Add more weapons to attachment chain effects

This commit is contained in:
2024-09-18 19:06:57 +01:00
parent 2c96a514ea
commit 765e08117a
11 changed files with 263 additions and 183 deletions
+27 -34
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@@ -1,38 +1,31 @@
/home/justin/Haskell/loop/src/Dodge/HeldUse.hs:(44,25)-(322,30): warning: [-Wincomplete-patterns]
Pattern match(es) are non-exhaustive
In a case alternative: Patterns not matched: MachineGunMod
|
44 | heldEffect effecttype = case effecttype of
| ^^^^^^^^^^^^^^^^^^...
/home/justin/Haskell/loop/src/Dodge/HeldUse.hs:(487,43)-(500,9): warning: [-Wincomplete-patterns]
/home/justin/Haskell/loop/src/Dodge/HeldUse.hs:(493,66)-(498,55): warning: [-Wincomplete-patterns]
Pattern match(es) are non-exhaustive
In a case alternative:
Patterns not matched:
MuzzleLaser
MuzzleTesla
MuzzleTractor
MuzzleLauncher
...
MuzzleFlame
MuzzleGas
|
487 | useLoadedAmmo itm cr (cme,w) (mz,x,mid) = case _mzEffect mz of
| ^^^^^^^^^^^^^^^^^^^^...
/home/justin/Haskell/loop/src/Dodge/Bullet.hs:6:1-30: warning: [-Wunused-imports]
The import of Dodge.Data.ComposedItem is redundant
|
6 | import Dodge.Data.ComposedItem
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
/home/justin/Haskell/loop/src/Dodge/Bullet.hs:7:1-28: warning: [-Wunused-imports]
The import of Dodge.Data.DoubleTree is redundant
|
7 | import Dodge.Data.DoubleTree
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
/home/justin/Haskell/loop/src/Dodge/Bullet.hs:13:1-28: warning: [-Wunused-imports]
The import of Dodge.Base.Coordinate is redundant
|
13 | import Dodge.Base.Coordinate
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
/home/justin/Haskell/loop/src/Dodge/Bullet.hs:14:1-29: warning: [-Wunused-imports]
The import of Dodge.Creature.HandPos is redundant
|
14 | import Dodge.Creature.HandPos
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
493 | removeAmmoFromMag x mid cr . makeMuzzleFlare mz itm cr $ case _mzEffect mz of
| ^^^^^^^^^^^^^^^^^^^^...
/home/justin/Haskell/loop/src/Dodge/HeldUse.hs:539:1-17: warning: [-Wmissing-signatures]
Top-level binding with no type signature:
removeAmmoFromMag :: Int -> Maybe Int -> Creature -> World -> World
|
539 | removeAmmoFromMag x mid cr = fromMaybe id $ do
| ^^^^^^^^^^^^^^^^^
/home/justin/Haskell/loop/src/Dodge/HeldUse.hs:552:5-7: warning: [-Wunused-local-binds]
Defined but not used: cid
|
552 | cid = _crID cr
| ^^^
/home/justin/Haskell/loop/src/Dodge/HeldUse.hs:(595,13)-(817,9): warning: [-Wincomplete-patterns]
Pattern match(es) are non-exhaustive
In a case alternative: Patterns not matched: TractorMod
|
595 | useMod hm = case hm of
| ^^^^^^^^^^...
/home/justin/Haskell/loop/src/Dodge/HeldUse.hs:1083:21-22: warning: [-Wunused-matches]
Defined but not used: mz
|
1083 | shootTeslaArc it cr mz w =
| ^^
+1 -1
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File diff suppressed because one or more lines are too long
+4 -4
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@@ -3,15 +3,15 @@ module Dodge.Bullet (
-- shootBullet,
) where
import Dodge.Data.ComposedItem
import Dodge.Data.DoubleTree
--import Dodge.Data.ComposedItem
--import Dodge.Data.DoubleTree
import Linear
import Dodge.Item.Weapon.Bullet
import System.Random
import Data.Foldable
import Data.Maybe
import Dodge.Base.Coordinate
import Dodge.Creature.HandPos
--import Dodge.Base.Coordinate
--import Dodge.Creature.HandPos
import Dodge.Creature.Test
import Dodge.Data.World
import Dodge.EnergyBall
+3 -5
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@@ -269,12 +269,10 @@ testInventory =
stackedInventory :: [Item]
stackedInventory =
[ burstRifle
, bangCone
, megaTinMag
, volleyGun 3
, tinMag
, tinMag
, tinMag
, teslaGun
, lasGun
, megaBattery
, bulletSynthesizer
, drumMag
, launcher
+3 -3
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@@ -21,7 +21,7 @@ data Huse
| HeldFireRemoteShell
| HeldExplodeRemoteShell Int Int
| HeldDetectorEffect Detector
| HeldTeslaArc
-- | HeldTeslaArc
| HeldLaser
| HeldCircleLaser
| HeldDualLaser
@@ -71,7 +71,7 @@ data HeldMod
| FlameSpitterRepeatMod
| FlameThrowerMod
| LauncherMod
| TeslaMod
-- | TeslaMod
-- | CircleLaserMod
| LasWideMod Int
| DualBeamMod
@@ -88,7 +88,7 @@ data HeldMod
-- | BangRodMod
-- | ElephantGunMod
-- | AutoAmrMod
| MachineGunMod
-- | MachineGunMod
-- | ModWithDirectedTeleport HeldMod
-- | BangStickMod
| PistolMod
+1
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@@ -139,6 +139,7 @@ data FlareType = DefaultFlareType
| MiniGunFlare
| HeavySmokeFlare
| LasGunFlare
| TeslaGunFlare
deriving (Eq, Ord, Show, Read) --Generic, Flat)
data MuzzleEffect
= MuzzleShootBullet
+80 -30
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@@ -5,6 +5,7 @@ module Dodge.HeldUse
-- )
where
import Dodge.Base.Collide
import Dodge.Inventory.Lock
import Dodge.WorldEvent.Cloud
import Dodge.LightSource
@@ -79,12 +80,12 @@ heldEffect effecttype = case effecttype of
-- , ammoCheckI
, blCheck
]
TeslaMod -> foldl' (&) (shootTeslaArc . _ldtValue)
[ useAmmoAmount 1
, withSoundForI elecCrackleS 1
, withTempLight 1 100 (V3 0 0 1)
, ammoCheckI
]
-- TeslaMod -> foldl' (&) (shootTeslaArc . _ldtValue)
-- [ useAmmoAmount 1
-- , withSoundForI elecCrackleS 1
-- , withTempLight 1 100 (V3 0 0 1)
-- , ammoCheckI
-- ]
LasWideMod n -> foldl' (&) (shootLaser . _ldtValue)
[ useAmmoAmount 1
, withItem $ \it ->
@@ -454,6 +455,8 @@ makeMuzzleFlare mz itm cr = case mz ^. mzFlareType of
. muzFlareAt (V4 10 10 1 3) (pos `v2z` 20) dir
HeavySmokeFlare -> basicMuzFlare pos dir
LasGunFlare -> flareCircleAt (_lasColor $ _itParams itm) 0.8 (pos `v2z` 20)
TeslaGunFlare -> cWorld . lWorld . tempLightSources .:~
tlsTimeRadColPos 1 100 (V3 0 0 1) (pos `v2z` 10)
where
pos = _crPos cr + rotateV (_crDir cr) (_mzPos mz + aimingWeaponZeroPos cr itm)
dir = _crDir cr + _mzRot mz
@@ -464,6 +467,7 @@ basicMuzFlare pos dir = makeTlsTimeRadColPos 2 100 (V3 1 1 0.5) (pos `v2z` 20)
. muzFlareAt (V4 10 10 1 3) (pos `v2z` 20) dir
. muzFlareAt (V4 10 10 1 3) (pos `v2z` 20) dir
-- need to add these to muzzle flare
makeMuzzleSmoke :: Muzzle -> Item -> Creature -> World -> World
makeMuzzleSmoke mz itm cr w = case mz ^. mzFlareType of
DefaultFlareType -> w
@@ -471,6 +475,7 @@ makeMuzzleSmoke mz itm cr w = case mz ^. mzFlareType of
MiniGunFlare -> smokeCloudAt (greyN 0.5) 5 400 5 pos w
HeavySmokeFlare -> foldl' (flip $ smokeCloudAt black 20 400 5 . (+.+.+ pos) . (* 8)) w ps'
LasGunFlare -> w
TeslaGunFlare -> w
where
ps = replicateM 2 randOnUnitSphere & evalState $ _randGen w
ps' = replicateM 4 randOnUnitSphere & evalState $ _randGen w
@@ -484,20 +489,65 @@ isAmmoIntLink _ _ = False
useLoadedAmmo :: Item -> Creature -> (CumulativeMuzzleEffect,World) -> (Muzzle,Int,Maybe Int)
-> (CumulativeMuzzleEffect,World)
useLoadedAmmo _ _ (cme,w) (_,0,_) = (cme, w)
useLoadedAmmo itm cr (cme,w) (mz,x,mid) = case _mzEffect mz of
MuzzleShootBullet ->
useLoadedAmmo itm cr (cme,w) (mz,x,mid) = (,) (cme & cmeSound .~ True) $
removeAmmoFromMag x mid cr . makeMuzzleFlare mz itm cr $ case _mzEffect mz of
MuzzleShootBullet -> shootBullet itm cr w (mz,x,mid)
MuzzleLaser -> shootLaser' itm cr mz w
MuzzleTesla -> shootTeslaArc itm cr mz w
MuzzleTractor -> shootTractorBeam itm cr w
MuzzleLauncher -> createProjectile' mid mz itm cr w
shootTractorBeam :: Item -> Creature -> World -> World
shootTractorBeam _ cr w = w & cWorld . lWorld . tractorBeams .:~ tractorBeamAt' spos outpos dir power
where
cpos = _crPos cr
spos = cpos +.+ (_crRad cr + 10) *.* unitVectorAtAngle dir
xpos = cpos +.+ 400 *.* unitVectorAtAngle dir
dir = _crDir cr
outpos = fst $ collidePointWallsFilter (const True) cpos xpos w
power = _attractionPower . _itParams $ _crInv cr IM.! itRef
itRef = cr ^?! crManipulation . manObject . inInventory . ispItem -- unsafe!! TODO change
fromMaybe (cme,w) $ do
tractorBeamAt' :: Point2 -> Point2 -> Float -> Point2 -> TractorBeam
tractorBeamAt' pos outpos dir power =
TractorBeam
{ _tbPos = pos
, _tbStartPos = outpos
, _tbVel = d
, _tbTime = 10
}
where
d = unitVectorAtAngle dir * power
shootLaser' :: Item -> Creature -> Muzzle -> World -> World
shootLaser' itm cr mz w = w
& randGen .~ g
&
cWorld . lWorld . lasers
.:~ lasRayAt
(_lasColor $ _itParams itm)
(_lasDamage $ _itParams itm)
(_phaseV $ _itParams itm)
pos
dir
where
pos = _crPos cr + rotateV (_crDir cr) (_mzPos mz + aimingWeaponZeroPos cr itm)
(a,g) = randomR (-inacc,inacc) $ _randGen w
inacc = _mzInaccuracy mz
dir = _crDir cr + _mzRot mz + a
removeAmmoFromMag x mid cr = fromMaybe id $ do
magid <- mid
return $ cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix magid . itUse . amagLoadStatus . iaLoaded -~ x
shootBullet :: Item -> Creature -> World -> (Muzzle,Int,Maybe Int) -> World
shootBullet itm cr w (mz,x,mid) = fromMaybe w $ do
magid <- mid
-- should be able to pass the magazine in from elsewhere?
