Allow drag selection box sizes to differ from selected box sizes

More tweaking needs to be done, after deciding a max width for selection
items.
This commit is contained in:
2026-05-17 23:09:33 +01:00
parent 70479b6e79
commit 8010335ffe
7 changed files with 212 additions and 147 deletions
-5
View File
@@ -63,7 +63,6 @@ tryPutItemInInvAt mcipos i itid w = do
(j, w') <- tryPutItemInInv mcipos itid w
guard (i <= _unNInt j)
return $ foldr f w' [i + 1 .. _unNInt j]
-- return $ w'
where
f j = swapInvItems (\_ _ -> Just (j -1)) j
@@ -84,7 +83,3 @@ pickUpItemAt :: Int -> (Int,Int) -> World -> World
pickUpItemAt invid (i,itid) w = fromMaybe w $ do
p <- w ^? cWorld . lWorld . floorItems . ix itid . flItPos
soundStart (CrSound 0) p pickUpS Nothing <$> tryPutItemInInvAt (Just i) invid itid w
-- & _Just . hud . diSections . ix 0 . ssSet %~ IS.map f
where
f j | j >= invid = j +1
| otherwise = j
+24 -15
View File
@@ -24,7 +24,7 @@ import Dodge.Data.DoubleTree
import Dodge.Data.EquipType
import Dodge.Data.SelectionList
import Dodge.Data.Terminal.Status
import Dodge.Data.World
import Dodge.Data.Universe
import Dodge.DoubleTree
import Dodge.Equipment.Text
import Dodge.Inventory
@@ -50,26 +50,29 @@ import NewInt
import Picture
import SDL (MouseButton (..))
drawHUD :: Config -> World -> Picture
drawHUD cfig w =
drawInventory (w ^. hud . diSections) w cfig subinv
drawHUD :: Universe -> Picture
drawHUD u =
drawInventory (w ^. hud . diSections) u cfig subinv
<> drawSubInventory subinv cfig w
where
w = u ^. uvWorld
cfig = u ^. uvConfig
subinv = w ^. hud . subInventory
drawInventory :: IMSS () -> World -> Config -> SubInventory -> Picture
drawInventory sss w cfig = \case
drawInventory :: IMSS () -> Universe -> Config -> SubInventory -> Picture
drawInventory sss u cfig = \case
DisplayTerminal{} ->
drawSelectionSections sss invDP cfig
<> itemconnections
<> drawMouseOver cfig w
<> drawMouseOver u
_ ->
drawSelectionSections sss invDP cfig
<> foldMap (drawSSCursor sss invDP curs cfig) (w ^. hud . diSelection)
<> drawRootCursor w sss (w ^. hud . diSelection) invDP cfig
<> itemconnections
<> drawMouseOver cfig w
<> drawMouseOver u
where
w = u ^. uvWorld
curs = invCursorParams w
itemconnections = fromMaybe mempty $ do
inv' <- w ^? cWorld . lWorld . creatures . ix 0 . crInv
@@ -104,12 +107,14 @@ getRootItemBounds i inv = do
y <- locDTLeftmost root ^? locDT . dtValue . _1 . itLocation . ilInvID . unNInt
return (x, y)
drawMouseOver :: Config -> World -> Picture
drawMouseOver cfig w =
drawMouseOver :: Universe -> Picture
drawMouseOver u =
concat
(invsel <|> combinvsel <|> drawDragSelecting cfig w)
(invsel <|> combinvsel <|> drawDragSelecting u)
<> concat (drawDragSelected cfig w)
where
w = u ^. uvWorld
cfig = u ^. uvConfig
invsel = do
(j, i) <-
w ^? input . mouseContext . mcoInvSelect
@@ -148,13 +153,14 @@ drawDragSelected cfig w = do
<> IS.foldr (f 3) mempty ys3
<> IS.foldr (f 5) mempty ys5
drawDragSelecting :: Config -> World -> Maybe Picture
drawDragSelecting cfig w = do
drawDragSelecting :: Universe -> Maybe Picture
drawDragSelecting u = do
x <- w ^? input . mouseContext . mcoSecSelStart
sss <- w ^? hud . diSections
y <- inverseSelNumPos cfig invDP (w^.input.mousePos) sss
-- y <- inverseSelNumPos cfig invDP (w^.input.mousePos) sss
y <- mouseInvPosFixWidth u
let f i ss
| i ==0 || i == 3 = IM.foldMapWithKey (\j _ -> selSecDrawCursor invDP BackdropCurs sss (Sel i j))
| i ==0 || i == 3 = IM.foldMapWithKey (\j _ -> selSecDrawCursor' invDP BackdropCurs sss (Sel i j))
(ss ^. ssItems)
| otherwise = mempty
return
@@ -162,6 +168,9 @@ drawDragSelecting cfig w = do
. color (0.2 *^ white)
. IM.foldMapWithKey f
$ sssSelectionSlice sss x y
where
w = u ^. uvWorld
cfig = u ^. uvConfig
drawSubInventory :: SubInventory -> Config -> World -> Picture
drawSubInventory subinv cfig w = case subinv of
+21
View File
@@ -12,6 +12,7 @@ module Dodge.Render.List (
toTopLeft,
listCursor,
selSecDrawCursor,
selSecDrawCursor',
drawTitleBackground, -- should be renamed, made sensible
drawCursorAt,
drawLabelledList,
@@ -116,6 +117,26 @@ selSecDrawCursor ldp curs sss sel = fold $ do
(_siWidth si)
(_siHeight si)
selSecDrawCursor' :: LDParams -> CursorDisplay -> IMSS a -> Selection -> Picture
selSecDrawCursor' ldp curs sss sel = fold $ do
let i = sel ^. slSec
j = sel ^. slInt
yint <- selSecYint i j sss
sindent <- sss ^? ix i . ssIndent
si <- sss ^? ix i . ssItems . ix j
return $
listCursor
(ldp ^. ldpVerticalGap)
(ldp ^. ldpScale)
curs
yint
--(_siOffX si)
sindent
(_siColor si)
--(_siWidth si + sindent)
16
(_siHeight si)
-- displays a cursor that should match up to list text pictures
listCursor ::
Float ->
+2 -1
View File
@@ -67,9 +67,10 @@ fpsText x = scale 0.2 0.2 . color col . text $ "ms/frame " ++ show x
| x < 50 = orange
| otherwise = red
-- why config and universe here?
