Commit before removing stackable items
This commit is contained in:
+25
-1
@@ -1 +1,25 @@
|
||||
All good (613 modules, at 10:30:52)
|
||||
/home/justin/Haskell/loop/src/Dodge/Item/Grammar.hs:3:1: warning: [-Wunused-imports]
|
||||
The import of ‘Dodge.Data.Item’ is redundant
|
||||
|
|
||||
3 | import Dodge.Data.Item
|
||||
| ^^^^^^^^^^^^^^^^^^^^^^
|
||||
/home/justin/Haskell/loop/src/Dodge/Item/Draw/SPic.hs:20:1: warning: [-Wunused-top-binds]
|
||||
Defined but not used: ‘itemHeldAmmoPic’
|
||||
|
|
||||
20 | itemHeldAmmoPic itm amit = itemSPic itm <> addAmmoClip itm amit
|
||||
| ^^^^^^^^^^^^^^^
|
||||
/home/justin/Haskell/loop/src/Dodge/Item/Draw/SPic.hs:23:1: warning: [-Wunused-top-binds]
|
||||
Defined but not used: ‘addAmmoClip’
|
||||
|
|
||||
23 | addAmmoClip itm amit = fromMaybe mempty $ do
|
||||
| ^^^^^^^^^^^
|
||||
/home/justin/Haskell/loop/src/Dodge/Item/Draw/SPic.hs:23:17: warning: [-Wunused-matches]
|
||||
Defined but not used: ‘amit’
|
||||
|
|
||||
23 | addAmmoClip itm amit = fromMaybe mempty $ do
|
||||
| ^^^^
|
||||
/home/justin/Haskell/loop/src/Dodge/Item/Draw/SPic.hs:24:5: warning: [-Wunused-matches]
|
||||
Defined but not used: ‘hit’
|
||||
|
|
||||
24 | hit <- itm ^? itType . iyBase . ibtHeld
|
||||
| ^^^
|
||||
|
||||
File diff suppressed because one or more lines are too long
@@ -264,8 +264,11 @@ stackedInventory :: [Item]
|
||||
stackedInventory =
|
||||
[ burstRifle
|
||||
, tinMag
|
||||
, drumMag
|
||||
, launcher
|
||||
, shellMag
|
||||
, shellMag
|
||||
, shellMag
|
||||
, pipe
|
||||
, scrollWatch
|
||||
, rewindWatch
|
||||
|
||||
@@ -32,7 +32,7 @@ data ItemUse
|
||||
, _heldMods :: HeldMod
|
||||
, _heldHammer :: HammerPosition
|
||||
, _heldAim :: AimParams
|
||||
, _heldConsumption :: [AmmoType]
|
||||
, _heldAmmoTypes :: [AmmoType]
|
||||
, _heldParams :: HeldParams
|
||||
-- , _useTargeting :: Maybe TargetType
|
||||
}
|
||||
|
||||
@@ -20,7 +20,6 @@ data SoundOrigin
|
||||
| MachineAltSound Int
|
||||
| TerminalSound
|
||||
| WallSound Int
|
||||
| CrReloadSound Int
|
||||
| Flamer
|
||||
| ShellSound Int
|
||||
| FlameSound
|
||||
|
||||
@@ -44,7 +44,7 @@ defaultCraftItem = defaultHeldItem & itUse .~ CraftUse 1
|
||||
defaultBulletWeapon :: Item
|
||||
defaultBulletWeapon =
|
||||
defaultWeapon
|
||||
& itUse . heldConsumption .~ [BulletAmmo]
|
||||
& itUse . heldAmmoTypes .~ [BulletAmmo]
|
||||
& itUse . heldUse .~ HeldUseAmmoParams -- useAmmoParams
|
||||
