Refactor section sizing

This commit is contained in:
2024-11-24 09:42:46 +00:00
parent 1e4fd1690f
commit 896b452539
5 changed files with 214 additions and 110 deletions
+31
View File
@@ -1,3 +1,34 @@
/home/justin/Haskell/loop/src/Dodge/DisplayInventory.hs:116:1-20: warning: [GHC-38417] [-Wmissing-signatures]
Top-level binding with no type signature:
displaySectionsSizes :: (Eq a1, Num a1, Num a2) => a1 -> a2
|
116 | displaySectionsSizes 0 = 10
| ^^^^^^^^^^^^^^^^^^^^
/home/justin/Haskell/loop/src/Dodge/DisplayInventory.hs:260:27: warning: [-Wunused-matches]
Defined but not used: f
|
260 | updateSectionsPositioning f mselpos allavailablelines lsss sss =
| ^
/home/justin/Haskell/loop/src/Dodge/DisplayInventory.hs:270:5: warning: [-Wunused-local-binds]
Defined but not used: g
|
270 | g k x z = x
| ^
/home/justin/Haskell/loop/src/Dodge/DisplayInventory.hs:270:7: warning: [-Wunused-matches]
Defined but not used: k
|
270 | g k x z = x
| ^
/home/justin/Haskell/loop/src/Dodge/DisplayInventory.hs:270:11: warning: [-Wunused-matches]
Defined but not used: z
|
270 | g k x z = x
| ^
/home/justin/Haskell/loop/src/Dodge/DisplayInventory.hs:282:1-26: warning: [-Wunused-top-binds]
Defined but not used: updateSectionsPositioning'
|
282 | updateSectionsPositioning' f mselpos allavailablelines lsss sss = fromMaybe mempty $ do
| ^^^^^^^^^^^^^^^^^^^^^^^^^^
/home/justin/Haskell/loop/src/Dodge/Update/Input/InGame.hs:128:9-18: warning: [-Wunused-local-binds]
Defined but not used: nfreeslots
|
+1 -1
View File
@@ -29,7 +29,7 @@ data SectionCursor = SectionCursor
data SelectionSection a = SelectionSection
{ _ssItems :: IntMap (SelectionItem a)
, _ssMinSize :: Int
-- , _ssMinSize :: Int
, _ssOffset :: Int
, _ssShownItems :: [Picture]
, _ssIndent :: Int
+5 -7
View File
@@ -1,5 +1,6 @@
module Dodge.Default.World where
import Color
import NewInt
import Control.Lens
import Data.Graph.Inductive.Graph hiding ((&))
@@ -163,8 +164,6 @@ defaultDisplayInventory :: HUDElement
defaultDisplayInventory =
DisplayInventory
{ _subInventory = NoSubInventory
-- {_nsSelected = MouseInvNothing
-- }
, _diSections = defaultInvSections
, _diSelection = Just (1,0)
, _diSelectionExtra = mempty
@@ -175,8 +174,10 @@ defaultDisplayInventory =
defaultInvSections :: IM.IntMap (SelectionSection ())
defaultInvSections = IM.fromDistinctAscList $
zip
[-1 ..]
[ defaultFiltSection
[-2 ..]
[ defaultSS & ssDescriptor .~ "STATUS"
& ssItems .~ IM.fromAscList [(0,SelectionItem ["STATUS"] 1 False white 0 ())]
, defaultFiltSection
, defaultInvSection
, defaultYouSection
, defaultFiltSection & ssIndent .~ 2
@@ -188,7 +189,6 @@ defaultSS :: SelectionSection a
defaultSS =
SelectionSection
{ _ssItems = mempty
, _ssMinSize = 10
, _ssOffset = 0
, _ssShownItems = []
, _ssIndent = 0
@@ -206,7 +206,6 @@ defaultFiltSection =
defaultSS
& ssIndent .~ 0
& ssDescriptor .~ "INV"
& ssMinSize .~ 0
defaultInvSection :: SelectionSection ()
defaultInvSection =
@@ -217,5 +216,4 @@ defaultYouSection :: SelectionSection ()
defaultYouSection =
defaultSS
& ssIndent .~ 2
& ssMinSize .~ 1
& ssDescriptor .~ "YOUR STATUS"
+89 -15
View File
@@ -1,10 +1,13 @@
-- {-# OPTIONS_GHC -fno-full-laziness #-}
{-# LANGUAGE TupleSections #-}
module Dodge.DisplayInventory (
toggleCombineInv,
updateInventoryPositioning,
updateCombinePositioning,
) where
import Data.Monoid
import qualified Data.List as List
import Dodge.CharacterEnums
import Control.Applicative
import Control.Lens
@@ -48,6 +51,7 @@ updateCombineSections ::
IM.IntMap (SelectionSection CombinableItem)
updateCombineSections w cfig =
updateSectionsPositioning
(const 0)
(w ^? hud . hudElement . subInventory . ciSelection . _Just)
(getAvailableListLines secondColumnParams cfig)
[(0, sclose), (-1, sfclose)]
@@ -109,6 +113,10 @@ checkCombineSelectionExists u = fromMaybe u $ do
%~ scrollSelectionSections (-1) sss
_ -> u
displaySectionsSizes 0 = 10
displaySectionsSizes 3 = 10
displaySectionsSizes _ = 2
updateDisplaySections ::
World ->
Configuration ->
@@ -116,6 +124,7 @@ updateDisplaySections ::
IM.IntMap (SelectionSection ())
updateDisplaySections w cfig =
updateSectionsPositioning
displaySectionsSizes
mselpos
(getAvailableListLines (invDisplayParams w) cfig)
addorder
@@ -200,26 +209,91 @@ displayFreeSlots x = case x of
1 -> "1 FREE SLOT"
_ -> show x ++ " FREE SLOTS"
sectionsDesiredLines ::
IM.IntMap (SelectionSection a) ->
IM.IntMap Int
sectionsDesiredLines = fmap $ alaf Sum foldMap _siHeight . _ssItems
sectionsSizes ::
Int -> -- total available lines
(Int -> Int) -> -- minimum line bounds for each section
[Int] -> -- ordering in which to consider sections (others to be done lowest to highest)
IM.IntMap Int -> -- desired lines
IM.IntMap Int
sectionsSizes x f is sss = doSectionSize extraavailable mintaken is sss mempty
