Improve doors

This commit is contained in:
2026-03-24 00:35:15 +00:00
parent 7917192b77
commit 832bebb597
10 changed files with 190 additions and 165 deletions
+4 -1
View File
@@ -40,7 +40,10 @@ data Door = Door
, _drMounts :: [MountedObject]
}
data DoorUpdate = DoorDoNothing | DoorLerp {_drLerpSpeed :: Float}
data DoorUpdate
= DoorDoNothing
| DoorLerp {_drLerpSpeed :: Float}
| DoorLerpWithTimer {_drLerpTimer :: Int, _drLerpSpeed :: Float}
makeLenses ''Door
+2 -2
View File
@@ -1,4 +1,4 @@
module Dodge.Default.Door ( defaultDoor) where
module Dodge.Default.Door (defaultDoor) where
import Dodge.Data.Door
@@ -7,7 +7,7 @@ defaultDoor =
Door
{ _drID = 0
, _drTrigger = WdBlConst False
, _drUpdate = DoorLerp 1
, _drUpdate = DoorLerp 2
, _drZeroPos = (0, 0)
, _drOnePos = (0, 0)
, _drLerp = 0
+39 -3
View File
@@ -20,9 +20,10 @@ import Picture.Data
import Shape.Data
updateDoor :: Door -> World -> (S.Set Int2, World)
updateDoor dr w
| DoorLerp x <- dr ^. drUpdate = doorLerp x dr w
| otherwise =
updateDoor dr w = case dr ^. drUpdate of
DoorLerp x -> doorLerp x dr w
DoorLerpWithTimer n x -> doorLerpWithTimer n x dr w
DoorDoNothing ->
( mempty
, foldl' (doDoorMount (doDoorLerp dr (dr ^. drLerp))) w (dr ^. drMounts)
)
@@ -68,3 +69,38 @@ doorLerp speed dr w = fromMaybe (mempty, domounts (dr ^. drLerp) w) $ do
soundContinue (WallSound drid) (fst $ doDoorLerp dr x) slideDoorS (Just 1)
| otherwise = id
doorLerpWithTimer :: Int -> Float -> Door -> World -> (S.Set Int2, World)
doorLerpWithTimer n speed dr w = fromMaybe (mempty, domounts (dr ^. drLerp) w & uptimer) $ do
x <- newlerp
let ps = wlposs x
ps' = wlposs (dr ^. drLerp)
is = foldMap (S.fromList . uncurry (zoneOfSeg peZoneSize)) (ps <> ps')
-- it seems possible that this will miss some paths: we don't add zones for the
-- old footprint. Seems unlikely, but a possible cause of pathfinding bugs
return
( is
, domounts x $
f x
& playSound x
& cWorld . lWorld . doors . ix drid . drLerp .~ x
& uptimer
)
where
domounts x w' = foldl' (doDoorMount (doDoorLerp dr x)) w' (dr ^. drMounts)
f = ifoldl' (flip . moveWallID) w . wlposs
wlposs x = (dr ^. drFootPrint) & each . each %~ shiftPointBy (doDoorLerp dr x)
clerp = dr ^. drLerp
newlerp
| toOpen && clerp < 1 = Just . min 1 $ clerp + speed
| clerp > 0 && not toOpen = Just . max 0 $ clerp - speed
| otherwise = Nothing
uptimer = cWorld . lWorld . doors . ix drid . drUpdate . drLerpTimer %~ updatetimer
updatetimer
| doWdBl (_drTrigger dr) w = const 20
| otherwise = max 0 . subtract 1
toOpen = doWdBl (_drTrigger dr) w || n > 0
drid = _drID dr
playSound x
| _drPushedBy dr == PushesItself =
soundContinue (WallSound drid) (fst $ doDoorLerp dr x) slideDoorS (Just 1)
| otherwise = id
+16 -38
View File
@@ -14,75 +14,53 @@ import Dodge.LevelGen.PlacementHelper
import Geometry
import Linear
putDoubleDoor :: Wall -> WdBl -> Point2 -> Point2 -> Float -> Placement
putDoubleDoor wl cond a b speed =
putDoubleDoorThen wl cond 1 a b speed (const $ const Nothing)
putDoubleDoor :: Wall -> Point2 -> Point2 -> Door -> Placement
putDoubleDoor wl a b dr =
putDoubleDoorThen wl 1 a b dr (const $ const Nothing)
putDoubleDoorThen ::
Wall ->
WdBl ->
Float ->
Point2 ->
Point2 ->
Float ->
Door ->
(Placement -> Placement -> Maybe Placement) ->
Placement
putDoubleDoorThen wl cond soff a b speed cont =
doorBetween wl cond soff a half speed $
\pl1 -> Just $
doorBetween wl cond soff b half speed $
\pl2 -> cont pl1 pl2
putDoubleDoorThen wl soff a b dr cont =
doorBetween wl soff a half dr $
\pl1 -> Just $ doorBetween wl soff b half dr $ \pl2 -> cont pl1 pl2
where
half = 0.5 *^ (a + b)
doorBetween ::
Wall ->
WdBl ->
Float ->
Point2 ->
Point2 ->
Float ->
Door ->
(Placement -> Maybe Placement) ->
Placement
doorBetween wl cond soff pa pb speed g = case divideLine 40 pa pb of
-- [x, y] -> ptCont (putSlideDr adoor wl soff x y) g
doorBetween wl soff pa pb dr g = case divideLine 40 pa pb of
(x : y : zs) ->
divideDoorPane
Nothing
wl
cond
(soff - dist y pb)
speed
(zip (x : y : zs) (y : zs))
g
divideDoorPane Nothing wl (soff - dist y pb) dr (zip (x : y : zs) (y : zs)) g
_ -> error "tried to create doorBetween with too few points"
-- where
-- adoor =
-- defaultDoor
-- & drTrigger .~ cond
-- & drUpdate .~ DoorLerp speed
divideDoorPane ::
Maybe Int ->
Wall ->
WdBl ->
Float ->
Float ->
Door ->
[(Point2, Point2)] ->
(Placement -> Maybe Placement) ->
Placement
divideDoorPane mid wl cond soff speed ppairs g = case ppairs of
divideDoorPane mid wl soff dr ppairs g = case ppairs of
[p] -> ptCont (adoor p) g
(p : ps) -> ptCont (adoor p) $
\pl -> Just $ divideDoorPane (_plMID pl) wl cond soff speed ps g
\pl -> Just $ divideDoorPane (_plMID pl) wl soff dr ps g
_ -> undefined
where
adoor (x, y) = putSlideDr thedoor wl soff x y
thedoor =
defaultDoor
