Cleanup
This commit is contained in:
@@ -25,9 +25,6 @@ import Data.Foldable
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import qualified Data.IntMap.Strict as IM
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import qualified Data.IntMap.Strict as IM
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import Data.Maybe
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import Data.Maybe
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import Dodge.Data.CardinalPoint
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import Dodge.Data.CardinalPoint
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import Dodge.Data.Config
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import Dodge.Data.HUD
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import Dodge.Data.SelectionList
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import Dodge.ScreenPos
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import Dodge.ScreenPos
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import Geometry.Data
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import Geometry.Data
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@@ -47,7 +44,6 @@ ssScrollUsing ::
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Maybe Selection
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Maybe Selection
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ssScrollUsing g = ssScrollMinOnFail g . fmap (ssItems %~ IM.filter _siIsSelectable)
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ssScrollUsing g = ssScrollMinOnFail g . fmap (ssItems %~ IM.filter _siIsSelectable)
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--
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ssScrollMinOnFail ::
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ssScrollMinOnFail ::
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(Int -> Int -> IMSS a -> Maybe (Int, Int, SelectionItem a)) ->
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(Int -> Int -> IMSS a -> Maybe (Int, Int, SelectionItem a)) ->
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IMSS a ->
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IMSS a ->
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@@ -55,27 +51,10 @@ ssScrollMinOnFail ::
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Maybe Selection
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Maybe Selection
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ssScrollMinOnFail f sss msel = fmap (\(i, j, _) -> Sel i j) $ l <|> ssLookupMin sss
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ssScrollMinOnFail f sss msel = fmap (\(i, j, _) -> Sel i j) $ l <|> ssLookupMin sss
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where
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where
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-- q = fold (msel ^? _Just . slSet)
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l = do
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l = do
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Sel i j <- msel
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Sel i j <- msel
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f i j sss
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f i j sss
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---- this version removes the selected set when scrolling outside it
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--ssScrollMinOnFail' ::
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-- (Int -> Int -> IMSS a -> Maybe (Int, Int, SelectionItem a)) ->
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-- IMSS a ->
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-- Maybe Selection ->
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-- Maybe Selection
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--ssScrollMinOnFail' f sss msel = fmap (\(i, j, _) -> Sel i j (q i j)) $ l <|> ssLookupMin sss
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-- where
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-- q i j = fromMaybe mempty $ do
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-- Sel k _ xs <- msel ^? _Just
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-- guard $ j `IS.member` xs && i == k
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-- return xs
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-- l = do
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-- Sel i j _ <- msel
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-- f i j sss
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ssSetCursor ::
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ssSetCursor ::
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(IMSS a -> Maybe (Int, Int, SelectionItem a)) ->
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(IMSS a -> Maybe (Int, Int, SelectionItem a)) ->
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IMSS a ->
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IMSS a ->
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@@ -84,13 +63,6 @@ ssSetCursor ::
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ssSetCursor f sss msel = fromMaybe msel $ do
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ssSetCursor f sss msel = fromMaybe msel $ do
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(i,j,_) <- f sss
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(i,j,_) <- f sss
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return $ Just (Sel i j)
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return $ Just (Sel i j)
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-- = fromMaybe msel $ do
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-- (i, j, _) <- f sss
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-- let newxs = fromMaybe mempty $ do
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-- Sel k _ xs <- msel
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-- guard $ k == i && j `IS.member` xs
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-- return xs
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-- return $ Just (Sel i j newxs)
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ssLookupMax :: IMSS a -> Maybe (Int, Int, SelectionItem a)