where
mintaken = IM.mapWithKey (\k y -> min (f k) y) sss
--mintaken = IM.mapWithKey (\k y -> f k) sss
extraavailable = x - sum mintaken
doSectionSize ::
Int -> -- extra available lines
IM.IntMap Int -> -- minimum line bounds for each section
[Int] -> -- ordering in which to consider sections (others to be done lowest to highest)
IM.IntMap Int -> -- desired lines in sections not yet considered
IM.IntMap Int -> -- sections already sized
IM.IntMap Int
doSectionSize extraavailable mintaken is sss done = fromMaybe done $ do
(v,others,k,ks) <- getsecusingis <|> getminsec
minv <- mintaken ^? ix k
let extradesired = v - minv
linesgiven = min extraavailable extradesired
return $ doSectionSize (extraavailable - linesgiven) mintaken ks others $ done
& at k ?~ linesgiven + minv
where
getsecusingis = do
(k,ks) <- List.uncons is
let (my,s') = IM.updateLookupWithKey (\_ _ -> Nothing) k sss
y <- my
return (y,s',k,ks)
getminsec = do
((k,v),s') <- IM.minViewWithKey sss
return (v,s',k,[])
updateSectionsPositioning ::
(Int -> Int) -> -- for determining each sections minimum size
Maybe (Int, Int) ->
Int ->
[(Int, IM.IntMap (SelectionItem a))] ->
IM.IntMap (SelectionSection a) ->
IM.IntMap (SelectionSection a)
updateSectionsPositioning _ _ [] _ = mempty
updateSectionsPositioning mselpos allavailablelines ((k, y) : xs) sss =
IM.insert k ss previoussections
updateSectionsPositioning f mselpos allavailablelines lsss sss =
IM.intersectionWith updateSection ls mss `h` ssizes `h` sss
where
mscel = do
(i, j) <- mselpos
guard $ i == k
return j
ss = updateSection y mscel linesleft x
x = sss ^?! ix k
availablelines = allavailablelines - _ssMinSize x
linesleft = allavailablelines - sum (linestaken <$> previoussections)
linestaken ss' = max (length $ _ssShownItems ss') (_ssMinSize ss')
previoussections = updateSectionsPositioning mselpos availablelines xs sss
mss = IM.mapWithKey m sss
m k _ = do
(k',i) <- mselpos
guard $ k == k'
return i
ls = IM.fromList lsss
h = IM.intersectionWith ($)
g k x z = x
lk = fromMaybe [] $ fmap ((:[]) . fst) mselpos
ssizes = sectionsSizes allavailablelines displaySectionsSizes
lk $ sectionsDesiredLines $ IM.intersectionWith (set ssItems) ls sss
updateSectionsPositioning' ::
(Int -> Int) -> -- for determining each sections minimum size
Maybe (Int, Int) ->
Int ->
[(Int, IM.IntMap (SelectionItem a))] ->
IM.IntMap (SelectionSection a) ->
IM.IntMap (SelectionSection a)
updateSectionsPositioning' f mselpos allavailablelines lsss sss = fromMaybe mempty $ do
((k, y) , xs) <- List.uncons lsss
x <- sss ^? ix k
let mscel = do
(i, j) <- mselpos
guard $ i == k
return j
let availablelines = allavailablelines - min (f k) (length $ _ssShownItems x)
let previoussections = updateSectionsPositioning f mselpos availablelines xs sss
-- let linestaken (k',ss') = max (length $ _ssShownItems ss') (f k')
-- let linesleft = allavailablelines - sum (linestaken <$> IM.toList $ previoussections)
let linestaken = length . _ssShownItems
let linesleft = allavailablelines - sum (linestaken <$> previoussections)
let ss = updateSection y mscel linesleft x
return $ IM.insert k ss previoussections
updateSection ::
IM.IntMap (SelectionItem a) ->
@@ -301,7 +375,7 @@ enterCombineInv cfig w =
filtsection =
SelectionSection
{ _ssItems = mempty
, _ssMinSize = 0
-- , _ssMinSize = 0
, _ssOffset = 0
, _ssShownItems = mempty
, _ssIndent = 0
@@ -314,7 +388,7 @@ enterCombineInv cfig w =
availablelines
SelectionSection
{ _ssItems = cm
, _ssMinSize = 5
-- , _ssMinSize = 5
, _ssOffset = 0
, _ssShownItems = mempty
, _ssIndent = 0
+88 -87
View File
@@ -516,7 +516,7 @@ DisasterType src/Dodge/Data/Scenario.hs 24;" t
Display src/Dodge/Item/Display.hs 1;" m
DisplayCarte src/Dodge/Data/HUD.hs 27;" C
DisplayInventory src/Dodge/Data/HUD.hs 18;" C
DisplayInventory src/Dodge/DisplayInventory.hs 2;" m
DisplayInventory src/Dodge/DisplayInventory.hs 3;" m
DisplayTerminal src/Dodge/Data/HUD.hs 46;" C
Distortion src/Dodge/Data/Distortion.hs 12;" t
Distortion src/Dodge/Data/Distortion.hs 6;" m
@@ -1349,7 +1349,7 @@ OptionScreen src/Dodge/Data/Universe.hs 78;" C
OptionScreenFlag src/Dodge/Data/Universe.hs 68;" t
OptionType src/Dodge/Menu/OptionType.hs 2;" m
Orientation src/Dodge/Item/Orientation.hs 1;" m
OutAction src/Dodge/Creature/Action.hs 51;" t
OutAction src/Dodge/Creature/Action.hs 50;" t
OutLink src/Dodge/Data/Room.hs 43;" C
OutPlacement src/Dodge/Data/GenWorld.hs 126;" t
Outline src/Dodge/Render/Outline.hs 1;" m
@@ -3087,7 +3087,6 @@ _spawnEBT src/Dodge/Data/Bullet.hs 43;" f
_ssDescriptor src/Dodge/Data/SelectionList.hs 36;" f
_ssIndent src/Dodge/Data/SelectionList.hs 35;" f
_ssItems src/Dodge/Data/SelectionList.hs 31;" f
_ssMinSize src/Dodge/Data/SelectionList.hs 32;" f
