Push item use delay inside datatype, currently broken
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@@ -42,11 +42,8 @@ teslaGun = defaultGun
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, _wpLoadedAmmo = 200
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, _wpReloadTime = 80
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}
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, _itUseRate = 0
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, _itAimStance = TwoHandFlat
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, _itUseTime = 0
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, _itUse = RightUse $ const aTeslaArc
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, _itUseModifiers =
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, _itUse = ruseInstant (const aTeslaArc) NoHammer
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[ ammoCheckI
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, useTimeCheckI
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, withTempLight 1 100 (V3 0 0 1)
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@@ -77,10 +74,7 @@ lasGun = defaultAutoGun
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, _wpLoadedAmmo = 200
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, _wpReloadTime = 80
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}
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, _itUseRate = 0
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, _itUseTime = 0
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, _itUse = RightUse $ const aLaser
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, _itUseModifiers =
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, _itUse = ruseInstant (const aLaser) NoHammer
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[ ammoCheckI
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, useTimeCheckI
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, withTempLight 1 100 (V3 1 1 0)
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@@ -118,10 +112,7 @@ tractorGun = defaultAutoGun
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, _wpLoadedAmmo = 10000
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, _wpReloadTime = 40
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}
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, _itUseRate = 0
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, _itUseTime = 0
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, _itUse = RightUse aTractorBeam
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, _itUseModifiers =
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, _itUse = ruseInstant aTractorBeam NoHammer
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[ ammoUseCheckI
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]
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, _wpSpread = 0.00001
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