Improve machines, tweak wall ids
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@@ -11,7 +11,8 @@ import Shape
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lightSensor :: PSType
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lightSensor = PutMachine blue (reverse $ square wdth) defaultMachine
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{ _mcDraw = const lightSensorSPic }
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{ _mcDraw = const lightSensorSPic
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}
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lightSensorSPic :: SPic
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lightSensorSPic = ( colorSH blue $ upperPrismPoly 25 (square wdth)
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