Tweak hover crit height

This commit is contained in:
2026-04-03 00:10:59 +01:00
parent 06c7e89dee
commit 8037c69d16
8 changed files with 72 additions and 60 deletions
+1 -1
View File
@@ -39,4 +39,4 @@ hoverCrit =
& crHP .~ HP 10000
& crType .~ HoverCrit 0
& crFaction .~ ColorFaction blue
& crStance . carriage .~ Flying 15 0.91 0
& crStance . carriage .~ Flying 15 0.975 0
+1 -1
View File
@@ -8,7 +8,7 @@ crMvType :: Creature -> CrMvType
crMvType cr = case _crType cr of
Avatar {_avMoveSpeed = s} -> MvWalking s
ChaseCrit {} -> defaultChaseMvType
HoverCrit {} -> defaultChaseMvType & mvSpeed .~ 0.3
HoverCrit {} -> defaultChaseMvType & mvSpeed .~ 0.1
SwarmCrit -> defaultChaseMvType
AutoCrit -> defaultAimMvType
BarrelCrit {} -> defaultAimMvType
+6 -4
View File
@@ -52,12 +52,14 @@ basicCrShape cr
rotmdir = rotateSH (_crMvDir cr - _crDir cr)
drawHoverCrit :: Creature -> Shape
drawHoverCrit cr = colorSH (_skinUpper cskin)
(overPosSH (Q.apply tpq) $ upperBoxHalf Medium Typical 2 $ square 5)
drawHoverCrit cr = colorSH (_skinHead cskin)
(overPosSH (Q.apply tpq) $ upperBoxHalf Medium Typical 1 $ square 4)
<> colorSH (_skinUpper cskin)
(mconcat [overPosSH (Q.apply $ f a) $ upperBox Medium Typical 1 $ polyCirc 3 5 | a <- [0,pi/2,pi,1.5*pi]])
where
cskin = crShape $ _crType cr
z = cr ^?! crStance . carriage . flyHeight
tpq = (V3 0 0 z, Q.qid)
f a = tpq `Q.comp` (1 & _xy .~ rotateV a 5, Q.qid)
tpq = (V3 0 0 0, Q.qid)
drawChaseCrit :: Creature -> Shape
drawChaseCrit cr = mconcat
+5 -1
View File
@@ -48,7 +48,11 @@ doDamage cid w = fromMaybe w $ do
-- TODO generalise shake to arbitrary damage amounts
applyPastDamages :: Creature -> World -> World
applyPastDamages cr w
| HoverCrit {} <- cr ^. crType = w
| HoverCrit {} <- cr ^. crType
, _crPain cr > 50 = w
& cWorld . lWorld . creatures . ix (_crID cr) . crPain -~ 50
& cWorld . lWorld . creatures . ix (_crID cr) . crPos . _z %~ max 12 . (subtract 1)
| HoverCrit {} <- cr ^. crType = w
| _crPain cr > 200 = dojitter 3 100
| _crPain cr > 20 = dojitter 2 10
| _crPain cr > 0 = dojitter 1 1
+5 -1
View File
@@ -22,8 +22,12 @@ updateCarriage cid w
Nothing
& over (cWorld . lWorld . creatures . ix cid . crStance . carriage) resetStride
| Just cr <- w ^? cWorld . lWorld . creatures . ix cid
, Flying _ x oop <- cr ^. crStance . carriage =
, z <- cr ^. crPos . _z
, Flying dz x oop <- cr ^. crStance . carriage =
w & cWorld . lWorld . creatures . ix cid . crPos . _xy +~ x *^ f (cr ^. crOldPos . _xy - oop)
& cWorld . lWorld . creatures . ix cid . crPos . _z +~ dz
& cWorld . lWorld . creatures . ix cid . crStance . carriage . zSpeed
%~ if z < 17 then min 0.05 . (+0.001) else max (-0.05) . (subtract 0.001)
| otherwise = w
where
-- limits max speed gained through inertia