drawMenuOrHUD :: Config -> Universe -> Picture
drawMenuOrHUD cf u = case u ^. uvScreenLayers of
[] -> drawHUD (u ^. uvConfig) (u ^. uvWorld)
[] -> drawHUD u
(x : _) -> drawMenuScreen (u ^? uvWorld . input . mouseContext . mcoMenuClick . _Just) x cf
drawConcurrentMessage :: Universe -> Picture
+36
View File
@@ -8,11 +8,15 @@ module Dodge.SelectionSections (
inverseSelSecYint,
posSelSecYint,
inverseSelNumPos,
inverseSelNumPosFixedWidth,
mouseInvPosFixWidth,
ssLookupGE,
ssLookupLE,
sssSelectionSlice,
) where
import Dodge.ListDisplayParams
import Dodge.Data.Universe
import Control.Applicative
import qualified Control.Foldl as L
import Control.Lens
@@ -229,10 +233,42 @@ inverseSelSecYintXPosCheck cfig ldp x yint sss = do
guard $ x - x1 < 160 && x > x1
return sel
inverseSelSecYintXPosCheckFixedWidth ::
Config -> LDParams -> Float -> Int -> IMSS a -> Maybe (XInfinity (Int, Int))
inverseSelSecYintXPosCheckFixedWidth cfig ldp x yint sss = do
let sel = inverseSelSecYint yint sss
(i,j) <- case sel of
NonInf v -> Just v
NegInf -> do
(i',j',_) <- ssLookupMin sss
return (i',j')
PosInf -> do
(i',j',_) <- ssLookupMax sss
return (i',j')
let V2 x0 _ = screenPosAbs cfig (ldp ^. ldpPos)
sindent <- sss ^? ix i . ssIndent
itindent <- sss ^? ix i . ssItems . ix j . siOffX
--let x1 = x0 + _ldpScale ldp * 10 * (fromIntegral (sindent + itindent) - 0.5)
let x1 = x0 + _ldpScale ldp * 10 * (fromIntegral (sindent) - 0.5)
guard $ x - x1 < 170 && x > x1
return sel
mouseInvPosFixWidth :: Universe -> Maybe (XInfinity (Int,Int))
mouseInvPosFixWidth u = inverseSelNumPosFixedWidth
(u^.uvConfig)
invDP
(u^.uvWorld. input . mousePos)
(u ^.uvWorld. hud . diSections)
inverseSelNumPos :: Config -> LDParams -> Point2 -> IMSS a -> Maybe (XInfinity (Int, Int))
inverseSelNumPos cfig ldp (V2 x y) =
inverseSelSecYintXPosCheck cfig ldp x (posSelSecYint cfig ldp y)
inverseSelNumPosFixedWidth :: Config -> LDParams -> Point2 -> IMSS a -> Maybe (XInfinity (Int, Int))
inverseSelNumPosFixedWidth cfig ldp (V2 x y) =
inverseSelSecYintXPosCheckFixedWidth cfig ldp x (posSelSecYint cfig ldp y)
sssSelectionSlice :: IMSS a -> XInfinity (Int,Int) -> XInfinity (Int,Int) -> IMSS a
sssSelectionSlice sss x1 x2 = fromMaybe mempty $ do
let (xmin,xmax) | x1 < x2 = (x1,x2)
+2 -3
View File
@@ -133,8 +133,7 @@ doDrag n k u = fromMaybe u $ do
tryDropSelected :: Universe -> Maybe Universe
tryDropSelected u = do
let mi = mouseInvPos u ^? _Just . nonInf . _1
guard $ maybe True (== 3) mi
guard $ maybe True (== 3) $ mouseInvPos u ^? _Just . nonInf . _1
cr <- w ^? cWorld . lWorld . creatures . ix 0
Sel 0 j <- w ^. hud . diSelection
xs <- selectionSet $ u ^. uvWorld . hud
@@ -194,7 +193,7 @@ updateMouseReleaseInGame u = uvWorld . input . mouseContext .~ MouseInGame
doDragSelect :: XInfinity (Int, Int) -> Universe -> Universe
doDragSelect x u = fromMaybe u $ do
sss <- u ^? uvWorld . hud . diSections
y <- mouseInvPos u
y <- mouseInvPosFixWidth u
return $ IM.foldlWithKey' f u $ sssSelectionSlice sss x y
where
f u' i ss
+127 -123
View File
@@ -2639,7 +2639,7 @@ addZ src/Geometry/Vector3D.hs 90;" f
adjustIMZone src/Dodge/Base.hs 81;" f
advanceScrollAmount src/Dodge/Update.hs 501;" f
advanceSmoothScroll src/Dodge/SmoothScroll.hs 33;" f
aimDelaySweep src/Dodge/Render/Picture.hs 295;" f
aimDelaySweep src/Dodge/Render/Picture.hs 296;" f
aimStanceInfo src/Dodge/Item/Info.hs 243;" f
aimTurn src/Dodge/Creature/YourControl.hs 150;" f
airlock src/Dodge/Room/Airlock.hs 28;" f
@@ -2909,7 +2909,7 @@ checkWallRight src/Dodge/LevelGen/StaticWalls.hs 54;" f
checkWallRight src/Dodge/LevelGen/StaticWalls/Deprecated.hs 59;" f
chemFuelPouch src/Dodge/Item/Ammo.hs 81;" f
chestPQ src/Dodge/Creature/HandPos.hs 180;" f
chooseCursorBorders src/Dodge/Render/List.hs 141;" f
chooseCursorBorders src/Dodge/Render/List.hs 162;" f
chooseEquipPosition src/Dodge/Inventory/RBList.hs 42;" f
chooseFootSound src/Dodge/Creature/State/WalkCycle.hs 178;" f
chooseFreeSite src/Dodge/Inventory/RBList.hs 48;" f
@@ -2948,7 +2948,7 @@ clockCycle src/Dodge/Clock.hs 7;" f
closeButtonToSelectionItem src/Dodge/Inventory/SelectionList.hs 241;" f
closeItemDist src/Dodge/Inventory.hs 122;" f
closeItemToSelectionItem src/Dodge/Inventory/SelectionList.hs 220;" f
closeObjectInfo src/Dodge/Render/HUD.hs 221;" f
closeObjectInfo src/Dodge/Render/HUD.hs 230;" f
closestCrToMouse src/Dodge/Debug.hs 308;" f
closestPointOnLine src/Geometry/Intersect.hs 286;" f
closestPointOnLineParam src/Geometry/Intersect.hs 302;" f
@@ -2983,7 +2983,7 @@ combinationsOf src/Multiset.hs 46;" f
combinationsTrie src/Dodge/Combine.hs 44;" f
combineAwareness src/Dodge/Creature/Perception.hs 119;" f
combineFloors src/Dodge/Room/Procedural.hs 154;" f
combineInventoryExtra src/Dodge/Render/HUD.hs 335;" f
combineInventoryExtra src/Dodge/Render/HUD.hs 344;" f
combineItemListYouX src/Dodge/Combine.hs 36;" f
combineList src/Dodge/Combine.hs 21;" f
combineRooms src/Dodge/Room/Procedural.hs 134;" f
@@ -3010,7 +3010,7 @@ connectItemS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 802;" f
