dodge/SelectionSections.hs 162;" f
|
||||||
ssLookupLE' src/Dodge/SelectionSections.hs 135;" f
|
ssLookupLE' src/Dodge/SelectionSections.hs 140;" f
|
||||||
ssLookupLT src/Dodge/SelectionSections.hs 115;" f
|
ssLookupLT src/Dodge/SelectionSections.hs 120;" f
|
||||||
ssLookupLT' src/Dodge/SelectionSections.hs 125;" f
|
ssLookupLT' src/Dodge/SelectionSections.hs 130;" f
|
||||||
ssLookupMax src/Dodge/SelectionSections.hs 76;" f
|
ssLookupMax src/Dodge/SelectionSections.hs 81;" f
|
||||||
ssLookupMaxInSection src/Dodge/SelectionSections.hs 108;" f
|
ssLookupMaxInSection src/Dodge/SelectionSections.hs 113;" f
|
||||||
ssLookupMin src/Dodge/SelectionSections.hs 142;" f
|
ssLookupMin src/Dodge/SelectionSections.hs 147;" f
|
||||||
ssLookupNextMax src/Dodge/SelectionSections.hs 99;" f
|
ssLookupNextMax src/Dodge/SelectionSections.hs 104;" f
|
||||||
ssLookupUp src/Dodge/SelectionSections.hs 81;" f
|
ssLookupUp src/Dodge/SelectionSections.hs 86;" f
|
||||||
ssScrollMinOnFail src/Dodge/SelectionSections.hs 56;" f
|
ssScrollMinOnFail src/Dodge/SelectionSections.hs 57;" f
|
||||||
ssScrollUsing src/Dodge/SelectionSections.hs 46;" f
|
ssScrollUsing src/Dodge/SelectionSections.hs 47;" f
|
||||||
ssSetCursor src/Dodge/SelectionSections.hs 67;" f
|
ssSetCursor src/Dodge/SelectionSections.hs 72;" f
|
||||||
ssfold src/FoldableHelp.hs 105;" f
|
ssfold src/FoldableHelp.hs 105;" f
|
||||||
stackPicturesAt src/Dodge/Render/List.hs 102;" f
|
stackPicturesAt src/Dodge/Render/List.hs 102;" f
|
||||||
stackPicturesAtOff src/Dodge/Render/List.hs 105;" f
|
stackPicturesAtOff src/Dodge/Render/List.hs 105;" f
|
||||||
@@ -5845,7 +5844,7 @@ stackText src/Picture/Base.hs 188;" f
|
|||||||
stackedInventory src/Dodge/Creature.hs 281;" f
|
stackedInventory src/Dodge/Creature.hs 281;" f
|
||||||
startCr src/Dodge/Creature.hs 91;" f
|
startCr src/Dodge/Creature.hs 91;" f
|
||||||
startCrafts src/Dodge/Room/Start.hs 92;" f
|
startCrafts src/Dodge/Room/Start.hs 92;" f
|
||||||
startDrag src/Dodge/Update/Input/InGame.hs 207;" f
|
startDrag src/Dodge/Update/Input/InGame.hs 205;" f
|
||||||
startInvList src/Dodge/Creature.hs 109;" f
|
startInvList src/Dodge/Creature.hs 109;" f
|
||||||
startInventory src/Dodge/Creature.hs 112;" f
|
startInventory src/Dodge/Creature.hs 112;" f
|
||||||
startNewGameInSlot src/Dodge/StartNewGame.hs 15;" f
|
startNewGameInSlot src/Dodge/StartNewGame.hs 15;" f
|
||||||
@@ -5879,7 +5878,7 @@ swapAnyExtraSelection src/Dodge/Inventory/Swap.hs 72;" f
|
|||||||
swapInOutLinks src/Dodge/RoomLink.hs 80;" f
|
swapInOutLinks src/Dodge/RoomLink.hs 80;" f
|
||||||
swapIndices src/ListHelp.hs 50;" f
|
swapIndices src/ListHelp.hs 50;" f
|
||||||
swapInvItems src/Dodge/Inventory/Swap.hs 21;" f
|
swapInvItems src/Dodge/Inventory/Swap.hs 21;" f
|
||||||
swapItemWith src/Dodge/Inventory.hs 181;" f
|
swapItemWith src/Dodge/Inventory.hs 174;" f
|
||||||
swarmCrit src/Dodge/Creature/SwarmCrit.hs 10;" f
|
swarmCrit src/Dodge/Creature/SwarmCrit.hs 10;" f
|
||||||
swarmUsingCenter src/Dodge/Creature/Boid.hs 171;" f
|
swarmUsingCenter src/Dodge/Creature/Boid.hs 171;" f
