Work on orienting and drawing attachments

This commit is contained in:
2024-09-30 23:02:22 +01:00
parent 48b8cfe7ef
commit 752b568a86
13 changed files with 340 additions and 229 deletions
+99 -1
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@@ -1 +1,99 @@
All good (607 modules, at 21:29:51)
/home/justin/Haskell/loop/src/Dodge/Item/Grammar.hs:11:1-39: warning: [-Wunused-imports]
The qualified import of Linear.Quaternion is redundant
|
11 | import qualified Linear.Quaternion as Q
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
/home/justin/Haskell/loop/src/Dodge/Item/Grammar.hs:12:1-20: warning: [-Wunused-imports]
The import of Geometry.Data is redundant
|
12 | import Geometry.Data
| ^^^^^^^^^^^^^^^^^^^^
/home/justin/Haskell/loop/src/Dodge/Item/Grammar.hs:65:5: warning: [-Wunused-local-binds]
Defined but not used: c
|
65 | c x y _ _ _ = Just (x,y)
| ^
/home/justin/Haskell/loop/src/Dodge/Item/Draw/SPic.hs:456:5-6: warning: [-Wunused-local-binds]
Defined but not used: tx
|
456 | tx = 4
| ^^
/home/justin/Haskell/loop/src/Dodge/Item/Draw/SPic.hs:456:10: warning: [-Wtype-defaults]
• Defaulting the following constraint to type Integer
Num p0 arising from the literal 4
• In the expression: 4
In an equation for tx: tx = 4
In an equation for flamerPic:
flamerPic _
= (colorSH yellow $ xCylinderST 5 18, mempty)
where
tx = 4
ty = - 6
tz = 3
r = 5
|
456 | tx = 4
| ^
/home/justin/Haskell/loop/src/Dodge/Item/Draw/SPic.hs:457:5-6: warning: [-Wunused-local-binds]
Defined but not used: ty
|
457 | ty = - 6
| ^^
/home/justin/Haskell/loop/src/Dodge/Item/Draw/SPic.hs:457:10-12: warning: [-Wtype-defaults]
• Defaulting the following constraint to type Integer
Num a0 arising from a use of syntactic negation
• In the expression: - 6
In an equation for ty: ty = - 6
In an equation for flamerPic:
flamerPic _
= (colorSH yellow $ xCylinderST 5 18, mempty)
where
tx = 4
ty = - 6
tz = 3
r = 5
|
457 | ty = - 6
| ^^^
/home/justin/Haskell/loop/src/Dodge/Item/Draw/SPic.hs:458:5-6: warning: [-Wunused-local-binds]
Defined but not used: tz
|
458 | tz = 3
| ^^
/home/justin/Haskell/loop/src/Dodge/Item/Draw/SPic.hs:458:10: warning: [-Wtype-defaults]
• Defaulting the following constraint to type Integer
Num p0 arising from the literal 3
• In the expression: 3
In an equation for tz: tz = 3
In an equation for flamerPic:
flamerPic _
= (colorSH yellow $ xCylinderST 5 18, mempty)
where
tx = 4
ty = - 6
tz = 3
r = 5
|
458 | tz = 3
| ^
/home/justin/Haskell/loop/src/Dodge/Item/Draw/SPic.hs:459:5: warning: [-Wunused-local-binds]
Defined but not used: r
|
459 | r = 5
| ^
/home/justin/Haskell/loop/src/Dodge/Item/Draw/SPic.hs:459:9: warning: [-Wtype-defaults]
• Defaulting the following constraint to type Integer
Num p0 arising from the literal 5
• In the expression: 5
In an equation for r: r = 5
In an equation for flamerPic:
flamerPic _
= (colorSH yellow $ xCylinderST 5 18, mempty)
where
tx = 4
ty = - 6
tz = 3
r = 5
|
459 | r = 5
| ^
+2 -2
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@@ -42,7 +42,7 @@ itemUseEffect cr it w = case it ^. ldtValue . itUse of
CraftUse{} -> w
AttachUse{} -> selectUse it cr w
TargetingUse {} -> w
AmmoMagUse{} -> w
UseAmmoMag{} -> w
ScopeUse{} -> w
BulletModUse{} -> w
where
@@ -107,7 +107,7 @@ useItemLeftClick cr w = fromMaybe w $ do
ConsumeUse{} -> return $ useItemLeftClick' cr w
EquipUse{} -> return $ useItemLeftClick' cr w
UseHotkey{} -> return $ useItemLeftClick' cr w
AmmoMagUse{} -> return w
UseAmmoMag{} -> return w
_ -> Nothing
useItemLeftClick' :: Creature -> World -> World
+77 -65
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@@ -3,39 +3,32 @@ module Dodge.Creature.State (
doDamage,
) where
import Dodge.Zoning.Creature
import FoldableHelp
import Data.Maybe
import qualified Data.Map.Strict as M
import qualified SDL
import Dodge.Creature.Test
--import Dodge.Item.Display -- this should not really be imported... TODO move canAttachTargetingBelow
--import Control.Applicative
--import Data.Foldable
--import Data.Maybe
import Data.Maybe
import Data.Monoid
import Dodge.Base
import Dodge.Corpse.Make
import Dodge.Creature.Action
import Dodge.Creature.Damage
import Dodge.Creature.Impulse.Movement
import Dodge.Creature.State.WalkCycle
--import Dodge.Creature.Test
import Dodge.Creature.Test
import Dodge.Damage
import Dodge.Data.World
import Dodge.EnergyBall
--import Dodge.Equipment
import Dodge.Euse
import Dodge.Hammer
import Dodge.ItEffect
--import Dodge.LightSource.Torch
import Dodge.Prop.Gib
import Dodge.SoundLogic
--import Dodge.Targeting
import Dodge.Zoning.Creature
import FoldableHelp
import Geometry
import qualified IntMapHelp as IM
import LensHelp
import Picture
import RandomHelp
import qualified SDL
import Shape
import ShapePicture
@@ -68,8 +61,8 @@ stateUpdate f =
, updateInv -- upInv must be called before invSideEff 22.05.23
, invSideEff
, equipmentEffects
-- , heldItemEffects
-- , heldAimEffects
-- , heldItemEffects
-- , heldAimEffects
]
--heldItemEffects :: Creature -> World -> World
@@ -85,8 +78,9 @@ stateUpdate f =
checkDeath :: Creature -> World -> World
checkDeath cr w
| _crHP cr > 0 = w
& cWorld . lWorld . creatures . ix (_crID cr) . crState . csDamage .~ []
| _crHP cr > 0 =
w
& cWorld . lWorld . creatures . ix (_crID cr) . crState . csDamage .~ []
| otherwise =
w
-- & creatures . at (_crID cr) .~ Nothing
@@ -154,7 +148,7 @@ internalHammerUpdate :: Creature -> World -> World
internalHammerUpdate cr =
cWorld . lWorld . creatures . ix (_crID cr)
%~ ( (crHammerPosition %~ moveHammerUp)
-- . stepReloading
-- . stepReloading
. updateMovement
)
@@ -236,25 +230,23 @@ updateInv cr = cWorld . lWorld . creatures . ix (_crID cr) . crInv %~ IM.map ite
-- a loop going over equipped items
equipmentEffects :: Creature -> World -> World
equipmentEffects cr = flip (foldl' $ flip $ useEquipment cr) (IM.keys $ _crInvEquipped cr)
--equipmentEffects cr = flip (foldl' $ flip $ useEquipment cr) (IM.keys $ _crInvEquipped cr)
equipmentEffects cr = alaf Endo foldMap (useEquipment cr) (IM.keys $ _crInvEquipped cr)
-- a loop going over all inventory items
invSideEff :: Creature -> World -> World
invSideEff cr w =
-- updateTargeting (crGetTargeting cr) cr $
-- weaponReloadSounds cr $
IM.foldl' f w (_crInv cr)
invSideEff cr = alaf Endo foldMap f (_crInv cr)
where
-- be careful with side effects that affect creature targeting
f w' it =
itemInvSideEffect cr it $
--doItemTargeting i cr w' & maybe id (\g -> doInvEffect g it cr) (it ^? itEffect . ieInv)
w' & maybe id (\g -> doInvEffect g it cr) (it ^? itEffect . ieInv)
f it =
itemInvSideEffect cr it
. maybe id (\g -> doInvEffect g it cr) (it ^? itEffect . ieInv)
itemInvSideEffect :: Creature -> Item -> World -> World
itemInvSideEffect cr itm = case _itType itm of
TARGETING tt -> updateItemTargeting tt cr itm
_ -> id
_ -> id
--itemInvSideEffect cr it
-- | hastorchattach = createAttachLight cr it
-- | otherwise = id
@@ -267,39 +259,57 @@ itemInvSideEffect cr itm = case _itType itm of
-- attachoff = it ^?! itDimension . dimAttachPos
updateItemTargeting :: TargetingType -> Creature -> Item -> World -> World
updateItemTargeting tt cr itm w = w & case tt of
_ | not isattached
-> cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix (_ilInvID $ _itLocation itm) . itUse %~
( (tgPos .~ Nothing)
. (tgActive .~ False)
)
TARGETLASER | crIsAiming cr -> cWorld . lWorld . lasers
.:~ LaserStart
{ _lpPhaseV = 1
, _lpDir = _crDir cr
, _lpPos = sp
, _lpColor = col
, _lpType = TargetingLaser (_itID itm)
}
TARGETLASER -> cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix (_ilInvID $ _itLocation itm)