constructEdges src/Polyhedra.hs 31;" f
constructEdgesList src/Polyhedra.hs 40;" f
contToIDCont src/Dodge/LevelGen/PlacementHelper.hs 58;" f
continueTerminal src/Dodge/Update/Input/InGame.hs 404;" f
continueTerminal src/Dodge/Update/Input/InGame.hs 399;" f
convexHull src/Geometry/Polygon.hs 150;" f
convexHullSafe src/Geometry/Polygon.hs 172;" f
convexPolysOverlap src/Geometry/ConvexPoly.hs 48;" f
@@ -3152,7 +3152,7 @@ cylinderIndices src/Shader/Poke.hs 391;" f
cylinderOnSeg src/Geometry.hs 122;" f
cylinderPoly src/Shape.hs 79;" f
cylinderRoundIndices src/Shader/Poke.hs 398;" f
dShadCol src/Dodge/Render/List.hs 208;" f
dShadCol src/Dodge/Render/List.hs 229;" f
damMatSideEffect src/Dodge/Material/Damage.hs 20;" f
damThingHitWith src/Dodge/Damage.hs 73;" f
damToExpBarrel src/Dodge/Barreloid.hs 52;" f
@@ -3351,8 +3351,8 @@ doDebugTestF7 src/Dodge/Update/Input/DebugTest.hs 51;" f
doDebugTestF8 src/Dodge/Update/Input/DebugTest.hs 59;" f
doDoorLerp src/Dodge/Door/DoorLerp.hs 8;" f
doDoorMount src/Dodge/Door.hs 32;" f
doDrag src/Dodge/Update/Input/InGame.hs 120;" f
doDragSelect src/Dodge/Update/Input/InGame.hs 195;" f
doDrag src/Dodge/Update/Input/InGame.hs 121;" f
doDragSelect src/Dodge/Update/Input/InGame.hs 193;" f
doDrawing src/Dodge/Render.hs 33;" f
doDrawing' src/Dodge/Render.hs 44;" f
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
@@ -3371,7 +3371,7 @@ doPreload appDodge/Main.hs 133;" f
doQuickload src/Dodge/Save.hs 83;" f
doQuicksave src/Dodge/Save.hs 77;" f
doRandImpulse src/Dodge/RandImpulse.hs 8;" f
doRegexInput src/Dodge/Update/Input/InGame.hs 457;" f
doRegexInput src/Dodge/Update/Input/InGame.hs 452;" f
doRoomPlacements src/Dodge/Layout.hs 121;" f
doRoomShift src/Dodge/Room/Link.hs 34;" f
doScopeZoom src/Dodge/Update/Scroll.hs 90;" f
@@ -3405,10 +3405,10 @@ doublePairSet src/Geometry.hs 166;" f
doubleTreeToIndentList src/Dodge/DoubleTree.hs 28;" f
doubleV2 src/Geometry.hs 169;" f
drawARHUD src/Dodge/Creature/State.hs 226;" f
drawAimSweep src/Dodge/Render/Picture.hs 302;" f
drawAimSweep src/Dodge/Render/Picture.hs 303;" f
drawAllShadows src/Dodge/Shadows.hs 5;" f
drawAnySelectionBox src/Dodge/Render/Picture.hs 136;" f
drawArrowDown src/Dodge/Render/Picture.hs 229;" f
drawAnySelectionBox src/Dodge/Render/Picture.hs 137;" f
drawArrowDown src/Dodge/Render/Picture.hs 230;" f
drawBaseMachine src/Dodge/Machine/Draw.hs 70;" f
drawBeeCrit src/Dodge/Creature/Picture.hs 116;" f
drawBlip src/Dodge/RadarBlip.hs 16;" f
@@ -3421,9 +3421,9 @@ drawChaseCrit src/Dodge/Creature/Picture.hs 142;" f
drawCircCollisionTest src/Dodge/Debug/Picture.hs 118;" f
drawCliff src/Dodge/Render/ShapePicture.hs 87;" f
drawCollisionTest src/Dodge/Debug/Picture.hs 103;" f
drawCombFilter src/Dodge/Render/Picture.hs 277;" f
drawCombineInventory src/Dodge/Render/HUD.hs 183;" f
drawConcurrentMessage src/Dodge/Render/Picture.hs 75;" f
drawCombFilter src/Dodge/Render/Picture.hs 278;" f
drawCombineInventory src/Dodge/Render/HUD.hs 192;" f
drawConcurrentMessage src/Dodge/Render/Picture.hs 76;" f
drawCoord src/Dodge/Debug/Picture.hs 396;" f
drawCountMod src/Render.hs 231;" f
drawCrInfo src/Dodge/Debug.hs 230;" f
@@ -3434,28 +3434,28 @@ drawCreatureDisplayTexts src/Dodge/Debug/Picture.hs 199;" f
drawCreatureRad src/Dodge/Debug.hs 314;" f
drawCross src/Dodge/Render/Label.hs 25;" f
drawCrossCol src/Dodge/Render/Label.hs 21;" f
drawCursorAt src/Dodge/Render/List.hs 73;" f
drawCursorByTerminalStatus src/Dodge/Render/Picture.hs 143;" f
drawCursorAt src/Dodge/Render/List.hs 74;" f
drawCursorByTerminalStatus src/Dodge/Render/Picture.hs 144;" f
drawDDATest src/Dodge/Debug/Picture.hs 304;" f
drawDamSensor src/Dodge/Machine/Draw.hs 38;" f
drawDebug src/Dodge/Debug.hs 268;" f
drawDrag src/Dodge/Render/Picture.hs 208;" f
drawDragDrop src/Dodge/Render/Picture.hs 237;" f
drawDragPickup src/Dodge/Render/Picture.hs 246;" f
drawDragSelect src/Dodge/Render/Picture.hs 201;" f
drawDragSelected src/Dodge/Render/HUD.hs 134;" f
drawDragSelecting src/Dodge/Render/HUD.hs 151;" f
drawDrag src/Dodge/Render/Picture.hs 209;" f
drawDragDrop src/Dodge/Render/Picture.hs 238;" f
drawDragPickup src/Dodge/Render/Picture.hs 247;" f
drawDragSelect src/Dodge/Render/Picture.hs 202;" f
drawDragSelected src/Dodge/Render/HUD.hs 139;" f
drawDragSelecting src/Dodge/Render/HUD.hs 156;" f
drawDumbSwitch src/Dodge/Button/Draw.hs 31;" f
drawEmptySet src/Dodge/Render/Picture.hs 157;" f
drawEmptySet src/Dodge/Render/Picture.hs 158;" f
drawEnergyBall src/Dodge/EnergyBall/Draw.hs 7;" f
drawEquipment src/Dodge/Creature/Picture.hs 426;" f
drawExamineInventory src/Dodge/Render/HUD.hs 192;" f
drawExamineInventory src/Dodge/Render/HUD.hs 201;" f
drawExplosiveBall src/Dodge/EnergyBall/Draw.hs 15;" f
drawFarWallDetect src/Dodge/Debug/Picture.hs 271;" f
drawFlame src/Dodge/Flame/Draw.hs 8;" f
drawFlamelet src/Dodge/EnergyBall/Draw.hs 34;" f
drawForceField src/Dodge/Wall/Draw.hs 15;" f
drawGapPlus src/Dodge/Render/Picture.hs 288;" f