_ssOffset src/Dodge/Data/SelectionList.hs 33;" f
_ssShownItems src/Dodge/Data/SelectionList.hs 34;" f
_strength src/Dodge/Data/Creature/Misc.hs 21;" f
@@ -3346,7 +3345,7 @@ adjustIMZone src/Dodge/Base.hs 77;" f
advanceScrollAmount src/Dodge/Update.hs 393;" f
advanceSmoothScroll src/Dodge/SmoothScroll.hs 29;" f
advanceStepCounter src/Dodge/Creature/Impulse/Movement.hs 45;" f
aimDelaySweep src/Dodge/Render/Picture.hs 230;" f
aimDelaySweep src/Dodge/Render/Picture.hs 233;" f
aimStanceInfo src/Dodge/Item/Info.hs 210;" f
aimTurn src/Dodge/Creature/YourControl.hs 143;" f
aimingMuzzleLength src/Dodge/Creature/HandPos.hs 46;" f
@@ -3369,7 +3368,7 @@ ammoMagSPic src/Dodge/Item/Draw/SPic.hs 45;" f
amr src/Dodge/Item/Held/Rod.hs 46;" f
analyser src/Dodge/Placement/Instance/Analyser.hs 12;" f
analyserByDoor src/Dodge/Room/LasTurret.hs 75;" f
andOrRegex src/Dodge/DisplayInventory.hs 77;" f
andOrRegex src/Dodge/DisplayInventory.hs 81;" f
angleBetween src/Geometry.hs 145;" f
angleVV src/Geometry/Vector.hs 57;" f
angleVV3 src/Geometry/Vector3D.hs 122;" f
@@ -3584,7 +3583,7 @@ chaseCritAwarenessUpdate src/Dodge/Creature/Perception.hs 69;" f
chaseCritMv src/Dodge/Creature/ReaderUpdate.hs 112;" f
chaseCritPerceptionUpdate src/Dodge/Creature/Perception.hs 30;" f
chaseCritVocalization src/Dodge/Creature/ChaseCrit.hs 46;" f
checkCombineSelectionExists src/Dodge/DisplayInventory.hs 99;" f
checkCombineSelectionExists src/Dodge/DisplayInventory.hs 103;" f
checkConnection src/Dodge/Inventory.hs 244;" f
checkDeath src/Dodge/Creature/State.hs 75;" f
checkEndGame src/Dodge/Update.hs 680;" f
@@ -3592,7 +3591,7 @@ checkErrorGL src/Shader/Compile.hs 255;" f
checkFBO src/Framebuffer/Check.hs 6;" f
checkGLError src/GLHelp.hs 17;" f
checkInvSlotsYou src/Dodge/Inventory/CheckSlots.hs 16;" f
checkInventorySelectionExists src/Dodge/DisplayInventory.hs 92;" f
checkInventorySelectionExists src/Dodge/DisplayInventory.hs 96;" f
checkTermDist src/Dodge/Update.hs 297;" f
checkWallLeft src/Dodge/LevelGen/StaticWalls/Deprecated.hs 29;" f
checkWallRight src/Dodge/LevelGen/StaticWalls.hs 54;" f
@@ -3655,7 +3654,7 @@ colCrsWalls src/Dodge/WallCreatureCollisions.hs 17;" f
colSpark src/Dodge/Spark.hs 47;" f
colSparkRandDir src/Dodge/Spark.hs 101;" f
collectDamageTypes src/Dodge/Damage.hs 32;" f
collectInvItems src/Dodge/Update/Input/InGame.hs 241;" f
collectInvItems src/Dodge/Update/Input/InGame.hs 226;" f
collideCircWalls src/Dodge/Base/Collide.hs 149;" f
collidePoint src/Dodge/Base/Collide.hs 48;" f
collidePointTestFilter src/Dodge/Base/Collide.hs 93;" f
@@ -3689,7 +3688,7 @@ composeTree src/Dodge/Tree/Compose.hs 46;" f
computerBeepingS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 472;" f
conEffects src/Dodge/Concurrent.hs 13;" f
concBall src/Dodge/WorldEvent/SpawnParticle.hs 27;" f
concurrentIS src/Dodge/Update/Input/InGame.hs 233;" f
concurrentIS src/Dodge/Update/Input/InGame.hs 218;" f
connectItemS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 532;" f
connectionBlurb src/Dodge/Terminal.hs 102;" f
connectionBlurbLines src/Dodge/Terminal.hs 47;" f
@@ -3877,9 +3876,9 @@ defaultBullet src/Dodge/Item/Weapon/Bullet.hs 10;" f
defaultBulletWeapon src/Dodge/Default/Item.hs 47;" f
defaultButton src/Dodge/Default.hs 51;" f
defaultCOSection src/Dodge/Default/World.hs 198;" f
defaultCWCam src/Dodge/Default/World.hs 67;" f
defaultCWGen src/Dodge/Default/World.hs 57;" f
defaultCWorld src/Dodge/Default/World.hs 82;" f
defaultCWCam src/Dodge/Default/World.hs 68;" f
defaultCWGen src/Dodge/Default/World.hs 58;" f
defaultCWorld src/Dodge/Default/World.hs 83;" f
defaultChaseMvType src/Dodge/Default/Creature.hs 113;" f
defaultClusterStatus src/Dodge/Default/Room.hs 38;" f
defaultConfig src/Dodge/Data/Config.hs 125;" f
@@ -3893,7 +3892,7 @@ defaultCreatureTargeting src/Dodge/Default/Creature.hs 63;" f
defaultCrystalWall src/Dodge/Default/Wall.hs 40;" f
defaultDirtBlock src/Dodge/Default/Block.hs 19;" f
defaultDirtWall src/Dodge/Default/Wall.hs 61;" f
defaultDisplayInventory src/Dodge/Default/World.hs 162;" f
defaultDisplayInventory src/Dodge/Default/World.hs 163;" f
defaultDoor src/Dodge/Default/Door.hs 29;" f
defaultDoorWall src/Dodge/Default/Wall.hs 32;" f
defaultDrawButton src/Dodge/Button/Draw.hs 28;" f
@@ -3903,22 +3902,22 @@ defaultEquipment src/Dodge/Default.hs 27;" f
defaultFiltSection src/Dodge/Default/World.hs 204;" f
defaultFlIt src/Dodge/Default.hs 30;" f
defaultForeground src/Dodge/Default/ForegroundShape.hs 5;" f
defaultHUD src/Dodge/Default/World.hs 152;" f
defaultHUD src/Dodge/Default/World.hs 153;" f
defaultHeldItem src/Dodge/Default/Item.hs 24;" f
defaultHeldUse src/Dodge/Default/Item/Use.hs 28;" f
defaultImpulsive src/Dodge/Humanoid.hs 190;" f
