Modify analyser sounds
This commit is contained in:
@@ -179,8 +179,8 @@ testInventory = IM.fromList $ zip [0..]
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, makeTypeCraftNum 3 PUMP
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-- , makeTypeCraftNum 1 MAGNET
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, makeTypeCraftNum 1 TRANSMITTER
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, makeTypeCraftNum 1 HARDWARE
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-- , makeTypeCraftNum 3 SPRING
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, makeTypeCraftNum 10 HARDWARE
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, makeTypeCraftNum 3 SPRING
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, makeTypeCraftNum 10 CAN
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, makeTypeCraftNum 3 TIN
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, makeTypeCraftNum 3 PLANK
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+2
-2
@@ -36,8 +36,8 @@ import System.Random
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initialAnoTree :: RandomGen g => Tree [Annotation g]
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initialAnoTree = padSucWithDoors $ treeFromTrunk
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[[AnoApplyInt 0 startRoom]
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, [AnoApplyInt 100 healthTest]
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-- , [SpecificRoom $ return . UseAll <$> tanksRoom [] []]
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-- , [AnoApplyInt 100 healthTest]
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, [SpecificRoom $ return . UseAll <$> tanksRoom [] []]
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, [PassthroughLockKeyLists 2 lockRoomKeyItems itemRooms]
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, [SpecificRoom randomChallenges]
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, [AnoApplyInt 1 lasSensorTurretTest]
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@@ -58,7 +58,7 @@ bangCane = defaultGun
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, _itConsumption = defaultAmmo
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{ _aoType = basicBullet
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, _ammoBaseMax = 1
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, _reloadTime = 20
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, _reloadTime = 15
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, _reloadType = ActivePartial 1
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}
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, _itUse = ruseAmmoParamsRate 6 upHammer
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@@ -49,7 +49,7 @@ bangStick i = defaultGun
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, _itConsumption = defaultAmmo
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{ _aoType = basicBullet
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, _ammoBaseMax = i
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, _reloadTime = 15
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, _reloadTime = 10
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, _reloadType = ActivePartial 1
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}
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, _itUse = ruseAmmoParamsRate 8 upHammer
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@@ -123,7 +123,7 @@ revolver = pistol
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{ _aoType = basicBullet
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, _ammoBaseMax = 6
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, _ammoLoaded = 0
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, _reloadTime = 15
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, _reloadTime = 10
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, _reloadType = ActivePartial 1
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}
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}
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@@ -13,6 +13,11 @@ import Dodge.Item
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import System.Random
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import Control.Monad.State
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bossKeyItems :: RandomGen g => [ (State g (SubCompTree Room), State g CombineType) ]
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bossKeyItems =
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[(return . UseAll <$> bossRoom autoCrit, takeOne [PISTOL])
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]
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lockRoomKeyItems :: RandomGen g => [ (Int -> State g (SubCompTree Room) , State g CombineType ) ]
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lockRoomKeyItems =
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-- [(lasCenSensEdge, takeOne [LAUNCHER,LASGUN,SPARKGUN,FLATSHIELD] )
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@@ -61,7 +61,7 @@ analyser' starts sucs fails afters upf pslight psmc = extTrigLitPos pslight $ \t
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TerminalParams
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{ _termDisplayedLines = []
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, _termFutureLines =
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map simpleline topflush
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map simpleline (topFlushStrings allstrings)
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++ map simpleline starts
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++ [testline' (_mcID mc)]
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++ map simpleline afters
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@@ -72,7 +72,6 @@ analyser' starts sucs fails afters upf pslight psmc = extTrigLitPos pslight $ \t
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(\mc -> upf mc . (triggers . ix (fromJust $ _plMID tp) .~ const (_sensToggle $ _mcSensor mc))
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)
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allstrings = sucs : fails : afters ++ starts
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topflush = [replicate i ' ' ++ "*" | i <- [0,3 .. maximum (map length allstrings)]]
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simpleline str = TerminalLineDisplay {_tlPause = 0, _tlString = const (str,white)}
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testline' mcid = TerminalLineDisplay 0 (testline mcid)
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testline mcid w = case w ^? machines . ix mcid . mcSensor . sensToggle of
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@@ -124,9 +123,9 @@ analyserTest t mc w = case
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(_,True,_,_) -> w
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(_,False,True,True) -> w
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& machines . ix (_mcID mc) . mcSensor . sensToggle .~ True
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& playsound dededaS
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& playsound dedaS
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& machines . ix (_mcID mc) . mcSensor . sensCloseToggle .~ IsClose
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(NotClose,_,False,True) -> w & playsound dededumS
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(NotClose,_,False,True) -> w & playsound dedumS