. itUse . tgPos .~ Nothing
TargetRBPress | rbpressed
-> cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix (_ilInvID $ _itLocation itm) . itUse %~
( (tgPos %~ maybe (Just $ mouseWorldPos (w ^. input) (w ^. wCam)) Just)
. (tgActive .~ True)
)
TargetRBPress
-> cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix (_ilInvID $ _itLocation itm) . itUse %~
( (tgPos .~ Nothing)
. (tgActive .~ False)
)
TargetRBCreature -> cWorld . lWorld . creatures . ix (_crID cr)
. crInv . ix (_ilInvID $ _itLocation itm) . itUse %~ setRBCreatureTargeting cr w
TargetCursor -> cWorld . lWorld . creatures . ix (_crID cr)
. crInv . ix (_ilInvID $ _itLocation itm) . itUse .~ TargetingUse
(Just (mouseWorldPos (w ^. input) (w ^. wCam))) Nothing True
where
isattached = itm ^?! itLocation . ilIsAttached
updateItemTargeting tt cr itm w =
w & case tt of
_
| not isattached ->
cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix (_ilInvID $ _itLocation itm) . itUse
%~ ( (tgPos .~ Nothing)
. (tgActive .~ False)
)
TARGETLASER
| crIsAiming cr ->
cWorld . lWorld . lasers
.:~ LaserStart
{ _lpPhaseV = 1
, _lpDir = _crDir cr
, _lpPos = sp
, _lpColor = col
, _lpType = TargetingLaser (_itID itm)
}
TARGETLASER ->
cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix (_ilInvID $ _itLocation itm)
. itUse
. tgPos
.~ Nothing
TargetRBPress
| rbpressed ->
cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix (_ilInvID $ _itLocation itm) . itUse
%~ ( (tgPos %~ maybe (Just $ mouseWorldPos (w ^. input) (w ^. wCam)) Just)
. (tgActive .~ True)
)
TargetRBPress ->
cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix (_ilInvID $ _itLocation itm) . itUse
%~ ( (tgPos .~ Nothing)
. (tgActive .~ False)
)
TargetRBCreature ->
cWorld . lWorld . creatures . ix (_crID cr)
. crInv
. ix (_ilInvID $ _itLocation itm)
. itUse
%~ setRBCreatureTargeting cr w
TargetCursor ->
cWorld . lWorld . creatures . ix (_crID cr)
. crInv
. ix (_ilInvID $ _itLocation itm)
. itUse
.~ TargetingUse
(Just (mouseWorldPos (w ^. input) (w ^. wCam)))
Nothing
True
where
isattached = itm ^?! itLocation . ilIsAttached
rbpressed = SDL.ButtonRight `M.member` _mouseButtons (_input w)
sp = _crPos cr +.+ 15 *.* unitVectorAtAngle (_crDir cr)
col = blue -- mixColors reloadFrac (1-reloadFrac) blue red
@@ -307,7 +317,8 @@ updateItemTargeting tt cr itm w = w & case tt of
setRBCreatureTargeting :: Creature -> World -> ItemUse -> ItemUse
setRBCreatureTargeting cr w ituse
| SDL.ButtonRight `M.member` _mouseButtons (_input w) && isJust (ituse ^? tgID . _Just)
&& canSeeTarget = ituse & updatePos & tgActive .~ True
&& canSeeTarget =
ituse & updatePos & tgActive .~ True
| otherwise = ituse & tgID .~ fmap _crID newtarg & updatePos & tgActive .~ False
where
newtarg =
@@ -328,6 +339,7 @@ itemUpdate :: Item -> Item
itemUpdate =
updateAutoRecharge
. (itUse %~ useUpdate)
-- . (itLocation .~ InInv (_crID cr) i itmisselected itmisroot)
-- where
-- itmisroot = Just i == (cr ^? crManipulation . manObject . inInventory . imRootItem)
@@ -340,7 +352,7 @@ updateAutoRecharge it = case it ^? itUse . leftConsumption of
| l < m -> it & itUse . leftConsumption . arProgress -~ 1
_ -> it
--itemGetTargeting :: LabelDoubleTree ComposeLinkType Item
--itemGetTargeting :: LabelDoubleTree ComposeLinkType Item
-- I feel like there should be a centralised function that supersumes this
-- i.e. a function that deals with all states that depend upon item positioning
@@ -352,11 +364,11 @@ updateAutoRecharge it = case it ^? itUse . leftConsumption of
-- itm ^? itType . iyModules . ix ModTarget . imtTargetType
-- <|> do
-- tt <- cr ^? crInv . ix (i-1) . itType . iyBase . ibtTargeting
-- guard (canAttachTargeting tt itm)
-- guard (canAttachTargeting tt itm)
-- return tt
-- <|> do
-- tt <- cr ^? crInv . ix (i+1) . itUse . equipTargeting . _Just
-- guard (canAttachTargeting tt itm)
-- guard (canAttachTargeting tt itm)
-- return tt
--weaponReloadSounds :: Creature -> World -> World
+1 -1
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@@ -44,7 +44,7 @@ type ComposedItem = (Item, ItemStructuralFunction)
data ItemLink = ILink
{ _iatType :: ComposeLinkType
, _iatOrient :: Item -> Item -> Maybe (Point3, Quaternion Float)
, _iatOrient :: Item -> ComposeLinkType -> Item -> Maybe (Point3, Quaternion Float)
}
data LinkTest lt = LTest
+1 -1
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@@ -62,7 +62,7 @@ data ItemUse
AttachUse
{_atLinkedProjectile :: Maybe Int}
| -- {_attachParams :: AttachParams}
AmmoMagUse
UseAmmoMag
{ _amagLoadStatus :: ReloadStatus
, _amagParams :: AmmoParams
, _amagType :: AmmoType
+4 -4
View File
@@ -14,7 +14,7 @@ tinMag :: Item
tinMag =
defaultHeldItem & itType .~ AMMOMAG TINMAG
& itUse
.~ AmmoMagUse
.~ UseAmmoMag
{ _amagParams = BulletParams defaultBullet
, _amagType = BulletAmmo
, _amagLoadStatus =
@@ -53,7 +53,7 @@ shellMag :: Item
shellMag =
defaultHeldItem & itType .~ AMMOMAG SHELLMAG
& itUse
.~ AmmoMagUse
.~ UseAmmoMag
{ _amagParams = ProjectileParams
{ _ampPayload = ExplosionPayload
}
@@ -73,7 +73,7 @@ battery :: Item
battery =
defaultHeldItem & itType .~ AMMOMAG BATTERY
& itUse
.~ AmmoMagUse
.~ UseAmmoMag
{ _amagParams = BulletParams defaultBullet
, _amagType = ElectricalAmmo
, _amagLoadStatus =
@@ -87,7 +87,7 @@ chemFuelPouch :: Item
chemFuelPouch =
defaultHeldItem & itType .~ AMMOMAG CHEMFUELPOUCH
& itUse
.~ AmmoMagUse
.~ UseAmmoMag
{ _amagParams = GasParams ChemFuel
, _amagType = GasAmmo
, _amagLoadStatus =
-12
View File
@@ -1,12 +0,0 @@
{-# LANGUAGE TemplateHaskell #-}
module Dodge.Item.AmmoPosition where
import Linear.Quaternion (Quaternion (..))
import Control.Lens
import Geometry.Data
data AmmoPosition
= Magazine {_amposPos :: Point3, _amposDir :: Quaternion Float}
| Bullets {_amPosDirs :: [(Point3,Quaternion Float)]}
| NoAmmoPosition
makeLenses ''AmmoPosition
+1 -1
View File
@@ -115,7 +115,7 @@ itemNumberDisplay cr itm = case iu of
CraftUse -> []
ConsumeUse {} -> []
AttachUse {} -> []
AmmoMagUse {} -> [maybe "" shortShow $ itm ^? itUse . amagLoadStatus . iaLoaded]
UseAmmoMag {} -> [maybe "" shortShow $ itm ^? itUse . amagLoadStatus . iaLoaded]
ScopeUse OpticScope {_opticZoom = x} -> [shortShow x]
ScopeUse {} -> []
TargetingUse {_tgPos = mp} -> [maybe "" shortShow mp]
+20 -5
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@@ -1,3 +1,5 @@
{-# LANGUAGE LambdaCase #-}
module Dodge.Item.Draw.SPic (
itemSPic,
itemTreeSPic,
@@ -35,7 +37,7 @@ itemTreeSPic (LDT (itm,_) l r) = itemSPic itm
itemRotTreeSPic :: Item -> (ItemLink,LabelDoubleTree ItemLink ComposedItem) -> SPic
itemRotTreeSPic par (il,t) = fromMaybe mempty $ do
(p,q) <- _iatOrient il par itm
(p,q) <- _iatOrient il par (_iatType il) itm
return $ (translateSP p $ overPosSP (Q.rotate q) $ itemTreeSPic t)
where
itm = t ^. ldtValue . _1
@@ -48,10 +50,21 @@ itemSPic it = case it ^. itType of
EQUIP et -> equipItemSPic et it
CONSUMABLE{} -> defSPic
ATTACH {} -> defSPic
AMMOMAG {} -> defSPic
AMMOMAG amt -> ammoMagSPic it amt
TARGETING {} -> defSPic
BULLETMOD {} -> defSPic
ammoMagSPic :: Item -> AmmoMagType -> SPic
ammoMagSPic it = \case
TINMAG -> noPic $ upperPrismPolyTS 1 (reverse $ rectNSWE 0 (- y) (-1) 1)
DRUMMAG -> noPic $ upperPrismPolyTS 1 (reverse $ rectNSWE 0 (- y) (-1) 1)
CHEMFUELPOUCH -> (colorSH yellow (upperPrismPolyST 3 $ polyCirc 3 5)
, mempty)
_ -> noPic $ upperPrismPolyTS 1 (reverse $ rectNSWE 0 (- y) (-1) 1)
where
y = fromIntegral y' * 0.3
y' = fromMaybe 0 $ it ^? itUse . amagLoadStatus . iaLoaded
equipItemSPic :: EquipItemType -> Item -> SPic
equipItemSPic et _ = case et of
MAGSHIELD -> defSPic
@@ -432,10 +445,12 @@ flamerPic :: Item -> SPic
