Quick hack to make window rendering passable
Before windows drew even on black backgrounds
This commit is contained in:
@@ -19,6 +19,7 @@ updateWallDamages w = set (cWorld . lWorld . wallDamages) mempty
|
||||
where
|
||||
f (k,dams) w' = foldrM (damageWall k) w' dams
|
||||
|
||||
-- the hack is to force the pathing incidence graph
|
||||
updateEdgesWall :: S.Set Int2 -> World -> World
|
||||
updateEdgesWall is w =
|
||||
hack $
|
||||
|
||||
Reference in New Issue
Block a user