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ssLookupMax :: IMSS a -> Maybe (Int, Int, SelectionItem a)
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ssLookupMax sss = do
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ssLookupMax sss = do
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@@ -237,7 +209,7 @@ inverseSelSecYintXPosCheckFixedWidth ::
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Config -> LDParams -> Float -> Int -> IMSS a -> Maybe (XInfinity (Int, Int))
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Config -> LDParams -> Float -> Int -> IMSS a -> Maybe (XInfinity (Int, Int))
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inverseSelSecYintXPosCheckFixedWidth cfig ldp x yint sss = do
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inverseSelSecYintXPosCheckFixedWidth cfig ldp x yint sss = do
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let sel = inverseSelSecYint yint sss
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let sel = inverseSelSecYint yint sss
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(i,j) <- case sel of
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(i,_) <- case sel of
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NonInf v -> Just v
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NonInf v -> Just v
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NegInf -> do
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NegInf -> do
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(i',j',_) <- ssLookupMin sss
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(i',j',_) <- ssLookupMin sss
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@@ -247,7 +219,7 @@ inverseSelSecYintXPosCheckFixedWidth cfig ldp x yint sss = do
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return (i',j')
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return (i',j')
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let V2 x0 _ = screenPosAbs cfig (ldp ^. ldpPos)
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let V2 x0 _ = screenPosAbs cfig (ldp ^. ldpPos)
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sindent <- sss ^? ix i . ssIndent
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sindent <- sss ^? ix i . ssIndent
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itindent <- sss ^? ix i . ssItems . ix j . siOffX
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-- itindent <- sss ^? ix i . ssItems . ix j . siOffX
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--let x1 = x0 + _ldpScale ldp * 10 * (fromIntegral (sindent + itindent) - 0.5)
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--let x1 = x0 + _ldpScale ldp * 10 * (fromIntegral (sindent + itindent) - 0.5)
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let x1 = x0 + _ldpScale ldp * 10 * (fromIntegral (sindent) - 0.5)
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let x1 = x0 + _ldpScale ldp * 10 * (fromIntegral (sindent) - 0.5)
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guard $ x - x1 < 170 && x > x1
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guard $ x - x1 < 170 && x > x1
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@@ -66,16 +66,16 @@ updateUseInputInGame u = updateFunctionKeys $ case u ^. uvWorld . hud . subInven
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sss <- di ^? diSections
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sss <- di ^? diSections
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msel <- di ^? diSelection
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msel <- di ^? diSelection
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filts <- di ^? filterprism
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filts <- di ^? filterprism
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let (sss', msel', filts') = doRegexInput (u ^. uvWorld . input) x sss msel filts
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let ( msel', filts') = doRegexInput (u ^. uvWorld . input) x sss msel filts
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return $ di
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return $ di
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& diSections .~ sss'
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& diSelection .~ msel'
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& diSelection .~ msel'
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& filterlens .~ filts'
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& filterlens .~ filts'
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docombineregexinput sss msel ci = fromMaybe ci $ do
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docombineregexinput sss msel ci = fromMaybe ci $ do
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filts <- ci ^? ciFilter
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filts <- ci ^? ciFilter
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let (sss', msel', filts') = doRegexInput (u ^. uvWorld . input) (-1) sss msel filts
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--let (sss', msel', filts') = doRegexInput (u ^. uvWorld . input) (-1) sss msel filts
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let ( msel', filts') = doRegexInput (u ^. uvWorld . input) (-1) sss msel filts
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return $ ci
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return $ ci
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& ciSections .~ sss'
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-- & ciSections .~ sss'
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& ciSelection .~ msel'
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& ciSelection .~ msel'
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& ciFilter .~ filts'
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& ciFilter .~ filts'
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@@ -455,19 +455,19 @@ doRegexInput ::
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IMSS a ->
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IMSS a ->
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Maybe Selection ->