--flamerPic it =
flamerPic _ =
( colorSH yellow $
translateSHxy tx ty (upperPrismPolyST tz $ polyCirc 3 r)
<> xCylinderST 5 18
-- translateSHxy tx ty (upperPrismPolyST tz $ polyCirc 3 r)
-- <>
xCylinderST 5 18
, mempty
--, color black $ translate3 (V3 tx ty (tz + 0.01)) $ circleSolid (r * am)
, color black $ translate3 (V3 tx ty (tz + 0.01)) $ circleSolid (r * 0.5)
-- , color black $ translate3 (V3 tx ty (tz + 0.01)) $ circleSolid (r * 0.5)
)
where
tx = 4
+7 -6
View File
@@ -7,6 +7,7 @@ module Dodge.Item.Grammar (
invRootMap,
) where
import Dodge.Item.Orientation
import qualified Linear.Quaternion as Q
import Geometry.Data
import Control.Applicative
@@ -38,8 +39,8 @@ useBreakListsLinkTest llist rlist = LTest ltest rtest
basePartiallyComposedItem' :: Item -> PartiallyComposedItem ItemLink
basePartiallyComposedItem' itm = case itm ^. itType of
HELD _ -> (itm, WeaponPlatformSF, useBreakListsLinkTest
(map (\(i,a) -> (AmmoMagSF a, ILink (AmmoInLink i a) (c (V3 7 (-2) 0) rhs
)
--(map (\(i,a) -> (AmmoMagSF a, ILink (AmmoInLink i a) (c (V3 7 (-2) 0) rhs
(map (\(i,a) -> (AmmoMagSF a, ILink (AmmoInLink i a) orientAttachment
))
(IM.toList $ itm ^. itUse . heldAmmoTypes))
[noa WeaponTargetingSF WeaponTargetingLink, noa WeaponScopeSF WeaponScopeLink]
@@ -60,9 +61,9 @@ basePartiallyComposedItem' itm = case itm ^. itType of
CRAFT {} -> isolate
-- _ ->
where
noa x y = (x, ILink y (const (const Nothing)))
c x y _ _ = Just (x,y)
rhs = Q.axisAngle (V3 1 0 0) 0
noa x y = (x, ILink y orientAttachment)
c x y _ _ _ = Just (x,y)
-- rhs = Q.axisAngle (V3 1 0 0) 0
nolinks x = (itm,x, LTest (const Nothing) (const Nothing))
isolate = (itm,UncomposableIsolateSF, LTest (const Nothing) (const Nothing))
@@ -81,7 +82,7 @@ ammoComposedItem' itm = fromMaybe (error "in ammoComposedItem, wrong item") $ do
[]
)
where
noa x y = (x, ILink y (const (const Nothing)))
noa x y = (x, ILink y orientAttachment)
type LDTComb a b = LabelDoubleTree b a -> LabelDoubleTree b a -> Maybe (LabelDoubleTree b a)
+14 -4
View File
@@ -8,9 +8,19 @@ import qualified Linear.Quaternion as Q
orientChild :: Item -> (Point3, Q.Quaternion Float)
orientChild itm = case _itType itm of
HELD {} -> (0,0)
_ -> (0,0)
HELD {} -> (0,Q.axisAngle (V3 1 0 0) 0)
_ -> (0,Q.axisAngle (V3 1 0 0) 0)
orientByLink :: Item -> ComposeLinkType -> (Point3, Q.Quaternion Float)
orientByLink itm _ = case _itType itm of
_ -> (0,0)
orientByLink itm lt = case (_itType itm,lt) of
--(HELD FLAMETHROWER, AmmoInLink{}) -> undefined --(V3 4 (-6) 0,0)
(HELD FLAMETHROWER, AmmoInLink{}) -> (V3 4 (-6) 0, Q.axisAngle (V3 1 0 0) 0)
(HELD _,AmmoInLink{}) -> (V3 7 (-2) 0, Q.axisAngle (V3 1 0 0) 0)
_ -> (0,Q.axisAngle (V3 1 0 0) 0)
orientAttachment :: Item -> ComposeLinkType -> Item -> Maybe (Point3, Q.Quaternion Float)
orientAttachment par lnk ch = Just (t1 + (Q.rotate q1 t2), q1 * q2)
--orientAttachment par lnk ch = Just (t1 , q1 )
where
(t1,q1) = orientByLink par lnk
(t2,q2) = orientChild ch
-5
View File
@@ -84,11 +84,6 @@ anyTargeting w = fromMaybe mempty $ do
<|> lookup AugmentedHUDLink (ttree ^. ldtRight)
return (mempty , drawTargeting (ttree ^. ldtValue) w)
-- tt <- cr ^? crTargeting . ctType . _Just
-- return $ noShape $ drawTargeting tt cr cfig w
-- where
-- cr = you w
drawCreature :: Creature -> SPic
drawCreature cr = case _crType cr of
Humanoid{} -> basicCrPict cr
+114 -122
View File
@@ -77,7 +77,6 @@ AmmoEffectSF src/Dodge/Data/ComposedItem.hs 39;" C
AmmoInLink src/Dodge/Data/ComposedItem.hs 17;" C
AmmoMagSF src/Dodge/Data/ComposedItem.hs 33;" C
AmmoMagType src/Dodge/Data/Item/Combine.hs 89;" t
AmmoMagUse src/Dodge/Data/Item/Use.hs 65;" C
AmmoModLink src/Dodge/Data/ComposedItem.hs 18;" C
AmmoModifierSF src/Dodge/Data/ComposedItem.hs 36;" C
AmmoParams src/Dodge/Data/Item/Use.hs 122;" t
@@ -104,7 +103,7 @@ ArbitraryImpulseEffect src/Dodge/Data/ActionPlan.hs 48;" C
ArbitraryImpulseFunction src/Dodge/Data/ActionPlan.hs 46;" C
Arc src/Dodge/Tesla/Arc.hs 1;" m
Arc src/Picture/Arc.hs 1;" m
ArcShad src/Picture/Data.hs 40;" C
ArcShad src/Picture/Data.hs 37;" C
ArcStep src/Dodge/Data/ArcStep.hs 14;" t
ArcStep src/Dodge/ArcStep.hs 1;" m
ArcStep src/Dodge/Data/ArcStep.hs 6;" m
@@ -838,7 +837,7 @@ Either src/Dodge/Layout/Tree/Either.hs 4;" m
Eldritch src/Dodge/Data/Scenario.hs 34;" C
ElectricalAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 43;" C
Electronics src/Dodge/Data/Material.hs 11;" C
EllShad src/Picture/Data.hs 41;" C
EllShad src/Picture/Data.hs 38;" C
Enable_debug src/Dodge/Data/Config.hs 68;" C
EncircleFlock src/Dodge/Creature/State/Data.hs 32;" C
EncircleFlock src/Dodge/Data/Creature/State.hs 37;" C
@@ -1338,7 +1337,7 @@ LBoost src/Dodge/Data/Item/HeldUse.hs 55;" C
LBranches src/TreeExtra.hs 24;" C
LDT src/Dodge/Data/DoubleTree.hs 39;" C
LDTBottomNode src/Dodge/Data/DoubleTree.hs 27;" C
LDTComb src/Dodge/Item/Grammar.hs 87;" t
LDTComb src/Dodge/Item/Grammar.hs 86;" t
LDTMidAboveNode src/Dodge/Data/DoubleTree.hs 25;" C
LDTMidBelowNode src/Dodge/Data/DoubleTree.hs 26;" C
LDTRootNode src/Dodge/Data/DoubleTree.hs 23;" C
@@ -1826,6 +1825,7 @@ OptionScreen src/Dodge/Data/Universe.hs 78;" C
OptionScreenFlag src/Dodge/Data/Universe.hs 68;" t
OptionType src/Dodge/Menu/OptionType.hs 2;" m
OrAno src/Dodge/Layout/Tree/Annotate.hs 22;" C
Orientation src/Dodge/Item/Orientation.hs 1;" m
OutAction src/Dodge/Creature/Action.hs 51;" t
OutLink src/Dodge/Data/Room.hs 43;" C
OutLink src/Dodge/Room/Data.hs 43;" C
@@ -1916,7 +1916,7 @@ PerturbTillBreakPreviousArc src/Dodge/Data/Item/Params.hs 61;" C
Pic2d src/PolyPic.hs 17;" t
PickOnePlacement src/Dodge/Data/GenWorld.hs 87;" C
PickUp src/Dodge/Inventory/PickUp.hs 1;" m
Picture src/Picture/Data.hs 63;" t
Picture src/Picture/Data.hs 44;" t
Picture src/Dodge/Creature/Picture.hs 5;" m
Picture src/Dodge/Debug/Picture.hs 1;" m
Picture src/Dodge/Picture.hs 4;" m
@@ -1948,7 +1948,7 @@ Point3 src/Geometry/Data.hs 25;" t
Point4 src/Geometry/Data.hs 29;" t
Poke src/Shader/Poke.hs 1;" m
PolyPic src/PolyPic.hs 2;" m
PolyShad src/Picture/Data.hs 38;" C
PolyShad src/Picture/Data.hs 35;" C
Polygon src/Geometry/Polygon.hs 2;" m
Polyhedra src/Polyhedra/Data.hs 13;" t
Polyhedra src/Polyhedra.hs 1;" m
@@ -2225,7 +2225,7 @@ SPLITLAS src/Dodge/Combine/Data.hs 214;" C
SPRING src/Dodge/Combine/Data.hs 30;" C
SPRING src/Dodge/Data/Item/Combine.hs 31;" C
SPic src/ShapePicture/Data.hs 4;" t
SPic src/Dodge/Item/Draw/SPic.hs 1;" m
SPic src/Dodge/Item/Draw/SPic.hs 3;" m
SQUARE src/Dodge/Data/GenParams.hs 20;" C
SSSExtra src/Dodge/Data/SelectionList.hs 44;" t
ST src/Dodge/Tree/Compose/Data.hs 12;" C
@@ -2293,7 +2293,7 @@ SetLabel src/Dodge/Layout/Tree/Annotate.hs 26;" C
SetTarget src/Dodge/Creature/SetTarget.hs 2;" m
SetTrigger src/Dodge/Data/WorldEffect.hs 25;" C
Setup src/Framebuffer/Setup.hs 2;" m
ShadNum src/Picture/Data.hs 37;" t
ShadNum src/Picture/Data.hs 34;" t
Shader src/Shader/Data.hs 51;" t
Shader src/Shader.hs 1;" m
ShaderTexture src/Shader/Data.hs 94;" t
@@ -2597,7 +2597,7 @@ TestString src/Dodge/TestString.hs 2;" m
Text src/Dodge/Equipment/Text.hs 1;" m
Text src/Dodge/Update/Input/Text.hs 1;" m
Text src/Picture/Text.hs 1;" m
TextShad src/Picture/Data.hs 39;" C
TextShad src/Picture/Data.hs 36;" C
ThingsHit src/Dodge/WorldEvent/ThingsHit.hs 6;" m
ThirdPartyLens src/ThirdPartyLens.hs 2;" m
ThrustPU src/Dodge/Data/Item/Use/Consumption/Ammo.hs 30;" C
@@ -2726,6 +2726,7 @@ Use src/Dodge/Data/Item/Use.hs 6;" m
Use src/Dodge/Default/Item/Use.hs 1;" m
UseAheadPos src/Dodge/Data/ActionPlan.hs 160;" C
UseAll src/Dodge/UseAll.hs 2;" m
UseAmmoMag src/Dodge/Data/Item/Use.hs 65;" C
