Mid refactor of item ruse--broken
This commit is contained in:
@@ -39,7 +39,7 @@ moduleModification imt = case imt of
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where
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makeDirectedTele it = it
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& itTargeting .~ targetRBPress
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& itUse . useMods .:~ withPosDirWallCheck directedTelPos
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& itUse . useMods %~ ModWithDirectedTeleport -- .:~ withPosDirWallCheck directedTelPos
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-- for the camera: the simplest option is to remove all zoom/offset
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& itUse . useAim . aimZoom . itZoomFac .~ 1
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& itUse . useAim . aimRange .~ 0
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+1
-1
@@ -404,7 +404,7 @@ data ItemUse
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= RightUse
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{ _rUse :: HeldUse -- Item -> Creature -> World -> World
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, _useDelay :: UseDelay
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, _useMods :: [(Item -> Creature -> World -> World) -> Item -> Creature -> World -> World]
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, _useMods :: HeldMod --[(Item -> Creature -> World -> World) -> Item -> Creature -> World -> World]
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, _useHammer :: HammerPosition
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, _useAim :: AimParams
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, _heldScroll :: HeldScroll --Float -> Creature -> Item -> Item
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@@ -18,4 +18,27 @@ data HeldUse = HeldDoNothing
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| HeldForceField
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| HeldShatter
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data HeldUseMods = HeldModsDoNothing
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data HeldMod = HeldModNothing
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| PoisonSprayerMod
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| FlameSpitterMod
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| FlameThrowerMod
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| LauncherMod
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| TeslaMod
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| CircleLaserMod
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| LasWideMod
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| DualBeamMod
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| LasMod
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| LauncherXMod
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| ShatterMod
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| AmmoCheckMod
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| AmmoUseCheckMod
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| AmmoHammerTimeUseOneMod
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| BangCaneMod
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| VolleyGunMod
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| AutoRifleMod
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| BangRodMod
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| ElephantGunMod
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| AutoAmrMod
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| MachineGunMod
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| ModWithDirectedTeleport HeldMod
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| BangStickMod
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@@ -61,7 +61,7 @@ defaultrUse :: ItemUse
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defaultrUse = RightUse
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{ _rUse = HeldDoNothing
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, _useDelay = FixedRate {_rateMax = 8, _rateTime = 0}
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, _useMods = []
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, _useMods = HeldModNothing
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, _useHammer = HammerUp
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, _useAim = defaultAimParams
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, _heldScroll = HeldScrollDoNothing
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@@ -17,6 +17,189 @@ import RandomHelp
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import Data.Traversable
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useMod :: HeldMod -> [(Item -> Creature -> World -> World) -> Item -> Creature -> World -> World]
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useMod hm = case hm of
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HeldModNothing -> []
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PoisonSprayerMod ->
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[ ammoCheckI
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, withSoundForI foamSprayLoopS 5
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, useAmmoAmount 1
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]
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FlameSpitterMod ->
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[ ammoCheckI
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, useTimeCheck
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, lockInvFor 10
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, repeatOnFrames [1..9]
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, withRandomItemParams f
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, useAmmoAmount 1
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, withSidePushI 5