thebullet <- cr ^? crInv . ix magid . itUse . amagParams . ampBullet
return $ (cme & cmeSound .~ True,
w & cWorld . lWorld . creatures . ix cid . crInv . ix magid . itUse . amagLoadStatus . iaLoaded -~ x
& flip (foldl' (&)) (replicate x (makeBullet thebullet itm cr mz))
return $ w & flip (foldl' (&)) (replicate x (makeBullet thebullet itm cr mz))
& makeMuzzleFlare mz itm cr
& makeMuzzleSmoke mz itm cr
)
where
cid = _crID cr
@@ -543,7 +593,7 @@ useMod :: HeldMod ->
[(LabelDoubleTree ComposeLinkType Item -> Creature -> World -> World)
-> LabelDoubleTree ComposeLinkType Item -> Creature -> World -> World]
useMod hm = case hm of
TractorMod -> undefined
-- TractorMod -> undefined
FireRemoteShellMod -> undefined
ExplodeRemoteShellMod -> undefined
DoNothingMod -> undefined
@@ -586,12 +636,12 @@ useMod hm = case hm of
-- , ammoCheckI
, blCheck
]
TeslaMod ->
[ useAmmoAmount 1
, withSoundForI elecCrackleS 1
, withTempLight 1 100 (V3 0 0 1)
, ammoCheckI
]
-- TeslaMod ->
-- [ useAmmoAmount 1
-- , withSoundForI elecCrackleS 1
-- , withTempLight 1 100 (V3 0 0 1)
-- , ammoCheckI
-- ]
-- CircleLaserMod ->
-- [ duplicateItem fLasCircle
-- , useAmmoAmount 1
@@ -733,13 +783,13 @@ useMod hm = case hm of
-- , useTimeCheck
-- , ammoCheckI -- cf ElephantGun
-- ]
MachineGunMod ->
[ withFlare
, withThinSmokeI
, withSoundStart bangEchoS
, rateIncAB (torqueBeforeAtLeast 0.1 0.1) withTorqueAfter
, ammoCheckI
]
-- MachineGunMod ->
-- [ withFlare
-- , withThinSmokeI
-- , withSoundStart bangEchoS
-- , rateIncAB (torqueBeforeAtLeast 0.1 0.1) withTorqueAfter
-- , ammoCheckI
-- ]
-- ModWithDirectedTeleport hm' ->
-- reverse $ withPosDirWallCheck directedTelPos : useMod hm'
-- BangStickMod ->
@@ -878,7 +928,7 @@ useHeld hu = case hu of
HeldPJCreationX _ -> usePjCreationX
HeldFireRemoteShell -> fireRemoteShell
HeldDetectorEffect dt -> detectorEffect dt . _ldtValue
HeldTeslaArc -> shootTeslaArc . _ldtValue
-- HeldTeslaArc -> shootTeslaArc . _ldtValue
HeldLaser -> shootLaser . _ldtValue
HeldCircleLaser -> circleLaser . _ldtValue
HeldDualLaser -> shootDualLaser . _ldtValue
@@ -1029,8 +1079,8 @@ mcShootLaser it mc = cWorld . lWorld . lasers .:~ lasRayAt (_lasColor $ _itParam
dam = _lasDamage $ _itParams it
-- | assumes that the item is held
shootTeslaArc :: Item -> Creature -> World -> World
shootTeslaArc it cr w =
shootTeslaArc :: Item -> Creature -> Muzzle -> World -> World
shootTeslaArc it cr mz w =
w'
& cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix itRef . itParams .~ ip
where
+4
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@@ -63,6 +63,10 @@ shellMag =
}
, _amagType = ProjectileAmmo
}
megaBattery :: Item
megaBattery = battery
& itUse . amagLoadStatus . iaMax .~ 1000000
& itUse . amagLoadStatus . iaLoaded .~ 1000000
battery :: Item
battery =
+5 -2
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@@ -22,17 +22,20 @@ sparkGun =
teslaGun :: Item
teslaGun =
defaultBatteryGun
& itUse . heldParams .~ BeamShooterParams (elecCrackleS,2)
& itDimension . dimRad .~ 9
& itDimension . dimCenter .~ V3 4 0 0
& itParams .~ teslaParams
-- & itUse . heldUse .~ HeldTeslaArc --shootTeslaArc
& itUse . heldDelay .~ NoDelay
& itUse . heldMods .~ TeslaMod
& itUse . heldMods .~ PistolMod
& itUse . heldAim . aimWeight .~ 6
& itUse . heldAim . aimStance .~ TwoHandFlat
-- & itUse . heldAim . aimMuzPos .~ 4
& itUse . heldAim . aimMuzzles .~ [Muzzle (V2 4 0) 0 0 0 DefaultFlareType MuzzleTesla]
& itUse . heldAim . aimMuzzles .~ [Muzzle (V2 4 0) 0 0 0 TeslaGunFlare MuzzleTesla]
& itType . iyBase .~ HELD TESLAGUN
& itUse . heldAmmoTypes .~ singleAmmo ElectricalAmmo
& itUse . heldTriggerType .~ AutoTrigger
lasGun :: Item
lasGun =
+23
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@@ -32,6 +32,29 @@ createProjectile ammoitem muz itm cr = fromMaybe failsound $ do
Just 0 -> soundStart (CrWeaponSound (_crID cr) 0) (_crPos cr) click1S Nothing w'
_ -> soundContinue (CrWeaponSound (_crID cr) 0) (_crPos cr) click1S Nothing w'
createProjectile' :: Maybe Int -> Muzzle -> Item -> Creature -> World -> World
createProjectile' mmagid muz itm cr = fromMaybe failsound $ do
magid <- mmagid
ammoitem <- cr ^? crInv . ix magid
matype <- ammoitem ^? itUse . amagType
guard $ matype == ProjectileAmmo
j <- ammoitem ^? itLocation . ipInvID
pt <- ammoitem ^? itUse . amagParams . ampPjCreation
return $ case pt of
CreateShell -> fireShell ammoitem muz itm cr . extrafuncs j
CreateTrackingShell -> fireTrackingShell ammoitem muz itm cr . extrafuncs j
where
--extrafuncs j = cancelanyreloading . startthesound . useammo j
extrafuncs j = startthesound . useammo j
useammo j = cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix j . itUse . amagLoadStatus . iaLoaded -~ 1
--cancelanyreloading = cWorld . lWorld . creatures . ix (_crID cr) %~ crCancelReloading
-- the sound should be moved to the projectile firing
startthesound = soundMultiFrom [CrWeaponSound (_crID cr) j | j <- [0..3]] (_crPos cr) tap4S Nothing
failsound w' = case w' ^? input . mouseButtons . ix SDL.ButtonLeft of
Just 0 -> soundStart (CrWeaponSound (_crID cr) 0) (_crPos cr) click1S Nothing w'
_ -> soundContinue (CrWeaponSound (_crID cr) 0) (_crPos cr) click1S Nothing w'
fireShell :: Item -> Muzzle -> Item -> Creature -> World -> World
fireShell ammoitem muz it cr =
makeShell
+112 -104
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@@ -58,7 +58,7 @@ AimParams src/Dodge/Data/Item/Use.hs 125;" t
AimParams src/Dodge/Default/AimParams.hs 1;" m
AimParams src/Dodge/Default/Item/Held/AimParams.hs 1;" m
AimParams src/Dodge/Default/Item/Use/AimParams.hs 1;" m
AimStance src/Dodge/Data/Item/Use.hs 162;" t
AimStance src/Dodge/Data/Item/Use.hs 173;" t
Aiming src/Dodge/Creature/Stance/Data.hs 42;" C
Aiming src/Dodge/Data/Creature/Stance.hs 39;" C
AirFiltrationSS src/Dodge/Data/Scenario.hs 95;" C
@@ -685,7 +685,7 @@ DestroyItem src/Dodge/Data/Scenario.hs 7;" C
DestroyTLS src/Dodge/Data/LightSource.hs 22;" C
Detector src/Dodge/Combine/Data.hs 224;" t
Detector src/Dodge/Data/Item/Combine.hs 221;" t
