Add blurring of lightmap (and refactoring)
This commit is contained in:
@@ -38,7 +38,7 @@ applyWorldConfig
|
||||
-> PreloadData SoundOrigin
|
||||
-> IO (PreloadData SoundOrigin)
|
||||
applyWorldConfig cfig pdata = do
|
||||
setVol cfig pdata >>= resizeSpareFBO (x `div` divRes) (y `div` divRes)
|
||||
setVol cfig pdata >>= resizeSpareFBO (x `div` divRes) (y `div` divRes) x y
|
||||
where
|
||||
x = round $ _windowX cfig
|
||||
y = round $ _windowY cfig
|
||||
|
||||
Reference in New Issue
Block a user