Commit before removing stackable items

This commit is contained in:
2024-09-08 15:17:59 +01:00
parent 1006bb5529
commit 86795f1a10
20 changed files with 73 additions and 39 deletions
+1 -1
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@@ -36,7 +36,7 @@ teslaGun =
lasGun :: Item
lasGun =
defaultAutoBatteryGun
& itUse . heldConsumption .~ [ElectricalAmmo]
& itUse . heldAmmoTypes .~ [ElectricalAmmo]
& itParams
.~ Refracting
{ _phaseV = 1
+1 -1
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@@ -101,7 +101,7 @@ miniGunUse i =
& heldAim . aimRange .~ 1
& heldAim . aimStance .~ TwoHandUnder
& heldAim . aimZoom .~ defaultItZoom{_izFac = 1.5}
& heldConsumption .~ [BulletAmmo]
& heldAmmoTypes .~ [BulletAmmo]
miniGunX :: Int -> Item
miniGunX i =
+1 -1
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@@ -32,7 +32,7 @@ launcher =
-- & itUse . heldAim . aimHandlePos .~ V2 3 0
-- & itUse . heldAim . aimMuzPos .~ 20
& itUse . heldAim . aimMuzzles .~ [Muzzle (V2 20 0) 0 0]
& itUse . heldConsumption .~ [ProjectileAmmo]
& itUse . heldAmmoTypes .~ [ProjectileAmmo]
& itType . iyBase .~ HELD LAUNCHER
& itType . iyModules . at ModLauncherHoming ?~ EMPTYMODULE
+2 -2
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@@ -17,7 +17,7 @@ poisonSprayer :: Item
poisonSprayer =
flameThrower
& itType . iyBase .~ HELD POISONSPRAYER
& itUse . heldConsumption .~ [GasAmmo]
& itUse . heldAmmoTypes .~ [GasAmmo]
& itUse . heldParams .~ GasSprayParams CreatePoisonGas --aGasCloud
& itUse . heldMods .~ PoisonSprayerMod
@@ -89,6 +89,6 @@ flameThrower =
& itUse . heldAim . aimStance .~ TwoHandUnder
-- & itUse . heldAim . aimHandlePos .~ 0
& itUse . heldAim . aimMuzzles .~ [Muzzle (V2 18 0) 0 0]
& itUse . heldConsumption .~ [GasAmmo]
& itUse . heldAmmoTypes .~ [GasAmmo]
& itType . iyBase .~ HELD FLAMETHROWER
& itUse . heldParams .~ GasSprayParams CreateFlame --aGasCloud
+1 -1
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@@ -38,7 +38,7 @@ baseStickSpread = 0.2
pistol :: Item
pistol =
bangStick 1
& itUse . heldConsumption .~ [BulletAmmo]
& itUse . heldAmmoTypes .~ [BulletAmmo]
& itUse . heldDelay . rateMax .~ 6
& itUse . heldMods .~ PistolMod
& itUse . heldAim . aimMuzzles .~ [Muzzle (V2 10 0) 0 0.05]
+1 -1
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@@ -43,7 +43,7 @@ forceFieldGun =
-- than the list below
--[ hammerCheckI , ammoCheckI , useAmmoAmount 1]
& itType . iyBase .~ HELD FORCEFIELDGUN
& itUse . heldConsumption .~ [ElectricalAmmo]
& itUse . heldAmmoTypes .~ [ElectricalAmmo]
{- |
Sends out pulses that display walls.