DetectorMod src/Dodge/Data/Item/HeldUse.hs 108;" C
DetectorMod src/Dodge/Data/Item/HeldUse.hs 107;" C
Dirt src/Dodge/Data/Material.hs 11;" C
DisasterType src/Dodge/Data/Scenario.hs 24;" t
Display src/Dodge/Item/Display.hs 1;" m
@@ -708,7 +708,7 @@ DoActions src/Dodge/Data/ActionPlan.hs 130;" C
DoImpulses src/Dodge/Data/ActionPlan.hs 100;" C
DoImpulsesAlongside src/Dodge/Data/ActionPlan.hs 169;" C
DoNotMoveEquipment src/Dodge/Data/RightButtonOptions.hs 19;" C
DoNothingMod src/Dodge/Data/Item/HeldUse.hs 106;" C
DoNothingMod src/Dodge/Data/Item/HeldUse.hs 105;" C
DoReplicate src/Dodge/Data/ActionPlan.hs 140;" C
DoReplicatePartial src/Dodge/Data/ActionPlan.hs 144;" C
DockingBaySS src/Dodge/Data/Scenario.hs 92;" C
@@ -876,7 +876,7 @@ Event src/Dodge/Button/Event.hs 1;" m
Event src/Dodge/Event.hs 14;" m
ExamineInventory src/Dodge/Data/HUD.hs 25;" C
ExpireAndDamage src/Dodge/Particle/HitEffect/ExpireAndDamage.hs 1;" m
ExplodeRemoteShellMod src/Dodge/Data/Item/HeldUse.hs 105;" C
ExplodeRemoteShellMod src/Dodge/Data/Item/HeldUse.hs 104;" C
Explore src/Dodge/Data/Scenario.hs 4;" C
Explosion src/Dodge/Data/SoundOrigin.hs 35;" C
Explosion src/Dodge/WorldEvent/Explosion.hs 4;" m
@@ -927,7 +927,7 @@ Factory src/Dodge/Data/Scenario.hs 56;" C
FailedResource src/Dodge/Data/Scenario.hs 37;" t
Family src/Dodge/Item/Family.hs 1;" m
FetchItem src/Dodge/Data/Scenario.hs 11;" C
FireRemoteShellMod src/Dodge/Data/Item/HeldUse.hs 104;" C
FireRemoteShellMod src/Dodge/Data/Item/HeldUse.hs 103;" C
FirstWeapon src/Dodge/Layout/Tree/Annotate.hs 19;" C
Fitting src/Dodge/LightSources/Fitting.hs 1;" m
Fixated src/Dodge/Creature/AlertLevel/Data.hs 23;" C
@@ -996,7 +996,7 @@ FootstepSound src/Dodge/Data/SoundOrigin.hs 27;" C
ForceField src/Dodge/ForceField.hs 1;" m
ForceField src/Dodge/Wall/ForceField.hs 1;" m
ForceFieldAmmo src/Dodge/Data/Ammo.hs 47;" C
ForceFieldMod src/Dodge/Data/Item/HeldUse.hs 107;" C
ForceFieldMod src/Dodge/Data/Item/HeldUse.hs 106;" C
ForceFieldType src/Dodge/Data/Item/Use/Consumption/Ammo.hs 46;" t
Foreground src/Dodge/Default/Foreground.hs 1;" m
Foreground src/Dodge/Room/Foreground.hs 1;" m
@@ -1146,12 +1146,10 @@ HeldScrollCharMode src/Dodge/Data/Item/HeldScroll.hs 16;" C
HeldScrollDoNothing src/Dodge/Data/Item/HeldScroll.hs 14;" C
HeldScrollZoom src/Dodge/Data/Item/HeldScroll.hs 15;" C
HeldShatter src/Dodge/Data/Item/HeldUse.hs 30;" C
HeldTeslaArc src/Dodge/Data/Item/HeldUse.hs 24;" C
HeldTractor src/Dodge/Data/Item/HeldUse.hs 28;" C
HeldUse src/Dodge/Data/Item/Use.hs 33;" C
HeldUse src/Dodge/Data/Item/HeldUse.hs 6;" m
HeldUse src/Dodge/HeldUse.hs 2;" m
HeldUseAmmoParams src/Dodge/Data/Item/HeldUse.hs 17;" C
HelpNum src/HelpNum.hs 1;" m
HelperParticle src/Dodge/WorldEvent/HelperParticle.hs 2;" m
HiddenGoal src/Dodge/Data/Scenario.hs 14;" C
@@ -1295,7 +1293,7 @@ ItInvEffect src/Dodge/Data/ItEffect.hs 13;" C
ItInvEffectDrop src/Dodge/Data/ItEffect.hs 29;" C
ItInvEffectID src/Dodge/Data/ItEffect.hs 25;" C
ItRewindEffect src/Dodge/Data/ItEffect.hs 17;" C
ItZoom src/Dodge/Data/Item/Use.hs 171;" t
ItZoom src/Dodge/Data/Item/Use.hs 182;" t
Item src/Dodge/Data/Item.hs 33;" t
Item src/Dodge/Base/Item.hs 1;" m
Item src/Dodge/Data/Item.hs 6;" m
@@ -1401,8 +1399,7 @@ Lampoid src/Dodge/Lampoid.hs 1;" m
Large src/Shape/Data.hs 29;" C
LasBeamCombine src/Dodge/Data/Beam.hs 40;" C
LasGunFlare src/Dodge/Data/Item/Use.hs 141;" C
LasGunMod src/Dodge/Data/Item/HeldUse.hs 78;" C
LasMod src/Dodge/Data/Item/HeldUse.hs 79;" C
LasMod src/Dodge/Data/Item/HeldUse.hs 78;" C
LasSound src/Dodge/Data/SoundOrigin.hs 26;" C
LasTurret src/Dodge/Room/LasTurret.hs 1;" m
LasWideMod src/Dodge/Data/Item/HeldUse.hs 76;" C
@@ -1417,7 +1414,7 @@ Launcher src/Dodge/Item/Weapon/Launcher.hs 1;" m
LauncherAI src/Dodge/Data/Creature/Misc.hs 55;" C
LauncherCrit src/Dodge/Creature/LauncherCrit.hs 1;" m
LauncherMod src/Dodge/Data/Item/HeldUse.hs 73;" C
LauncherXMod src/Dodge/Data/Item/HeldUse.hs 80;" C
LauncherXMod src/Dodge/Data/Item/HeldUse.hs 79;" C
LaundrySS src/Dodge/Data/Scenario.hs 115;" C
Layer src/Picture/Data.hs 22;" t
Layer src/Dodge/Picture/Layer.hs 3;" m
@@ -1545,7 +1542,6 @@ Machine src/Dodge/Data/Machine.hs 31;" t
Machine src/Dodge/Data/Machine.hs 6;" m
Machine src/Dodge/Machine.hs 1;" m
MachineAltSound src/Dodge/Data/SoundOrigin.hs 20;" C
MachineGunMod src/Dodge/Data/Item/HeldUse.hs 92;" C
MachinePart src/Dodge/Data/Wall.hs 51;" C
MachineSound src/Dodge/Data/SoundOrigin.hs 19;" C
MachineType src/Dodge/Data/Machine.hs 49;" t
@@ -1673,8 +1669,16 @@ Music src/Music.hs 1;" m
MusicData src/Music.hs 7;" t
Mute src/Dodge/Data/Creature/Misc.hs 28;" C
MuzFlare src/Dodge/Data/Flare.hs 15;" C
Muzzle src/Dodge/Data/Item/Use.hs 144;" t
Muzzle src/Dodge/Data/Item/Use.hs 154;" t
MuzzleEffect src/Dodge/Data/Item/Use.hs 144;" t
MuzzleEffect src/Dodge/Data/MuzzleEffect.hs 5;" m
MuzzleFlame src/Dodge/Data/Item/Use.hs 150;" C
MuzzleGas src/Dodge/Data/Item/Use.hs 151;" C
MuzzleLaser src/Dodge/Data/Item/Use.hs 146;" C
MuzzleLauncher src/Dodge/Data/Item/Use.hs 149;" C
MuzzleShootBullet src/Dodge/Data/Item/Use.hs 145;" C
MuzzleTesla src/Dodge/Data/Item/Use.hs 147;" C
MuzzleTractor src/Dodge/Data/Item/Use.hs 148;" C
MvForward src/Dodge/Data/ActionPlan.hs 35;" C
MvPt src/Dodge/MvPt.hs 1;" m
MvTurnToward src/Dodge/Data/ActionPlan.hs 34;" C
@@ -1838,7 +1842,7 @@ OnSpecial src/Dodge/Equipment/Data.hs 24;" C
OnTurret src/Dodge/Data/Item/Location.hs 13;" C
OnceSound src/Dodge/Data/SoundOrigin.hs 15;" C
OneArgument src/Dodge/Data/Terminal.hs 94;" C
OneHand src/Dodge/Data/Item/Use.hs 166;" C
OneHand src/Dodge/Data/Item/Use.hs 177;" C
OnwardCluster src/Dodge/Data/RoomCluster.hs 14;" C
OnwardCluster src/Dodge/RoomCluster/Data.hs 12;" C
OnwardList src/Dodge/Annotation/Data.hs 15;" C
@@ -1960,7 +1964,7 @@ Pipe src/Dodge/Placement/Instance/Pipe.hs 1;" m
PistolAI src/Dodge/Data/Creature/Misc.hs 53;" C
PistolCrit src/Dodge/Creature/PistolCrit.hs 1;" m
PistolFlare src/Dodge/Data/Item/Use.hs 138;" C
PistolMod src/Dodge/Data/Item/HeldUse.hs 95;" C
PistolMod src/Dodge/Data/Item/HeldUse.hs 94;" C