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& machines . ix (_mcID mc) . mcSensor . sensCloseToggle .~ IsClose
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(_,_,_,False) -> w & machines . ix (_mcID mc) . mcSensor . sensCloseToggle .~ NotClose
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_ -> w
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@@ -136,7 +135,7 @@ analyserTest t mc w = case
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sens = _mcSensor mc
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testYouHave :: CombineType -> Machine -> World -> World
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testYouHave ct = analyserTest (\w -> any (\itm -> _itType itm == ct) (_crInv (you w)))
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testYouHave ct = analyserTest (any (\itm -> _itType itm == ct) . _crInv . you )
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testYourHealth :: Int -> Machine -> World -> World
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testYourHealth hp = analyserTest (\w -> _crHP (you w) >= hp)
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@@ -4,6 +4,7 @@ module Dodge.Placement.Instance.Terminal
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, putTerminal'
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, simpleTermMessage
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, genTermMessage
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, topFlushStrings
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) where
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import Dodge.Data
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import Dodge.LevelGen.Data
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@@ -86,27 +87,31 @@ simpleTermMessage :: [String] -> (GenParams -> TerminalParams)
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simpleTermMessage ss = const $ TerminalParams
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{_termDisplayedLines = []
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,_termFutureLines = TerminalLineEffect 0 termsound
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: map totermline (topflush ++ ss)
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: map totermline (topFlushStrings ss ++ ss)
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,_termMaxLines = 7
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,_termTitle = "TERMINAL"
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}
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where
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topflush = [replicate i ' ' ++ "*" | i <- [0,2 .. maximum (map length ss)]]
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totermline s = TerminalLineDisplay 0 (const (s,white))
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termsound subinv w' = soundStart TerminalSound tpos computerBeepingS Nothing w'
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where
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tpos = fromMaybe 0 $ w' ^? buttons . ix (_termID subinv) . btPos
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topFlushStrings :: [String] -> [String]
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topFlushStrings = topFlush . maximum . map length
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topFlush :: Int -> [String]
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topFlush twidth = [replicate i ' ' ++ "*" | i <- [0, max 1 $ twidth `div` 5 .. twidth]]
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genTermMessage :: (GenParams -> [String]) -> (GenParams -> TerminalParams)
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genTermMessage f = \gp -> TerminalParams
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{_termDisplayedLines = []
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,_termFutureLines = termSoundLine computerBeepingS
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: map totermline (topflush (f gp) ++ f gp)
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: map totermline (topFlushStrings (f gp) ++ f gp)
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,_termMaxLines = 7
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,_termTitle = "TERMINAL"
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}
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where
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topflush ss = [replicate i ' ' ++ "*" | i <- [0,2 .. maximum (map length ss)]]
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totermline s = TerminalLineDisplay 0 (const (s,white))
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termSoundLine :: SoundID -> TerminalLine
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@@ -16,10 +16,10 @@ import Dodge.RandomHelp
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import Dodge.Tree
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import Dodge.LevelGen.StaticWalls
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import Geometry
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import LensHelp
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import Data.Tree
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import Control.Monad.State
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import Control.Lens
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import System.Random
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roomGlassOctogon
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:: Float -- ^ Size
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@@ -56,7 +56,7 @@ roomGlassOctogon x = createPathGrid $ defaultRoom
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]
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bossRoom :: RandomGen g => Creature -> State g Room
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bossRoom cr = randomMediumRoom <&> rmPmnts %~ ( sPS (V2 0 100) (negate $ pi/2) (PutCrit cr) :)
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bossRoom cr = randomMediumRoom <&> rmPmnts .:~ sPS (V2 0 100) (negate $ pi/2) (PutCrit cr)
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armouredChasers :: RandomGen g => State g (Tree Room)
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armouredChasers = do
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@@ -91,8 +91,8 @@ keyCardAnalyserByDoor keyid = analyserByDoor
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(bar : replicate 2 "")
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(machineAddSound fridgeHumS $ testYouHave (KEYCARD 0))
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where
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hic = "HEALTH INTEGRITY CHECK"
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bar = replicate (length hic) '-'
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hic = "SECURITY CHECK"
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bar = replicate 18 '-'
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healthAnalyserByDoor :: Int -> Room -> Room
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healthAnalyserByDoor = analyserByDoor
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@@ -113,8 +113,6 @@ analyserByDoor sa sb sc sd mcf outplid rm = rm
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& rmPmnts .++~
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[ psPt atFstLnkOut $ PutShape $ colorSH yellow
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$ barPP 1.5 (V3 20 (-1) 0) (V3 20 (-1) 80)
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, heightWallPS (atNthLnkOutShiftInward 1 100) 30 covershape