+1 -1
View File
@@ -21,7 +21,7 @@ data Stance = Stance
data Carriage
= Walking {_strideAmount :: Float, _footForward :: FootForward}
| Floating
| Flying {_flyHeight :: Float, _flyInertia :: Float, _oldOldPos :: Point2}
| Flying {_zSpeed :: Float, _flyInertia :: Float, _oldOldPos :: Point2}
| Boosting Point2
| Falling {_fallFlail :: Float, _fallFoot :: FootForward}
deriving (Eq, Ord, Show, Read) --Generic, Flat)
+8 -6
View File
@@ -35,12 +35,14 @@ import Data.Monoid
import RandomHelp
testStringInit :: Universe -> [String]
testStringInit u = [show p, show op, show oop, show (op - oop), show . norm $ op - oop]
where
f = fromMaybe 0
p = f $ u ^? uvWorld . cWorld . lWorld . creatures . ix 2 . crPos . _xy
op = f $ u ^? uvWorld . cWorld . lWorld . creatures . ix 2 . crOldPos . _xy
oop = fromMaybe 0 $ u ^? uvWorld . cWorld . lWorld . creatures . ix 2 . crStance . carriage . oldOldPos
testStringInit u = u ^.. uvWorld . cWorld . lWorld . creatures . each . crPos . _z . to show
-- u = [show p, show op, show oop, show (op - oop), show . norm $ op - oop, show d]
-- where
-- f = fromMaybe 0
-- p = f $ u ^? uvWorld . cWorld . lWorld . creatures . ix 2 . crPos . _xy
-- op = f $ u ^? uvWorld . cWorld . lWorld . creatures . ix 2 . crOldPos . _xy
-- oop = fromMaybe 0 $ u ^? uvWorld . cWorld . lWorld . creatures . ix 2 . crStance . carriage . oldOldPos
-- d = fromMaybe 0 $ u ^? uvWorld . cWorld . lWorld . creatures . ix 2 . crDir
-- fmap show (u ^.. uvWorld . cWorld . lWorld . creatures . ix 0 . crWallTouch . each)
-- (fmap show $ u ^.. uvWorld . cWorld . lWorld . creatures . each . crStance . carriage)
-- (fmap show $ u ^.. uvWorld . cWorld . lWorld . creatures . each . crStance . carriage . strideAmount)
+45 -45
View File
@@ -1818,7 +1818,6 @@ _flboStride src/Shader/Data.hs 88;" f
_floorItems src/Dodge/Data/LWorld.hs 131;" f
_floorShader src/Data/Preload/Render.hs 46;" f
_floorVBO src/Data/Preload/Render.hs 45;" f
_flyHeight src/Dodge/Data/Creature/Stance.hs 24;" f
_flyInertia src/Dodge/Data/Creature/Stance.hs 24;" f
_footForward src/Dodge/Data/Creature/Stance.hs 22;" f
_foreShapes src/Dodge/Data/LWorld.hs 136;" f
@@ -2518,6 +2517,7 @@ _wsMachine src/Dodge/Data/Wall/Structure.hs 14;" f
_xNum src/Dodge/Data/Item/Combine.hs 141;" f
_xNum src/Dodge/Data/Item/Combine.hs 151;" f
_xNum src/Dodge/Data/Item/Combine.hs 171;" f
_zSpeed src/Dodge/Data/Creature/Stance.hs 24;" f
aBar src/Dodge/Placement/Instance/LightSource.hs 70;" f
aFlame src/Dodge/Gas.hs 20;" f
aGasCloud src/Dodge/Gas.hs 15;" f
@@ -2600,10 +2600,10 @@ anythingHitCirc src/Dodge/Base/Collide.hs 335;" f
apply src/Quaternion.hs 78;" f
applyCME src/Dodge/HeldUse.hs 397;" f
applyClip src/Dodge/Debug.hs 176;" f