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, withSidePushAfterI 20
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]
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FlameThrowerMod ->
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[ ammoCheckI
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, useAmmoAmount 1
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, withSidePushI 5
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--, withTempLight 1 100 (V3 1 0 0)
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, withSidePushAfterI 20
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]
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LauncherMod ->
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[ hammerCheckI
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, ammoCheckI
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, useTimeCheck
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, withSoundStart tap4S
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, useAmmoAmount 1
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]
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TeslaMod ->
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[ ammoCheckI
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, withTempLight 1 100 (V3 0 0 1)
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, withSoundForI elecCrackleS 1
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, useAmmoAmount 1
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]
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CircleLaserMod ->
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[ ammoCheckI
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, withItem $ \it -> withTempLight 1 100 (xyzV4 (_lasColor $ _itParams it))
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, withItem $ \it -> withMuzPos $ flareCircleAt (_lasColor $ _itParams it) 0.8
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, withSoundForI tone440sawtoothquietS 2
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, useAmmoAmount 1
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, withItemUpdate' increasecycle
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, duplicateItem f
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]
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LasWideMod ->
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[ ammoCheckI
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, withItem $ \it -> withTempLight 1 100 (xyzV4 (_lasColor $ _itParams it))
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, withItem $ \it -> withMuzPos $ flareCircleAt (_lasColor $ _itParams it) 0.8
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, withSoundForI tone440sawtoothquietS 2
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, useAmmoAmount 1
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, crAtMuzPos
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, withItemUpdate' increasecycle
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, withItem $ \it -> duplicateOffsetsV2 (xs it)
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]
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DualBeamMod ->
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[ ammoCheckI
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, withItem $ \it -> withMuzPosShift (V2 0 (thegap it)) $ flareCircleAt (_lasColor $ _itParams it) 0.8
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, withItem $ \it -> withMuzPosShift (V2 0 (-thegap it)) $ flareCircleAt (_lasColor2 $ _itParams it) 0.8
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, withSoundForI tone440sawtoothquietS 2
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, useAmmoAmount 1
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]
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LasMod ->
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[ ammoCheckI
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, withItem $ \it -> withTempLight 1 100 (xyzV4 (_lasColor $ _itParams it))
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, withSoundForI tone440sawtoothquietS 2
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, withItem $ \it -> withMuzPos $ flareCircleAt (_lasColor $ _itParams it) 0.8
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, useAmmoAmount 1
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, crAtMuzPos
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]
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LauncherXMod ->
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[ hammerCheckI
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, ammoCheckI
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, useTimeCheck
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, withSoundStart tap4S
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, useAmmoAmount i
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]
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ShatterMod ->
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[ ammoHammerCheck
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, useTimeCheck
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-- , withSoundStart tap3S
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, useAmmoAmount 1
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]
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AmmoCheckMod -> [ ammoCheckI ]
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AmmoUseCheckMod -> [ ammoUseCheck ]
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AmmoHammerTimeUseOneMod ->
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[ ammoHammerCheck
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, useTimeCheck
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, useAmmoAmount 1
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]
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BangCaneMod ->
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[ ammoHammerCheck