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Maybe Selection ->
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Maybe String ->
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Maybe String ->
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(IMSS a, Maybe Selection, Maybe String)
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(Maybe Selection, Maybe String)
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doRegexInput inp i sss msel filts
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doRegexInput inp i sss msel filts
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| backspacetonothing || escapekey = endregex i 0
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| backspacetonothing || escapekey = endregex i 0
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| endkeys = endregex (i + 1) (j - 1)
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| endkeys = endregex (i + 1) (j - 1)
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| otherwise =
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| otherwise =
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( sss
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(-- sss ,
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, msel
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msel
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, filts & doTextInputOver inp _Just
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, filts & doTextInputOver inp _Just
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)
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)
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where
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where
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endregex a b =
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endregex a b =
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( sss
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(-- sss ,
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, msel & ssSetCursor (ssLookupDown a b) sss
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msel & ssSetCursor (ssLookupDown a b) sss
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, Nothing
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, Nothing
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)
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)
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j = fromMaybe 0 $ do
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j = fromMaybe 0 $ do
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@@ -3975,11 +3975,11 @@ invSetSelectionPos src/Dodge/Inventory.hs 266;" f
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invShiftPointBy src/Dodge/ShiftPoint.hs 17;" f
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invShiftPointBy src/Dodge/ShiftPoint.hs 17;" f
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invSize src/Dodge/Inventory/CheckSlots.hs 33;" f
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invSize src/Dodge/Inventory/CheckSlots.hs 33;" f
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inventoryX src/Dodge/Creature.hs 103;" f
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inventoryX src/Dodge/Creature.hs 103;" f
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inverseSelNumPos src/Dodge/SelectionSections.hs 264;" f
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inverseSelNumPos src/Dodge/SelectionSections.hs 243;" f
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inverseSelNumPosFixedWidth src/Dodge/SelectionSections.hs 268;" f
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inverseSelNumPosFixedWidth src/Dodge/SelectionSections.hs 247;" f
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inverseSelSecYint src/Dodge/SelectionSections.hs 204;" f
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inverseSelSecYint src/Dodge/SelectionSections.hs 183;" f
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inverseSelSecYintXPosCheck src/Dodge/SelectionSections.hs 217;" f
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inverseSelSecYintXPosCheck src/Dodge/SelectionSections.hs 196;" f
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inverseSelSecYintXPosCheckFixedWidth src/Dodge/SelectionSections.hs 236;" f
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inverseSelSecYintXPosCheckFixedWidth src/Dodge/SelectionSections.hs 215;" f
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inverseShockwaveAt src/Dodge/WorldEvent/Shockwave.hs 44;" f
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inverseShockwaveAt src/Dodge/WorldEvent/Shockwave.hs 44;" f
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invertEncircleDistP src/Dodge/Creature/Boid.hs 16;" f
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invertEncircleDistP src/Dodge/Creature/Boid.hs 16;" f
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invertIntMap src/IntMapHelp.hs 100;" f
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invertIntMap src/IntMapHelp.hs 100;" f
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@@ -4381,7 +4381,7 @@ mouseClickOptionsList src/Dodge/Update/Input/ScreenLayer.hs 70;" f
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mouseCursorType src/Dodge/Render/Picture.hs 94;" f
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mouseCursorType src/Dodge/Render/Picture.hs 94;" f
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mouseInvHeight src/Dodge/Update/Input/InGame.hs 204;" f
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mouseInvHeight src/Dodge/Update/Input/InGame.hs 204;" f
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mouseInvPos src/Dodge/Update/Input/InGame.hs 212;" f
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mouseInvPos src/Dodge/Update/Input/InGame.hs 212;" f
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mouseInvPosFixWidth src/Dodge/SelectionSections.hs 256;" f
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mouseInvPosFixWidth src/Dodge/SelectionSections.hs 235;" f
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mouseWorldPos src/Dodge/Base/Coordinate.hs 39;" f