applyCreatureDamage src/Dodge/Creature/Damage.hs 14;" f
applyCreatureDamage src/Dodge/Creature/Damage.hs 15;" f
applyEventIO src/Loop.hs 90;" f
applyGravityPU src/Dodge/Projectile/Update.hs 41;" f
applyIndividualDamage src/Dodge/Creature/Damage.hs 17;" f
applyIndividualDamage src/Dodge/Creature/Damage.hs 18;" f
applyInvLock src/Dodge/HeldUse.hs 455;" f
applyMagnetsToBul src/Dodge/Bullet.hs 32;" f
applyPastDamages src/Dodge/Creature/State.hs 49;" f
@@ -2637,7 +2637,7 @@ argV src/Geometry/Vector.hs 83;" f
armourChaseCrit src/Dodge/Creature/ArmourChase.hs 34;" f
armouredChasers src/Dodge/Room/Boss.hs 58;" f
armouredCorridor src/Dodge/Room/RoadBlock.hs 20;" f
arms src/Dodge/Creature/Picture.hs 121;" f
arms src/Dodge/Creature/Picture.hs 124;" f
arrow src/Picture/Composite.hs 19;" f
arrowPath src/Picture/Composite.hs 8;" f
assignHotkey src/Dodge/AssignHotkey.hs 9;" f
@@ -2689,7 +2689,7 @@ baseItemTriggerType src/Dodge/BaseTriggerType.hs 21;" f
baseRifleShape src/Dodge/Item/Draw/SPic.hs 324;" f
baseRodShape src/Dodge/Item/Draw/SPic.hs 407;" f
baseSMGShape src/Dodge/Item/Draw/SPic.hs 395;" f
baseShoulder src/Dodge/Creature/Picture.hs 159;" f
baseShoulder src/Dodge/Creature/Picture.hs 162;" f
baseStickShape src/Dodge/Item/Draw/SPic.hs 301;" f
baseStickShapeX src/Dodge/Item/Draw/SPic.hs 293;" f
baseStickSpread src/Dodge/HeldUse.hs 346;" f
@@ -2814,7 +2814,7 @@ chaseCritAwarenessUpdate src/Dodge/Creature/Perception.hs 65;" f
chaseCritInternal src/Dodge/Humanoid.hs 11;" f
chaseCritMv src/Dodge/Creature/ReaderUpdate.hs 123;" f
chaseCritPerceptionUpdate src/Dodge/Creature/Perception.hs 32;" f
chaseUpperBody src/Dodge/Creature/Picture.hs 71;" f
chaseUpperBody src/Dodge/Creature/Picture.hs 74;" f
chasmRotate src/Dodge/Creature/Update.hs 182;" f
chasmSimpleMaze src/Dodge/Room/Tutorial.hs 373;" f
chasmSpitTerminal src/Dodge/Room/Tutorial.hs 307;" f
@@ -2839,7 +2839,7 @@ chemFuelPouch src/Dodge/Item/Ammo.hs 81;" f
chestPQ src/Dodge/Creature/HandPos.hs 196;" f
chooseCursorBorders src/Dodge/Render/List.hs 141;" f
chooseEquipPosition src/Dodge/Inventory/RBList.hs 41;" f
chooseFootSound src/Dodge/Creature/State/WalkCycle.hs 39;" f
chooseFootSound src/Dodge/Creature/State/WalkCycle.hs 48;" f
chooseFreeSite src/Dodge/Inventory/RBList.hs 47;" f
chooseMovementLtAuto src/Dodge/CreatureEffect.hs 78;" f
circHitWall src/Dodge/Base/Collide.hs 240;" f
@@ -2937,10 +2937,10 @@ convexHull src/Geometry/Polygon.hs 150;" f
convexHullSafe src/Geometry/Polygon.hs 172;" f
convexPolysOverlap src/Geometry/ConvexPoly.hs 48;" f
convexPolysOverlapWitness src/Geometry/ConvexPoly.hs 55;" f
coolMachinePistol src/Dodge/Creature/State.hs 102;" f
coolMinigun src/Dodge/Creature/State.hs 95;" f