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, useTimeCheck
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, withSoundStart tap3S
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, useAmmoAmount 1
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, withTorqueAfter
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, applyInaccuracy
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, withRecoil
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, withSmoke 1 black 20 200 5
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, withMuzFlareI
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]
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VolleyGunMod ->
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[ ammoHammerCheck
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, useTimeCheck
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, withSoundItemChoiceStart caneStickSoundChoice
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, useAllAmmo
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, withTorqueAfter
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, duplicateLoadedBarrels
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, applyInaccuracy
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, withMuzFlareI
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, withRecoil
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]
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AutoRifleMod -> -- note this is the same as BangCanemMod with the first changed
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[ ammoCheckI
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, useTimeCheck
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, withSoundStart tap3S
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, useAmmoAmount 1
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, withTorqueAfter
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, applyInaccuracy
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, withRecoil
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, withSmoke 1 black 20 200 5
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, withMuzFlareI
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]
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BangRodMod ->
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[ ammoHammerCheck
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, useTimeCheck
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, withSoundStart bangEchoS
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, useAmmoAmount 1
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, withTorqueAfter
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, applyInaccuracy
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, withThickSmokeI
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, withMuzFlareI
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, withRecoil
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]
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ElephantGunMod ->
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[ ammoHammerCheck
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, useTimeCheck
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, withSoundStart bangEchoS
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, useAmmoAmount 1
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, withTorqueAfter
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, applyInaccuracy
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, withThickSmokeI
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, withMuzFlareI
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, withRecoil
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]
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AutoAmrMod ->
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[ ammoCheckI -- cf ElephantGun
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, useTimeCheck
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, withSoundStart bangEchoS
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, useAmmoAmount 1
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, withTorqueAfter
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, applyInaccuracy
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, withThickSmokeI
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, withMuzFlareI
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, withRecoil
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]
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MachineGunMod ->
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[ ammoCheckI
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, rateIncAB (torqueBeforeAtLeast 0.1 0.1) withTorqueAfter
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, withSoundStart bangEchoS
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, withThinSmokeI
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, withMuzFlareI
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]
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ModWithDirectedTeleport hm' ->
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withPosDirWallCheck directedTelPos : useMod hm'
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BangStickMod ->
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[ ammoHammerCheck
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, useTimeCheck
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, withSoundItemChoiceStart bangStickSoundChoice
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, useAllAmmo
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, withMuzFlareI
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, withTorqueAfter
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, spreadLoaded
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-- , applyInaccuracy
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, withRecoil
