Modify analyser sounds

This commit is contained in:
2022-03-22 18:42:48 +00:00
parent 7b842bca4f
commit 72a1399da0
10 changed files with 176 additions and 160 deletions
+2 -2
View File
@@ -179,8 +179,8 @@ testInventory = IM.fromList $ zip [0..]
, makeTypeCraftNum 3 PUMP , makeTypeCraftNum 3 PUMP
-- , makeTypeCraftNum 1 MAGNET -- , makeTypeCraftNum 1 MAGNET
, makeTypeCraftNum 1 TRANSMITTER , makeTypeCraftNum 1 TRANSMITTER
, makeTypeCraftNum 1 HARDWARE , makeTypeCraftNum 10 HARDWARE
-- , makeTypeCraftNum 3 SPRING , makeTypeCraftNum 3 SPRING
, makeTypeCraftNum 10 CAN , makeTypeCraftNum 10 CAN
, makeTypeCraftNum 3 TIN , makeTypeCraftNum 3 TIN
, makeTypeCraftNum 3 PLANK , makeTypeCraftNum 3 PLANK
+2 -2
View File
@@ -36,8 +36,8 @@ import System.Random
initialAnoTree :: RandomGen g => Tree [Annotation g] initialAnoTree :: RandomGen g => Tree [Annotation g]
initialAnoTree = padSucWithDoors $ treeFromTrunk initialAnoTree = padSucWithDoors $ treeFromTrunk
[[AnoApplyInt 0 startRoom] [[AnoApplyInt 0 startRoom]
, [AnoApplyInt 100 healthTest] -- , [AnoApplyInt 100 healthTest]
-- , [SpecificRoom $ return . UseAll <$> tanksRoom [] []] , [SpecificRoom $ return . UseAll <$> tanksRoom [] []]
, [PassthroughLockKeyLists 2 lockRoomKeyItems itemRooms] , [PassthroughLockKeyLists 2 lockRoomKeyItems itemRooms]
, [SpecificRoom randomChallenges] , [SpecificRoom randomChallenges]
, [AnoApplyInt 1 lasSensorTurretTest] , [AnoApplyInt 1 lasSensorTurretTest]
+1 -1
View File
@@ -58,7 +58,7 @@ bangCane = defaultGun
, _itConsumption = defaultAmmo , _itConsumption = defaultAmmo
{ _aoType = basicBullet { _aoType = basicBullet
, _ammoBaseMax = 1 , _ammoBaseMax = 1
, _reloadTime = 20 , _reloadTime = 15
, _reloadType = ActivePartial 1 , _reloadType = ActivePartial 1
} }
, _itUse = ruseAmmoParamsRate 6 upHammer , _itUse = ruseAmmoParamsRate 6 upHammer
+2 -2
View File
@@ -49,7 +49,7 @@ bangStick i = defaultGun
, _itConsumption = defaultAmmo , _itConsumption = defaultAmmo
{ _aoType = basicBullet { _aoType = basicBullet
, _ammoBaseMax = i , _ammoBaseMax = i
, _reloadTime = 15 , _reloadTime = 10
, _reloadType = ActivePartial 1 , _reloadType = ActivePartial 1
} }
, _itUse = ruseAmmoParamsRate 8 upHammer , _itUse = ruseAmmoParamsRate 8 upHammer
@@ -123,7 +123,7 @@ revolver = pistol
{ _aoType = basicBullet { _aoType = basicBullet
, _ammoBaseMax = 6 , _ammoBaseMax = 6
, _ammoLoaded = 0 , _ammoLoaded = 0
, _reloadTime = 15 , _reloadTime = 10
, _reloadType = ActivePartial 1 , _reloadType = ActivePartial 1
} }
} }
+5
View File
@@ -13,6 +13,11 @@ import Dodge.Item
import System.Random import System.Random
import Control.Monad.State import Control.Monad.State
bossKeyItems :: RandomGen g => [ (State g (SubCompTree Room), State g CombineType) ]