coolMachinePistol src/Dodge/Creature/State.hs 107;" f
coolMinigun src/Dodge/Creature/State.hs 100;" f
copier src/Dodge/Item/Scope.hs 94;" f
copierItemUpdate src/Dodge/Creature/State.hs 131;" f
copierItemUpdate src/Dodge/Creature/State.hs 136;" f
copyItemToFloor src/Dodge/FloorItem.hs 14;" f
corDoor src/Dodge/Room/Room.hs 410;" f
cornerList src/Preload/Render.hs 236;" f
@@ -3072,7 +3072,7 @@ damageDirt src/Dodge/Material/Damage.hs 192;" f
damageFlesh src/Dodge/Material/Damage.hs 158;" f
damageGlass src/Dodge/Material/Damage.hs 219;" f
damageGlassBlock src/Dodge/Wall/Damage.hs 126;" f
damageHP src/Dodge/Creature/Damage.hs 37;" f
damageHP src/Dodge/Creature/Damage.hs 40;" f
damageInCircle src/Dodge/Damage.hs 62;" f
damageLightningRod src/Dodge/Material/Damage.hs 74;" f
damageMachine src/Dodge/Wall/Damage.hs 47;" f
@@ -3082,7 +3082,7 @@ damagePiezoelectric src/Dodge/Material/Damage.hs 88;" f
damagePyroelectric src/Dodge/Material/Damage.hs 79;" f
damageSensor src/Dodge/Placement/Instance/Sensor.hs 14;" f
damageStone src/Dodge/Material/Damage.hs 41;" f
damageThingHit src/Dodge/Bullet.hs 180;" f
damageThingHit src/Dodge/Bullet.hs 181;" f
damageTypeThreshold src/Dodge/Machine/Update.hs 128;" f
damageTypeThreshold' src/Dodge/Wall/Damage.hs 85;" f
damageWall src/Dodge/Wall/Damage.hs 31;" f
@@ -3096,10 +3096,10 @@ deZoneIX src/Dodge/Zoning/Base.hs 91;" f
deZoneWall src/Dodge/Zoning/Wall.hs 69;" f
deadEndPSType src/Dodge/Room/Room.hs 263;" f
deadEndRoom src/Dodge/Room/Room.hs 266;" f
deadFeet src/Dodge/Creature/Picture.hs 117;" f
deadRot src/Dodge/Creature/Picture.hs 135;" f
deadScalp src/Dodge/Creature/Picture.hs 130;" f
deadUpperBody src/Dodge/Creature/Picture.hs 156;" f
deadFeet src/Dodge/Creature/Picture.hs 120;" f
deadRot src/Dodge/Creature/Picture.hs 138;" f
deadScalp src/Dodge/Creature/Picture.hs 133;" f
deadUpperBody src/Dodge/Creature/Picture.hs 159;" f
debrisS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 725;" f
debrisSPic src/Dodge/Prop/Draw.hs 17;" f
debrisSize src/Dodge/Block/Debris.hs 131;" f
@@ -3230,7 +3230,7 @@ divideLineExact src/Geometry.hs 276;" f
divideLineOddNumPoints src/Geometry.hs 261;" f
dmType src/Dodge/Damage.hs 38;" f
doAimTwist src/Dodge/Creature/YourControl.hs 131;" f
doAnyEquipmentEffect src/Dodge/Creature/State.hs 141;" f
doAnyEquipmentEffect src/Dodge/Creature/State.hs 146;" f
doBackspace src/Dodge/Update/Input/Text.hs 31;" f
doBarrelSpin src/Dodge/Projectile/Update.hs 168;" f
doBlBl src/Dodge/BlBl.hs 5;" f
@@ -3310,7 +3310,7 @@ doublePair src/Geometry.hs 162;" f
doublePairSet src/Geometry.hs 166;" f
doubleTreeToIndentList src/Dodge/DoubleTree.hs 28;" f
doubleV2 src/Geometry.hs 169;" f
drawARHUD src/Dodge/Creature/State.hs 193;" f
