Work on orienting and drawing attachments

This commit is contained in:
2024-09-30 23:02:22 +01:00
parent 48b8cfe7ef
commit 752b568a86
13 changed files with 340 additions and 229 deletions
+99 -1
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@@ -1 +1,99 @@
All good (607 modules, at 21:29:51) /home/justin/Haskell/loop/src/Dodge/Item/Grammar.hs:11:1-39: warning: [-Wunused-imports]
The qualified import of Linear.Quaternion is redundant
|
11 | import qualified Linear.Quaternion as Q
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
/home/justin/Haskell/loop/src/Dodge/Item/Grammar.hs:12:1-20: warning: [-Wunused-imports]
The import of Geometry.Data is redundant
|
12 | import Geometry.Data
| ^^^^^^^^^^^^^^^^^^^^
/home/justin/Haskell/loop/src/Dodge/Item/Grammar.hs:65:5: warning: [-Wunused-local-binds]
Defined but not used: c
|
65 | c x y _ _ _ = Just (x,y)
| ^
/home/justin/Haskell/loop/src/Dodge/Item/Draw/SPic.hs:456:5-6: warning: [-Wunused-local-binds]
Defined but not used: tx
|
456 | tx = 4
| ^^
/home/justin/Haskell/loop/src/Dodge/Item/Draw/SPic.hs:456:10: warning: [-Wtype-defaults]
• Defaulting the following constraint to type Integer
Num p0 arising from the literal 4
• In the expression: 4
In an equation for tx: tx = 4
In an equation for flamerPic:
flamerPic _
= (colorSH yellow $ xCylinderST 5 18, mempty)
where
tx = 4
ty = - 6
tz = 3
r = 5
|
456 | tx = 4
| ^
/home/justin/Haskell/loop/src/Dodge/Item/Draw/SPic.hs:457:5-6: warning: [-Wunused-local-binds]
Defined but not used: ty
|
457 | ty = - 6
| ^^
/home/justin/Haskell/loop/src/Dodge/Item/Draw/SPic.hs:457:10-12: warning: [-Wtype-defaults]
• Defaulting the following constraint to type Integer
Num a0 arising from a use of syntactic negation
• In the expression: - 6
In an equation for ty: ty = - 6
In an equation for flamerPic:
flamerPic _
= (colorSH yellow $ xCylinderST 5 18, mempty)
where
tx = 4
ty = - 6
tz = 3
r = 5
|
457 | ty = - 6
| ^^^
/home/justin/Haskell/loop/src/Dodge/Item/Draw/SPic.hs:458:5-6: warning: [-Wunused-local-binds]
Defined but not used: tz
|
458 | tz = 3
| ^^
/home/justin/Haskell/loop/src/Dodge/Item/Draw/SPic.hs:458:10: warning: [-Wtype-defaults]
• Defaulting the following constraint to type Integer
Num p0 arising from the literal 3
• In the expression: 3
In an equation for tz: tz = 3
In an equation for flamerPic:
flamerPic _
= (colorSH yellow $ xCylinderST 5 18, mempty)
where
tx = 4
ty = - 6
tz = 3
r = 5
|
458 | tz = 3
| ^
/home/justin/Haskell/loop/src/Dodge/Item/Draw/SPic.hs:459:5: warning: [-Wunused-local-binds]
Defined but not used: r
|
459 | r = 5
| ^
/home/justin/Haskell/loop/src/Dodge/Item/Draw/SPic.hs:459:9: warning: [-Wtype-defaults]
• Defaulting the following constraint to type Integer
Num p0 arising from the literal 5
• In the expression: 5
In an equation for r: r = 5
In an equation for flamerPic:
flamerPic _
= (colorSH yellow $ xCylinderST 5 18, mempty)
where
tx = 4
ty = - 6
tz = 3
r = 5
|
459 | r = 5
| ^
+2 -2
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@@ -42,7 +42,7 @@ itemUseEffect cr it w = case it ^. ldtValue . itUse of
CraftUse{} -> w CraftUse{} -> w
AttachUse{} -> selectUse it cr w AttachUse{} -> selectUse it cr w
TargetingUse {} -> w TargetingUse {} -> w
AmmoMagUse{} -> w UseAmmoMag{} -> w
ScopeUse{} -> w ScopeUse{} -> w
BulletModUse{} -> w BulletModUse{} -> w
where where
@@ -107,7 +107,7 @@ useItemLeftClick cr w = fromMaybe w $ do
ConsumeUse{} -> return $ useItemLeftClick' cr w ConsumeUse{} -> return $ useItemLeftClick' cr w
EquipUse{} -> return $ useItemLeftClick' cr w EquipUse{} -> return $ useItemLeftClick' cr w
UseHotkey{} -> return $ useItemLeftClick' cr w UseHotkey{} -> return $ useItemLeftClick' cr w
AmmoMagUse{} -> return w UseAmmoMag{} -> return w
_ -> Nothing _ -> Nothing
useItemLeftClick' :: Creature -> World -> World useItemLeftClick' :: Creature -> World -> World
+77 -65
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@@ -3,39 +3,32 @@ module Dodge.Creature.State (
doDamage, doDamage,
) where ) where
import Dodge.Zoning.Creature
import FoldableHelp
import Data.Maybe
import qualified Data.Map.Strict as M import qualified Data.Map.Strict as M
import qualified SDL import Data.Maybe
import Dodge.Creature.Test import Data.Monoid
--import Dodge.Item.Display -- this should not really be imported... TODO move canAttachTargetingBelow
--import Control.Applicative
--import Data.Foldable
--import Data.Maybe
import Dodge.Base import Dodge.Base
import Dodge.Corpse.Make import Dodge.Corpse.Make
import Dodge.Creature.Action import Dodge.Creature.Action
import Dodge.Creature.Damage import Dodge.Creature.Damage
import Dodge.Creature.Impulse.Movement import Dodge.Creature.Impulse.Movement
import Dodge.Creature.State.WalkCycle import Dodge.Creature.State.WalkCycle
--import Dodge.Creature.Test import Dodge.Creature.Test
import Dodge.Damage import Dodge.Damage
import Dodge.Data.World import Dodge.Data.World
import Dodge.EnergyBall import Dodge.EnergyBall
--import Dodge.Equipment
import Dodge.Euse import Dodge.Euse
import Dodge.Hammer import Dodge.Hammer
import Dodge.ItEffect import Dodge.ItEffect
--import Dodge.LightSource.Torch
import Dodge.Prop.Gib import Dodge.Prop.Gib
import Dodge.SoundLogic import Dodge.SoundLogic
--import Dodge.Targeting import Dodge.Zoning.Creature
import FoldableHelp
import Geometry import Geometry
import qualified IntMapHelp as IM import qualified IntMapHelp as IM
import LensHelp import LensHelp
import Picture import Picture
import RandomHelp import RandomHelp
import qualified SDL
import Shape import Shape
import ShapePicture import ShapePicture
@@ -68,8 +61,8 @@ stateUpdate f =
, updateInv -- upInv must be called before invSideEff 22.05.23 , updateInv -- upInv must be called before invSideEff 22.05.23
, invSideEff , invSideEff
, equipmentEffects , equipmentEffects
-- , heldItemEffects -- , heldItemEffects
-- , heldAimEffects -- , heldAimEffects
] ]
--heldItemEffects :: Creature -> World -> World --heldItemEffects :: Creature -> World -> World
@@ -85,8 +78,9 @@ stateUpdate f =
checkDeath :: Creature -> World -> World checkDeath :: Creature -> World -> World
checkDeath cr w checkDeath cr w
| _crHP cr > 0 = w | _crHP cr > 0 =
& cWorld . lWorld . creatures . ix (_crID cr) . crState . csDamage .~ [] w
& cWorld . lWorld . creatures . ix (_crID cr) . crState . csDamage .~ []
| otherwise = | otherwise =
w w
-- & creatures . at (_crID cr) .~ Nothing -- & creatures . at (_crID cr) .~ Nothing
@@ -154,7 +148,7 @@ internalHammerUpdate :: Creature -> World -> World
internalHammerUpdate cr = internalHammerUpdate cr =
cWorld . lWorld . creatures . ix (_crID cr) cWorld . lWorld . creatures . ix (_crID cr)
%~ ( (crHammerPosition %~ moveHammerUp) %~ ( (crHammerPosition %~ moveHammerUp)
-- . stepReloading -- . stepReloading
. updateMovement . updateMovement
) )
@@ -236,25 +230,23 @@ updateInv cr = cWorld . lWorld . creatures . ix (_crID cr) . crInv %~ IM.map ite
-- a loop going over equipped items -- a loop going over equipped items
equipmentEffects :: Creature -> World -> World equipmentEffects :: Creature -> World -> World
equipmentEffects cr = flip (foldl' $ flip $ useEquipment cr) (IM.keys $ _crInvEquipped cr) --equipmentEffects cr = flip (foldl' $ flip $ useEquipment cr) (IM.keys $ _crInvEquipped cr)
equipmentEffects cr = alaf Endo foldMap (useEquipment cr) (IM.keys $ _crInvEquipped cr)
-- a loop going over all inventory items -- a loop going over all inventory items
invSideEff :: Creature -> World -> World invSideEff :: Creature -> World -> World
invSideEff cr w = invSideEff cr = alaf Endo foldMap f (_crInv cr)
-- updateTargeting (crGetTargeting cr) cr $
-- weaponReloadSounds cr $
IM.foldl' f w (_crInv cr)
where where
-- be careful with side effects that affect creature targeting -- be careful with side effects that affect creature targeting
f w' it = f it =
itemInvSideEffect cr it $ itemInvSideEffect cr it
--doItemTargeting i cr w' & maybe id (\g -> doInvEffect g it cr) (it ^? itEffect . ieInv) . maybe id (\g -> doInvEffect g it cr) (it ^? itEffect . ieInv)
w' & maybe id (\g -> doInvEffect g it cr) (it ^? itEffect . ieInv)
itemInvSideEffect :: Creature -> Item -> World -> World itemInvSideEffect :: Creature -> Item -> World -> World
itemInvSideEffect cr itm = case _itType itm of itemInvSideEffect cr itm = case _itType itm of
TARGETING tt -> updateItemTargeting tt cr itm TARGETING tt -> updateItemTargeting tt cr itm
_ -> id _ -> id
--itemInvSideEffect cr it --itemInvSideEffect cr it
-- | hastorchattach = createAttachLight cr it -- | hastorchattach = createAttachLight cr it
-- | otherwise = id -- | otherwise = id
@@ -267,39 +259,57 @@ itemInvSideEffect cr itm = case _itType itm of
-- attachoff = it ^?! itDimension . dimAttachPos -- attachoff = it ^?! itDimension . dimAttachPos
updateItemTargeting :: TargetingType -> Creature -> Item -> World -> World updateItemTargeting :: TargetingType -> Creature -> Item -> World -> World
updateItemTargeting tt cr itm w = w & case tt of updateItemTargeting tt cr itm w =
_ | not isattached w & case tt of
-> cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix (_ilInvID $ _itLocation itm) . itUse %~ _
( (tgPos .~ Nothing) | not isattached ->
. (tgActive .~ False) cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix (_ilInvID $ _itLocation itm) . itUse
) %~ ( (tgPos .~ Nothing)
TARGETLASER | crIsAiming cr -> cWorld . lWorld . lasers . (tgActive .~ False)
.:~ LaserStart )
{ _lpPhaseV = 1 TARGETLASER
, _lpDir = _crDir cr | crIsAiming cr ->
, _lpPos = sp cWorld . lWorld . lasers
, _lpColor = col .:~ LaserStart
, _lpType = TargetingLaser (_itID itm) { _lpPhaseV = 1
} , _lpDir = _crDir cr
TARGETLASER -> cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix (_ilInvID $ _itLocation itm) , _lpPos = sp
. itUse . tgPos .~ Nothing , _lpColor = col
TargetRBPress | rbpressed , _lpType = TargetingLaser (_itID itm)
-> cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix (_ilInvID $ _itLocation itm) . itUse %~ }
( (tgPos %~ maybe (Just $ mouseWorldPos (w ^. input) (w ^. wCam)) Just) TARGETLASER ->
. (tgActive .~ True) cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix (_ilInvID $ _itLocation itm)
) . itUse
TargetRBPress . tgPos
-> cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix (_ilInvID $ _itLocation itm) . itUse %~ .~ Nothing
( (tgPos .~ Nothing) TargetRBPress
. (tgActive .~ False) | rbpressed ->
) cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix (_ilInvID $ _itLocation itm) . itUse
TargetRBCreature -> cWorld . lWorld . creatures . ix (_crID cr) %~ ( (tgPos %~ maybe (Just $ mouseWorldPos (w ^. input) (w ^. wCam)) Just)
. crInv . ix (_ilInvID $ _itLocation itm) . itUse %~ setRBCreatureTargeting cr w . (tgActive .~ True)
TargetCursor -> cWorld . lWorld . creatures . ix (_crID cr) )
. crInv . ix (_ilInvID $ _itLocation itm) . itUse .~ TargetingUse TargetRBPress ->
(Just (mouseWorldPos (w ^. input) (w ^. wCam))) Nothing True cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix (_ilInvID $ _itLocation itm) . itUse
where %~ ( (tgPos .~ Nothing)
isattached = itm ^?! itLocation . ilIsAttached . (tgActive .~ False)
)
TargetRBCreature ->
cWorld . lWorld . creatures . ix (_crID cr)
. crInv
. ix (_ilInvID $ _itLocation itm)
. itUse
%~ setRBCreatureTargeting cr w
TargetCursor ->
cWorld . lWorld . creatures . ix (_crID cr)
. crInv
. ix (_ilInvID $ _itLocation itm)
. itUse
.~ TargetingUse
(Just (mouseWorldPos (w ^. input) (w ^. wCam)))
Nothing
True
where
isattached = itm ^?! itLocation . ilIsAttached
rbpressed = SDL.ButtonRight `M.member` _mouseButtons (_input w) rbpressed = SDL.ButtonRight `M.member` _mouseButtons (_input w)
sp = _crPos cr +.+ 15 *.* unitVectorAtAngle (_crDir cr) sp = _crPos cr +.+ 15 *.* unitVectorAtAngle (_crDir cr)
col = blue -- mixColors reloadFrac (1-reloadFrac) blue red col = blue -- mixColors reloadFrac (1-reloadFrac) blue red
@@ -307,7 +317,8 @@ updateItemTargeting tt cr itm w = w & case tt of
setRBCreatureTargeting :: Creature -> World -> ItemUse -> ItemUse setRBCreatureTargeting :: Creature -> World -> ItemUse -> ItemUse
setRBCreatureTargeting cr w ituse setRBCreatureTargeting cr w ituse
| SDL.ButtonRight `M.member` _mouseButtons (_input w) && isJust (ituse ^? tgID . _Just) | SDL.ButtonRight `M.member` _mouseButtons (_input w) && isJust (ituse ^? tgID . _Just)
&& canSeeTarget = ituse & updatePos & tgActive .~ True && canSeeTarget =
ituse & updatePos & tgActive .~ True
| otherwise = ituse & tgID .~ fmap _crID newtarg & updatePos & tgActive .~ False | otherwise = ituse & tgID .~ fmap _crID newtarg & updatePos & tgActive .~ False
where where
newtarg = newtarg =
@@ -328,6 +339,7 @@ itemUpdate :: Item -> Item
itemUpdate = itemUpdate =
updateAutoRecharge updateAutoRecharge
. (itUse %~ useUpdate) . (itUse %~ useUpdate)
-- . (itLocation .~ InInv (_crID cr) i itmisselected itmisroot) -- . (itLocation .~ InInv (_crID cr) i itmisselected itmisroot)
-- where -- where
-- itmisroot = Just i == (cr ^? crManipulation . manObject . inInventory . imRootItem) -- itmisroot = Just i == (cr ^? crManipulation . manObject . inInventory . imRootItem)
@@ -340,7 +352,7 @@ updateAutoRecharge it = case it ^? itUse . leftConsumption of
| l < m -> it & itUse . leftConsumption . arProgress -~ 1 | l < m -> it & itUse . leftConsumption . arProgress -~ 1
_ -> it _ -> it
--itemGetTargeting :: LabelDoubleTree ComposeLinkType Item --itemGetTargeting :: LabelDoubleTree ComposeLinkType Item
-- I feel like there should be a centralised function that supersumes this -- I feel like there should be a centralised function that supersumes this
-- i.e. a function that deals with all states that depend upon item positioning -- i.e. a function that deals with all states that depend upon item positioning
@@ -352,11 +364,11 @@ updateAutoRecharge it = case it ^? itUse . leftConsumption of
-- itm ^? itType . iyModules . ix ModTarget . imtTargetType -- itm ^? itType . iyModules . ix ModTarget . imtTargetType
-- <|> do -- <|> do
-- tt <- cr ^? crInv . ix (i-1) . itType . iyBase . ibtTargeting -- tt <- cr ^? crInv . ix (i-1) . itType . iyBase . ibtTargeting
-- guard (canAttachTargeting tt itm) -- guard (canAttachTargeting tt itm)
-- return tt -- return tt
-- <|> do -- <|> do
-- tt <- cr ^? crInv . ix (i+1) . itUse . equipTargeting . _Just -- tt <- cr ^? crInv . ix (i+1) . itUse . equipTargeting . _Just
-- guard (canAttachTargeting tt itm) -- guard (canAttachTargeting tt itm)
-- return tt -- return tt
--weaponReloadSounds :: Creature -> World -> World --weaponReloadSounds :: Creature -> World -> World
+1 -1
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@@ -44,7 +44,7 @@ type ComposedItem = (Item, ItemStructuralFunction)
data ItemLink = ILink data ItemLink = ILink
{ _iatType :: ComposeLinkType { _iatType :: ComposeLinkType
, _iatOrient :: Item -> Item -> Maybe (Point3, Quaternion Float) , _iatOrient :: Item -> ComposeLinkType -> Item -> Maybe (Point3, Quaternion Float)
} }
data LinkTest lt = LTest data LinkTest lt = LTest
+1 -1
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@@ -62,7 +62,7 @@ data ItemUse
AttachUse AttachUse
{_atLinkedProjectile :: Maybe Int} {_atLinkedProjectile :: Maybe Int}
| -- {_attachParams :: AttachParams} | -- {_attachParams :: AttachParams}
AmmoMagUse UseAmmoMag
{ _amagLoadStatus :: ReloadStatus { _amagLoadStatus :: ReloadStatus
, _amagParams :: AmmoParams , _amagParams :: AmmoParams
, _amagType :: AmmoType , _amagType :: AmmoType
+4 -4
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@@ -14,7 +14,7 @@ tinMag :: Item
tinMag = tinMag =
defaultHeldItem & itType .~ AMMOMAG TINMAG defaultHeldItem & itType .~ AMMOMAG TINMAG
& itUse & itUse
.~ AmmoMagUse .~ UseAmmoMag
{ _amagParams = BulletParams defaultBullet { _amagParams = BulletParams defaultBullet
, _amagType = BulletAmmo , _amagType = BulletAmmo
, _amagLoadStatus = , _amagLoadStatus =
@@ -53,7 +53,7 @@ shellMag :: Item
shellMag = shellMag =
defaultHeldItem & itType .~ AMMOMAG SHELLMAG defaultHeldItem & itType .~ AMMOMAG SHELLMAG
& itUse & itUse
.~ AmmoMagUse .~ UseAmmoMag
{ _amagParams = ProjectileParams { _amagParams = ProjectileParams
{ _ampPayload = ExplosionPayload { _ampPayload = ExplosionPayload
} }
@@ -73,7 +73,7 @@ battery :: Item
battery = battery =
defaultHeldItem & itType .~ AMMOMAG BATTERY defaultHeldItem & itType .~ AMMOMAG BATTERY
& itUse & itUse
.~ AmmoMagUse .~ UseAmmoMag
{ _amagParams = BulletParams defaultBullet { _amagParams = BulletParams defaultBullet
, _amagType = ElectricalAmmo , _amagType = ElectricalAmmo
, _amagLoadStatus = , _amagLoadStatus =
@@ -87,7 +87,7 @@ chemFuelPouch :: Item
chemFuelPouch = chemFuelPouch =
defaultHeldItem & itType .~ AMMOMAG CHEMFUELPOUCH defaultHeldItem & itType .~ AMMOMAG CHEMFUELPOUCH
& itUse & itUse
.~ AmmoMagUse .~ UseAmmoMag
{ _amagParams = GasParams ChemFuel { _amagParams = GasParams ChemFuel
, _amagType = GasAmmo , _amagType = GasAmmo
, _amagLoadStatus = , _amagLoadStatus =
-12
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@@ -1,12 +0,0 @@
{-# LANGUAGE TemplateHaskell #-}
module Dodge.Item.AmmoPosition where
import Linear.Quaternion (Quaternion (..))