UseDelay src/Dodge/Data/Item/HeldDelay.hs 13;" t
UseDelay src/Dodge/Data/Item/Use/Delay.hs 10;" t
UseDelay src/Dodge/Data/Item/UseDelay.hs 10;" t
@@ -4156,7 +4157,6 @@ _unPrimitiveMode src/Shader/Data.hs 99;" f
_unPutCrit src/Dodge/Data/GenWorld.hs 32;" f
_unRandomPlacement src/Dodge/Data/GenWorld.hs 86;" f
_unST src/Dodge/Tree/Compose/Data.hs 12;" f
_unShadNum src/Picture/Data.hs 47;" f
_unTO src/Shader/Data.hs 59;" f
_unputTerminal src/Dodge/Data/GenWorld.hs 37;" f
_useAheadPos src/Dodge/Data/ActionPlan.hs 161;" f
@@ -4298,7 +4298,7 @@ aTreeStrut src/Dodge/Layout/Tree/GenerateStructure.hs 39;" f
aTreeStrut src/Dodge/Tree/GenerateStructure.hs 37;" f
aWallPulse src/Dodge/Item/Weapon/UseEffect.hs 21;" f
accessTerminal src/Dodge/WorldEffect.hs 54;" f
activeTargetCursorPic src/Dodge/Targeting/Draw.hs 49;" f
activeTargetCursorPic src/Dodge/Targeting/Draw.hs 27;" f
addArmour src/Dodge/Creature.hs 83;" f
addBlock src/Dodge/LevelGen/Block.hs 20;" f
addBoostShockwave src/Dodge/Item/Weapon/Booster.hs 56;" f
@@ -4341,7 +4341,7 @@ addSideEffect src/Dodge/Concurrent.hs 32;" f
addSouthPillars src/Dodge/Room/LongDoor.hs 87;" f
addTermSignal src/Dodge/Event/Input.hs 34;" f
addTile src/Dodge/Room/AddTile.hs 11;" f
addTinClip src/Dodge/Item/Draw/SPic.hs 316;" f
addTinClip src/Dodge/Item/Draw/SPic.hs 329;" f
addToTrunk src/Dodge/Layout/Tree/Polymorphic.hs 116;" f
addToTrunk src/Dodge/Tree/Polymorphic.hs 129;" f
addToTrunk src/TreeHelp.hs 156;" f
@@ -4352,7 +4352,7 @@ advanceScrollAmount src/Dodge/Update.hs 299;" f
advanceSmoothScroll src/Dodge/SmoothScroll.hs 29;" f
advanceStepCounter src/Dodge/Creature/Action/Movement.hs 56;" f
advanceStepCounter src/Dodge/Creature/Impulse/Movement.hs 45;" f
aimDelaySweep src/Dodge/Render/ShapePicture.hs 47;" f
aimDelaySweep src/Dodge/Render/ShapePicture.hs 49;" f
aimStanceInfo src/Dodge/Item/Info.hs 215;" f
aimTurn src/Dodge/Creature/YourControl.hs 189;" f
aimingMuzzleLength src/Dodge/Creature/HandPos.hs 46;" f
@@ -4370,7 +4370,8 @@ airlockZ src/Dodge/Room/Airlock.hs 91;" f
allHotkeys src/Dodge/Creature/YourControl.hs 52;" f
allVisibleWalls src/Dodge/Base/Collide.hs 131;" f
alongSegBy src/Geometry.hs 43;" f
ammoComposedItem' src/Dodge/Item/Grammar.hs 70;" f
ammoComposedItem' src/Dodge/Item/Grammar.hs 69;" f
ammoMagSPic src/Dodge/Item/Draw/SPic.hs 57;" f
amr src/Dodge/Item/Held/Rod.hs 46;" f
amr src/Dodge/Item/Weapon/BulletGun/Rod.hs 56;" f
anItemFindPulse src/Dodge/Item/Weapon/UseEffect.hs 25;" f
@@ -4382,7 +4383,7 @@ angleVV src/Geometry/Vector.hs 57;" f
angleVV3 src/Geometry/Vector3D.hs 122;" f
annoToRoomTree src/Dodge/Annotation.hs 17;" f
anoToRoomTree src/Dodge/Layout/Tree/Annotate.hs 52;" f
anyTargeting src/Dodge/Render/ShapePicture.hs 73;" f
anyTargeting src/Dodge/Render/ShapePicture.hs 77;" f
anyUnusedSpot src/Dodge/PlacementSpot.hs 66;" f
anythingHitCirc src/Dodge/Base/Collide.hs 242;" f
appendEitherTree src/Dodge/Layout/Tree/Either.hs 29;" f
@@ -4396,7 +4397,7 @@ applyInvLock src/Dodge/HeldUse.hs 77;" f
applyMagnetsToBul src/Dodge/Bullet.hs 46;" f
applyModules src/Dodge/Combine/Module.hs 52;" f
applyNoDamage src/Dodge/Creature/Damage.hs 11;" f
applyPastDamages src/Dodge/Creature/State.hs 179;" f
applyPastDamages src/Dodge/Creature/State.hs 173;" f
applyPiercingDamage src/Dodge/Creature/Damage.hs 57;" f
applyPosition src/Sound.hs 110;" f
applyRecoil src/Dodge/HeldUse.hs 94;" f
@@ -4423,7 +4424,6 @@ applyWorldConfig src/Dodge/Config/Update.hs 38;" f
aquamarine src/Color.hs 23;" f
arc src/Picture/Base.hs 287;" f
arcFull src/Picture/Arc.hs 11;" f
arcNum src/Picture/Data.hs 53;" f
arcPart src/Picture/Arc.hs 24;" f
arcSolid src/Picture/Base.hs 276;" f
arcStepwise src/Geometry.hs 329;" f
@@ -4480,10 +4480,10 @@ azure src/Color.hs 22;" f
bQuadToF src/Geometry/Bezier.hs 37;" f
bQuadToLine src/Geometry/Bezier.hs 30;" f
backpackCombinations src/Dodge/Combine/Combinations.hs 25;" f
backpackShape src/Dodge/Item/Draw/SPic.hs 85;" f
backpackShape src/Dodge/Item/Draw/SPic.hs 98;" f
backspaceInputted src/Dodge/Update/Input/Text.hs 26;" f
bangCone src/Dodge/Item/Held/Cone.hs 11;" f
bangConeShape src/Dodge/Item/Draw/SPic.hs 246;" f
bangConeShape src/Dodge/Item/Draw/SPic.hs 259;" f
bangEchoS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 370;" f
bangRod src/Dodge/Item/Held/Rod.hs 18;" f
bangRod src/Dodge/Item/Weapon/BulletGun/Rod.hs 18;" f
@@ -4493,20 +4493,20 @@ bangStick src/Dodge/Item/Weapon/BulletGun/Stick.hs 17;" f
bangStickSoundChoice src/Dodge/HeldUse/BulletWeapon.hs 226;" f
barPP src/Dodge/Room/Foreground.hs 236;" f
barrel src/Dodge/Creature/Inanimate.hs 17;" f
baseAMRShape src/Dodge/Item/Draw/SPic.hs 460;" f
baseAMRShape src/Dodge/Item/Draw/SPic.hs 473;" f
baseBlockPane src/Dodge/Placement/Instance/Wall.hs 86;" f
baseBlockPane src/Dodge/Placements/Wall.hs 63;" f
baseBlockPane src/Dodge/Room/Placement.hs 93;" f
baseCaneShape src/Dodge/Item/Draw/SPic.hs 266;" f
baseCaneShape src/Dodge/Item/Draw/SPic.hs 279;" f
baseDebris src/Dodge/Block/Debris.hs 122;" f
baseFloorTileSize src/Tile.hs 38;" f
basePartiallyComposedItem' src/Dodge/Item/Grammar.hs 40;" f
baseRifleShape src/Dodge/Item/Draw/SPic.hs 269;" f
baseRodShape src/Dodge/Item/Draw/SPic.hs 457;" f
baseSMGShape src/Dodge/Item/Draw/SPic.hs 428;" f
basePartiallyComposedItem' src/Dodge/Item/Grammar.hs 38;" f
baseRifleShape src/Dodge/Item/Draw/SPic.hs 282;" f
baseRodShape src/Dodge/Item/Draw/SPic.hs 470;" f
baseSMGShape src/Dodge/Item/Draw/SPic.hs 441;" f
baseShoulder src/Dodge/Creature/Picture.hs 159;" f
baseStickShape src/Dodge/Item/Draw/SPic.hs 243;" f
baseStickShapeX src/Dodge/Item/Draw/SPic.hs 238;" f
baseStickShape src/Dodge/Item/Draw/SPic.hs 256;" f
baseStickShapeX src/Dodge/Item/Draw/SPic.hs 251;" f
baseStickSpread src/Dodge/Item/Held/Stick.hs 32;" f
baseStickSpread src/Dodge/Item/Weapon/BulletGun/Stick.hs 46;" f
baseWindowPane src/Dodge/Placements/Wall.hs 73;" f
@@ -4560,7 +4560,7 @@ blood5S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 380;" f
blood6S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 500;" f
blood7S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 342;" f
blood8S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 330;" f
bloodPuddleAt src/Dodge/Creature/State.hs 142;" f
bloodPuddleAt src/Dodge/Creature/State.hs 136;" f
blowTorch src/Dodge/Item/Held/SprayGuns.hs 51;" f
blowTorch src/Dodge/Item/Weapon/SprayGuns.hs 49;" f
blue src/Color.hs 16;" f
@@ -4591,7 +4591,7 @@ bres src/Dodge/Base/Zone.hs 80;" f
bresx src/Dodge/Base/Zone.hs 83;" f
bright src/Color.hs 116;" f
brightX src/Color.hs 112;" f
btSPic src/Dodge/Render/ShapePicture.hs 169;" f
btSPic src/Dodge/Render/ShapePicture.hs 175;" f
btShape src/Dodge/Render/Shape.hs 25;" f
bufferEBO src/Shader/Bind.hs 27;" f
bufferPokedVBO src/Shader/Bind.hs 18;" f
@@ -4648,7 +4648,7 @@ chaseCritMv src/Dodge/Creature/ReaderUpdate.hs 112;" f
chaseCritPerceptionUpdate src/Dodge/Creature/Perception.hs 30;" f
chaseCritVocalization src/Dodge/Creature/ChaseCrit.hs 46;" f
checkBlockHP src/Dodge/Block.hs 46;" f
checkDeath src/Dodge/Creature/State.hs 86;" f
checkDeath src/Dodge/Creature/State.hs 79;" f
checkEndGame src/Dodge/Update.hs 584;" f
checkErrorGL src/Shader/Compile.hs 301;" f
checkFBO src/Framebuffer/Check.hs 6;" f
@@ -4777,7 +4777,7 @@ copyItemToFloor src/Dodge/FloorItem.hs 17;" f
copyItemToFloorID src/Dodge/FloorItem.hs 21;" f
corDoor src/Dodge/Room/Room.hs 378;" f
cornerList src/Preload/Render.hs 194;" f
corpseOrGib src/Dodge/Creature/State.hs 105;" f
corpseOrGib src/Dodge/Creature/State.hs 99;" f
corridor src/Dodge/Room/Corridor.hs 17;" f
corridorBoss src/Dodge/LockAndKey.hs 140;" f