& drUpdate . drLerpSpeed .~ speed
& drTrigger .~ cond
& drPushedBy .~ maybe PushesItself PushedBy mid
thedoor = dr & drPushedBy .~ maybe PushesItself PushedBy mid
putAutoDoor :: Point2 -> Point2 -> Placement
putAutoDoor a b = Placement (PS 0 0) (PutCoord a) Nothing Nothing $ \_ apl ->
@@ -93,7 +71,7 @@ putAutoDoor a b = Placement (PS 0 0) (PutCoord a) Nothing Nothing $ \_ apl ->
in Just $
putDoubleDoor
defaultAutoWall
(WdBlCrFilterNearPoint 40 (0.5 *^ (x + y)) CrOpenAutoDoor)
a
b
3
(defaultDoor & drTrigger .~(WdBlCrFilterNearPoint 40 (0.5 *^ (x + y)) CrOpenAutoDoor)
& drUpdate .~ DoorLerpWithTimer 0 3)
+9 -6
View File
@@ -44,8 +44,8 @@ decontamRoom i =
& rmPmnts
.~ [ pContID (PS (V2 (-35) 50) (negate $ pi / 2)) xSwitch $
\btid -> Just $
putDoubleDoorThen defaultDoorWall (WdBlNegate $ WdBlBtOn btid) 1 (V2 0 20) (V2 40 20) 2 $
\_ _ -> Just $ putDoubleDoor defaultDoorWall (WdBlBtOn btid) (V2 0 80) (V2 40 80) 2
putDoubleDoorThen defaultDoorWall 1 (V2 0 20) (V2 40 20) (dr1 btid) $
\_ _ -> Just $ putDoubleDoor defaultDoorWall (V2 0 80) (V2 40 80) (dr2 btid)
, invisibleWall $ rectNSWE 60 40 (-40) (-30)
, spanLightI (V2 (-20) 30) (V2 (-20) 70)
, analyser (NoItemZone ps) (PS 50 0) (PS mcpos 0) & plExternalID ?~ i
@@ -55,15 +55,16 @@ decontamRoom i =
& rmInPmnt .~ [(0, return . f)]
& rmBound .~ [rectNSWE 75 15 0 40, switchcut]
where
dr1 btid = defaultDoor & drTrigger .~ (WdBlNegate $ WdBlBtOn btid)
dr2 btid = defaultDoor & drTrigger .~ (WdBlBtOn btid)
f gw = fromMaybe (error "tried to put a door using an empty placement list") $ do
pmnt <- gw ^? genPmnt . ix i
return $
putDoubleDoor
defaultDoorWall
(cond pmnt)
(V2 (-10) 35)
(V2 (-10) 65)
2
(defaultDoor & drTrigger .~ cond pmnt)
cond pmnt = WdTrig $ pmnt ^?! plMID . _Just
mcpos = V2 70 50
cutps = [rectNSWE 100 0 0 40, switchcut]
@@ -84,8 +85,8 @@ airlock0 =
, _rmPmnts =
[ pContID (PS (V2 (-35) 50) (negate $ pi / 2)) xSwitch $
\btid -> Just $
putDoubleDoorThen defaultDoorWall (WdBlNegate $ WdBlBtOn btid) 1 (V2 0 20) (V2 40 20) 2 $
\_ _ -> Just $ putDoubleDoor defaultDoorWall (WdBlBtOn btid) (V2 0 80) (V2 40 80) 2
putDoubleDoorThen defaultDoorWall 1 (V2 0 20) (V2 40 20) (dr1 btid) $
\_ _ -> Just $ putDoubleDoor defaultDoorWall (V2 0 80) (V2 40 80) (dr2 btid)
, invisibleWall $ rectNSWE 60 40 (-40) (-30)
, spanLightI (V2 (-2) 30) (V2 (-2) 70)
, sps0 $ putShape $ thinHighBar 75 (V2 40 50) (V2 (-1) 50)
@@ -93,6 +94,8 @@ airlock0 =
, _rmBound = [rectNSWE 75 15 0 40, switchcut]
}
where
dr1 btid = defaultDoor & drTrigger .~ (WdBlNegate $ WdBlBtOn btid)
dr2 btid = defaultDoor & drTrigger .~ (WdBlBtOn btid)
switchcut = rectNSWE 65 35 (-40) 20
lnks =
[ (V2 20 95, 0)
+3 -1
View File
@@ -1,6 +1,7 @@
{- Rooms that connect other rooms, blocking sight. -}
module Dodge.Room.Door where
import Dodge.Default.Door
import Dodge.Default.Wall
import Data.Maybe
import Dodge.Data.GenWorld
@@ -42,5 +43,6 @@ triggerDoorRoom i =
where
f gw = return $ fromMaybe (error "tried to put a door using an empty placement list") $ do
pmnt <- gw ^? genPmnt . ix i
return $ putDoubleDoor defaultDoorWall (cond pmnt) (V2 0 20) (V2 40 20) 2
return $ putDoubleDoor defaultDoorWall (V2 0 20) (V2 40 20)
(defaultDoor & drTrigger .~ (cond pmnt))
cond pmnt = WdTrig $ fromJust (_plMID pmnt)
+3 -4
View File
@@ -64,7 +64,6 @@ twinSlowDoorRoom w h x =
where
--thewall = switchWallCol red
thewall = defaultDoorWall
wlSpeed = 0.5
lampheight = 41
ps =
[ rectNSWE h 0 (- w) w
@@ -72,7 +71,7 @@ twinSlowDoorRoom w h x =
]
thedoor btid =
defaultDoor
& drUpdate . drLerpSpeed .~ wlSpeed
& drUpdate . drLerpSpeed .~ 0.5
& drTrigger .~ WdBlBtOn btid
col = dim $ dim $ bright red
@@ -116,11 +115,11 @@ addButtonSlowDoor x h =
$ \btplmnt -> Just
. putDoubleDoorThen
defaultDoorWall
(WdBlBtOn $ fromJust $ _plMID btplmnt)
30
(V2 0 h)
(V2 x h)
0.5
(defaultDoor & drTrigger .~ (WdBlBtOn $ fromJust $ _plMID btplmnt)
& drUpdate . drLerpSpeed .~ 0.5)
$ \dr1 dr2 ->
Just
. sps0
+1 -4
View File
@@ -310,7 +310,4 @@ centerVaultRoom w h d =
sPS (V2 0 (d -10)) 0 (putSlideDr (thedoor btid) thewall 1 (V2 21 0) (V2 0 0))
]
thewall = defaultDoorWall
thedoor btid =
defaultDoor
& drTrigger .~ WdBlBtOn btid
& drUpdate . drLerpSpeed .~ 2
thedoor btid = defaultDoor & drTrigger .~ WdBlBtOn btid
+1 -1
View File
@@ -33,7 +33,7 @@ import Data.Monoid
import RandomHelp
testStringInit :: Universe -> [String]
testStringInit u = [evalState (takeOne ["a","b"]) (_randGen $ _uvWorld u)]
testStringInit u = fmap show $ u ^.. uvWorld . cWorld . lWorld . doors . each . drUpdate . drLerpTimer
-- (fmap show $ u ^.. uvWorld . cWorld . lWorld . machines . each . mcType . _McDamSensor . sensAmount)
-- <> (fmap show $ u ^.. uvWorld . cWorld . lWorld . machines . each . mcMaterial)
--testStringInit u = map show (u ^.. uvWorld . cWorld . lWorld . machines . traverse . mcDir)