import Control.Lens
import Geometry.Data
data AmmoPosition
= Magazine {_amposPos :: Point3, _amposDir :: Quaternion Float}
| Bullets {_amPosDirs :: [(Point3,Quaternion Float)]}
| NoAmmoPosition
makeLenses ''AmmoPosition
+1 -1
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@@ -115,7 +115,7 @@ itemNumberDisplay cr itm = case iu of
CraftUse -> [] CraftUse -> []
ConsumeUse {} -> [] ConsumeUse {} -> []
AttachUse {} -> [] AttachUse {} -> []
AmmoMagUse {} -> [maybe "" shortShow $ itm ^? itUse . amagLoadStatus . iaLoaded] UseAmmoMag {} -> [maybe "" shortShow $ itm ^? itUse . amagLoadStatus . iaLoaded]
ScopeUse OpticScope {_opticZoom = x} -> [shortShow x] ScopeUse OpticScope {_opticZoom = x} -> [shortShow x]
ScopeUse {} -> [] ScopeUse {} -> []
TargetingUse {_tgPos = mp} -> [maybe "" shortShow mp] TargetingUse {_tgPos = mp} -> [maybe "" shortShow mp]
+20 -5
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@@ -1,3 +1,5 @@
{-# LANGUAGE LambdaCase #-}
module Dodge.Item.Draw.SPic ( module Dodge.Item.Draw.SPic (
itemSPic, itemSPic,
itemTreeSPic, itemTreeSPic,
@@ -35,7 +37,7 @@ itemTreeSPic (LDT (itm,_) l r) = itemSPic itm
itemRotTreeSPic :: Item -> (ItemLink,LabelDoubleTree ItemLink ComposedItem) -> SPic itemRotTreeSPic :: Item -> (ItemLink,LabelDoubleTree ItemLink ComposedItem) -> SPic
itemRotTreeSPic par (il,t) = fromMaybe mempty $ do itemRotTreeSPic par (il,t) = fromMaybe mempty $ do
(p,q) <- _iatOrient il par itm (p,q) <- _iatOrient il par (_iatType il) itm
return $ (translateSP p $ overPosSP (Q.rotate q) $ itemTreeSPic t) return $ (translateSP p $ overPosSP (Q.rotate q) $ itemTreeSPic t)
where where
itm = t ^. ldtValue . _1 itm = t ^. ldtValue . _1
@@ -48,10 +50,21 @@ itemSPic it = case it ^. itType of
EQUIP et -> equipItemSPic et it EQUIP et -> equipItemSPic et it
CONSUMABLE{} -> defSPic CONSUMABLE{} -> defSPic
ATTACH {} -> defSPic ATTACH {} -> defSPic
AMMOMAG {} -> defSPic AMMOMAG amt -> ammoMagSPic it amt
TARGETING {} -> defSPic TARGETING {} -> defSPic
BULLETMOD {} -> defSPic BULLETMOD {} -> defSPic
ammoMagSPic :: Item -> AmmoMagType -> SPic
ammoMagSPic it = \case
TINMAG -> noPic $ upperPrismPolyTS 1 (reverse $ rectNSWE 0 (- y) (-1) 1)
DRUMMAG -> noPic $ upperPrismPolyTS 1 (reverse $ rectNSWE 0 (- y) (-1) 1)
CHEMFUELPOUCH -> (colorSH yellow (upperPrismPolyST 3 $ polyCirc 3 5)
, mempty)
_ -> noPic $ upperPrismPolyTS 1 (reverse $ rectNSWE 0 (- y) (-1) 1)
where
y = fromIntegral y' * 0.3
y' = fromMaybe 0 $ it ^? itUse . amagLoadStatus . iaLoaded
equipItemSPic :: EquipItemType -> Item -> SPic equipItemSPic :: EquipItemType -> Item -> SPic
equipItemSPic et _ = case et of equipItemSPic et _ = case et of
MAGSHIELD -> defSPic MAGSHIELD -> defSPic
@@ -432,10 +445,12 @@ flamerPic :: Item -> SPic
--flamerPic it = --flamerPic it =
flamerPic _ = flamerPic _ =
( colorSH yellow $ ( colorSH yellow $
translateSHxy tx ty (upperPrismPolyST tz $ polyCirc 3 r) -- translateSHxy tx ty (upperPrismPolyST tz $ polyCirc 3 r)
<> xCylinderST 5 18 -- <>
xCylinderST 5 18
, mempty
--, color black $ translate3 (V3 tx ty (tz + 0.01)) $ circleSolid (r * am) --, color black $ translate3 (V3 tx ty (tz + 0.01)) $ circleSolid (r * am)
, color black $ translate3 (V3 tx ty (tz + 0.01)) $ circleSolid (r * 0.5) -- , color black $ translate3 (V3 tx ty (tz + 0.01)) $ circleSolid (r * 0.5)
) )
where where
tx = 4 tx = 4
+7 -6
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@@ -7,6 +7,7 @@ module Dodge.Item.Grammar (
invRootMap, invRootMap,
) where ) where
import Dodge.Item.Orientation
import qualified Linear.Quaternion as Q import qualified Linear.Quaternion as Q
import Geometry.Data import Geometry.Data
import Control.Applicative import Control.Applicative
@@ -38,8 +39,8 @@ useBreakListsLinkTest llist rlist = LTest ltest rtest
basePartiallyComposedItem' :: Item -> PartiallyComposedItem ItemLink basePartiallyComposedItem' :: Item -> PartiallyComposedItem ItemLink
basePartiallyComposedItem' itm = case itm ^. itType of basePartiallyComposedItem' itm = case itm ^. itType of
HELD _ -> (itm, WeaponPlatformSF, useBreakListsLinkTest HELD _ -> (itm, WeaponPlatformSF, useBreakListsLinkTest
(map (\(i,a) -> (AmmoMagSF a, ILink (AmmoInLink i a) (c (V3 7 (-2) 0) rhs --(map (\(i,a) -> (AmmoMagSF a, ILink (AmmoInLink i a) (c (V3 7 (-2) 0) rhs
) (map (\(i,a) -> (AmmoMagSF a, ILink (AmmoInLink i a) orientAttachment
)) ))
(IM.toList $ itm ^. itUse . heldAmmoTypes)) (IM.toList $ itm ^. itUse . heldAmmoTypes))
[noa WeaponTargetingSF WeaponTargetingLink, noa WeaponScopeSF WeaponScopeLink] [noa WeaponTargetingSF WeaponTargetingLink, noa WeaponScopeSF WeaponScopeLink]
@@ -60,9 +61,9 @@ basePartiallyComposedItem' itm = case itm ^. itType of
CRAFT {} -> isolate CRAFT {} -> isolate
-- _ -> -- _ ->
where where
noa x y = (x, ILink y (const (const Nothing))) noa x y = (x, ILink y orientAttachment)
c x y _ _ = Just (x,y) c x y _ _ _ = Just (x,y)
rhs = Q.axisAngle (V3 1 0 0) 0 -- rhs = Q.axisAngle (V3 1 0 0) 0
nolinks x = (itm,x, LTest (const Nothing) (const Nothing)) nolinks x = (itm,x, LTest (const Nothing) (const Nothing))
isolate = (itm,UncomposableIsolateSF, LTest (const Nothing) (const Nothing)) isolate = (itm,UncomposableIsolateSF, LTest (const Nothing) (const Nothing))
@@ -81,7 +82,7 @@ ammoComposedItem' itm = fromMaybe (error "in ammoComposedItem, wrong item") $ do
[] []
) )
where where
noa x y = (x, ILink y (const (const Nothing))) noa x y = (x, ILink y orientAttachment)
type LDTComb a b = LabelDoubleTree b a -> LabelDoubleTree b a -> Maybe (LabelDoubleTree b a) type LDTComb a b = LabelDoubleTree b a -> LabelDoubleTree b a -> Maybe (LabelDoubleTree b a)
+14 -4
View File
@@ -8,9 +8,19 @@ import qualified Linear.Quaternion as Q
orientChild :: Item -> (Point3, Q.Quaternion Float) orientChild :: Item -> (Point3, Q.Quaternion Float)
orientChild itm = case _itType itm of orientChild itm = case _itType itm of
HELD {} -> (0,0) HELD {} -> (0,Q.axisAngle (V3 1 0 0) 0)
_ -> (0,0) _ -> (0,Q.axisAngle (V3 1 0 0) 0)
orientByLink :: Item -> ComposeLinkType -> (Point3, Q.Quaternion Float) orientByLink :: Item -> ComposeLinkType -> (Point3, Q.Quaternion Float)
orientByLink itm _ = case _itType itm of orientByLink itm lt = case (_itType itm,lt) of
_ -> (0,0) --(HELD FLAMETHROWER, AmmoInLink{}) -> undefined --(V3 4 (-6) 0,0)
(HELD FLAMETHROWER, AmmoInLink{}) -> (V3 4 (-6) 0, Q.axisAngle (V3 1 0 0) 0)
(HELD _,AmmoInLink{}) -> (V3 7 (-2) 0, Q.axisAngle (V3 1 0 0) 0)
_ -> (0,Q.axisAngle (V3 1 0 0) 0)
orientAttachment :: Item -> ComposeLinkType -> Item -> Maybe (Point3, Q.Quaternion Float)
orientAttachment par lnk ch = Just (t1 + (Q.rotate q1 t2), q1 * q2)
--orientAttachment par lnk ch = Just (t1 , q1 )
where
(t1,q1) = orientByLink par lnk
(t2,q2) = orientChild ch
-5
View File
@@ -84,11 +84,6 @@ anyTargeting w = fromMaybe mempty $ do
<|> lookup AugmentedHUDLink (ttree ^. ldtRight) <|> lookup AugmentedHUDLink (ttree ^. ldtRight)
return (mempty , drawTargeting (ttree ^. ldtValue) w) return (mempty , drawTargeting (ttree ^. ldtValue) w)
-- tt <- cr ^? crTargeting . ctType . _Just
-- return $ noShape $ drawTargeting tt cr cfig w
-- where
-- cr = you w
drawCreature :: Creature -> SPic drawCreature :: Creature -> SPic
drawCreature cr = case _crType cr of drawCreature cr = case _crType cr of
Humanoid{} -> basicCrPict cr Humanoid{} -> basicCrPict cr
+114 -122
View File
@@ -77,7 +77,6 @@ AmmoEffectSF src/Dodge/Data/ComposedItem.hs 39;" C
AmmoInLink src/Dodge/Data/ComposedItem.hs 17;" C AmmoInLink src/Dodge/Data/ComposedItem.hs 17;" C
AmmoMagSF src/Dodge/Data/ComposedItem.hs 33;" C AmmoMagSF src/Dodge/Data/ComposedItem.hs 33;" C
AmmoMagType src/Dodge/Data/Item/Combine.hs 89;" t AmmoMagType src/Dodge/Data/Item/Combine.hs 89;" t
AmmoMagUse src/Dodge/Data/Item/Use.hs 65;" C
AmmoModLink src/Dodge/Data/ComposedItem.hs 18;" C AmmoModLink src/Dodge/Data/ComposedItem.hs 18;" C
AmmoModifierSF src/Dodge/Data/ComposedItem.hs 36;" C AmmoModifierSF src/Dodge/Data/ComposedItem.hs 36;" C
AmmoParams src/Dodge/Data/Item/Use.hs 122;" t AmmoParams src/Dodge/Data/Item/Use.hs 122;" t
@@ -104,7 +103,7 @@ ArbitraryImpulseEffect src/Dodge/Data/ActionPlan.hs 48;" C
ArbitraryImpulseFunction src/Dodge/Data/ActionPlan.hs 46;" C ArbitraryImpulseFunction src/Dodge/Data/ActionPlan.hs 46;" C
Arc src/Dodge/Tesla/Arc.hs 1;" m Arc src/Dodge/Tesla/Arc.hs 1;" m
Arc src/Picture/Arc.hs 1;" m Arc src/Picture/Arc.hs 1;" m
ArcShad src/Picture/Data.hs 40;" C ArcShad src/Picture/Data.hs 37;" C
ArcStep src/Dodge/Data/ArcStep.hs 14;" t ArcStep src/Dodge/Data/ArcStep.hs 14;" t
ArcStep src/Dodge/ArcStep.hs 1;" m ArcStep src/Dodge/ArcStep.hs 1;" m
ArcStep src/Dodge/Data/ArcStep.hs 6;" m ArcStep src/Dodge/Data/ArcStep.hs 6;" m
@@ -838,7 +837,7 @@ Either src/Dodge/Layout/Tree/Either.hs 4;" m
Eldritch src/Dodge/Data/Scenario.hs 34;" C Eldritch src/Dodge/Data/Scenario.hs 34;" C
ElectricalAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 43;" C ElectricalAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 43;" C
Electronics src/Dodge/Data/Material.hs 11;" C Electronics src/Dodge/Data/Material.hs 11;" C
EllShad src/Picture/Data.hs 41;" C EllShad src/Picture/Data.hs 38;" C
Enable_debug src/Dodge/Data/Config.hs 68;" C Enable_debug src/Dodge/Data/Config.hs 68;" C
EncircleFlock src/Dodge/Creature/State/Data.hs 32;" C EncircleFlock src/Dodge/Creature/State/Data.hs 32;" C
EncircleFlock src/Dodge/Data/Creature/State.hs 37;" C EncircleFlock src/Dodge/Data/Creature/State.hs 37;" C
@@ -1338,7 +1337,7 @@ LBoost src/Dodge/Data/Item/HeldUse.hs 55;" C
LBranches src/TreeExtra.hs 24;" C LBranches src/TreeExtra.hs 24;" C
LDT src/Dodge/Data/DoubleTree.hs 39;" C LDT src/Dodge/Data/DoubleTree.hs 39;" C
LDTBottomNode src/Dodge/Data/DoubleTree.hs 27;" C LDTBottomNode src/Dodge/Data/DoubleTree.hs 27;" C
LDTComb src/Dodge/Item/Grammar.hs 87;" t LDTComb src/Dodge/Item/Grammar.hs 86;" t
LDTMidAboveNode src/Dodge/Data/DoubleTree.hs 25;" C LDTMidAboveNode src/Dodge/Data/DoubleTree.hs 25;" C
LDTMidBelowNode src/Dodge/Data/DoubleTree.hs 26;" C LDTMidBelowNode src/Dodge/Data/DoubleTree.hs 26;" C
LDTRootNode src/Dodge/Data/DoubleTree.hs 23;" C LDTRootNode src/Dodge/Data/DoubleTree.hs 23;" C
@@ -1826,6 +1825,7 @@ OptionScreen src/Dodge/Data/Universe.hs 78;" C
OptionScreenFlag src/Dodge/Data/Universe.hs 68;" t OptionScreenFlag src/Dodge/Data/Universe.hs 68;" t
OptionType src/Dodge/Menu/OptionType.hs 2;" m OptionType src/Dodge/Menu/OptionType.hs 2;" m
OrAno src/Dodge/Layout/Tree/Annotate.hs 22;" C OrAno src/Dodge/Layout/Tree/Annotate.hs 22;" C
Orientation src/Dodge/Item/Orientation.hs 1;" m
OutAction src/Dodge/Creature/Action.hs 51;" t OutAction src/Dodge/Creature/Action.hs 51;" t
OutLink src/Dodge/Data/Room.hs 43;" C OutLink src/Dodge/Data/Room.hs 43;" C