defaultInanimate src/Dodge/Default/Creature.hs 69;" f
defaultInput src/Dodge/Default/World.hs 14;" f
defaultInput src/Dodge/Default/World.hs 15;" f
defaultIntention src/Dodge/Default/Creature.hs 105;" f
defaultInvSection src/Dodge/Default/World.hs 211;" f
defaultInvSections src/Dodge/Default/World.hs 175;" f
defaultInvSection src/Dodge/Default/World.hs 210;" f
defaultInvSections src/Dodge/Default/World.hs 174;" f
defaultInvSize src/Dodge/Default/Creature.hs 79;" f
defaultItEffect src/Dodge/Default/Item.hs 55;" f
defaultItEffect src/Dodge/Default/Item/Effect.hs 5;" f
defaultItZoom src/Dodge/Default/Item/Use/AimParams.hs 30;" f
defaultItemDimension src/Dodge/Default/Item.hs 17;" f
defaultLS src/Dodge/Default/LightSource.hs 6;" f
defaultLWorld src/Dodge/Default/World.hs 94;" f
defaultLWorld src/Dodge/Default/World.hs 95;" f
defaultLeftItem src/Dodge/Default/Item.hs 38;" f
defaultLeftLoadable src/Dodge/Default/Item/Use/Consumption.hs 8;" f
defaultLeftUse src/Dodge/Default/Item/Use.hs 14;" f
@@ -3930,7 +3929,7 @@ defaultPerceptionState src/Dodge/Default/Creature.hs 82;" f
defaultProp src/Dodge/Default/Prop.hs 6;" f
defaultProximitySensor src/Dodge/Default.hs 80;" f
defaultRoom src/Dodge/Default/Room.hs 9;" f
defaultSS src/Dodge/Default/World.hs 187;" f
defaultSS src/Dodge/Default/World.hs 188;" f
defaultSelectionList src/Dodge/Default/SelectionList.hs 5;" f
defaultSensorWall src/Dodge/Default/Wall.hs 58;" f
defaultState src/Dodge/Default/Creature.hs 140;" f
@@ -3941,8 +3940,8 @@ defaultTerminalInput src/Dodge/Default/Terminal.hs 32;" f
defaultVision src/Dodge/Default/Creature.hs 92;" f
defaultWall src/Dodge/Default/Wall.hs 10;" f
defaultWindow src/Dodge/Default/Wall.hs 74;" f
defaultWorld src/Dodge/Default/World.hs 34;" f
defaultYouSection src/Dodge/Default/World.hs 216;" f
defaultWorld src/Dodge/Default/World.hs 35;" f
defaultYouSection src/Dodge/Default/World.hs 215;" f
defocusTerminalInput src/Dodge/Terminal/LeftButton.hs 21;" f
degToRad src/Geometry/Vector.hs 117;" f
deleteIMInZone src/Dodge/Base.hs 70;" f
@@ -3984,7 +3983,8 @@ disconnectTerminal src/Dodge/Terminal.hs 217;" f
displayConfig src/Dodge/Menu.hs 196;" f
displayControls src/Dodge/Menu.hs 206;" f
displayFrameTicks src/Dodge/Render/Picture.hs 39;" f
displayFreeSlots src/Dodge/DisplayInventory.hs 197;" f
displayFreeSlots src/Dodge/DisplayInventory.hs 206;" f
displaySectionsSizes src/Dodge/DisplayInventory.hs 116;" f
displayTerminalLineString src/Dodge/Update.hs 422;" f
dist src/Geometry/Vector.hs 179;" f
dist3 src/Geometry/Vector3D.hs 101;" f
@@ -4042,12 +4042,13 @@ doPropUpdates src/Dodge/Prop/Update.hs 36;" f
doQuickload src/Dodge/Save.hs 82;" f
doQuicksave src/Dodge/Save.hs 77;" f
doRandImpulse src/Dodge/RandImpulse.hs 7;" f
doRegexInput src/Dodge/Update/Input/InGame.hs 403;" f
doRegexInput src/Dodge/Update/Input/InGame.hs 353;" f
doRoomInPlacements src/Dodge/Layout.hs 97;" f
doRoomOutPlacements src/Dodge/Layout.hs 107;" f
doRoomPlacements src/Dodge/Layout.hs 122;" f
doRoomShift src/Dodge/Room/Link.hs 33;" f
doScopeZoom src/Dodge/Update/Camera.hs 141;" f
doSectionSize src/Dodge/DisplayInventory.hs 228;" f
doSideEffects appDodge/Main.hs 118;" f
doStep src/Dodge/ArcStep.hs 9;" f
doStrategyActions src/Dodge/Creature/ReaderUpdate.hs 164;" f
@@ -4082,7 +4083,6 @@ doublePair src/Geometry.hs 149;" f
doublePairSet src/Geometry.hs 153;" f
doubleTreeToIndentList src/Dodge/DoubleTree.hs 72;" f
doubleV2 src/Geometry.hs 156;" f
dragInvItems src/Dodge/Update/Input/InGame.hs 218;" f
drawAllShadows src/Dodge/Shadows.hs 5;" f
drawAugmentedHUD src/Dodge/Creature/State.hs 210;" f
drawBaseMachine src/Dodge/Machine/Draw.hs 57;" f
@@ -4096,8 +4096,8 @@ drawCPUShadows src/Dodge/Render/Shadow.hs 19;" f
drawCarte src/Dodge/Render/HUD/Carte.hs 14;" f
drawCircFlare src/Dodge/Flare.hs 25;" f
drawCollisionTest src/Dodge/Debug/Picture.hs 103;" f
drawCombFilter src/Dodge/Render/Picture.hs 211;" f
drawCombFilterJump src/Dodge/Render/Picture.hs 154;" f
drawCombFilter src/Dodge/Render/Picture.hs 214;" f
drawCombFilterJump src/Dodge/Render/Picture.hs 157;" f
drawCombineInventory src/Dodge/Render/HUD.hs 164;" f
drawConcurrentMessage src/Dodge/Render/Picture.hs 62;" f
drawCorpse src/Dodge/Corpse/Draw.hs 6;" f
@@ -4110,13 +4110,13 @@ drawCursorAt src/Dodge/Render/List.hs 70;" f
drawDDATest src/Dodge/Debug/Picture.hs 256;" f
drawDoorPaths src/Dodge/Debug/Picture.hs 217;" f
drawDoubleLampCover src/Dodge/Prop/Draw.hs 81;" f
drawDrag src/Dodge/Render/Picture.hs 161;" f
drawDragDrop src/Dodge/Render/Picture.hs 172;" f
drawDragPickup src/Dodge/Render/Picture.hs 181;" f
drawDrag src/Dodge/Render/Picture.hs 164;" f
drawDragDrop src/Dodge/Render/Picture.hs 175;" f
drawDragPickup src/Dodge/Render/Picture.hs 184;" f