& itType . iyModules . at ModBulletCollision ?~ EMPTYMODULE
|
||||
-- & itType . iyModules . at ModBulletPayload ?~ EMPTYMODULE
|
||||
|
||||
@@ -34,7 +34,7 @@ defaultHeldUse =
|
||||
, _heldMods = HeldModNothing
|
||||
, _heldHammer = HammerUp
|
||||
, _heldAim = defaultAimParams
|
||||
, _heldConsumption = []
|
||||
, _heldAmmoTypes = []
|
||||
, _heldParams = BulletShooterParams
|
||||
{ _muzVel = 0.8
|
||||
, _rifling = 0.8
|
||||
|
||||
@@ -435,7 +435,7 @@ overNozzle eff ams it cr w nz =
|
||||
getAmmoMagazine :: Item -> Creature -> Maybe ItemUse
|
||||
getAmmoMagazine itm cr = do
|
||||
invid <- itm ^? itLocation . ipInvID
|
||||
amtype <- itm ^? itUse . heldConsumption . ix 0
|
||||
amtype <- itm ^? itUse . heldAmmoTypes . ix 0
|
||||
mag <- cr ^? crInv . ix (invid + 1) . itUse
|
||||
magtype <- mag ^? amagType
|
||||
guard $ amtype == magtype
|
||||
|
||||
@@ -14,6 +14,15 @@ import LensHelp
|
||||
import Picture
|
||||
import Shape
|
||||
import ShapePicture
|
||||
import Data.Maybe
|
||||
|
||||
itemHeldAmmoPic :: Item -> Item -> SPic
|
||||
itemHeldAmmoPic itm amit = itemSPic itm <> addAmmoClip itm amit
|
||||
|
||||
addAmmoClip :: Item -> Item -> SPic
|
||||
addAmmoClip itm amit = fromMaybe mempty $ do
|
||||
hit <- itm ^? itType . iyBase . ibtHeld
|
||||
return mempty
|
||||
|
||||
itemSPic :: Item -> SPic
|
||||
itemSPic it =
|
||||
|
||||
@@ -36,7 +36,7 @@ teslaGun =
|
||||
lasGun :: Item
|
||||
lasGun =
|
||||
defaultAutoBatteryGun
|
||||
& itUse . heldConsumption .~ [ElectricalAmmo]
|
||||
& itUse . heldAmmoTypes .~ [ElectricalAmmo]
|
||||
& itParams
|
||||
.~ Refracting
|
||||
{ _phaseV = 1
|
||||
|
||||
@@ -101,7 +101,7 @@ miniGunUse i =
|
||||
& heldAim . aimRange .~ 1
|
||||
& heldAim . aimStance .~ TwoHandUnder
|
||||
& heldAim . aimZoom .~ defaultItZoom{_izFac = 1.5}
|
||||
& heldConsumption .~ [BulletAmmo]
|
||||
& heldAmmoTypes .~ [BulletAmmo]
|
||||
|
||||
miniGunX :: Int -> Item
|
||||
miniGunX i =
|
||||
|
||||
@@ -32,7 +32,7 @@ launcher =
|
||||
-- & itUse . heldAim . aimHandlePos .~ V2 3 0
|
||||
-- & itUse . heldAim . aimMuzPos .~ 20
|
||||
& itUse . heldAim . aimMuzzles .~ [Muzzle (V2 20 0) 0 0]
|
||||
& itUse . heldConsumption .~ [ProjectileAmmo]
|
||||
& itUse . heldAmmoTypes .~ [ProjectileAmmo]
|
||||
& itType . iyBase .~ HELD LAUNCHER
|
||||
& itType . iyModules . at ModLauncherHoming ?~ EMPTYMODULE
|
||||
|
||||
|
||||
@@ -17,7 +17,7 @@ poisonSprayer :: Item
|
||||
poisonSprayer =
|
||||
flameThrower
|
||||