OutLink src/Dodge/Room/Data.hs 43;" C OutLink src/Dodge/Room/Data.hs 43;" C
@@ -1916,7 +1916,7 @@ PerturbTillBreakPreviousArc src/Dodge/Data/Item/Params.hs 61;" C
Pic2d src/PolyPic.hs 17;" t Pic2d src/PolyPic.hs 17;" t
PickOnePlacement src/Dodge/Data/GenWorld.hs 87;" C PickOnePlacement src/Dodge/Data/GenWorld.hs 87;" C
PickUp src/Dodge/Inventory/PickUp.hs 1;" m PickUp src/Dodge/Inventory/PickUp.hs 1;" m
Picture src/Picture/Data.hs 63;" t Picture src/Picture/Data.hs 44;" t
Picture src/Dodge/Creature/Picture.hs 5;" m Picture src/Dodge/Creature/Picture.hs 5;" m
Picture src/Dodge/Debug/Picture.hs 1;" m Picture src/Dodge/Debug/Picture.hs 1;" m
Picture src/Dodge/Picture.hs 4;" m Picture src/Dodge/Picture.hs 4;" m
@@ -1948,7 +1948,7 @@ Point3 src/Geometry/Data.hs 25;" t
Point4 src/Geometry/Data.hs 29;" t Point4 src/Geometry/Data.hs 29;" t
Poke src/Shader/Poke.hs 1;" m Poke src/Shader/Poke.hs 1;" m
PolyPic src/PolyPic.hs 2;" m PolyPic src/PolyPic.hs 2;" m
PolyShad src/Picture/Data.hs 38;" C PolyShad src/Picture/Data.hs 35;" C
Polygon src/Geometry/Polygon.hs 2;" m Polygon src/Geometry/Polygon.hs 2;" m
Polyhedra src/Polyhedra/Data.hs 13;" t Polyhedra src/Polyhedra/Data.hs 13;" t
Polyhedra src/Polyhedra.hs 1;" m Polyhedra src/Polyhedra.hs 1;" m
@@ -2225,7 +2225,7 @@ SPLITLAS src/Dodge/Combine/Data.hs 214;" C
SPRING src/Dodge/Combine/Data.hs 30;" C SPRING src/Dodge/Combine/Data.hs 30;" C
SPRING src/Dodge/Data/Item/Combine.hs 31;" C SPRING src/Dodge/Data/Item/Combine.hs 31;" C
SPic src/ShapePicture/Data.hs 4;" t SPic src/ShapePicture/Data.hs 4;" t
SPic src/Dodge/Item/Draw/SPic.hs 1;" m SPic src/Dodge/Item/Draw/SPic.hs 3;" m
SQUARE src/Dodge/Data/GenParams.hs 20;" C SQUARE src/Dodge/Data/GenParams.hs 20;" C
SSSExtra src/Dodge/Data/SelectionList.hs 44;" t SSSExtra src/Dodge/Data/SelectionList.hs 44;" t
ST src/Dodge/Tree/Compose/Data.hs 12;" C ST src/Dodge/Tree/Compose/Data.hs 12;" C
@@ -2293,7 +2293,7 @@ SetLabel src/Dodge/Layout/Tree/Annotate.hs 26;" C
SetTarget src/Dodge/Creature/SetTarget.hs 2;" m SetTarget src/Dodge/Creature/SetTarget.hs 2;" m
SetTrigger src/Dodge/Data/WorldEffect.hs 25;" C SetTrigger src/Dodge/Data/WorldEffect.hs 25;" C
Setup src/Framebuffer/Setup.hs 2;" m Setup src/Framebuffer/Setup.hs 2;" m
ShadNum src/Picture/Data.hs 37;" t ShadNum src/Picture/Data.hs 34;" t
Shader src/Shader/Data.hs 51;" t Shader src/Shader/Data.hs 51;" t
Shader src/Shader.hs 1;" m Shader src/Shader.hs 1;" m
ShaderTexture src/Shader/Data.hs 94;" t ShaderTexture src/Shader/Data.hs 94;" t
@@ -2597,7 +2597,7 @@ TestString src/Dodge/TestString.hs 2;" m
Text src/Dodge/Equipment/Text.hs 1;" m Text src/Dodge/Equipment/Text.hs 1;" m
Text src/Dodge/Update/Input/Text.hs 1;" m Text src/Dodge/Update/Input/Text.hs 1;" m
Text src/Picture/Text.hs 1;" m Text src/Picture/Text.hs 1;" m
TextShad src/Picture/Data.hs 39;" C TextShad src/Picture/Data.hs 36;" C
ThingsHit src/Dodge/WorldEvent/ThingsHit.hs 6;" m ThingsHit src/Dodge/WorldEvent/ThingsHit.hs 6;" m
ThirdPartyLens src/ThirdPartyLens.hs 2;" m ThirdPartyLens src/ThirdPartyLens.hs 2;" m
ThrustPU src/Dodge/Data/Item/Use/Consumption/Ammo.hs 30;" C ThrustPU src/Dodge/Data/Item/Use/Consumption/Ammo.hs 30;" C
@@ -2726,6 +2726,7 @@ Use src/Dodge/Data/Item/Use.hs 6;" m
Use src/Dodge/Default/Item/Use.hs 1;" m Use src/Dodge/Default/Item/Use.hs 1;" m
UseAheadPos src/Dodge/Data/ActionPlan.hs 160;" C UseAheadPos src/Dodge/Data/ActionPlan.hs 160;" C
UseAll src/Dodge/UseAll.hs 2;" m UseAll src/Dodge/UseAll.hs 2;" m
UseAmmoMag src/Dodge/Data/Item/Use.hs 65;" C
UseDelay src/Dodge/Data/Item/HeldDelay.hs 13;" t UseDelay src/Dodge/Data/Item/HeldDelay.hs 13;" t
UseDelay src/Dodge/Data/Item/Use/Delay.hs 10;" t UseDelay src/Dodge/Data/Item/Use/Delay.hs 10;" t
UseDelay src/Dodge/Data/Item/UseDelay.hs 10;" t UseDelay src/Dodge/Data/Item/UseDelay.hs 10;" t
@@ -4156,7 +4157,6 @@ _unPrimitiveMode src/Shader/Data.hs 99;" f
_unPutCrit src/Dodge/Data/GenWorld.hs 32;" f _unPutCrit src/Dodge/Data/GenWorld.hs 32;" f
_unRandomPlacement src/Dodge/Data/GenWorld.hs 86;" f _unRandomPlacement src/Dodge/Data/GenWorld.hs 86;" f
_unST src/Dodge/Tree/Compose/Data.hs 12;" f _unST src/Dodge/Tree/Compose/Data.hs 12;" f
_unShadNum src/Picture/Data.hs 47;" f
_unTO src/Shader/Data.hs 59;" f _unTO src/Shader/Data.hs 59;" f
_unputTerminal src/Dodge/Data/GenWorld.hs 37;" f _unputTerminal src/Dodge/Data/GenWorld.hs 37;" f
_useAheadPos src/Dodge/Data/ActionPlan.hs 161;" f _useAheadPos src/Dodge/Data/ActionPlan.hs 161;" f
@@ -4298,7 +4298,7 @@ aTreeStrut src/Dodge/Layout/Tree/GenerateStructure.hs 39;" f
aTreeStrut src/Dodge/Tree/GenerateStructure.hs 37;" f aTreeStrut src/Dodge/Tree/GenerateStructure.hs 37;" f
aWallPulse src/Dodge/Item/Weapon/UseEffect.hs 21;" f aWallPulse src/Dodge/Item/Weapon/UseEffect.hs 21;" f
accessTerminal src/Dodge/WorldEffect.hs 54;" f accessTerminal src/Dodge/WorldEffect.hs 54;" f
activeTargetCursorPic src/Dodge/Targeting/Draw.hs 49;" f activeTargetCursorPic src/Dodge/Targeting/Draw.hs 27;" f
addArmour src/Dodge/Creature.hs 83;" f addArmour src/Dodge/Creature.hs 83;" f
addBlock src/Dodge/LevelGen/Block.hs 20;" f addBlock src/Dodge/LevelGen/Block.hs 20;" f
addBoostShockwave src/Dodge/Item/Weapon/Booster.hs 56;" f addBoostShockwave src/Dodge/Item/Weapon/Booster.hs 56;" f
@@ -4341,7 +4341,7 @@ addSideEffect src/Dodge/Concurrent.hs 32;" f
addSouthPillars src/Dodge/Room/LongDoor.hs 87;" f addSouthPillars src/Dodge/Room/LongDoor.hs 87;" f
addTermSignal src/Dodge/Event/Input.hs 34;" f addTermSignal src/Dodge/Event/Input.hs 34;" f
addTile src/Dodge/Room/AddTile.hs 11;" f addTile src/Dodge/Room/AddTile.hs 11;" f
addTinClip src/Dodge/Item/Draw/SPic.hs 316;" f addTinClip src/Dodge/Item/Draw/SPic.hs 329;" f
addToTrunk src/Dodge/Layout/Tree/Polymorphic.hs 116;" f addToTrunk src/Dodge/Layout/Tree/Polymorphic.hs 116;" f
addToTrunk src/Dodge/Tree/Polymorphic.hs 129;" f addToTrunk src/Dodge/Tree/Polymorphic.hs 129;" f
addToTrunk src/TreeHelp.hs 156;" f addToTrunk src/TreeHelp.hs 156;" f
@@ -4352,7 +4352,7 @@ advanceScrollAmount src/Dodge/Update.hs 299;" f
advanceSmoothScroll src/Dodge/SmoothScroll.hs 29;" f advanceSmoothScroll src/Dodge/SmoothScroll.hs 29;" f
advanceStepCounter src/Dodge/Creature/Action/Movement.hs 56;" f advanceStepCounter src/Dodge/Creature/Action/Movement.hs 56;" f
advanceStepCounter src/Dodge/Creature/Impulse/Movement.hs 45;" f advanceStepCounter src/Dodge/Creature/Impulse/Movement.hs 45;" f
aimDelaySweep src/Dodge/Render/ShapePicture.hs 47;" f aimDelaySweep src/Dodge/Render/ShapePicture.hs 49;" f
aimStanceInfo src/Dodge/Item/Info.hs 215;" f aimStanceInfo src/Dodge/Item/Info.hs 215;" f
aimTurn src/Dodge/Creature/YourControl.hs 189;" f aimTurn src/Dodge/Creature/YourControl.hs 189;" f
aimingMuzzleLength src/Dodge/Creature/HandPos.hs 46;" f aimingMuzzleLength src/Dodge/Creature/HandPos.hs 46;" f
@@ -4370,7 +4370,8 @@ airlockZ src/Dodge/Room/Airlock.hs 91;" f
allHotkeys src/Dodge/Creature/YourControl.hs 52;" f allHotkeys src/Dodge/Creature/YourControl.hs 52;" f
allVisibleWalls src/Dodge/Base/Collide.hs 131;" f allVisibleWalls src/Dodge/Base/Collide.hs 131;" f
alongSegBy src/Geometry.hs 43;" f alongSegBy src/Geometry.hs 43;" f
ammoComposedItem' src/Dodge/Item/Grammar.hs 70;" f ammoComposedItem' src/Dodge/Item/Grammar.hs 69;" f
ammoMagSPic src/Dodge/Item/Draw/SPic.hs 57;" f
amr src/Dodge/Item/Held/Rod.hs 46;" f amr src/Dodge/Item/Held/Rod.hs 46;" f
amr src/Dodge/Item/Weapon/BulletGun/Rod.hs 56;" f amr src/Dodge/Item/Weapon/BulletGun/Rod.hs 56;" f
anItemFindPulse src/Dodge/Item/Weapon/UseEffect.hs 25;" f anItemFindPulse src/Dodge/Item/Weapon/UseEffect.hs 25;" f
@@ -4382,7 +4383,7 @@ angleVV src/Geometry/Vector.hs 57;" f
angleVV3 src/Geometry/Vector3D.hs 122;" f angleVV3 src/Geometry/Vector3D.hs 122;" f
annoToRoomTree src/Dodge/Annotation.hs 17;" f annoToRoomTree src/Dodge/Annotation.hs 17;" f
anoToRoomTree src/Dodge/Layout/Tree/Annotate.hs 52;" f anoToRoomTree src/Dodge/Layout/Tree/Annotate.hs 52;" f
anyTargeting src/Dodge/Render/ShapePicture.hs 73;" f anyTargeting src/Dodge/Render/ShapePicture.hs 77;" f
anyUnusedSpot src/Dodge/PlacementSpot.hs 66;" f anyUnusedSpot src/Dodge/PlacementSpot.hs 66;" f
anythingHitCirc src/Dodge/Base/Collide.hs 242;" f anythingHitCirc src/Dodge/Base/Collide.hs 242;" f
appendEitherTree src/Dodge/Layout/Tree/Either.hs 29;" f appendEitherTree src/Dodge/Layout/Tree/Either.hs 29;" f
@@ -4396,7 +4397,7 @@ applyInvLock src/Dodge/HeldUse.hs 77;" f
applyMagnetsToBul src/Dodge/Bullet.hs 46;" f applyMagnetsToBul src/Dodge/Bullet.hs 46;" f
applyModules src/Dodge/Combine/Module.hs 52;" f applyModules src/Dodge/Combine/Module.hs 52;" f
applyNoDamage src/Dodge/Creature/Damage.hs 11;" f applyNoDamage src/Dodge/Creature/Damage.hs 11;" f
applyPastDamages src/Dodge/Creature/State.hs 179;" f applyPastDamages src/Dodge/Creature/State.hs 173;" f
applyPiercingDamage src/Dodge/Creature/Damage.hs 57;" f applyPiercingDamage src/Dodge/Creature/Damage.hs 57;" f
applyPosition src/Sound.hs 110;" f applyPosition src/Sound.hs 110;" f
applyRecoil src/Dodge/HeldUse.hs 94;" f applyRecoil src/Dodge/HeldUse.hs 94;" f
@@ -4423,7 +4424,6 @@ applyWorldConfig src/Dodge/Config/Update.hs 38;" f
aquamarine src/Color.hs 23;" f aquamarine src/Color.hs 23;" f
arc src/Picture/Base.hs 287;" f arc src/Picture/Base.hs 287;" f
arcFull src/Picture/Arc.hs 11;" f arcFull src/Picture/Arc.hs 11;" f
arcNum src/Picture/Data.hs 53;" f
arcPart src/Picture/Arc.hs 24;" f arcPart src/Picture/Arc.hs 24;" f
arcSolid src/Picture/Base.hs 276;" f arcSolid src/Picture/Base.hs 276;" f
arcStepwise src/Geometry.hs 329;" f arcStepwise src/Geometry.hs 329;" f
@@ -4480,10 +4480,10 @@ azure src/Color.hs 22;" f
bQuadToF src/Geometry/Bezier.hs 37;" f bQuadToF src/Geometry/Bezier.hs 37;" f
bQuadToLine src/Geometry/Bezier.hs 30;" f bQuadToLine src/Geometry/Bezier.hs 30;" f
backpackCombinations src/Dodge/Combine/Combinations.hs 25;" f backpackCombinations src/Dodge/Combine/Combinations.hs 25;" f
backpackShape src/Dodge/Item/Draw/SPic.hs 85;" f backpackShape src/Dodge/Item/Draw/SPic.hs 98;" f
backspaceInputted src/Dodge/Update/Input/Text.hs 26;" f backspaceInputted src/Dodge/Update/Input/Text.hs 26;" f
bangCone src/Dodge/Item/Held/Cone.hs 11;" f bangCone src/Dodge/Item/Held/Cone.hs 11;" f
bangConeShape src/Dodge/Item/Draw/SPic.hs 246;" f bangConeShape src/Dodge/Item/Draw/SPic.hs 259;" f
bangEchoS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 370;" f bangEchoS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 370;" f
bangRod src/Dodge/Item/Held/Rod.hs 18;" f bangRod src/Dodge/Item/Held/Rod.hs 18;" f
bangRod src/Dodge/Item/Weapon/BulletGun/Rod.hs 18;" f bangRod src/Dodge/Item/Weapon/BulletGun/Rod.hs 18;" f