drawARHUD src/Dodge/Creature/State.hs 198;" f
drawAimSweep src/Dodge/Render/Picture.hs 292;" f
drawAllShadows src/Dodge/Shadows.hs 5;" f
drawAnySelectionBox src/Dodge/Render/Picture.hs 130;" f
@@ -3322,7 +3322,7 @@ drawBoundingBox src/Dodge/Debug/Picture.hs 368;" f
drawBullet src/Dodge/Render/ShapePicture.hs 179;" f
drawButton src/Dodge/Button/Draw.hs 11;" f
drawCPUShadows src/Dodge/Render/Shadow.hs 19;" f
drawChaseCrit src/Dodge/Creature/Picture.hs 62;" f
drawChaseCrit src/Dodge/Creature/Picture.hs 65;" f
drawCircCollisionTest src/Dodge/Debug/Picture.hs 118;" f
drawCliff src/Dodge/Render/ShapePicture.hs 87;" f
drawCollisionTest src/Dodge/Debug/Picture.hs 103;" f
@@ -3351,7 +3351,7 @@ drawDragSelecting src/Dodge/Render/HUD.hs 162;" f
drawDumbSwitch src/Dodge/Button/Draw.hs 31;" f
drawEmptySet src/Dodge/Render/Picture.hs 151;" f
drawEnergyBall src/Dodge/EnergyBall/Draw.hs 7;" f
drawEquipment src/Dodge/Creature/Picture.hs 168;" f
drawEquipment src/Dodge/Creature/Picture.hs 171;" f
drawExamineInventory src/Dodge/Render/HUD.hs 199;" f
drawExplosiveBall src/Dodge/EnergyBall/Draw.hs 15;" f
drawFarWallDetect src/Dodge/Debug/Picture.hs 271;" f
@@ -3517,7 +3517,7 @@ expandPolyBy src/Dodge/LevelGen/StaticWalls.hs 91;" f
expandPolyByFixed src/Dodge/LevelGen/StaticWalls.hs 97;" f
expandPolyCorners src/Dodge/LevelGen/StaticWalls.hs 103;" f
expandToSquare src/Dodge/LevelGen/StaticWalls/Deprecated.hs 83;" f
expireAndDamage src/Dodge/Bullet.hs 188;" f
expireAndDamage src/Dodge/Bullet.hs 189;" f
explodeShell src/Dodge/Projectile/Update.hs 274;" f
explosionS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 693;" f
explosiveBarrel src/Dodge/Creature/Inanimate.hs 25;" f
@@ -3531,7 +3531,7 @@ faceEdges src/Polyhedra.hs 62;" f
facesToVF src/Polyhedra/Geodesic.hs 70;" f
farWallDistDirection src/Dodge/Update/Camera.hs 245;" f
fdiv src/ShortShow.hs 41;" f
feet src/Dodge/Creature/Picture.hs 103;" f
feet src/Dodge/Creature/Picture.hs 106;" f
filter3 src/FoldableHelp.hs 76;" f
filterSectionsPair src/Dodge/DisplayInventory.hs 160;" f
findBlips src/Dodge/RadarSweep.hs 63;" f
@@ -3856,8 +3856,8 @@ invDimColor src/Dodge/DisplayInventory.hs 190;" f
invHead src/Dodge/Render/HUD.hs 421;" f
invIMDT src/Dodge/Item/Grammar.hs 254;" f
invIndents src/Dodge/Item/Grammar.hs 261;" f
invItemEffs src/Dodge/Creature/State.hs 63;" f
invItemLocUpdate src/Dodge/Creature/State.hs 71;" f
invItemEffs src/Dodge/Creature/State.hs 68;" f
invItemLocUpdate src/Dodge/Creature/State.hs 76;" f
invRootMap src/Dodge/Item/Grammar.hs 235;" f
invSelectionItem src/Dodge/Inventory/SelectionList.hs 32;" f
invSetSelection src/Dodge/Inventory.hs 288;" f
@@ -4161,7 +4161,7 @@ marimbaC5S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 585;" f
