Modify analyser sounds
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@@ -13,6 +13,11 @@ import Dodge.Item
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import System.Random
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import Control.Monad.State
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bossKeyItems :: RandomGen g => [ (State g (SubCompTree Room), State g CombineType) ]
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bossKeyItems =
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[(return . UseAll <$> bossRoom autoCrit, takeOne [PISTOL])
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]
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lockRoomKeyItems :: RandomGen g => [ (Int -> State g (SubCompTree Room) , State g CombineType ) ]
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lockRoomKeyItems =
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-- [(lasCenSensEdge, takeOne [LAUNCHER,LASGUN,SPARKGUN,FLATSHIELD] )
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