Add more weapons to attachment chain effects
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+4
-4
@@ -3,15 +3,15 @@ module Dodge.Bullet (
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-- shootBullet,
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) where
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import Dodge.Data.ComposedItem
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import Dodge.Data.DoubleTree
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--import Dodge.Data.ComposedItem
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--import Dodge.Data.DoubleTree
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import Linear
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import Dodge.Item.Weapon.Bullet
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import System.Random
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import Data.Foldable
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import Data.Maybe
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import Dodge.Base.Coordinate
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import Dodge.Creature.HandPos
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--import Dodge.Base.Coordinate
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--import Dodge.Creature.HandPos
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import Dodge.Creature.Test
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import Dodge.Data.World
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import Dodge.EnergyBall
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