corridorN src/Dodge/Room/Corridor.hs 52;" f
@@ -4874,7 +4874,7 @@ crystalLine src/Dodge/Placements/Wall.hs 35;" f
crystalLine src/Dodge/Room/Placement.hs 56;" f
crystalWallDamage src/Dodge/Wall/DamageEffect.hs 79;" f
cubeShape src/Dodge/Block/Debris.hs 196;" f
cullPoint src/Dodge/Render/ShapePicture.hs 119;" f
cullPoint src/Dodge/Render/ShapePicture.hs 125;" f
cullPretty src/AesonHelp.hs 13;" f
curveAroundField src/Dodge/Magnet.hs 18;" f
curveLeftField src/Dodge/Magnet.hs 13;" f
@@ -4968,7 +4968,7 @@ dededumS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 448;" f
dedumS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 316;" f
defDamageMaterial src/Dodge/Material/Damage.hs 17;" f
defLSPic src/Dodge/LightSource/Draw.hs 11;" f
defSPic src/Dodge/Item/Draw/SPic.hs 252;" f
defSPic src/Dodge/Item/Draw/SPic.hs 265;" f
defaultAimMvType src/Dodge/Default/Creature.hs 122;" f
defaultAimParams src/Dodge/Default/Item/Held/AimParams.hs 4;" f
defaultAimParams src/Dodge/Default/Item/Use/AimParams.hs 6;" f
@@ -5087,7 +5087,7 @@ destroyMount src/Dodge/Block.hs 98;" f
destroyMounts src/Dodge/Block.hs 95;" f
destroyProjectile src/Dodge/Projectile/Update.hs 62;" f
detV src/Geometry/Vector.hs 93;" f
detectorColor src/Dodge/Item/Draw/SPic.hs 520;" f
detectorColor src/Dodge/Item/Draw/SPic.hs 533;" f
detectorEffect src/Dodge/Item/Weapon/Radar.hs 19;" f
detectorInfo src/Dodge/Item/Info.hs 195;" f
determineInvSelCursorWidth src/Dodge/ListDisplayParams.hs 54;" f
@@ -5139,7 +5139,7 @@ doCrImp src/Dodge/CreatureEffect.hs 28;" f
doCrWdAc src/Dodge/CreatureEffect.hs 77;" f
doCrWdImp src/Dodge/CreatureEffect.hs 16;" f
doCrWdWd src/Dodge/CreatureEffect.hs 20;" f
doDamage src/Dodge/Creature/State.hs 170;" f
doDamage src/Dodge/Creature/State.hs 164;" f
doDamages src/Dodge/Particle/HitEffect/ExpireAndDamage.hs 20;" f
doDamagesFL src/Dodge/Flame.hs 58;" f
doDeathToggle src/Dodge/WorldEffect.hs 95;" f
@@ -5223,7 +5223,7 @@ doubleTreeToIndentList src/Dodge/DoubleTree.hs 19;" f
doubleV2 src/Geometry.hs 156;" f
downSize src/Dodge/DownscaleSize.hs 3;" f
drawAllShadows src/Dodge/Shadows.hs 5;" f
drawBaseMachine src/Dodge/Machine/Draw.hs 54;" f
drawBaseMachine src/Dodge/Machine/Draw.hs 52;" f
drawBeam src/Dodge/Beam/Draw.hs 6;" f
drawBlip src/Dodge/RadarBlip.hs 13;" f
drawBlock src/Dodge/Block/Draw.hs 7;" f
@@ -5242,7 +5242,7 @@ drawCombineInventory src/Dodge/Render/HUD.hs 77;" f
drawConcurrentMessage src/Dodge/Render/Picture.hs 58;" f
drawCorpse src/Dodge/Corpse/Draw.hs 6;" f
drawCrInfo src/Dodge/Debug/Picture.hs 341;" f
drawCreature src/Dodge/Render/ShapePicture.hs 81;" f
drawCreature src/Dodge/Render/ShapePicture.hs 87;" f
drawCreatureDisplayTexts src/Dodge/Debug/Picture.hs 163;" f
drawCross src/Dodge/Render/Label.hs 24;" f
drawCrossCol src/Dodge/Render/Label.hs 21;" f
@@ -5277,7 +5277,7 @@ drawList src/Dodge/Render/List.hs 175;" f
drawListElement src/Dodge/Render/List.hs 155;" f
drawListYgapScaleYoff src/Dodge/Render/List.hs 78;" f
drawListYoff src/Dodge/Render/List.hs 75;" f
drawMachine src/Dodge/Machine/Draw.hs 16;" f
drawMachine src/Dodge/Machine/Draw.hs 14;" f
drawMapWall src/Dodge/Render/HUD/Carte.hs 33;" f
drawMenuOrHUD src/Dodge/Render/Picture.hs 53;" f
drawMenuScreen src/Dodge/Render/MenuScreen.hs 12;" f
@@ -5300,7 +5300,7 @@ drawRemoteShell src/Dodge/Projectile/Draw.hs 29;" f
drawSelectionCursor src/Dodge/Render/List.hs 40;" f
drawSelectionList src/Dodge/Render/List.hs 28;" f
drawSelectionSections src/Dodge/SelectionSections/Draw.hs 10;" f
drawSensor src/Dodge/Machine/Draw.hs 23;" f
drawSensor src/Dodge/Machine/Draw.hs 21;" f
drawShader src/Shader.hs 27;" f
drawShaderLay src/Shader.hs 16;" f
drawShadowsByImportance src/Dodge/Shadows.hs 8;" f
@@ -5309,16 +5309,16 @@ drawShockwave src/Dodge/Shockwave/Draw.hs 7;" f
drawSpark src/Dodge/Spark/Draw.hs 6;" f
drawStaticBall src/Dodge/EnergyBall/Draw.hs 14;" f
drawSubInventory src/Dodge/Render/HUD.hs 68;" f
drawSweep src/Dodge/Render/ShapePicture.hs 54;" f
drawSweep src/Dodge/Render/ShapePicture.hs 56;" f
drawSwitch src/Dodge/Button/Draw.hs 15;" f
drawSwitchWire src/Dodge/LevelGen/Switch.hs 28;" f
drawTargetLaser src/Dodge/Particle/Draw.hs 6;" f
drawTargeting src/Dodge/Targeting/Draw.hs 14;" f
drawTargeting src/Dodge/Targeting/Draw.hs 16;" f
drawTeslaArc src/Dodge/Tesla/Arc/Draw.hs 7;" f
drawText src/Picture/Base.hs 220;" f
drawTitle src/Dodge/Render/MenuScreen.hs 48;" f
drawTractorBeam src/Dodge/TractorBeam/Draw.hs 7;" f
drawTurret src/Dodge/Machine/Draw.hs 62;" f
drawTurret src/Dodge/Machine/Draw.hs 60;" f
drawTurret src/Dodge/Placements/Turret.hs 82;" f
drawVerticalLampCover src/Dodge/LightSources/Lamp.hs 154;" f
drawVerticalLampCover src/Dodge/Prop/Draw.hs 61;" f
@@ -5333,7 +5333,7 @@ drawWlIDs src/Dodge/Debug/Picture.hs 327;" f
drawZoneCol src/Dodge/Debug/Picture.hs 115;" f
drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 247;" f
droneLauncher src/Dodge/Item/Weapon/Drone.hs 11;" f
dropByState src/Dodge/Creature/State.hs 164;" f
dropByState src/Dodge/Creature/State.hs 158;" f
dropExcept src/Dodge/Creature/Action.hs 172;" f
dropItem src/Dodge/Creature/Action.hs 177;" f
dropItemKey src/Dodge/Config/KeyConfig.hs 24;" f
@@ -5355,7 +5355,6 @@ ejectS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 470;" f
elecCrackleS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 362;" f
elephantGun src/Dodge/Item/Held/Rod.hs 38;" f
elephantGun src/Dodge/Item/Weapon/BulletGun/Rod.hs 46;" f
ellNum src/Picture/Data.hs 53;" f
emptyCorridor src/Dodge/Room/BlinkAcross.hs 22;" f
emptyTrie src/SimpleTrie.hs 11;" f
encircle src/Dodge/Creature/Boid.hs 115;" f
@@ -5367,14 +5366,14 @@ eqConstr src/SameConstr.hs 17;" f
eqPosText src/Dodge/Equipment/Text.hs 6;" f
equipAimSpeed src/Dodge/Creature/Action/Movement.hs 109;" f
equipInfo src/Dodge/Item/Info.hs 107;" f
equipItemSPic src/Dodge/Item/Draw/SPic.hs 55;" f
equipItemSPic src/Dodge/Item/Draw/SPic.hs 68;" f
equipPosition src/Dodge/Item/Draw.hs 32;" f
equipPosition src/Dodge/Item/Equipment/Shape.hs 15;" f
equipSiteInfo src/Dodge/Item/Info.hs 225;" f
equipSiteToPositions src/Dodge/Inventory/RBList.hs 77;" f
equipSpeed src/Dodge/Creature/Action/Movement.hs 106;" f
equipSpeed src/Dodge/Creature/Impulse/Movement.hs 99;" f
equipmentEffects src/Dodge/Creature/State.hs 238;" f
equipmentEffects src/Dodge/Creature/State.hs 232;" f
equipmentStrValue src/Dodge/Creature/Statistics.hs 22;" f
errorAngleVV src/Geometry.hs 62;" f
errorClosestPointOnLine src/Geometry.hs 74;" f
@@ -5407,7 +5406,7 @@ extendAway src/Dodge/LightSources/Fitting.hs 79;" f
extendAway src/Dodge/Placement/Instance/LightSource.hs 196;" f
extendAway src/Dodge/Placements/LightSource.hs 113;" f
extendConeToScreenEdge src/Dodge/Debug/Picture.hs 82;" f
extraPics src/Dodge/Render/ShapePicture.hs 124;" f
extraPics src/Dodge/Render/ShapePicture.hs 130;" f
extractFromZone src/Dodge/Zone.hs 35;" f
extractRoomPos src/Dodge/RoomPos.hs 6;" f
faceEdges src/Polyhedra.hs 64;" f
@@ -5452,15 +5451,12 @@ flameTorrent src/Dodge/Item/Held/SprayGuns.hs 40;" f
flameTorrent src/Dodge/Item/Weapon/SprayGuns.hs 38;" f
flameWall src/Dodge/Item/Held/SprayGuns.hs 56;" f
flameWall src/Dodge/Item/Weapon/SprayGuns.hs 54;" f
flamerPic src/Dodge/Item/Draw/SPic.hs 431;" f
flamerPic src/Dodge/Item/Draw/SPic.hs 444;" f
flareCircleAt src/Dodge/WorldEvent/Flash.hs 46;" f
flatItemCombinations src/Dodge/Combine/Combinations.hs 49;" f
flatLookupItems src/Dodge/Combine.hs 29;" f
flatShield src/Dodge/Item/Held/Utility.hs 9;" f
flatShieldEquipSPic src/Dodge/Item/Draw/SPic.hs 504;" f
flatV2 src/Picture/Data.hs 65;" f
flatV3 src/Picture/Data.hs 68;" f
