Cleanup
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@@ -24,6 +24,7 @@ data GenWorld = GenWorld
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{ _gwWorld :: World
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, _genRooms :: IM.IntMap Room
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, _genPmnt :: IM.IntMap Placement
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, _genInts :: IM.IntMap Int
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}
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---- ROOM DATATYPES
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@@ -56,7 +57,7 @@ data PSType
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| PutDoor Color EdgeObstacle WdBl [(Point2, Point2)]
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| RandPS (State StdGen PSType)
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| PutForeground ForegroundShape
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| PutWorldUpdate (PlacementSpot -> GenWorld -> GenWorld)
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| PutWorldUpdate (Room -> PlacementSpot -> GenWorld -> GenWorld)
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| PutNothing
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| PutID {_putID :: Int}
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| PutChasm {_putChasmPoly :: [Point2]}
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@@ -107,7 +108,6 @@ data Room = Room
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, _rmPath :: S.Set (Point2, Point2)
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, _rmPmnts :: [Placement]
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, _rmInPmnt :: [GenWorld -> Placement]
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-- , _rmOutPmnt :: IM.IntMap Placement
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, _rmBound :: [[Point2]]
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, _rmFloor :: Floor
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, _rmName :: String
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