Mid refactor of item ruse--broken

This commit is contained in:
2022-07-20 16:30:30 +01:00
parent eeb98eb151
commit 795c4c1987
18 changed files with 238 additions and 185 deletions
+1 -1
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@@ -130,7 +130,7 @@ flatShield = defaultWeapon
& itUse .~ defaultrUse
{ _rUse = HeldDoNothing
, _useDelay = NoDelay
, _useMods = []
, _useMods = HeldModNothing
, _useHammer = HammerUp
, _useAim = AimParams
{ _aimWeight = 5
+6 -43
View File
@@ -77,12 +77,7 @@ teslaGun = defaultBatteryGun
& itParams .~ teslaParams
& itUse . rUse .~ HeldTeslaArc --shootTeslaArc
& itUse . useDelay .~ NoDelay
& itUse . useMods .~
[ ammoCheckI
, withTempLight 1 100 (V3 0 0 1)
, withSoundForI elecCrackleS 1
, useAmmoAmount 1
]
& itUse . useMods .~ TeslaMod
& itUse . useAim . aimWeight .~ 6
& itUse . useAim . aimStance .~ TwoHandFlat
& itUse . useAim . aimHandlePos .~ 4
@@ -115,15 +110,7 @@ lasCircle = lasGun
& itUse . rUse .~ HeldLaser --shootLaser
& itUse . useDelay .~ NoDelay
& itUse . rUse .~ HeldCircleLaser --circleLaser
& itUse . useMods .~
[ ammoCheckI
, withItem $ \it -> withTempLight 1 100 (xyzV4 (_lasColor $ _itParams it))
, withItem $ \it -> withMuzPos $ flareCircleAt (_lasColor $ _itParams it) 0.8
, withSoundForI tone440sawtoothquietS 2
, useAmmoAmount 1
, withItemUpdate' increasecycle
, duplicateItem f
]
& itUse . useMods .~ CircleLaserMod
& itUse . useAim . aimWeight .~ 6
& itUse . useAim . aimRange .~ 1
& itUse . useAim . aimStance .~ TwoHandTwist
@@ -137,16 +124,7 @@ lasWide n = lasGun
& itType . iyBase .~ HELD (LASWIDE n)
& itParams . lasColor .~ yellow
& itParams . lasDamage .~ 2
& itUse . useMods .~
[ ammoCheckI
, withItem $ \it -> withTempLight 1 100 (xyzV4 (_lasColor $ _itParams it))
, withItem $ \it -> withMuzPos $ flareCircleAt (_lasColor $ _itParams it) 0.8
, withSoundForI tone440sawtoothquietS 2
, useAmmoAmount 1
, crAtMuzPos
, withItemUpdate' increasecycle
, withItem $ \it -> duplicateOffsetsV2 (xs it)
]
& itUse . useMods .~ LasWideMod
where
increasecycle it = case _useHammer (_itUse it) of
HammerUp -> it & itParams . lasCycle .~ 1
@@ -236,13 +214,7 @@ dualBeam = lasGun
}
& itUse . rUse .~ HeldDualLaser --shootDualLaser
& itUse . useDelay .~ NoDelay
& itUse . useMods .~
[ ammoCheckI
, withItem $ \it -> withMuzPosShift (V2 0 (thegap it)) $ flareCircleAt (_lasColor $ _itParams it) 0.8
, withItem $ \it -> withMuzPosShift (V2 0 (-thegap it)) $ flareCircleAt (_lasColor2 $ _itParams it) 0.8
, withSoundForI tone440sawtoothquietS 2
, useAmmoAmount 1
]
& itUse . useMods .~ DualBeamMod
& itUse . useAim . aimWeight .~ 6
& itUse . useAim . aimRange .~ 1
& itUse . useAim . aimStance .~ TwoHandFlat
@@ -288,14 +260,7 @@ lasGun = defaultAutoBatteryGun
& itDimension . dimCenter .~ V3 15 0 0
& itUse . rUse .~ HeldLaser --shootLaser
& itUse . useDelay .~ NoDelay
& itUse . useMods .~
[ ammoCheckI