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mouseWorldPos src/Dodge/Base/Coordinate.hs 39;" f
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mouseWorldPosW src/Dodge/Base/Coordinate.hs 42;" f
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mouseWorldPosW src/Dodge/Base/Coordinate.hs 42;" f
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moveBullet src/Dodge/Bullet.hs 200;" f
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moveBullet src/Dodge/Bullet.hs 200;" f
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@@ -4440,7 +4440,7 @@ newSounds src/Dodge/Creature/Perception.hs 175;" f
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newSoundsToPlay src/Dodge/SoundSelection.hs 8;" f
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newSoundsToPlay src/Dodge/SoundSelection.hs 8;" f
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newTextureFramebuffer src/Framebuffer/Setup.hs 16;" f
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newTextureFramebuffer src/Framebuffer/Setup.hs 16;" f
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nextArc src/Dodge/Tesla.hs 61;" f
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nextArc src/Dodge/Tesla.hs 61;" f
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nextInSectionSS src/Dodge/SelectionSections.hs 40;" f
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nextInSectionSS src/Dodge/SelectionSections.hs 37;" f
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nextLayoutInt src/Dodge/Data/MetaTree.hs 44;" f
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nextLayoutInt src/Dodge/Data/MetaTree.hs 44;" f
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noPic src/ShapePicture.hs 25;" f
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noPic src/ShapePicture.hs 25;" f
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noShape src/ShapePicture.hs 29;" f
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noShape src/ShapePicture.hs 29;" f
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@@ -4658,7 +4658,7 @@ pop3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 838;" f
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popS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 590;" f
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popS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 590;" f
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popScreen src/Dodge/Menu/PushPop.hs 6;" f
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popScreen src/Dodge/Menu/PushPop.hs 6;" f
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posRms src/Dodge/Tree/Shift.hs 46;" f
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posRms src/Dodge/Tree/Shift.hs 46;" f
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posSelSecYint src/Dodge/SelectionSections.hs 186;" f
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posSelSecYint src/Dodge/SelectionSections.hs 165;" f
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positionRoomsFromTree src/Dodge/Tree/Shift.hs 36;" f
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positionRoomsFromTree src/Dodge/Tree/Shift.hs 36;" f
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postGenerationProcessing src/Dodge/LevelGen.hs 31;" f
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postGenerationProcessing src/Dodge/LevelGen.hs 31;" f
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postUniverseLoadSideEffect src/Dodge/WorldLoad.hs 14;" f
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postUniverseLoadSideEffect src/Dodge/WorldLoad.hs 14;" f
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@@ -4979,7 +4979,7 @@ screenToWorldPos src/Dodge/Base/Coordinate.hs 45;" f
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scrollAugInvSel src/Dodge/Inventory.hs 269;" f
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scrollAugInvSel src/Dodge/Inventory.hs 269;" f
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scrollAugNextInSection src/Dodge/Inventory.hs 284;" f
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scrollAugNextInSection src/Dodge/Inventory.hs 284;" f
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scrollRBOption src/Dodge/Update/Scroll.hs 140;" f
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scrollRBOption src/Dodge/Update/Scroll.hs 140;" f
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scrollSelectionSections src/Dodge/SelectionSections.hs 34;" f
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scrollSelectionSections src/Dodge/SelectionSections.hs 31;" f
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scrollTimeBack src/Dodge/Update.hs 244;" f
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scrollTimeBack src/Dodge/Update.hs 244;" f
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scrollTimeForward src/Dodge/Update.hs 261;" f
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scrollTimeForward src/Dodge/Update.hs 261;" f
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seagullBarkS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 624;" f
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seagullBarkS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 624;" f
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@@ -5004,8 +5004,8 @@ selNumPosCardinal src/Dodge/Render/HUD.hs 496;" f
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selSecDrawCursor src/Dodge/Render/List.hs 102;" f
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selSecDrawCursor src/Dodge/Render/List.hs 102;" f
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selSecDrawCursor' src/Dodge/Render/List.hs 120;" f
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selSecDrawCursor' src/Dodge/Render/List.hs 120;" f
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selSecSelCol src/Dodge/Render/HUD.hs 516;" f
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selSecSelCol src/Dodge/Render/HUD.hs 516;" f
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selSecSelSize src/Dodge/SelectionSections.hs 182;" f
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selSecSelSize src/Dodge/SelectionSections.hs 161;" f
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selSecYint src/Dodge/SelectionSections.hs 191;" f