drawGapPlus src/Dodge/Render/Picture.hs 289;" f
drawGib src/Dodge/Prop/Draw.hs 31;" f
drawHUD src/Dodge/Render/HUD.hs 53;" f
drawHive src/Dodge/Creature/Picture.hs 113;" f
@@ -3463,50 +3463,50 @@ drawHoverCrit src/Dodge/Creature/Picture.hs 100;" f
drawInputMenu src/Dodge/Render/MenuScreen.hs 33;" f
drawInspectWall src/Dodge/Debug/Picture.hs 256;" f
drawInspectWalls src/Dodge/Debug/Picture.hs 244;" f
drawInventory src/Dodge/Render/HUD.hs 60;" f
drawItemChildrenConnect src/Dodge/Render/HUD.hs 328;" f
drawItemConnections src/Dodge/Render/HUD.hs 321;" f
drawJumpDown src/Dodge/Render/Picture.hs 196;" f
drawInventory src/Dodge/Render/HUD.hs 62;" f
drawItemChildrenConnect src/Dodge/Render/HUD.hs 337;" f
drawItemConnections src/Dodge/Render/HUD.hs 330;" f
drawJumpDown src/Dodge/Render/Picture.hs 197;" f
drawLabCrossCol src/Dodge/Render/Label.hs 8;" f
drawLabelledList src/Dodge/Render/List.hs 198;" f
drawLabelledList src/Dodge/Render/List.hs 219;" f
drawLaser src/Dodge/Laser/Update.hs 30;" f
drawLightSource src/Dodge/LightSource/Draw.hs 7;" f
drawLinearShockwave src/Dodge/LinearShockwave/Draw.hs 10;" f
drawList src/Dodge/Render/List.hs 195;" f
drawListElement src/Dodge/Render/List.hs 172;" f
drawListYgapScaleYoff src/Dodge/Render/List.hs 92;" f
drawListYoff src/Dodge/Render/List.hs 89;" f
drawList src/Dodge/Render/List.hs 216;" f
drawListElement src/Dodge/Render/List.hs 193;" f
drawListYgapScaleYoff src/Dodge/Render/List.hs 93;" f
drawListYoff src/Dodge/Render/List.hs 90;" f
drawLoadingScreen src/Dodge/Render/MenuScreen.hs 24;" f
drawMachine src/Dodge/Machine/Draw.hs 18;" f
drawMapperAR src/Dodge/Targeting/Draw.hs 12;" f
drawMapperInventory src/Dodge/Render/HUD.hs 174;" f
drawMenuClick src/Dodge/Render/Picture.hs 172;" f
drawMenuCursor src/Dodge/Render/Picture.hs 184;" f
drawMenuOrHUD src/Dodge/Render/Picture.hs 70;" f
drawMapperInventory src/Dodge/Render/HUD.hs 183;" f
drawMenuClick src/Dodge/Render/Picture.hs 173;" f
drawMenuCursor src/Dodge/Render/Picture.hs 185;" f
drawMenuOrHUD src/Dodge/Render/Picture.hs 71;" f
drawMenuScreen src/Dodge/Render/MenuScreen.hs 18;" f
drawMouseCursor src/Dodge/Render/Picture.hs 86;" f
drawMouseOver src/Dodge/Render/HUD.hs 107;" f
drawMouseCursor src/Dodge/Render/Picture.hs 87;" f
drawMouseOver src/Dodge/Render/HUD.hs 110;" f
drawMousePosition src/Dodge/Debug/Picture.hs 386;" f
drawOptions src/Dodge/Render/MenuScreen.hs 36;" f
drawPathBetween src/Dodge/Debug/Picture.hs 202;" f
drawPathEdge src/Dodge/Debug/Picture.hs 261;" f
drawPathing src/Dodge/Debug/Picture.hs 417;" f
drawPlasmaBall src/Dodge/Render/ShapePicture.hs 103;" f
drawPlus src/Dodge/Render/Picture.hs 169;" f
drawPlus src/Dodge/Render/Picture.hs 170;" f
drawPointLabel src/Dodge/Render/Label.hs 13;" f
drawProjectile src/Dodge/Projectile/Draw.hs 13;" f
drawPulseBall src/Dodge/Render/ShapePicture.hs 95;" f
drawPulseLaser src/Dodge/Laser/Update.hs 42;" f
drawQuitTerminal src/Dodge/Render/Picture.hs 151;" f
drawRBOptions src/Dodge/Render/HUD.hs 257;" f
drawQuitTerminal src/Dodge/Render/Picture.hs 152;" f
drawRBOptions src/Dodge/Render/HUD.hs 266;" f
drawRadarSweep src/Dodge/RadarSweep/Draw.hs 14;" f
drawRemoteShell src/Dodge/Projectile/Draw.hs 38;" f
drawReturn src/Dodge/Render/Picture.hs 160;" f
drawRootCursor src/Dodge/Render/HUD.hs 81;" f
drawReturn src/Dodge/Render/Picture.hs 161;" f
drawRootCursor src/Dodge/Render/HUD.hs 84;" f
drawSSCursor src/Dodge/SelectionSections/Draw.hs 32;" f
drawSSMultiCursor src/Dodge/SelectionSections/Draw.hs 37;" f
drawSelect src/Dodge/Render/Picture.hs 265;" f
drawSelectionList src/Dodge/Render/List.hs 35;" f
drawSelect src/Dodge/Render/Picture.hs 266;" f
drawSelectionList src/Dodge/Render/List.hs 36;" f
drawSelectionSections src/Dodge/SelectionSections/Draw.hs 17;" f
drawShaderLay src/Render.hs 218;" f
drawShadowsByImportance src/Dodge/Shadows.hs 8;" f
@@ -3516,19 +3516,19 @@ drawSlimeCrit src/Dodge/Creature/Picture.hs 57;" f
drawSlinkCrit src/Dodge/Creature/Picture.hs 86;" f
drawSpark src/Dodge/Spark/Draw.hs 7;" f
drawStaticBall src/Dodge/EnergyBall/Draw.hs 28;" f
drawSubInventory src/Dodge/Render/HUD.hs 166;" f
drawSubInventory src/Dodge/Render/HUD.hs 175;" f
drawSwitch src/Dodge/Button/Draw.hs 18;" f
drawSwitchWire src/Dodge/LevelGen/Switch.hs 24;" f
drawTargetingAR src/Dodge/Targeting/Draw.hs 20;" f
drawTerminalCursorLink src/Dodge/Render/HUD.hs 391;" f
drawTerminalDisplay src/Dodge/Render/HUD.hs 352;" f
drawTerminalCursorLink src/Dodge/Render/HUD.hs 400;" f
drawTerminalDisplay src/Dodge/Render/HUD.hs 361;" f
drawTeslaArc src/Dodge/Tesla/Draw.hs 9;" f
drawText src/Picture/Base.hs 224;" f
drawTitle src/Dodge/Render/MenuScreen.hs 49;" f
drawTitleBackground src/Dodge/Render/List.hs 60;" f
drawTitleBackground src/Dodge/Render/List.hs 61;" f
drawTractorBeam src/Dodge/TractorBeam/Draw.hs 7;" f
drawTurret src/Dodge/Machine/Draw.hs 84;" f
drawVerticalDoubleArrow src/Dodge/Render/Picture.hs 220;" f
drawVerticalDoubleArrow src/Dodge/Render/Picture.hs 221;" f