+112 -105
View File
@@ -205,8 +205,8 @@ ChaseCrit src/Dodge/Data/Creature/Misc.hs 68;" C
ChaseCritters src/Dodge/Data/Creature/State.hs 16;" C
ChasmObstacle src/Dodge/Data/PathGraph.hs 51;" C
ChemFuel src/Dodge/Data/Item/Use/Consumption/Ammo.hs 14;" C
ChooseMovementLtAuto src/Dodge/Data/CreatureEffect.hs 29;" C
ChooseMovementSpreadGun src/Dodge/Data/CreatureEffect.hs 28;" C
ChooseMovementLtAuto src/Dodge/Data/CreatureEffect.hs 30;" C
ChooseMovementSpreadGun src/Dodge/Data/CreatureEffect.hs 29;" C
Circ_collision_test src/Dodge/Data/Config.hs 99;" C
Climate src/Dodge/Data/Scenario.hs 32;" C
CloseToMelee src/Dodge/Data/ActionPlan.hs 139;" C
@@ -240,7 +240,7 @@ CookDeath src/Dodge/Data/Creature.hs 68;" C
CookingDamage src/Dodge/Data/Damage/Type.hs 5;" C
Corporation src/Dodge/Data/Scenario.hs 46;" C
Cosmic src/Dodge/Data/Scenario.hs 74;" C
CrAc src/Dodge/Data/CreatureEffect.hs 23;" t
CrAc src/Dodge/Data/CreatureEffect.hs 24;" t
CrArcNode src/Dodge/Data/LWorld.hs 164;" C
CrBl src/Dodge/Data/CreatureEffect.hs 20;" t
CrCanShoot src/Dodge/Data/CreatureEffect.hs 20;" C
@@ -262,10 +262,11 @@ CrIsPitted src/Dodge/Data/Creature.hs 66;" C
CrMouth src/Dodge/Data/SoundOrigin.hs 16;" C
CrMvType src/Dodge/Data/Creature/Misc.hs 26;" t
CrMvType src/Dodge/Data/Creature/Misc.hs 29;" C
CrOpenAutoDoor src/Dodge/Data/CreatureEffect.hs 21;" C
CrSound src/Dodge/Data/SoundOrigin.hs 15;" C
CrTurnAround src/Dodge/Data/CreatureEffect.hs 23;" C
CrWdAc src/Dodge/Data/CreatureEffect.hs 26;" t
CrWdBFSThenReturn src/Dodge/Data/CreatureEffect.hs 27;" C
CrTurnAround src/Dodge/Data/CreatureEffect.hs 24;" C
CrWdAc src/Dodge/Data/CreatureEffect.hs 27;" t
CrWdBFSThenReturn src/Dodge/Data/CreatureEffect.hs 28;" C
CrWeaponFailSound src/Dodge/Data/SoundOrigin.hs 20;" C
CrWeaponSound src/Dodge/Data/SoundOrigin.hs 18;" C
CrWlID src/Dodge/Data/CrWlID.hs 10;" t
@@ -342,8 +343,9 @@ DoReplicate src/Dodge/Data/ActionPlan.hs 106;" C
DoReplicatePartial src/Dodge/Data/ActionPlan.hs 110;" C
DockingBaySS src/Dodge/Data/Scenario.hs 92;" C
Door src/Dodge/Data/Door.hs 29;" t
DoorDoNothing src/Dodge/Data/Door.hs 43;" C
DoorLerp src/Dodge/Data/Door.hs 43;" C
DoorDoNothing src/Dodge/Data/Door.hs 44;" C
DoorLerp src/Dodge/Data/Door.hs 45;" C
DoorLerpWithTimer src/Dodge/Data/Door.hs 46;" C
DoorPart src/Dodge/Data/Wall/Structure.hs 12;" C
DoorUpdate src/Dodge/Data/Door.hs 43;" t
DoubleRes src/Dodge/Data/Config.hs 113;" C
@@ -1763,7 +1765,8 @@ _drFootPrint src/Dodge/Data/Door.hs 36;" f
_drHP src/Dodge/Data/Door.hs 37;" f
_drID src/Dodge/Data/Door.hs 30;" f
_drLerp src/Dodge/Data/Door.hs 35;" f
_drLerpSpeed src/Dodge/Data/Door.hs 43;" f
_drLerpSpeed src/Dodge/Data/Door.hs 45;" f
_drLerpTimer src/Dodge/Data/Door.hs 46;" f
_drMounts src/Dodge/Data/Door.hs 40;" f
_drOnePos src/Dodge/Data/Door.hs 34;" f
_drPushedBy src/Dodge/Data/Door.hs 38;" f
@@ -2560,13 +2563,13 @@ aimDelaySweep src/Dodge/Render/Picture.hs 285;" f
aimStanceInfo src/Dodge/Item/Info.hs 242;" f
aimTurn src/Dodge/Creature/YourControl.hs 181;" f
airlock src/Dodge/Room/Airlock.hs 28;" f
airlock0 src/Dodge/Room/Airlock.hs 78;" f
airlock90 src/Dodge/Room/Airlock.hs 199;" f
airlockCrystal src/Dodge/Room/Airlock.hs 249;" f
airlockDoubleDoor src/Dodge/Room/Airlock.hs 102;" f
airlockSimple src/Dodge/Room/Airlock.hs 127;" f
airlockZ src/Dodge/Room/Airlock.hs 164;" f
allVisibleWalls src/Dodge/Base/Collide.hs 224;" f
airlock0 src/Dodge/Room/Airlock.hs 79;" f
airlock90 src/Dodge/Room/Airlock.hs 200;" f
airlockCrystal src/Dodge/Room/Airlock.hs 250;" f
airlockDoubleDoor src/Dodge/Room/Airlock.hs 103;" f
airlockSimple src/Dodge/Room/Airlock.hs 128;" f
airlockZ src/Dodge/Room/Airlock.hs 165;" f
allVisibleWalls src/Dodge/Base/Collide.hs 225;" f
alongSegBy src/Geometry.hs 40;" f
alteRifle src/Dodge/Item/Held/Cane.hs 22;" f
alteRifleAmmoOrient src/Dodge/Item/Orientation.hs 51;" f
@@ -2582,7 +2585,7 @@ angleBetween src/Geometry.hs 158;" f
angleVV src/Geometry/Vector.hs 58;" f
angleVV3 src/Geometry/Vector3D.hs 122;" f
anyUnusedSpot src/Dodge/PlacementSpot.hs 68;" f
anythingHitCirc src/Dodge/Base/Collide.hs 342;" f
anythingHitCirc src/Dodge/Base/Collide.hs 343;" f
applyCME src/Dodge/HeldUse.hs 387;" f
applyClip src/Dodge/Debug.hs 138;" f
applyCreatureDamage src/Dodge/Creature/Damage.hs 14;" f
@@ -2759,13 +2762,13 @@ bulletWeapons src/Dodge/Combine/Combinations.hs 247;" f
burstRifle src/Dodge/Item/Held/Cane.hs 30;" f
buttonFlip src/Dodge/Button/Event.hs 17;" f
buzzS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 593;" f
cChasm src/Dodge/Room/Tutorial.hs 131;" f
cChasm src/Dodge/Room/Tutorial.hs 132;" f
cFilledRect src/Dodge/CharacterEnums.hs 6;" f
cWireRect src/Dodge/CharacterEnums.hs 10;" f
calcSmoothScroll src/Dodge/SmoothScroll.hs 11;" f