& itType . iyBase .~ HELD POISONSPRAYER
|
||||
& itUse . heldConsumption .~ [GasAmmo]
|
||||
& itUse . heldAmmoTypes .~ [GasAmmo]
|
||||
& itUse . heldParams .~ GasSprayParams CreatePoisonGas --aGasCloud
|
||||
& itUse . heldMods .~ PoisonSprayerMod
|
||||
|
||||
@@ -89,6 +89,6 @@ flameThrower =
|
||||
& itUse . heldAim . aimStance .~ TwoHandUnder
|
||||
-- & itUse . heldAim . aimHandlePos .~ 0
|
||||
& itUse . heldAim . aimMuzzles .~ [Muzzle (V2 18 0) 0 0]
|
||||
& itUse . heldConsumption .~ [GasAmmo]
|
||||
& itUse . heldAmmoTypes .~ [GasAmmo]
|
||||
& itType . iyBase .~ HELD FLAMETHROWER
|
||||
& itUse . heldParams .~ GasSprayParams CreateFlame --aGasCloud
|
||||
|
||||
@@ -38,7 +38,7 @@ baseStickSpread = 0.2
|
||||
pistol :: Item
|
||||
pistol =
|
||||
bangStick 1
|
||||
& itUse . heldConsumption .~ [BulletAmmo]
|
||||
& itUse . heldAmmoTypes .~ [BulletAmmo]
|
||||
& itUse . heldDelay . rateMax .~ 6
|
||||
& itUse . heldMods .~ PistolMod
|
||||
& itUse . heldAim . aimMuzzles .~ [Muzzle (V2 10 0) 0 0.05]
|
||||
|
||||
@@ -43,7 +43,7 @@ forceFieldGun =
|
||||
-- than the list below
|
||||
--[ hammerCheckI , ammoCheckI , useAmmoAmount 1]
|
||||
& itType . iyBase .~ HELD FORCEFIELDGUN
|
||||
& itUse . heldConsumption .~ [ElectricalAmmo]
|
||||
& itUse . heldAmmoTypes .~ [ElectricalAmmo]
|
||||
|
||||
{- |
|
||||
Sends out pulses that display walls.
|
||||
|
||||
@@ -16,7 +16,7 @@ droneLauncher =
|
||||
& itUse . heldAim . aimWeight .~ 8
|
||||
& itUse . heldAim . aimRange .~ 0.5
|
||||
& itUse . heldAim . aimStance .~ TwoHandOver
|
||||
& itUse . heldConsumption .~ [DroneAmmo]
|
||||
& itUse . heldAmmoTypes .~ [DroneAmmo]
|
||||
& itType . iyBase .~ HELD DRONELAUNCHER
|
||||
|
||||
lasDronesPic :: Item -> SPic
|
||||
|
||||
@@ -145,13 +145,13 @@ ammoCheckI eff ams itm cr w = fromMaybe (failsound w) $ do
|
||||
x <- ams ^? ix 0 . itUse . amagLoadStatus . iaLoaded
|
||||
guard $ x > 0
|
||||
matype <- ams ^? ix 0 . itUse . amagType
|
||||
iatype <- itm ^? itUse . heldConsumption . ix 0
|
||||
iatype <- itm ^? itUse . heldAmmoTypes . ix 0
|
||||
guard $ matype == iatype
|
||||
return $ eff ams itm cr $ w -- & cWorld . lWorld . creatures . ix (_crID cr) %~ crCancelReloading
|
||||
where
|
||||
failsound = case w ^? input . mouseButtons . ix SDL.ButtonLeft of
|
||||
Just 0 -> soundStart (CrReloadSound (_crID cr)) (_crPos cr) click1S Nothing
|
||||
_ -> soundContinue (CrReloadSound (_crID cr)) (_crPos cr) click1S Nothing
|
||||