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, heightWallPS (atFstLnkOutShiftInward 100) 30 covershape
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]
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& rmOutPmnt .~
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[OutPlacement
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@@ -125,8 +123,7 @@ analyserByDoor sa sb sc sd mcf outplid rm = rm
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)
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outplid]
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where
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covershape = rectNSEW 10 (-10) 20 (-20)
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sensorshift (p,a) = (p +.+ rotateV a (V2 60 (-20)), a)
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sensorshift (p,a) = (p +.+ rotateV a (V2 30 (-10)), a)
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healthTest :: RandomGen g => Int -> State g (SubCompTree Room)
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healthTest n = do
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@@ -1,4 +1,4 @@
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-- generated at 2022-03-22 10:04:11.692663796 UTC
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-- generated at 2022-03-22 15:35:37.255279739 UTC
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module Dodge.SoundLogic.ExternallyGeneratedSounds where
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import Sound.Data
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soundToVol :: SoundID -> Float
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@@ -26,51 +26,53 @@ soundToVol v = case _getSoundID v of
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20 -> 4000
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21 -> 5000
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22 -> 5000
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23 -> 20000
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24 -> 4000
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25 -> 10000
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26 -> 8000
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27 -> 4000
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28 -> 2000
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29 -> 6000
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30 -> 500
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31 -> 5000
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32 -> 8000
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23 -> 5000
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24 -> 20000
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25 -> 4000
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26 -> 10000
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27 -> 8000
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28 -> 4000
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29 -> 2000
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30 -> 6000
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31 -> 500
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32 -> 5000
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33 -> 8000
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34 -> 8000
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35 -> 5000
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36 -> 8000
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37 -> 4000
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38 -> 3000
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39 -> 8000
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40 -> 2000
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41 -> 10000
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42 -> 5000
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43 -> 2000
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44 -> 3000
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45 -> 5000
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46 -> 10000
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47 -> 12000
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48 -> 5000
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49 -> 10000
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50 -> 12000
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51 -> 2000
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52 -> 3000
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53 -> 8000
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54 -> 5000
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55 -> 2000
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56 -> 3000
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57 -> 10000
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58 -> 500
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59 -> 10000
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60 -> 3000
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61 -> 15000
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62 -> 10000
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63 -> 3000
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64 -> 1000
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65 -> 15000
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66 -> 10000
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67 -> 8000
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35 -> 8000
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36 -> 5000
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37 -> 8000
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38 -> 4000
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39 -> 3000
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40 -> 8000
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41 -> 2000
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42 -> 10000
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43 -> 5000
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44 -> 2000
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45 -> 3000
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46 -> 5000
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47 -> 10000
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48 -> 12000
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49 -> 5000
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50 -> 10000
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51 -> 12000
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52 -> 2000
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53 -> 3000
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54 -> 8000
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55 -> 5000
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56 -> 2000
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57 -> 3000
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58 -> 10000
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59 -> 500
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60 -> 10000
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61 -> 3000
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62 -> 15000
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63 -> 10000
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64 -> 3000
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65 -> 1000
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66 -> 15000
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67 -> 10000