, withItem $ \it -> withTempLight 1 100 (xyzV4 (_lasColor $ _itParams it))
, withSoundForI tone440sawtoothquietS 2
, withItem $ \it -> withMuzPos $ flareCircleAt (_lasColor $ _itParams it) 0.8
, useAmmoAmount 1
, crAtMuzPos
]
& itUse . useMods .~ LasMod
& itUse . useAim . aimWeight .~ 6
& itUse . useAim . aimRange .~ 1
& itUse . useAim . aimStance .~ TwoHandTwist
@@ -334,9 +299,7 @@ tractorGun = lasGun
}
& itUse . rUse .~ HeldTractor --aTractorBeam
& itUse . useDelay .~ NoDelay
& itUse . useMods .~
[ ammoCheckI
]
& itUse . useMods .~ AmmoCheckMod
& itUse . useAim . aimWeight .~ 6
& itUse . useAim . aimRange .~ 1
& itUse . useAim . aimStance .~ TwoHandTwist
+3 -23
View File
@@ -37,17 +37,7 @@ defaultBangCane = defaultBulletWeapon
& itDimension . dimRad .~ 8
& itDimension . dimCenter .~ V3 5 0 0
& itUse . useDelay . rateMax .~ 6
& itUse . useMods .~
[ ammoHammerCheck
, useTimeCheck
, withSoundStart tap3S
, useAmmoAmount 1
, withTorqueAfter
, applyInaccuracy
, withRecoil
, withSmoke 1 black 20 200 5
, withMuzFlareI
]
& itUse . useMods .~ BangCaneMod
& itUse . useAim . aimStance .~ OneHand
& itUse . useAim . aimHandlePos .~ 5
& itUse . useAim . aimMuzPos .~ 15
@@ -57,17 +47,7 @@ defaultBangCane = defaultBulletWeapon
volleyGun :: Int -> Item
volleyGun i = defaultBangCane
& itUse . useDelay . rateMax .~ 6
& itUse . useMods .~
[ ammoHammerCheck
, useTimeCheck
, withSoundItemChoiceStart caneStickSoundChoice
, useAllAmmo
, withTorqueAfter
, duplicateLoadedBarrels
, applyInaccuracy
, withMuzFlareI
, withRecoil
]
& itUse . useMods .~ VolleyGunMod
& itUse . useAim . aimWeight .~ 6
& itUse . useAim . aimRange .~ 1
& itUse . useAim . aimStance .~ TwoHandFlat
@@ -119,7 +99,7 @@ repeater = rifle
autoRifle :: Item
autoRifle = repeater
& itType . iyBase .~ HELD AUTORIFLE
& itUse . useMods %~ ((ammoCheckI :) . tail)
& itUse . useMods .~ AutoRifleMod
& itType . iyModules . at ModAutoMag ?~ EMPTYMODULE
-- & itUse . useDelay . rateMax .~ 6
burstRifle :: Item
+4 -30
View File
@@ -35,17 +35,7 @@ bangRod = defaultBulletWeapon
, _randomOffset = 0
}
& itUse . useDelay . rateMax .~ 12
& itUse . useMods .~
[ ammoHammerCheck
, useTimeCheck
, withSoundStart bangEchoS
, useAmmoAmount 1
, withTorqueAfter
, applyInaccuracy
, withThickSmokeI
, withMuzFlareI
, withRecoil
]
& itUse . useMods .~ BangRodMod
& itDimension . dimRad .~ 12
& itDimension . dimCenter .~ V3 5 0 0
& itConsumption . laMax .~ 1
@@ -63,17 +53,7 @@ elephantGun = bangRod
& itType . iyBase .~ HELD ELEPHANTGUN
& itUse . useAim . aimStance .~ TwoHandTwist
& itParams . gunBarrels .~ SingleBarrel 0.05
& itUse . useMods .~
[ ammoHammerCheck
, useTimeCheck
, withSoundStart bangEchoS
, useAmmoAmount 1
, withTorqueAfter
, applyInaccuracy
, withThickSmokeI
, withMuzFlareI
, withRecoil
]
& itUse . useMods .~ ElephantGunMod
& itParams . recoil .~ 50
& itParams . torqueAfter .~ 0.1
amr :: Item