Just 0 -> soundStart (CrWeaponSound (_crID cr) 0) (_crPos cr) click1S Nothing
|
||||
_ -> soundContinue (CrWeaponSound (_crID cr) 0) (_crPos cr) click1S Nothing
|
||||
|
||||
itUseCharge :: Int -> Item -> Item
|
||||
itUseCharge x = itUse . leftConsumption . arLoaded %~ (max 0 . subtract x)
|
||||
|
||||
@@ -29,8 +29,8 @@ createProjectile ammoitem muz itm cr = fromMaybe failsound $ do
|
||||
-- the sound should be moved to the projectile firing
|
||||
startthesound = soundMultiFrom [CrWeaponSound (_crID cr) j | j <- [0..3]] (_crPos cr) tap4S Nothing
|
||||
failsound w' = case w' ^? input . mouseButtons . ix SDL.ButtonLeft of
|
||||
Just 0 -> soundStart (CrReloadSound (_crID cr)) (_crPos cr) click1S Nothing w'
|
||||
_ -> soundContinue (CrReloadSound (_crID cr)) (_crPos cr) click1S Nothing w'
|
||||
Just 0 -> soundStart (CrWeaponSound (_crID cr) 0) (_crPos cr) click1S Nothing w'
|
||||
_ -> soundContinue (CrWeaponSound (_crID cr) 0) (_crPos cr) click1S Nothing w'
|
||||
|
||||
fireShell :: Item -> Muzzle -> Item -> Creature -> World -> World
|
||||
fireShell ammoitem muz it cr =
|
||||
|
||||
@@ -10,7 +10,7 @@ import Dodge.HeldScroll
|
||||
import Dodge.InputFocus
|
||||
import Dodge.Inventory
|
||||
import Dodge.SelectionSections
|
||||
import Dodge.SoundLogic
|
||||
--import Dodge.SoundLogic
|
||||
import Dodge.Terminal
|
||||
import Dodge.Tweak
|
||||
import qualified IntMapHelp as IM
|
||||
@@ -32,10 +32,10 @@ updateWheelEvent yi w = case w ^. hud . hudElement of
|
||||
(Just (invid,hs), _) -> doHeldScroll invid hs y w
|
||||
| lbDown -> w & wCam . camZoom +~ y
|
||||
| invKeyDown -> changeSwapSel yi w
|
||||
| otherwise -> stopSoundFrom (CrReloadSound 0) $ scrollAugInvSel yi w
|
||||
| otherwise -> scrollAugInvSel yi w
|
||||
DisplayInventory{_subInventory = ExamineInventory mi}
|
||||
| invKeyDown && rbDown -> w & moveTweakSel yi
|
||||
| invKeyDown -> stopSoundFrom (CrReloadSound 0) $ scrollAugInvSel yi w
|
||||
| invKeyDown -> scrollAugInvSel yi w
|
||||
| rbDown -> w & changeTweakParam mi yi
|
||||
| otherwise -> w & moveTweakSel yi
|
||||
DisplayInventory{_subInventory = CombineInventory{}} -> w & moveCombineSel yi
|
||||
|
||||
@@ -206,7 +206,7 @@ BangStickMod src/Dodge/Data/Item/HeldUse.hs 94;" C
|
||||
Bark src/Dodge/Data/ActionPlan.hs 40;" C
|
||||
Barrel src/Dodge/Creature/State/Data.hs 23;" C
|
||||
Barrel src/Dodge/Data/Creature/State.hs 30;" C
|
||||
BarrelHiss src/Dodge/Data/SoundOrigin.hs 31;" C
|
||||