drawWall src/Dodge/Wall/Draw.hs 11;" f
drawWallFace src/Dodge/Debug/Picture.hs 73;" f
drawWallSearchRays src/Dodge/Debug/Picture.hs 323;" f
@@ -3583,8 +3583,8 @@ encircleCloseP src/Dodge/Creature/Boid.hs 38;" f
encircleDistP src/Dodge/Creature/Boid.hs 24;" f
encircleP src/Dodge/Creature/Boid.hs 30;" f
endArcPos src/Dodge/Tesla.hs 87;" f
endCombineRegex src/Dodge/Update/Input/InGame.hs 290;" f
endRegex src/Dodge/Update/Input/InGame.hs 284;" f
endCombineRegex src/Dodge/Update/Input/InGame.hs 288;" f
endRegex src/Dodge/Update/Input/InGame.hs 282;" f
energyReleaseS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 742;" f
enterCombineInv src/Dodge/DisplayInventory.hs 322;" f
enumOption src/Dodge/Menu/OptionType.hs 17;" f
@@ -3592,7 +3592,7 @@ epText src/Dodge/Inventory/SelectionList.hs 73;" f
eqConstr src/SameConstr.hs 17;" f
eqPosText src/Dodge/Equipment/Text.hs 5;" f
eqTypeToSites src/Dodge/Inventory/RBList.hs 78;" f
equipAllocString src/Dodge/Render/HUD.hs 312;" f
equipAllocString src/Dodge/Render/HUD.hs 321;" f
equipAttachPos src/Dodge/Item/Draw.hs 30;" f
equipBackgroundEffect src/Dodge/Euse.hs 22;" f
equipInfo src/Dodge/Item/Info.hs 140;" f
@@ -3675,7 +3675,7 @@ flockACC src/Dodge/Creature/ReaderUpdate.hs 97;" f
flockArmourChaseCrit src/Dodge/Creature/ArmourChase.hs 14;" f
flockChaseTarget src/Dodge/Creature/Boid.hs 188;" f
flockPointTarget src/Dodge/Creature/Boid.hs 204;" f
floorItemPickupInfo src/Dodge/Render/HUD.hs 226;" f
floorItemPickupInfo src/Dodge/Render/HUD.hs 235;" f
floorItemSPic src/Dodge/Render/ShapePicture.hs 143;" f
floorTo src/Geometry/Zone.hs 12;" f
floorWire src/Dodge/Wire.hs 13;" f
@@ -3743,7 +3743,7 @@ getAutoSpringLinks src/Dodge/Item/Grammar.hs 90;" f
getAvailableListLines src/Dodge/SelectionList.hs 10;" f
getBulHitDams src/Dodge/Bullet.hs 175;" f
getBulletType src/Dodge/HeldUse.hs 945;" f
getCloseObj src/Dodge/Update/Input/InGame.hs 551;" f
getCloseObj src/Dodge/Update/Input/InGame.hs 546;" f
getCommand src/Dodge/Terminal.hs 61;" f
getCommands src/Dodge/Terminal.hs 58;" f
getCrMoveSpeed src/Dodge/Creature/Statistics.hs 56;" f
@@ -3766,7 +3766,7 @@ getPretty src/AesonHelp.hs 8;" f
getPromptTM src/Dodge/Terminal/Type.hs 3;" f
getRoomFromID src/Dodge/Room/Modify.hs 31;" f
getRoomsFromInts src/Dodge/Room/Tutorial.hs 611;" f
getRootItemBounds src/Dodge/Render/HUD.hs 98;" f
getRootItemBounds src/Dodge/Render/HUD.hs 101;" f
getSelectedCloseObj src/Dodge/SelectedClose.hs 20;" f
getSmoothScrollValue src/Dodge/SmoothScroll.hs 21;" f
getSplitString src/Dodge/Debug/Terminal.hs 129;" f
@@ -3963,7 +3963,7 @@ invDP src/Dodge/ListDisplayParams.hs 32;" f
invDT src/Dodge/Item/Grammar.hs 227;" f
invDT' src/Dodge/Item/Grammar.hs 232;" f
invDimColor src/Dodge/DisplayInventory.hs 191;" f
invHead src/Dodge/Render/HUD.hs 421;" f
invHead src/Dodge/Render/HUD.hs 430;" f
invIMDT src/Dodge/Item/Grammar.hs 256;" f
invIndents src/Dodge/Item/Grammar.hs 263;" f
invItemEffs src/Dodge/Creature/State.hs 92;" f
@@ -3975,9 +3975,11 @@ invSetSelectionPos src/Dodge/Inventory.hs 266;" f
invShiftPointBy src/Dodge/ShiftPoint.hs 17;" f
invSize src/Dodge/Inventory/CheckSlots.hs 33;" f
inventoryX src/Dodge/Creature.hs 103;" f
inverseSelNumPos src/Dodge/SelectionSections.hs 232;" f
inverseSelSecYint src/Dodge/SelectionSections.hs 200;" f
inverseSelSecYintXPosCheck src/Dodge/SelectionSections.hs 213;" f
inverseSelNumPos src/Dodge/SelectionSections.hs 264;" f
inverseSelNumPosFixedWidth src/Dodge/SelectionSections.hs 268;" f
inverseSelSecYint src/Dodge/SelectionSections.hs 204;" f
inverseSelSecYintXPosCheck src/Dodge/SelectionSections.hs 217;" f
inverseSelSecYintXPosCheckFixedWidth src/Dodge/SelectionSections.hs 236;" f
inverseShockwaveAt src/Dodge/WorldEvent/Shockwave.hs 44;" f
invertEncircleDistP src/Dodge/Creature/Boid.hs 16;" f
invertIntMap src/IntMapHelp.hs 100;" f
@@ -4114,7 +4116,7 @@ lastMap src/Dodge/DoubleTree.hs 122;" f
latticeXsYs src/Grid.hs 24;" f
launcherCrit src/Dodge/Creature/LauncherCrit.hs 12;" f
layoutLevelFromSeed src/Dodge/LevelGen.hs 42;" f
ldpRect src/Dodge/Render/List.hs 48;" f
ldpRect src/Dodge/Render/List.hs 49;" f
ldpSelection src/Dodge/Update/Input/ScreenLayer.hs 80;" f
leaveResetQuitTerminal src/Dodge/WorldEffect.hs 164;" f
led src/Dodge/Item/Held/Utility.hs 23;" f
@@ -4149,12 +4151,12 @@ linksDAGToPath src/Dodge/Room/Path.hs 19;" f
linksOnPath src/Dodge/Room/CheckConsistency.hs 6;" f
listConfig src/Dodge/Menu.hs 232;" f
listControls src/Dodge/Menu.hs 244;" f
listCursor src/Dodge/Render/List.hs 120;" f
listCursor src/Dodge/Render/List.hs 141;" f
listGuard src/Dodge/Creature/ReaderUpdate.hs 287;" f
listSelectionColorPicture src/Dodge/DisplayInventory.hs 300;" f
litCorridor90 src/Dodge/Room/RoadBlock.hs 26;" f
lmt src/MatrixHelper.hs 53;" f
lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 410;" f
lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 419;" f
loadAmmoTut src/Dodge/Room/Tutorial.hs 475;" f
loadDodgeConfig src/Dodge/Config.hs 30;" f
loadMusic src/Dodge/SoundLogic/LoadSound.hs 30;" f