|
||||||
switchDoor src/Dodge/Placement/Instance/Door.hs 96;" f
|
switchDoor src/Dodge/Placement/Instance/Door.hs 96;" f
|
||||||
@@ -5987,7 +5986,7 @@ toggleCommand src/Dodge/Terminal.hs 196;" f
|
|||||||
toggleEquipmentAt src/Dodge/Creature/Impulse/UseItem.hs 79;" f
|
toggleEquipmentAt src/Dodge/Creature/Impulse/UseItem.hs 79;" f
|
||||||
toggleJust src/MaybeHelp.hs 41;" f
|
toggleJust src/MaybeHelp.hs 41;" f
|
||||||
toggleMap src/Dodge/Update/Input/InGame.hs 505;" f
|
toggleMap src/Dodge/Update/Input/InGame.hs 505;" f
|
||||||
toggleTweakInv src/Dodge/Update/Input/InGame.hs 519;" f
|
toggleTweakInv src/Dodge/Update/Input/InGame.hs 518;" f
|
||||||
togglesToEffects src/Dodge/Terminal.hs 248;" f
|
togglesToEffects src/Dodge/Terminal.hs 248;" f
|
||||||
tone440S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 474;" f
|
tone440S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 474;" f
|
||||||
tone440sawtoothS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 444;" f
|
tone440sawtoothS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 444;" f
|
||||||
@@ -5995,7 +5994,7 @@ tone440sawtoothquietS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 332;" f
|
|||||||
topInvW src/Dodge/ListDisplayParams.hs 53;" f
|
topInvW src/Dodge/ListDisplayParams.hs 53;" f
|
||||||
topPrismEdgeIndices src/Shader/Poke.hs 327;" f
|
topPrismEdgeIndices src/Shader/Poke.hs 327;" f
|
||||||
topPrismIndices src/Shader/Poke.hs 402;" f
|
topPrismIndices src/Shader/Poke.hs 402;" f
|
||||||
topTestPart src/Dodge/TestString.hs 45;" f
|
topTestPart src/Dodge/TestString.hs 44;" f
|
||||||
torch src/Dodge/Item/Held/Utility.hs 26;" f
|
torch src/Dodge/Item/Held/Utility.hs 26;" f
|
||||||
torchShape src/Dodge/Item/Draw/SPic.hs 213;" f
|
torchShape src/Dodge/Item/Draw/SPic.hs 213;" f
|
||||||
torqueCr src/Dodge/WorldEffect.hs 69;" f
|
torqueCr src/Dodge/WorldEffect.hs 69;" f
|
||||||
@@ -6058,7 +6057,7 @@ trunkDepth src/TreeHelp.hs 161;" f
|
|||||||
tryAssignHotkey src/Dodge/Creature/YourControl.hs 85;" f
|
tryAssignHotkey src/Dodge/Creature/YourControl.hs 85;" f
|
||||||
tryAttachBulletBelt src/Dodge/Euse.hs 40;" f
|
tryAttachBulletBelt src/Dodge/Euse.hs 40;" f
|
||||||
tryChargeBattery src/Dodge/Euse.hs 43;" f
|
tryChargeBattery src/Dodge/Euse.hs 43;" f
|
||||||
tryCombine src/Dodge/Update/Input/InGame.hs 528;" f
|
tryCombine src/Dodge/Update/Input/InGame.hs 527;" f
|
||||||
tryDropSelected src/Dodge/Update/Input/InGame.hs 108;" f
|
tryDropSelected src/Dodge/Update/Input/InGame.hs 108;" f
|
||||||
tryGetChannel src/Sound.hs 96;" f
|
tryGetChannel src/Sound.hs 96;" f
|
||||||
tryGetRootAttachedFromInvID src/Dodge/Inventory/Location.hs 20;" f
|
tryGetRootAttachedFromInvID src/Dodge/Inventory/Location.hs 20;" f
|
||||||
@@ -6066,9 +6065,9 @@ tryGetRootItemInvID src/Dodge/Inventory/Location.hs 29;" f
|
|||||||
tryMeleeAttack src/Dodge/Creature/ReaderUpdate.hs 36;" f
|
tryMeleeAttack src/Dodge/Creature/ReaderUpdate.hs 36;" f
|
||||||
tryPickupSelected src/Dodge/Update/Input/InGame.hs 116;" f
|
tryPickupSelected src/Dodge/Update/Input/InGame.hs 116;" f