@@ -4493,20 +4493,20 @@ bangStick src/Dodge/Item/Weapon/BulletGun/Stick.hs 17;" f
bangStickSoundChoice src/Dodge/HeldUse/BulletWeapon.hs 226;" f bangStickSoundChoice src/Dodge/HeldUse/BulletWeapon.hs 226;" f
barPP src/Dodge/Room/Foreground.hs 236;" f barPP src/Dodge/Room/Foreground.hs 236;" f
barrel src/Dodge/Creature/Inanimate.hs 17;" f barrel src/Dodge/Creature/Inanimate.hs 17;" f
baseAMRShape src/Dodge/Item/Draw/SPic.hs 460;" f baseAMRShape src/Dodge/Item/Draw/SPic.hs 473;" f
baseBlockPane src/Dodge/Placement/Instance/Wall.hs 86;" f baseBlockPane src/Dodge/Placement/Instance/Wall.hs 86;" f
baseBlockPane src/Dodge/Placements/Wall.hs 63;" f baseBlockPane src/Dodge/Placements/Wall.hs 63;" f
baseBlockPane src/Dodge/Room/Placement.hs 93;" f baseBlockPane src/Dodge/Room/Placement.hs 93;" f
baseCaneShape src/Dodge/Item/Draw/SPic.hs 266;" f baseCaneShape src/Dodge/Item/Draw/SPic.hs 279;" f
baseDebris src/Dodge/Block/Debris.hs 122;" f baseDebris src/Dodge/Block/Debris.hs 122;" f
baseFloorTileSize src/Tile.hs 38;" f baseFloorTileSize src/Tile.hs 38;" f
basePartiallyComposedItem' src/Dodge/Item/Grammar.hs 40;" f basePartiallyComposedItem' src/Dodge/Item/Grammar.hs 38;" f
baseRifleShape src/Dodge/Item/Draw/SPic.hs 269;" f baseRifleShape src/Dodge/Item/Draw/SPic.hs 282;" f
baseRodShape src/Dodge/Item/Draw/SPic.hs 457;" f baseRodShape src/Dodge/Item/Draw/SPic.hs 470;" f
baseSMGShape src/Dodge/Item/Draw/SPic.hs 428;" f baseSMGShape src/Dodge/Item/Draw/SPic.hs 441;" f
baseShoulder src/Dodge/Creature/Picture.hs 159;" f baseShoulder src/Dodge/Creature/Picture.hs 159;" f
baseStickShape src/Dodge/Item/Draw/SPic.hs 243;" f baseStickShape src/Dodge/Item/Draw/SPic.hs 256;" f
baseStickShapeX src/Dodge/Item/Draw/SPic.hs 238;" f baseStickShapeX src/Dodge/Item/Draw/SPic.hs 251;" f
baseStickSpread src/Dodge/Item/Held/Stick.hs 32;" f baseStickSpread src/Dodge/Item/Held/Stick.hs 32;" f
baseStickSpread src/Dodge/Item/Weapon/BulletGun/Stick.hs 46;" f baseStickSpread src/Dodge/Item/Weapon/BulletGun/Stick.hs 46;" f
baseWindowPane src/Dodge/Placements/Wall.hs 73;" f baseWindowPane src/Dodge/Placements/Wall.hs 73;" f
@@ -4560,7 +4560,7 @@ blood5S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 380;" f
blood6S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 500;" f blood6S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 500;" f
blood7S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 342;" f blood7S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 342;" f
blood8S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 330;" f blood8S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 330;" f
bloodPuddleAt src/Dodge/Creature/State.hs 142;" f bloodPuddleAt src/Dodge/Creature/State.hs 136;" f
blowTorch src/Dodge/Item/Held/SprayGuns.hs 51;" f blowTorch src/Dodge/Item/Held/SprayGuns.hs 51;" f
blowTorch src/Dodge/Item/Weapon/SprayGuns.hs 49;" f blowTorch src/Dodge/Item/Weapon/SprayGuns.hs 49;" f
blue src/Color.hs 16;" f blue src/Color.hs 16;" f
@@ -4591,7 +4591,7 @@ bres src/Dodge/Base/Zone.hs 80;" f
bresx src/Dodge/Base/Zone.hs 83;" f bresx src/Dodge/Base/Zone.hs 83;" f
bright src/Color.hs 116;" f bright src/Color.hs 116;" f
brightX src/Color.hs 112;" f brightX src/Color.hs 112;" f
btSPic src/Dodge/Render/ShapePicture.hs 169;" f btSPic src/Dodge/Render/ShapePicture.hs 175;" f
btShape src/Dodge/Render/Shape.hs 25;" f btShape src/Dodge/Render/Shape.hs 25;" f
bufferEBO src/Shader/Bind.hs 27;" f bufferEBO src/Shader/Bind.hs 27;" f
bufferPokedVBO src/Shader/Bind.hs 18;" f bufferPokedVBO src/Shader/Bind.hs 18;" f
@@ -4648,7 +4648,7 @@ chaseCritMv src/Dodge/Creature/ReaderUpdate.hs 112;" f
chaseCritPerceptionUpdate src/Dodge/Creature/Perception.hs 30;" f chaseCritPerceptionUpdate src/Dodge/Creature/Perception.hs 30;" f
chaseCritVocalization src/Dodge/Creature/ChaseCrit.hs 46;" f chaseCritVocalization src/Dodge/Creature/ChaseCrit.hs 46;" f
checkBlockHP src/Dodge/Block.hs 46;" f checkBlockHP src/Dodge/Block.hs 46;" f
checkDeath src/Dodge/Creature/State.hs 86;" f checkDeath src/Dodge/Creature/State.hs 79;" f
checkEndGame src/Dodge/Update.hs 584;" f checkEndGame src/Dodge/Update.hs 584;" f
checkErrorGL src/Shader/Compile.hs 301;" f checkErrorGL src/Shader/Compile.hs 301;" f
checkFBO src/Framebuffer/Check.hs 6;" f checkFBO src/Framebuffer/Check.hs 6;" f
@@ -4777,7 +4777,7 @@ copyItemToFloor src/Dodge/FloorItem.hs 17;" f
copyItemToFloorID src/Dodge/FloorItem.hs 21;" f copyItemToFloorID src/Dodge/FloorItem.hs 21;" f
corDoor src/Dodge/Room/Room.hs 378;" f corDoor src/Dodge/Room/Room.hs 378;" f
cornerList src/Preload/Render.hs 194;" f cornerList src/Preload/Render.hs 194;" f
corpseOrGib src/Dodge/Creature/State.hs 105;" f corpseOrGib src/Dodge/Creature/State.hs 99;" f
corridor src/Dodge/Room/Corridor.hs 17;" f corridor src/Dodge/Room/Corridor.hs 17;" f
corridorBoss src/Dodge/LockAndKey.hs 140;" f corridorBoss src/Dodge/LockAndKey.hs 140;" f
corridorN src/Dodge/Room/Corridor.hs 52;" f corridorN src/Dodge/Room/Corridor.hs 52;" f
@@ -4874,7 +4874,7 @@ crystalLine src/Dodge/Placements/Wall.hs 35;" f
crystalLine src/Dodge/Room/Placement.hs 56;" f crystalLine src/Dodge/Room/Placement.hs 56;" f
crystalWallDamage src/Dodge/Wall/DamageEffect.hs 79;" f crystalWallDamage src/Dodge/Wall/DamageEffect.hs 79;" f
cubeShape src/Dodge/Block/Debris.hs 196;" f cubeShape src/Dodge/Block/Debris.hs 196;" f
cullPoint src/Dodge/Render/ShapePicture.hs 119;" f cullPoint src/Dodge/Render/ShapePicture.hs 125;" f
cullPretty src/AesonHelp.hs 13;" f cullPretty src/AesonHelp.hs 13;" f
curveAroundField src/Dodge/Magnet.hs 18;" f curveAroundField src/Dodge/Magnet.hs 18;" f
curveLeftField src/Dodge/Magnet.hs 13;" f curveLeftField src/Dodge/Magnet.hs 13;" f
@@ -4968,7 +4968,7 @@ dededumS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 448;" f
dedumS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 316;" f dedumS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 316;" f
defDamageMaterial src/Dodge/Material/Damage.hs 17;" f defDamageMaterial src/Dodge/Material/Damage.hs 17;" f
defLSPic src/Dodge/LightSource/Draw.hs 11;" f defLSPic src/Dodge/LightSource/Draw.hs 11;" f
defSPic src/Dodge/Item/Draw/SPic.hs 252;" f defSPic src/Dodge/Item/Draw/SPic.hs 265;" f
defaultAimMvType src/Dodge/Default/Creature.hs 122;" f defaultAimMvType src/Dodge/Default/Creature.hs 122;" f
defaultAimParams src/Dodge/Default/Item/Held/AimParams.hs 4;" f defaultAimParams src/Dodge/Default/Item/Held/AimParams.hs 4;" f
defaultAimParams src/Dodge/Default/Item/Use/AimParams.hs 6;" f defaultAimParams src/Dodge/Default/Item/Use/AimParams.hs 6;" f
@@ -5087,7 +5087,7 @@ destroyMount src/Dodge/Block.hs 98;" f
destroyMounts src/Dodge/Block.hs 95;" f destroyMounts src/Dodge/Block.hs 95;" f
destroyProjectile src/Dodge/Projectile/Update.hs 62;" f destroyProjectile src/Dodge/Projectile/Update.hs 62;" f
detV src/Geometry/Vector.hs 93;" f detV src/Geometry/Vector.hs 93;" f
detectorColor src/Dodge/Item/Draw/SPic.hs 520;" f detectorColor src/Dodge/Item/Draw/SPic.hs 533;" f
detectorEffect src/Dodge/Item/Weapon/Radar.hs 19;" f detectorEffect src/Dodge/Item/Weapon/Radar.hs 19;" f
detectorInfo src/Dodge/Item/Info.hs 195;" f detectorInfo src/Dodge/Item/Info.hs 195;" f
determineInvSelCursorWidth src/Dodge/ListDisplayParams.hs 54;" f determineInvSelCursorWidth src/Dodge/ListDisplayParams.hs 54;" f
@@ -5139,7 +5139,7 @@ doCrImp src/Dodge/CreatureEffect.hs 28;" f
doCrWdAc src/Dodge/CreatureEffect.hs 77;" f doCrWdAc src/Dodge/CreatureEffect.hs 77;" f
doCrWdImp src/Dodge/CreatureEffect.hs 16;" f doCrWdImp src/Dodge/CreatureEffect.hs 16;" f
doCrWdWd src/Dodge/CreatureEffect.hs 20;" f doCrWdWd src/Dodge/CreatureEffect.hs 20;" f
doDamage src/Dodge/Creature/State.hs 170;" f doDamage src/Dodge/Creature/State.hs 164;" f
doDamages src/Dodge/Particle/HitEffect/ExpireAndDamage.hs 20;" f doDamages src/Dodge/Particle/HitEffect/ExpireAndDamage.hs 20;" f
doDamagesFL src/Dodge/Flame.hs 58;" f doDamagesFL src/Dodge/Flame.hs 58;" f
doDeathToggle src/Dodge/WorldEffect.hs 95;" f doDeathToggle src/Dodge/WorldEffect.hs 95;" f
@@ -5223,7 +5223,7 @@ doubleTreeToIndentList src/Dodge/DoubleTree.hs 19;" f
doubleV2 src/Geometry.hs 156;" f doubleV2 src/Geometry.hs 156;" f
downSize src/Dodge/DownscaleSize.hs 3;" f downSize src/Dodge/DownscaleSize.hs 3;" f
drawAllShadows src/Dodge/Shadows.hs 5;" f drawAllShadows src/Dodge/Shadows.hs 5;" f
drawBaseMachine src/Dodge/Machine/Draw.hs 54;" f drawBaseMachine src/Dodge/Machine/Draw.hs 52;" f
drawBeam src/Dodge/Beam/Draw.hs 6;" f drawBeam src/Dodge/Beam/Draw.hs 6;" f
drawBlip src/Dodge/RadarBlip.hs 13;" f drawBlip src/Dodge/RadarBlip.hs 13;" f
drawBlock src/Dodge/Block/Draw.hs 7;" f drawBlock src/Dodge/Block/Draw.hs 7;" f
@@ -5242,7 +5242,7 @@ drawCombineInventory src/Dodge/Render/HUD.hs 77;" f
drawConcurrentMessage src/Dodge/Render/Picture.hs 58;" f drawConcurrentMessage src/Dodge/Render/Picture.hs 58;" f
drawCorpse src/Dodge/Corpse/Draw.hs 6;" f drawCorpse src/Dodge/Corpse/Draw.hs 6;" f
drawCrInfo src/Dodge/Debug/Picture.hs 341;" f drawCrInfo src/Dodge/Debug/Picture.hs 341;" f
drawCreature src/Dodge/Render/ShapePicture.hs 81;" f drawCreature src/Dodge/Render/ShapePicture.hs 87;" f
drawCreatureDisplayTexts src/Dodge/Debug/Picture.hs 163;" f drawCreatureDisplayTexts src/Dodge/Debug/Picture.hs 163;" f
drawCross src/Dodge/Render/Label.hs 24;" f drawCross src/Dodge/Render/Label.hs 24;" f
drawCrossCol src/Dodge/Render/Label.hs 21;" f drawCrossCol src/Dodge/Render/Label.hs 21;" f
@@ -5277,7 +5277,7 @@ drawList src/Dodge/Render/List.hs 175;" f
drawListElement src/Dodge/Render/List.hs 155;" f drawListElement src/Dodge/Render/List.hs 155;" f
drawListYgapScaleYoff src/Dodge/Render/List.hs 78;" f drawListYgapScaleYoff src/Dodge/Render/List.hs 78;" f
drawListYoff src/Dodge/Render/List.hs 75;" f drawListYoff src/Dodge/Render/List.hs 75;" f
drawMachine src/Dodge/Machine/Draw.hs 16;" f drawMachine src/Dodge/Machine/Draw.hs 14;" f
drawMapWall src/Dodge/Render/HUD/Carte.hs 33;" f drawMapWall src/Dodge/Render/HUD/Carte.hs 33;" f
drawMenuOrHUD src/Dodge/Render/Picture.hs 53;" f drawMenuOrHUD src/Dodge/Render/Picture.hs 53;" f
drawMenuScreen src/Dodge/Render/MenuScreen.hs 12;" f drawMenuScreen src/Dodge/Render/MenuScreen.hs 12;" f
@@ -5300,7 +5300,7 @@ drawRemoteShell src/Dodge/Projectile/Draw.hs 29;" f
drawSelectionCursor src/Dodge/Render/List.hs 40;" f drawSelectionCursor src/Dodge/Render/List.hs 40;" f
drawSelectionList src/Dodge/Render/List.hs 28;" f drawSelectionList src/Dodge/Render/List.hs 28;" f
drawSelectionSections src/Dodge/SelectionSections/Draw.hs 10;" f drawSelectionSections src/Dodge/SelectionSections/Draw.hs 10;" f
drawSensor src/Dodge/Machine/Draw.hs 23;" f drawSensor src/Dodge/Machine/Draw.hs 21;" f