calcTexCoord src/Tile.hs 19;" f
canSee src/Dodge/Base/Collide.hs 328;" f
canSeeIndirect src/Dodge/Base/Collide.hs 335;" f
canSee src/Dodge/Base/Collide.hs 329;" f
canSeeIndirect src/Dodge/Base/Collide.hs 336;" f
cancelExamineInventory src/Dodge/Item/BackgroundEffect.hs 23;" f
capacitor src/Dodge/Item/Ammo.hs 67;" f
card8Vec src/Dodge/Base/CardinalPoint.hs 17;" f
@@ -2779,8 +2782,8 @@ cenLasTur src/Dodge/Room/LasTurret.hs 51;" f
centerText src/Picture/Base.hs 176;" f
centerVaultExplosiveExit src/Dodge/Room/NoNeedWeapon.hs 20;" f
centerVaultRoom src/Dodge/Room/Procedural.hs 270;" f
centroid src/Geometry/Polygon.hs 177;" f
centroidNum src/Geometry/Polygon.hs 180;" f
centroid src/Geometry/Polygon.hs 192;" f
centroidNum src/Geometry/Polygon.hs 195;" f
chainPairs src/Geometry.hs 360;" f
changeSwapOther src/Dodge/Inventory.hs 141;" f
changeSwapSel src/Dodge/Inventory.hs 134;" f
@@ -2794,12 +2797,12 @@ chaseCritInternal src/Dodge/Humanoid.hs 8;" f
chaseCritMv src/Dodge/Creature/ReaderUpdate.hs 121;" f
chaseCritPerceptionUpdate src/Dodge/Creature/Perception.hs 32;" f
chaseCritVocalization src/Dodge/Creature/ChaseCrit.hs 36;" f
chasmRotate src/Dodge/Creature/Update.hs 173;" f
chasmSimpleMaze src/Dodge/Room/Tutorial.hs 338;" f
chasmSpitTerminal src/Dodge/Room/Tutorial.hs 288;" f
chasmTestCorpse src/Dodge/Creature/Update.hs 155;" f
chasmRotate src/Dodge/Creature/Update.hs 175;" f
chasmSimpleMaze src/Dodge/Room/Tutorial.hs 356;" f
chasmSpitTerminal src/Dodge/Room/Tutorial.hs 297;" f
chasmTestCorpse src/Dodge/Creature/Update.hs 156;" f
chasmTestLiving src/Dodge/Creature/Update.hs 137;" f
chasmWallToSurface src/Dodge/Base/Collide.hs 118;" f
chasmWallToSurface src/Dodge/Base/Collide.hs 119;" f
checkCombineSelectionExists src/Dodge/DisplayInventory.hs 100;" f
checkConnection src/Dodge/Inventory/Swap.hs 66;" f
checkDeath src/Dodge/Creature/Update.hs 78;" f
@@ -2820,14 +2823,14 @@ chooseCursorBorders src/Dodge/Render/List.hs 141;" f
chooseEquipPosition src/Dodge/Inventory/RBList.hs 41;" f
chooseFootSound src/Dodge/Creature/State/WalkCycle.hs 35;" f
chooseFreeSite src/Dodge/Inventory/RBList.hs 47;" f
chooseMovementLtAuto src/Dodge/CreatureEffect.hs 77;" f
chooseMovementSpreadGun src/Dodge/CreatureEffect.hs 60;" f
circHitWall src/Dodge/Base/Collide.hs 241;" f
chooseMovementLtAuto src/Dodge/CreatureEffect.hs 78;" f
chooseMovementSpreadGun src/Dodge/CreatureEffect.hs 61;" f
circHitWall src/Dodge/Base/Collide.hs 242;" f
circInPolygon src/Geometry/Polygon.hs 110;" f
circOnAnyCr src/Dodge/Base/Collide.hs 292;" f
circOnAnyCr src/Dodge/Base/Collide.hs 293;" f
circOnSeg src/Geometry.hs 101;" f
circOnSegNoEndpoints src/Geometry.hs 91;" f
circOnSomeWall src/Dodge/Base/Collide.hs 286;" f
circOnSomeWall src/Dodge/Base/Collide.hs 287;" f
circle src/Picture/Base.hs 172;" f
circleDecoration src/Dodge/Placement/TopDecoration.hs 62;" f
circleSolid src/Picture/Base.hs 156;" f
@@ -2867,18 +2870,18 @@ colCrWall src/Dodge/WallCreatureCollisions.hs 29;" f
colCrsWalls src/Dodge/WallCreatureCollisions.hs 19;" f
collectDamageTypes src/Dodge/Damage.hs 53;" f
collectInvItems src/Dodge/Update/Input/InGame.hs 300;" f
collide3 src/Dodge/Base/Collide.hs 127;" f
collide3Chasm src/Dodge/Base/Collide.hs 111;" f
collide3 src/Dodge/Base/Collide.hs 128;" f
collide3Chasm src/Dodge/Base/Collide.hs 112;" f
collide3Chasms src/Dodge/Base/Collide.hs 104;" f
collide3Creature src/Dodge/Base/Collide.hs 160;" f
collide3Floors src/Dodge/Base/Collide.hs 141;" f
collide3Wall src/Dodge/Base/Collide.hs 155;" f
collide3Walls src/Dodge/Base/Collide.hs 136;" f
collide3Creature src/Dodge/Base/Collide.hs 161;" f
collide3Floors src/Dodge/Base/Collide.hs 142;" f
collide3Wall src/Dodge/Base/Collide.hs 156;" f
collide3Walls src/Dodge/Base/Collide.hs 137;" f
collide3WallsFloor src/Dodge/Base/Collide.hs 98;" f
collideCircWalls src/Dodge/Base/Collide.hs 253;" f
collideCircWalls src/Dodge/Base/Collide.hs 254;" f
collidePoint src/Dodge/Base/Collide.hs 52;" f
collidePointTestFilter src/Dodge/Base/Collide.hs 188;" f
collidePointWallsFilter src/Dodge/Base/Collide.hs 202;" f
collidePointTestFilter src/Dodge/Base/Collide.hs 189;" f
collidePointWallsFilter src/Dodge/Base/Collide.hs 203;" f
color src/Picture/Base.hs 100;" f
colorLamp src/Dodge/Creature/Lamp.hs 10;" f
colorSH src/Shape.hs 234;" f
@@ -2913,7 +2916,7 @@ constructEdgesList src/Polyhedra.hs 40;" f
contToIDCont src/Dodge/LevelGen/PlacementHelper.hs 58;" f
continueTerminal src/Dodge/Update/Input/InGame.hs 407;" f
convexHull src/Geometry/Polygon.hs 150;" f
convexHullSafe src/Geometry/Polygon.hs 157;" f
convexHullSafe src/Geometry/Polygon.hs 172;" f
convexPolysOverlap src/Geometry/ConvexPoly.hs 48;" f
convexPolysOverlapWitness src/Geometry/ConvexPoly.hs 55;" f