|
||||||
tryPlay src/Sound.hs 83;" f
|
tryPlay src/Sound.hs 83;" f
|
||||||
tryPutFloorItemIDInInv src/Dodge/Inventory/Add.hs 25;" f
|
tryPutFloorItemIDInInv src/Dodge/Inventory/Add.hs 26;" f
|
||||||
tryPutItemInInv src/Dodge/Inventory/Add.hs 41;" f
|
tryPutItemInInv src/Dodge/Inventory/Add.hs 42;" f
|
||||||
tryPutItemInInvAt src/Dodge/Inventory/Add.hs 31;" f
|
tryPutItemInInvAt src/Dodge/Inventory/Add.hs 32;" f
|
||||||
trySeedFromClipboard src/Dodge/Menu.hs 88;" f
|
trySeedFromClipboard src/Dodge/Menu.hs 88;" f
|
||||||
trySiphonFuel src/Dodge/Euse.hs 46;" f
|
trySiphonFuel src/Dodge/Euse.hs 46;" f
|
||||||
trySpinByCID src/Dodge/Projectile/Update.hs 95;" f
|
trySpinByCID src/Dodge/Projectile/Update.hs 95;" f
|
||||||
@@ -6107,7 +6106,7 @@ updateAllNodes src/TreeHelp.hs 85;" f
|
|||||||
updateArc src/Dodge/Tesla/Arc.hs 86;" f
|
updateArc src/Dodge/Tesla/Arc.hs 86;" f
|
||||||
updateAttachedItems src/Dodge/Creature/State.hs 173;" f
|
updateAttachedItems src/Dodge/Creature/State.hs 173;" f
|
||||||
updateAutoRecharge src/Dodge/Creature/State.hs 324;" f
|
updateAutoRecharge src/Dodge/Creature/State.hs 324;" f
|
||||||
updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 400;" f
|
updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 399;" f
|
||||||
updateBarrel src/Dodge/Barreloid.hs 45;" f
|
updateBarrel src/Dodge/Barreloid.hs 45;" f
|
||||||
updateBarreloid src/Dodge/Barreloid.hs 13;" f
|
updateBarreloid src/Dodge/Barreloid.hs 13;" f
|
||||||
updateBounds src/Dodge/Update/Camera.hs 245;" f
|
updateBounds src/Dodge/Update/Camera.hs 245;" f
|
||||||
@@ -6115,7 +6114,7 @@ updateBulVel src/Dodge/Bullet.hs 50;" f
|
|||||||
updateBullet src/Dodge/Bullet.hs 28;" f
|
updateBullet src/Dodge/Bullet.hs 28;" f
|
||||||
updateBullets src/Dodge/Update.hs 533;" f
|
updateBullets src/Dodge/Update.hs 533;" f
|
||||||
updateCamera src/Dodge/Update/Camera.hs 31;" f
|
updateCamera src/Dodge/Update/Camera.hs 31;" f
|
||||||
updateCloseObjects src/Dodge/Inventory.hs 120;" f
|
updateCloseObjects src/Dodge/Inventory.hs 113;" f
|
||||||
updateCloud src/Dodge/Update.hs 718;" f
|
updateCloud src/Dodge/Update.hs 718;" f
|
||||||
updateClouds src/Dodge/Update.hs 562;" f
|
updateClouds src/Dodge/Update.hs 562;" f
|
||||||
updateCombinePositioning src/Dodge/DisplayInventory.hs 40;" f
|
updateCombinePositioning src/Dodge/DisplayInventory.hs 40;" f
|
||||||
@@ -6130,7 +6129,7 @@ updateDistortion src/Dodge/Distortion.hs 5;" f
|
|||||||
updateDistortions src/Dodge/Update.hs 523;" f
|
updateDistortions src/Dodge/Update.hs 523;" f
|
||||||
updateEnergyBall src/Dodge/EnergyBall.hs 46;" f
|
updateEnergyBall src/Dodge/EnergyBall.hs 46;" f
|
||||||
updateEnergyBalls src/Dodge/Update.hs 550;" f
|
updateEnergyBalls src/Dodge/Update.hs 550;" f
|
||||||
updateEnterRegex src/Dodge/Update/Input/InGame.hs 441;" f
|
updateEnterRegex src/Dodge/Update/Input/InGame.hs 440;" f
|
||||||
updateExpBarrel src/Dodge/Barreloid.hs 19;" f
|
updateExpBarrel src/Dodge/Barreloid.hs 19;" f
|
||||||
updateFBOTO src/Framebuffer/Update.hs 97;" f
|