drawShader src/Shader.hs 27;" f drawShader src/Shader.hs 27;" f
drawShaderLay src/Shader.hs 16;" f drawShaderLay src/Shader.hs 16;" f
drawShadowsByImportance src/Dodge/Shadows.hs 8;" f drawShadowsByImportance src/Dodge/Shadows.hs 8;" f
@@ -5309,16 +5309,16 @@ drawShockwave src/Dodge/Shockwave/Draw.hs 7;" f
drawSpark src/Dodge/Spark/Draw.hs 6;" f drawSpark src/Dodge/Spark/Draw.hs 6;" f
drawStaticBall src/Dodge/EnergyBall/Draw.hs 14;" f drawStaticBall src/Dodge/EnergyBall/Draw.hs 14;" f
drawSubInventory src/Dodge/Render/HUD.hs 68;" f drawSubInventory src/Dodge/Render/HUD.hs 68;" f
drawSweep src/Dodge/Render/ShapePicture.hs 54;" f drawSweep src/Dodge/Render/ShapePicture.hs 56;" f
drawSwitch src/Dodge/Button/Draw.hs 15;" f drawSwitch src/Dodge/Button/Draw.hs 15;" f
drawSwitchWire src/Dodge/LevelGen/Switch.hs 28;" f drawSwitchWire src/Dodge/LevelGen/Switch.hs 28;" f
drawTargetLaser src/Dodge/Particle/Draw.hs 6;" f drawTargetLaser src/Dodge/Particle/Draw.hs 6;" f
drawTargeting src/Dodge/Targeting/Draw.hs 14;" f drawTargeting src/Dodge/Targeting/Draw.hs 16;" f
drawTeslaArc src/Dodge/Tesla/Arc/Draw.hs 7;" f drawTeslaArc src/Dodge/Tesla/Arc/Draw.hs 7;" f
drawText src/Picture/Base.hs 220;" f drawText src/Picture/Base.hs 220;" f
drawTitle src/Dodge/Render/MenuScreen.hs 48;" f drawTitle src/Dodge/Render/MenuScreen.hs 48;" f
drawTractorBeam src/Dodge/TractorBeam/Draw.hs 7;" f drawTractorBeam src/Dodge/TractorBeam/Draw.hs 7;" f
drawTurret src/Dodge/Machine/Draw.hs 62;" f drawTurret src/Dodge/Machine/Draw.hs 60;" f
drawTurret src/Dodge/Placements/Turret.hs 82;" f drawTurret src/Dodge/Placements/Turret.hs 82;" f
drawVerticalLampCover src/Dodge/LightSources/Lamp.hs 154;" f drawVerticalLampCover src/Dodge/LightSources/Lamp.hs 154;" f
drawVerticalLampCover src/Dodge/Prop/Draw.hs 61;" f drawVerticalLampCover src/Dodge/Prop/Draw.hs 61;" f
@@ -5333,7 +5333,7 @@ drawWlIDs src/Dodge/Debug/Picture.hs 327;" f
drawZoneCol src/Dodge/Debug/Picture.hs 115;" f drawZoneCol src/Dodge/Debug/Picture.hs 115;" f
drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 247;" f drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 247;" f
droneLauncher src/Dodge/Item/Weapon/Drone.hs 11;" f droneLauncher src/Dodge/Item/Weapon/Drone.hs 11;" f
dropByState src/Dodge/Creature/State.hs 164;" f dropByState src/Dodge/Creature/State.hs 158;" f
dropExcept src/Dodge/Creature/Action.hs 172;" f dropExcept src/Dodge/Creature/Action.hs 172;" f
dropItem src/Dodge/Creature/Action.hs 177;" f dropItem src/Dodge/Creature/Action.hs 177;" f
dropItemKey src/Dodge/Config/KeyConfig.hs 24;" f dropItemKey src/Dodge/Config/KeyConfig.hs 24;" f
@@ -5355,7 +5355,6 @@ ejectS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 470;" f
elecCrackleS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 362;" f elecCrackleS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 362;" f
elephantGun src/Dodge/Item/Held/Rod.hs 38;" f elephantGun src/Dodge/Item/Held/Rod.hs 38;" f
elephantGun src/Dodge/Item/Weapon/BulletGun/Rod.hs 46;" f elephantGun src/Dodge/Item/Weapon/BulletGun/Rod.hs 46;" f
ellNum src/Picture/Data.hs 53;" f
emptyCorridor src/Dodge/Room/BlinkAcross.hs 22;" f emptyCorridor src/Dodge/Room/BlinkAcross.hs 22;" f
emptyTrie src/SimpleTrie.hs 11;" f emptyTrie src/SimpleTrie.hs 11;" f
encircle src/Dodge/Creature/Boid.hs 115;" f encircle src/Dodge/Creature/Boid.hs 115;" f
@@ -5367,14 +5366,14 @@ eqConstr src/SameConstr.hs 17;" f
eqPosText src/Dodge/Equipment/Text.hs 6;" f eqPosText src/Dodge/Equipment/Text.hs 6;" f
equipAimSpeed src/Dodge/Creature/Action/Movement.hs 109;" f equipAimSpeed src/Dodge/Creature/Action/Movement.hs 109;" f
equipInfo src/Dodge/Item/Info.hs 107;" f equipInfo src/Dodge/Item/Info.hs 107;" f
equipItemSPic src/Dodge/Item/Draw/SPic.hs 55;" f equipItemSPic src/Dodge/Item/Draw/SPic.hs 68;" f
equipPosition src/Dodge/Item/Draw.hs 32;" f equipPosition src/Dodge/Item/Draw.hs 32;" f
equipPosition src/Dodge/Item/Equipment/Shape.hs 15;" f equipPosition src/Dodge/Item/Equipment/Shape.hs 15;" f
equipSiteInfo src/Dodge/Item/Info.hs 225;" f equipSiteInfo src/Dodge/Item/Info.hs 225;" f
equipSiteToPositions src/Dodge/Inventory/RBList.hs 77;" f equipSiteToPositions src/Dodge/Inventory/RBList.hs 77;" f
equipSpeed src/Dodge/Creature/Action/Movement.hs 106;" f equipSpeed src/Dodge/Creature/Action/Movement.hs 106;" f
equipSpeed src/Dodge/Creature/Impulse/Movement.hs 99;" f equipSpeed src/Dodge/Creature/Impulse/Movement.hs 99;" f
equipmentEffects src/Dodge/Creature/State.hs 238;" f equipmentEffects src/Dodge/Creature/State.hs 232;" f
equipmentStrValue src/Dodge/Creature/Statistics.hs 22;" f equipmentStrValue src/Dodge/Creature/Statistics.hs 22;" f
errorAngleVV src/Geometry.hs 62;" f errorAngleVV src/Geometry.hs 62;" f
errorClosestPointOnLine src/Geometry.hs 74;" f errorClosestPointOnLine src/Geometry.hs 74;" f
@@ -5407,7 +5406,7 @@ extendAway src/Dodge/LightSources/Fitting.hs 79;" f
extendAway src/Dodge/Placement/Instance/LightSource.hs 196;" f extendAway src/Dodge/Placement/Instance/LightSource.hs 196;" f
extendAway src/Dodge/Placements/LightSource.hs 113;" f extendAway src/Dodge/Placements/LightSource.hs 113;" f
extendConeToScreenEdge src/Dodge/Debug/Picture.hs 82;" f extendConeToScreenEdge src/Dodge/Debug/Picture.hs 82;" f
extraPics src/Dodge/Render/ShapePicture.hs 124;" f extraPics src/Dodge/Render/ShapePicture.hs 130;" f
extractFromZone src/Dodge/Zone.hs 35;" f extractFromZone src/Dodge/Zone.hs 35;" f
extractRoomPos src/Dodge/RoomPos.hs 6;" f extractRoomPos src/Dodge/RoomPos.hs 6;" f
faceEdges src/Polyhedra.hs 64;" f faceEdges src/Polyhedra.hs 64;" f
@@ -5452,15 +5451,12 @@ flameTorrent src/Dodge/Item/Held/SprayGuns.hs 40;" f
flameTorrent src/Dodge/Item/Weapon/SprayGuns.hs 38;" f flameTorrent src/Dodge/Item/Weapon/SprayGuns.hs 38;" f
flameWall src/Dodge/Item/Held/SprayGuns.hs 56;" f flameWall src/Dodge/Item/Held/SprayGuns.hs 56;" f
flameWall src/Dodge/Item/Weapon/SprayGuns.hs 54;" f flameWall src/Dodge/Item/Weapon/SprayGuns.hs 54;" f
flamerPic src/Dodge/Item/Draw/SPic.hs 431;" f flamerPic src/Dodge/Item/Draw/SPic.hs 444;" f
flareCircleAt src/Dodge/WorldEvent/Flash.hs 46;" f flareCircleAt src/Dodge/WorldEvent/Flash.hs 46;" f
flatItemCombinations src/Dodge/Combine/Combinations.hs 49;" f flatItemCombinations src/Dodge/Combine/Combinations.hs 49;" f
flatLookupItems src/Dodge/Combine.hs 29;" f flatLookupItems src/Dodge/Combine.hs 29;" f
flatShield src/Dodge/Item/Held/Utility.hs 9;" f flatShield src/Dodge/Item/Held/Utility.hs 9;" f
flatShieldEquipSPic src/Dodge/Item/Draw/SPic.hs 504;" f flatShieldEquipSPic src/Dodge/Item/Draw/SPic.hs 517;" f
flatV2 src/Picture/Data.hs 65;" f
flatV3 src/Picture/Data.hs 68;" f
flatV4 src/Picture/Data.hs 71;" f
flattenIMIMIM src/Dodge/Base/Zone.hs 246;" f flattenIMIMIM src/Dodge/Base/Zone.hs 246;" f
fleeFrom src/Dodge/CreatureEffect.hs 120;" f fleeFrom src/Dodge/CreatureEffect.hs 120;" f
fleeFromTarget src/Dodge/CreatureEffect.hs 66;" f fleeFromTarget src/Dodge/CreatureEffect.hs 66;" f
@@ -5480,13 +5476,13 @@ flockToPointUsing src/Dodge/Creature/Boid.hs 214;" f
flockToPointUsing' src/Dodge/Creature/Boid.hs 227;" f flockToPointUsing' src/Dodge/Creature/Boid.hs 227;" f
floorHun src/Dodge/Base/Zone.hs 40;" f floorHun src/Dodge/Base/Zone.hs 40;" f
floorItemPickupInfo src/Dodge/Render/HUD.hs 148;" f floorItemPickupInfo src/Dodge/Render/HUD.hs 148;" f
floorItemSPic src/Dodge/Render/ShapePicture.hs 163;" f floorItemSPic src/Dodge/Render/ShapePicture.hs 169;" f
floorWire src/Dodge/Wire.hs 13;" f floorWire src/Dodge/Wire.hs 13;" f
foamSpray src/Dodge/SoundLogic/Synonyms.hs 27;" f foamSpray src/Dodge/SoundLogic/Synonyms.hs 27;" f
foamSprayFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 398;" f foamSprayFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 398;" f
foamSprayFadeOutSound src/Dodge/SoundLogic/Synonyms.hs 29;" f foamSprayFadeOutSound src/Dodge/SoundLogic/Synonyms.hs 29;" f
foamSprayLoopS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 394;" f foamSprayLoopS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 394;" f
foldCr src/Dodge/Creature/State.hs 42;" f foldCr src/Dodge/Creature/State.hs 35;" f
foldPairs src/ListHelp.hs 37;" f foldPairs src/ListHelp.hs 37;" f
foldrWhileArb src/ListHelp.hs 110;" f foldrWhileArb src/ListHelp.hs 110;" f
followImpulse src/Dodge/Creature/Impulse.hs 37;" f followImpulse src/Dodge/Creature/Impulse.hs 37;" f
@@ -5649,7 +5645,7 @@ hasLOSIndirect src/Dodge/Base/Collide.hs 214;" f
hat src/Dodge/Item/Equipment.hs 104;" f hat src/Dodge/Item/Equipment.hs 104;" f
head src/DoubleStack.hs 14;" f head src/DoubleStack.hs 14;" f
headLamp src/Dodge/Item/Equipment.hs 117;" f headLamp src/Dodge/Item/Equipment.hs 117;" f
headLampShape src/Dodge/Item/Draw/SPic.hs 510;" f headLampShape src/Dodge/Item/Draw/SPic.hs 523;" f
headMap src/Dodge/DoubleTree.hs 117;" f headMap src/Dodge/DoubleTree.hs 117;" f
heal src/Dodge/Item/Consumable.hs 17;" f heal src/Dodge/Item/Consumable.hs 17;" f
heal25 src/Dodge/Item/Consumable.hs 14;" f heal25 src/Dodge/Item/Consumable.hs 14;" f
@@ -5664,7 +5660,7 @@ heldEffect src/Dodge/HeldUse.hs 45;" f
heldEffectMuzzles src/Dodge/HeldUse.hs 48;" f heldEffectMuzzles src/Dodge/HeldUse.hs 48;" f
heldInfo src/Dodge/Item/Info.hs 48;" f heldInfo src/Dodge/Item/Info.hs 48;" f
heldItemOffset src/Dodge/Item/HeldOffset.hs 24;" f heldItemOffset src/Dodge/Item/HeldOffset.hs 24;" f
heldItemSPic src/Dodge/Item/Draw/SPic.hs 172;" f heldItemSPic src/Dodge/Item/Draw/SPic.hs 185;" f
heldPositionInfo src/Dodge/Item/Info.hs 212;" f heldPositionInfo src/Dodge/Item/Info.hs 212;" f
helpCommand src/Dodge/Terminal.hs 64;" f helpCommand src/Dodge/Terminal.hs 64;" f
helpPoly3D src/Polyhedra.hs 124;" f helpPoly3D src/Polyhedra.hs 124;" f
@@ -5750,7 +5746,7 @@ insertWallInZones src/Dodge/Wall/Zone.hs 20;" f
insertWalls src/Dodge/Placement/PlaceSpot/Block.hs 117;" f insertWalls src/Dodge/Placement/PlaceSpot/Block.hs 117;" f
insertWithNewKeys src/IntMapHelp.hs 69;" f insertWithNewKeys src/IntMapHelp.hs 69;" f
intToBulAmmo src/Dodge/TweakBullet.hs 23;" f intToBulAmmo src/Dodge/TweakBullet.hs 23;" f
internalHammerUpdate src/Dodge/Creature/State.hs 153;" f internalHammerUpdate src/Dodge/Creature/State.hs 147;" f
interpWith src/Dodge/Creature/Boid.hs 10;" f interpWith src/Dodge/Creature/Boid.hs 10;" f
intersectBeamBeams src/Dodge/Update.hs 486;" f intersectBeamBeams src/Dodge/Update.hs 486;" f
intersectCircSeg src/Geometry/Intersect.hs 303;" f intersectCircSeg src/Geometry/Intersect.hs 303;" f
@@ -5774,21 +5770,21 @@ intersectSegsSeg src/Geometry/Intersect.hs 232;" f
intervalList src/Geometry.hs 315;" f intervalList src/Geometry.hs 315;" f
interweave src/Justify.hs 17;" f interweave src/Justify.hs 17;" f