coolMachinePistol src/Dodge/Creature/State.hs 102;" f
@@ -2929,26 +2932,26 @@ corridorBoss src/Dodge/LockAndKey.hs 135;" f
corridorN src/Dodge/Room/Corridor.hs 58;" f
corridorWallN src/Dodge/Room/Corridor.hs 77;" f
crAdd src/Dodge/Room/RezBox.hs 116;" f
crAwayFromPost src/Dodge/Creature/Test.hs 85;" f
crAwayFromPost src/Dodge/Creature/Test.hs 86;" f
crBlips src/Dodge/RadarSweep.hs 88;" f
crCamouflage src/Dodge/Creature/Picture.hs 33;" f
crCanSeeCr src/Dodge/Creature/Test.hs 52;" f
crCanSeeCr src/Dodge/Creature/Test.hs 53;" f
crCrSpring src/Dodge/Update.hs 942;" f
crCurrentEquipment src/Dodge/Creature/Statistics.hs 62;" f
crDeathSounds src/Dodge/Creature/Vocalization.hs 45;" f
crDexterity src/Dodge/Creature/Statistics.hs 19;" f
crDisplayAwareness src/Dodge/Creature/Picture/Awareness.hs 39;" f
crDisplayVigilance src/Dodge/Creature/Picture/Awareness.hs 53;" f
crHasTarget src/Dodge/Creature/Test.hs 65;" f
crHasTargetLOS src/Dodge/Creature/Test.hs 68;" f
crHeight src/Dodge/Base/Collide.hs 173;" f
crHasTarget src/Dodge/Creature/Test.hs 66;" f
crHasTargetLOS src/Dodge/Creature/Test.hs 69;" f
crHeight src/Dodge/Base/Collide.hs 174;" f
crHit src/Dodge/WorldEvent/ThingsHit.hs 121;" f
crIXsNearCirc src/Dodge/Zoning/Creature.hs 33;" f
crIXsNearPoint src/Dodge/Zoning/Creature.hs 15;" f
crInAimStance src/Dodge/Creature/Test.hs 93;" f
crInAimStance src/Dodge/Creature/Test.hs 94;" f
crIntelligence src/Dodge/Creature/Statistics.hs 39;" f
crIsAiming src/Dodge/Creature/Test.hs 60;" f
crIsArmouredFrom src/Dodge/Creature/Test.hs 108;" f
crIsAiming src/Dodge/Creature/Test.hs 61;" f
crIsArmouredFrom src/Dodge/Creature/Test.hs 109;" f
crMass src/Dodge/Creature/Mass.hs 5;" f
crMaterial src/Dodge/Creature/Material.hs 8;" f
crMaxHP src/Dodge/Creature/MaxHP.hs 6;" f
@@ -2958,15 +2961,15 @@ crMvBy src/Dodge/Creature/Impulse/Movement.hs 22;" f
crMvByNoStride src/Dodge/Creature/Impulse/Movement.hs 30;" f
crMvForward src/Dodge/Creature/Impulse/Movement.hs 57;" f
crMvType src/Dodge/Creature/MoveType.hs 6;" f
crNearPoint src/Dodge/Creature/Test.hs 131;" f
crNearPoint src/Dodge/Creature/Test.hs 132;" f
crNumFreeSlots src/Dodge/Inventory/CheckSlots.hs 25;" f
crOnWall src/Dodge/WallCreatureCollisions.hs 89;" f
crRad src/Dodge/Creature/Radius.hs 7;" f
crSafeDistFromTarg src/Dodge/Creature/Test.hs 74;" f
crSafeDistFromTarg src/Dodge/Creature/Test.hs 75;" f
crSetRoots src/Dodge/Inventory/Location.hs 55;" f
crShape src/Dodge/Creature/Shape.hs 8;" f
crSpring src/Dodge/Update.hs 937;" f
crStratConMatches src/Dodge/Creature/Test.hs 80;" f
crStratConMatches src/Dodge/Creature/Test.hs 81;" f
crStrength src/Dodge/Creature/Statistics.hs 29;" f
crUpdate src/Dodge/Creature/Update.hs 71;" f
crUpdateInvidLocations src/Dodge/Inventory/Location.hs 66;" f
@@ -3197,7 +3200,7 @@ distributeAmmoToYou src/Dodge/WorldEffect.hs 139;" f
distributerRoom src/Dodge/Room/Room.hs 428;" f
divTo src/Geometry/Zone.hs 8;" f
divideCircle src/Geometry.hs 321;" f
divideDoorPane src/Dodge/Placement/Instance/Door.hs 65;" f
divideDoorPane src/Dodge/Placement/Instance/Door.hs 48;" f
divideLine src/Geometry.hs 248;" f
divideLineExact src/Geometry.hs 276;" f
divideLineOddNumPoints src/Geometry.hs 261;" f
@@ -3211,11 +3214,11 @@ doBounce src/Dodge/Base/Collide.hs 67;" f
doButtonEvent src/Dodge/Button/Event.hs 9;" f
doConLoop src/Loop.hs 138;" f
doConLoop' src/Loop.hs 230;" f
doCrAc src/Dodge/CreatureEffect.hs 38;" f
doCrAc src/Dodge/CreatureEffect.hs 39;" f
doCrBl src/Dodge/CreatureEffect.hs 30;" f
doCrGroupUpdate src/Dodge/CrGroupUpdate.hs 5;" f
doCrImp src/Dodge/CreatureEffect.hs 13;" f
doCrWdAc src/Dodge/CreatureEffect.hs 47;" f
doCrWdAc src/Dodge/CreatureEffect.hs 48;" f
doDamage src/Dodge/Creature/State.hs 43;" f
doDeathToggle src/Dodge/WorldEffect.hs 100;" f
doDeathTriggers src/Dodge/WorldEffect.hs 93;" f
@@ -3230,7 +3233,7 @@ doDebugTestF6 src/Dodge/Update/Input/DebugTest.hs 41;" f
doDebugTestF7 src/Dodge/Update/Input/DebugTest.hs 51;" f
doDebugTestF8 src/Dodge/Update/Input/DebugTest.hs 59;" f
doDoorLerp src/Dodge/Door/DoorLerp.hs 8;" f
doDoorMount src/Dodge/Door.hs 30;" f
doDoorMount src/Dodge/Door.hs 31;" f
doDrag src/Dodge/Update/Input/InGame.hs 128;" f
doDrawing src/Dodge/Render.hs 33;" f
doDrawing' src/Dodge/Render.hs 44;" f
@@ -3270,10 +3273,11 @@ doWdP2f src/Dodge/WdP2f.hs 10;" f
doWdWd src/Dodge/WorldEffect.hs 34;" f
doWorldEvents src/Dodge/Update.hs 463;" f
doWorldPos src/Dodge/WorldPos.hs 10;" f
door src/Dodge/Room/Door.hs 13;" f
doorBetween src/Dodge/Placement/Instance/Door.hs 38;" f
door src/Dodge/Room/Door.hs 14;" f
doorBetween src/Dodge/Placement/Instance/Door.hs 35;" f
doorCor src/Dodge/Room/Room.hs 400;" f
doorLerp src/Dodge/Door.hs 40;" f
doorLerp src/Dodge/Door.hs 41;" f
doorLerpWithTimer src/Dodge/Door.hs 72;" f
dotV src/Geometry/Vector.hs 76;" f