BarrelHiss src/Dodge/Data/SoundOrigin.hs 30;" C
|
||||
BarrelType src/Dodge/Data/Creature/Misc.hs 76;" t
|
||||
Barreloid src/Dodge/Data/Creature/Misc.hs 71;" C
|
||||
Barreloid src/Dodge/Barreloid.hs 1;" m
|
||||
@@ -252,7 +252,7 @@ Block src/Dodge/Default/Block.hs 1;" m
|
||||
Block src/Dodge/LevelGen/Block.hs 2;" m
|
||||
Block src/Dodge/Placement/Instance/Block.hs 1;" m
|
||||
Block src/Dodge/Placement/PlaceSpot/Block.hs 2;" m
|
||||
BlockDegradeSound src/Dodge/Data/SoundOrigin.hs 29;" C
|
||||
BlockDegradeSound src/Dodge/Data/SoundOrigin.hs 28;" C
|
||||
BlockDraw src/Dodge/Data/Block.hs 38;" t
|
||||
BlockDrawBlSh src/Dodge/Data/Block.hs 40;" C
|
||||
BlockDrawColHeightPoss src/Dodge/Data/Block.hs 42;" C
|
||||
@@ -496,7 +496,7 @@ CrGroupParams src/Dodge/Data/CrGroupParams.hs 14;" t
|
||||
CrGroupParams src/Dodge/Data/CrGroupParams.hs 6;" m
|
||||
CrGroupUpdate src/Dodge/Data/CrGroupParams.hs 22;" t
|
||||
CrGroupUpdate src/Dodge/CrGroupUpdate.hs 1;" m
|
||||
CrHitSound src/Dodge/Data/SoundOrigin.hs 30;" C
|
||||
CrHitSound src/Dodge/Data/SoundOrigin.hs 29;" C
|
||||
CrID src/Dodge/Data/CrWlID.hs 12;" C
|
||||
CrImp src/Dodge/Data/CreatureEffect.hs 23;" t
|
||||
CrIsAiming src/Dodge/Data/CreatureEffect.hs 41;" C
|
||||
@@ -506,7 +506,6 @@ CrMouth src/Dodge/Data/SoundOrigin.hs 17;" C
|
||||
CrMvType src/Dodge/Data/Creature/Misc.hs 37;" t
|
||||
CrMvType src/Dodge/Data/Creature/Misc.hs 40;" C
|
||||
CrNumAlive' src/Dodge/World/Trigger/Data.hs 14;" C
|
||||
CrReloadSound src/Dodge/Data/SoundOrigin.hs 23;" C
|
||||
CrSound src/Dodge/Data/SoundOrigin.hs 16;" C
|
||||
CrSpState src/Dodge/Creature/State/Data.hs 22;" t
|
||||
CrSpState src/Dodge/Data/Creature/State.hs 29;" t
|
||||
@@ -863,7 +862,7 @@ Event src/Dodge/Event.hs 14;" m
|
||||
ExamineInventory src/Dodge/Data/HUD.hs 25;" C
|
||||
ExpireAndDamage src/Dodge/Particle/HitEffect/ExpireAndDamage.hs 1;" m
|
||||
Explore src/Dodge/Data/Scenario.hs 4;" C
|
||||
Explosion src/Dodge/Data/SoundOrigin.hs 36;" C
|
||||
Explosion src/Dodge/Data/SoundOrigin.hs 35;" C
|
||||
Explosion src/Dodge/WorldEvent/Explosion.hs 4;" m
|
||||
ExplosionPayload src/Dodge/Data/Payload.hs 11;" C
|
||||
ExplosiveBarrel src/Dodge/Data/Creature/Misc.hs 76;" C
|
||||
@@ -930,11 +929,11 @@ Flame src/Dodge/Data/Flame.hs 6;" m
|
||||
Flame src/Dodge/Flame.hs 1;" m
|
||||
Flame src/Dodge/Particle/Flame.hs 1;" m
|
||||
FlameBeamCombine src/Dodge/Data/Beam.hs 39;" C
|
||||
FlameSound src/Dodge/Data/SoundOrigin.hs 26;" C
|
||||