@@ -4248,7 +4250,7 @@ makePathBetweenPs' src/Dodge/Path.hs 115;" f
makePathUsing src/Dodge/Path.hs 53;" f
makePathUsing' src/Dodge/Path.hs 65;" f
makePoisonExplosionAt src/Dodge/WorldEvent/Explosion.hs 25;" f
makeSelectionListPictures src/Dodge/Render/List.hs 67;" f
makeSelectionListPictures src/Dodge/Render/List.hs 68;" f
makeShaderProgram src/Shader/Compile.hs 74;" f
makeShaderVBO src/Shader/Compile.hs 24;" f
makeShockwaveAt src/Dodge/WorldEvent/Shockwave.hs 11;" f
@@ -4281,7 +4283,7 @@ maybeBlockedPassage src/Dodge/Room/RezBox.hs 80;" f
maybeClearLoadingScreen src/Dodge/StartNewGame.hs 58;" f
maybeDestroyBlock src/Dodge/Wall/Damage.hs 136;" f
maybeDestroyDoor src/Dodge/Wall/Damage.hs 141;" f
maybeExitCombine src/Dodge/Update/Input/InGame.hs 575;" f
maybeExitCombine src/Dodge/Update/Input/InGame.hs 568;" f
maybeOpenConsole src/Dodge/Update.hs 136;" f
maybeReadFile src/Dodge/LoadSeed.hs 10;" f
maybeTakeOne src/RandomHelp.hs 135;" f
@@ -4376,9 +4378,10 @@ mntLightLnkShape src/Dodge/Placement/Instance/LightSource.hs 134;" f
moPos src/Dodge/Data/MountedObject.hs 18;" f
modTo src/Geometry/Zone.hs 18;" f
mouseClickOptionsList src/Dodge/Update/Input/ScreenLayer.hs 70;" f
mouseCursorType src/Dodge/Render/Picture.hs 93;" f
mouseInvHeight src/Dodge/Update/Input/InGame.hs 206;" f
mouseCursorType src/Dodge/Render/Picture.hs 94;" f
mouseInvHeight src/Dodge/Update/Input/InGame.hs 204;" f
mouseInvPos src/Dodge/Update/Input/InGame.hs 212;" f
mouseInvPosFixWidth src/Dodge/SelectionSections.hs 256;" f
mouseWorldPos src/Dodge/Base/Coordinate.hs 39;" f
mouseWorldPosW src/Dodge/Base/Coordinate.hs 42;" f
moveBullet src/Dodge/Bullet.hs 200;" f
@@ -4437,7 +4440,7 @@ newSounds src/Dodge/Creature/Perception.hs 175;" f
newSoundsToPlay src/Dodge/SoundSelection.hs 8;" f
newTextureFramebuffer src/Framebuffer/Setup.hs 16;" f
nextArc src/Dodge/Tesla.hs 61;" f
nextInSectionSS src/Dodge/SelectionSections.hs 36;" f
nextInSectionSS src/Dodge/SelectionSections.hs 40;" f
nextLayoutInt src/Dodge/Data/MetaTree.hs 44;" f
noPic src/ShapePicture.hs 25;" f
noShape src/ShapePicture.hs 29;" f
@@ -4525,7 +4528,7 @@ passthroughLockKeyLists src/Dodge/Room/Tutorial.hs 693;" f
pathConnected src/Dodge/Room/CheckConsistency.hs 13;" f
pathEdgeObstructed src/Dodge/Path.hs 87;" f
pauseAndFloatCam src/Dodge/Camera.hs 10;" f
pauseGame src/Dodge/Update/Input/InGame.hs 543;" f
pauseGame src/Dodge/Update/Input/InGame.hs 538;" f
pauseMenu src/Dodge/Menu.hs 57;" f
pauseMenuOptions src/Dodge/Menu.hs 64;" f
pauseSound src/Dodge/SoundLogic.hs 42;" f
@@ -4655,7 +4658,7 @@ pop3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 838;" f
popS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 590;" f
popScreen src/Dodge/Menu/PushPop.hs 6;" f
posRms src/Dodge/Tree/Shift.hs 46;" f
posSelSecYint src/Dodge/SelectionSections.hs 182;" f
posSelSecYint src/Dodge/SelectionSections.hs 186;" f
positionRoomsFromTree src/Dodge/Tree/Shift.hs 36;" f
postGenerationProcessing src/Dodge/LevelGen.hs 31;" f
postUniverseLoadSideEffect src/Dodge/WorldLoad.hs 14;" f
@@ -4836,7 +4839,7 @@ renderInfoListAt src/Dodge/Render/InfoBox.hs 18;" f
renderInfoListsAt src/Dodge/Render/InfoBox.hs 45;" f
renderLayer src/Render.hs 206;" f
renderLightingNoShadows src/Render.hs 49;" f
renderListAt src/Dodge/Render/List.hs 177;" f
renderListAt src/Dodge/Render/List.hs 198;" f
renderShadows src/Render.hs 116;" f
replacePutID src/Dodge/Placement/Instance/Wall.hs 81;" f
resetCrVocCoolDown src/Dodge/Creature/Vocalization.hs 73;" f
@@ -4976,7 +4979,7 @@ screenToWorldPos src/Dodge/Base/Coordinate.hs 45;" f
scrollAugInvSel src/Dodge/Inventory.hs 269;" f
scrollAugNextInSection src/Dodge/Inventory.hs 284;" f
scrollRBOption src/Dodge/Update/Scroll.hs 140;" f
scrollSelectionSections src/Dodge/SelectionSections.hs 30;" f
scrollSelectionSections src/Dodge/SelectionSections.hs 34;" f
scrollTimeBack src/Dodge/Update.hs 244;" f
scrollTimeForward src/Dodge/Update.hs 261;" f
seagullBarkS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 624;" f
@@ -4996,14 +4999,15 @@ seedStartMenu src/Dodge/Menu.hs 85;" f
seedStartOptions src/Dodge/Menu.hs 88;" f
segOnCirc src/Geometry.hs 113;" f
segmentArea src/Dodge/Creature/Update.hs 355;" f
selNumPos src/Dodge/Render/HUD.hs 470;" f
selNumPosCardinal src/Dodge/Render/HUD.hs 487;" f
selSecDrawCursor src/Dodge/Render/List.hs 101;" f
selSecSelCol src/Dodge/Render/HUD.hs 507;" f
selSecSelSize src/Dodge/SelectionSections.hs 178;" f
selSecYint src/Dodge/SelectionSections.hs 187;" f
selNumPos src/Dodge/Render/HUD.hs 479;" f
selNumPosCardinal src/Dodge/Render/HUD.hs 496;" f
selSecDrawCursor src/Dodge/Render/List.hs 102;" f
selSecDrawCursor' src/Dodge/Render/List.hs 120;" f
selSecSelCol src/Dodge/Render/HUD.hs 516;" f
selSecSelSize src/Dodge/SelectionSections.hs 182;" f
selSecYint src/Dodge/SelectionSections.hs 191;" f
selectedItemScroll src/Dodge/Update/Scroll.hs 50;" f
selectionSet src/Dodge/Update/Input/InGame.hs 148;" f