bossKeyItems =
[(return . UseAll <$> bossRoom autoCrit, takeOne [PISTOL])
]
lockRoomKeyItems :: RandomGen g => [ (Int -> State g (SubCompTree Room) , State g CombineType ) ] lockRoomKeyItems :: RandomGen g => [ (Int -> State g (SubCompTree Room) , State g CombineType ) ]
lockRoomKeyItems = lockRoomKeyItems =
-- [(lasCenSensEdge, takeOne [LAUNCHER,LASGUN,SPARKGUN,FLATSHIELD] ) -- [(lasCenSensEdge, takeOne [LAUNCHER,LASGUN,SPARKGUN,FLATSHIELD] )
+4 -5
View File
@@ -61,7 +61,7 @@ analyser' starts sucs fails afters upf pslight psmc = extTrigLitPos pslight $ \t
TerminalParams TerminalParams
{ _termDisplayedLines = [] { _termDisplayedLines = []
, _termFutureLines = , _termFutureLines =
map simpleline topflush map simpleline (topFlushStrings allstrings)
++ map simpleline starts ++ map simpleline starts
++ [testline' (_mcID mc)] ++ [testline' (_mcID mc)]
++ map simpleline afters ++ map simpleline afters
@@ -72,7 +72,6 @@ analyser' starts sucs fails afters upf pslight psmc = extTrigLitPos pslight $ \t
(\mc -> upf mc . (triggers . ix (fromJust $ _plMID tp) .~ const (_sensToggle $ _mcSensor mc)) (\mc -> upf mc . (triggers . ix (fromJust $ _plMID tp) .~ const (_sensToggle $ _mcSensor mc))
) )
allstrings = sucs : fails : afters ++ starts allstrings = sucs : fails : afters ++ starts
topflush = [replicate i ' ' ++ "*" | i <- [0,3 .. maximum (map length allstrings)]]
simpleline str = TerminalLineDisplay {_tlPause = 0, _tlString = const (str,white)} simpleline str = TerminalLineDisplay {_tlPause = 0, _tlString = const (str,white)}
testline' mcid = TerminalLineDisplay 0 (testline mcid) testline' mcid = TerminalLineDisplay 0 (testline mcid)
testline mcid w = case w ^? machines . ix mcid . mcSensor . sensToggle of testline mcid w = case w ^? machines . ix mcid . mcSensor . sensToggle of
@@ -124,9 +123,9 @@ analyserTest t mc w = case
(_,True,_,_) -> w (_,True,_,_) -> w
(_,False,True,True) -> w (_,False,True,True) -> w
& machines . ix (_mcID mc) . mcSensor . sensToggle .~ True & machines . ix (_mcID mc) . mcSensor . sensToggle .~ True
& playsound dededaS & playsound dedaS
& machines . ix (_mcID mc) . mcSensor . sensCloseToggle .~ IsClose & machines . ix (_mcID mc) . mcSensor . sensCloseToggle .~ IsClose
(NotClose,_,False,True) -> w & playsound dededumS (NotClose,_,False,True) -> w & playsound dedumS
& machines . ix (_mcID mc) . mcSensor . sensCloseToggle .~ IsClose & machines . ix (_mcID mc) . mcSensor . sensCloseToggle .~ IsClose
(_,_,_,False) -> w & machines . ix (_mcID mc) . mcSensor . sensCloseToggle .~ NotClose (_,_,_,False) -> w & machines . ix (_mcID mc) . mcSensor . sensCloseToggle .~ NotClose
_ -> w _ -> w
@@ -136,7 +135,7 @@ analyserTest t mc w = case
sens = _mcSensor mc sens = _mcSensor mc