FlameSound src/Dodge/Data/SoundOrigin.hs 25;" C
|
||||
FlameSpitterMod src/Dodge/Data/Item/HeldUse.hs 71;" C
|
||||
FlameSpitterRepeatMod src/Dodge/Data/Item/HeldUse.hs 72;" C
|
||||
FlameThrowerMod src/Dodge/Data/Item/HeldUse.hs 73;" C
|
||||
Flamer src/Dodge/Data/SoundOrigin.hs 24;" C
|
||||
Flamer src/Dodge/Data/SoundOrigin.hs 23;" C
|
||||
Flank src/Dodge/Data/ActionPlan.hs 177;" C
|
||||
Flare src/Dodge/Data/Flare.hs 14;" t
|
||||
Flare src/Dodge/Data/Flare.hs 6;" m
|
||||
@@ -975,7 +974,7 @@ FoldlHelp src/FoldlHelp.hs 1;" m
|
||||
FollowImpulses src/Dodge/Data/ActionPlan.hs 182;" C
|
||||
FootForward src/Dodge/Creature/Stance/Data.hs 33;" t
|
||||
FootForward src/Dodge/Data/Creature/Stance.hs 31;" t
|
||||
FootstepSound src/Dodge/Data/SoundOrigin.hs 28;" C
|
||||
FootstepSound src/Dodge/Data/SoundOrigin.hs 27;" C
|
||||
ForceField src/Dodge/ForceField.hs 1;" m
|
||||
ForceField src/Dodge/Wall/ForceField.hs 1;" m
|
||||
ForceFieldAmmo src/Dodge/Data/Ammo.hs 47;" C
|
||||
@@ -1036,7 +1035,7 @@ Gib src/Dodge/Prop/Gib.hs 1;" m
|
||||
Girder src/Dodge/Room/Girder.hs 1;" m
|
||||
Girder src/Dodge/Room/Modify/Girder.hs 1;" m
|
||||
Glass src/Dodge/Data/Material.hs 11;" C
|
||||
GlassBreakSound src/Dodge/Data/SoundOrigin.hs 32;" C
|
||||
GlassBreakSound src/Dodge/Data/SoundOrigin.hs 31;" C
|
||||
GlassLesson src/Dodge/Room/GlassLesson.hs 2;" m
|
||||
GloomLayer src/Dodge/Picture/Layer/Data.hs 18;" C
|
||||
Goal src/Dodge/Data/ActionPlan.hs 196;" t
|
||||
@@ -1369,7 +1368,7 @@ Lampoid src/Dodge/Lampoid.hs 1;" m
|
||||
Large src/Shape/Data.hs 29;" C
|
||||
LasBeamCombine src/Dodge/Data/Beam.hs 40;" C
|
||||
LasMod src/Dodge/Data/Item/HeldUse.hs 79;" C
|
||||
LasSound src/Dodge/Data/SoundOrigin.hs 27;" C
|
||||
LasSound src/Dodge/Data/SoundOrigin.hs 26;" C
|
||||
LasTurret src/Dodge/Room/LasTurret.hs 1;" m
|
||||
LasWideMod src/Dodge/Data/Item/HeldUse.hs 77;" C
|
||||
Laser src/Dodge/Data/Laser.hs 28;" t
|
||||
@@ -1407,7 +1406,7 @@ Lethargic src/Dodge/Data/Creature/Perception.hs 55;" C
|
||||
LevelGen src/Dodge/LevelGen.hs 1;" m
|
||||
LevelStartSlot src/Dodge/Data/SaveSlot.hs 11;" C
|
||||
LevelStructure src/Dodge/LevelGen/LevelStructure.hs 1;" m
|
||||
LeverSound src/Dodge/Data/SoundOrigin.hs 35;" C
|
||||
LeverSound src/Dodge/Data/SoundOrigin.hs 34;" C
|
||||
LifeSupportSystemsRoomSS src/Dodge/Data/Scenario.hs 113;" C
|
||||
LifeboatBaySS src/Dodge/Data/Scenario.hs 107;" C
|
||||
LightSource src/Dodge/Data/LightSource.hs 34;" t
|