selectionSet src/Dodge/Update/Input/InGame.hs 149;" f
semitoneLoop1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 846;" f
sensAboveDoor src/Dodge/Room/SensorDoor.hs 68;" f
sensInsideDoor src/Dodge/Room/SensorDoor.hs 77;" f
@@ -5036,9 +5040,9 @@ setOldPos src/Dodge/Update.hs 602;" f
setOutLinks src/Dodge/RoomLink.hs 49;" f
setOutLinksByType src/Dodge/RoomLink.hs 76;" f
setOutLinksPD src/Dodge/RoomLink.hs 96;" f
setPixelOffsetBounded src/Dodge/Update/Input/InGame.hs 107;" f
setPixelOffsetBounded src/Dodge/Update/Input/InGame.hs 108;" f
setRBCreatureTargeting src/Dodge/Creature/State.hs 326;" f
setSelWhileDragging src/Dodge/Update/Input/InGame.hs 347;" f
setSelWhileDragging src/Dodge/Update/Input/InGame.hs 342;" f
setSelectionListRestriction src/Dodge/Update/Input/ScreenLayer.hs 93;" f
setShaderSource src/Shader/Compile.hs 121;" f
setShadowLimits src/Dodge/Shadows.hs 11;" f
@@ -5081,7 +5085,7 @@ shiftByV2 src/Dodge/PlacementSpot.hs 257;" f
shiftChildren src/Dodge/Tree/Compose.hs 45;" f
shiftDraw src/Dodge/Render/ShapePicture.hs 111;" f
shiftInBy src/Dodge/PlacementSpot.hs 254;" f
shiftInvItems src/Dodge/Update/Input/InGame.hs 311;" f
shiftInvItems src/Dodge/Update/Input/InGame.hs 309;" f
shiftInvItemsDown src/Dodge/Inventory.hs 156;" f
shiftInvItemsUp src/Dodge/Inventory.hs 166;" f
shiftLinkBy src/Dodge/Room/Link.hs 89;" f
@@ -5215,7 +5219,7 @@ soundWithStatus src/Dodge/SoundLogic.hs 104;" f
soundWithStatusVolume src/Dodge/SoundLogic.hs 54;" f
southPillarsRoom src/Dodge/Room/LongDoor.hs 89;" f
spPos src/ShapePicture/Data.hs 11;" f
spaceAction src/Dodge/Update/Input/InGame.hs 546;" f
spaceAction src/Dodge/Update/Input/InGame.hs 541;" f
spanColLightBlackI src/Dodge/Placement/Instance/LightSource.hs 162;" f
spanColLightI src/Dodge/Placement/Instance/LightSource.hs 155;" f
spanLS src/Dodge/Placement/Instance/LightSource.hs 147;" f
@@ -5253,33 +5257,33 @@ square src/Geometry/Polygon.hs 56;" f
squareDecoration src/Dodge/Placement/TopDecoration.hs 48;" f
squashIntersectCirclePoint src/Dodge/WallCreatureCollisions.hs 127;" f
squashNormalizeV src/Geometry/Vector.hs 166;" f
ssLookupDown src/Dodge/SelectionSections.hs 101;" f
ssLookupGE src/Dodge/SelectionSections.hs 155;" f
ssLookupGE' src/Dodge/SelectionSections.hs 171;" f
ssLookupGT src/Dodge/SelectionSections.hs 142;" f
ssLookupGT' src/Dodge/SelectionSections.hs 148;" f
ssLookupLE src/Dodge/SelectionSections.hs 163;" f
ssLookupLE' src/Dodge/SelectionSections.hs 130;" f
ssLookupLT src/Dodge/SelectionSections.hs 117;" f
ssLookupLT' src/Dodge/SelectionSections.hs 123;" f
ssLookupMax src/Dodge/SelectionSections.hs 91;" f
ssLookupMaxInSection src/Dodge/SelectionSections.hs 111;" f
ssLookupMin src/Dodge/SelectionSections.hs 137;" f
ssLookupNextMax src/Dodge/SelectionSections.hs 106;" f
ssLookupUp src/Dodge/SelectionSections.hs 96;" f
ssScrollMinOnFail src/Dodge/SelectionSections.hs 47;" f
ssScrollUsing src/Dodge/SelectionSections.hs 39;" f
ssSetCursor src/Dodge/SelectionSections.hs 75;" f
ssLookupDown src/Dodge/SelectionSections.hs 105;" f
ssLookupGE src/Dodge/SelectionSections.hs 159;" f
ssLookupGE' src/Dodge/SelectionSections.hs 175;" f
ssLookupGT src/Dodge/SelectionSections.hs 146;" f
ssLookupGT' src/Dodge/SelectionSections.hs 152;" f
ssLookupLE src/Dodge/SelectionSections.hs 167;" f
ssLookupLE' src/Dodge/SelectionSections.hs 134;" f
ssLookupLT src/Dodge/SelectionSections.hs 121;" f
ssLookupLT' src/Dodge/SelectionSections.hs 127;" f
ssLookupMax src/Dodge/SelectionSections.hs 95;" f
ssLookupMaxInSection src/Dodge/SelectionSections.hs 115;" f
ssLookupMin src/Dodge/SelectionSections.hs 141;" f
ssLookupNextMax src/Dodge/SelectionSections.hs 110;" f
ssLookupUp src/Dodge/SelectionSections.hs 100;" f
ssScrollMinOnFail src/Dodge/SelectionSections.hs 51;" f
ssScrollUsing src/Dodge/SelectionSections.hs 43;" f
ssSetCursor src/Dodge/SelectionSections.hs 79;" f
ssfold src/FoldableHelp.hs 105;" f
sssSelectionSlice src/Dodge/SelectionSections.hs 236;" f
stackPicturesAt src/Dodge/Render/List.hs 95;" f
stackPicturesAtOff src/Dodge/Render/List.hs 98;" f
sssSelectionSlice src/Dodge/SelectionSections.hs 272;" f
stackPicturesAt src/Dodge/Render/List.hs 96;" f
stackPicturesAtOff src/Dodge/Render/List.hs 99;" f
stackText src/Picture/Base.hs 180;" f
stackedInventory src/Dodge/Creature.hs 318;" f
startCr src/Dodge/Creature.hs 83;" f
startCrafts src/Dodge/Room/Start.hs 94;" f
startDeathTimer src/Dodge/Creature/Update.hs 495;" f
startDrag src/Dodge/Update/Input/InGame.hs 299;" f
startDrag src/Dodge/Update/Input/InGame.hs 297;" f
startInvList src/Dodge/Creature.hs 97;" f
startInventory src/Dodge/Creature.hs 100;" f
startNewGameInSlot src/Dodge/StartNewGame.hs 16;" f
@@ -5436,7 +5440,7 @@ toFloatVAs src/Shader/Compile.hs 66;" f
toLabel src/Dodge/Cleat.hs 16;" f
toMultiset src/Multiset.hs 64;" f
toOnward src/Dodge/Tree/Compose.hs 102;" f
toTopLeft src/Dodge/Render/List.hs 212;" f
toTopLeft src/Dodge/Render/List.hs 233;" f
toV2 src/Geometry/Data.hs 54;" f
toV3 src/Geometry/Data.hs 57;" f