dotV3 src/Geometry/Vector3D.hs 119;" f
doubleCorridorBarrels src/Dodge/Room/Room.hs 291;" f
@@ -3533,7 +3537,7 @@ flatItemCombinations src/Dodge/Combine/Combinations.hs 51;" f
flatLookupItems src/Dodge/Combine.hs 39;" f
flatShield src/Dodge/Item/Held/Utility.hs 17;" f
flatShieldEquipSPic src/Dodge/Item/Draw/SPic.hs 419;" f
fleeFrom src/Dodge/CreatureEffect.hs 92;" f
fleeFrom src/Dodge/CreatureEffect.hs 93;" f
flickerMod src/Dodge/Placement/Instance/LightSource/Flicker.hs 10;" f
flickerUpdate src/Dodge/Placement/Instance/LightSource/Flicker.hs 24;" f
floatSize src/Shader/Parameters.hs 17;" f
@@ -3547,7 +3551,7 @@ floorTo src/Geometry/Zone.hs 12;" f
floorWire src/Dodge/Wire.hs 13;" f
foamSprayFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 777;" f
foamSprayLoopS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 823;" f
foldMTRS src/Dodge/Room/Tutorial.hs 85;" f
foldMTRS src/Dodge/Room/Tutorial.hs 86;" f
foldPairs src/ListHelp.hs 37;" f
foldrWhileArb src/ListHelp.hs 111;" f
followImpulse src/Dodge/Creature/Impulse.hs 25;" f
@@ -3609,8 +3613,8 @@ getCloseObj src/Dodge/Update/Input/InGame.hs 539;" f
getCommand src/Dodge/Terminal.hs 61;" f
getCommands src/Dodge/Terminal.hs 58;" f
getCrMoveSpeed src/Dodge/Creature/Statistics.hs 50;" f
getCrsFromRooms src/Dodge/Room/Tutorial.hs 485;" f
getCrsFromRooms' src/Dodge/Room/Tutorial.hs 472;" f
getCrsFromRooms src/Dodge/Room/Tutorial.hs 503;" f
getCrsFromRooms' src/Dodge/Room/Tutorial.hs 490;" f
getDebugMouseOver src/Dodge/Update.hs 424;" f
getDistortions src/Dodge/Render.hs 443;" f
getEdgesCrossing src/Dodge/Path.hs 37;" f
@@ -3628,7 +3632,7 @@ getPJStabiliser src/Dodge/HeldUse.hs 1268;" f
getPretty src/AesonHelp.hs 8;" f
getPromptTM src/Dodge/Terminal/Type.hs 3;" f
getRoomFromID src/Dodge/Room/Modify.hs 31;" f
getRoomsFromInts src/Dodge/Room/Tutorial.hs 468;" f
getRoomsFromInts src/Dodge/Room/Tutorial.hs 486;" f
getRootItemBounds src/Dodge/Render/HUD.hs 106;" f
getRootItemInvID src/Dodge/Inventory/Location.hs 35;" f
getSelectedCloseObj src/Dodge/SelectedClose.hs 14;" f
@@ -3658,8 +3662,8 @@ glauncherPic src/Dodge/Item/Draw/SPic.hs 401;" f
gluintSize src/Shader/Parameters.hs 25;" f
goToPostStrat src/Dodge/Creature/Strategy.hs 10;" f
goToTarget src/Dodge/Creature/ReaderUpdate.hs 150;" f
grahamEliminate src/Geometry/Polygon.hs 171;" f
grahamScan src/Geometry/Polygon.hs 162;" f
grahamEliminate src/Geometry/Polygon.hs 186;" f
grahamScan src/Geometry/Polygon.hs 177;" f
grapeCannon src/Dodge/Item/Held/Cone.hs 17;" f
graphToEdges src/Dodge/Graph.hs 35;" f
graphToIncidence src/Dodge/Graph.hs 40;" f
@@ -3702,10 +3706,11 @@ handleResizeEvent src/Dodge/Event.hs 53;" f
handleTextInput src/Dodge/Event/Input.hs 19;" f
handleWindowMoveEvent src/Dodge/Event.hs 44;" f
hardQuit src/Dodge/Concurrent.hs 32;" f
hasButtonLOS src/Dodge/Base/Collide.hs 311;" f
hasAutoDoorBody src/Dodge/Creature/Test.hs 141;" f
hasButtonLOS src/Dodge/Base/Collide.hs 312;" f
hasCaneGunDim src/Dodge/Item/InvSize.hs 48;" f
hasLOS src/Dodge/Base/Collide.hs 304;" f
hasLOSIndirect src/Dodge/Base/Collide.hs 320;" f
hasLOS src/Dodge/Base/Collide.hs 305;" f
hasLOSIndirect src/Dodge/Base/Collide.hs 321;" f
hat src/Dodge/Item/Equipment.hs 65;" f
head src/DoubleStack.hs 14;" f
headLamp src/Dodge/Item/Equipment.hs 68;" f
@@ -3841,7 +3846,7 @@ invertInventoryToMap src/Dodge/Combine.hs 57;" f
invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 21;" f
invisibleWall src/Dodge/Placement/Instance/Wall.hs 27;" f
isAmmoIntLink src/Dodge/HeldUse.hs 731;" f
isAnimate src/Dodge/Creature/Test.hs 134;" f
isAnimate src/Dodge/Creature/Test.hs 135;" f
isCognizant src/Dodge/Creature/Perception.hs 105;" f
isConnected src/Dodge/Inventory/Swap.hs 77;" f
isCornerLink src/Dodge/RoomLink.hs 66;" f
@@ -3942,7 +3947,7 @@ keyCardRunPastRand src/Dodge/LockAndKey.hs 37;" f
keyPic src/Dodge/Item/Draw/SPic.hs 438;" f
keyholeCorridor src/Dodge/Room/Corridor.hs 45;" f
knifeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 741;" f
lChasm src/Dodge/Room/Tutorial.hs 143;" f
lChasm src/Dodge/Room/Tutorial.hs 144;" f
lConnect src/Dodge/Render/Connectors.hs 43;" f
lConnectCol src/Dodge/Render/Connectors.hs 46;" f
lConnectMulti src/Dodge/Render/Connectors.hs 51;" f
@@ -4177,9 +4182,9 @@ mglCreate src/GLHelp.hs 8;" f
mglDelete src/GLHelp.hs 14;" f
midBarDecoration src/Dodge/Placement/TopDecoration.hs 23;" f
midBounds src/Dodge/Room/Foreground.hs 150;" f
midChasm src/Dodge/Room/Tutorial.hs 172;" f
midChasmPlatform src/Dodge/Room/Tutorial.hs 194;" f
midChasmSpit src/Dodge/Room/Tutorial.hs 253;" f
midChasm src/Dodge/Room/Tutorial.hs 173;" f
midChasmPlatform src/Dodge/Room/Tutorial.hs 195;" f
midChasmSpit src/Dodge/Room/Tutorial.hs 262;" f
midPad src/Padding.hs 27;" f
midPadL src/Padding.hs 33;" f
