Quick hack to make window rendering passable

Before windows drew even on black backgrounds
This commit is contained in:
2025-11-23 00:24:14 +00:00
parent 229350120a
commit 74c02291c1
7 changed files with 93 additions and 106 deletions
+1 -1
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@@ -10,7 +10,7 @@ materialColor = \case
Wood -> dark yellow
Dirt -> dark $ dark orange
Stone -> greyN 0.5
Glass -> white
Glass -> aquamarine
Metal -> orange
Crystal -> green
Flesh -> red
+1 -7
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@@ -14,13 +14,7 @@ import Dodge.LevelGen.PlacementHelper
import Geometry
import Linear
putDoubleDoor ::
Wall ->
WdBl ->
Point2 ->
Point2 ->
Float ->
Placement
putDoubleDoor :: Wall -> WdBl -> Point2 -> Point2 -> Float -> Placement
putDoubleDoor wl cond a b speed =
putDoubleDoorThen wl cond 1 a b speed (const $ const Nothing)
+12 -21
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@@ -6,7 +6,6 @@
-}
module Dodge.Placement.PlaceSpot (placeSpot) where
import Dodge.Placement.PlaceSpot.Block
import Control.Monad.State
import Data.Bifunctor
import Data.Foldable
@@ -17,6 +16,7 @@ import Dodge.Base.NewID
import Dodge.Data.GenWorld
import Dodge.Default.Wall
import Dodge.Path
import Dodge.Placement.PlaceSpot.Block
import Dodge.Placement.PlaceSpot.TriggerDoor
import Dodge.Placement.Shift
import Dodge.ShiftPoint
@@ -32,11 +32,10 @@ import NewInt
-- to the placement. This id should be associated with the type of placement and
-- match up with the created id for the object (creature id, flitid id, etc)
placeSpot :: Int -> GenWorld -> Placement -> GenWorld
placeSpot rid w plmnt = case plmnt of
Placement{_plSpot = PSRoomRand i f} -> placeSpotRoomRand rid i f plmnt w
Placement{_plSpot = PSPos extract eff fallback} ->
placeSpotUsingLink w rid plmnt extract eff fallback
Placement{} -> placePlainPSSpot w rid plmnt shift
placeSpot rid w plmnt = case plmnt ^. plSpot of
PSRoomRand i f -> placeSpotRoomRand rid i f plmnt w
PSPos extract eff fallback -> placeSpotUsingLink w rid plmnt extract eff fallback
_ -> placePlainPSSpot w rid plmnt shift
where
shift = _rmShift $ w ^?! genRooms . ix rid
@@ -126,7 +125,7 @@ placeSpotID rid ps pt w = case pt of
)
PutCrit cr -> plNewUpID (gwWorld . cWorld . lWorld . creatures) crID (mvCr p rot cr) w
PutForeground fs ->
(0, w & gwWorld . cWorld . lWorld . foreShapes .:~ mvFS p rot fs)
(0, w & gwWorld . cWorld . lWorld . foreShapes .:~ mvFS p rot fs)
PutMachine pps mc mitm -> plMachine (map doShift pps) mc mitm p rot w
PutLS ls -> plNewUpID (gwWorld . cWorld . lWorld . lightSources) lsID (mvLS p' rot ls) w
RandPS _ -> error "RandPS should not be reachable here" --evaluateRandPS rid rgn ps w
@@ -161,15 +160,8 @@ placeChasm gw rid ps shiftps =
f w = foldl' g w (loopPairs shiftps)
g w (x, y) = obstructPathsCrossing (S.singleton ChasmObstacle) x y w
--evaluateRandPS
-- :: Int -> State StdGen PSType -> PlacementSpot -> GenWorld -> (Int, GenWorld)
--evaluateRandPS rid rgen ps w = placeSpotID rid ps evaluatedType
-- $ set (gwWorld . randGen) g w
-- where
-- (evaluatedType, g) = runState rgen (_randGen $ _gwWorld w)