flatV4 src/Picture/Data.hs 71;" f
flatShieldEquipSPic src/Dodge/Item/Draw/SPic.hs 517;" f
flattenIMIMIM src/Dodge/Base/Zone.hs 246;" f
fleeFrom src/Dodge/CreatureEffect.hs 120;" f
fleeFromTarget src/Dodge/CreatureEffect.hs 66;" f
@@ -5480,13 +5476,13 @@ flockToPointUsing src/Dodge/Creature/Boid.hs 214;" f
flockToPointUsing' src/Dodge/Creature/Boid.hs 227;" f
floorHun src/Dodge/Base/Zone.hs 40;" f
floorItemPickupInfo src/Dodge/Render/HUD.hs 148;" f
floorItemSPic src/Dodge/Render/ShapePicture.hs 163;" f
floorItemSPic src/Dodge/Render/ShapePicture.hs 169;" f
floorWire src/Dodge/Wire.hs 13;" f
foamSpray src/Dodge/SoundLogic/Synonyms.hs 27;" f
foamSprayFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 398;" f
foamSprayFadeOutSound src/Dodge/SoundLogic/Synonyms.hs 29;" f
foamSprayLoopS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 394;" f
foldCr src/Dodge/Creature/State.hs 42;" f
foldCr src/Dodge/Creature/State.hs 35;" f
foldPairs src/ListHelp.hs 37;" f
foldrWhileArb src/ListHelp.hs 110;" f
followImpulse src/Dodge/Creature/Impulse.hs 37;" f
@@ -5649,7 +5645,7 @@ hasLOSIndirect src/Dodge/Base/Collide.hs 214;" f
hat src/Dodge/Item/Equipment.hs 104;" f
head src/DoubleStack.hs 14;" f
headLamp src/Dodge/Item/Equipment.hs 117;" f
headLampShape src/Dodge/Item/Draw/SPic.hs 510;" f
headLampShape src/Dodge/Item/Draw/SPic.hs 523;" f
headMap src/Dodge/DoubleTree.hs 117;" f
heal src/Dodge/Item/Consumable.hs 17;" f
heal25 src/Dodge/Item/Consumable.hs 14;" f
@@ -5664,7 +5660,7 @@ heldEffect src/Dodge/HeldUse.hs 45;" f
heldEffectMuzzles src/Dodge/HeldUse.hs 48;" f
heldInfo src/Dodge/Item/Info.hs 48;" f
heldItemOffset src/Dodge/Item/HeldOffset.hs 24;" f
heldItemSPic src/Dodge/Item/Draw/SPic.hs 172;" f
heldItemSPic src/Dodge/Item/Draw/SPic.hs 185;" f
heldPositionInfo src/Dodge/Item/Info.hs 212;" f
helpCommand src/Dodge/Terminal.hs 64;" f
helpPoly3D src/Polyhedra.hs 124;" f
@@ -5750,7 +5746,7 @@ insertWallInZones src/Dodge/Wall/Zone.hs 20;" f
insertWalls src/Dodge/Placement/PlaceSpot/Block.hs 117;" f
insertWithNewKeys src/IntMapHelp.hs 69;" f
intToBulAmmo src/Dodge/TweakBullet.hs 23;" f
internalHammerUpdate src/Dodge/Creature/State.hs 153;" f
internalHammerUpdate src/Dodge/Creature/State.hs 147;" f
interpWith src/Dodge/Creature/Boid.hs 10;" f
intersectBeamBeams src/Dodge/Update.hs 486;" f
intersectCircSeg src/Geometry/Intersect.hs 303;" f
@@ -5774,21 +5770,21 @@ intersectSegsSeg src/Geometry/Intersect.hs 232;" f
intervalList src/Geometry.hs 315;" f
interweave src/Justify.hs 17;" f
intsToPos src/Dodge/Room/Modify/Girder.hs 160;" f
invAdj src/Dodge/Item/Grammar.hs 149;" f
invAdj src/Dodge/Item/Grammar.hs 148;" f
invDimColor src/Dodge/DisplayInventory.hs 139;" f
invDimColor src/Dodge/Inventory/Color.hs 4;" f
invDisplayParams src/Dodge/ListDisplayParams.hs 29;" f
invHead src/Dodge/Render/HUD.hs 314;" f
invIndentIM src/Dodge/Item/Grammar.hs 161;" f
invLDT' src/Dodge/Item/Grammar.hs 131;" f
invLDT'' src/Dodge/Item/Grammar.hs 126;" f
invRootMap src/Dodge/Item/Grammar.hs 138;" f
invIndentIM src/Dodge/Item/Grammar.hs 160;" f
invLDT' src/Dodge/Item/Grammar.hs 130;" f
invLDT'' src/Dodge/Item/Grammar.hs 125;" f
invRootMap src/Dodge/Item/Grammar.hs 137;" f
invSelectionItem src/Dodge/Inventory/SelectionList.hs 34;" f
invSelectionItem' src/Dodge/Inventory/SelectionList.hs 16;" f
invShiftPointBy src/Dodge/ShiftPoint.hs 8;" f
invSideEff src/Dodge/Creature/State.hs 242;" f
invSideEff src/Dodge/Creature/State.hs 237;" f
invSize src/Dodge/Inventory/CheckSlots.hs 41;" f
invTrees src/Dodge/Item/Grammar.hs 166;" f
invTrees src/Dodge/Item/Grammar.hs 165;" f
inventoryExtra src/Dodge/Render/HUD.hs 218;" f
inventoryExtraH src/Dodge/Render/HUD.hs 222;" f
inventoryX src/Dodge/Creature.hs 115;" f
@@ -5803,7 +5799,7 @@ isAnimate src/Dodge/Creature/Test.hs 138;" f
isCognizant src/Dodge/Creature/Perception.hs 105;" f
isElectrical src/Dodge/Data/Damage.hs 42;" f
isElectrical src/Dodge/Data/DamageType.hs 44;" f
isFrictionless src/Dodge/Creature/State.hs 386;" f
isFrictionless src/Dodge/Creature/State.hs 398;" f
isGas src/Dodge/Euse.hs 64;" f
isInLnk src/Dodge/PlacementSpot.hs 160;" f
isJust' src/MaybeHelp.hs 29;" f
@@ -5850,14 +5846,14 @@ itemFromHeldType src/Dodge/Item/Held.hs 25;" f
itemFromLeftType src/Dodge/Item.hs 77;" f
itemInfo src/Dodge/Item/Info.hs 12;" f
itemInvColor src/Dodge/Item/InventoryColor.hs 9;" f
itemInvSideEffect src/Dodge/Creature/State.hs 254;" f
itemInvSideEffect src/Dodge/Creature/State.hs 245;" f
itemNumberDisplay src/Dodge/Item/Display.hs 110;" f
itemRooms src/Dodge/LockAndKey.hs 39;" f
itemRotTreeSPic src/Dodge/Item/Draw/SPic.hs 35;" f
itemSPic src/Dodge/Item/Draw/SPic.hs 43;" f
itemRotTreeSPic src/Dodge/Item/Draw/SPic.hs 38;" f
itemSPic src/Dodge/Item/Draw/SPic.hs 45;" f
itemString src/Dodge/Item/Display.hs 57;" f
itemTreeSPic src/Dodge/Item/Draw/SPic.hs 31;" f
itemUpdate src/Dodge/Creature/State.hs 327;" f
itemTreeSPic src/Dodge/Item/Draw/SPic.hs 34;" f
itemUpdate src/Dodge/Creature/State.hs 338;" f
itemUseEffect src/Dodge/Creature/Impulse/UseItem.hs 35;" f
iterateUntil src/MonadHelp.hs 23;" f
iterateWhile src/MonadHelp.hs 30;" f
@@ -5871,7 +5867,7 @@ jShape src/Dodge/Placement/Instance/LightSource.hs 86;" f
jShape src/Dodge/Placements/LightSource.hs 43;" f
jaggedShape src/Dodge/Block/Debris.hs 191;" f
jetPack src/Dodge/Item/Equipment.hs 91;" f
joinItemsInList src/Dodge/Item/Grammar.hs 117;" f
joinItemsInList src/Dodge/Item/Grammar.hs 116;" f
jps0' src/Dodge/LevelGen/Data.hs 60;" f
jps0' src/Dodge/LevelGen/PlacementHelper.hs 60;" f
jps0PushPS src/Dodge/LevelGen/Data.hs 63;" f
@@ -5892,7 +5888,7 @@ keyCard src/Dodge/Item/PassKey.hs 8;" f
keyCardAnalyserByDoor src/Dodge/Room/LasTurret.hs 69;" f
keyCardRoomRunPast src/Dodge/Room/LasTurret.hs 57;" f
keyCardRunPastRand src/Dodge/LockAndKey.hs 36;" f
keyPic src/Dodge/Item/Draw/SPic.hs 526;" f
keyPic src/Dodge/Item/Draw/SPic.hs 539;" f
keyholeCorridor src/Dodge/Room/Corridor.hs 39;" f
killBulletUpdate src/Dodge/WorldEvent/HitEffect.hs 30;" f
killParticleUpdate src/Dodge/Particle/Update.hs 9;" f
@@ -5907,12 +5903,12 @@ lampCover src/Dodge/LightSources/Lamp.hs 70;" f
lampCover src/Dodge/Placement/Instance/LightSource/Cover.hs 8;" f
lampCoverWhen src/Dodge/LightSources/Lamp.hs 79;" f
lampCoverWhen src/Dodge/Placement/Instance/LightSource/Cover.hs 19;" f
lampCrSPic src/Dodge/Render/ShapePicture.hs 97;" f
lampCrSPic src/Dodge/Render/ShapePicture.hs 103;" f
lasBeamCombine src/Dodge/Beam.hs 31;" f
lasCenSensEdge src/Dodge/Room/LasTurret.hs 112;" f
lasDronesPic src/Dodge/Item/Weapon/Drone.hs 22;" f
lasGun src/Dodge/Item/Held/BatteryGuns.hs 46;" f
lasGunPic src/Dodge/Item/Draw/SPic.hs 473;" f
lasGunPic src/Dodge/Item/Draw/SPic.hs 486;" f
lasRayAt src/Dodge/Beam.hs 62;" f
lasSensorTurretTest src/Dodge/Room/LasTurret.hs 105;" f
lasTunnel src/Dodge/Room/LasTurret.hs 124;" f
@@ -5924,10 +5920,9 @@ latchkey src/Dodge/Item/Held/Utility.hs 23;" f
latchkey src/Dodge/Item/PassKey.hs 14;" f
launcher src/Dodge/Item/Held/Launcher.hs 12;" f
launcherCrit src/Dodge/Creature/LauncherCrit.hs 12;" f
launcherPic src/Dodge/Item/Draw/SPic.hs 447;" f
launcherPic src/Dodge/Item/Draw/SPic.hs 460;" f
launcherSound src/Dodge/SoundLogic/Synonyms.hs 4;" f
launcherX src/Dodge/Item/Held/Launcher.hs 38;" f
layerNum src/Picture/Data.hs 31;" f
layoutLevelFromSeed src/Dodge/LevelGen.hs 47;" f
ldpVerticalSelection src/Dodge/Update/Input/ScreenLayer.hs 90;" f
ldtIL src/Dodge/DoubleTree.hs 96;" f
@@ -5936,11 +5931,11 @@ ldtToIM src/Dodge/DoubleTree.hs 90;" f
ldtToIndentList src/Dodge/DoubleTree.hs 93;" f
left src/DoubleStack.hs 16;" f