midPoint src/Geometry.hs 83;" f
@@ -4277,6 +4282,7 @@ noPic src/ShapePicture.hs 25;" f
noShape src/ShapePicture.hs 29;" f
noclipCheck src/Dodge/WallCreatureCollisions.hs 23;" f
nodesNear src/Dodge/Path.hs 75;" f
nonConvexChasm src/Dodge/Room/Tutorial.hs 259;" f
nonCornerLinks src/Dodge/Room/SensorDoor.hs 55;" f
normalGait src/Dodge/Creature/State/WalkCycle.hs 30;" f
normalTo8 src/Shader/Poke.hs 466;" f
@@ -4303,7 +4309,7 @@ oldMachineBootS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 635;" f
onEquipWristShield src/Dodge/Euse.hs 94;" f
onRemoveWristShield src/Dodge/Euse.hs 84;" f
onXY src/Geometry/Vector3D.hs 130;" f
oneH src/Dodge/Creature/Test.hs 96;" f
oneH src/Dodge/Creature/Test.hs 97;" f
openConsole src/Dodge/Update.hs 138;" f
optionMenu src/Dodge/Menu.hs 110;" f
optionScreenDefaultEffect src/Dodge/Update/Input/ScreenLayer.hs 62;" f
@@ -4335,10 +4341,10 @@ overPos src/Picture/Base.hs 298;" f
overPosObj src/Shape.hs 274;" f
overPosSH src/Shape.hs 258;" f
overPosSP src/ShapePicture.hs 41;" f
overlapCircWalls src/Dodge/Base/Collide.hs 230;" f
overlapCircWallsClosest src/Dodge/Base/Collide.hs 272;" f
overlapCircWalls src/Dodge/Base/Collide.hs 231;" f
overlapCircWallsClosest src/Dodge/Base/Collide.hs 273;" f
overlapSegCrs src/Dodge/Base/Collide.hs 59;" f
overlapSegWalls src/Dodge/Base/Collide.hs 211;" f
overlapSegWalls src/Dodge/Base/Collide.hs 212;" f
overrideInternal src/Dodge/Creature/ReaderUpdate.hs 180;" f
overrideMeleeCloseTarget src/Dodge/Creature/ReaderUpdate.hs 35;" f
overwriteLabel src/Dodge/Tree/Compose.hs 32;" f
@@ -4352,7 +4358,7 @@ pairsToSCC src/Dodge/Graph.hs 32;" f
paletteToColor src/Color.hs 85;" f
parseItem src/Dodge/Debug/Terminal.hs 62;" f
parseNum src/Dodge/Debug/Terminal.hs 77;" f
passthroughLockKeyLists src/Dodge/Room/Tutorial.hs 550;" f
passthroughLockKeyLists src/Dodge/Room/Tutorial.hs 568;" f
pathConnected src/Dodge/Room/CheckConsistency.hs 13;" f
pathEdgeObstructed src/Dodge/Path.hs 66;" f
pauseAndFloatCam src/Dodge/Camera.hs 10;" f
@@ -4457,8 +4463,8 @@ pokeWall src/Shader/Poke.hs 80;" f
pokeWallsWindows src/Shader/Poke.hs 52;" f
poly3 src/Picture/Base.hs 76;" f
poly3Col src/Picture/Base.hs 80;" f
polyChasm src/Dodge/Room/Tutorial.hs 316;" f
polyChasmC src/Dodge/Room/Tutorial.hs 328;" f
polyChasm src/Dodge/Room/Tutorial.hs 334;" f
polyChasmC src/Dodge/Room/Tutorial.hs 346;" f
polyCirc src/Shape.hs 47;" f
polyCircx src/Shape.hs 52;" f
polyCornerDist src/Geometry/Polygon.hs 69;" f
@@ -4536,12 +4542,12 @@ pushOutFromWalls src/Dodge/WallCreatureCollisions.hs 64;" f
pushR src/DoubleStack.hs 24;" f
pushScreen src/Dodge/Menu/PushPop.hs 9;" f
pushYouOutFromWalls src/Dodge/Update.hs 320;" f
putAutoDoor src/Dodge/Placement/Instance/Door.hs 87;" f
putAutoDoor src/Dodge/Placement/Instance/Door.hs 65;" f
putBlockN src/Dodge/Placement/Instance/Wall.hs 120;" f
putBlockRect src/Dodge/Placement/Instance/Wall.hs 111;" f
putBlockV src/Dodge/Placement/Instance/Wall.hs 114;" f
putConvexChasm src/Dodge/Data/GenWorld.hs 70;" f
putDoor src/Dodge/Room/Airlock.hs 114;" f
putDoor src/Dodge/Room/Airlock.hs 115;" f
putDoubleDoor src/Dodge/Placement/Instance/Door.hs 17;" f
putDoubleDoorThen src/Dodge/Placement/Instance/Door.hs 21;" f
putImmediateMessageTerminal src/Dodge/Placement/Instance/Terminal.hs 60;" f
@@ -4835,7 +4841,7 @@ sensorReqToString src/Dodge/Machine/Update.hs 242;" f
sensorRoom src/Dodge/Room/SensorDoor.hs 29;" f
sensorRoomRunPast src/Dodge/Room/SensorDoor.hs 61;" f
sensorSPic src/Dodge/Machine/Draw.hs 99;" f
sensorTut src/Dodge/Room/Tutorial.hs 494;" f
sensorTut src/Dodge/Room/Tutorial.hs 512;" f
sensorTypeDamages src/Dodge/Machine/Update.hs 288;" f
sensorTypeDamages src/Dodge/Wall/Damage.hs 92;" f
sentinelAI src/Dodge/Creature/SentinelAI.hs 20;" f
@@ -4870,7 +4876,7 @@ setSoundVolume src/Sound.hs 159;" f
setTargetMv src/Dodge/Creature/ReaderUpdate.hs 83;" f
setTile src/Dodge/Layout.hs 70;" f
setTiles src/Dodge/Layout.hs 67;" f
setTreeInts src/Dodge/Room/Tutorial.hs 92;" f
setTreeInts src/Dodge/Room/Tutorial.hs 93;" f
setViewDistance src/Dodge/Update/Camera.hs 245;" f
setViewPos src/Dodge/Creature/ReaderUpdate.hs 69;" f
setViewport src/Dodge/Render.hs 448;" f
@@ -4950,8 +4956,8 @@ showManObj src/Dodge/TestString.hs 58;" f
showMuzzlePositions src/Dodge/Debug.hs 254;" f
showTerminalError src/Dodge/Debug/Terminal.hs 80;" f
showTimeFlow src/Dodge/TestString.hs 67;" f
shrinkPolyOnEdges src/Geometry/Polygon.hs 183;" f
shrinkVert src/Geometry/Polygon.hs 187;" f
shrinkPolyOnEdges src/Geometry/Polygon.hs 198;" f
shrinkVert src/Geometry/Polygon.hs 202;" f
shuffle src/RandomHelp.hs 68;" f
shuffleLinks src/Dodge/Room/Link.hs 30;" f
shufflePair src/RandomHelp.hs 166;" f
@@ -4985,8 +4991,8 @@ slapClean7S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 747;" f