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selSecYint src/Dodge/SelectionSections.hs 170;" f
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selectedItemScroll src/Dodge/Update/Scroll.hs 50;" f
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selectedItemScroll src/Dodge/Update/Scroll.hs 50;" f
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selectionSet src/Dodge/Update/Input/InGame.hs 149;" f
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selectionSet src/Dodge/Update/Input/InGame.hs 149;" f
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semitoneLoop1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 846;" f
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semitoneLoop1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 846;" f
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@@ -5257,25 +5257,25 @@ square src/Geometry/Polygon.hs 56;" f
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squareDecoration src/Dodge/Placement/TopDecoration.hs 48;" f
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squareDecoration src/Dodge/Placement/TopDecoration.hs 48;" f
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squashIntersectCirclePoint src/Dodge/WallCreatureCollisions.hs 127;" f
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squashIntersectCirclePoint src/Dodge/WallCreatureCollisions.hs 127;" f
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squashNormalizeV src/Geometry/Vector.hs 166;" f
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squashNormalizeV src/Geometry/Vector.hs 166;" f
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ssLookupDown src/Dodge/SelectionSections.hs 105;" f
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ssLookupDown src/Dodge/SelectionSections.hs 84;" f
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ssLookupGE src/Dodge/SelectionSections.hs 159;" f
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ssLookupGE src/Dodge/SelectionSections.hs 138;" f
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ssLookupGE' src/Dodge/SelectionSections.hs 175;" f
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ssLookupGE' src/Dodge/SelectionSections.hs 154;" f
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ssLookupGT src/Dodge/SelectionSections.hs 146;" f
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ssLookupGT src/Dodge/SelectionSections.hs 125;" f
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ssLookupGT' src/Dodge/SelectionSections.hs 152;" f
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ssLookupGT' src/Dodge/SelectionSections.hs 131;" f
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ssLookupLE src/Dodge/SelectionSections.hs 167;" f
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ssLookupLE src/Dodge/SelectionSections.hs 146;" f
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ssLookupLE' src/Dodge/SelectionSections.hs 134;" f
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ssLookupLE' src/Dodge/SelectionSections.hs 113;" f
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ssLookupLT src/Dodge/SelectionSections.hs 121;" f
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ssLookupLT src/Dodge/SelectionSections.hs 100;" f
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ssLookupLT' src/Dodge/SelectionSections.hs 127;" f
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ssLookupLT' src/Dodge/SelectionSections.hs 106;" f
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ssLookupMax src/Dodge/SelectionSections.hs 95;" f
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ssLookupMax src/Dodge/SelectionSections.hs 74;" f
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ssLookupMaxInSection src/Dodge/SelectionSections.hs 115;" f
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ssLookupMaxInSection src/Dodge/SelectionSections.hs 94;" f
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ssLookupMin src/Dodge/SelectionSections.hs 141;" f
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ssLookupMin src/Dodge/SelectionSections.hs 120;" f
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ssLookupNextMax src/Dodge/SelectionSections.hs 110;" f
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ssLookupNextMax src/Dodge/SelectionSections.hs 89;" f
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ssLookupUp src/Dodge/SelectionSections.hs 100;" f
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ssLookupUp src/Dodge/SelectionSections.hs 79;" f
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ssScrollMinOnFail src/Dodge/SelectionSections.hs 51;" f
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ssScrollMinOnFail src/Dodge/SelectionSections.hs 47;" f
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ssScrollUsing src/Dodge/SelectionSections.hs 43;" f
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ssScrollUsing src/Dodge/SelectionSections.hs 40;" f
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ssSetCursor src/Dodge/SelectionSections.hs 79;" f
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ssSetCursor src/Dodge/SelectionSections.hs 58;" f
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ssfold src/FoldableHelp.hs 105;" f
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ssfold src/FoldableHelp.hs 105;" f
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sssSelectionSlice src/Dodge/SelectionSections.hs 272;" f
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sssSelectionSlice src/Dodge/SelectionSections.hs 251;" f
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stackPicturesAt src/Dodge/Render/List.hs 96;" f
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stackPicturesAt src/Dodge/Render/List.hs 96;" f
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stackPicturesAtOff src/Dodge/Render/List.hs 99;" f
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stackPicturesAtOff src/Dodge/Render/List.hs 99;" f
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stackText src/Picture/Base.hs 180;" f
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stackText src/Picture/Base.hs 180;" f
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