Make all items have an id an associated location
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@@ -31,7 +31,7 @@ import Dodge.Data.Item.Targeting
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data Item = Item
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{ _itUse :: ItemUse
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, _itType :: ItemType
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, _itID :: Maybe Int
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, _itID :: Int
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, _itLocation :: ItemLocation
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, _itIsHeld :: Bool
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, _itEffect :: ItEffect
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