updateFBOTO src/Framebuffer/Update.hs 97;" f
|
||||||
updateFBOTO3 src/Framebuffer/Update.hs 131;" f
|
updateFBOTO3 src/Framebuffer/Update.hs 131;" f
|
||||||
@@ -6138,35 +6137,35 @@ updateFlame src/Dodge/Flame.hs 71;" f
|
|||||||
updateFlames src/Dodge/Update.hs 547;" f
|
updateFlames src/Dodge/Update.hs 547;" f
|
||||||
updateFlare src/Dodge/Flare.hs 7;" f
|
updateFlare src/Dodge/Flare.hs 7;" f
|
||||||
updateFloatingCamera src/Dodge/Update/Camera.hs 36;" f
|
updateFloatingCamera src/Dodge/Update/Camera.hs 36;" f
|
||||||
updateFunctionKey src/Dodge/Update/Input/InGame.hs 292;" f
|
updateFunctionKey src/Dodge/Update/Input/InGame.hs 291;" f
|
||||||
updateFunctionKeys src/Dodge/Update/Input/InGame.hs 285;" f
|
updateFunctionKeys src/Dodge/Update/Input/InGame.hs 284;" f
|
||||||
updateGusts src/Dodge/Update.hs 701;" f
|
updateGusts src/Dodge/Update.hs 701;" f
|
||||||
updateHeldRootItem src/Dodge/Creature/State.hs 167;" f
|
updateHeldRootItem src/Dodge/Creature/State.hs 167;" f
|
||||||
updateHumanoid src/Dodge/Humanoid.hs 12;" f
|
updateHumanoid src/Dodge/Humanoid.hs 12;" f
|
||||||
updateIMl src/Dodge/Update.hs 492;" f
|
updateIMl src/Dodge/Update.hs 492;" f
|
||||||
updateIMl' src/Dodge/Update.hs 497;" f
|
updateIMl' src/Dodge/Update.hs 497;" f
|
||||||
updateInGameCamera src/Dodge/Update/Camera.hs 70;" f
|
updateInGameCamera src/Dodge/Update/Camera.hs 70;" f
|
||||||
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 345;" f
|
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 344;" f
|
||||||
updateInstantBullets src/Dodge/Update.hs 639;" f
|
updateInstantBullets src/Dodge/Update.hs 639;" f
|
||||||
updateInv src/Dodge/Creature/State.hs 152;" f
|
updateInv src/Dodge/Creature/State.hs 152;" f
|
||||||
updateInventoryPositioning src/Dodge/DisplayInventory.hs 87;" f
|
updateInventoryPositioning src/Dodge/DisplayInventory.hs 87;" f
|
||||||
updateItemTargeting src/Dodge/Creature/State.hs 268;" f
|
updateItemTargeting src/Dodge/Creature/State.hs 268;" f
|
||||||
updateItemWithOrientation src/Dodge/Creature/State.hs 194;" f
|
updateItemWithOrientation src/Dodge/Creature/State.hs 194;" f
|
||||||
updateKeyInGame src/Dodge/Update/Input/InGame.hs 339;" f
|
updateKeyInGame src/Dodge/Update/Input/InGame.hs 338;" f
|
||||||
updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 327;" f
|
updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 326;" f
|
||||||
updateLampoid src/Dodge/Lampoid.hs 12;" f
|
updateLampoid src/Dodge/Lampoid.hs 12;" f
|
||||||
updateLaser src/Dodge/Laser/Update.hs 13;" f
|
updateLaser src/Dodge/Laser/Update.hs 13;" f
|
||||||
updateLasers src/Dodge/Update.hs 421;" f
|
updateLasers src/Dodge/Update.hs 421;" f
|
||||||
updateLightSources src/Dodge/Update.hs 526;" f
|
updateLightSources src/Dodge/Update.hs 526;" f
|
||||||
updateLinearShockwave src/Dodge/LinearShockwave/Update.hs 8;" f
|
updateLinearShockwave src/Dodge/LinearShockwave/Update.hs 8;" f
|
||||||
updateLongPressInGame src/Dodge/Update/Input/InGame.hs 360;" f
|
updateLongPressInGame src/Dodge/Update/Input/InGame.hs 359;" f
|
||||||