leftInfo src/Dodge/Item/Info.hs 96;" f
leftIsParentCombine src/Dodge/Item/Grammar.hs 89;" f
leftItemSPic src/Dodge/Item/Draw/SPic.hs 88;" f
leftIsParentCombine src/Dodge/Item/Grammar.hs 88;" f
leftItemSPic src/Dodge/Item/Draw/SPic.hs 101;" f
leftPad src/Padding.hs 14;" f
leftRightCombine src/Dodge/Item/Grammar.hs 101;" f
legsSPic src/Dodge/Item/Draw/SPic.hs 544;" f
leftRightCombine src/Dodge/Item/Grammar.hs 100;" f
legsSPic src/Dodge/Item/Draw/SPic.hs 557;" f
liShape src/Dodge/Placement/Instance/LightSource.hs 99;" f
liShape src/Dodge/Placements/LightSource.hs 55;" f
light src/Color.hs 100;" f
@@ -6130,7 +6125,7 @@ mcKillTerm src/Dodge/Machine/Destroy.hs 26;" f
mcPlaySound src/Dodge/Machine/Update.hs 80;" f
mcProxTest src/Dodge/Machine/Update.hs 126;" f
mcProximitySensorUpdate src/Dodge/Machine/Update.hs 104;" f
mcSPic src/Dodge/Render/ShapePicture.hs 174;" f
mcSPic src/Dodge/Render/ShapePicture.hs 180;" f
mcSensorTriggerUpdate src/Dodge/Machine/Update.hs 69;" f
mcSensorUpdate src/Dodge/Machine/Update.hs 99;" f
mcShootLaser src/Dodge/HeldUse.hs 403;" f
@@ -6184,8 +6179,8 @@ miniGunCrit src/Dodge/Creature.hs 62;" f
miniGunUse src/Dodge/Item/Weapon/BulletGun/Cane.hs 113;" f
miniGunX src/Dodge/Item/Held/Cane.hs 83;" f
miniGunX src/Dodge/Item/Weapon/BulletGun/Cane.hs 120;" f
miniGunXPict src/Dodge/Item/Draw/SPic.hs 407;" f
miniGunXPictItem src/Dodge/Item/Draw/SPic.hs 401;" f
miniGunXPict src/Dodge/Item/Draw/SPic.hs 420;" f
miniGunXPictItem src/Dodge/Item/Draw/SPic.hs 414;" f
miniS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 510;" f
miniTree2 src/Dodge/Room/Room.hs 108;" f
minimumOn src/FoldlHelp.hs 12;" f
@@ -6258,7 +6253,7 @@ moveWallID src/Dodge/Wall/Move.hs 24;" f
moveWallIDToward src/Dodge/Wall/Move.hs 47;" f
moveWallIDUnsafe src/Dodge/Wall/Move.hs 19;" f
moveZoomCamera src/Dodge/Update/Camera.hs 80;" f
movementSideEff src/Dodge/Creature/State.hs 195;" f
movementSideEff src/Dodge/Creature/State.hs 189;" f
mtTopLabels src/Dodge/Tree/Compose.hs 49;" f
mtUnderLabels src/Dodge/Tree/Compose.hs 52;" f
muchWlDustAt src/Dodge/Wall/Dust.hs 15;" f
@@ -6324,12 +6319,12 @@ nullCommand src/Dodge/Update/Scroll.hs 142;" f
numColor src/Color.hs 124;" f
numDrawableElements src/Shader/Parameters.hs 32;" f
numGLushort src/Shader/Parameters.hs 28;" f
numLayers src/Picture/Data.hs 34;" f
numLayers src/Picture/Data.hs 31;" f
numMetaTree src/Dodge/Tree/Compose.hs 119;" f
numMetaTree' src/Dodge/Tree/Compose.hs 122;" f
numSelfTree src/Dodge/Tree/Compose.hs 107;" f
numSelfTree' src/Dodge/Tree/Compose.hs 110;" f
numShads src/Picture/Data.hs 44;" f
numShads src/Picture/Data.hs 41;" f
numSubElements src/Shader/Parameters.hs 36;" f
numTraversable src/TreeHelp.hs 183;" f
obstacleColor src/Dodge/Debug/Picture.hs 225;" f
@@ -6356,6 +6351,9 @@ orderAroundFirst src/Geometry/Polygon.hs 74;" f
orderAroundFirstReverse src/Geometry/Polygon.hs 70;" f
orderPolygon src/Geometry/Polygon.hs 78;" f
orderPolygonAround src/Geometry/Polygon.hs 63;" f
orientAttachment src/Dodge/Item/Orientation.hs 19;" f
orientByLink src/Dodge/Item/Orientation.hs 14;" f
orientChild src/Dodge/Item/Orientation.hs 9;" f
originIDsAt src/Dodge/WorldEvent/Sound.hs 18;" f
originsIDsAt src/Dodge/WorldEvent/Sound.hs 13;" f
orthogonalPointOnSeg src/Geometry/Intersect.hs 291;" f
@@ -6423,7 +6421,7 @@ pesNearCirc src/Dodge/Zoning/Pathing.hs 43;" f
pesNearPoint src/Dodge/Zoning/Pathing.hs 33;" f
pesNearRect src/Dodge/Zoning/Pathing.hs 40;" f
pesNearSeg src/Dodge/Zoning/Pathing.hs 37;" f
picAtCrPos1 src/Dodge/Render/ShapePicture.hs 103;" f
picAtCrPos1 src/Dodge/Render/ShapePicture.hs 109;" f
picFormat src/Polyhedra.hs 22;" f
picMap src/Picture/Base.hs 67;" f
pickUpItem src/Dodge/Inventory/Add.hs 89;" f
@@ -6505,7 +6503,7 @@ pointerToItemLocation src/Dodge/Item/Location.hs 25;" f
pointerYourRootItem src/Dodge/Item/Location.hs 42;" f
pointerYourSelectedItem src/Dodge/Item/Location.hs 36;" f
pointsToPoly src/Geometry/ConvexPoly.hs 39;" f
poisonSPic src/Dodge/Creature/State.hs 130;" f
poisonSPic src/Dodge/Creature/State.hs 124;" f
poisonSprayer src/Dodge/Item/Held/SprayGuns.hs 17;" f
poisonSprayer src/Dodge/Item/Weapon/SprayGuns.hs 16;" f
poke34 src/Shader/Poke.hs 516;" f
@@ -6542,7 +6540,6 @@ poly3 src/Picture/Base.hs 84;" f
poly3Col src/Picture/Base.hs 88;" f
polyCirc src/Shape.hs 46;" f
polyCircx src/Shape.hs 51;" f
polyNum src/Picture/Data.hs 53;" f
polyPointsIntersect src/Geometry/ConvexPoly.hs 74;" f
polyPointsOverlap src/Geometry/ConvexPoly.hs 60;" f
polyToEdges src/Polyhedra.hs 132;" f
@@ -6573,7 +6570,7 @@ powlist src/Multiset.hs 55;" f
powlistUpToN src/Multiset.hs 20;" f
powlistUpToN' src/Multiset.hs 9;" f
powlistUpToN'' src/Multiset.hs 27;" f
ppDraw src/Dodge/Render/ShapePicture.hs 160;" f
ppDraw src/Dodge/Render/ShapePicture.hs 166;" f
ppEvents src/Dodge/Update.hs 563;" f
ppLevelReset src/Dodge/PressPlate.hs 13;" f
preCritStart src/Dodge/Room/Start.hs 92;" f
@@ -6823,7 +6820,7 @@ rhombus src/Polyhedra.hs 71;" f
rifle src/Dodge/Item/Held/Cane.hs 51;" f
rifle src/Dodge/Item/Weapon/BulletGun/Cane.hs 77;" f
right src/DoubleStack.hs 16;" f
rightIsParentCombine src/Dodge/Item/Grammar.hs 95;" f
rightIsParentCombine src/Dodge/Item/Grammar.hs 94;" f
rightPad src/Padding.hs 22;" f
rightPadNoSquash src/Padding.hs 26;" f
rlPosDir src/Dodge/RoomLink.hs 94;" f
@@ -6924,7 +6921,7 @@ scaleSH src/Shape.hs 265;" f
scalp src/Dodge/Creature/Picture.hs 124;" f
scancodeToHotkey src/Dodge/Creature/YourControl.hs 70;" f
scodeToChar src/Dodge/ScodeToChar.hs 6;" f
scorchSPic src/Dodge/Creature/State.hs 125;" f
scorchSPic src/Dodge/Creature/State.hs 119;" f
screenBox src/Dodge/Base/Window.hs 53;" f
screenPolygon src/Dodge/Base/Window.hs 17;" f
screenPolygonBord src/Dodge/Base/Window.hs 27;" f
@@ -6969,7 +6966,7 @@ sensorCommand src/Dodge/Terminal.hs 206;" f
sensorInfoMap src/Dodge/Terminal.hs 178;" f
sensorRoom src/Dodge/Room/SensorDoor.hs 27;" f
sensorRoomRunPast src/Dodge/Room/SensorDoor.hs 48;" f
sensorSPic src/Dodge/Machine/Draw.hs 68;" f
sensorSPic src/Dodge/Machine/Draw.hs 65;" f
sensorSPic src/Dodge/Machine/Sensor.hs 50;" f
sensorSPic src/Dodge/Placements/Sensor.hs 49;" f
sensorUpdate src/Dodge/Machine/Sensor.hs 35;" f
@@ -7003,7 +7000,7 @@ setOutLinks src/Dodge/RoomLink.hs 48;" f
setOutLinksByType src/Dodge/RoomLink.hs 57;" f
setOutLinksPD src/Dodge/RoomLink.hs 77;" f
setPS src/Dodge/Placements/Spot.hs 9;" f
setRBCreatureTargeting src/Dodge/Creature/State.hs 307;" f
setRBCreatureTargeting src/Dodge/Creature/State.hs 317;" f
setSelectionListRestriction src/Dodge/Update/Input/ScreenLayer.hs 121;" f
setShaderSource src/Shader/Compile.hs 336;" f
setShadowLimits src/Dodge/Shadows.hs 11;" f
@@ -7046,7 +7043,7 @@ shapeVerxAttributes src/Shape/Parameters.hs 13;" f
shapeVerxSize src/Shape/Parameters.hs 10;" f
shardShape src/Dodge/Block/Debris.hs 181;" f
shatterGun src/Dodge/Item/Held/Weapons.hs 8;" f
shatterGunSPic src/Dodge/Item/Draw/SPic.hs 255;" f
shatterGunSPic src/Dodge/Item/Draw/SPic.hs 268;" f
shatterWall src/Dodge/Item/Weapon/Shatter.hs 26;" f
shellCollisionCheck src/Dodge/Projectile/Update.hs 51;" f
shellCollisionEffect src/Dodge/Projectile/Update.hs 47;" f
@@ -7057,8 +7054,8 @@ shieldWall src/Dodge/Euse.hs 114;" f
shiftByV2 src/Dodge/PlacementSpot.hs 239;" f
shiftChildren src/Dodge/Tree/Compose.hs 43;" f
shiftDec src/Dodge/Placement/PlaceSpot.hs 136;" f
shiftDraw src/Dodge/Render/ShapePicture.hs 107;" f
shiftDraw' src/Dodge/Render/ShapePicture.hs 113;" f
shiftDraw src/Dodge/Render/ShapePicture.hs 113;" f
shiftDraw' src/Dodge/Render/ShapePicture.hs 119;" f
shiftInBy src/Dodge/PlacementSpot.hs 236;" f