placeWallPoly :: [Point2] -> Wall -> World -> World
placeWallPoly qs wl w
placeWallPoly qs wl w
| (p : ps) <- orderPolygon qs = foldl' (addPane wl) w $ zip (ps ++ [p]) (p : ps)
| otherwise = error "tried to place wall poly with too few points"
@@ -185,11 +177,10 @@ mvButton :: Point2 -> Float -> Button -> Button
mvButton p a = (btRot +~ a) . (btPos %~ ((p +.+) . rotateV a))
mvCr :: Point2 -> Float -> Creature -> Creature
mvCr p rot cr =
cr
& crPos . _xy .~ p
& crOldPos . _xy .~ p
& crDir .~ rot
mvCr p rot =
(crPos . _xy .~ p)
. (crOldPos . _xy .~ p)
. (crDir .~ rot)
mvFS :: Point2 -> Float -> ForegroundShape -> ForegroundShape
mvFS p a = (fsDir +~ a) . (fsPos %~ ((p +.+) . rotateV a))
@@ -227,6 +218,6 @@ placeMachineWalls poly mcid = insertStructureWalls MachinePart baseWall poly mci
baseWall = defaultMachineWall & wlStructure . wsMachine .~ mcid
mvLS :: Point3 -> Float -> LightSource -> LightSource
mvLS (V3 x y z) rot ls = ls & lsParam . lsPos .~ V3 x y z +.+.+ startPos
mvLS (V3 x y z) rot ls = ls & lsParam . lsPos .~ V3 x y z + startPos
where
startPos = onXY (rotateV rot) $ _lsPos (_lsParam ls)
+6 -2
View File
@@ -301,7 +301,7 @@ doDrawing' win pdata u = do
glClearNamedFramebufferfv (pdata ^. fboWindow . _1 . unFBO) GL_COLOR 0
withArray [0, 0, 0, 0] $
glClearNamedFramebufferfv (pdata ^. fboWindow . _1 . unFBO) GL_COLOR 1
glEnable GL_CULL_FACE
-- glEnable GL_CULL_FACE
glEnable GL_DEPTH_CLAMP
glDepthFunc GL_LEQUAL
glDepthMask GL_FALSE
@@ -311,10 +311,11 @@ doDrawing' win pdata u = do
-- with all source alphas 0.25, alpha -> 0.5
glBlendFunc GL_ONE_MINUS_DST_ALPHA GL_ONE_MINUS_SRC_ALPHA
glUseProgram $ pdata ^. windowPullShader
glDrawArrays GL_TRIANGLES 0 (fromIntegral nWins * 12)
-- don't need cloud postions any more
withArray [GL_COLOR_ATTACHMENT0] $
glInvalidateNamedFramebufferData (pdata ^. fboPos . _1 . unFBO) 1
glDrawArrays GL_TRIANGLES 0 (fromIntegral nWins * 12)
glEnable GL_CULL_FACE
glDisable GL_DEPTH_CLAMP
--apply lightmap to cloud buffer
glBindFramebuffer GL_FRAMEBUFFER (_unFBO (fst (_fboCloud pdata)))
@@ -332,10 +333,13 @@ doDrawing' win pdata u = do
glBindFramebuffer GL_FRAMEBUFFER (pdata ^. fboBase . _1 . unFBO)
glUseProgram (pdata ^. fullscreenShader)
glBindTextureUnit 0 (pdata ^. fboWindow . _2 . _2 . unTO)
glBlendFunc GL_DST_COLOR GL_ONE_MINUS_SRC_ALPHA
glDrawArrays GL_TRIANGLES 0 6
glBindTextureUnit 0 (pdata ^. fboCloud . _2 . _1 . unTO)
glBlendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
glDrawArrays GL_TRIANGLES 0 6
glBindTextureUnit 0 (pdata ^. fboWindow . _2 . _1 . unTO)
glBlendFunc GL_DST_COLOR GL_ONE_MINUS_SRC_ALPHA
glDrawArrays GL_TRIANGLES 0 6
--Draw blurred bloom onto base buffer
+5 -8
View File
@@ -387,12 +387,9 @@ getMenuMouseContext :: ScreenLayer -> Universe -> MouseContext
getMenuMouseContext screen u = case screen ^. scOptions of
[] -> NoMouseContext
_ -> fromMaybe MouseMenuCursor $ do
ymax <- length <$> screen ^? scSelectionList
yi <- ldpSelection (u ^. uvConfig) menuLDP (u ^. uvWorld . input . mousePos)
guard (yi >= 0 && yi < ymax)
return $ case screen ^? scSelectionList . ix yi . siIsSelectable of
Just True -> MouseMenuClick yi
_ -> NoMouseContext