@@ -84,7 +64,7 @@ amr = elephantGun
autoAmr :: Item
autoAmr = amr
& itType . iyBase .~ HELD AUTOAMR
& itUse . useMods %~ ((ammoCheckI :) . tail)
& itUse . useMods .~ AutoAmrMod
sniperRifle :: Item
sniperRifle = elephantGun
@@ -99,13 +79,7 @@ machineGun :: Item
machineGun = bangRod
& itType . iyBase .~ HELD MACHINEGUN
& itUse . useDelay . rateMax .~ 25
& itUse . useMods .~
[ ammoCheckI
, rateIncAB (torqueBeforeAtLeast 0.1 0.1) withTorqueAfter
, withSoundStart bangEchoS
, withThinSmokeI
, withMuzFlareI
]
& itUse . useMods .~ MachineGunMod
& itUse . useAim . aimWeight .~ 8
& itUse . useAim . aimRange .~ 1
& itUse . useAim . aimStance .~ TwoHandTwist
+1 -11
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@@ -47,17 +47,7 @@ bangStick i = defaultBulletWeapon
& itDimension . dimRad .~ 5
& itDimension . dimCenter .~ V3 5 0 0
& itUse . useDelay . rateMax .~ 8
& itUse . useMods .~
[ ammoHammerCheck
, useTimeCheck
, withSoundItemChoiceStart bangStickSoundChoice
, useAllAmmo
, withMuzFlareI
, withTorqueAfter
, spreadLoaded
-- , applyInaccuracy
, withRecoil
]
& itUse . useMods .~ BangStickMod
& itType . iyBase .~ HELD (BANGSTICK i)
& itUse . useAim . aimHandlePos .~ 5
& itUse . useAim . aimMuzPos .~ 10
+1 -6
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@@ -16,12 +16,7 @@ droneLauncher :: Item
droneLauncher = defaultWeapon
& itUse . useDelay . rateMax .~ 20
-- & itUse . rUse .~ aDroneWithItemParams
& itUse . useMods .~
[ ammoCheckI
, useTimeCheck
, withSoundStart tap4S
, useAmmoAmount 1
]
& itUse . useMods .~ AmmoUseCheckMod
& itUse . useAim . aimWeight .~ 8
& itUse . useAim . aimRange .~ 0.5
& itUse . useAim . aimStance .~ TwoHandTwist
+2 -14
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@@ -45,13 +45,7 @@ launcher = defaultWeapon
& itDimension . dimCenter .~ V3 10 0 0
& itUse . useDelay . rateMax .~ 20
& itUse . rUse .~ HeldPJCreation --usePjCreation
& itUse . useMods .~
[ hammerCheckI
, ammoCheckI
, useTimeCheck
, withSoundStart tap4S
, useAmmoAmount 1
]
& itUse . useMods .~ LauncherMod
& itUse . useAim . aimWeight .~ 8
& itUse . useAim . aimRange .~ 0.5
& itUse . useAim . aimStance .~ TwoHandTwist
@@ -66,13 +60,7 @@ launcherX i = launcher
& itConsumption . laMax .~ i
& itConsumption . laLoaded .~ i
& itUse . rUse .~ HeldPJCreationX i
& itUse . useMods .~
[ hammerCheckI
, ammoCheckI
, useTimeCheck
, withSoundStart tap4S
, useAmmoAmount i
]
& itUse . useMods .~ LauncherXMod
basicAmPjMoves :: IM.IntMap TweakParam
basicAmPjMoves = IM.fromList . zip [0..] $
+1 -3
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@@ -14,9 +14,7 @@ clickDetector :: Detector -> Item
clickDetector dt = defaultWeapon
& itUse . useDelay . rateMax .~ 20
& itUse . rUse .~ HeldDetectorEffect dt --detectorEffect dt
& itUse . useMods .~
[ ammoUseCheck
]
& itUse . useMods .~ AmmoUseCheckMod
& itUse . useAim . aimRange .~ 1