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68 -> 5000
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69 -> 8000
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_ -> 50
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soundToOnomato :: SoundID -> String
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soundToOnomato v = case _getSoundID v of
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@@ -96,52 +98,54 @@ soundToOnomato v = case _getSoundID v of
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19 -> "TNKTNKTNK"
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20 -> "TIPTAP"
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21 -> "WRR"
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22 -> "HSS"
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23 -> "BOOM"
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24 -> "CLNK"
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25 -> "BRAP"
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26 -> "CRSNK"
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27 -> "TAPP"
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28 -> "BLIH"
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29 -> "TAPTIP"
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30 -> "CLICK"
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31 -> "FWUMP"
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32 -> "RINGGG"
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33 -> "BRAP"
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34 -> "CRUMPLE"
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35 -> "TRINKL"
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36 -> "TAK"
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37 -> "SMACK"
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38 -> "DRR"
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39 -> "CRASH"
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40 -> "SWSH"
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41 -> "CRAKLE"
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42 -> "CRTINK"
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43 -> "FHP"
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44 -> "CHPCHPCHP"
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45 -> "BIPBIPBIP"
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46 -> "CHUGUGUG"
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47 -> "BRPBRPBRP"
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48 -> "CHNKCHNKCHUNK"
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49 -> "WRRR"
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50 -> "BRDBRDBRD"
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51 -> "PHF"
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52 -> "BWAAH"
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53 -> "BEP"
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54 -> "HSSS"
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55 -> "SHUHP"
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56 -> "THUD"
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57 -> "WHSSH"
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58 -> "HMM"
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59 -> "BRAHCHCH"
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60 -> "TIP"
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61 -> "BANGG"
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62 -> "ZHM"
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63 -> "TAP"
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64 -> "BLPCHCH"
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65 -> "BANG"
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66 -> "CHUGUGUG"
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67 -> "CRISH"
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22 -> "DEDUM"
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23 -> "HSS"
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24 -> "BOOM"
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25 -> "CLNK"
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26 -> "BRAP"
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27 -> "CRSNK"
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28 -> "TAPP"
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29 -> "BLIH"
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30 -> "TAPTIP"
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31 -> "CLICK"
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32 -> "FWUMP"
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33 -> "RINGGG"
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34 -> "BRAP"
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35 -> "CRUMPLE"
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36 -> "TRINKL"
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37 -> "TAK"
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38 -> "SMACK"
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39 -> "DRR"
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40 -> "CRASH"
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41 -> "SWSH"
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42 -> "CRAKLE"
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43 -> "CRTINK"
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44 -> "FHP"
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45 -> "CHPCHPCHP"
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46 -> "BIPBIPBIP"
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47 -> "CHUGUGUG"
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48 -> "BRPBRPBRP"
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49 -> "CHNKCHNKCHUNK"
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50 -> "WRRR"
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51 -> "BRDBRDBRD"
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52 -> "PHF"
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53 -> "BWAAH"
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54 -> "BEP"
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55 -> "HSSS"
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56 -> "SHUHP"
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57 -> "THUD"
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58 -> "WHSSH"
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59 -> "HMM"
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60 -> "BRAHCHCH"
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61 -> "TIP"
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62 -> "BANGG"
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63 -> "ZHM"
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64 -> "TAP"
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65 -> "BLPCHCH"
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66 -> "BANG"
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67 -> "CHUGUGUG"
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68 -> "DEDA"
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69 -> "CRISH"
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_ -> error "unitialised sound"
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soundPathList :: [String]
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soundPathList =
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@@ -167,6 +171,7 @@ soundPathList =
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, "reload.TNKTNKTNK.3000.wav"
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, "twoStep.TIPTAP.4000.wav"
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, "fire.WRR.5000.wav"