PlaceSpot src/Dodge/Placement/PlaceSpot.hs 4;" m
Placement src/Dodge/Data/GenWorld.hs 77;" t
Placement src/Dodge/Placement.hs 1;" m
@@ -2352,7 +2356,7 @@ ShapePicture src/ShapePicture.hs 2;" m
ShapeProp src/Dodge/Data/Prop.hs 33;" C
ShapeType src/Shape/Data.hs 16;" t
Shatter src/Dodge/Item/Weapon/Shatter.hs 1;" m
ShatterMod src/Dodge/Data/Item/HeldUse.hs 81;" C
ShatterMod src/Dodge/Data/Item/HeldUse.hs 80;" C
Shell src/Dodge/Data/Projectile.hs 15;" C
Shell src/Dodge/Default/Shell.hs 1;" m
Shell src/Dodge/Item/Weapon/Shell.hs 1;" m
@@ -2635,7 +2639,7 @@ TeslaArc src/Dodge/Data/TeslaArc.hs 6;" m
TeslaArc src/Dodge/Particle/TeslaArc.hs 1;" m
TeslaBall src/Dodge/Data/Bullet.hs 32;" C
TeslaBeamCombine src/Dodge/Data/Beam.hs 41;" C
TeslaMod src/Dodge/Data/Item/HeldUse.hs 74;" C
TeslaGunFlare src/Dodge/Data/Item/Use.hs 142;" C
Test src/Dodge/Creature/Test.hs 8;" m
Test src/Dodge/Event/Test.hs 1;" m
Test src/Picture/Test.hs 1;" m
@@ -2683,7 +2687,7 @@ TorqueDamage src/Dodge/Data/Damage.hs 27;" C
TorqueDamage src/Dodge/Data/DamageType.hs 33;" C
TractorBeam src/Dodge/Data/TractorBeam.hs 13;" t
TractorBeam src/Dodge/Data/TractorBeam.hs 6;" m
TractorMod src/Dodge/Data/Item/HeldUse.hs 103;" C
TractorMod src/Dodge/Data/Item/HeldUse.hs 102;" C
TrainingCamp src/Dodge/Data/Scenario.hs 63;" C
Translate src/Dodge/Path/Translate.hs 1;" m
TransparencyEffects src/Dodge/TransparencyEffects.hs 1;" m
@@ -2726,9 +2730,9 @@ TweakTractionPower src/Dodge/Data/Item/Tweak.hs 22;" C
TweakType src/Dodge/Data/Item/Tweak.hs 20;" t
Tweakable src/Dodge/Data/Item/Tweak.hs 15;" C
TwistGoal src/Dodge/Data/Scenario.hs 15;" C
TwoHandFlat src/Dodge/Data/Item/Use.hs 165;" C
TwoHandOver src/Dodge/Data/Item/Use.hs 164;" C
TwoHandUnder src/Dodge/Data/Item/Use.hs 163;" C
TwoHandFlat src/Dodge/Data/Item/Use.hs 176;" C
TwoHandOver src/Dodge/Data/Item/Use.hs 175;" C
TwoHandUnder src/Dodge/Data/Item/Use.hs 174;" C
Type src/Dodge/Data/Damage/Type.hs 6;" m
Typical src/Shape/Data.hs 36;" C
UPtLayer src/Dodge/Picture/Layer/Data.hs 16;" C
@@ -3550,9 +3554,9 @@ _iyBase src/Dodge/Data/Item/Combine.hs 17;" f
_iyModules src/Dodge/Combine/Data.hs 14;" f
_iyModules src/Dodge/Data/Item/Combine.hs 18;" f
_iyStack src/Dodge/Combine/Data.hs 15;" f
_izFac src/Dodge/Data/Item/Use.hs 174;" f
_izMax src/Dodge/Data/Item/Use.hs 172;" f
_izMin src/Dodge/Data/Item/Use.hs 173;" f
_izFac src/Dodge/Data/Item/Use.hs 185;" f
_izMax src/Dodge/Data/Item/Use.hs 183;" f
_izMin src/Dodge/Data/Item/Use.hs 184;" f
_killTarget src/Dodge/Data/ActionPlan.hs 198;" f
_lClock src/Dodge/Data/LWorld.hs 145;" f
_lTestInt src/Dodge/Data/LWorld.hs 147;" f
@@ -3682,11 +3686,12 @@ _mvSpeed src/Dodge/Data/Creature/Misc.hs 39;" f
_mvToPoint src/Dodge/Data/Creature.hs 98;" f
_mvTurnJit src/Dodge/Data/Creature/Misc.hs 43;" f
_mvTurnRad src/Dodge/Data/Creature/Misc.hs 42;" f
_mzAmmoSlot src/Dodge/Data/Item/Use.hs 148;" f
_mzFlareType src/Dodge/Data/Item/Use.hs 149;" f
_mzInaccuracy src/Dodge/Data/Item/Use.hs 147;" f
_mzPos src/Dodge/Data/Item/Use.hs 145;" f
_mzRot src/Dodge/Data/Item/Use.hs 146;" f
_mzAmmoSlot src/Dodge/Data/Item/Use.hs 158;" f
_mzEffect src/Dodge/Data/Item/Use.hs 160;" f
_mzFlareType src/Dodge/Data/Item/Use.hs 159;" f
_mzInaccuracy src/Dodge/Data/Item/Use.hs 157;" f
_mzPos src/Dodge/Data/Item/Use.hs 155;" f
_mzRot src/Dodge/Data/Item/Use.hs 156;" f
_newArcStep src/Dodge/Data/Item/Params.hs 57;" f
_newBeams src/Dodge/Data/LWorld.hs 114;" f
_noClip src/Dodge/Debug/Flag/Data.hs 7;" f
@@ -4437,24 +4442,24 @@ anyTargeting src/Dodge/Render/ShapePicture.hs 70;" f
anyUnusedSpot src/Dodge/PlacementSpot.hs 66;" f
anythingHitCirc src/Dodge/Base/Collide.hs 242;" f
appendEitherTree src/Dodge/Layout/Tree/Either.hs 29;" f
applyCME src/Dodge/HeldUse.hs 378;" f
applyCME src/Dodge/HeldUse.hs 375;" f
applyCreatureDamage src/Dodge/Creature/Damage.hs 14;" f
applyDamageEffect src/Dodge/Creature/Damage.hs 31;" f
applyEventIO src/Loop.hs 89;" f
applyIndividualDamage src/Dodge/Creature/Damage.hs 49;" f
applyIndividualDamage' src/Dodge/Creature/Damage.hs 52;" f
applyInvLock src/Dodge/HeldUse.hs 388;" f
applyInvLock src/Dodge/HeldUse.hs 385;" f
applyMagnetsToBul src/Dodge/Bullet.hs 46;" f
applyModules src/Dodge/Combine/Module.hs 52;" f
applyNoDamage src/Dodge/Creature/Damage.hs 11;" f
applyPastDamages src/Dodge/Creature/State.hs 169;" f
applyPiercingDamage src/Dodge/Creature/Damage.hs 57;" f
applyPosition src/Sound.hs 110;" f
applyRecoil src/Dodge/HeldUse.hs 405;" f
applyRecoil src/Dodge/HeldUse.hs 402;" f
applyResFactor src/Dodge/Data/Config.hs 108;" f
applySetTerminalString src/Dodge/Debug/Terminal.hs 78;" f
applySidePush src/Dodge/HeldUse.hs 412;" f
applySoundCME src/Dodge/HeldUse.hs 396;" f
applySidePush src/Dodge/HeldUse.hs 409;" f
applySoundCME src/Dodge/HeldUse.hs 393;" f
applyTerminalCommand src/Dodge/Debug/Terminal.hs 27;" f
applyTerminalCommandArguments src/Dodge/Debug/Terminal.hs 39;" f
applyTerminalString src/Dodge/Debug/Terminal.hs 21;" f
@@ -4469,7 +4474,7 @@ applyToSubforest src/Dodge/Tree/Polymorphic.hs 66;" f
applyToSubforest src/TreeHelp.hs 77;" f
applyToSubtree src/Dodge/Tree/Polymorphic.hs 60;" f
applyToSubtree src/TreeHelp.hs 70;" f
applyTorqueCME src/Dodge/HeldUse.hs 422;" f
applyTorqueCME src/Dodge/HeldUse.hs 419;" f
applyWorldConfig src/Dodge/Config/Update.hs 38;" f
aquamarine src/Color.hs 23;" f
arc src/Picture/Base.hs 287;" f
@@ -4518,7 +4523,7 @@ autoGunSound src/Dodge/SoundLogic/Synonyms.hs 4;" f
autoPistol src/Dodge/Item/Held/Stick.hs 53;" f
autoPistol src/Dodge/Item/Weapon/BulletGun/Stick.hs 79;" f
autoRadarEffect src/Dodge/Item/Weapon/ExtraEffect.hs 39;" f
autoRifle src/Dodge/Item/Held/Cane.hs 68;" f
autoRifle src/Dodge/Item/Held/Cane.hs 69;" f
autoRifle src/Dodge/Item/Weapon/BulletGun/Cane.hs 97;" f
autoSonarEffect src/Dodge/Item/Weapon/ExtraEffect.hs 43;" f
autogunSpread src/Dodge/Item/Weapon/AutoGun.hs 78;" f
@@ -4540,7 +4545,7 @@ bangRod src/Dodge/Item/Weapon/BulletGun/Rod.hs 18;" f
bangS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 478;" f
bangStick src/Dodge/Item/Held/Stick.hs 17;" f