t <- screen ^? scSelectionList . ix yi . siIsSelectable
return $ if t then MouseMenuClick yi else NoMouseContext
isOverTerminalScreen :: Config -> Point2 -> Bool
isOverTerminalScreen cfig (V2 x y) =
@@ -410,9 +407,9 @@ isOverTerminalScreen cfig (V2 x y) =
xmax = xmin + 555 -- HACK drawSelectionListBackground
updateWheelEvents :: World -> World
updateWheelEvents w
| 0 <- w ^. input . scrollAmount = w
| yi <- w ^. input . scrollAmount = updateWheelEvent yi w
updateWheelEvents w = case w ^. input . scrollAmount of
0 -> w
yi -> updateWheelEvent yi w
advanceScrollAmount :: Universe -> Universe
advanceScrollAmount =
+1
View File
@@ -19,6 +19,7 @@ updateWallDamages w = set (cWorld . lWorld . wallDamages) mempty
where
f (k,dams) w' = foldrM (damageWall k) w' dams
-- the hack is to force the pathing incidence graph
updateEdgesWall :: S.Set Int2 -> World -> World
updateEdgesWall is w =
hack $
+67 -67
View File
@@ -2494,7 +2494,7 @@ addHighGirder src/Dodge/Room/Modify/Girder.hs 132;" f
addHighGirder' src/Dodge/Room/Modify/Girder.hs 142;" f
addIndefiniteArticle src/StringHelp.hs 17;" f
addNodesCrossing src/Dodge/Room/Path.hs 22;" f
addPane src/Dodge/Placement/PlaceSpot.hs 176;" f
addPane src/Dodge/Placement/PlaceSpot.hs 168;" f
addPointPolygon src/Geometry/Polygon.hs 134;" f
addPolyWall src/Dodge/LevelGen/StaticWalls.hs 141;" f
addPolyWalls src/Dodge/LevelGen/StaticWalls.hs 129;" f
@@ -2507,7 +2507,7 @@ addToTrunk src/TreeHelp.hs 157;" f
addWarningTerminal src/Dodge/Room/Warning.hs 61;" f
addZ src/Geometry/Vector3D.hs 89;" f
adjustIMZone src/Dodge/Base.hs 81;" f
advanceScrollAmount src/Dodge/Update.hs 417;" f
advanceScrollAmount src/Dodge/Update.hs 414;" f
advanceSmoothScroll src/Dodge/SmoothScroll.hs 33;" f
advanceStepCounter src/Dodge/Creature/Impulse/Movement.hs 60;" f
aimDelaySweep src/Dodge/Render/Picture.hs 285;" f
@@ -2760,7 +2760,7 @@ checkCombineSelectionExists src/Dodge/DisplayInventory.hs 100;" f
checkConnection src/Dodge/Inventory/Swap.hs 66;" f
checkDeath src/Dodge/Creature/Update.hs 70;" f
checkDeath' src/Dodge/Creature/Update.hs 73;" f
checkEndGame src/Dodge/Update.hs 766;" f
checkEndGame src/Dodge/Update.hs 763;" f
checkErrorGL src/Shader/Compile.hs 86;" f
checkFBO src/Framebuffer/Check.hs 6;" f
checkGLError src/GLHelp.hs 17;" f
@@ -2789,7 +2789,7 @@ circleDecoration src/Dodge/Placement/TopDecoration.hs 56;" f
circleSolid src/Picture/Base.hs 164;" f
circleSolidCol src/Picture/Base.hs 168;" f
clAlt src/Dodge/Cloud.hs 5;" f
clClSpringVel src/Dodge/Update.hs 839;" f
clClSpringVel src/Dodge/Update.hs 836;" f
clColor src/Shader/Poke/Cloud.hs 37;" f
clZoneSize src/Dodge/Zoning/Cloud.hs 21;" f
clampPath src/Dodge/Room/Procedural.hs 146;" f
@@ -2815,7 +2815,7 @@ closeObjectInfo src/Dodge/Render/HUD.hs 227;" f
closestPointOnLine src/Geometry/Intersect.hs 272;" f
closestPointOnLineParam src/Geometry/Intersect.hs 288;" f
closestPointOnSeg src/Geometry/Intersect.hs 303;" f
cloudEffect src/Dodge/Update.hs 791;" f
cloudEffect src/Dodge/Update.hs 788;" f
cloudPoisonDamage src/Dodge/Update/Cloud.hs 11;" f
clsNearCirc src/Dodge/Zoning/Cloud.hs 18;" f
clsNearPoint src/Dodge/Zoning/Cloud.hs 9;" f