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, "dedum.DEDUM.5000.wav"
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, "foamSprayFadeOut.HSS.5000.wav"
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, "explosion.BOOM.20000.wav"
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, "tapQuiet.CLNK.4000.wav"
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@@ -212,6 +217,7 @@ soundPathList =
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, "oldMachineBoot.BLPCHCH.1000.wav"
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, "bang.BANG.15000.wav"
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, "seagullChatter.CHUGUGUG.10000.wav"
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, "deda.DEDA.5000.wav"
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, "impact4.CRISH.8000.wav"
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]
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tone440sawtoothquietS :: SoundID
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@@ -258,95 +264,99 @@ twoStepS :: SoundID
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twoStepS = SoundID 20
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fireS :: SoundID
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fireS = SoundID 21
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dedumS :: SoundID
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dedumS = SoundID 22
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foamSprayFadeOutS :: SoundID
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foamSprayFadeOutS = SoundID 22
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foamSprayFadeOutS = SoundID 23
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explosionS :: SoundID
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explosionS = SoundID 23
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explosionS = SoundID 24
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tapQuietS :: SoundID
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tapQuietS = SoundID 24
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tapQuietS = SoundID 25
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autoGunS :: SoundID
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autoGunS = SoundID 25
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autoGunS = SoundID 26
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glassShat1S :: SoundID
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glassShat1S = SoundID 26
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glassShat1S = SoundID 27
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foot3S :: SoundID
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foot3S = SoundID 27
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foot3S = SoundID 28
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healS :: SoundID
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healS = SoundID 28
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healS = SoundID 29
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twoStep1S :: SoundID
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twoStep1S = SoundID 29
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twoStep1S = SoundID 30
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click1S :: SoundID
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click1S = SoundID 30
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click1S = SoundID 31
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tap4S :: SoundID
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tap4S = SoundID 31
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tap4S = SoundID 32
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tinitusS :: SoundID
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tinitusS = SoundID 32
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tinitusS = SoundID 33
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tap3S :: SoundID
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tap3S = SoundID 33
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tap3S = SoundID 34
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impact3S :: SoundID
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impact3S = SoundID 34
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impact3S = SoundID 35
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smallGlass1S :: SoundID
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smallGlass1S = SoundID 35
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smallGlass1S = SoundID 36
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tap1S :: SoundID
|
||||
tap1S = SoundID 36
|
||||
tap1S = SoundID 37
|
||||
hit1S :: SoundID
|
||||
hit1S = SoundID 37
|
||||
hit1S = SoundID 38
|
||||
slideDoorS :: SoundID
|
||||
slideDoorS = SoundID 38
|
||||
slideDoorS = SoundID 39
|
||||
impact1S :: SoundID
|
||||
impact1S = SoundID 39
|
||||
impact1S = SoundID 40
|
||||
knifeS :: SoundID
|
||||
knifeS = SoundID 40
|
||||
knifeS = SoundID 41
|
||||
elecCrackleS :: SoundID
|
||||
elecCrackleS = SoundID 41
|
||||
elecCrackleS = SoundID 42
|
||||
smallGlass3S :: SoundID
|
||||
smallGlass3S = SoundID 42
|
||||
smallGlass3S = SoundID 43
|
||||
whiteNoiseFadeInS :: SoundID
|
||||
whiteNoiseFadeInS = SoundID 43
|
||||
whiteNoiseFadeInS = SoundID 44
|
||||
reload1S :: SoundID
|
||||
reload1S = SoundID 44
|
||||
reload1S = SoundID 45
|
||||
computerBeepingS :: SoundID
|
||||
computerBeepingS = SoundID 45
|
||||
computerBeepingS = SoundID 46
|
||||
seagullChatter1S :: SoundID
|
||||
seagullChatter1S = SoundID 46
|
||||
seagullChatter1S = SoundID 47
|
||||
miniS :: SoundID
|
||||
miniS = SoundID 47
|
||||
miniS = SoundID 48
|
||||
crankSlowS :: SoundID
|
||||
crankSlowS = SoundID 48
|
||||
crankSlowS = SoundID 49
|
||||
fireLoudS :: SoundID
|
||||
fireLoudS = SoundID 49
|
||||
fireLoudS = SoundID 50
|
||||
mini1S :: SoundID
|
||||
mini1S = SoundID 50
|
||||
mini1S = SoundID 51
|
||||
whiteNoiseFadeOutS :: SoundID
|
||||
whiteNoiseFadeOutS = SoundID 51
|
||||
whiteNoiseFadeOutS = SoundID 52
|
||||
sineRaisePitchTwoSecS :: SoundID
|
||||
sineRaisePitchTwoSecS = SoundID 52
|
||||
sineRaisePitchTwoSecS = SoundID 53
|
||||
tone440S :: SoundID
|
||||
tone440S = SoundID 53
|
||||
tone440S = SoundID 54
|
||||
foamSprayLoopS :: SoundID
|
||||
foamSprayLoopS = SoundID 54
|
||||
foamSprayLoopS = SoundID 55
|
||||
pickUpS :: SoundID
|
||||
pickUpS = SoundID 55
|
||||
pickUpS = SoundID 56
|
||||
hitS :: SoundID
|
||||
hitS = SoundID 56
|
||||
hitS = SoundID 57
|
||||
missileLaunchS :: SoundID
|
||||
missileLaunchS = SoundID 57
|
||||
missileLaunchS = SoundID 58
|
||||
fridgeHumS :: SoundID
|
||||
fridgeHumS = SoundID 58
|
||||
fridgeHumS = SoundID 59
|
||||
shotgunS :: SoundID
|
||||
shotgunS = SoundID 59
|
||||
shotgunS = SoundID 60
|
||||
foot1S :: SoundID
|
||||
foot1S = SoundID 60
|
||||
foot1S = SoundID 61
|
||||
bangEchoS :: SoundID
|
||||
bangEchoS = SoundID 61
|
||||
bangEchoS = SoundID 62
|
||||
teleS :: SoundID
|
||||
teleS = SoundID 62
|
||||
teleS = SoundID 63
|
||||
foot2S :: SoundID
|
||||
foot2S = SoundID 63
|
||||
foot2S = SoundID 64
|
||||
oldMachineBootS :: SoundID
|
||||
oldMachineBootS = SoundID 64
|
||||
oldMachineBootS = SoundID 65
|
||||
bangS :: SoundID
|
||||
bangS = SoundID 65
|
||||
bangS = SoundID 66
|
||||
seagullChatterS :: SoundID
|
||||
seagullChatterS = SoundID 66
|
||||
seagullChatterS = SoundID 67
|
||||
dedaS :: SoundID
|
||||
dedaS = SoundID 68
|
||||
impact4S :: SoundID
|
||||
impact4S = SoundID 67
|
||||
impact4S = SoundID 69
|
||||
|
||||
Reference in New Issue
Block a user