slapS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 667;" f
slideDoorS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 629;" f
slideWindow src/ListHelp.hs 81;" f
slowDoorRoom src/Dodge/Room/LongDoor.hs 140;" f
slowDoorRoomRunPast src/Dodge/Room/LongDoor.hs 157;" f
slowDoorRoom src/Dodge/Room/LongDoor.hs 141;" f
slowDoorRoomRunPast src/Dodge/Room/LongDoor.hs 158;" f
smallBattery src/Dodge/Item/Ammo.hs 57;" f
smallBranch src/Dodge/Tree/GenerateStructure.hs 32;" f
smallChaseCrit src/Dodge/Creature/ChaseCrit.hs 14;" f
@@ -5050,8 +5056,8 @@ spreadGunCrit src/Dodge/Creature/SpreadGunCrit.hs 11;" f
spreadOut src/Dodge/Creature/Boid.hs 160;" f
sps src/Dodge/LevelGen/PlacementHelper.hs 30;" f
sps0 src/Dodge/LevelGen/PlacementHelper.hs 42;" f
sqPlatformChasm src/Dodge/Room/Tutorial.hs 223;" f
sqSpitChasm src/Dodge/Room/Tutorial.hs 238;" f
sqPlatformChasm src/Dodge/Room/Tutorial.hs 224;" f
sqSpitChasm src/Dodge/Room/Tutorial.hs 239;" f
square src/Geometry/Polygon.hs 56;" f
squareDecoration src/Dodge/Placement/TopDecoration.hs 48;" f
squashIntersectCirclePoint src/Dodge/WallCreatureCollisions.hs 116;" f
@@ -5293,7 +5299,8 @@ treePaths src/TreeHelp.hs 139;" f
treePost src/TreeHelp.hs 46;" f
treeToPotentialFunction src/Dodge/Item/Grammar.hs 147;" f
triLootRoom src/Dodge/Room/Treasure.hs 23;" f
triggerDoorRoom src/Dodge/Room/Door.hs 31;" f
triangulateEarClip src/Geometry/Polygon.hs 162;" f
triggerDoorRoom src/Dodge/Room/Door.hs 32;" f
triggerSwitch src/Dodge/Placement/Instance/Button.hs 47;" f
triggerSwitchSPic src/Dodge/Placement/Instance/Button.hs 14;" f
triggerSwitchSPicLight src/Dodge/Placement/Instance/Button.hs 31;" f
@@ -5319,18 +5326,18 @@ tryThrust src/Dodge/Projectile/Update.hs 126;" f
tryUseParent src/Dodge/Creature/State.hs 145;" f
turnTo src/Dodge/Movement/Turn.hs 8;" f
turretItemOffset src/Dodge/Item/HeldOffset.hs 22;" f
tutAnoTree src/Dodge/Room/Tutorial.hs 53;" f
tutDrop src/Dodge/Room/Tutorial.hs 97;" f
tutHub src/Dodge/Room/Tutorial.hs 392;" f
tutLight src/Dodge/Room/Tutorial.hs 360;" f
tutRezBox src/Dodge/Room/Tutorial.hs 505;" f
tutAnoTree src/Dodge/Room/Tutorial.hs 54;" f
tutDrop src/Dodge/Room/Tutorial.hs 98;" f
tutHub src/Dodge/Room/Tutorial.hs 410;" f
tutLight src/Dodge/Room/Tutorial.hs 378;" f
tutRezBox src/Dodge/Room/Tutorial.hs 523;" f
tutRoomTree src/Dodge/Floor.hs 20;" f
tutorialMessage1 src/Dodge/Room/Tutorial.hs 530;" f
tutorialMessage1 src/Dodge/Room/Tutorial.hs 548;" f
tweenAngles src/Geometry/Vector.hs 190;" f
twinSlowDoorChasers src/Dodge/Room/LongDoor.hs 79;" f
twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 34;" f
twists src/Dodge/Creature/Test.hs 102;" f
twoFlat src/Dodge/Creature/Test.hs 99;" f
twists src/Dodge/Creature/Test.hs 103;" f
twoFlat src/Dodge/Creature/Test.hs 100;" f
twoFlatHRot src/Dodge/Item/HeldOffset.hs 75;" f
twoHandTwistAmount src/Dodge/Creature/YourControl.hs 166;" f
twoRoomPoss src/Dodge/PlacementSpot.hs 148;" f
@@ -5439,7 +5446,7 @@ updatePlasmaBall src/Dodge/Update.hs 484;" f
updatePlasmaBalls src/Dodge/Update.hs 624;" f
updatePreload src/Preload/Update.hs 21;" f
updateProjectile src/Dodge/Projectile/Update.hs 26;" f
updatePulse src/Dodge/Creature/Update.hs 180;" f
updatePulse src/Dodge/Creature/Update.hs 182;" f
updatePulseBall src/Dodge/Update.hs 500;" f
updatePulseLaser src/Dodge/Update.hs 671;" f
updatePulseLasers src/Dodge/Update.hs 479;" f
@@ -5543,7 +5550,7 @@ viewGameRoomBoundaries src/Dodge/Debug/Picture.hs 332;" f
viewRoomBoundaries src/Dodge/Debug/Picture.hs 341;" f
viewTarget src/Dodge/Creature/ReaderUpdate.hs 155;" f
violet src/Color.hs 48;" f
visibleWalls src/Dodge/Base/Collide.hs 216;" f
visibleWalls src/Dodge/Base/Collide.hs 217;" f
visionCheck src/Dodge/Creature/Perception.hs 152;" f
vocalizationTest src/Dodge/Creature/Vocalization.hs 62;" f
volleyGun src/Dodge/Item/Held/Cane.hs 15;" f
@@ -5553,7 +5560,7 @@ walkableNodeNear src/Dodge/Path.hs 69;" f
wallBlips src/Dodge/RadarSweep.hs 99;" f
wallBuffer src/Dodge/WallCreatureCollisions.hs 54;" f
wallIsZeroLength src/Dodge/LevelGen/StaticWalls.hs 179;" f
wallToSurface src/Dodge/Base/Collide.hs 180;" f
wallToSurface src/Dodge/Base/Collide.hs 181;" f
wallsFromRooms src/Dodge/Layout.hs 141;" f
wallsToDraw src/Dodge/Render/Walls.hs 18;" f
warmupSound src/Dodge/HeldUse.hs 1393;" f
@@ -5646,7 +5653,7 @@ yourInv src/Dodge/Base/You.hs 28;" f
yourRootItem src/Dodge/Base/You.hs 22;" f
yourSelectedItem src/Dodge/Base/You.hs 16;" f
yourStatsInfo src/Dodge/Creature/Info.hs 27;" f
zChasm src/Dodge/Room/Tutorial.hs 156;" f
zChasm src/Dodge/Room/Tutorial.hs 157;" f
zConnect src/Dodge/Render/Connectors.hs 18;" f
zConnectCol src/Dodge/Render/Connectors.hs 29;" f
zConnectColMidX src/Dodge/Render/Connectors.hs 32;" f