testYouHave :: CombineType -> Machine -> World -> World testYouHave :: CombineType -> Machine -> World -> World
testYouHave ct = analyserTest (\w -> any (\itm -> _itType itm == ct) (_crInv (you w))) testYouHave ct = analyserTest (any (\itm -> _itType itm == ct) . _crInv . you )
testYourHealth :: Int -> Machine -> World -> World testYourHealth :: Int -> Machine -> World -> World
testYourHealth hp = analyserTest (\w -> _crHP (you w) >= hp) testYourHealth hp = analyserTest (\w -> _crHP (you w) >= hp)
+9 -4
View File
@@ -4,6 +4,7 @@ module Dodge.Placement.Instance.Terminal
, putTerminal' , putTerminal'
, simpleTermMessage , simpleTermMessage
, genTermMessage , genTermMessage
, topFlushStrings
) where ) where
import Dodge.Data import Dodge.Data
import Dodge.LevelGen.Data import Dodge.LevelGen.Data
@@ -86,27 +87,31 @@ simpleTermMessage :: [String] -> (GenParams -> TerminalParams)
simpleTermMessage ss = const $ TerminalParams simpleTermMessage ss = const $ TerminalParams
{_termDisplayedLines = [] {_termDisplayedLines = []
,_termFutureLines = TerminalLineEffect 0 termsound ,_termFutureLines = TerminalLineEffect 0 termsound
: map totermline (topflush ++ ss) : map totermline (topFlushStrings ss ++ ss)
,_termMaxLines = 7 ,_termMaxLines = 7
,_termTitle = "TERMINAL" ,_termTitle = "TERMINAL"
} }
where where
topflush = [replicate i ' ' ++ "*" | i <- [0,2 .. maximum (map length ss)]]
totermline s = TerminalLineDisplay 0 (const (s,white)) totermline s = TerminalLineDisplay 0 (const (s,white))
termsound subinv w' = soundStart TerminalSound tpos computerBeepingS Nothing w' termsound subinv w' = soundStart TerminalSound tpos computerBeepingS Nothing w'
where where
tpos = fromMaybe 0 $ w' ^? buttons . ix (_termID subinv) . btPos tpos = fromMaybe 0 $ w' ^? buttons . ix (_termID subinv) . btPos
topFlushStrings :: [String] -> [String]
topFlushStrings = topFlush . maximum . map length
topFlush :: Int -> [String]
topFlush twidth = [replicate i ' ' ++ "*" | i <- [0, max 1 $ twidth `div` 5 .. twidth]]
genTermMessage :: (GenParams -> [String]) -> (GenParams -> TerminalParams) genTermMessage :: (GenParams -> [String]) -> (GenParams -> TerminalParams)
genTermMessage f = \gp -> TerminalParams genTermMessage f = \gp -> TerminalParams
{_termDisplayedLines = [] {_termDisplayedLines = []
,_termFutureLines = termSoundLine computerBeepingS ,_termFutureLines = termSoundLine computerBeepingS
: map totermline (topflush (f gp) ++ f gp) : map totermline (topFlushStrings (f gp) ++ f gp)
,_termMaxLines = 7 ,_termMaxLines = 7
,_termTitle = "TERMINAL" ,_termTitle = "TERMINAL"
} }
where where
topflush ss = [replicate i ' ' ++ "*" | i <- [0,2 .. maximum (map length ss)]]
totermline s = TerminalLineDisplay 0 (const (s,white)) totermline s = TerminalLineDisplay 0 (const (s,white))