& itUse . useAim . aimZoom .~ defaultItZoom {_itZoomFac = 1}
& itType . iyBase .~ HELD (HELDDETECTOR dt)
+1 -6
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@@ -27,12 +27,7 @@ shatterGun = defaultWeapon
& itType . iyBase .~ HELD SHATTERGUN
& itUse . useDelay . rateMax .~ 10
& itUse . rUse .~ HeldShatter --shootShatter
& itUse . useMods .~
[ ammoHammerCheck
, useTimeCheck
-- , withSoundStart tap3S
, useAmmoAmount 1
]
& itUse . useMods .~ ShatterMod
& itUse . useAim . aimStance .~ TwoHandFlat
shootShatter :: Item -> Creature -> World -> World
+1 -5
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@@ -38,11 +38,7 @@ sonicGun = defaultAutoGun
& itDimension . dimCenter .~ V3 15 0 0
& itUse . useDelay . rateMax .~ 8
& itUse . rUse .~ HeldSonicWave --aSonicWave
& itUse . useMods .~
[ ammoHammerCheck
, useTimeCheck
, useAmmoAmount 1
]
& itUse . useMods .~ AmmoHammerTimeUseOneMod
& itUse . useAim . aimWeight .~ 6
& itUse . useAim . aimRange .~ 1
& itUse . useAim . aimStance .~ TwoHandTwist
+4 -4
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@@ -18,10 +18,10 @@ spawnGun :: Creature -> Item
spawnGun _ = defaultWeapon
& itUse . useDelay . rateMax .~ 100
& itUse . rUse .~ HeldDoNothing --(\_ -> spawnCrNextTo cr)
& itUse . useMods .~
[ ammoCheckI
, hammerCheckI
]
& itUse . useMods .~ HeldModNothing
-- [ ammoCheckI
-- , hammerCheckI
-- ]
& itType . iyBase .~ LEFT SPAWNER
spawnCrNextTo
:: Creature -- ^ Creature to spawn
+3 -27
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@@ -23,12 +23,7 @@ poisonSprayer = flameThrower
{ _amString = "POISONGAS"
, _amCreateGas = CreatePoisonGas --aGasCloud
}
& itUse . useMods .~
[ ammoCheckI
, withSoundForI foamSprayLoopS 5
, useAmmoAmount 1
-- , spreadNumI
]
& itUse . useMods .~ PoisonSprayerMod
flameSpitter :: Item
flameSpitter = flameThrower
@@ -38,20 +33,7 @@ flameSpitter = flameThrower
& itParams . sprayNozzles . ix 0 . nzPressure .~ 4
& itUse . useAim . aimStance .~ OneHand
& itUse . useDelay .~ FixedRate {_rateMax =12,_rateTime = 0}
& itUse . useMods .~
[ ammoCheckI
, useTimeCheck
, lockInvFor 10
, repeatOnFrames [1..9]
, withRandomItemParams f
, useAmmoAmount 1
, withSidePushI 5
, withSidePushAfterI 20
]
where
f = do
nzpres <- state $ randomR (3,4)
return $ sprayNozzles . ix 0 . nzPressure .~ nzpres
& itUse . useMods .~ FlameSpitterMod
flameTorrent :: Item
flameTorrent = flameThrower
@@ -106,13 +88,7 @@ flameThrower = defaultAutoGun
& itDimension . dimCenter .~ V3 9 0 0
& itUse . rUse .~ HeldOverNozzlesUseGasParams -- overNozzles useGasParams
& itUse . useDelay .~ NoDelay
& itUse . useMods .~
[ ammoCheckI
, useAmmoAmount 1
, withSidePushI 5
--, withTempLight 1 100 (V3 1 0 0)
, withSidePushAfterI 20
]
& itUse . useMods .~ FlameThrowerMod
& itUse . useAim . aimWeight .~ 5
& itUse . useAim . aimZoom .~ defaultItZoom {_itZoomMax = 5, _itZoomMin = 1.5}
& itUse . useAim . aimStance .~ TwoHandTwist