marimbaE5S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 623;" f
marimbaG5S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 611;" f
materialColor src/Dodge/Material/Color.hs 8;" f
materialPenetrable src/Dodge/Bullet.hs 211;" f
materialPenetrable src/Dodge/Bullet.hs 212;" f
maxAmmo src/Dodge/Item/MaxAmmo.hs 6;" f
maxDamageType src/Dodge/Damage.hs 59;" f
maxInvSlots src/Dodge/Inventory/CheckSlots.hs 30;" f
@@ -4265,10 +4265,10 @@ mouseClickOptionsList src/Dodge/Update/Input/ScreenLayer.hs 70;" f
mouseCursorType src/Dodge/Render/Picture.hs 90;" f
mouseWorldPos src/Dodge/Base/Coordinate.hs 39;" f
mouseWorldPosW src/Dodge/Base/Coordinate.hs 42;" f
moveBullet src/Dodge/Bullet.hs 197;" f
moveBullet src/Dodge/Bullet.hs 198;" f
moveCombineSel src/Dodge/Update/Scroll.hs 119;" f
moveInverseShockwave src/Dodge/Shockwave/Update.hs 31;" f
movePenBullet src/Dodge/Bullet.hs 203;" f
movePenBullet src/Dodge/Bullet.hs 204;" f
moveProjectile src/Dodge/Projectile/Update.hs 249;" f
moveRoomBy src/Dodge/Room/Link.hs 57;" f
moveShockwave src/Dodge/Shockwave/Update.hs 13;" f
@@ -4329,7 +4329,7 @@ nodeNear src/Dodge/Path.hs 94;" f
nodesNear src/Dodge/Path.hs 100;" f
nonConvexChasm src/Dodge/Room/Tutorial.hs 265;" f
nonCornerLinks src/Dodge/Room/SensorDoor.hs 53;" f
normalGait src/Dodge/Creature/State/WalkCycle.hs 34;" f
normalGait src/Dodge/Creature/State/WalkCycle.hs 43;" f
normalTo8 src/Shader/Poke.hs 466;" f
normalizeAngle src/Geometry/Vector.hs 130;" f
normalizeAnglePi src/Dodge/Base.hs 154;" f
@@ -4354,7 +4354,7 @@ oldMachineBootS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 635;" f
onEquipWristShield src/Dodge/Euse.hs 89;" f
onRemoveWristShield src/Dodge/Euse.hs 79;" f
oneH src/Dodge/Creature/Test.hs 95;" f
oneSmooth src/Dodge/Creature/Picture.hs 100;" f
oneSmooth src/Dodge/Creature/Picture.hs 103;" f
openConsole src/Dodge/Update.hs 138;" f
optionMenu src/Dodge/Menu.hs 110;" f
optionScreenDefaultEffect src/Dodge/Update/Input/ScreenLayer.hs 62;" f
@@ -4416,7 +4416,7 @@ pbFlicker src/Dodge/Update.hs 549;" f
pbsHit src/Dodge/WorldEvent/ThingsHit.hs 113;" f
peZoneSize src/Dodge/Zoning/Pathing.hs 49;" f
pedestalRoom src/Dodge/Room/Containing.hs 50;" f
penThing src/Dodge/Bullet.hs 214;" f
penThing src/Dodge/Bullet.hs 215;" f
perMat src/MatrixHelper.hs 60;" f
perceptionUpdate src/Dodge/Creature/Perception.hs 24;" f
performAction src/Dodge/Creature/Action.hs 55;" f
@@ -4716,7 +4716,7 @@ replaceNullWith src/Dodge/Creature/ReaderUpdate.hs 184;" f
replacePutID src/Dodge/Placement/Instance/Wall.hs 81;" f
resetCrVocCoolDown src/Dodge/Creature/Vocalization.hs 66;" f
resetPLUse src/Dodge/PlacementSpot.hs 94;" f
resetStride src/Dodge/Creature/State/WalkCycle.hs 29;" f