termSoundLine :: SoundID -> TerminalLine termSoundLine :: SoundID -> TerminalLine
+2 -2
View File
@@ -16,10 +16,10 @@ import Dodge.RandomHelp
import Dodge.Tree import Dodge.Tree
import Dodge.LevelGen.StaticWalls import Dodge.LevelGen.StaticWalls
import Geometry import Geometry
import LensHelp
import Data.Tree import Data.Tree
import Control.Monad.State import Control.Monad.State
import Control.Lens
import System.Random import System.Random
roomGlassOctogon roomGlassOctogon
:: Float -- ^ Size :: Float -- ^ Size
@@ -56,7 +56,7 @@ roomGlassOctogon x = createPathGrid $ defaultRoom
] ]
bossRoom :: RandomGen g => Creature -> State g Room bossRoom :: RandomGen g => Creature -> State g Room
bossRoom cr = randomMediumRoom <&> rmPmnts %~ ( sPS (V2 0 100) (negate $ pi/2) (PutCrit cr) :) bossRoom cr = randomMediumRoom <&> rmPmnts .:~ sPS (V2 0 100) (negate $ pi/2) (PutCrit cr)
armouredChasers :: RandomGen g => State g (Tree Room) armouredChasers :: RandomGen g => State g (Tree Room)
armouredChasers = do armouredChasers = do
+3 -6
View File
@@ -91,8 +91,8 @@ keyCardAnalyserByDoor keyid = analyserByDoor
(bar : replicate 2 "") (bar : replicate 2 "")
(machineAddSound fridgeHumS $ testYouHave (KEYCARD 0)) (machineAddSound fridgeHumS $ testYouHave (KEYCARD 0))
where where
hic = "HEALTH INTEGRITY CHECK" hic = "SECURITY CHECK"
bar = replicate (length hic) '-' bar = replicate 18 '-'
healthAnalyserByDoor :: Int -> Room -> Room healthAnalyserByDoor :: Int -> Room -> Room
healthAnalyserByDoor = analyserByDoor healthAnalyserByDoor = analyserByDoor
@@ -113,8 +113,6 @@ analyserByDoor sa sb sc sd mcf outplid rm = rm
& rmPmnts .++~ & rmPmnts .++~
[ psPt atFstLnkOut $ PutShape $ colorSH yellow [ psPt atFstLnkOut $ PutShape $ colorSH yellow
$ barPP 1.5 (V3 20 (-1) 0) (V3 20 (-1) 80) $ barPP 1.5 (V3 20 (-1) 0) (V3 20 (-1) 80)
, heightWallPS (atNthLnkOutShiftInward 1 100) 30 covershape
, heightWallPS (atFstLnkOutShiftInward 100) 30 covershape
] ]
& rmOutPmnt .~ & rmOutPmnt .~
[OutPlacement [OutPlacement
@@ -125,8 +123,7 @@ analyserByDoor sa sb sc sd mcf outplid rm = rm
) )
outplid] outplid]
where where
covershape = rectNSEW 10 (-10) 20 (-20) sensorshift (p,a) = (p +.+ rotateV a (V2 30 (-10)), a)
sensorshift (p,a) = (p +.+ rotateV a (V2 60 (-20)), a)
healthTest :: RandomGen g => Int -> State g (SubCompTree Room) healthTest :: RandomGen g => Int -> State g (SubCompTree Room)
healthTest n = do healthTest n = do
+146 -136
View File
@@ -1,4 +1,4 @@
-- generated at 2022-03-22 10:04:11.692663796 UTC -- generated at 2022-03-22 15:35:37.255279739 UTC
module Dodge.SoundLogic.ExternallyGeneratedSounds where module Dodge.SoundLogic.ExternallyGeneratedSounds where