bangStick src/Dodge/Item/Weapon/BulletGun/Stick.hs 17;" f
bangStickSoundChoice src/Dodge/HeldUse.hs 1009;" f
bangStickSoundChoice src/Dodge/HeldUse.hs 1057;" f
bangStickSoundChoice src/Dodge/HeldUse/BulletWeapon.hs 226;" f
barPP src/Dodge/Room/Foreground.hs 236;" f
barrel src/Dodge/Creature/Inanimate.hs 17;" f
@@ -4563,7 +4568,7 @@ baseStickSpread src/Dodge/Item/Held/Stick.hs 32;" f
baseStickSpread src/Dodge/Item/Weapon/BulletGun/Stick.hs 46;" f
baseWindowPane src/Dodge/Placements/Wall.hs 73;" f
baseWindowPane src/Dodge/Room/Placement.hs 103;" f
basicAmPjMoves src/Dodge/Item/Held/Launcher.hs 59;" f
basicAmPjMoves src/Dodge/Item/Held/Launcher.hs 65;" f
basicAttentionUpdate src/Dodge/Creature/AlertLevel.hs 50;" f
basicAttentionUpdate src/Dodge/Creature/Perception.hs 127;" f
basicAwarenessUpdate src/Dodge/Creature/AlertLevel.hs 25;" f
@@ -4577,11 +4582,11 @@ basicDrawBeam src/Dodge/Beam/Draw.hs 11;" f
basicItemDisplay src/Dodge/Item/Display.hs 50;" f
basicMachineApplyDamage src/Dodge/Machine/Damage.hs 6;" f
basicMachineUpdate src/Dodge/Machine.hs 13;" f
basicMuzFlare src/Dodge/HeldUse.hs 465;" f
basicMuzFlare src/Dodge/HeldUse.hs 464;" f
basicPerceptionUpdateR src/Dodge/Creature/AlertLevel.hs 17;" f
basicTerminal src/Dodge/Terminal.hs 32;" f
battery src/Dodge/Item/Ammo.hs 67;" f
batteryModules src/Dodge/Item/Held/BatteryGuns.hs 115;" f
battery src/Dodge/Item/Ammo.hs 71;" f
batteryModules src/Dodge/Item/Held/BatteryGuns.hs 120;" f
batteryPack src/Dodge/Item/Equipment.hs 58;" f
belowNumX src/Dodge/Combine/Graph.hs 77;" f
beltMag src/Dodge/Item/Ammo.hs 42;" f
@@ -4619,7 +4624,7 @@ bloodPuddleAt src/Dodge/Creature/State.hs 132;" f
blowTorch src/Dodge/Item/Held/SprayGuns.hs 44;" f
blowTorch src/Dodge/Item/Weapon/SprayGuns.hs 49;" f
blue src/Color.hs 16;" f
blunderbuss src/Dodge/Item/Held/Cone.hs 28;" f
blunderbuss src/Dodge/Item/Held/Cone.hs 29;" f
boostPoint src/Dodge/Item/Weapon/Booster.hs 17;" f
boostPoint src/Dodge/Luse.hs 104;" f
boostSelfL src/Dodge/Item/Weapon/Booster.hs 31;" f
@@ -4629,7 +4634,7 @@ boosterGun src/Dodge/Item/Weapon/Booster.hs 111;" f
bossKeyItems src/Dodge/LockAndKey.hs 11;" f
bossRoom src/Dodge/Room/Boss.hs 59;" f
bounceBall src/Dodge/Base/Collide.hs 77;" f
bounceDir src/Dodge/Bullet.hs 99;" f
bounceDir src/Dodge/Bullet.hs 100;" f
bounceModule src/Dodge/Item/Craftable.hs 29;" f
bouncePoint src/Dodge/Base/Collide.hs 87;" f
boundPoints src/Bound.hs 10;" f
@@ -4654,20 +4659,19 @@ bufferPokedVBO src/Shader/Bind.hs 18;" f
bufferShaderLayers src/Shader/Bind.hs 35;" f
bulDamageCr src/Dodge/Particle/Bullet/DestroyDamage.hs 21;" f
bulDamageWall src/Dodge/Particle/Bullet/DestroyDamage.hs 30;" f
bulGunEffect src/Dodge/HeldUse.hs 357;" f
bulGunEffect' src/Dodge/HeldUse.hs 360;" f
bulGunEffect src/Dodge/HeldUse.hs 354;" f
bulGunEffect' src/Dodge/HeldUse.hs 357;" f
bulSelTweak src/Dodge/TweakBullet.hs 15;" f
bulletBeltBracer src/Dodge/Item/Equipment.hs 83;" f
bulletBeltPack src/Dodge/Item/Equipment.hs 74;" f
bulletBodyCraft src/Dodge/Item/Craftable.hs 24;" f
bulletCombinations src/Dodge/Combine/Graph.hs 35;" f
bulletGunEffect src/Dodge/HeldUse.hs 530;" f
bulletMagazines src/Dodge/Combine/Combinations.hs 239;" f
bulletSpawn src/Dodge/Bullet.hs 104;" f
bulletSynthesizer src/Dodge/Item/Ammo.hs 81;" f
bulletSpawn src/Dodge/Bullet.hs 105;" f
bulletSynthesizer src/Dodge/Item/Ammo.hs 85;" f
bulletTypes src/Dodge/TweakBullet.hs 26;" f
bulletWeapons src/Dodge/Combine/Combinations.hs 247;" f
burstRifle src/Dodge/Item/Held/Cane.hs 77;" f
burstRifle src/Dodge/Item/Held/Cane.hs 78;" f
burstRifle src/Dodge/Item/Weapon/BulletGun/Cane.hs 105;" f
buzzS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 502;" f
buzzSound src/Dodge/SoundLogic/Synonyms.hs 4;" f
@@ -4677,7 +4681,7 @@ canAttachTargeting src/Dodge/Item/Display.hs 19;" f
canHeldScrollAttach src/Dodge/HeldScroll.hs 75;" f
canSee src/Dodge/Base/Collide.hs 228;" f
canSeeIndirect src/Dodge/Base/Collide.hs 235;" f
caneStickSoundChoice src/Dodge/HeldUse.hs 1004;" f
caneStickSoundChoice src/Dodge/HeldUse.hs 1052;" f
cardList src/Dodge/Base/CardinalPoint.hs 6;" f
cardVec src/Dodge/Base/CardinalPoint.hs 9;" f
cardinalVectors src/Dodge/FloorItem.hs 39;" f
@@ -4987,7 +4991,7 @@ damageSensor src/Dodge/Machine/Sensor.hs 16;" f
damageSensor src/Dodge/Placement/Instance/Sensor.hs 15;" f
damageSensor src/Dodge/Placements/Sensor.hs 15;" f
damageStone src/Dodge/Material/Damage.hs 20;" f
damageThingHit src/Dodge/Bullet.hs 175;" f
damageThingHit src/Dodge/Bullet.hs 176;" f
damageTypeThreshold src/Dodge/Placement/Instance/Sensor.hs 45;" f
damageUsing src/Dodge/Machine/Update.hs 151;" f
damageWall src/Dodge/Wall/Damage.hs 15;" f
@@ -5048,7 +5052,7 @@ defaultAudition src/Dodge/Default/Creature.hs 99;" f
defaultAutoWall src/Dodge/Default/Door.hs 15;" f
defaultBangCane src/Dodge/Item/Held/Cane.hs 19;" f
defaultBangCane src/Dodge/Item/Weapon/BulletGun/Cane.hs 16;" f
defaultBatteryGun src/Dodge/Item/Held/BatteryGuns.hs 110;" f
defaultBatteryGun src/Dodge/Item/Held/BatteryGuns.hs 115;" f
defaultBlock src/Dodge/Default/Block.hs 5;" f
defaultBounds src/Dodge/Bounds.hs 13;" f
defaultBounds src/Dodge/Data/Bounds.hs 20;" f
@@ -5065,7 +5069,7 @@ defaultChaseMvType src/Dodge/Default/Creature.hs 113;" f
defaultClusterStatus src/Dodge/Default/Room.hs 38;" f
defaultConfig src/Dodge/Config/Data.hs 83;" f
defaultConfig src/Dodge/Data/Config.hs 125;" f
defaultConsumable src/Dodge/Default/Item.hs 68;" f
defaultConsumable src/Dodge/Default/Item.hs 69;" f
defaultCorpse src/Dodge/Corpse/Make.hs 29;" f
defaultCraftItem src/Dodge/Default/Item.hs 42;" f
defaultCreature src/Dodge/Default/Creature.hs 12;" f
@@ -5099,7 +5103,7 @@ defaultInvSection src/Dodge/Default/World.hs 216;" f
defaultInvSections src/Dodge/Default/World.hs 174;" f
defaultInvSize src/Dodge/Default/Creature.hs 79;" f
defaultItEffect src/Dodge/Default/Item/Effect.hs 5;" f
defaultItZoom src/Dodge/Default/Item/Use/AimParams.hs 30;" f
defaultItZoom src/Dodge/Default/Item/Use/AimParams.hs 31;" f
defaultItemDimension src/Dodge/Default/Item.hs 15;" f
