Add blurring of lightmap (and refactoring)
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+2
-16
@@ -1,7 +1,7 @@
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{-
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Contains base datatypes that cannot be seperated into
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different modules because they are interdependent;
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circular imports are scary.
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circular imports are probably not a good idea.
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-}
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{-# LANGUAGE TemplateHaskell #-}
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{-# LANGUAGE FlexibleInstances #-}
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@@ -17,6 +17,7 @@ module Dodge.Data
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, soundTime
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)
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where
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import Dodge.Picture.Layer.Data
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import Dodge.Creature.Data
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import Dodge.Creature.State.Data
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import Dodge.Data.Menu
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@@ -107,21 +108,6 @@ data Corpse = Corpse
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, _cpRes :: Creature
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}
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data Layer
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= PtLayer
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| CrLayer
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| WlLayer
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| BgLayer
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| ShadowLayer
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| FlItLayer
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| LabelLayer
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| InvLayer
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| MenuDepth
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| PressPlateLayer
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| CorpseLayer
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| UPtLayer
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| HPtLayer
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| GloomLayer
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data Cloud = Cloud
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{ _clID :: Int
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