@@ -2894,7 +2894,7 @@ crAwayFromPost src/Dodge/Creature/Test.hs 85;" f
crBlips src/Dodge/RadarSweep.hs 88;" f
crCamouflage src/Dodge/Creature/Picture.hs 33;" f
crCanSeeCr src/Dodge/Creature/Test.hs 52;" f
crCrSpring src/Dodge/Update.hs 868;" f
crCrSpring src/Dodge/Update.hs 865;" f
crCurrentEquipment src/Dodge/Creature/Statistics.hs 62;" f
crDexterity src/Dodge/Creature/Statistics.hs 19;" f
crDisplayAwareness src/Dodge/Creature/Picture/Awareness.hs 39;" f
@@ -2925,7 +2925,7 @@ crRad src/Dodge/Creature/Radius.hs 7;" f
crSafeDistFromTarg src/Dodge/Creature/Test.hs 74;" f
crSetRoots src/Dodge/Inventory/Location.hs 55;" f
crShape src/Dodge/Creature/Shape.hs 8;" f
crSpring src/Dodge/Update.hs 865;" f
crSpring src/Dodge/Update.hs 862;" f
crStratConMatches src/Dodge/Creature/Test.hs 80;" f
crStrength src/Dodge/Creature/Statistics.hs 29;" f
crUpdate src/Dodge/Creature/Update.hs 63;" f
@@ -3136,12 +3136,12 @@ displayFrameTicks src/Dodge/Render/Picture.hs 50;" f
displayFreeSlots src/Dodge/DisplayInventory.hs 192;" f
displayIndents src/Dodge/DisplayInventory.hs 110;" f
displayPulse src/Dodge/Inventory/SelectionList.hs 179;" f
displayTerminalLineString src/Dodge/Update.hs 481;" f
displayTerminalLineString src/Dodge/Update.hs 478;" f
dist src/Geometry/Vector.hs 185;" f
dist3 src/Geometry/Vector3D.hs 101;" f
divTo src/Geometry/Zone.hs 8;" f
divideCircle src/Geometry.hs 321;" f
divideDoorPane src/Dodge/Placement/Instance/Door.hs 71;" f
divideDoorPane src/Dodge/Placement/Instance/Door.hs 65;" f
divideLine src/Geometry.hs 248;" f
divideLineExact src/Geometry.hs 276;" f
divideLineOddNumPoints src/Geometry.hs 261;" f
@@ -3211,10 +3211,10 @@ doWdBl src/Dodge/WorldBool.hs 10;" f
doWdCrBl src/Dodge/CreatureEffect.hs 18;" f
doWdP2f src/Dodge/WdP2f.hs 10;" f
doWdWd src/Dodge/WorldEffect.hs 28;" f
doWorldEvents src/Dodge/Update.hs 426;" f
doWorldEvents src/Dodge/Update.hs 423;" f
doWorldPos src/Dodge/WorldPos.hs 10;" f
door src/Dodge/Room/Door.hs 13;" f
doorBetween src/Dodge/Placement/Instance/Door.hs 44;" f
doorBetween src/Dodge/Placement/Instance/Door.hs 38;" f
doorLerp src/Dodge/Door.hs 40;" f
dotV src/Geometry/Vector.hs 76;" f
dotV3 src/Geometry/Vector3D.hs 119;" f
@@ -3376,7 +3376,7 @@ dtToRootIntMap' src/Dodge/DoubleTree.hs 153;" f
dtToUpDownAdj src/Dodge/DoubleTree.hs 158;" f
dummyMenuOption src/Dodge/Menu/Option.hs 72;" f
dustColor src/Shader/Poke/Cloud.hs 44;" f
dustSpringVel src/Dodge/Update.hs 850;" f
dustSpringVel src/Dodge/Update.hs 847;" f
ebColor src/Dodge/EnergyBall.hs 77;" f
ebDamage src/Dodge/EnergyBall.hs 85;" f
ebEffect src/Dodge/EnergyBall.hs 45;" f
@@ -3803,7 +3803,7 @@ isNHS src/Geometry/Intersect.hs 53;" f
isNothing' src/MaybeHelp.hs 31;" f
isOnSeg src/Geometry.hs 237;" f
isOutLnk src/Dodge/PlacementSpot.hs 166;" f
isOverTerminalScreen src/Dodge/Update.hs 397;" f
isOverTerminalScreen src/Dodge/Update.hs 394;" f
isPulseLaser src/Dodge/IsPulseLaser.hs 10;" f
isPutID src/Dodge/Placement/Instance/Wall.hs 132;" f
isRHS src/Geometry/LHS.hs 32;" f
@@ -4191,16 +4191,16 @@ muout src/Dodge/RoomLink.hs 144;" f
muzFlareAt src/Dodge/HeldUse.hs 678;" f
muzzlePos src/Dodge/HeldUse.hs 769;" f