toV4 src/Geometry/Data.hs 60;" f
@@ -5509,14 +5513,14 @@ truncate src/Polyhedra/Geodesic.hs 39;" f
trunkDepth src/TreeHelp.hs 164;" f
tryAttachItems src/Dodge/Item/Grammar.hs 35;" f
tryClickUse src/Dodge/Creature/YourControl.hs 205;" f
tryCombine src/Dodge/Update/Input/InGame.hs 563;" f
tryCombine src/Dodge/Update/Input/InGame.hs 558;" f
tryDrawToCapacitor src/Dodge/Creature/State.hs 184;" f
tryDropSelected src/Dodge/Update/Input/InGame.hs 133;" f
tryDropSelected src/Dodge/Update/Input/InGame.hs 134;" f
tryEvadeSideways src/Dodge/Creature/Action.hs 104;" f
tryGetChannel src/Sound.hs 99;" f
tryGetRootAttachedFromInvID src/Dodge/Inventory/Location.hs 18;" f
tryMeleeAttack src/Dodge/Creature/ReaderUpdate.hs 42;" f
tryPickupSelected src/Dodge/Update/Input/InGame.hs 155;" f
tryPickupSelected src/Dodge/Update/Input/InGame.hs 156;" f
tryPlay src/Sound.hs 85;" f
tryPutItemInInv src/Dodge/Inventory/Add.hs 25;" f
tryPutItemInInvAt src/Dodge/Inventory/Add.hs 61;" f
@@ -5569,7 +5573,7 @@ updateAggroBee src/Dodge/Creature/Update.hs 129;" f
updateAimPos src/Dodge/Update.hs 399;" f
updateAllNodes src/TreeHelp.hs 88;" f
updateArc src/Dodge/Tesla.hs 44;" f
updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 488;" f
updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 483;" f
updateBarrel src/Dodge/Barreloid.hs 43;" f
updateBarreloid src/Dodge/Barreloid.hs 16;" f
updateBaseWheelEvent src/Dodge/Update/Scroll.hs 30;" f
@@ -5613,14 +5617,14 @@ updateEdgesWall src/Dodge/Update/WallDamage.hs 23;" f
updateEdgesWall' src/Dodge/Update/WallDamage.hs 36;" f
updateEnergyBall src/Dodge/EnergyBall.hs 32;" f
updateEnergyBalls src/Dodge/Update.hs 775;" f
updateEnterRegex src/Dodge/Update/Input/InGame.hs 520;" f
updateEnterRegex src/Dodge/Update/Input/InGame.hs 515;" f
updateExpBarrel src/Dodge/Barreloid.hs 21;" f
updateFlame src/Dodge/Flame.hs 19;" f
updateFlames src/Dodge/Update.hs 772;" f
updateFloatingCamera src/Dodge/Update/Camera.hs 39;" f
updateFoodSearchChaseCrit src/Dodge/Creature/Update.hs 381;" f
updateFunctionKey src/Dodge/Update/Input/InGame.hs 365;" f
updateFunctionKeys src/Dodge/Update/Input/InGame.hs 361;" f
updateFunctionKey src/Dodge/Update/Input/InGame.hs 360;" f
updateFunctionKeys src/Dodge/Update/Input/InGame.hs 356;" f
updateGas src/Dodge/Update.hs 942;" f
updateGusts src/Dodge/Update.hs 904;" f
updateHiveCrit src/Dodge/Creature/Update.hs 82;" f
@@ -5628,22 +5632,22 @@ updateHoverCrit src/Dodge/Humanoid.hs 25;" f
updateIMl src/Dodge/Update.hs 639;" f
updateIMl' src/Dodge/Update.hs 642;" f
updateInGameCamera src/Dodge/Update/Camera.hs 87;" f
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 438;" f
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 433;" f
updateInt2Map src/Dodge/Zoning/Base.hs 94;" f
updateInventoryPositioning src/Dodge/DisplayInventory.hs 88;" f
updateItemTargeting src/Dodge/Creature/State.hs 293;" f
updateKeyContinueTerminal src/Dodge/Update/Input/InGame.hs 398;" f
updateKeyInGame src/Dodge/Update/Input/InGame.hs 432;" f
updateKeyContinueTerminal src/Dodge/Update/Input/InGame.hs 393;" f
updateKeyInGame src/Dodge/Update/Input/InGame.hs 427;" f
updateKeysInGame src/Dodge/Update/Input/InGame.hs 82;" f
updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 384;" f
updateKeysTextInputTerminal src/Dodge/Update/Input/InGame.hs 407;" f
updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 379;" f
updateKeysTextInputTerminal src/Dodge/Update/Input/InGame.hs 402;" f
updateLampoid src/Dodge/Lampoid.hs 13;" f
updateLaser src/Dodge/Laser/Update.hs 12;" f
updateLasers src/Dodge/Update.hs 517;" f
updateLeftParentSF src/Dodge/Item/Grammar.hs 179;" f
updateLinearShockwave src/Dodge/LinearShockwave/Update.hs 8;" f
updateLivingCreature src/Dodge/Creature/Update.hs 61;" f
updateLongPressInGame src/Dodge/Update/Input/InGame.hs 451;" f
updateLongPressInGame src/Dodge/Update/Input/InGame.hs 446;" f
updateMachine src/Dodge/Machine/Update.hs 24;" f
updateMagnets src/Dodge/Update.hs 407;" f
updateMouseClickInGame src/Dodge/Update/Input/InGame.hs 219;" f
@@ -5651,7 +5655,7 @@ updateMouseContext src/Dodge/Update.hs 420;" f
updateMouseContextGame src/Dodge/Update.hs 425;" f
updateMouseHeldInGame src/Dodge/Update/Input/InGame.hs 95;" f
updateMouseInGame src/Dodge/Update/Input/InGame.hs 85;" f
updateMouseReleaseInGame src/Dodge/Update/Input/InGame.hs 180;" f
updateMouseReleaseInGame src/Dodge/Update/Input/InGame.hs 182;" f
updateObjCatMaybes src/Dodge/Update.hs 657;" f
updateObjMapMaybe src/Dodge/Update.hs 650;" f
updatePastWorlds src/Dodge/Update.hs 506;" f
@@ -5864,7 +5868,7 @@ yV2 src/Geometry/Vector.hs 213;" f
yellow src/Color.hs 44;" f
you src/Dodge/Base/You.hs 17;" f
youDropItem src/Dodge/Creature/Action.hs 192;" f
yourAugmentedItem src/Dodge/Render/HUD.hs 233;" f
yourAugmentedItem src/Dodge/Render/HUD.hs 242;" f
yourControl src/Dodge/Creature/YourControl.hs 26;" f
yourDefaultStrideLength src/Dodge/Default/Creature.hs 108;" f
yourInfo src/Dodge/Creature/Info.hs 10;" f