defaultKeyConfigSDL src/Dodge/Config/KeyConfig.hs 38;" f
defaultLS src/Dodge/Default/LightSource.hs 6;" f
@@ -5132,7 +5136,7 @@ defaultTerminal src/Dodge/Default/Terminal.hs 8;" f
defaultTerminalInput src/Dodge/Default/Terminal.hs 30;" f
defaultVision src/Dodge/Default/Creature.hs 92;" f
defaultWall src/Dodge/Default/Wall.hs 10;" f
defaultWeapon src/Dodge/Default/Item.hs 58;" f
defaultWeapon src/Dodge/Default/Item.hs 59;" f
defaultWindow src/Dodge/Default/Wall.hs 74;" f
defaultWorld src/Dodge/Default/World.hs 31;" f
defaultWorldHammers src/Dodge/Default/Input.hs 28;" f
@@ -5146,7 +5150,7 @@ deleteWallFromZones src/Dodge/Wall/Zone.hs 23;" f
deleteWallID src/Dodge/Wall/Delete.hs 13;" f
deleteWallIDs src/Dodge/Wall/Delete.hs 28;" f
denormalEdges src/Polyhedra.hs 135;" f
destroyAt src/Dodge/Bullet.hs 200;" f
destroyAt src/Dodge/Bullet.hs 201;" f
destroyAt src/Dodge/WorldEvent/HitEffect.hs 24;" f
destroyBlock src/Dodge/Block.hs 51;" f
destroyDoor src/Dodge/Block.hs 79;" f
@@ -5270,7 +5274,7 @@ doWdCrBl src/Dodge/CreatureEffect.hs 37;" f
doWdCrCr src/Dodge/CreatureEffect.hs 12;" f
doWdP2f src/Dodge/WdP2f.hs 8;" f
doWdWd src/Dodge/WorldEffect.hs 26;" f
doWeaponRepetitions src/Dodge/HeldUse.hs 370;" f
doWeaponRepetitions src/Dodge/HeldUse.hs 367;" f
doWindowScale src/Dodge/Base/WinScale.hs 11;" f
doWindowScale src/Dodge/WinScale.hs 10;" f
doWorldEvents src/Dodge/Update.hs 307;" f
@@ -5411,7 +5415,7 @@ drumMag src/Dodge/Item/Ammo.hs 36;" f
dtIL src/Dodge/DoubleTree.hs 15;" f
dtToAdjacency src/Dodge/DoubleTree.hs 22;" f
dtToUpDownAdj src/Dodge/DoubleTree.hs 28;" f
dualBeam src/Dodge/Item/Held/BatteryGuns.hs 134;" f
dualBeam src/Dodge/Item/Held/BatteryGuns.hs 139;" f
dualBeamPic src/Dodge/Item/Draw/SPic.hs 471;" f
dualRayAt src/Dodge/Item/Weapon/BatteryGuns.hs 144;" f
dummyMenuOption src/Dodge/Menu/Option.hs 81;" f
@@ -5469,7 +5473,7 @@ expandPolyByFixed src/Dodge/LevelGen/StaticWalls.hs 97;" f
expandPolyCorners src/Dodge/LevelGen/StaticWalls.hs 103;" f
expandToSquare src/Dodge/LevelGen/StaticWalls/Deprecated.hs 83;" f
expandTreeBy src/Dodge/Layout/Tree/Either.hs 16;" f
expireAndDamage src/Dodge/Bullet.hs 182;" f
expireAndDamage src/Dodge/Bullet.hs 183;" f
expireAndDamage src/Dodge/Particle/HitEffect/ExpireAndDamage.hs 11;" f
expireAndDamageFL src/Dodge/Flame.hs 48;" f
explodeRemoteRocket src/Dodge/Item/Weapon/Launcher.hs 10;" f
@@ -5507,7 +5511,7 @@ findWallFreeDropPoint src/Dodge/FloorItem.hs 47;" f
findWallsInPolygon src/Dodge/LevelGen/StaticWalls/Deprecated.hs 78;" f
findWithIx src/ListHelp.hs 123;" f
fireLoudS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 504;" f
fireRemoteShell src/Dodge/HeldUse.hs 976;" f
fireRemoteShell src/Dodge/HeldUse.hs 1024;" f
fireS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 332;" f
fireShell src/Dodge/Projectile/Create.hs 35;" f
fireSound src/Dodge/SoundLogic/Synonyms.hs 4;" f
@@ -5621,7 +5625,7 @@ geometryQuickCheckTests test/Spec.hs 55;" f
geometryTests test/Spec.hs 17;" f
geometryUnitTests test/Spec.hs 22;" f
geqConstr src/SameConstr.hs 21;" f
getAmmoMagazine src/Dodge/HeldUse.hs 950;" f
getAmmoMagazine src/Dodge/HeldUse.hs 998;" f
getArguments src/Dodge/Update/Scroll.hs 147;" f
getArguments' src/Dodge/Update/Scroll.hs 135;" f
getAvailableListLines src/Dodge/SelectionList.hs 11;" f
@@ -5671,7 +5675,7 @@ goToTarget src/Dodge/Creature/ReaderUpdate.hs 136;" f
gotoTerminal src/Dodge/Update.hs 118;" f
grahamEliminate src/Geometry/Polygon.hs 108;" f
grahamScan src/Geometry/Polygon.hs 101;" f
grapeCannon src/Dodge/Item/Held/Cone.hs 37;" f
grapeCannon src/Dodge/Item/Held/Cone.hs 38;" f
graphToEdges src/Dodge/Graph.hs 35;" f
graphToIncidence src/Dodge/Graph.hs 40;" f
graphicsMenu src/Dodge/Menu.hs 162;" f
@@ -5738,7 +5742,7 @@ heightWallPS src/Dodge/Placement/Instance/Wall.hs 13;" f
heldAimEffects src/Dodge/Creature/State.hs 68;" f
heldBounds src/Dodge/Item/Module.hs 27;" f
heldComposedItem src/Dodge/Item/Grammar.hs 38;" f
heldEffect src/Dodge/HeldUse.hs 43;" f
heldEffect src/Dodge/HeldUse.hs 44;" f
heldInfo src/Dodge/Item/Info.hs 61;" f
heldItemOffset src/Dodge/Item/HeldOffset.hs 24;" f
heldItemSPic src/Dodge/Item/Draw/SPic.hs 156;" f
@@ -5751,7 +5755,7 @@ highBar src/Dodge/Room/Foreground.hs 89;" f
highDiagonalMesh src/Dodge/Room/Foreground.hs 35;" f
highMesh src/Dodge/Room/Foreground.hs 25;" f
hit1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 412;" f
hitEffFromBul src/Dodge/Bullet.hs 144;" f
hitEffFromBul src/Dodge/Bullet.hs 145;" f
hitS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 382;" f
hitSound src/Dodge/SoundLogic/Synonyms.hs 4;" f
holdForm src/Dodge/Creature/Boid.hs 136;" f
@@ -5873,7 +5877,7 @@ invertIntMap src/Multiset.hs 61;" f
invertInventoryToMap src/Dodge/Combine.hs 25;" f
invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 25;" f
invisibleWall src/Dodge/Placement/Instance/Wall.hs 16;" f
isAmmoIntLink src/Dodge/HeldUse.hs 484;" f
isAmmoIntLink src/Dodge/HeldUse.hs 485;" f
isAnimate src/Dodge/Creature/Test.hs 138;" f
isCognizant src/Dodge/Creature/Perception.hs 105;" f
isElectrical src/Dodge/Data/Damage.hs 42;" f
@@ -5983,26 +5987,25 @@ lampCrSPic src/Dodge/Render/ShapePicture.hs 93;" f
lasBeamCombine src/Dodge/Beam.hs 31;" f
lasCenSensEdge src/Dodge/Room/LasTurret.hs 112;" f
lasDronesPic src/Dodge/Item/Weapon/Drone.hs 22;" f
lasGun src/Dodge/Item/Held/BatteryGuns.hs 37;" f
lasGunEffect src/Dodge/HeldUse.hs 354;" f
lasGun src/Dodge/Item/Held/BatteryGuns.hs 40;" f
lasGunPic src/Dodge/Item/Draw/SPic.hs 457;" f
lasGunTweak src/Dodge/Item/Held/BatteryGuns.hs 68;" f
lasGunTweak src/Dodge/Item/Held/BatteryGuns.hs 72;" f
lasRayAt src/Dodge/Beam.hs 62;" f
lasSensorTurretTest src/Dodge/Room/LasTurret.hs 105;" f
lasTunnel src/Dodge/Room/LasTurret.hs 124;" f
lasTunnelRunPast src/Dodge/Room/LasTurret.hs 165;" f
lasTurret src/Dodge/Placement/Instance/Turret.hs 23;" f
lasTurret src/Dodge/Placements/Turret.hs 29;" f
lasWide src/Dodge/Item/Held/BatteryGuns.hs 101;" f
lasWideRate src/Dodge/HeldUse.hs 865;" f
lasWide src/Dodge/Item/Held/BatteryGuns.hs 105;" f