muzzleRandPos src/Dodge/HeldUse.hs 778;" f
mvButton src/Dodge/Placement/PlaceSpot.hs 184;" f
mvCr src/Dodge/Placement/PlaceSpot.hs 187;" f
mvFS src/Dodge/Placement/PlaceSpot.hs 194;" f
mvGust src/Dodge/Update.hs 782;" f
mvLS src/Dodge/Placement/PlaceSpot.hs 229;" f
mvButton src/Dodge/Placement/PlaceSpot.hs 176;" f
mvCr src/Dodge/Placement/PlaceSpot.hs 179;" f
mvFS src/Dodge/Placement/PlaceSpot.hs 185;" f
mvGust src/Dodge/Update.hs 779;" f
mvLS src/Dodge/Placement/PlaceSpot.hs 220;" f
mvPointAlongAtSpeed src/Dodge/Base.hs 121;" f
mvPointMeleeTarg src/Dodge/Creature/Boid.hs 327;" f
mvPointToward src/Dodge/Base.hs 136;" f
mvPointTowardAtSpeed src/Dodge/Base.hs 105;" f
mvProp src/Dodge/Placement/PlaceSpot.hs 181;" f
mvProp src/Dodge/Placement/PlaceSpot.hs 173;" f
myIntersectLineLine src/Geometry/Intersect.hs 198;" f
myIntersectSegSeg src/Geometry/Intersect.hs 176;" f
myParams src/Dodge/Combine/Graph.hs 101;" f
@@ -4308,7 +4308,7 @@ pauseMenu src/Dodge/Menu.hs 59;" f
pauseMenuOptions src/Dodge/Menu.hs 66;" f
pauseSound src/Dodge/SoundLogic.hs 42;" f
pauseTime src/Dodge/Update.hs 182;" f
pbFlicker src/Dodge/Update.hs 467;" f
pbFlicker src/Dodge/Update.hs 464;" f
pbsHit src/Dodge/WorldEvent/ThingsHit.hs 95;" f
peZoneSize src/Dodge/Zoning/Pathing.hs 49;" f
pedestalRoom src/Dodge/Room/Containing.hs 50;" f
@@ -4338,20 +4338,20 @@ pjRemoteSetDirection src/Dodge/Projectile/Update.hs 173;" f
plBlock src/Dodge/Placement/PlaceSpot/Block.hs 20;" f
plDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 12;" f
plLineBlock src/Dodge/Placement/PlaceSpot/Block.hs 53;" f
plMachine src/Dodge/Placement/PlaceSpot.hs 197;" f
plMachine src/Dodge/Placement/PlaceSpot.hs 188;" f
plNew src/Dodge/Base/NewID.hs 19;" f
plNewID src/Dodge/Base/NewID.hs 7;" f
plNewUpID src/Dodge/Base/NewID.hs 13;" f
plNewUsing src/Dodge/Base/NewID.hs 27;" f
plRRpt src/Dodge/LevelGen/PlacementHelper.hs 33;" f
placeChasm src/Dodge/Placement/PlaceSpot.hs 155;" f
placeMachineWalls src/Dodge/Placement/PlaceSpot.hs 224;" f
placePlainPSSpot src/Dodge/Placement/PlaceSpot.hs 43;" f
placeChasm src/Dodge/Placement/PlaceSpot.hs 154;" f
placeMachineWalls src/Dodge/Placement/PlaceSpot.hs 215;" f
placePlainPSSpot src/Dodge/Placement/PlaceSpot.hs 42;" f
placeSpot src/Dodge/Placement/PlaceSpot.hs 34;" f
placeSpotID src/Dodge/Placement/PlaceSpot.hs 105;" f
placeSpotRoomRand src/Dodge/Placement/PlaceSpot.hs 90;" f
placeSpotUsingLink src/Dodge/Placement/PlaceSpot.hs 68;" f
placeWallPoly src/Dodge/Placement/PlaceSpot.hs 171;" f
placeSpotID src/Dodge/Placement/PlaceSpot.hs 104;" f
placeSpotRoomRand src/Dodge/Placement/PlaceSpot.hs 89;" f
placeSpotUsingLink src/Dodge/Placement/PlaceSpot.hs 67;" f
placeWallPoly src/Dodge/Placement/PlaceSpot.hs 163;" f
plainRegex src/Dodge/DisplayInventory.hs 189;" f
playIfFree src/Sound.hs 137;" f
playPositionalSoundQueue src/Sound.hs 145;" f
@@ -4483,13 +4483,13 @@ pushOutFromWall src/Dodge/WallCreatureCollisions.hs 101;" f
pushOutFromWalls src/Dodge/WallCreatureCollisions.hs 64;" f
pushR src/DoubleStack.hs 24;" f
pushScreen src/Dodge/Menu/PushPop.hs 9;" f
putAutoDoor src/Dodge/Placement/Instance/Door.hs 93;" f