drawDragSelect src/Dodge/Render/HUD.hs 145;" f
drawDragSelect src/Dodge/Render/Picture.hs 158;" f
drawDragSelect src/Dodge/Render/Picture.hs 161;" f
drawDragSelected src/Dodge/Render/HUD.hs 134;" f
drawEmptySet src/Dodge/Render/Picture.hs 109;" f
drawEmptySet src/Dodge/Render/Picture.hs 112;" f
drawEnergyBall src/Dodge/EnergyBall/Draw.hs 8;" f
drawEquipment src/Dodge/Creature/Picture.hs 140;" f
drawExamineInventory src/Dodge/Render/HUD.hs 178;" f
@@ -4126,7 +4126,7 @@ drawFlamelet src/Dodge/EnergyBall/Draw.hs 23;" f
drawFlare src/Dodge/Flare.hs 12;" f
drawFooterText src/Dodge/Render/MenuScreen.hs 74;" f
drawForceField src/Dodge/Wall/Draw.hs 11;" f
drawGapPlus src/Dodge/Render/Picture.hs 221;" f
drawGapPlus src/Dodge/Render/Picture.hs 224;" f
drawGib src/Dodge/Prop/Draw.hs 28;" f
drawHP src/Dodge/Render/HUD.hs 54;" f
drawHUD src/Dodge/Render/HUD.hs 46;" f
@@ -4145,8 +4145,8 @@ drawListYgapScaleYoff src/Dodge/Render/List.hs 98;" f
drawListYoff src/Dodge/Render/List.hs 95;" f
drawMachine src/Dodge/Machine/Draw.hs 17;" f
drawMapWall src/Dodge/Render/HUD/Carte.hs 33;" f
drawMenuClick src/Dodge/Render/Picture.hs 129;" f
drawMenuCursor src/Dodge/Render/Picture.hs 142;" f
drawMenuClick src/Dodge/Render/Picture.hs 132;" f
drawMenuCursor src/Dodge/Render/Picture.hs 145;" f
drawMenuOrHUD src/Dodge/Render/Picture.hs 57;" f
drawMenuScreen src/Dodge/Render/MenuScreen.hs 15;" f
drawMouseCursor src/Dodge/Render/Picture.hs 73;" f
@@ -4159,7 +4159,7 @@ drawOptions src/Dodge/Render/MenuScreen.hs 35;" f
drawPathBetween src/Dodge/Debug/Picture.hs 168;" f
drawPathEdge src/Dodge/Debug/Picture.hs 222;" f
drawPathing src/Dodge/Debug/Picture.hs 384;" f
drawPlus src/Dodge/Render/Picture.hs 126;" f
drawPlus src/Dodge/Render/Picture.hs 129;" f
drawPointLabel src/Dodge/Render/Label.hs 13;" f
drawProjectile src/Dodge/Projectile/Draw.hs 13;" f
drawProp src/Dodge/Prop/Draw.hs 15;" f
@@ -4167,11 +4167,11 @@ drawProp' src/Dodge/Prop/Draw.hs 12;" f
drawRBOptions src/Dodge/Render/HUD.hs 222;" f
drawRadarSweep src/Dodge/RadarSweep/Draw.hs 7;" f
drawRemoteShell src/Dodge/Projectile/Draw.hs 30;" f
drawReturn src/Dodge/Render/Picture.hs 115;" f
drawReturn src/Dodge/Render/Picture.hs 118;" f
drawRootCursor src/Dodge/Render/HUD.hs 78;" f
drawSSCursor src/Dodge/SelectionSections/Draw.hs 30;" f
drawSSMultiCursor src/Dodge/SelectionSections/Draw.hs 41;" f
drawSelect src/Dodge/Render/Picture.hs 200;" f
drawSelect src/Dodge/Render/Picture.hs 203;" f
drawSelectionList src/Dodge/Render/List.hs 35;" f
drawSelectionListBackground src/Dodge/Render/List.hs 51;" f
drawSelectionSections src/Dodge/SelectionSections/Draw.hs 17;" f
@@ -4184,7 +4184,7 @@ drawShockwave src/Dodge/Shockwave/Draw.hs 7;" f
drawSpark src/Dodge/Spark/Draw.hs 6;" f
drawStaticBall src/Dodge/EnergyBall/Draw.hs 14;" f
drawSubInventory src/Dodge/Render/HUD.hs 156;" f
drawSweep src/Dodge/Render/Picture.hs 237;" f
drawSweep src/Dodge/Render/Picture.hs 240;" f
drawSwitch src/Dodge/Button/Draw.hs 15;" f
drawSwitchWire src/Dodge/LevelGen/Switch.hs 28;" f
drawTargetLaser src/Dodge/Particle/Draw.hs 6;" f
@@ -4208,9 +4208,8 @@ drawZoneCol src/Dodge/Debug/Picture.hs 117;" f
drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 249;" f
droneLauncher src/Dodge/Item/Weapon/Drone.hs 11;" f
dropByState src/Dodge/Creature/State.hs 118;" f
dropExcept src/Dodge/Creature/Action.hs 172;" f
dropItem src/Dodge/Creature/Action.hs 178;" f
dropSelected src/Dodge/Update/Input/InGame.hs 116;" f
dropExcept src/Dodge/Creature/Action.hs 171;" f
dropItem src/Dodge/Creature/Action.hs 177;" f
drumMag src/Dodge/Item/Ammo.hs 48;" f
dtIL src/Dodge/DoubleTree.hs 75;" f
dtToAdjRootParent src/Dodge/DoubleTree.hs 126;" f
@@ -4235,7 +4234,7 @@ encircle src/Dodge/Creature/Boid.hs 115;" f
encircleCloseP src/Dodge/Creature/Boid.hs 35;" f
encircleDistP src/Dodge/Creature/Boid.hs 21;" f
encircleP src/Dodge/Creature/Boid.hs 27;" f
enterCombineInv src/Dodge/DisplayInventory.hs 281;" f
enterCombineInv src/Dodge/DisplayInventory.hs 354;" f
eqConstr src/SameConstr.hs 17;" f
eqPosText src/Dodge/Equipment/Text.hs 6;" f
equipAllocString src/Dodge/Render/HUD.hs 280;" f
@@ -4284,7 +4283,7 @@ fdiv src/ShortShow.hs 27;" f
feet src/Dodge/Creature/Picture.hs 51;" f
ffoldM src/Framebuffer/Update.hs 79;" f
filter3 src/FoldableHelp.hs 76;" f
filterSectionsPair src/Dodge/DisplayInventory.hs 163;" f
filterSectionsPair src/Dodge/DisplayInventory.hs 172;" f
findBlips src/Dodge/RadarSweep.hs 44;" f
findBoundDists src/Dodge/Update/Camera.hs 235;" f
findClosePoint src/Dodge/LevelGen/StaticWalls.hs 155;" f
@@ -4596,7 +4595,7 @@ interweave src/Justify.hs 17;" f
intsToPos src/Dodge/Room/Modify/Girder.hs 160;" f
invAdj src/Dodge/Item/Grammar.hs 188;" f
invCursorParams src/Dodge/ListDisplayParams.hs 38;" f
