Add seagull sounds, remove random generator paramatricity for level gen
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@@ -31,11 +31,11 @@ layoutLevelFromSeed i seed = do
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putStrLn $ "Generating level with seed " ++ show seed
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let g = mkStdGen seed
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let rmtree = inorderNumberTree $ evalState initialRoomTree g
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putStrLn "Abstract layout: "
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putStrLn "Compact layout: "
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putStrLn $ compactDrawTree $ fmap (show . snd) rmtree
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let nameshow (r,rid) = _rmName r ++ "-" ++ show rid
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writeFile "aGeneratedRoomLayout" $ drawTree $ fmap nameshow rmtree
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putStrLn "Layout with room names written to aGeneratedRoomLayout"
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putStrLn "Layout with room names (also written to aGeneratedRoomLayout):"
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mrs <- positionRoomsFromTree rmtree
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case mrs of
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Just (PosRooms bounds rs) -> do
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