putAutoDoor src/Dodge/Placement/Instance/Door.hs 87;" f
putBlockN src/Dodge/Placement/Instance/Wall.hs 164;" f
putBlockRect src/Dodge/Placement/Instance/Wall.hs 148;" f
putBlockV src/Dodge/Placement/Instance/Wall.hs 151;" f
putDoor src/Dodge/Room/Airlock.hs 114;" f
putDoubleDoor src/Dodge/Placement/Instance/Door.hs 17;" f
putDoubleDoorThen src/Dodge/Placement/Instance/Door.hs 27;" f
putDoubleDoorThen src/Dodge/Placement/Instance/Door.hs 21;" f
putImmediateMessageTerminal src/Dodge/Placement/Instance/Terminal.hs 65;" f
putLamp src/Dodge/Placement/Instance/LightSource.hs 199;" f
putLasTurret src/Dodge/Placement/Instance/Turret.hs 23;" f
@@ -4539,7 +4539,7 @@ randPeakedParam src/RandomHelp.hs 130;" f
randProb src/RandomHelp.hs 68;" f
randSpark src/Dodge/Spark.hs 69;" f
randSparkExtraVel src/Dodge/Spark.hs 92;" f
randWallReflect src/Dodge/Update.hs 641;" f
randWallReflect src/Dodge/Update.hs 638;" f
randomChallenges src/Dodge/Room/Start.hs 63;" f
randomCompass src/Dodge/Layout.hs 60;" f
randomFourCornerRoom src/Dodge/Room/Procedural.hs 246;" f
@@ -4791,7 +4791,7 @@ setLinkType src/Dodge/RoomLink.hs 78;" f
setLinkTypePD src/Dodge/RoomLink.hs 85;" f
setMusicVolume src/Sound.hs 162;" f
setMvPos src/Dodge/Creature/ReaderUpdate.hs 58;" f
setOldPos src/Dodge/Update.hs 500;" f
setOldPos src/Dodge/Update.hs 497;" f
setOutLinks src/Dodge/RoomLink.hs 50;" f
setOutLinksByType src/Dodge/RoomLink.hs 75;" f
setOutLinksPD src/Dodge/RoomLink.hs 95;" f
@@ -4891,7 +4891,7 @@ shuffleLinks src/Dodge/Room/Link.hs 30;" f
shuffleRoomPos src/Dodge/Layout.hs 82;" f
shuffleTail src/RandomHelp.hs 59;" f
sigmoid src/Dodge/Base.hs 151;" f
simpleCrSprings src/Dodge/Update.hs 859;" f
simpleCrSprings src/Dodge/Update.hs 856;" f
simpleTermMessage src/Dodge/Terminal.hs 164;" f
sineRaisePitchOneSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 680;" f
sineRaisePitchTwoSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 472;" f
@@ -5129,7 +5129,7 @@ titleOptionsMenu src/Dodge/Menu.hs 106;" f
titleOptionsNoWrite src/Dodge/Menu.hs 109;" f
tlDoEffect src/Dodge/Terminal.hs 102;" f
tlSetStatus src/Dodge/Terminal.hs 99;" f
tmUpdate src/Dodge/Update.hs 484;" f
tmUpdate src/Dodge/Update.hs 481;" f
toBinary src/Dodge/Inventory/SelectionList.hs 141;" f
toBothLnk src/Dodge/RoomLink.hs 136;" f
toClosestMultiple src/HelpNum.hs 3;" f
@@ -5275,47 +5275,47 @@ updateBaseWheelEvent src/Dodge/Update/Scroll.hs 34;" f
updateBounds src/Dodge/Update/Camera.hs 263;" f
updateBulVel src/Dodge/Bullet.hs 57;" f
updateBullet src/Dodge/Bullet.hs 22;" f
updateBullets src/Dodge/Update.hs 563;" f
updateBullets src/Dodge/Update.hs 560;" f
updateCamera src/Dodge/Update/Camera.hs 31;" f
updateCloseObjects src/Dodge/Inventory.hs 115;" f
updateCloud src/Dodge/Update.hs 796;" f
updateClouds src/Dodge/Update.hs 667;" f
updateCloud src/Dodge/Update.hs 793;" f
updateClouds src/Dodge/Update.hs 664;" f
updateCombinePositioning src/Dodge/DisplayInventory.hs 40;" f
updateCombineSections src/Dodge/DisplayInventory.hs 47;" f
updateCreature src/Dodge/Creature/Update.hs 32;" f
updateCreature' src/Dodge/Creature/Update.hs 41;" f