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]
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where
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f = do
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nzpres <- state $ randomR (3,4)
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return $ sprayNozzles . ix 0 . nzPressure .~ nzpres
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useHeld :: HeldUse -> Item -> Creature -> World -> World
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useHeld hu = case hu of
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HeldDoNothing -> const $ const id
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@@ -130,7 +130,7 @@ flatShield = defaultWeapon
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& itUse .~ defaultrUse
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{ _rUse = HeldDoNothing
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, _useDelay = NoDelay
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, _useMods = []
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, _useMods = HeldModNothing
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, _useHammer = HammerUp
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, _useAim = AimParams
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{ _aimWeight = 5
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@@ -77,12 +77,7 @@ teslaGun = defaultBatteryGun
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& itParams .~ teslaParams
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& itUse . rUse .~ HeldTeslaArc --shootTeslaArc
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& itUse . useDelay .~ NoDelay
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& itUse . useMods .~
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[ ammoCheckI
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, withTempLight 1 100 (V3 0 0 1)
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, withSoundForI elecCrackleS 1
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, useAmmoAmount 1
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]
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& itUse . useMods .~ TeslaMod
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& itUse . useAim . aimWeight .~ 6
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& itUse . useAim . aimStance .~ TwoHandFlat
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& itUse . useAim . aimHandlePos .~ 4
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@@ -115,15 +110,7 @@ lasCircle = lasGun
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& itUse . rUse .~ HeldLaser --shootLaser
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& itUse . useDelay .~ NoDelay
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& itUse . rUse .~ HeldCircleLaser --circleLaser
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& itUse . useMods .~
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[ ammoCheckI
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, withItem $ \it -> withTempLight 1 100 (xyzV4 (_lasColor $ _itParams it))
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, withItem $ \it -> withMuzPos $ flareCircleAt (_lasColor $ _itParams it) 0.8
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, withSoundForI tone440sawtoothquietS 2
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, useAmmoAmount 1
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, withItemUpdate' increasecycle
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, duplicateItem f
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]
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& itUse . useMods .~ CircleLaserMod
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& itUse . useAim . aimWeight .~ 6
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& itUse . useAim . aimRange .~ 1
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& itUse . useAim . aimStance .~ TwoHandTwist
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@@ -137,16 +124,7 @@ lasWide n = lasGun
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& itType . iyBase .~ HELD (LASWIDE n)
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& itParams . lasColor .~ yellow
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& itParams . lasDamage .~ 2
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& itUse . useMods .~
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[ ammoCheckI
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, withItem $ \it -> withTempLight 1 100 (xyzV4 (_lasColor $ _itParams it))
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, withItem $ \it -> withMuzPos $ flareCircleAt (_lasColor $ _itParams it) 0.8
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, withSoundForI tone440sawtoothquietS 2
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, useAmmoAmount 1
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, crAtMuzPos
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, withItemUpdate' increasecycle
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, withItem $ \it -> duplicateOffsetsV2 (xs it)
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]
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& itUse . useMods .~ LasWideMod
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where
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increasecycle it = case _useHammer (_itUse it) of
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HammerUp -> it & itParams . lasCycle .~ 1
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@@ -236,13 +214,7 @@ dualBeam = lasGun
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}
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& itUse . rUse .~ HeldDualLaser --shootDualLaser
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& itUse . useDelay .~ NoDelay
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& itUse . useMods .~