lasWideRate src/Dodge/HeldUse.hs 913;" f
lastMap src/Dodge/DoubleTree.hs 65;" f
latchkey src/Dodge/Item/Held/Utility.hs 23;" f
latchkey src/Dodge/Item/PassKey.hs 14;" f
launcher src/Dodge/Item/Held/Launcher.hs 10;" f
launcher src/Dodge/Item/Held/Launcher.hs 11;" f
launcherCrit src/Dodge/Creature/LauncherCrit.hs 12;" f
launcherPic src/Dodge/Item/Draw/SPic.hs 431;" f
launcherSound src/Dodge/SoundLogic/Synonyms.hs 4;" f
launcherX src/Dodge/Item/Held/Launcher.hs 39;" f
launcherX src/Dodge/Item/Held/Launcher.hs 40;" f
layerNum src/Picture/Data.hs 31;" f
layoutLevelFromSeed src/Dodge/LevelGen.hs 47;" f
ldpVerticalSelection src/Dodge/Update/Input/ScreenLayer.hs 90;" f
@@ -6060,7 +6063,7 @@ loadEject src/Dodge/Reloading/Action.hs 12;" f
loadInsert src/Dodge/Reloading/Action.hs 6;" f
loadKeyConfig src/Dodge/Config/KeyConfig.hs 60;" f
loadMusic src/Dodge/SoundLogic/LoadSound.hs 21;" f
loadMuzzle src/Dodge/HeldUse.hs 441;" f
loadMuzzle src/Dodge/HeldUse.hs 438;" f
loadPartialInsert src/Dodge/Reloading/Action.hs 9;" f
loadPrime src/Dodge/Reloading/Action.hs 15;" f
loadSaveSlot src/Dodge/Save.hs 74;" f
@@ -6118,7 +6121,7 @@ makeArc src/Picture/Base.hs 157;" f
makeBlip src/Dodge/RadarSweep.hs 50;" f
makeBlockDebris src/Dodge/Block/Debris.hs 28;" f
makeBoolOption src/Dodge/Menu/OptionType.hs 8;" f
makeBullet src/Dodge/HeldUse.hs 505;" f
makeBullet src/Dodge/HeldUse.hs 554;" f
makeButton src/Dodge/LevelGen/Switch.hs 16;" f
makeByteStringShaderUsingVAO src/Shader/Compile.hs 137;" f
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 18;" f
@@ -6134,7 +6137,7 @@ makeDefaultCorpse src/Dodge/Corpse/Make.hs 14;" f
makeDoorDebris src/Dodge/Block/Debris.hs 18;" f
makeEnumOption src/Dodge/Menu/OptionType.hs 13;" f
makeExplosionAt src/Dodge/WorldEvent/Explosion.hs 79;" f
makeFlak src/Dodge/Bullet.hs 130;" f
makeFlak src/Dodge/Bullet.hs 131;" f
makeFlame src/Dodge/Flame.hs 131;" f
makeFlame src/Dodge/Particle/Flame.hs 9;" f
makeFlameExplosionAt src/Dodge/WorldEvent/Explosion.hs 62;" f
@@ -6142,13 +6145,13 @@ makeFlamelet src/Dodge/EnergyBall.hs 16;" f
makeFlamerSmokeAt src/Dodge/WorldEvent/Cloud.hs 68;" f
makeFlashBall src/Dodge/EnergyBall.hs 74;" f
makeFootstepSound src/Dodge/Creature/State/WalkCycle.hs 32;" f
makeFragBullets src/Dodge/Bullet.hs 115;" f
makeFragBullets src/Dodge/Bullet.hs 116;" f
makeGasCloud src/Dodge/WorldEvent/SpawnParticle.hs 80;" f
makeGrid src/Grid.hs 46;" f
makeIntInterval src/Dodge/Zoning/Base.hs 33;" f
makeLaserAt src/Dodge/Item/Weapon/Laser.hs 42;" f
makeLaserScope src/Dodge/Item/Weapon/Decoration.hs 12;" f
makeMuzzleFlare src/Dodge/HeldUse.hs 453;" f
makeMuzzleFlare src/Dodge/HeldUse.hs 450;" f
makeMuzzleSmoke src/Dodge/HeldUse.hs 471;" f
makeOptionsSelectionList src/Dodge/Menu/Option.hs 46;" f
makeParagraph src/Justify.hs 6;" f
@@ -6213,12 +6216,13 @@ mcProximitySensorUpdate src/Dodge/Machine/Update.hs 104;" f
mcSPic src/Dodge/Render/ShapePicture.hs 169;" f
mcSensorTriggerUpdate src/Dodge/Machine/Update.hs 69;" f
mcSensorUpdate src/Dodge/Machine/Update.hs 99;" f
mcShootLaser src/Dodge/HeldUse.hs 1024;" f
mcShootLaser src/Dodge/HeldUse.hs 1072;" f
mcTriggerVal src/Dodge/Machine/Update.hs 75;" f
mcTypeUpdate src/Dodge/Machine/Update.hs 24;" f
mcUseHeld src/Dodge/HeldUse.hs 868;" f
mcUseHeld src/Dodge/HeldUse.hs 916;" f
mcUseItem src/Dodge/Machine/Update.hs 61;" f
medkit src/Dodge/Item/Consumable.hs 8;" f
megaBattery src/Dodge/Item/Ammo.hs 66;" f
megaTinMag src/Dodge/Item/Ammo.hs 8;" f
meleeHeadingMove src/Dodge/Creature/Boid.hs 281;" f
meleeHeadingMove src/Dodge/Creature/ImpulseRat.hs 10;" f
@@ -6260,7 +6264,7 @@ minStreamOn src/StreamingHelp.hs 14;" f
mini1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 322;" f
miniGunCrit src/Dodge/Creature.hs 62;" f
miniGunUse src/Dodge/Item/Weapon/BulletGun/Cane.hs 113;" f
miniGunX src/Dodge/Item/Held/Cane.hs 88;" f
miniGunX src/Dodge/Item/Held/Cane.hs 89;" f
miniGunX src/Dodge/Item/Weapon/BulletGun/Cane.hs 120;" f
miniGunXPict src/Dodge/Item/Draw/SPic.hs 391;" f
miniGunXPictItem src/Dodge/Item/Draw/SPic.hs 385;" f
@@ -6315,7 +6319,7 @@ mouseCursorType src/Dodge/Render/Picture.hs 74;" f
mouseOverSelectionList src/Dodge/Update/Input/ScreenLayer.hs 73;" f
mousePlus src/Dodge/Render/Picture.hs 86;" f
mouseWorldPos src/Dodge/Base/Coordinate.hs 48;" f
moveBullet src/Dodge/Bullet.hs 192;" f
moveBullet src/Dodge/Bullet.hs 193;" f
moveCombineSel src/Dodge/Update/Scroll.hs 55;" f
moveDoorToward src/Dodge/LevelGen/MoveDoor.hs 22;" f
moveDownKey src/Dodge/Config/KeyConfig.hs 19;" f
@@ -6325,7 +6329,7 @@ moveLSThen src/Dodge/Placement/Instance/LightSource.hs 31;" f
moveLaser src/Dodge/Item/Weapon/Laser.hs 48;" f
moveLeftKey src/Dodge/Config/KeyConfig.hs 20;" f
moveOldHotkey src/Dodge/Hotkey.hs 32;" f
movePenBullet src/Dodge/Bullet.hs 210;" f
movePenBullet src/Dodge/Bullet.hs 211;" f
moveRightKey src/Dodge/Config/KeyConfig.hs 21;" f
moveRoomBy src/Dodge/Room/Link.hs 53;" f
moveSelectionMapSelection src/SelectionIntMap.hs 47;" f
@@ -6452,9 +6456,9 @@ overColObj src/Shape.hs 269;" f
overColSH src/Shape.hs 237;" f
overLnkPosDir src/Dodge/RoomLink.hs 100;" f
overLnkType src/Dodge/RoomLink.hs 87;" f
overNozzle src/Dodge/HeldUse.hs 932;" f
overNozzles src/Dodge/HeldUse.hs 910;" f
overNozzles' src/Dodge/HeldUse.hs 918;" f
overNozzle src/Dodge/HeldUse.hs 980;" f
overNozzles src/Dodge/HeldUse.hs 958;" f
overNozzles' src/Dodge/HeldUse.hs 966;" f
overPos src/Picture/Base.hs 303;" f
overPosObj src/Shape.hs 273;" f
overPosSH src/Shape.hs 257;" f
@@ -6490,7 +6494,7 @@ pauseSound src/Dodge/SoundLogic.hs 41;" f
pauseTime src/Dodge/Update.hs 171;" f
peZoneSize src/Dodge/Zoning/Pathing.hs 46;" f
pedestalRoom src/Dodge/Room/Containing.hs 49;" f
penThing src/Dodge/Bullet.hs 223;" f
penThing src/Dodge/Bullet.hs 224;" f
penWalls src/Dodge/Particle/HitEffect.hs 15;" f
penWalls src/Dodge/WorldEvent/HitEffect.hs 38;" f
penetrate src/Dodge/Particle/HitEffect/Penetrate.hs 12;" f
@@ -6855,9 +6859,10 @@ reloadS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 426;" f