updateCreatureGroups src/Dodge/Update.hs 535;" f
updateCreatureSoundPositions src/Dodge/Update.hs 514;" f
updateDebris src/Dodge/Update.hs 570;" f
updateCreatureGroups src/Dodge/Update.hs 532;" f
updateCreatureSoundPositions src/Dodge/Update.hs 511;" f
updateDebris src/Dodge/Update.hs 567;" f
updateDebrisChunk src/Dodge/Prop/Moving.hs 16;" f
updateDebugMessageOffset src/Dodge/Update.hs 95;" f
updateDelayedEvents src/Dodge/Update.hs 888;" f
updateDelayedEvents src/Dodge/Update.hs 885;" f
updateDisplaySections src/Dodge/DisplayInventory.hs 116;" f
updateDistortion src/Dodge/Distortion.hs 8;" f
updateDistortions src/Dodge/Update.hs 556;" f
updateDistortions src/Dodge/Update.hs 553;" f
updateDoor src/Dodge/Door.hs 22;" f
updateDoors src/Dodge/Update.hs 308;" f
updateDust src/Dodge/Update.hs 820;" f
updateDusts src/Dodge/Update.hs 670;" f
updateDust src/Dodge/Update.hs 817;" f
updateDusts src/Dodge/Update.hs 667;" f
updateEdge src/Dodge/Path.hs 43;" f
updateEdgeWallObs src/Dodge/Update/WallDamage.hs 38;" f
updateEdgesWall src/Dodge/Update/WallDamage.hs 22;" f
updateEdgesWall' src/Dodge/Update/WallDamage.hs 35;" f
updateEnergyBall src/Dodge/EnergyBall.hs 31;" f
updateEnergyBalls src/Dodge/Update.hs 658;" f
updateEnergyBalls src/Dodge/Update.hs 655;" f
updateEnterRegex src/Dodge/Update/Input/InGame.hs 505;" f
updateExpBarrel src/Dodge/Barreloid.hs 21;" f
updateFBOTO src/Framebuffer/Update.hs 84;" f
updateFBOTO2 src/Framebuffer/Update.hs 101;" f
updateFBOTO3 src/Framebuffer/Update.hs 118;" f
updateFlame src/Dodge/Flame.hs 19;" f
updateFlames src/Dodge/Update.hs 655;" f
updateFlames src/Dodge/Update.hs 652;" f
updateFloatingCamera src/Dodge/Update/Camera.hs 36;" f
updateFunctionKey src/Dodge/Update/Input/InGame.hs 363;" f
updateFunctionKeys src/Dodge/Update/Input/InGame.hs 359;" f
updateGusts src/Dodge/Update.hs 779;" f
updateIMl src/Dodge/Update.hs 529;" f
updateIMl' src/Dodge/Update.hs 532;" f
updateGusts src/Dodge/Update.hs 776;" f
updateIMl src/Dodge/Update.hs 526;" f
updateIMl' src/Dodge/Update.hs 529;" f
updateInGameCamera src/Dodge/Update/Camera.hs 84;" f
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 428;" f
updateInt2Map src/Dodge/Zoning/Base.hs 94;" f
@@ -5328,7 +5328,7 @@ updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 382;" f
updateKeysTextInputTerminal src/Dodge/Update/Input/InGame.hs 405;" f
updateLampoid src/Dodge/Lampoid.hs 13;" f
updateLaser src/Dodge/Laser/Update.hs 11;" f
updateLasers src/Dodge/Update.hs 433;" f
updateLasers src/Dodge/Update.hs 430;" f
updateLeftParentSF src/Dodge/Item/Grammar.hs 170;" f
updateLinearShockwave src/Dodge/LinearShockwave/Update.hs 8;" f
updateLongPressInGame src/Dodge/Update/Input/InGame.hs 441;" f
@@ -5340,20 +5340,20 @@ updateMouseContextGame src/Dodge/Update.hs 329;" f
updateMouseHeldInGame src/Dodge/Update/Input/InGame.hs 96;" f
updateMouseInGame src/Dodge/Update/Input/InGame.hs 86;" f
updateMouseReleaseInGame src/Dodge/Update/Input/InGame.hs 166;" f
updateObjCatMaybes src/Dodge/Update.hs 547;" f
updateObjMapMaybe src/Dodge/Update.hs 540;" f
updatePastWorlds src/Dodge/Update.hs 422;" f
updateObjCatMaybes src/Dodge/Update.hs 544;" f