resetStride src/Dodge/Creature/State/WalkCycle.hs 38;" f
resetTerminal src/Dodge/WorldEffect.hs 158;" f
resizeFBOTO src/Framebuffer/Update.hs 185;" f
resizeFBOTO' src/Framebuffer/Update.hs 197;" f
@@ -4839,7 +4839,7 @@ scale3 src/Picture/Base.hs 137;" f
scaleMat src/MatrixHelper.hs 71;" f
scaleMatrix src/MatrixHelper.hs 68;" f
scaleSH src/Shape.hs 266;" f
scalp src/Dodge/Creature/Picture.hs 144;" f
scalp src/Dodge/Creature/Picture.hs 147;" f
scancodeToHotkey src/Dodge/Creature/YourControl.hs 82;" f
scodeToChar src/Dodge/ScodeToChar.hs 6;" f
scorchSPic src/Dodge/Creature/Update.hs 130;" f
@@ -4912,7 +4912,7 @@ setOldPos src/Dodge/Update.hs 580;" f
setOutLinks src/Dodge/RoomLink.hs 49;" f
setOutLinksByType src/Dodge/RoomLink.hs 76;" f
setOutLinksPD src/Dodge/RoomLink.hs 96;" f
setRBCreatureTargeting src/Dodge/Creature/State.hs 289;" f
setRBCreatureTargeting src/Dodge/Creature/State.hs 294;" f
setSelWhileDragging src/Dodge/Update/Input/InGame.hs 326;" f
setSelectionListRestriction src/Dodge/Update/Input/ScreenLayer.hs 97;" f
setShaderSource src/Shader/Compile.hs 121;" f
@@ -4973,8 +4973,8 @@ shiftRoomShiftToLink src/Dodge/Room/Link.hs 74;" f
shiftSetDown src/Dodge/Inventory.hs 174;" f
shiftSetUp src/Dodge/Inventory.hs 168;" f
shiftTile src/Dodge/Room/Link.hs 49;" f
shineTargetLaser src/Dodge/Creature/State.hs 201;" f
shineTorch src/Dodge/Creature/State.hs 237;" f
shineTargetLaser src/Dodge/Creature/State.hs 206;" f
shineTorch src/Dodge/Creature/State.hs 242;" f
shootBullet src/Dodge/HeldUse.hs 995;" f
shootBullets src/Dodge/HeldUse.hs 989;" f
shootFirstMiss src/Dodge/Creature/Volition.hs 33;" f
@@ -4999,10 +4999,10 @@ showEquipItem src/Dodge/Item/Display.hs 108;" f
showInt src/Dodge/Item/Info.hs 75;" f
showIntsString src/Dodge/Tree/Compose.hs 130;" f
showInventoryPathing src/Dodge/Item/Display.hs 86;" f
showManObj src/Dodge/TestString.hs 79;" f
showManObj src/Dodge/TestString.hs 85;" f
showMuzzlePositions src/Dodge/Debug.hs 292;" f
showTerminalError src/Dodge/Debug/Terminal.hs 80;" f
showTimeFlow src/Dodge/TestString.hs 89;" f
showTimeFlow src/Dodge/TestString.hs 95;" f
shrinkPolyOnEdges src/Geometry/Polygon.hs 198;" f
shrinkVert src/Geometry/Polygon.hs 202;" f
shuffle src/RandomHelp.hs 68;" f
@@ -5153,7 +5153,7 @@ stone3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 537;" f
stone4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 543;" f
stone5S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 657;" f
stopAllSounds src/Sound.hs 127;" f
stopBulletAt src/Dodge/Bullet.hs 200;" f
stopBulletAt src/Dodge/Bullet.hs 201;" f
stopPushing src/Dodge/Wall/Damage.hs 172;" f
stopSoundFrom src/Dodge/SoundLogic.hs 220;" f
storageShape src/Dodge/Machine/Draw.hs 30;" f