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[ ammoCheckI
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, withItem $ \it -> withMuzPosShift (V2 0 (thegap it)) $ flareCircleAt (_lasColor $ _itParams it) 0.8
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, withItem $ \it -> withMuzPosShift (V2 0 (-thegap it)) $ flareCircleAt (_lasColor2 $ _itParams it) 0.8
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, withSoundForI tone440sawtoothquietS 2
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, useAmmoAmount 1
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]
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& itUse . useMods .~ DualBeamMod
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& itUse . useAim . aimWeight .~ 6
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& itUse . useAim . aimRange .~ 1
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& itUse . useAim . aimStance .~ TwoHandFlat
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@@ -288,14 +260,7 @@ lasGun = defaultAutoBatteryGun
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& itDimension . dimCenter .~ V3 15 0 0
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& itUse . rUse .~ HeldLaser --shootLaser
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& itUse . useDelay .~ NoDelay
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& itUse . useMods .~
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[ ammoCheckI
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, withItem $ \it -> withTempLight 1 100 (xyzV4 (_lasColor $ _itParams it))
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, withSoundForI tone440sawtoothquietS 2
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, withItem $ \it -> withMuzPos $ flareCircleAt (_lasColor $ _itParams it) 0.8
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, useAmmoAmount 1
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, crAtMuzPos
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]
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& itUse . useMods .~ LasMod
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& itUse . useAim . aimWeight .~ 6
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& itUse . useAim . aimRange .~ 1
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& itUse . useAim . aimStance .~ TwoHandTwist
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@@ -334,9 +299,7 @@ tractorGun = lasGun
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}
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& itUse . rUse .~ HeldTractor --aTractorBeam
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& itUse . useDelay .~ NoDelay
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& itUse . useMods .~
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[ ammoCheckI
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]
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& itUse . useMods .~ AmmoCheckMod
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& itUse . useAim . aimWeight .~ 6
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& itUse . useAim . aimRange .~ 1
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& itUse . useAim . aimStance .~ TwoHandTwist
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@@ -37,17 +37,7 @@ defaultBangCane = defaultBulletWeapon
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& itDimension . dimRad .~ 8
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& itDimension . dimCenter .~ V3 5 0 0
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& itUse . useDelay . rateMax .~ 6
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& itUse . useMods .~
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[ ammoHammerCheck
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, useTimeCheck
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, withSoundStart tap3S
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, useAmmoAmount 1
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, withTorqueAfter
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, applyInaccuracy
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, withRecoil
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, withSmoke 1 black 20 200 5
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, withMuzFlareI
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]
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& itUse . useMods .~ BangCaneMod
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& itUse . useAim . aimStance .~ OneHand
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& itUse . useAim . aimHandlePos .~ 5
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& itUse . useAim . aimMuzPos .~ 15
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@@ -57,17 +47,7 @@ defaultBangCane = defaultBulletWeapon
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volleyGun :: Int -> Item
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volleyGun i = defaultBangCane
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& itUse . useDelay . rateMax .~ 6
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& itUse . useMods .~
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[ ammoHammerCheck
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, useTimeCheck
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, withSoundItemChoiceStart caneStickSoundChoice
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, useAllAmmo
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, withTorqueAfter
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, duplicateLoadedBarrels
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, applyInaccuracy
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, withMuzFlareI
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, withRecoil
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]
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& itUse . useMods .~ VolleyGunMod
