Fix connecting sounds

This commit is contained in:
2024-11-05 19:48:55 +00:00
parent ecbd51135b
commit 79b03ef6ec
2 changed files with 51 additions and 10 deletions
+10 -1
View File
@@ -1 +1,10 @@
All good (594 modules, at 19:11:58)
/home/justin/Haskell/loop/src/Dodge/Inventory.hs:250:1-16: warning: [-Wunused-top-binds]
Defined but not used: isConnectedAbove
|
250 | isConnectedAbove x = case x ^. locLdtContext of
| ^^^^^^^^^^^^^^^^
/home/justin/Haskell/loop/src/Dodge/Inventory.hs:255:1-16: warning: [-Wunused-top-binds]
Defined but not used: isConnectedBelow
|
255 | isConnectedBelow x = case x ^. locLdtContext of
| ^^^^^^^^^^^^^^^^
+41 -9
View File
@@ -17,6 +17,10 @@ module Dodge.Inventory (
isFilteringInv,
) where
import Control.Monad
import Dodge.Item.Grammar
import Dodge.Data.DoubleTree
import Sound.Data
import Dodge.SoundLogic
import Control.Applicative
import Data.Maybe
@@ -190,7 +194,8 @@ swapInvItems f i w = fromMaybe w $ do
_ -> id
return $
w
& checkconnect k InventorySound disconnectItemS
-- & checkconnect k InventorySound disconnectItemS
& checkConnection InventorySound disconnectItemS i k
& cWorld . lWorld . creatures . ix 0 %~ updatecreature k
& updateselection
& worldEventFlags . at InventoryChange ?~ ()
@@ -198,15 +203,16 @@ swapInvItems f i w = fromMaybe w $ do
& setInvPosFromSS
& cWorld . lWorld %~ crUpdateItemLocations 0 -- the double application is inefficient, but necessary without further changes
-- a rethink is maybe in order
& checkconnect k InventoryConnectSound connectItemS
& checkConnection InventoryConnectSound connectItemS i k
-- & checkconnect k InventoryConnectSound connectItemS
where
cpos = fromMaybe 0 $ w ^? cWorld . lWorld . creatures . ix 0 . crPos
checkconnect k stype s w'
| p (i+1) || p (i-1)
|| p (k+1) || p (k-1) = soundStart stype cpos s Nothing w'
| otherwise = w'
where
p j = maybe False not $ w' ^? cWorld . lWorld . creatures . ix 0 . crInv . ix j . itLocation . ilIsRoot
-- cpos = fromMaybe 0 $ w ^? cWorld . lWorld . creatures . ix 0 . crPos
-- checkconnect k stype s w'
-- | p (i+1) || p (i-1)
-- || p (k+1) || p (k-1) = soundStart stype cpos s Nothing w'
-- | otherwise = w'
-- where
-- p j = maybe False not $ w' ^? cWorld . lWorld . creatures . ix 0 . crInv . ix j . itLocation . ilIsRoot
updatecreature k =
(crInv %~ IM.safeSwapKeys i k)
. (crManipulation . manObject . imSelectedItem .~ k)
@@ -224,6 +230,32 @@ swapInvItems f i w = fromMaybe w $ do
Just epos -> crHotkeys . ix epos .~ b
Nothing -> id
checkConnection :: SoundOrigin -> SoundID -> Int -> Int -> World -> World
checkConnection so s i j w = fromMaybe w $ do
inv <- w ^? cWorld . lWorld . creatures . ix 0 . crInv
cpos <- w ^? cWorld . lWorld . creatures . ix 0 . crPos
let locs = allInvLocs inv
iit <- locs ^? ix i . _2
jit <- locs ^? ix j . _2
guard $ isConnected iit || isConnected jit
return $ soundStart so cpos s Nothing w
isConnected :: LocationLDT b a -> Bool
isConnected x = case x ^. locLdtContext of
TopLDT -> not (null $ x ^. locLDT . ldtRight)
|| not (null $ x ^. locLDT . ldtLeft)
_ -> True
isConnectedAbove :: LocationLDT b a -> Bool
isConnectedAbove x = case x ^. locLdtContext of
LeftwardLDT {} -> True
_ -> not . null $ x ^. locLDT . ldtRight
isConnectedBelow :: LocationLDT b a -> Bool
isConnectedBelow x = case x ^. locLdtContext of
RightwardLDT {} -> True
_ -> not . null $ x ^. locLDT . ldtLeft
changeSwapWith :: (Int -> IM.IntMap (SelectionItem ()) -> Maybe Int) -> World -> World
changeSwapWith f w = case w ^? hud . hudElement . diSelection . _Just of
Just (0, i) -> w & swapInvItems f i