Cleanup
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@@ -18,7 +18,7 @@ import Control.Lens
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swarmCrit :: Creature
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swarmCrit = defaultCreature
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{ _crUpdate = stateUpdate' $ impulsiveAI $ chainCreatureUpdatesLR
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{ _crUpdate = stateUpdate $ impulsiveAI $ chainCreatureUpdatesLR
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[ Left $ flockToPointUsing' (encircleDistP 100) (meleeHeadingMove 0.1 0.1 (pi/4) 3.9)
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, Right $ (crMeleeCooldown %~ max 0 . subtract 1)
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, Left $ perceptionUpdate' [0]
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