invDimColor src/Dodge/DisplayInventory.hs 191;" f
invDimColor src/Dodge/DisplayInventory.hs 200;" f
invDisplayParams src/Dodge/ListDisplayParams.hs 32;" f
invHead src/Dodge/Render/HUD.hs 377;" f
invLDT src/Dodge/Item/Grammar.hs 171;" f
@@ -4771,7 +4770,7 @@ listConfig src/Dodge/Menu.hs 199;" f
listControls src/Dodge/Menu.hs 212;" f
listCursorChooseBorderScale src/Dodge/Render/List.hs 139;" f
listGuard src/Dodge/Creature/ReaderUpdate.hs 188;" f
listSelectionColorPicture src/Dodge/DisplayInventory.hs 273;" f
listSelectionColorPicture src/Dodge/DisplayInventory.hs 346;" f
litCorridor90 src/Dodge/Room/RoadBlock.hs 26;" f
llleft src/Dodge/Item/Grammar.hs 107;" f
llright src/Dodge/Item/Grammar.hs 114;" f
@@ -4908,7 +4907,7 @@ maybeClearPath src/Dodge/Block.hs 77;" f
maybeClearPaths src/Dodge/Block.hs 74;" f
maybeDestroyBlock src/Dodge/Wall/Damage.hs 26;" f
maybeDestroyDoor src/Dodge/Wall/Damage.hs 31;" f
maybeExitCombine src/Dodge/Update/Input/InGame.hs 563;" f
maybeExitCombine src/Dodge/Update/Input/InGame.hs 513;" f
maybeOpenTerminal src/Dodge/Update.hs 123;" f
maybeReadFile src/Dodge/LoadSeed.hs 10;" f
maybeTakeOne src/RandomHelp.hs 111;" f
@@ -5087,7 +5086,7 @@ optionScreenUpdate src/Dodge/Update/Input/ScreenLayer.hs 41;" f
optionValueOffset src/Dodge/Menu/Option.hs 100;" f
optionsOptions src/Dodge/Menu.hs 108;" f
optionsToSelections src/Dodge/Menu/Option.hs 51;" f
orRegex src/Dodge/DisplayInventory.hs 80;" f
orRegex src/Dodge/DisplayInventory.hs 84;" f
orange src/Color.hs 25;" f
orderAround3 src/Geometry/Vector3D.hs 105;" f
orderAroundFirst src/Geometry/Polygon.hs 82;" f
@@ -5133,7 +5132,7 @@ parseNum src/Dodge/Debug/Terminal.hs 73;" f
pathConnected src/Dodge/Room/CheckConsistency.hs 14;" f
pathEdgeObstructed src/Dodge/Path.hs 43;" f
pauseAndFloatCam src/Dodge/Camera.hs 10;" f
pauseGame src/Dodge/Update/Input/InGame.hs 499;" f
pauseGame src/Dodge/Update/Input/InGame.hs 449;" f
pauseMenu src/Dodge/Menu.hs 53;" f
pauseMenuOptions src/Dodge/Menu.hs 58;" f
pauseSound src/Dodge/SoundLogic.hs 41;" f
@@ -5144,11 +5143,11 @@ pedestalRoom src/Dodge/Room/Containing.hs 50;" f
penThing src/Dodge/Bullet.hs 224;" f
perMat src/MatrixHelper.hs 49;" f
perceptionUpdate src/Dodge/Creature/Perception.hs 22;" f
performAction src/Dodge/Creature/Action.hs 97;" f
performActions src/Dodge/Creature/Action.hs 43;" f
performAimAt src/Dodge/Creature/Action.hs 53;" f
performPathTo src/Dodge/Creature/Action.hs 66;" f
performTurnToA src/Dodge/Creature/Action.hs 84;" f
performAction src/Dodge/Creature/Action.hs 96;" f
performActions src/Dodge/Creature/Action.hs 42;" f
performAimAt src/Dodge/Creature/Action.hs 52;" f
performPathTo src/Dodge/Creature/Action.hs 65;" f
performTurnToA src/Dodge/Creature/Action.hs 83;" f
perspectiveMatrixb src/MatrixHelper.hs 11;" f
pesNearCirc src/Dodge/Zoning/Pathing.hs 43;" f
pesNearPoint src/Dodge/Zoning/Pathing.hs 33;" f
@@ -5190,7 +5189,7 @@ placeSpotRoomRand src/Dodge/Placement/PlaceSpot.hs 89;" f
placeSpotUsingLink src/Dodge/Placement/PlaceSpot.hs 70;" f
placeString src/Dodge/Render/MenuScreen.hs 63;" f
placeWallPoly src/Dodge/Placement/PlaceSpot.hs 162;" f
plainRegex src/Dodge/DisplayInventory.hs 194;" f
plainRegex src/Dodge/DisplayInventory.hs 203;" f
plateCraft src/Dodge/Item/Craftable.hs 45;" f
playIfFree src/Sound.hs 136;" f
playPositionalSoundQueue src/Sound.hs 144;" f
@@ -5418,9 +5417,9 @@ reflectInParam src/Geometry.hs 233;" f
reflectLaserAlong src/Dodge/Item/Weapon/LaserPath.hs 13;" f
refract src/Dodge/Item/Weapon/LaserPath.hs 40;" f
refreshOptionsSelectionList src/Dodge/Menu/Option.hs 39;" f
regexCombs src/Dodge/DisplayInventory.hs 67;" f
regexCombs src/Dodge/DisplayInventory.hs 71;" f
regexIn src/Regex.hs 4;" f
regexList src/Dodge/DisplayInventory.hs 324;" f
regexList src/Dodge/DisplayInventory.hs 397;" f
regexList src/Regex.hs 7;" f
reload1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 442;" f
reloadLevelStart src/Dodge/Save.hs 71;" f
@@ -5591,6 +5590,8 @@ seagullWhistle1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 372;" f
seagullWhistleS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 530;" f
searchIfDamaged src/Dodge/Creature/ReaderUpdate.hs 203;" f
secondColumnParams src/Dodge/ListDisplayParams.hs 45;" f
sectionsDesiredLines src/Dodge/DisplayInventory.hs 212;" f
sectionsSizes src/Dodge/DisplayInventory.hs 217;" f
seedStartMenu src/Dodge/Menu.hs 79;" f
seedStartOptions src/Dodge/Menu.hs 82;" f
segOnCirc src/Geometry.hs 116;" f
@@ -5631,7 +5632,7 @@ setItemCharge src/Dodge/ItEffect.hs 39;" f
setLayer src/Picture/Base.hs 139;" f
setLinkType src/Dodge/RoomLink.hs 60;" f
setLinkTypePD src/Dodge/RoomLink.hs 67;" f
setMinInvSize src/Dodge/Creature/Action.hs 150;" f
setMinInvSize src/Dodge/Creature/Action.hs 149;" f
