Commit before changing module system to Map
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@@ -65,7 +65,7 @@ bangRod = defaultGun
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}
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, _itConsumption = defaultAmmo
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{ _aoType = basicBullet
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, _ammoMax = 1
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, _ammoBaseMax = 1
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, _reloadTime = 20
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, _reloadType = ActiveClear
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}
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@@ -101,7 +101,7 @@ amr :: Item
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amr = elephantGun
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& itName .~ "AMR"
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& itType .~ AMR
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& itConsumption . ammoMax .~ 15
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& itConsumption . ammoBaseMax .~ 15
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& itDimension . dimSPic .~ (\it -> noPic $ baseAMRShape
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<> makeTinClipAt 0 (V3 10 (-2) 0) it
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)
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