import Sound.Data import Sound.Data
soundToVol :: SoundID -> Float soundToVol :: SoundID -> Float
@@ -26,51 +26,53 @@ soundToVol v = case _getSoundID v of
20 -> 4000 20 -> 4000
21 -> 5000 21 -> 5000
22 -> 5000 22 -> 5000
23 -> 20000 23 -> 5000
24 -> 4000 24 -> 20000
25 -> 10000 25 -> 4000
26 -> 8000 26 -> 10000
27 -> 4000 27 -> 8000
28 -> 2000 28 -> 4000
29 -> 6000 29 -> 2000
30 -> 500 30 -> 6000
31 -> 5000 31 -> 500
32 -> 8000 32 -> 5000
33 -> 8000 33 -> 8000
34 -> 8000 34 -> 8000
35 -> 5000 35 -> 8000
36 -> 8000 36 -> 5000
37 -> 4000 37 -> 8000
38 -> 3000 38 -> 4000
39 -> 8000 39 -> 3000
40 -> 2000 40 -> 8000
41 -> 10000 41 -> 2000
42 -> 5000 42 -> 10000
43 -> 2000 43 -> 5000
44 -> 3000 44 -> 2000
45 -> 5000 45 -> 3000
46 -> 10000 46 -> 5000
47 -> 12000 47 -> 10000
48 -> 5000 48 -> 12000
49 -> 10000 49 -> 5000
50 -> 12000 50 -> 10000
51 -> 2000 51 -> 12000
52 -> 3000 52 -> 2000
53 -> 8000 53 -> 3000
54 -> 5000 54 -> 8000
55 -> 2000 55 -> 5000
56 -> 3000 56 -> 2000
57 -> 10000 57 -> 3000
58 -> 500 58 -> 10000
59 -> 10000 59 -> 500
60 -> 3000 60 -> 10000
61 -> 15000 61 -> 3000
62 -> 10000 62 -> 15000
63 -> 3000 63 -> 10000
64 -> 1000 64 -> 3000
65 -> 15000 65 -> 1000
66 -> 10000 66 -> 15000
67 -> 8000 67 -> 10000
68 -> 5000
69 -> 8000
_ -> 50 _ -> 50
soundToOnomato :: SoundID -> String soundToOnomato :: SoundID -> String
soundToOnomato v = case _getSoundID v of soundToOnomato v = case _getSoundID v of
@@ -96,52 +98,54 @@ soundToOnomato v = case _getSoundID v of
19 -> "TNKTNKTNK" 19 -> "TNKTNKTNK"
20 -> "TIPTAP" 20 -> "TIPTAP"
21 -> "WRR" 21 -> "WRR"
22 -> "HSS" 22 -> "DEDUM"
23 -> "BOOM" 23 -> "HSS"
24 -> "CLNK" 24 -> "BOOM"
25 -> "BRAP" 25 -> "CLNK"
26 -> "CRSNK" 26 -> "BRAP"
27 -> "TAPP" 27 -> "CRSNK"
28 -> "BLIH" 28 -> "TAPP"
29 -> "TAPTIP" 29 -> "BLIH"
30 -> "CLICK" 30 -> "TAPTIP"
31 -> "FWUMP" 31 -> "CLICK"
32 -> "RINGGG" 32 -> "FWUMP"
33 -> "BRAP" 33 -> "RINGGG"
34 -> "CRUMPLE" 34 -> "BRAP"
35 -> "TRINKL" 35 -> "CRUMPLE"
36 -> "TAK" 36 -> "TRINKL"
37 -> "SMACK" 37 -> "TAK"
38 -> "DRR" 38 -> "SMACK"
39 -> "CRASH" 39 -> "DRR"
40 -> "SWSH" 40 -> "CRASH"
41 -> "CRAKLE" 41 -> "SWSH"
42 -> "CRTINK" 42 -> "CRAKLE"
43 -> "FHP" 43 -> "CRTINK"
44 -> "CHPCHPCHP" 44 -> "FHP"
45 -> "BIPBIPBIP" 45 -> "CHPCHPCHP"
46 -> "CHUGUGUG" 46 -> "BIPBIPBIP"
47 -> "BRPBRPBRP" 47 -> "CHUGUGUG"
48 -> "CHNKCHNKCHUNK" 48 -> "BRPBRPBRP"
49 -> "WRRR" 49 -> "CHNKCHNKCHUNK"
50 -> "BRDBRDBRD" 50 -> "WRRR"
51 -> "PHF" 51 -> "BRDBRDBRD"
52 -> "BWAAH" 52 -> "PHF"
53 -> "BEP" 53 -> "BWAAH"
54 -> "HSSS" 54 -> "BEP"
55 -> "SHUHP" 55 -> "HSSS"
56 -> "THUD" 56 -> "SHUHP"
57 -> "WHSSH" 57 -> "THUD"
58 -> "HMM" 58 -> "WHSSH"
59 -> "BRAHCHCH" 59 -> "HMM"
60 -> "TIP" 60 -> "BRAHCHCH"
61 -> "BANGG" 61 -> "TIP"
62 -> "ZHM" 62 -> "BANGG"