intsToPos src/Dodge/Room/Modify/Girder.hs 160;" f intsToPos src/Dodge/Room/Modify/Girder.hs 160;" f
invAdj src/Dodge/Item/Grammar.hs 149;" f invAdj src/Dodge/Item/Grammar.hs 148;" f
invDimColor src/Dodge/DisplayInventory.hs 139;" f invDimColor src/Dodge/DisplayInventory.hs 139;" f
invDimColor src/Dodge/Inventory/Color.hs 4;" f invDimColor src/Dodge/Inventory/Color.hs 4;" f
invDisplayParams src/Dodge/ListDisplayParams.hs 29;" f invDisplayParams src/Dodge/ListDisplayParams.hs 29;" f
invHead src/Dodge/Render/HUD.hs 314;" f invHead src/Dodge/Render/HUD.hs 314;" f
invIndentIM src/Dodge/Item/Grammar.hs 161;" f invIndentIM src/Dodge/Item/Grammar.hs 160;" f
invLDT' src/Dodge/Item/Grammar.hs 131;" f invLDT' src/Dodge/Item/Grammar.hs 130;" f
invLDT'' src/Dodge/Item/Grammar.hs 126;" f invLDT'' src/Dodge/Item/Grammar.hs 125;" f
invRootMap src/Dodge/Item/Grammar.hs 138;" f invRootMap src/Dodge/Item/Grammar.hs 137;" f
invSelectionItem src/Dodge/Inventory/SelectionList.hs 34;" f invSelectionItem src/Dodge/Inventory/SelectionList.hs 34;" f
invSelectionItem' src/Dodge/Inventory/SelectionList.hs 16;" f invSelectionItem' src/Dodge/Inventory/SelectionList.hs 16;" f
invShiftPointBy src/Dodge/ShiftPoint.hs 8;" f invShiftPointBy src/Dodge/ShiftPoint.hs 8;" f
invSideEff src/Dodge/Creature/State.hs 242;" f invSideEff src/Dodge/Creature/State.hs 237;" f
invSize src/Dodge/Inventory/CheckSlots.hs 41;" f invSize src/Dodge/Inventory/CheckSlots.hs 41;" f
invTrees src/Dodge/Item/Grammar.hs 166;" f invTrees src/Dodge/Item/Grammar.hs 165;" f
inventoryExtra src/Dodge/Render/HUD.hs 218;" f inventoryExtra src/Dodge/Render/HUD.hs 218;" f
inventoryExtraH src/Dodge/Render/HUD.hs 222;" f inventoryExtraH src/Dodge/Render/HUD.hs 222;" f
inventoryX src/Dodge/Creature.hs 115;" f inventoryX src/Dodge/Creature.hs 115;" f
@@ -5803,7 +5799,7 @@ isAnimate src/Dodge/Creature/Test.hs 138;" f
isCognizant src/Dodge/Creature/Perception.hs 105;" f isCognizant src/Dodge/Creature/Perception.hs 105;" f
isElectrical src/Dodge/Data/Damage.hs 42;" f isElectrical src/Dodge/Data/Damage.hs 42;" f
isElectrical src/Dodge/Data/DamageType.hs 44;" f isElectrical src/Dodge/Data/DamageType.hs 44;" f
isFrictionless src/Dodge/Creature/State.hs 386;" f isFrictionless src/Dodge/Creature/State.hs 398;" f
isGas src/Dodge/Euse.hs 64;" f isGas src/Dodge/Euse.hs 64;" f
isInLnk src/Dodge/PlacementSpot.hs 160;" f isInLnk src/Dodge/PlacementSpot.hs 160;" f
isJust' src/MaybeHelp.hs 29;" f isJust' src/MaybeHelp.hs 29;" f
@@ -5850,14 +5846,14 @@ itemFromHeldType src/Dodge/Item/Held.hs 25;" f
itemFromLeftType src/Dodge/Item.hs 77;" f itemFromLeftType src/Dodge/Item.hs 77;" f
itemInfo src/Dodge/Item/Info.hs 12;" f itemInfo src/Dodge/Item/Info.hs 12;" f
itemInvColor src/Dodge/Item/InventoryColor.hs 9;" f itemInvColor src/Dodge/Item/InventoryColor.hs 9;" f
itemInvSideEffect src/Dodge/Creature/State.hs 254;" f itemInvSideEffect src/Dodge/Creature/State.hs 245;" f
itemNumberDisplay src/Dodge/Item/Display.hs 110;" f itemNumberDisplay src/Dodge/Item/Display.hs 110;" f
itemRooms src/Dodge/LockAndKey.hs 39;" f itemRooms src/Dodge/LockAndKey.hs 39;" f
itemRotTreeSPic src/Dodge/Item/Draw/SPic.hs 35;" f itemRotTreeSPic src/Dodge/Item/Draw/SPic.hs 38;" f
itemSPic src/Dodge/Item/Draw/SPic.hs 43;" f itemSPic src/Dodge/Item/Draw/SPic.hs 45;" f
itemString src/Dodge/Item/Display.hs 57;" f itemString src/Dodge/Item/Display.hs 57;" f
itemTreeSPic src/Dodge/Item/Draw/SPic.hs 31;" f itemTreeSPic src/Dodge/Item/Draw/SPic.hs 34;" f
itemUpdate src/Dodge/Creature/State.hs 327;" f itemUpdate src/Dodge/Creature/State.hs 338;" f
itemUseEffect src/Dodge/Creature/Impulse/UseItem.hs 35;" f itemUseEffect src/Dodge/Creature/Impulse/UseItem.hs 35;" f
iterateUntil src/MonadHelp.hs 23;" f iterateUntil src/MonadHelp.hs 23;" f
iterateWhile src/MonadHelp.hs 30;" f iterateWhile src/MonadHelp.hs 30;" f
@@ -5871,7 +5867,7 @@ jShape src/Dodge/Placement/Instance/LightSource.hs 86;" f
jShape src/Dodge/Placements/LightSource.hs 43;" f jShape src/Dodge/Placements/LightSource.hs 43;" f
jaggedShape src/Dodge/Block/Debris.hs 191;" f jaggedShape src/Dodge/Block/Debris.hs 191;" f
jetPack src/Dodge/Item/Equipment.hs 91;" f jetPack src/Dodge/Item/Equipment.hs 91;" f
joinItemsInList src/Dodge/Item/Grammar.hs 117;" f joinItemsInList src/Dodge/Item/Grammar.hs 116;" f
jps0' src/Dodge/LevelGen/Data.hs 60;" f jps0' src/Dodge/LevelGen/Data.hs 60;" f
jps0' src/Dodge/LevelGen/PlacementHelper.hs 60;" f jps0' src/Dodge/LevelGen/PlacementHelper.hs 60;" f
jps0PushPS src/Dodge/LevelGen/Data.hs 63;" f jps0PushPS src/Dodge/LevelGen/Data.hs 63;" f
@@ -5892,7 +5888,7 @@ keyCard src/Dodge/Item/PassKey.hs 8;" f
keyCardAnalyserByDoor src/Dodge/Room/LasTurret.hs 69;" f keyCardAnalyserByDoor src/Dodge/Room/LasTurret.hs 69;" f
keyCardRoomRunPast src/Dodge/Room/LasTurret.hs 57;" f keyCardRoomRunPast src/Dodge/Room/LasTurret.hs 57;" f
keyCardRunPastRand src/Dodge/LockAndKey.hs 36;" f keyCardRunPastRand src/Dodge/LockAndKey.hs 36;" f
keyPic src/Dodge/Item/Draw/SPic.hs 526;" f keyPic src/Dodge/Item/Draw/SPic.hs 539;" f
keyholeCorridor src/Dodge/Room/Corridor.hs 39;" f keyholeCorridor src/Dodge/Room/Corridor.hs 39;" f
killBulletUpdate src/Dodge/WorldEvent/HitEffect.hs 30;" f killBulletUpdate src/Dodge/WorldEvent/HitEffect.hs 30;" f
killParticleUpdate src/Dodge/Particle/Update.hs 9;" f killParticleUpdate src/Dodge/Particle/Update.hs 9;" f
@@ -5907,12 +5903,12 @@ lampCover src/Dodge/LightSources/Lamp.hs 70;" f
lampCover src/Dodge/Placement/Instance/LightSource/Cover.hs 8;" f lampCover src/Dodge/Placement/Instance/LightSource/Cover.hs 8;" f
lampCoverWhen src/Dodge/LightSources/Lamp.hs 79;" f lampCoverWhen src/Dodge/LightSources/Lamp.hs 79;" f
lampCoverWhen src/Dodge/Placement/Instance/LightSource/Cover.hs 19;" f lampCoverWhen src/Dodge/Placement/Instance/LightSource/Cover.hs 19;" f
lampCrSPic src/Dodge/Render/ShapePicture.hs 97;" f lampCrSPic src/Dodge/Render/ShapePicture.hs 103;" f
lasBeamCombine src/Dodge/Beam.hs 31;" f lasBeamCombine src/Dodge/Beam.hs 31;" f
lasCenSensEdge src/Dodge/Room/LasTurret.hs 112;" f lasCenSensEdge src/Dodge/Room/LasTurret.hs 112;" f
lasDronesPic src/Dodge/Item/Weapon/Drone.hs 22;" f lasDronesPic src/Dodge/Item/Weapon/Drone.hs 22;" f
lasGun src/Dodge/Item/Held/BatteryGuns.hs 46;" f lasGun src/Dodge/Item/Held/BatteryGuns.hs 46;" f
lasGunPic src/Dodge/Item/Draw/SPic.hs 473;" f lasGunPic src/Dodge/Item/Draw/SPic.hs 486;" f
lasRayAt src/Dodge/Beam.hs 62;" f lasRayAt src/Dodge/Beam.hs 62;" f
lasSensorTurretTest src/Dodge/Room/LasTurret.hs 105;" f lasSensorTurretTest src/Dodge/Room/LasTurret.hs 105;" f
lasTunnel src/Dodge/Room/LasTurret.hs 124;" f lasTunnel src/Dodge/Room/LasTurret.hs 124;" f
@@ -5924,10 +5920,9 @@ latchkey src/Dodge/Item/Held/Utility.hs 23;" f
latchkey src/Dodge/Item/PassKey.hs 14;" f latchkey src/Dodge/Item/PassKey.hs 14;" f
launcher src/Dodge/Item/Held/Launcher.hs 12;" f launcher src/Dodge/Item/Held/Launcher.hs 12;" f
launcherCrit src/Dodge/Creature/LauncherCrit.hs 12;" f launcherCrit src/Dodge/Creature/LauncherCrit.hs 12;" f
launcherPic src/Dodge/Item/Draw/SPic.hs 447;" f launcherPic src/Dodge/Item/Draw/SPic.hs 460;" f
launcherSound src/Dodge/SoundLogic/Synonyms.hs 4;" f launcherSound src/Dodge/SoundLogic/Synonyms.hs 4;" f
launcherX src/Dodge/Item/Held/Launcher.hs 38;" f launcherX src/Dodge/Item/Held/Launcher.hs 38;" f
layerNum src/Picture/Data.hs 31;" f
layoutLevelFromSeed src/Dodge/LevelGen.hs 47;" f layoutLevelFromSeed src/Dodge/LevelGen.hs 47;" f
ldpVerticalSelection src/Dodge/Update/Input/ScreenLayer.hs 90;" f ldpVerticalSelection src/Dodge/Update/Input/ScreenLayer.hs 90;" f
ldtIL src/Dodge/DoubleTree.hs 96;" f ldtIL src/Dodge/DoubleTree.hs 96;" f
@@ -5936,11 +5931,11 @@ ldtToIM src/Dodge/DoubleTree.hs 90;" f
ldtToIndentList src/Dodge/DoubleTree.hs 93;" f ldtToIndentList src/Dodge/DoubleTree.hs 93;" f
left src/DoubleStack.hs 16;" f left src/DoubleStack.hs 16;" f
leftInfo src/Dodge/Item/Info.hs 96;" f leftInfo src/Dodge/Item/Info.hs 96;" f
leftIsParentCombine src/Dodge/Item/Grammar.hs 89;" f leftIsParentCombine src/Dodge/Item/Grammar.hs 88;" f
leftItemSPic src/Dodge/Item/Draw/SPic.hs 88;" f leftItemSPic src/Dodge/Item/Draw/SPic.hs 101;" f
leftPad src/Padding.hs 14;" f leftPad src/Padding.hs 14;" f
leftRightCombine src/Dodge/Item/Grammar.hs 101;" f leftRightCombine src/Dodge/Item/Grammar.hs 100;" f
legsSPic src/Dodge/Item/Draw/SPic.hs 544;" f legsSPic src/Dodge/Item/Draw/SPic.hs 557;" f
liShape src/Dodge/Placement/Instance/LightSource.hs 99;" f liShape src/Dodge/Placement/Instance/LightSource.hs 99;" f
liShape src/Dodge/Placements/LightSource.hs 55;" f liShape src/Dodge/Placements/LightSource.hs 55;" f
light src/Color.hs 100;" f light src/Color.hs 100;" f
@@ -6130,7 +6125,7 @@ mcKillTerm src/Dodge/Machine/Destroy.hs 26;" f
mcPlaySound src/Dodge/Machine/Update.hs 80;" f mcPlaySound src/Dodge/Machine/Update.hs 80;" f
mcProxTest src/Dodge/Machine/Update.hs 126;" f mcProxTest src/Dodge/Machine/Update.hs 126;" f
mcProximitySensorUpdate src/Dodge/Machine/Update.hs 104;" f mcProximitySensorUpdate src/Dodge/Machine/Update.hs 104;" f
mcSPic src/Dodge/Render/ShapePicture.hs 174;" f mcSPic src/Dodge/Render/ShapePicture.hs 180;" f
mcSensorTriggerUpdate src/Dodge/Machine/Update.hs 69;" f mcSensorTriggerUpdate src/Dodge/Machine/Update.hs 69;" f
mcSensorUpdate src/Dodge/Machine/Update.hs 99;" f mcSensorUpdate src/Dodge/Machine/Update.hs 99;" f
mcShootLaser src/Dodge/HeldUse.hs 403;" f mcShootLaser src/Dodge/HeldUse.hs 403;" f
@@ -6184,8 +6179,8 @@ miniGunCrit src/Dodge/Creature.hs 62;" f
miniGunUse src/Dodge/Item/Weapon/BulletGun/Cane.hs 113;" f miniGunUse src/Dodge/Item/Weapon/BulletGun/Cane.hs 113;" f
miniGunX src/Dodge/Item/Held/Cane.hs 83;" f miniGunX src/Dodge/Item/Held/Cane.hs 83;" f
miniGunX src/Dodge/Item/Weapon/BulletGun/Cane.hs 120;" f miniGunX src/Dodge/Item/Weapon/BulletGun/Cane.hs 120;" f
miniGunXPict src/Dodge/Item/Draw/SPic.hs 407;" f miniGunXPict src/Dodge/Item/Draw/SPic.hs 420;" f
miniGunXPictItem src/Dodge/Item/Draw/SPic.hs 401;" f miniGunXPictItem src/Dodge/Item/Draw/SPic.hs 414;" f
miniS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 510;" f miniS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 510;" f
miniTree2 src/Dodge/Room/Room.hs 108;" f miniTree2 src/Dodge/Room/Room.hs 108;" f
minimumOn src/FoldlHelp.hs 12;" f minimumOn src/FoldlHelp.hs 12;" f
@@ -6258,7 +6253,7 @@ moveWallID src/Dodge/Wall/Move.hs 24;" f
moveWallIDToward src/Dodge/Wall/Move.hs 47;" f moveWallIDToward src/Dodge/Wall/Move.hs 47;" f
moveWallIDUnsafe src/Dodge/Wall/Move.hs 19;" f moveWallIDUnsafe src/Dodge/Wall/Move.hs 19;" f
moveZoomCamera src/Dodge/Update/Camera.hs 80;" f moveZoomCamera src/Dodge/Update/Camera.hs 80;" f
