Improvements to rooms and view distances
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+11
-16
@@ -21,11 +21,11 @@ import Dodge.Creature
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import Dodge.LightSource
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import Picture
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import Geometry
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import LensHelp
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import qualified Data.Set as S
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import Data.Tree
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import System.Random
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import Control.Lens
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import Control.Monad.State
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--import Data.Tree
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import qualified Data.IntMap as IM
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@@ -95,14 +95,12 @@ southPillarsRoom x y h = do
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addSouthPillars :: RandomGen g => Float -> Float -> Room -> State g Room
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addSouthPillars x h r = do
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let pillarsa = []
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pillarsb = putBlockRect (x/5-20) (x/5+20) (h/2-20) (h/2+20)
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++ putBlockRect (2*x/5-20) (2*x/5+20) (h/2-20) (h/2+20)
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++ putBlockRect (3*x/5-20) (3*x/5+20) (h/2-20) (h/2+20)
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++ putBlockRect (4*x/5-20) (4*x/5+20) (h/2-20) (h/2+20)
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pillarsb = concat [putBlockRect (i*x/5-20) (i*x/5+20) (h/2-20) (h/2+20)
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| i <- map fromIntegral [1..4::Int]]
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pillarsc = putBlockRect (x/3-20) (x/3+20) (h/2-20) (h/2+20)
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++ putBlockRect (2*x/3-20) (2*x/3+20) (h/2-20) (h/2+20)
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pillars <- takeOne [pillarsa, pillarsb, pillarsc]
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return $ r & rmPmnts %~ (++ pillars)
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return $ r & rmPmnts .++~ pillars
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addButtonSlowDoor :: RandomGen g => Float -> Float -> Room -> State g Room
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addButtonSlowDoor x h rm = do
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@@ -111,10 +109,9 @@ addButtonSlowDoor x h rm = do
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,( V2 (x/2+50) 5,0::Float)
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]
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thePlacement <- takeOne [butDoor butPos butRot ]
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shuffleLinks $ setOutLinksPD aboveH $ setInLinksPD belowH (rm
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& rmPmnts %~ (thePlacement :)
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& rmBound %~ (openDoorBound :)
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)
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shuffleLinks $ setOutLinksPD aboveH $ setInLinksPD belowH $ rm
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& rmPmnts .:~ thePlacement
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& rmBound .:~ openDoorBound
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where
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openDoorBound = rectNSEW (h + 5) (h - 5) (-x/2) (3*x/2)
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belowH y = (sndV2 . fst) y < h - 40
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@@ -149,9 +146,7 @@ slowDoorRoom = do
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slowDoorRoomRunPast :: RandomGen g => State g (SubCompTree Room)
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slowDoorRoomRunPast = do
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r <- slowDoorRoom
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return $ treeFromTrunk [PassDown door]
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(Node (PassDown r)
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[ singleUseAll door
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, return (UseLabel 0 $ door & rmConnectsTo .~ S.singleton InLink)
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]
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)
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return $ treeFromTrunk [PassDown door] $ Node (PassDown r)
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[ singleUseAll door
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, return (UseLabel 0 $ door & rmConnectsTo .~ S.singleton InLink)
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]
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