63 -> "TAP" 63 -> "ZHM"
64 -> "BLPCHCH" 64 -> "TAP"
65 -> "BANG" 65 -> "BLPCHCH"
66 -> "CHUGUGUG" 66 -> "BANG"
67 -> "CRISH" 67 -> "CHUGUGUG"
68 -> "DEDA"
69 -> "CRISH"
_ -> error "unitialised sound" _ -> error "unitialised sound"
soundPathList :: [String] soundPathList :: [String]
soundPathList = soundPathList =
@@ -167,6 +171,7 @@ soundPathList =
, "reload.TNKTNKTNK.3000.wav" , "reload.TNKTNKTNK.3000.wav"
, "twoStep.TIPTAP.4000.wav" , "twoStep.TIPTAP.4000.wav"
, "fire.WRR.5000.wav" , "fire.WRR.5000.wav"
, "dedum.DEDUM.5000.wav"
, "foamSprayFadeOut.HSS.5000.wav" , "foamSprayFadeOut.HSS.5000.wav"
, "explosion.BOOM.20000.wav" , "explosion.BOOM.20000.wav"
, "tapQuiet.CLNK.4000.wav" , "tapQuiet.CLNK.4000.wav"
@@ -212,6 +217,7 @@ soundPathList =
, "oldMachineBoot.BLPCHCH.1000.wav" , "oldMachineBoot.BLPCHCH.1000.wav"
, "bang.BANG.15000.wav" , "bang.BANG.15000.wav"
, "seagullChatter.CHUGUGUG.10000.wav" , "seagullChatter.CHUGUGUG.10000.wav"
, "deda.DEDA.5000.wav"
, "impact4.CRISH.8000.wav" , "impact4.CRISH.8000.wav"
] ]
tone440sawtoothquietS :: SoundID tone440sawtoothquietS :: SoundID
@@ -258,95 +264,99 @@ twoStepS :: SoundID
twoStepS = SoundID 20 twoStepS = SoundID 20
fireS :: SoundID fireS :: SoundID
fireS = SoundID 21 fireS = SoundID 21
dedumS :: SoundID
dedumS = SoundID 22
foamSprayFadeOutS :: SoundID foamSprayFadeOutS :: SoundID
foamSprayFadeOutS = SoundID 22 foamSprayFadeOutS = SoundID 23
explosionS :: SoundID explosionS :: SoundID
explosionS = SoundID 23 explosionS = SoundID 24
tapQuietS :: SoundID tapQuietS :: SoundID
tapQuietS = SoundID 24 tapQuietS = SoundID 25
autoGunS :: SoundID autoGunS :: SoundID
autoGunS = SoundID 25 autoGunS = SoundID 26
glassShat1S :: SoundID glassShat1S :: SoundID
glassShat1S = SoundID 26 glassShat1S = SoundID 27
foot3S :: SoundID foot3S :: SoundID
foot3S = SoundID 27 foot3S = SoundID 28
healS :: SoundID healS :: SoundID
healS = SoundID 28 healS = SoundID 29
twoStep1S :: SoundID twoStep1S :: SoundID
twoStep1S = SoundID 29 twoStep1S = SoundID 30
click1S :: SoundID click1S :: SoundID
click1S = SoundID 30 click1S = SoundID 31
tap4S :: SoundID tap4S :: SoundID
tap4S = SoundID 31 tap4S = SoundID 32
tinitusS :: SoundID tinitusS :: SoundID
tinitusS = SoundID 32 tinitusS = SoundID 33
tap3S :: SoundID tap3S :: SoundID
tap3S = SoundID 33 tap3S = SoundID 34
impact3S :: SoundID impact3S :: SoundID
impact3S = SoundID 34 impact3S = SoundID 35
smallGlass1S :: SoundID smallGlass1S :: SoundID
smallGlass1S = SoundID 35 smallGlass1S = SoundID 36
tap1S :: SoundID tap1S :: SoundID
tap1S = SoundID 36 tap1S = SoundID 37
hit1S :: SoundID hit1S :: SoundID
hit1S = SoundID 37 hit1S = SoundID 38
slideDoorS :: SoundID slideDoorS :: SoundID
slideDoorS = SoundID 38 slideDoorS = SoundID 39
