Work on chasm rooms
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@@ -2,7 +2,7 @@ module Dodge.Room.Ngon where
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import RandomHelp
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import Data.List
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import Data.Maybe
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--import Data.Maybe
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import Data.Tile
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import Dodge.Data.GenWorld
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import Dodge.Default.Room
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@@ -27,10 +27,10 @@ roomNgon n x = do
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where
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rot = 2 * pi / fromIntegral n
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rots = map ((rot *) . fromIntegral) [0 .. n -1]
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poly =
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mapMaybe
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(\(ra, rb) -> intersectLineLine' (rotateV ra bl) (rotateV ra br) (rotateV rb bl) (rotateV rb br))
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$ loopPairs rots
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bl = V2 x x
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br = V2 (- x) x
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poly = polyOrthDist n x
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-- mapMaybe
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-- (\(ra, rb) -> intersectLineLine (rotateV ra bl) (rotateV ra br) (rotateV rb bl) (rotateV rb br))
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-- $ loopPairs rots
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-- bl = V2 x x
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-- br = V2 (- x) x
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lnks = sortOn ((\(V2 a b) -> (negate b, a)) . fst) $ map (\r -> (rotateV r (V2 0 x), r)) rots
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