movementSideEff src/Dodge/Creature/State.hs 195;" f movementSideEff src/Dodge/Creature/State.hs 189;" f
mtTopLabels src/Dodge/Tree/Compose.hs 49;" f mtTopLabels src/Dodge/Tree/Compose.hs 49;" f
mtUnderLabels src/Dodge/Tree/Compose.hs 52;" f mtUnderLabels src/Dodge/Tree/Compose.hs 52;" f
muchWlDustAt src/Dodge/Wall/Dust.hs 15;" f muchWlDustAt src/Dodge/Wall/Dust.hs 15;" f
@@ -6324,12 +6319,12 @@ nullCommand src/Dodge/Update/Scroll.hs 142;" f
numColor src/Color.hs 124;" f numColor src/Color.hs 124;" f
numDrawableElements src/Shader/Parameters.hs 32;" f numDrawableElements src/Shader/Parameters.hs 32;" f
numGLushort src/Shader/Parameters.hs 28;" f numGLushort src/Shader/Parameters.hs 28;" f
numLayers src/Picture/Data.hs 34;" f numLayers src/Picture/Data.hs 31;" f
numMetaTree src/Dodge/Tree/Compose.hs 119;" f numMetaTree src/Dodge/Tree/Compose.hs 119;" f
numMetaTree' src/Dodge/Tree/Compose.hs 122;" f numMetaTree' src/Dodge/Tree/Compose.hs 122;" f
numSelfTree src/Dodge/Tree/Compose.hs 107;" f numSelfTree src/Dodge/Tree/Compose.hs 107;" f
numSelfTree' src/Dodge/Tree/Compose.hs 110;" f numSelfTree' src/Dodge/Tree/Compose.hs 110;" f
numShads src/Picture/Data.hs 44;" f numShads src/Picture/Data.hs 41;" f
numSubElements src/Shader/Parameters.hs 36;" f numSubElements src/Shader/Parameters.hs 36;" f
numTraversable src/TreeHelp.hs 183;" f numTraversable src/TreeHelp.hs 183;" f
obstacleColor src/Dodge/Debug/Picture.hs 225;" f obstacleColor src/Dodge/Debug/Picture.hs 225;" f
@@ -6356,6 +6351,9 @@ orderAroundFirst src/Geometry/Polygon.hs 74;" f
orderAroundFirstReverse src/Geometry/Polygon.hs 70;" f orderAroundFirstReverse src/Geometry/Polygon.hs 70;" f
orderPolygon src/Geometry/Polygon.hs 78;" f orderPolygon src/Geometry/Polygon.hs 78;" f
orderPolygonAround src/Geometry/Polygon.hs 63;" f orderPolygonAround src/Geometry/Polygon.hs 63;" f
orientAttachment src/Dodge/Item/Orientation.hs 19;" f
orientByLink src/Dodge/Item/Orientation.hs 14;" f
orientChild src/Dodge/Item/Orientation.hs 9;" f
originIDsAt src/Dodge/WorldEvent/Sound.hs 18;" f originIDsAt src/Dodge/WorldEvent/Sound.hs 18;" f
originsIDsAt src/Dodge/WorldEvent/Sound.hs 13;" f originsIDsAt src/Dodge/WorldEvent/Sound.hs 13;" f
orthogonalPointOnSeg src/Geometry/Intersect.hs 291;" f orthogonalPointOnSeg src/Geometry/Intersect.hs 291;" f
@@ -6423,7 +6421,7 @@ pesNearCirc src/Dodge/Zoning/Pathing.hs 43;" f
pesNearPoint src/Dodge/Zoning/Pathing.hs 33;" f pesNearPoint src/Dodge/Zoning/Pathing.hs 33;" f
pesNearRect src/Dodge/Zoning/Pathing.hs 40;" f pesNearRect src/Dodge/Zoning/Pathing.hs 40;" f
pesNearSeg src/Dodge/Zoning/Pathing.hs 37;" f pesNearSeg src/Dodge/Zoning/Pathing.hs 37;" f
picAtCrPos1 src/Dodge/Render/ShapePicture.hs 103;" f picAtCrPos1 src/Dodge/Render/ShapePicture.hs 109;" f
picFormat src/Polyhedra.hs 22;" f picFormat src/Polyhedra.hs 22;" f
picMap src/Picture/Base.hs 67;" f picMap src/Picture/Base.hs 67;" f
pickUpItem src/Dodge/Inventory/Add.hs 89;" f pickUpItem src/Dodge/Inventory/Add.hs 89;" f
@@ -6505,7 +6503,7 @@ pointerToItemLocation src/Dodge/Item/Location.hs 25;" f
pointerYourRootItem src/Dodge/Item/Location.hs 42;" f pointerYourRootItem src/Dodge/Item/Location.hs 42;" f
pointerYourSelectedItem src/Dodge/Item/Location.hs 36;" f pointerYourSelectedItem src/Dodge/Item/Location.hs 36;" f
pointsToPoly src/Geometry/ConvexPoly.hs 39;" f pointsToPoly src/Geometry/ConvexPoly.hs 39;" f
poisonSPic src/Dodge/Creature/State.hs 130;" f poisonSPic src/Dodge/Creature/State.hs 124;" f
poisonSprayer src/Dodge/Item/Held/SprayGuns.hs 17;" f poisonSprayer src/Dodge/Item/Held/SprayGuns.hs 17;" f
poisonSprayer src/Dodge/Item/Weapon/SprayGuns.hs 16;" f poisonSprayer src/Dodge/Item/Weapon/SprayGuns.hs 16;" f
poke34 src/Shader/Poke.hs 516;" f poke34 src/Shader/Poke.hs 516;" f
@@ -6542,7 +6540,6 @@ poly3 src/Picture/Base.hs 84;" f
poly3Col src/Picture/Base.hs 88;" f poly3Col src/Picture/Base.hs 88;" f
polyCirc src/Shape.hs 46;" f polyCirc src/Shape.hs 46;" f
polyCircx src/Shape.hs 51;" f polyCircx src/Shape.hs 51;" f
polyNum src/Picture/Data.hs 53;" f
polyPointsIntersect src/Geometry/ConvexPoly.hs 74;" f polyPointsIntersect src/Geometry/ConvexPoly.hs 74;" f
polyPointsOverlap src/Geometry/ConvexPoly.hs 60;" f polyPointsOverlap src/Geometry/ConvexPoly.hs 60;" f
polyToEdges src/Polyhedra.hs 132;" f polyToEdges src/Polyhedra.hs 132;" f
@@ -6573,7 +6570,7 @@ powlist src/Multiset.hs 55;" f
powlistUpToN src/Multiset.hs 20;" f powlistUpToN src/Multiset.hs 20;" f
powlistUpToN' src/Multiset.hs 9;" f powlistUpToN' src/Multiset.hs 9;" f
powlistUpToN'' src/Multiset.hs 27;" f powlistUpToN'' src/Multiset.hs 27;" f
ppDraw src/Dodge/Render/ShapePicture.hs 160;" f ppDraw src/Dodge/Render/ShapePicture.hs 166;" f
ppEvents src/Dodge/Update.hs 563;" f ppEvents src/Dodge/Update.hs 563;" f
ppLevelReset src/Dodge/PressPlate.hs 13;" f ppLevelReset src/Dodge/PressPlate.hs 13;" f
preCritStart src/Dodge/Room/Start.hs 92;" f preCritStart src/Dodge/Room/Start.hs 92;" f
@@ -6823,7 +6820,7 @@ rhombus src/Polyhedra.hs 71;" f
rifle src/Dodge/Item/Held/Cane.hs 51;" f rifle src/Dodge/Item/Held/Cane.hs 51;" f
rifle src/Dodge/Item/Weapon/BulletGun/Cane.hs 77;" f rifle src/Dodge/Item/Weapon/BulletGun/Cane.hs 77;" f
right src/DoubleStack.hs 16;" f right src/DoubleStack.hs 16;" f
rightIsParentCombine src/Dodge/Item/Grammar.hs 95;" f rightIsParentCombine src/Dodge/Item/Grammar.hs 94;" f
rightPad src/Padding.hs 22;" f rightPad src/Padding.hs 22;" f
rightPadNoSquash src/Padding.hs 26;" f rightPadNoSquash src/Padding.hs 26;" f
rlPosDir src/Dodge/RoomLink.hs 94;" f rlPosDir src/Dodge/RoomLink.hs 94;" f
@@ -6924,7 +6921,7 @@ scaleSH src/Shape.hs 265;" f
scalp src/Dodge/Creature/Picture.hs 124;" f scalp src/Dodge/Creature/Picture.hs 124;" f
scancodeToHotkey src/Dodge/Creature/YourControl.hs 70;" f scancodeToHotkey src/Dodge/Creature/YourControl.hs 70;" f
scodeToChar src/Dodge/ScodeToChar.hs 6;" f scodeToChar src/Dodge/ScodeToChar.hs 6;" f
scorchSPic src/Dodge/Creature/State.hs 125;" f scorchSPic src/Dodge/Creature/State.hs 119;" f
screenBox src/Dodge/Base/Window.hs 53;" f screenBox src/Dodge/Base/Window.hs 53;" f
screenPolygon src/Dodge/Base/Window.hs 17;" f screenPolygon src/Dodge/Base/Window.hs 17;" f
screenPolygonBord src/Dodge/Base/Window.hs 27;" f screenPolygonBord src/Dodge/Base/Window.hs 27;" f
@@ -6969,7 +6966,7 @@ sensorCommand src/Dodge/Terminal.hs 206;" f
sensorInfoMap src/Dodge/Terminal.hs 178;" f sensorInfoMap src/Dodge/Terminal.hs 178;" f
sensorRoom src/Dodge/Room/SensorDoor.hs 27;" f sensorRoom src/Dodge/Room/SensorDoor.hs 27;" f
sensorRoomRunPast src/Dodge/Room/SensorDoor.hs 48;" f sensorRoomRunPast src/Dodge/Room/SensorDoor.hs 48;" f
sensorSPic src/Dodge/Machine/Draw.hs 68;" f sensorSPic src/Dodge/Machine/Draw.hs 65;" f
sensorSPic src/Dodge/Machine/Sensor.hs 50;" f sensorSPic src/Dodge/Machine/Sensor.hs 50;" f
sensorSPic src/Dodge/Placements/Sensor.hs 49;" f sensorSPic src/Dodge/Placements/Sensor.hs 49;" f
sensorUpdate src/Dodge/Machine/Sensor.hs 35;" f sensorUpdate src/Dodge/Machine/Sensor.hs 35;" f
@@ -7003,7 +7000,7 @@ setOutLinks src/Dodge/RoomLink.hs 48;" f
setOutLinksByType src/Dodge/RoomLink.hs 57;" f setOutLinksByType src/Dodge/RoomLink.hs 57;" f
setOutLinksPD src/Dodge/RoomLink.hs 77;" f setOutLinksPD src/Dodge/RoomLink.hs 77;" f
setPS src/Dodge/Placements/Spot.hs 9;" f setPS src/Dodge/Placements/Spot.hs 9;" f
setRBCreatureTargeting src/Dodge/Creature/State.hs 307;" f setRBCreatureTargeting src/Dodge/Creature/State.hs 317;" f
setSelectionListRestriction src/Dodge/Update/Input/ScreenLayer.hs 121;" f setSelectionListRestriction src/Dodge/Update/Input/ScreenLayer.hs 121;" f
setShaderSource src/Shader/Compile.hs 336;" f setShaderSource src/Shader/Compile.hs 336;" f
setShadowLimits src/Dodge/Shadows.hs 11;" f setShadowLimits src/Dodge/Shadows.hs 11;" f
@@ -7046,7 +7043,7 @@ shapeVerxAttributes src/Shape/Parameters.hs 13;" f
shapeVerxSize src/Shape/Parameters.hs 10;" f shapeVerxSize src/Shape/Parameters.hs 10;" f
shardShape src/Dodge/Block/Debris.hs 181;" f shardShape src/Dodge/Block/Debris.hs 181;" f
shatterGun src/Dodge/Item/Held/Weapons.hs 8;" f shatterGun src/Dodge/Item/Held/Weapons.hs 8;" f
shatterGunSPic src/Dodge/Item/Draw/SPic.hs 255;" f shatterGunSPic src/Dodge/Item/Draw/SPic.hs 268;" f
shatterWall src/Dodge/Item/Weapon/Shatter.hs 26;" f shatterWall src/Dodge/Item/Weapon/Shatter.hs 26;" f
shellCollisionCheck src/Dodge/Projectile/Update.hs 51;" f shellCollisionCheck src/Dodge/Projectile/Update.hs 51;" f
shellCollisionEffect src/Dodge/Projectile/Update.hs 47;" f shellCollisionEffect src/Dodge/Projectile/Update.hs 47;" f
@@ -7057,8 +7054,8 @@ shieldWall src/Dodge/Euse.hs 114;" f
shiftByV2 src/Dodge/PlacementSpot.hs 239;" f shiftByV2 src/Dodge/PlacementSpot.hs 239;" f
shiftChildren src/Dodge/Tree/Compose.hs 43;" f shiftChildren src/Dodge/Tree/Compose.hs 43;" f
shiftDec src/Dodge/Placement/PlaceSpot.hs 136;" f shiftDec src/Dodge/Placement/PlaceSpot.hs 136;" f
shiftDraw src/Dodge/Render/ShapePicture.hs 107;" f shiftDraw src/Dodge/Render/ShapePicture.hs 113;" f
shiftDraw' src/Dodge/Render/ShapePicture.hs 113;" f shiftDraw' src/Dodge/Render/ShapePicture.hs 119;" f
shiftInBy src/Dodge/PlacementSpot.hs 236;" f shiftInBy src/Dodge/PlacementSpot.hs 236;" f
shiftLinkBy src/Dodge/Room/Link.hs 87;" f shiftLinkBy src/Dodge/Room/Link.hs 87;" f
shiftPSBy src/Dodge/Placement/Shift.hs 12;" f shiftPSBy src/Dodge/Placement/Shift.hs 12;" f
@@ -7272,7 +7269,7 @@ startNewGameInSlot src/Dodge/StartNewGame.hs 15;" f
startRoom src/Dodge/Room/Start.hs 62;" f startRoom src/Dodge/Room/Start.hs 62;" f
startSeedGame src/Dodge/StartNewGame.hs 20;" f startSeedGame src/Dodge/StartNewGame.hs 20;" f
startSeedGameConc src/Dodge/StartNewGame.hs 27;" f startSeedGameConc src/Dodge/StartNewGame.hs 27;" f
stateUpdate src/Dodge/Creature/State.hs 60;" f stateUpdate src/Dodge/Creature/State.hs 53;" f
statsModifier src/Dodge/Creature/Info.hs 14;" f statsModifier src/Dodge/Creature/Info.hs 14;" f
stepReloading src/Dodge/Reloading.hs 24;" f stepReloading src/Dodge/Reloading.hs 24;" f
stone1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 386;" f stone1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 386;" f
@@ -7338,11 +7335,8 @@ tap3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 434;" f
tap4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 506;" f tap4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 506;" f
tapQuiet src/Dodge/SoundLogic/Synonyms.hs 4;" f tapQuiet src/Dodge/SoundLogic/Synonyms.hs 4;" f
tapQuietS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 328;" f tapQuietS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 328;" f
targCorner src/Dodge/Targeting/Draw.hs 71;" f targCorner src/Dodge/Targeting/Draw.hs 41;" f