setMusicVolume src/Sound.hs 161;" f
setMvPos src/Dodge/Creature/ReaderUpdate.hs 51;" f
setOldPos src/Dodge/Update.hs 446;" f
@@ -5689,10 +5690,9 @@ shiftChildren src/Dodge/Tree/Compose.hs 43;" f
shiftDraw src/Dodge/Render/ShapePicture.hs 66;" f
shiftDraw' src/Dodge/Render/ShapePicture.hs 72;" f
shiftInBy src/Dodge/PlacementSpot.hs 236;" f
shiftInvItems src/Dodge/Update/Input/InGame.hs 279;" f
shiftInvItems' src/Dodge/Update/Input/InGame.hs 250;" f
shiftInvItemsDown src/Dodge/Update/Input/InGame.hs 312;" f
shiftInvItemsUp src/Dodge/Update/Input/InGame.hs 306;" f
shiftInvItems src/Dodge/Update/Input/InGame.hs 235;" f
shiftInvItemsDown src/Dodge/Update/Input/InGame.hs 262;" f
shiftInvItemsUp src/Dodge/Update/Input/InGame.hs 256;" f
shiftLinkBy src/Dodge/Room/Link.hs 87;" f
shiftPSBy src/Dodge/Placement/Shift.hs 12;" f
shiftPathBy src/Dodge/Room/Link.hs 92;" f
@@ -5755,7 +5755,7 @@ singleton src/DoubleStack.hs 11;" f
singletonTrie src/SimpleTrie.hs 19;" f
sizeFBOs src/Framebuffer/Update.hs 22;" f
sizeModule src/Dodge/Item/Craftable.hs 36;" f
sizeSelf src/Dodge/Creature/Action.hs 201;" f
sizeSelf src/Dodge/Creature/Action.hs 200;" f
skwareFadeTwoSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 378;" f
slideDoorS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 510;" f
slideWindow src/ListHelp.hs 80;" f
@@ -5791,7 +5791,7 @@ soundToVol src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 4;" f
soundWithStatus src/Dodge/SoundLogic.hs 98;" f
soundWithStatusVolume src/Dodge/SoundLogic.hs 48;" f
southPillarsRoom src/Dodge/Room/LongDoor.hs 85;" f
spaceAction src/Dodge/Update/Input/InGame.hs 502;" f
spaceAction src/Dodge/Update/Input/InGame.hs 452;" f
spanColLightBlackI src/Dodge/Placement/Instance/LightSource.hs 186;" f
spanColLightI src/Dodge/Placement/Instance/LightSource.hs 179;" f
spanLS src/Dodge/Placement/Instance/LightSource.hs 171;" f
@@ -5985,12 +5985,12 @@ toTopLeft src/Dodge/Render/List.hs 223;" f
toV2 src/Geometry/Data.hs 36;" f
toV3 src/Geometry/Data.hs 38;" f
toV4 src/Geometry/Data.hs 40;" f
toggleCombineInv src/Dodge/DisplayInventory.hs 31;" f
toggleCombineInv src/Dodge/DisplayInventory.hs 34;" f
toggleCommand src/Dodge/Terminal.hs 196;" f
toggleEquipmentAt src/Dodge/Creature/Impulse/UseItem.hs 79;" f
toggleJust src/MaybeHelp.hs 41;" f
toggleMap src/Dodge/Update/Input/InGame.hs 526;" f
toggleTweakInv src/Dodge/Update/Input/InGame.hs 540;" f
toggleMap src/Dodge/Update/Input/InGame.hs 476;" f
toggleTweakInv src/Dodge/Update/Input/InGame.hs 490;" f
togglesToEffects src/Dodge/Terminal.hs 248;" f
tone440S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 474;" f
tone440sawtoothS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 444;" f
@@ -6061,13 +6061,13 @@ trunkDepth src/TreeHelp.hs 161;" f
tryAssignHotkey src/Dodge/Creature/YourControl.hs 85;" f
tryAttachBulletBelt src/Dodge/Euse.hs 40;" f
tryChargeBattery src/Dodge/Euse.hs 43;" f
tryCombine src/Dodge/Update/Input/InGame.hs 549;" f
tryDropSelected src/Dodge/Update/Input/InGame.hs 123;" f
tryCombine src/Dodge/Update/Input/InGame.hs 499;" f
tryDropSelected src/Dodge/Update/Input/InGame.hs 116;" f
tryGetChannel src/Sound.hs 96;" f
tryGetRootAttachedFromInvID src/Dodge/Inventory/Location.hs 20;" f
tryGetRootItemInvID src/Dodge/Inventory/Location.hs 29;" f
tryMeleeAttack src/Dodge/Creature/ReaderUpdate.hs 36;" f
tryPickupSelected src/Dodge/Update/Input/InGame.hs 130;" f
tryPickupSelected src/Dodge/Update/Input/InGame.hs 124;" f
tryPlay src/Sound.hs 83;" f
tryPutFloorItemIDInInv src/Dodge/Inventory/Add.hs 23;" f
tryPutItemInInv src/Dodge/Inventory/Add.hs 29;" f
@@ -6109,7 +6109,7 @@ updateAllNodes src/TreeHelp.hs 85;" f
updateArc src/Dodge/Tesla/Arc.hs 86;" f
updateAttachedItems src/Dodge/Creature/State.hs 173;" f
updateAutoRecharge src/Dodge/Creature/State.hs 324;" f
updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 437;" f
updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 387;" f
updateBarrel src/Dodge/Barreloid.hs 45;" f
updateBarreloid src/Dodge/Barreloid.hs 13;" f
updateBounds src/Dodge/Update/Camera.hs 245;" f
@@ -6120,19 +6120,19 @@ updateCamera src/Dodge/Update/Camera.hs 31;" f
updateCloseObjects src/Dodge/Inventory.hs 126;" f
updateCloud src/Dodge/Update.hs 708;" f
updateClouds src/Dodge/Update.hs 552;" f
updateCombinePositioning src/Dodge/DisplayInventory.hs 38;" f
updateCombineSections src/Dodge/DisplayInventory.hs 44;" f
updateCombinePositioning src/Dodge/DisplayInventory.hs 41;" f
updateCombineSections src/Dodge/DisplayInventory.hs 47;" f
updateCreature src/Dodge/Creature/Update.hs 10;" f
updateCreatureGroups src/Dodge/Update.hs 492;" f
updateCreatureSoundPositions src/Dodge/Update.hs 468;" f