||||
@@ -1543,7 +1542,7 @@ MapHelp src/MapHelp.hs 1;" m
|
||||
Material src/Dodge/Data/Material.hs 11;" t
|
||||
Material src/Dodge/Data/Material.hs 6;" m
|
||||
Material src/Dodge/Material.hs 1;" m
|
||||
MaterialSound src/Dodge/Data/SoundOrigin.hs 33;" C
|
||||
MaterialSound src/Dodge/Data/SoundOrigin.hs 32;" C
|
||||
MatrixHelper src/MatrixHelper.hs 1;" m
|
||||
Maybe' src/MaybeHelp.hs 13;" t
|
||||
MaybeHelp src/MaybeHelp.hs 7;" m
|
||||
@@ -2325,7 +2324,7 @@ Shell src/Dodge/Data/Projectile.hs 15;" C
|
||||
Shell src/Dodge/Default/Shell.hs 1;" m
|
||||
Shell src/Dodge/Item/Weapon/Shell.hs 1;" m
|
||||
ShellLauncher src/Dodge/Data/Item/Params.hs 24;" C
|
||||
ShellSound src/Dodge/Data/SoundOrigin.hs 25;" C
|
||||
ShellSound src/Dodge/Data/SoundOrigin.hs 24;" C
|
||||
ShieldGroup src/Dodge/Creature/State/Data.hs 49;" C
|
||||
ShieldGroup src/Dodge/Data/Creature/State.hs 52;" C
|
||||
Shift src/Dodge/Layout/Tree/Shift.hs 4;" m
|
||||
@@ -2531,7 +2530,7 @@ TUBE src/Dodge/Combine/Data.hs 28;" C
|
||||
TUBE src/Dodge/Data/Item/Combine.hs 31;" C
|
||||
Tank src/Dodge/Placement/Instance/Tank.hs 1;" m
|
||||
Tanks src/Dodge/Room/Tanks.hs 1;" m
|
||||
Tap src/Dodge/Data/SoundOrigin.hs 37;" C
|
||||
Tap src/Dodge/Data/SoundOrigin.hs 36;" C
|
||||
TargetAttachParams src/Dodge/Data/Item/Use.hs 79;" C
|
||||
TargetCursor src/Dodge/Data/Item/Targeting.hs 16;" C
|
||||
TargetCursorUpdate src/Dodge/Data/Targeting.hs 26;" C
|
||||
@@ -2553,7 +2552,7 @@ Targeting src/Dodge/Item/Targeting.hs 1;" m
|
||||
Targeting src/Dodge/Item/Weapon/Targeting.hs 1;" m
|
||||
Targeting src/Dodge/Targeting.hs 1;" m
|
||||
TargetingLaser src/Dodge/Data/Laser.hs 16;" C
|
||||
TeleSound src/Dodge/Data/SoundOrigin.hs 34;" C
|
||||
TeleSound src/Dodge/Data/SoundOrigin.hs 33;" C
|
||||
Teleport src/Dodge/Room/Teleport.hs 2;" m
|
||||
TelsaArc src/Dodge/Data/TelsaArc.hs 3;" m
|
||||
TempLightSource src/Dodge/Data/LightSource.hs 42;" t
|
||||
@@ -3413,7 +3412,7 @@ _gusts src/Dodge/Data/LWorld.hs 102;" f
|
||||
_gwWorld src/Dodge/Data/GenWorld.hs 25;" f
|
||||
_hammerPosition src/Dodge/Data/Hammer.hs 14;" f
|
||||
_heldAim src/Dodge/Data/Item/Use.hs 34;" f
|
||||
_heldConsumption src/Dodge/Data/Item/Use.hs 35;" f
|
||||
_heldAmmoTypes src/Dodge/Data/Item/Use.hs 35;" f
|
||||
_heldDelay src/Dodge/Data/Item/Use.hs 31;" f
|
||||
_heldHammer src/Dodge/Data/Item/Use.hs 33;" f
|
||||
_heldMods src/Dodge/Data/Item/Use.hs 32;" f
|
||||
|
||||
Reference in New Issue
Block a user