targetCursorPic src/Dodge/Targeting/Draw.hs 77;" f targetCursorPic src/Dodge/Targeting/Draw.hs 47;" f
targetDraw src/Dodge/Targeting/Draw.hs 39;" f
targetRBCreatureDraw src/Dodge/Targeting/Draw.hs 63;" f
targetSimpleDraw src/Dodge/Targeting/Draw.hs 21;" f
targetYouCognizant src/Dodge/Creature/ChooseTarget.hs 13;" f targetYouCognizant src/Dodge/Creature/ChooseTarget.hs 13;" f
targetYouLOS src/Dodge/Creature/ChooseTarget.hs 7;" f targetYouLOS src/Dodge/Creature/ChooseTarget.hs 7;" f
targetYouWhenCognizant src/Dodge/Creature/ReaderUpdate.hs 194;" f targetYouWhenCognizant src/Dodge/Creature/ReaderUpdate.hs 194;" f
@@ -7357,30 +7351,29 @@ termSoundLine src/Dodge/Terminal.hs 109;" f
termTextColor src/Dodge/Terminal.hs 112;" f termTextColor src/Dodge/Terminal.hs 112;" f
terminalColor src/Dodge/Placement/Instance/Terminal.hs 66;" f terminalColor src/Dodge/Placement/Instance/Terminal.hs 66;" f
terminalReturnEffect src/Dodge/Terminal/ReturnEffect.hs 10;" f terminalReturnEffect src/Dodge/Terminal/ReturnEffect.hs 10;" f
terminalSPic src/Dodge/Machine/Draw.hs 28;" f terminalSPic src/Dodge/Machine/Draw.hs 26;" f
terminalShape src/Dodge/Machine/Draw.hs 31;" f terminalShape src/Dodge/Machine/Draw.hs 29;" f
terminalWheelEvent src/Dodge/Update/Scroll.hs 76;" f terminalWheelEvent src/Dodge/Update/Scroll.hs 76;" f
teslaBeamCombine src/Dodge/Beam.hs 48;" f teslaBeamCombine src/Dodge/Beam.hs 48;" f
teslaGun src/Dodge/Item/Held/BatteryGuns.hs 27;" f teslaGun src/Dodge/Item/Held/BatteryGuns.hs 27;" f
teslaGunPic src/Dodge/Item/Draw/SPic.hs 463;" f teslaGunPic src/Dodge/Item/Draw/SPic.hs 476;" f
teslaParams src/Dodge/Tesla/ItemParams.hs 6;" f teslaParams src/Dodge/Tesla/ItemParams.hs 6;" f
testCrossWalls src/Dodge/Room/Path.hs 47;" f testCrossWalls src/Dodge/Room/Path.hs 47;" f
testEvent src/Dodge/Event/Test.hs 10;" f testEvent src/Dodge/Event/Test.hs 10;" f
testEventKey src/Dodge/Config/KeyConfig.hs 27;" f testEventKey src/Dodge/Config/KeyConfig.hs 27;" f
testInventory src/Dodge/Creature.hs 257;" f testInventory src/Dodge/Creature.hs 257;" f
testPic src/Dodge/Render/ShapePicture.hs 157;" f testPic src/Dodge/Render/ShapePicture.hs 163;" f
testStringInit src/Dodge/TestString.hs 22;" f testStringInit src/Dodge/TestString.hs 22;" f
text src/Picture/Base.hs 193;" f text src/Picture/Base.hs 193;" f
textGrad src/Picture/Text.hs 5;" f textGrad src/Picture/Text.hs 5;" f
textJustifyCenter src/Picture/Base.hs 212;" f textJustifyCenter src/Picture/Base.hs 212;" f
textJustifyLeft src/Picture/Base.hs 208;" f textJustifyLeft src/Picture/Base.hs 208;" f
textJustifyRight src/Picture/Base.hs 198;" f textJustifyRight src/Picture/Base.hs 198;" f
textNum src/Picture/Data.hs 53;" f
textRight src/Picture/Base.hs 203;" f textRight src/Picture/Base.hs 203;" f
textVMirror src/Picture/Base.hs 216;" f textVMirror src/Picture/Base.hs 216;" f
tflat2 src/Picture/Data.hs 80;" f tflat2 src/Picture/Data.hs 58;" f
tflat3 src/Picture/Data.hs 83;" f tflat3 src/Picture/Data.hs 62;" f
tflat4 src/Picture/Data.hs 86;" f tflat4 src/Picture/Data.hs 66;" f
theCleanup appDodge/Main.hs 74;" f theCleanup appDodge/Main.hs 74;" f
theColumns src/Dodge/Tree/Shift.hs 139;" f theColumns src/Dodge/Tree/Shift.hs 139;" f
theUpdateStep appDodge/Main.hs 102;" f theUpdateStep appDodge/Main.hs 102;" f
@@ -7418,7 +7411,6 @@ toLabel src/Dodge/Cleat.hs 16;" f
toLabel src/Dodge/UseAll.hs 16;" f toLabel src/Dodge/UseAll.hs 16;" f
toMultiset src/Multiset.hs 58;" f toMultiset src/Multiset.hs 58;" f
toOnward src/Dodge/Tree/Compose.hs 101;" f toOnward src/Dodge/Tree/Compose.hs 101;" f
toShadNum src/Picture/Data.hs 50;" f
toTopLeft src/Dodge/Render/List.hs 185;" f toTopLeft src/Dodge/Render/List.hs 185;" f
toV2 src/Geometry/Data.hs 36;" f toV2 src/Geometry/Data.hs 36;" f
toV3 src/Geometry/Data.hs 38;" f toV3 src/Geometry/Data.hs 38;" f
@@ -7439,14 +7431,14 @@ topPrismEdgeIndices src/Shader/Poke.hs 327;" f
topPrismIndices src/Shader/Poke.hs 402;" f topPrismIndices src/Shader/Poke.hs 402;" f
topTestPart src/Dodge/TestString.hs 34;" f topTestPart src/Dodge/TestString.hs 34;" f
torch src/Dodge/Item/Held/Utility.hs 26;" f torch src/Dodge/Item/Held/Utility.hs 26;" f
torchShape src/Dodge/Item/Draw/SPic.hs 219;" f torchShape src/Dodge/Item/Draw/SPic.hs 232;" f
torqueCr src/Dodge/WorldEffect.hs 70;" f torqueCr src/Dodge/WorldEffect.hs 70;" f
torso src/Dodge/Creature/Picture.hs 133;" f torso src/Dodge/Creature/Picture.hs 133;" f
tractCr src/Dodge/TractorBeam/Update.hs 28;" f tractCr src/Dodge/TractorBeam/Update.hs 28;" f
tractFlIt src/Dodge/TractorBeam/Update.hs 23;" f tractFlIt src/Dodge/TractorBeam/Update.hs 23;" f
tractorBeamAt src/Dodge/HeldUse.hs 232;" f tractorBeamAt src/Dodge/HeldUse.hs 232;" f
tractorGun src/Dodge/Item/Held/BatteryGuns.hs 73;" f tractorGun src/Dodge/Item/Held/BatteryGuns.hs 73;" f
tractorGunPic src/Dodge/Item/Draw/SPic.hs 501;" f tractorGunPic src/Dodge/Item/Draw/SPic.hs 514;" f
tractorPullPos src/Dodge/TractorBeam/Update.hs 33;" f tractorPullPos src/Dodge/TractorBeam/Update.hs 33;" f
tractorSPic src/Dodge/TractorBeam/Draw.hs 10;" f tractorSPic src/Dodge/TractorBeam/Draw.hs 10;" f
tranRot src/Picture/Base.hs 124;" f tranRot src/Picture/Base.hs 124;" f
@@ -7576,7 +7568,7 @@ upHammer src/Dodge/Default.hs 77;" f
upProjectile src/Dodge/Projectile/Update.hs 25;" f upProjectile src/Dodge/Projectile/Update.hs 25;" f
updateAllNodes src/TreeHelp.hs 85;" f updateAllNodes src/TreeHelp.hs 85;" f
updateArc src/Dodge/Tesla/Arc.hs 86;" f updateArc src/Dodge/Tesla/Arc.hs 86;" f
updateAutoRecharge src/Dodge/Creature/State.hs 336;" f updateAutoRecharge src/Dodge/Creature/State.hs 348;" f
updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 159;" f updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 159;" f
updateBarrel src/Dodge/Barreloid.hs 45;" f updateBarrel src/Dodge/Barreloid.hs 45;" f
updateBarreloid src/Dodge/Barreloid.hs 13;" f updateBarreloid src/Dodge/Barreloid.hs 13;" f
@@ -7618,10 +7610,10 @@ updateIMl' src/Dodge/Update.hs 391;" f
updateInGameCamera src/Dodge/Update/Camera.hs 71;" f updateInGameCamera src/Dodge/Update/Camera.hs 71;" f
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 108;" f updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 108;" f
updateInstantBullets src/Dodge/Update.hs 535;" f updateInstantBullets src/Dodge/Update.hs 535;" f
updateInv src/Dodge/Creature/State.hs 234;" f updateInv src/Dodge/Creature/State.hs 228;" f
updateInventoryPositioning src/Dodge/DisplayInventory.hs 87;" f updateInventoryPositioning src/Dodge/DisplayInventory.hs 87;" f
updateInventorySectionItems src/Dodge/DisplayInventory.hs 143;" f updateInventorySectionItems src/Dodge/DisplayInventory.hs 143;" f
updateItemTargeting src/Dodge/Creature/State.hs 269;" f updateItemTargeting src/Dodge/Creature/State.hs 261;" f
updateKeyInGame src/Dodge/Update/Input/InGame.hs 102;" f updateKeyInGame src/Dodge/Update/Input/InGame.hs 102;" f
updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 91;" f updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 91;" f
updateLampoid src/Dodge/Lampoid.hs 13;" f updateLampoid src/Dodge/Lampoid.hs 13;" f
@@ -7633,7 +7625,7 @@ updateLinearShockwave src/Dodge/LinearShockwave/Update.hs 8;" f
updateLongPressInGame src/Dodge/Update/Input/InGame.hs 128;" f updateLongPressInGame src/Dodge/Update/Input/InGame.hs 128;" f
updateMIM src/Dodge/Update.hs 548;" f updateMIM src/Dodge/Update.hs 548;" f
updateMachine src/Dodge/Machine/Update.hs 16;" f updateMachine src/Dodge/Machine/Update.hs 16;" f
updateMovement src/Dodge/Creature/State.hs 375;" f updateMovement src/Dodge/Creature/State.hs 387;" f
updateObjCatMaybes src/Dodge/Update.hs 407;" f updateObjCatMaybes src/Dodge/Update.hs 407;" f
updateObjMapMaybe src/Dodge/Update.hs 400;" f updateObjMapMaybe src/Dodge/Update.hs 400;" f
updatePS src/Dodge/Placements/Spot.hs 26;" f updatePS src/Dodge/Placements/Spot.hs 26;" f
@@ -7716,7 +7708,7 @@ useBulletPayload src/Dodge/Bullet.hs 105;" f
useC src/Dodge/Cuse.hs 8;" f useC src/Dodge/Cuse.hs 8;" f
useC' src/Dodge/Cuse.hs 13;" f useC' src/Dodge/Cuse.hs 13;" f
useE src/Dodge/Euse.hs 24;" f useE src/Dodge/Euse.hs 24;" f
useEquipment src/Dodge/Creature/State.hs 228;" f useEquipment src/Dodge/Creature/State.hs 222;" f
useForceFieldGun src/Dodge/HeldUse.hs 426;" f useForceFieldGun src/Dodge/HeldUse.hs 426;" f
useGasParams src/Dodge/HeldUse.hs 355;" f useGasParams src/Dodge/HeldUse.hs 355;" f
useHotKey src/Dodge/Creature/YourControl.hs 49;" f useHotKey src/Dodge/Creature/YourControl.hs 49;" f
@@ -7740,7 +7732,7 @@ useStopWatch src/Dodge/Luse.hs 24;" f
useTimeCheck src/Dodge/Item/Weapon/TriggerType.hs 246;" f useTimeCheck src/Dodge/Item/Weapon/TriggerType.hs 246;" f
useTimeScrollGun src/Dodge/Luse.hs 32;" f useTimeScrollGun src/Dodge/Luse.hs 32;" f
useUnusedLnk src/Dodge/PlacementSpot.hs 169;" f useUnusedLnk src/Dodge/PlacementSpot.hs 169;" f
useUpdate src/Dodge/Creature/State.hs 220;" f useUpdate src/Dodge/Creature/State.hs 214;" f
usedRoomInLinkPoss src/Dodge/PlacementSpot.hs 196;" f usedRoomInLinkPoss src/Dodge/PlacementSpot.hs 196;" f
usedRoomLinkPoss src/Dodge/PlacementSpot.hs 203;" f usedRoomLinkPoss src/Dodge/PlacementSpot.hs 203;" f
v2z src/Geometry/Vector3D.hs 93;" f v2z src/Geometry/Vector3D.hs 93;" f
@@ -7773,7 +7765,7 @@ visionCheck src/Dodge/Creature/Perception.hs 152;" f
vocalizationTest src/Dodge/Creature/Vocalization.hs 8;" f vocalizationTest src/Dodge/Creature/Vocalization.hs 8;" f
volleyGun src/Dodge/Item/Held/Cane.hs 32;" f volleyGun src/Dodge/Item/Held/Cane.hs 32;" f
volleyGun src/Dodge/Item/Weapon/BulletGun/Cane.hs 43;" f volleyGun src/Dodge/Item/Weapon/BulletGun/Cane.hs 43;" f
volleyGunShape src/Dodge/Item/Draw/SPic.hs 389;" f volleyGunShape src/Dodge/Item/Draw/SPic.hs 402;" f
waistSP src/Dodge/Creature/HandPos.hs 199;" f waistSP src/Dodge/Creature/HandPos.hs 199;" f
walkNozzle src/Dodge/HeldUse.hs 207;" f walkNozzle src/Dodge/HeldUse.hs 207;" f
walkableNodeNear src/Dodge/Path.hs 48;" f walkableNodeNear src/Dodge/Path.hs 48;" f
@@ -7873,7 +7865,7 @@ wlsNearRect src/Dodge/Zoning/Wall.hs 46;" f
wlsNearSeg src/Dodge/Zoning/Wall.hs 42;" f wlsNearSeg src/Dodge/Zoning/Wall.hs 42;" f
wordsBy src/ListHelp.hs 116;" f wordsBy src/ListHelp.hs 116;" f
worldPosToScreen src/Dodge/Base/Coordinate.hs 28;" f worldPosToScreen src/Dodge/Base/Coordinate.hs 28;" f
worldSPic src/Dodge/Render/ShapePicture.hs 27;" f worldSPic src/Dodge/Render/ShapePicture.hs 29;" f
worldShape src/Dodge/Render/Shape.hs 14;" f worldShape src/Dodge/Render/Shape.hs 14;" f
worldToGenWorld src/Dodge/LevelGen/LevelStructure.hs 14;" f worldToGenWorld src/Dodge/LevelGen/LevelStructure.hs 14;" f
wpAdd src/Dodge/Room/RezBox.hs 134;" f wpAdd src/Dodge/Room/RezBox.hs 134;" f