Modify analyser sounds

This commit is contained in:
2022-03-22 18:42:48 +00:00
parent 7b842bca4f
commit 72a1399da0
10 changed files with 176 additions and 160 deletions
+2 -2
View File
@@ -16,10 +16,10 @@ import Dodge.RandomHelp
import Dodge.Tree
import Dodge.LevelGen.StaticWalls
import Geometry
import LensHelp
import Data.Tree
import Control.Monad.State
import Control.Lens
import System.Random
roomGlassOctogon
:: Float -- ^ Size
@@ -56,7 +56,7 @@ roomGlassOctogon x = createPathGrid $ defaultRoom
]
bossRoom :: RandomGen g => Creature -> State g Room
bossRoom cr = randomMediumRoom <&> rmPmnts %~ ( sPS (V2 0 100) (negate $ pi/2) (PutCrit cr) :)
bossRoom cr = randomMediumRoom <&> rmPmnts .:~ sPS (V2 0 100) (negate $ pi/2) (PutCrit cr)
armouredChasers :: RandomGen g => State g (Tree Room)
armouredChasers = do