updateDebugMessageOffset src/Dodge/Update.hs 92;" f
updateDelayedEvents src/Dodge/Update.hs 771;" f
updateDisplaySections src/Dodge/DisplayInventory.hs 112;" f
updateDisplaySections src/Dodge/DisplayInventory.hs 120;" f
updateDistortion src/Dodge/Distortion.hs 5;" f
updateDistortions src/Dodge/Update.hs 513;" f
updateEnergyBall src/Dodge/EnergyBall.hs 46;" f
updateEnergyBalls src/Dodge/Update.hs 540;" f
updateEnterRegex src/Dodge/Update/Input/InGame.hs 478;" f
updateEnterRegex src/Dodge/Update/Input/InGame.hs 428;" f
updateExpBarrel src/Dodge/Barreloid.hs 19;" f
updateFBOTO src/Framebuffer/Update.hs 97;" f
updateFBOTO3 src/Framebuffer/Update.hs 131;" f
@@ -6140,35 +6140,35 @@ updateFlame src/Dodge/Flame.hs 71;" f
updateFlames src/Dodge/Update.hs 537;" f
updateFlare src/Dodge/Flare.hs 7;" f
updateFloatingCamera src/Dodge/Update/Camera.hs 36;" f
updateFunctionKey src/Dodge/Update/Input/InGame.hs 329;" f
updateFunctionKeys src/Dodge/Update/Input/InGame.hs 322;" f
updateFunctionKey src/Dodge/Update/Input/InGame.hs 279;" f
updateFunctionKeys src/Dodge/Update/Input/InGame.hs 272;" f
updateGusts src/Dodge/Update.hs 691;" f
updateHeldRootItem src/Dodge/Creature/State.hs 167;" f
updateHumanoid src/Dodge/Humanoid.hs 12;" f
updateIMl src/Dodge/Update.hs 482;" f
updateIMl' src/Dodge/Update.hs 487;" f
updateInGameCamera src/Dodge/Update/Camera.hs 70;" f
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 382;" f
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 332;" f
updateInstantBullets src/Dodge/Update.hs 629;" f
updateInv src/Dodge/Creature/State.hs 152;" f
updateInventoryPositioning src/Dodge/DisplayInventory.hs 85;" f
updateInventoryPositioning src/Dodge/DisplayInventory.hs 89;" f
updateItemTargeting src/Dodge/Creature/State.hs 268;" f
updateItemWithOrientation src/Dodge/Creature/State.hs 194;" f
updateKeyInGame src/Dodge/Update/Input/InGame.hs 376;" f
updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 364;" f
updateKeyInGame src/Dodge/Update/Input/InGame.hs 326;" f
updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 314;" f
updateLampoid src/Dodge/Lampoid.hs 12;" f
updateLaser src/Dodge/Laser/Update.hs 13;" f
updateLasers src/Dodge/Update.hs 411;" f
updateLightSources src/Dodge/Update.hs 516;" f
updateLinearShockwave src/Dodge/LinearShockwave/Update.hs 8;" f
updateLongPressInGame src/Dodge/Update/Input/InGame.hs 397;" f
updateLongPressInGame src/Dodge/Update/Input/InGame.hs 347;" f
updateMIM src/Dodge/Update.hs 642;" f
updateMachine src/Dodge/Machine/Update.hs 19;" f
updateMouseClickInGame src/Dodge/Update/Input/InGame.hs 160;" f
updateMouseContext src/Dodge/Update.hs 307;" f
updateMouseHeldInGame src/Dodge/Update/Input/InGame.hs 96;" f
updateMouseInGame src/Dodge/Update/Input/InGame.hs 88;" f
updateMouseReleaseInGame src/Dodge/Update/Input/InGame.hs 138;" f
updateMouseReleaseInGame src/Dodge/Update/Input/InGame.hs 135;" f
updateMovement src/Dodge/Creature/State.hs 331;" f
updateObjCatMaybes src/Dodge/Update.hs 504;" f
updateObjMapMaybe src/Dodge/Update.hs 497;" f
@@ -6176,8 +6176,8 @@ updatePastWorlds src/Dodge/Update.hs 399;" f
updatePosEvent src/Dodge/PosEvent.hs 11;" f
updatePosEvents src/Dodge/Update.hs 549;" f
updatePreload src/Preload/Update.hs 20;" f
updatePressedButtonsCarte src/Dodge/Update/Input/InGame.hs 339;" f
updatePressedButtonsCarte' src/Dodge/Update/Input/InGame.hs 342;" f
updatePressedButtonsCarte src/Dodge/Update/Input/InGame.hs 289;" f
updatePressedButtonsCarte' src/Dodge/Update/Input/InGame.hs 292;" f
updateProjectile src/Dodge/Projectile/Update.hs 23;" f
updateProp src/Dodge/Prop/Update.hs 11;" f
updateRBList src/Dodge/Inventory/RBList.hs 16;" f
@@ -6191,8 +6191,9 @@ updateRootItemID src/Dodge/Inventory/Location.hs 35;" f
updateScopeZoom src/Dodge/Update/Camera.hs 127;" f
updateScopeZoom' src/Dodge/Update/Camera.hs 132;" f
updateScrollTestValue src/Dodge/ScrollValue.hs 6;" f
updateSection src/Dodge/DisplayInventory.hs 224;" f
updateSectionsPositioning src/Dodge/DisplayInventory.hs 203;" f
updateSection src/Dodge/DisplayInventory.hs 297;" f
updateSectionsPositioning src/Dodge/DisplayInventory.hs 252;" f
updateSectionsPositioning' src/Dodge/DisplayInventory.hs 274;" f
updateSeenWalls src/Dodge/Update.hs 660;" f
updateShockwave src/Dodge/Shockwave/Update.hs 12;" f
updateShockwaves src/Dodge/Update.hs 534;" f
@@ -6369,7 +6370,7 @@ yIntercepts' src/Dodge/Zoning/Base.hs 74;" f
yV2 src/Geometry/Vector.hs 203;" f
yellow src/Color.hs 17;" f
you src/Dodge/Base/You.hs 18;" f
youDropItem src/Dodge/Creature/Action.hs 187;" f
youDropItem src/Dodge/Creature/Action.hs 186;" f
yourAugmentedItem src/Dodge/Render/HUD.hs 216;" f
yourControl src/Dodge/Creature/YourControl.hs 22;" f
yourDefaultSpeed src/Dodge/Default/Creature.hs 134;" f