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& itUse . useAim . aimWeight .~ 6
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& itUse . useAim . aimRange .~ 1
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& itUse . useAim . aimStance .~ TwoHandFlat
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@@ -119,7 +99,7 @@ repeater = rifle
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autoRifle :: Item
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autoRifle = repeater
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& itType . iyBase .~ HELD AUTORIFLE
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& itUse . useMods %~ ((ammoCheckI :) . tail)
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& itUse . useMods .~ AutoRifleMod
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& itType . iyModules . at ModAutoMag ?~ EMPTYMODULE
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-- & itUse . useDelay . rateMax .~ 6
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burstRifle :: Item
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@@ -35,17 +35,7 @@ bangRod = defaultBulletWeapon
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, _randomOffset = 0
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}
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& itUse . useDelay . rateMax .~ 12
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& itUse . useMods .~
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[ ammoHammerCheck
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, useTimeCheck
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, withSoundStart bangEchoS
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, useAmmoAmount 1
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, withTorqueAfter
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, applyInaccuracy
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, withThickSmokeI
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, withMuzFlareI
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, withRecoil
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]
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& itUse . useMods .~ BangRodMod
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& itDimension . dimRad .~ 12
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& itDimension . dimCenter .~ V3 5 0 0
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& itConsumption . laMax .~ 1
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@@ -63,17 +53,7 @@ elephantGun = bangRod
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& itType . iyBase .~ HELD ELEPHANTGUN
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& itUse . useAim . aimStance .~ TwoHandTwist
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& itParams . gunBarrels .~ SingleBarrel 0.05
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& itUse . useMods .~
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[ ammoHammerCheck
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, useTimeCheck
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, withSoundStart bangEchoS
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, useAmmoAmount 1
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, withTorqueAfter
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, applyInaccuracy
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, withThickSmokeI
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, withMuzFlareI
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, withRecoil
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]
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& itUse . useMods .~ ElephantGunMod
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& itParams . recoil .~ 50
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& itParams . torqueAfter .~ 0.1
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amr :: Item
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@@ -84,7 +64,7 @@ amr = elephantGun
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autoAmr :: Item
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autoAmr = amr
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& itType . iyBase .~ HELD AUTOAMR
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& itUse . useMods %~ ((ammoCheckI :) . tail)
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& itUse . useMods .~ AutoAmrMod
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sniperRifle :: Item
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sniperRifle = elephantGun
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@@ -99,13 +79,7 @@ machineGun :: Item
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machineGun = bangRod
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& itType . iyBase .~ HELD MACHINEGUN
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& itUse . useDelay . rateMax .~ 25
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& itUse . useMods .~
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||||
[ ammoCheckI
|
||||
, rateIncAB (torqueBeforeAtLeast 0.1 0.1) withTorqueAfter
|
||||
, withSoundStart bangEchoS
|
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, withThinSmokeI
|
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, withMuzFlareI
|
||||
]
|
||||
& itUse . useMods .~ MachineGunMod
|
||||
& itUse . useAim . aimWeight .~ 8
|
||||
& itUse . useAim . aimRange .~ 1
|
||||
& itUse . useAim . aimStance .~ TwoHandTwist
|
||||
|
||||
@@ -47,17 +47,7 @@ bangStick i = defaultBulletWeapon
|
||||
& itDimension . dimRad .~ 5
|
||||
& itDimension . dimCenter .~ V3 5 0 0
|
||||
& itUse . useDelay . rateMax .~ 8
|
||||
& itUse . useMods .~
|
||||
[ ammoHammerCheck
|
||||
, useTimeCheck
|
||||
, withSoundItemChoiceStart bangStickSoundChoice
|
||||
, useAllAmmo
|
||||
, withMuzFlareI
|
||||
, withTorqueAfter
|
||||
, spreadLoaded
|
||||
-- , applyInaccuracy
|
||||
, withRecoil
|
||||
]
|
||||
& itUse . useMods .~ BangStickMod