impact1S :: SoundID impact1S :: SoundID
impact1S = SoundID 39 impact1S = SoundID 40
knifeS :: SoundID knifeS :: SoundID
knifeS = SoundID 40 knifeS = SoundID 41
elecCrackleS :: SoundID elecCrackleS :: SoundID
elecCrackleS = SoundID 41 elecCrackleS = SoundID 42
smallGlass3S :: SoundID smallGlass3S :: SoundID
smallGlass3S = SoundID 42 smallGlass3S = SoundID 43
whiteNoiseFadeInS :: SoundID whiteNoiseFadeInS :: SoundID
whiteNoiseFadeInS = SoundID 43 whiteNoiseFadeInS = SoundID 44
reload1S :: SoundID reload1S :: SoundID
reload1S = SoundID 44 reload1S = SoundID 45
computerBeepingS :: SoundID computerBeepingS :: SoundID
computerBeepingS = SoundID 45 computerBeepingS = SoundID 46
seagullChatter1S :: SoundID seagullChatter1S :: SoundID
seagullChatter1S = SoundID 46 seagullChatter1S = SoundID 47
miniS :: SoundID miniS :: SoundID
miniS = SoundID 47 miniS = SoundID 48
crankSlowS :: SoundID crankSlowS :: SoundID
crankSlowS = SoundID 48 crankSlowS = SoundID 49
fireLoudS :: SoundID fireLoudS :: SoundID
fireLoudS = SoundID 49 fireLoudS = SoundID 50
mini1S :: SoundID mini1S :: SoundID
mini1S = SoundID 50 mini1S = SoundID 51
whiteNoiseFadeOutS :: SoundID whiteNoiseFadeOutS :: SoundID
whiteNoiseFadeOutS = SoundID 51 whiteNoiseFadeOutS = SoundID 52
sineRaisePitchTwoSecS :: SoundID sineRaisePitchTwoSecS :: SoundID
sineRaisePitchTwoSecS = SoundID 52 sineRaisePitchTwoSecS = SoundID 53
tone440S :: SoundID tone440S :: SoundID
tone440S = SoundID 53 tone440S = SoundID 54
foamSprayLoopS :: SoundID foamSprayLoopS :: SoundID
foamSprayLoopS = SoundID 54 foamSprayLoopS = SoundID 55
pickUpS :: SoundID pickUpS :: SoundID
pickUpS = SoundID 55 pickUpS = SoundID 56
hitS :: SoundID hitS :: SoundID
hitS = SoundID 56 hitS = SoundID 57
missileLaunchS :: SoundID missileLaunchS :: SoundID
missileLaunchS = SoundID 57 missileLaunchS = SoundID 58
fridgeHumS :: SoundID fridgeHumS :: SoundID
fridgeHumS = SoundID 58 fridgeHumS = SoundID 59
shotgunS :: SoundID shotgunS :: SoundID
shotgunS = SoundID 59 shotgunS = SoundID 60
foot1S :: SoundID foot1S :: SoundID
foot1S = SoundID 60 foot1S = SoundID 61
bangEchoS :: SoundID bangEchoS :: SoundID
bangEchoS = SoundID 61 bangEchoS = SoundID 62
teleS :: SoundID teleS :: SoundID
teleS = SoundID 62 teleS = SoundID 63
foot2S :: SoundID foot2S :: SoundID
foot2S = SoundID 63 foot2S = SoundID 64
oldMachineBootS :: SoundID oldMachineBootS :: SoundID
oldMachineBootS = SoundID 64 oldMachineBootS = SoundID 65
bangS :: SoundID bangS :: SoundID
bangS = SoundID 65 bangS = SoundID 66
seagullChatterS :: SoundID seagullChatterS :: SoundID
seagullChatterS = SoundID 66 seagullChatterS = SoundID 67
dedaS :: SoundID
dedaS = SoundID 68
impact4S :: SoundID impact4S :: SoundID
impact4S = SoundID 67 impact4S = SoundID 69