Clear ammo when reloading clip based weaons

This commit is contained in:
2021-12-01 18:37:16 +00:00
parent 016a1faf80
commit 84ccff5344
7 changed files with 18 additions and 39 deletions
+3 -2
View File
@@ -425,9 +425,10 @@ data ItemDimension = ItemDimension
}
data ReloadType
= ActiveReload
| PartialActive Int
= ActiveClear
| ActivePartial Int
| PassiveReload SoundID
deriving Eq
-- I believe this is called every frame, not sure when though
data ItEffect