Commit before removing stackable items
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@@ -10,7 +10,7 @@ import Dodge.HeldScroll
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import Dodge.InputFocus
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import Dodge.Inventory
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import Dodge.SelectionSections
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import Dodge.SoundLogic
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--import Dodge.SoundLogic
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import Dodge.Terminal
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import Dodge.Tweak
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import qualified IntMapHelp as IM
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@@ -32,10 +32,10 @@ updateWheelEvent yi w = case w ^. hud . hudElement of
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(Just (invid,hs), _) -> doHeldScroll invid hs y w
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| lbDown -> w & wCam . camZoom +~ y
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| invKeyDown -> changeSwapSel yi w
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| otherwise -> stopSoundFrom (CrReloadSound 0) $ scrollAugInvSel yi w
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| otherwise -> scrollAugInvSel yi w
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DisplayInventory{_subInventory = ExamineInventory mi}
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| invKeyDown && rbDown -> w & moveTweakSel yi
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| invKeyDown -> stopSoundFrom (CrReloadSound 0) $ scrollAugInvSel yi w
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| invKeyDown -> scrollAugInvSel yi w
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| rbDown -> w & changeTweakParam mi yi
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| otherwise -> w & moveTweakSel yi
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DisplayInventory{_subInventory = CombineInventory{}} -> w & moveCombineSel yi
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