updateObjMapMaybe src/Dodge/Update.hs 537;" f
updatePastWorlds src/Dodge/Update.hs 419;" f
updatePreload src/Preload/Update.hs 21;" f
updateProjectile src/Dodge/Projectile/Update.hs 26;" f
updatePulse src/Dodge/Creature/Update.hs 123;" f
updatePulseBall src/Dodge/Update.hs 447;" f
updatePulseLaser src/Dodge/Update.hs 610;" f
updatePulseLasers src/Dodge/Update.hs 442;" f
updatePulseBall src/Dodge/Update.hs 444;" f
updatePulseLaser src/Dodge/Update.hs 607;" f
updatePulseLasers src/Dodge/Update.hs 439;" f
updateRBList src/Dodge/Inventory/RBList.hs 22;" f
updateRadarBlip src/Dodge/RadarBlip.hs 11;" f
updateRadarBlips src/Dodge/Update.hs 559;" f
updateRadarBlips src/Dodge/Update.hs 556;" f
updateRadarSweep src/Dodge/RadarSweep.hs 40;" f
updateRadarSweeps src/Dodge/Update.hs 661;" f
updateRadarSweeps src/Dodge/Update.hs 658;" f
updateRandNode src/TreeHelp.hs 109;" f
updateRenderSplit appDodge/Main.hs 113;" f
updateRightParentSF src/Dodge/Item/Grammar.hs 181;" f
@@ -5363,16 +5363,16 @@ updateScrollTestValue src/Dodge/ScrollValue.hs 6;" f
updateSection src/Dodge/DisplayInventory.hs 258;" f
updateSectionsPositioning src/Dodge/DisplayInventory.hs 237;" f
updateShockwave src/Dodge/Shockwave/Update.hs 8;" f
updateShockwaves src/Dodge/Update.hs 652;" f
updateShockwaves src/Dodge/Update.hs 649;" f
updateSingleNodes src/TreeHelp.hs 98;" f
updateSound src/Sound.hs 72;" f
updateSounds src/Sound.hs 67;" f
updateSpark src/Dodge/Spark.hs 19;" f
updateSparks src/Dodge/Update.hs 664;" f
updateTeslaArc src/Dodge/Update.hs 580;" f
updateTeslaArcs src/Dodge/Update.hs 577;" f
updateSparks src/Dodge/Update.hs 661;" f
updateTeslaArc src/Dodge/Update.hs 577;" f
updateTeslaArcs src/Dodge/Update.hs 574;" f
updateTractorBeam src/Dodge/TractorBeam/Update.hs 9;" f
updateTractorBeams src/Dodge/Update.hs 649;" f
updateTractorBeams src/Dodge/Update.hs 646;" f
updateTurret src/Dodge/Machine/Update.hs 49;" f
updateUniverse src/Dodge/Update.hs 74;" f
updateUniverseFirst src/Dodge/Update.hs 85;" f
@@ -5383,7 +5383,7 @@ updateUseInputOnScreen src/Dodge/Update/Input/ScreenLayer.hs 23;" f
updateWalkCycle src/Dodge/Creature/State/WalkCycle.hs 11;" f
updateWallDamages src/Dodge/Update/WallDamage.hs 15;" f
updateWheelEvent src/Dodge/Update/Scroll.hs 25;" f
updateWheelEvents src/Dodge/Update.hs 412;" f
updateWheelEvents src/Dodge/Update.hs 409;" f
updateWorldEventFlag src/Dodge/Update.hs 120;" f
updateWorldEventFlags src/Dodge/Update.hs 108;" f
upperBody src/Dodge/Creature/Picture.hs 121;" f
@@ -5557,11 +5557,11 @@ zeroZ src/Geometry/Vector.hs 9;" f
zipArcs src/Dodge/Tesla.hs 52;" f
zipCount src/Dodge/Tree/Shift.hs 136;" f
zoneCloud src/Dodge/Zoning/Cloud.hs 27;" f
zoneClouds src/Dodge/Update.hs 474;" f
zoneClouds src/Dodge/Update.hs 471;" f
zoneCreature src/Dodge/Zoning/Creature.hs 56;" f
zoneCreatures src/Dodge/Update.hs 510;" f
zoneCreatures src/Dodge/Update.hs 507;" f
zoneDust src/Dodge/Zoning/Cloud.hs 48;" f
zoneDusts src/Dodge/Update.hs 478;" f
zoneDusts src/Dodge/Update.hs 475;" f
zoneExtract src/Dodge/Zoning/Base.hs 58;" f
zoneIncPe src/Dodge/Zoning/Pathing.hs 66;" f
zoneMonoid src/Dodge/Zoning/Base.hs 85;" f