shiftLinkBy src/Dodge/Room/Link.hs 87;" f
shiftPSBy src/Dodge/Placement/Shift.hs 12;" f
@@ -7272,7 +7269,7 @@ startNewGameInSlot src/Dodge/StartNewGame.hs 15;" f
startRoom src/Dodge/Room/Start.hs 62;" f
startSeedGame src/Dodge/StartNewGame.hs 20;" f
startSeedGameConc src/Dodge/StartNewGame.hs 27;" f
stateUpdate src/Dodge/Creature/State.hs 60;" f
stateUpdate src/Dodge/Creature/State.hs 53;" f
statsModifier src/Dodge/Creature/Info.hs 14;" f
stepReloading src/Dodge/Reloading.hs 24;" f
stone1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 386;" f
@@ -7338,11 +7335,8 @@ tap3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 434;" f
tap4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 506;" f
tapQuiet src/Dodge/SoundLogic/Synonyms.hs 4;" f
tapQuietS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 328;" f
targCorner src/Dodge/Targeting/Draw.hs 71;" f
targetCursorPic src/Dodge/Targeting/Draw.hs 77;" f
targetDraw src/Dodge/Targeting/Draw.hs 39;" f
targetRBCreatureDraw src/Dodge/Targeting/Draw.hs 63;" f
targetSimpleDraw src/Dodge/Targeting/Draw.hs 21;" f
targCorner src/Dodge/Targeting/Draw.hs 41;" f
targetCursorPic src/Dodge/Targeting/Draw.hs 47;" f
targetYouCognizant src/Dodge/Creature/ChooseTarget.hs 13;" f
targetYouLOS src/Dodge/Creature/ChooseTarget.hs 7;" f
targetYouWhenCognizant src/Dodge/Creature/ReaderUpdate.hs 194;" f
@@ -7357,30 +7351,29 @@ termSoundLine src/Dodge/Terminal.hs 109;" f
termTextColor src/Dodge/Terminal.hs 112;" f
terminalColor src/Dodge/Placement/Instance/Terminal.hs 66;" f
terminalReturnEffect src/Dodge/Terminal/ReturnEffect.hs 10;" f
terminalSPic src/Dodge/Machine/Draw.hs 28;" f
terminalShape src/Dodge/Machine/Draw.hs 31;" f
terminalSPic src/Dodge/Machine/Draw.hs 26;" f
terminalShape src/Dodge/Machine/Draw.hs 29;" f
terminalWheelEvent src/Dodge/Update/Scroll.hs 76;" f
teslaBeamCombine src/Dodge/Beam.hs 48;" f
teslaGun src/Dodge/Item/Held/BatteryGuns.hs 27;" f
teslaGunPic src/Dodge/Item/Draw/SPic.hs 463;" f
teslaGunPic src/Dodge/Item/Draw/SPic.hs 476;" f
teslaParams src/Dodge/Tesla/ItemParams.hs 6;" f
testCrossWalls src/Dodge/Room/Path.hs 47;" f
testEvent src/Dodge/Event/Test.hs 10;" f
testEventKey src/Dodge/Config/KeyConfig.hs 27;" f
testInventory src/Dodge/Creature.hs 257;" f
testPic src/Dodge/Render/ShapePicture.hs 157;" f
testPic src/Dodge/Render/ShapePicture.hs 163;" f
testStringInit src/Dodge/TestString.hs 22;" f
text src/Picture/Base.hs 193;" f
textGrad src/Picture/Text.hs 5;" f
textJustifyCenter src/Picture/Base.hs 212;" f
textJustifyLeft src/Picture/Base.hs 208;" f
textJustifyRight src/Picture/Base.hs 198;" f
textNum src/Picture/Data.hs 53;" f
textRight src/Picture/Base.hs 203;" f
textVMirror src/Picture/Base.hs 216;" f
tflat2 src/Picture/Data.hs 80;" f
tflat3 src/Picture/Data.hs 83;" f
tflat4 src/Picture/Data.hs 86;" f
tflat2 src/Picture/Data.hs 58;" f
tflat3 src/Picture/Data.hs 62;" f
tflat4 src/Picture/Data.hs 66;" f
theCleanup appDodge/Main.hs 74;" f
theColumns src/Dodge/Tree/Shift.hs 139;" f
theUpdateStep appDodge/Main.hs 102;" f
@@ -7418,7 +7411,6 @@ toLabel src/Dodge/Cleat.hs 16;" f
toLabel src/Dodge/UseAll.hs 16;" f
toMultiset src/Multiset.hs 58;" f
toOnward src/Dodge/Tree/Compose.hs 101;" f
toShadNum src/Picture/Data.hs 50;" f
toTopLeft src/Dodge/Render/List.hs 185;" f
toV2 src/Geometry/Data.hs 36;" f
toV3 src/Geometry/Data.hs 38;" f
@@ -7439,14 +7431,14 @@ topPrismEdgeIndices src/Shader/Poke.hs 327;" f
topPrismIndices src/Shader/Poke.hs 402;" f
topTestPart src/Dodge/TestString.hs 34;" f
torch src/Dodge/Item/Held/Utility.hs 26;" f
torchShape src/Dodge/Item/Draw/SPic.hs 219;" f
torchShape src/Dodge/Item/Draw/SPic.hs 232;" f
torqueCr src/Dodge/WorldEffect.hs 70;" f
torso src/Dodge/Creature/Picture.hs 133;" f
tractCr src/Dodge/TractorBeam/Update.hs 28;" f
tractFlIt src/Dodge/TractorBeam/Update.hs 23;" f
tractorBeamAt src/Dodge/HeldUse.hs 232;" f
tractorGun src/Dodge/Item/Held/BatteryGuns.hs 73;" f
tractorGunPic src/Dodge/Item/Draw/SPic.hs 501;" f
tractorGunPic src/Dodge/Item/Draw/SPic.hs 514;" f
tractorPullPos src/Dodge/TractorBeam/Update.hs 33;" f
tractorSPic src/Dodge/TractorBeam/Draw.hs 10;" f
tranRot src/Picture/Base.hs 124;" f
@@ -7576,7 +7568,7 @@ upHammer src/Dodge/Default.hs 77;" f
upProjectile src/Dodge/Projectile/Update.hs 25;" f
updateAllNodes src/TreeHelp.hs 85;" f
updateArc src/Dodge/Tesla/Arc.hs 86;" f
updateAutoRecharge src/Dodge/Creature/State.hs 336;" f
updateAutoRecharge src/Dodge/Creature/State.hs 348;" f
updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 159;" f
updateBarrel src/Dodge/Barreloid.hs 45;" f
updateBarreloid src/Dodge/Barreloid.hs 13;" f
@@ -7618,10 +7610,10 @@ updateIMl' src/Dodge/Update.hs 391;" f
updateInGameCamera src/Dodge/Update/Camera.hs 71;" f
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 108;" f
updateInstantBullets src/Dodge/Update.hs 535;" f
updateInv src/Dodge/Creature/State.hs 234;" f
updateInv src/Dodge/Creature/State.hs 228;" f
updateInventoryPositioning src/Dodge/DisplayInventory.hs 87;" f
updateInventorySectionItems src/Dodge/DisplayInventory.hs 143;" f
updateItemTargeting src/Dodge/Creature/State.hs 269;" f
updateItemTargeting src/Dodge/Creature/State.hs 261;" f
updateKeyInGame src/Dodge/Update/Input/InGame.hs 102;" f
updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 91;" f
updateLampoid src/Dodge/Lampoid.hs 13;" f
@@ -7633,7 +7625,7 @@ updateLinearShockwave src/Dodge/LinearShockwave/Update.hs 8;" f
updateLongPressInGame src/Dodge/Update/Input/InGame.hs 128;" f
updateMIM src/Dodge/Update.hs 548;" f
updateMachine src/Dodge/Machine/Update.hs 16;" f
updateMovement src/Dodge/Creature/State.hs 375;" f
updateMovement src/Dodge/Creature/State.hs 387;" f
updateObjCatMaybes src/Dodge/Update.hs 407;" f
updateObjMapMaybe src/Dodge/Update.hs 400;" f
updatePS src/Dodge/Placements/Spot.hs 26;" f
@@ -7716,7 +7708,7 @@ useBulletPayload src/Dodge/Bullet.hs 105;" f
useC src/Dodge/Cuse.hs 8;" f
useC' src/Dodge/Cuse.hs 13;" f
useE src/Dodge/Euse.hs 24;" f
useEquipment src/Dodge/Creature/State.hs 228;" f
useEquipment src/Dodge/Creature/State.hs 222;" f
useForceFieldGun src/Dodge/HeldUse.hs 426;" f
useGasParams src/Dodge/HeldUse.hs 355;" f
useHotKey src/Dodge/Creature/YourControl.hs 49;" f
@@ -7740,7 +7732,7 @@ useStopWatch src/Dodge/Luse.hs 24;" f
useTimeCheck src/Dodge/Item/Weapon/TriggerType.hs 246;" f
useTimeScrollGun src/Dodge/Luse.hs 32;" f
useUnusedLnk src/Dodge/PlacementSpot.hs 169;" f
useUpdate src/Dodge/Creature/State.hs 220;" f
useUpdate src/Dodge/Creature/State.hs 214;" f
usedRoomInLinkPoss src/Dodge/PlacementSpot.hs 196;" f
usedRoomLinkPoss src/Dodge/PlacementSpot.hs 203;" f
v2z src/Geometry/Vector3D.hs 93;" f
@@ -7773,7 +7765,7 @@ visionCheck src/Dodge/Creature/Perception.hs 152;" f
vocalizationTest src/Dodge/Creature/Vocalization.hs 8;" f
volleyGun src/Dodge/Item/Held/Cane.hs 32;" f
volleyGun src/Dodge/Item/Weapon/BulletGun/Cane.hs 43;" f
volleyGunShape src/Dodge/Item/Draw/SPic.hs 389;" f
volleyGunShape src/Dodge/Item/Draw/SPic.hs 402;" f
waistSP src/Dodge/Creature/HandPos.hs 199;" f
walkNozzle src/Dodge/HeldUse.hs 207;" f
walkableNodeNear src/Dodge/Path.hs 48;" f
@@ -7873,7 +7865,7 @@ wlsNearRect src/Dodge/Zoning/Wall.hs 46;" f
wlsNearSeg src/Dodge/Zoning/Wall.hs 42;" f
wordsBy src/ListHelp.hs 116;" f
worldPosToScreen src/Dodge/Base/Coordinate.hs 28;" f
worldSPic src/Dodge/Render/ShapePicture.hs 27;" f
worldSPic src/Dodge/Render/ShapePicture.hs 29;" f
worldShape src/Dodge/Render/Shape.hs 14;" f
worldToGenWorld src/Dodge/LevelGen/LevelStructure.hs 14;" f
wpAdd src/Dodge/Room/RezBox.hs 134;" f