reloadSound src/Dodge/SoundLogic/Synonyms.hs 4;" f
rememberSounds src/Dodge/Creature/Perception.hs 177;" f
remoteBombUnarmedPic src/Dodge/Item/Weapon/Grenade.hs 268;" f
remoteLauncher src/Dodge/Item/Held/Launcher.hs 50;" f
remoteLauncher src/Dodge/Item/Held/Launcher.hs 56;" f
remoteShellCollisionCheck src/Dodge/Projectile/Update.hs 42;" f
remoteShellShape src/Dodge/Projectile/Draw.hs 39;" f
removeAmmoFromMag src/Dodge/HeldUse.hs 538;" f
removeEither src/Dodge/Layout/Tree/Either.hs 41;" f
removeHotkey src/Dodge/Hotkey.hs 41;" f
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
@@ -6912,7 +6917,7 @@ rezInvBox src/Dodge/Room/RezBox.hs 131;" f
rezText src/Dodge/Story.hs 4;" f
rezText' src/Dodge/Story.hs 17;" f
rhombus src/Polyhedra.hs 71;" f
rifle src/Dodge/Item/Held/Cane.hs 51;" f
rifle src/Dodge/Item/Held/Cane.hs 52;" f
rifle src/Dodge/Item/Weapon/BulletGun/Cane.hs 77;" f
right src/DoubleStack.hs 16;" f
rightIsParentCombine src/Dodge/Item/Grammar.hs 66;" f
@@ -7074,7 +7079,7 @@ setDepth src/Picture/Base.hs 128;" f
setDirPS src/Dodge/PlacementSpot.hs 49;" f
setFallback src/Dodge/PlacementSpot.hs 127;" f
setFirstPosSelectionSections src/Dodge/SelectionSections.hs 23;" f
setFromToDams src/Dodge/Bullet.hs 170;" f
setFromToDams src/Dodge/Bullet.hs 171;" f
setHotkey src/Dodge/Hotkey.hs 38;" f
setInLinks src/Dodge/RoomLink.hs 51;" f
setInLinksByType src/Dodge/RoomLink.hs 54;" f
@@ -7169,7 +7174,7 @@ shootBangCone src/Dodge/HeldUse/BulletWeapon.hs 98;" f
shootBangRod src/Dodge/HeldUse/BulletWeapon.hs 185;" f
shootBangstick src/Dodge/HeldUse/BulletWeapon.hs 9;" f
shootBezier src/Dodge/Item/Weapon/Bezier.hs 51;" f
shootBullet src/Dodge/Bullet.hs 61;" f
shootBullet src/Dodge/HeldUse.hs 542;" f
shootBurstRifle src/Dodge/HeldUse/BulletWeapon.hs 164;" f
shootBurstRifleRepeat src/Dodge/HeldUse/BulletWeapon.hs 176;" f
shootDualLaser src/Dodge/Item/Weapon/BatteryGuns.hs 103;" f
@@ -7180,6 +7185,7 @@ shootFlameSpitterRepeat src/Dodge/HeldUse/SprayWeapon.hs 19;" f
shootFlameThrower src/Dodge/HeldUse/SprayWeapon.hs 26;" f
shootL src/Dodge/Item/Weapon/TriggerType.hs 427;" f
shootLaser src/Dodge/Item/Weapon/BatteryGuns.hs 77;" f
shootLaser' src/Dodge/HeldUse.hs 521;" f
shootMachineGun src/Dodge/HeldUse/BulletWeapon.hs 218;" f
shootMachinePistol src/Dodge/HeldUse/BulletWeapon.hs 62;" f
shootMiniGun src/Dodge/HeldUse/BulletWeapon.hs 113;" f
@@ -7190,8 +7196,9 @@ shootRevolverXRepeat src/Dodge/HeldUse/BulletWeapon.hs 49;" f
shootRifle src/Dodge/HeldUse/BulletWeapon.hs 140;" f
shootShatter src/Dodge/Item/Weapon/Shatter.hs 12;" f
shootSmgMod src/Dodge/HeldUse/BulletWeapon.hs 86;" f
shootTeslaArc src/Dodge/HeldUse.hs 1033;" f
shootTeslaArc src/Dodge/HeldUse.hs 1081;" f
shootTillEmpty src/Dodge/Creature/Volition.hs 18;" f
shootTractorBeam src/Dodge/HeldUse.hs 499;" f
shootVolleyGun src/Dodge/HeldUse/BulletWeapon.hs 128;" f
shootersRoom src/Dodge/Room/Room.hs 317;" f
shootersRoom' src/Dodge/Room/Room.hs 282;" f
@@ -7310,8 +7317,8 @@ spawnSmokeAtCursor src/Dodge/WorldEvent/Cloud.hs 73;" f
spawnerCrit src/Dodge/Creature.hs 55;" f
spawnerRoom src/Dodge/Room/Room.hs 362;" f
speedLegs src/Dodge/Item/Equipment.hs 131;" f
spinDrag src/Dodge/Item/Held/Launcher.hs 67;" f
spinStart src/Dodge/Item/Held/Launcher.hs 75;" f
spinDrag src/Dodge/Item/Held/Launcher.hs 73;" f
spinStart src/Dodge/Item/Held/Launcher.hs 81;" f
splashMenu src/Dodge/Menu.hs 27;" f
splashMenuOptions src/Dodge/Menu.hs 32;" f
splashScreen src/Dodge/Initialisation.hs 11;" f
@@ -7497,7 +7504,7 @@ thingsHit src/Dodge/WorldEvent/ThingsHit.hs 29;" f
thingsHitExceptCr src/Dodge/WorldEvent/ThingsHit.hs 73;" f
threeLineDecoration src/Dodge/Placement/TopDecoration.hs 61;" f
throwRemoteBomb src/Dodge/Item/Weapon/Grenade.hs 205;" f
thrustParam src/Dodge/Item/Held/Launcher.hs 83;" f
thrustParam src/Dodge/Item/Held/Launcher.hs 89;" f
tileTexCoords src/Tile.hs 10;" f
tilesFromRooms src/Dodge/Layout.hs 205;" f
tilesToLine src/Shader/AuxAddition.hs 66;" f
@@ -7550,9 +7557,10 @@ torso src/Dodge/Creature/Picture.hs 132;" f
tractCr src/Dodge/TractorBeam/Update.hs 27;" f
tractFlIt src/Dodge/TractorBeam/Update.hs 22;" f
tractorBeamAt src/Dodge/Item/Weapon/BatteryGuns.hs 160;" f
tractorGun src/Dodge/Item/Held/BatteryGuns.hs 76;" f
tractorBeamAt' src/Dodge/HeldUse.hs 510;" f
tractorGun src/Dodge/Item/Held/BatteryGuns.hs 80;" f
tractorGunPic src/Dodge/Item/Draw/SPic.hs 485;" f
tractorGunTweak src/Dodge/Item/Held/BatteryGuns.hs 93;" f
tractorGunTweak src/Dodge/Item/Held/BatteryGuns.hs 97;" f
tractorPullPos src/Dodge/TractorBeam/Update.hs 32;" f
tractorSPic src/Dodge/TractorBeam/Draw.hs 10;" f
tranRot src/Picture/Base.hs 124;" f
@@ -7821,9 +7829,9 @@ useAmmoParams src/Dodge/Item/Weapon/AmmoParams.hs 17;" f
useC src/Dodge/Cuse.hs 6;" f
useE src/Dodge/Euse.hs 24;" f
useEquipment src/Dodge/Creature/State.hs 218;" f
useForceFieldGun src/Dodge/HeldUse.hs 1046;" f
useGasParams src/Dodge/HeldUse.hs 959;" f
useHeld src/Dodge/HeldUse.hs 873;" f
useForceFieldGun src/Dodge/HeldUse.hs 1094;" f
useGasParams src/Dodge/HeldUse.hs 1007;" f
useHeld src/Dodge/HeldUse.hs 921;" f
useHotKey src/Dodge/Creature/YourControl.hs 49;" f
useItem src/Dodge/Creature/Action/UseItem.hs 14;" f
useItemHotkey src/Dodge/Creature/Impulse/UseItem.hs 124;" f
@@ -7832,13 +7840,13 @@ useItemRightClick src/Dodge/Creature/Impulse/UseItem.hs 25;" f
useL src/Dodge/Luse.hs 13;" f
useLeftItem src/Dodge/Creature/Action/UseItem.hs 38;" f
useLnkRoomPos src/Dodge/PlacementSpot.hs 244;" f
useLoadedAmmo src/Dodge/HeldUse.hs 488;" f
useLoadedAmmo src/Dodge/HeldUse.hs 489;" f
useMagShield src/Dodge/Euse.hs 69;" f
useMod src/Dodge/HeldUse.hs 542;" f
useMod src/Dodge/HeldUse.hs 591;" f
useNormalCamera src/Dodge/Camera.hs 6;" f
usePayload src/Dodge/Payload.hs 7;" f
usePjCreation src/Dodge/HeldUse.hs 892;" f
usePjCreationX src/Dodge/HeldUse.hs 901;" f
usePjCreation src/Dodge/HeldUse.hs 940;" f
usePjCreationX src/Dodge/HeldUse.hs 949;" f
useRewindGun src/Dodge/Luse.hs 41;" f
useRoomPosCond src/Dodge/PlacementSpot.hs 178;" f
useRoomPosRoomCond src/Dodge/PlacementSpot.hs 181;" f