@@ -5307,11 +5307,11 @@ tone440sawtoothquietS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 663;" f
topInvW src/Dodge/ListDisplayParams.hs 54;" f
topPrismEdgeIndices src/Shader/Poke.hs 335;" f
topPrismIndices src/Shader/Poke.hs 410;" f
topTestPart src/Dodge/TestString.hs 75;" f
topTestPart src/Dodge/TestString.hs 81;" f
torchShape src/Dodge/Item/Draw/SPic.hs 277;" f
torqueAmount src/Dodge/HeldUse.hs 606;" f
torqueCr src/Dodge/WorldEffect.hs 85;" f
torso src/Dodge/Creature/Picture.hs 149;" f
torso src/Dodge/Creature/Picture.hs 152;" f
tractCr src/Dodge/TractorBeam/Update.hs 28;" f
tractFlIt src/Dodge/TractorBeam/Update.hs 23;" f
tractorBeamAt src/Dodge/HeldUse.hs 850;" f
@@ -5362,7 +5362,7 @@ trunkDepth src/TreeHelp.hs 164;" f
tryAttachItems src/Dodge/Item/Grammar.hs 34;" f
tryClickUse src/Dodge/Creature/YourControl.hs 212;" f
tryCombine src/Dodge/Update/Input/InGame.hs 521;" f
tryDrawToCapacitor src/Dodge/Creature/State.hs 151;" f
tryDrawToCapacitor src/Dodge/Creature/State.hs 156;" f
tryDropSelected src/Dodge/Update/Input/InGame.hs 140;" f
tryGetChannel src/Sound.hs 99;" f
tryGetRootAttachedFromInvID src/Dodge/Inventory/Location.hs 23;" f
@@ -5373,9 +5373,9 @@ tryPutItemInInv src/Dodge/Inventory/Add.hs 24;" f
tryPutItemInInvAt src/Dodge/Inventory/Add.hs 54;" f
trySeedFromClipboard src/Dodge/Menu.hs 94;" f
trySpin src/Dodge/Projectile/Update.hs 120;" f
trySynthBullet src/Dodge/Creature/State.hs 167;" f
trySynthBullet src/Dodge/Creature/State.hs 172;" f
tryThrust src/Dodge/Projectile/Update.hs 126;" f
tryUseParent src/Dodge/Creature/State.hs 145;" f
tryUseParent src/Dodge/Creature/State.hs 150;" f
turnTo src/Dodge/Movement/Turn.hs 8;" f
turretItemOffset src/Dodge/Item/HeldOffset.hs 23;" f
tutAnoTree src/Dodge/Room/Tutorial.hs 54;" f
@@ -5472,7 +5472,7 @@ updateInGameCamera src/Dodge/Update/Camera.hs 86;" f
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 404;" f
updateInt2Map src/Dodge/Zoning/Base.hs 94;" f
updateInventoryPositioning src/Dodge/DisplayInventory.hs 86;" f
updateItemTargeting src/Dodge/Creature/State.hs 259;" f
updateItemTargeting src/Dodge/Creature/State.hs 264;" f
updateKeyContinueTerminal src/Dodge/Update/Input/InGame.hs 371;" f
updateKeyInGame src/Dodge/Update/Input/InGame.hs 398;" f
updateKeysInGame src/Dodge/Update/Input/InGame.hs 85;" f
@@ -5542,7 +5542,7 @@ updateWheelEvent src/Dodge/Update/Scroll.hs 21;" f
updateWheelEvents src/Dodge/Update.hs 474;" f
updateWorldEventFlag src/Dodge/Update.hs 127;" f
updateWorldEventFlags src/Dodge/Update.hs 115;" f
upperBody src/Dodge/Creature/Picture.hs 164;" f
upperBody src/Dodge/Creature/Picture.hs 167;" f
upperBox src/Shape.hs 153;" f
upperBoxHalf src/Shape.hs 219;" f
upperBoxMT src/Shape.hs 144;" f