|
||||
& itType . iyBase .~ HELD (BANGSTICK i)
|
||||
& itUse . useAim . aimHandlePos .~ 5
|
||||
& itUse . useAim . aimMuzPos .~ 10
|
||||
|
||||
@@ -16,12 +16,7 @@ droneLauncher :: Item
|
||||
droneLauncher = defaultWeapon
|
||||
& itUse . useDelay . rateMax .~ 20
|
||||
-- & itUse . rUse .~ aDroneWithItemParams
|
||||
& itUse . useMods .~
|
||||
[ ammoCheckI
|
||||
, useTimeCheck
|
||||
, withSoundStart tap4S
|
||||
, useAmmoAmount 1
|
||||
]
|
||||
& itUse . useMods .~ AmmoUseCheckMod
|
||||
& itUse . useAim . aimWeight .~ 8
|
||||
& itUse . useAim . aimRange .~ 0.5
|
||||
& itUse . useAim . aimStance .~ TwoHandTwist
|
||||
|
||||
@@ -45,13 +45,7 @@ launcher = defaultWeapon
|
||||
& itDimension . dimCenter .~ V3 10 0 0
|
||||
& itUse . useDelay . rateMax .~ 20
|
||||
& itUse . rUse .~ HeldPJCreation --usePjCreation
|
||||
& itUse . useMods .~
|
||||
[ hammerCheckI
|
||||
, ammoCheckI
|
||||
, useTimeCheck
|
||||
, withSoundStart tap4S
|
||||
, useAmmoAmount 1
|
||||
]
|
||||
& itUse . useMods .~ LauncherMod
|
||||
& itUse . useAim . aimWeight .~ 8
|
||||
& itUse . useAim . aimRange .~ 0.5
|
||||
& itUse . useAim . aimStance .~ TwoHandTwist
|
||||
@@ -66,13 +60,7 @@ launcherX i = launcher
|
||||
& itConsumption . laMax .~ i
|
||||
& itConsumption . laLoaded .~ i
|
||||
& itUse . rUse .~ HeldPJCreationX i
|
||||
& itUse . useMods .~
|
||||
[ hammerCheckI
|
||||
, ammoCheckI
|
||||
, useTimeCheck
|
||||
, withSoundStart tap4S
|
||||
, useAmmoAmount i
|
||||
]
|
||||
& itUse . useMods .~ LauncherXMod
|
||||
|
||||
basicAmPjMoves :: IM.IntMap TweakParam
|
||||
basicAmPjMoves = IM.fromList . zip [0..] $
|
||||
|
||||
@@ -14,9 +14,7 @@ clickDetector :: Detector -> Item
|
||||
clickDetector dt = defaultWeapon
|
||||
& itUse . useDelay . rateMax .~ 20
|
||||
& itUse . rUse .~ HeldDetectorEffect dt --detectorEffect dt
|
||||
& itUse . useMods .~
|
||||
[ ammoUseCheck
|
||||
]
|
||||
& itUse . useMods .~ AmmoUseCheckMod
|
||||
& itUse . useAim . aimRange .~ 1
|
||||
& itUse . useAim . aimZoom .~ defaultItZoom {_itZoomFac = 1}
|
||||
& itType . iyBase .~ HELD (HELDDETECTOR dt)
|
||||
|
||||
@@ -27,12 +27,7 @@ shatterGun = defaultWeapon
|
||||
& itType . iyBase .~ HELD SHATTERGUN
|
||||
& itUse . useDelay . rateMax .~ 10
|
||||
& itUse . rUse .~ HeldShatter --shootShatter
|
||||
& itUse . useMods .~
|
||||
[ ammoHammerCheck
|
||||
, useTimeCheck
|
||||
-- , withSoundStart tap3S
|
||||
, useAmmoAmount 1
|
||||
]
|
||||
& itUse . useMods .~ ShatterMod
|
||||
& itUse . useAim . aimStance .~ TwoHandFlat
|
||||
|
||||
shootShatter :: Item -> Creature -> World -> World
|
||||
|
||||
@@ -38,11 +38,7 @@ sonicGun = defaultAutoGun
|
||||
& itDimension . dimCenter .~ V3 15 0 0
|
||||
& itUse . useDelay . rateMax .~ 8
|
||||
& itUse . rUse .~ HeldSonicWave --aSonicWave
|
||||
& itUse . useMods .~
|
||||
[ ammoHammerCheck
|
||||
, useTimeCheck
|
||||
, useAmmoAmount 1
|
||||
]
|
||||
& itUse . useMods .~ AmmoHammerTimeUseOneMod
|
||||
& itUse . useAim . aimWeight .~ 6
|
||||
& itUse . useAim . aimRange .~ 1
|
||||
& itUse . useAim . aimStance .~ TwoHandTwist
|
||||
|
||||
@@ -18,10 +18,10 @@ spawnGun :: Creature -> Item
|
||||
spawnGun _ = defaultWeapon
|
||||
& itUse . useDelay . rateMax .~ 100
|
||||
& itUse . rUse .~ HeldDoNothing --(\_ -> spawnCrNextTo cr)
|
||||
& itUse . useMods .~
|
||||
[ ammoCheckI
|
||||
, hammerCheckI
|
||||
]
|
||||
& itUse . useMods .~ HeldModNothing
|
||||
-- [ ammoCheckI
|
||||
-- , hammerCheckI
|
||||
-- ]
|
||||
& itType . iyBase .~ LEFT SPAWNER
|
||||
spawnCrNextTo
|
||||
:: Creature -- ^ Creature to spawn
|
||||
|
||||
@@ -23,12 +23,7 @@ poisonSprayer = flameThrower
|
||||
{ _amString = "POISONGAS"
|
||||
, _amCreateGas = CreatePoisonGas --aGasCloud
|
||||
}
|
||||
& itUse . useMods .~
|
||||
[ ammoCheckI
|
||||
, withSoundForI foamSprayLoopS 5
|
||||
, useAmmoAmount 1
|
||||
-- , spreadNumI
|
||||
]
|
||||
& itUse . useMods .~ PoisonSprayerMod
|
||||
|
||||
flameSpitter :: Item
|
||||
flameSpitter = flameThrower
|
||||
@@ -38,20 +33,7 @@ flameSpitter = flameThrower
|
||||
& itParams . sprayNozzles . ix 0 . nzPressure .~ 4
|
||||
& itUse . useAim . aimStance .~ OneHand
|
||||
& itUse . useDelay .~ FixedRate {_rateMax =12,_rateTime = 0}
|
||||
& itUse . useMods .~
|
||||
[ ammoCheckI
|
||||
, useTimeCheck
|
||||
, lockInvFor 10
|
||||
, repeatOnFrames [1..9]
|
||||
, withRandomItemParams f
|
||||
, useAmmoAmount 1
|
||||
, withSidePushI 5
|
||||
, withSidePushAfterI 20
|
||||
]
|
||||
where
|
||||
f = do
|
||||
nzpres <- state $ randomR (3,4)
|
||||
return $ sprayNozzles . ix 0 . nzPressure .~ nzpres
|
||||
& itUse . useMods .~ FlameSpitterMod
|
||||
|
||||
flameTorrent :: Item
|
||||
flameTorrent = flameThrower
|
||||
@@ -106,13 +88,7 @@ flameThrower = defaultAutoGun
|
||||
& itDimension . dimCenter .~ V3 9 0 0
|
||||
& itUse . rUse .~ HeldOverNozzlesUseGasParams -- overNozzles useGasParams
|
||||
& itUse . useDelay .~ NoDelay
|
||||
& itUse . useMods .~
|
||||
[ ammoCheckI
|
||||
, useAmmoAmount 1
|
||||
, withSidePushI 5
|
||||
--, withTempLight 1 100 (V3 1 0 0)
|
||||
, withSidePushAfterI 20
|
||||
]
|
||||
& itUse . useMods .~ FlameThrowerMod
|
||||
& itUse . useAim . aimWeight .~ 5
|
||||
& itUse . useAim . aimZoom .~ defaultItZoom {_itZoomMax = 5, _itZoomMin = 1.5}
|
||||
& itUse . useAim . aimStance .~ TwoHandTwist
|
||||
|
||||
@@ -1,17 +1,9 @@
|
||||
module Dodge.Projectile.Create where
|
||||
import Dodge.Data
|
||||
--import Dodge.Payload
|
||||
--import Dodge.SoundLogic
|
||||
--import Dodge.Movement.Turn
|
||||
import Dodge.Item.Location
|
||||
--import Dodge.EnergyBall
|
||||
--import Dodge.WorldEvent.Cloud
|
||||
import LensHelp
|
||||
import qualified IntMapHelp as IM
|
||||
import Geometry
|
||||
--import RandomHelp
|
||||
|
||||
--import Data.Maybe
|
||||
|
||||
createProjectile :: ProjectileCreate -> Item -> Creature -> World -> World
|
||||
createProjectile pt = case pt of
|
||||
|
||||
Reference in New Issue
Block a user