updateMIM src/Dodge/Update.hs 652;" f
|
updateMIM src/Dodge/Update.hs 652;" f
|
||||||
updateMachine src/Dodge/Machine/Update.hs 19;" f
|
updateMachine src/Dodge/Machine/Update.hs 19;" f
|
||||||
updateMouseClickInGame src/Dodge/Update/Input/InGame.hs 160;" f
|
updateMouseClickInGame src/Dodge/Update/Input/InGame.hs 158;" f
|
||||||
updateMouseContext src/Dodge/Update.hs 311;" f
|
updateMouseContext src/Dodge/Update.hs 311;" f
|
||||||
updateMouseHeldInGame src/Dodge/Update/Input/InGame.hs 90;" f
|
updateMouseHeldInGame src/Dodge/Update/Input/InGame.hs 90;" f
|
||||||
updateMouseInGame src/Dodge/Update/Input/InGame.hs 82;" f
|
updateMouseInGame src/Dodge/Update/Input/InGame.hs 82;" f
|
||||||
updateMouseReleaseInGame src/Dodge/Update/Input/InGame.hs 135;" f
|
updateMouseReleaseInGame src/Dodge/Update/Input/InGame.hs 137;" f
|
||||||
updateMovement src/Dodge/Creature/State.hs 331;" f
|
updateMovement src/Dodge/Creature/State.hs 331;" f
|
||||||
updateObjCatMaybes src/Dodge/Update.hs 514;" f
|
updateObjCatMaybes src/Dodge/Update.hs 514;" f
|
||||||
updateObjMapMaybe src/Dodge/Update.hs 507;" f
|
updateObjMapMaybe src/Dodge/Update.hs 507;" f
|
||||||
@@ -6174,8 +6173,8 @@ updatePastWorlds src/Dodge/Update.hs 409;" f
|
|||||||
updatePosEvent src/Dodge/PosEvent.hs 11;" f
|
updatePosEvent src/Dodge/PosEvent.hs 11;" f
|
||||||
updatePosEvents src/Dodge/Update.hs 559;" f
|
updatePosEvents src/Dodge/Update.hs 559;" f
|
||||||
updatePreload src/Preload/Update.hs 20;" f
|
updatePreload src/Preload/Update.hs 20;" f
|
||||||
updatePressedButtonsCarte src/Dodge/Update/Input/InGame.hs 302;" f
|
updatePressedButtonsCarte src/Dodge/Update/Input/InGame.hs 301;" f
|
||||||
updatePressedButtonsCarte' src/Dodge/Update/Input/InGame.hs 305;" f
|
updatePressedButtonsCarte' src/Dodge/Update/Input/InGame.hs 304;" f
|
||||||
updateProjectile src/Dodge/Projectile/Update.hs 23;" f
|
updateProjectile src/Dodge/Projectile/Update.hs 23;" f
|
||||||
updateProp src/Dodge/Prop/Update.hs 11;" f
|
updateProp src/Dodge/Prop/Update.hs 11;" f
|
||||||
updateRBList src/Dodge/Inventory/RBList.hs 16;" f
|
updateRBList src/Dodge/Inventory/RBList.hs 16;" f
|
||||||
@@ -6367,8 +6366,8 @@ yIntercepts' src/Dodge/Zoning/Base.hs 74;" f
|
|||||||
yV2 src/Geometry/Vector.hs 203;" f
|
yV2 src/Geometry/Vector.hs 203;" f
|
||||||
yellow src/Color.hs 17;" f
|
yellow src/Color.hs 17;" f
|
||||||
you src/Dodge/Base/You.hs 18;" f
|
you src/Dodge/Base/You.hs 18;" f
|
||||||
youDropItem src/Dodge/Creature/Action.hs 186;" f
|
youDropItem src/Dodge/Creature/Action.hs 190;" f
|
||||||
yourAugmentedItem src/Dodge/Render/HUD.hs 218;" f
|
yourAugmentedItem src/Dodge/Render/HUD.hs 219;" f
|
||||||
yourControl src/Dodge/Creature/YourControl.hs 22;" f
|
yourControl src/Dodge/Creature/YourControl.hs 22;" f
|
||||||
yourDefaultSpeed src/Dodge/Default/Creature.hs 134;" f
|
yourDefaultSpeed src/Dodge/Default/Creature.hs 134;" f
|
||||||
yourDefaultStrideLength src/Dodge/Default/Creature.hs 137;" f
|
yourDefaultStrideLength src/Dodge/Default/Creature.hs 137;" f
|
||||||
|
|||||||
Reference in New Issue
Block a user