Tweak laser weapon orientation
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@@ -7,12 +7,13 @@ import Dodge.Data.DoubleTree
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import Control.Lens
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import Control.Lens
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import Dodge.Data.AimStance
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import Dodge.Data.AimStance
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--aStance :: LocationLDT ItemLink CItem -> AimStance
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--aStance loc = case loc ^. locLDT . ldtValue . _1 . itType of
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--
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aimStance :: LDTree ItemLink CItem -> AimStance
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aimStance :: LDTree ItemLink CItem -> AimStance
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aimStance ldt = itemBaseStance $ ldt ^. ldtValue . _1
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aimStance ldt
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| islasweapon = TwoHandFlat
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| otherwise = itemBaseStance $ ldt ^. ldtValue . _1
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where
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islasweapon = ldt ^. ldtValue . _1 . itType == CRAFT TRANSFORMER
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&& ldt ^? ldtRight . ix 0 . _2 . ldtValue . _2 == Just LaserWeaponSF
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itemBaseStance :: Item -> AimStance
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itemBaseStance :: Item -> AimStance
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itemBaseStance itm = case itm ^. itType of
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itemBaseStance itm = case itm ^. itType of
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@@ -33,6 +33,7 @@ orientByLink itm lt = case (_itType itm, lt) of
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orientAttachment :: Item -> ItemLink -> Item -> Point3Q
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orientAttachment :: Item -> ItemLink -> Item -> Point3Q
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orientAttachment par lnk ch = case (_itType par, lnk, _itType ch) of
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orientAttachment par lnk ch = case (_itType par, lnk, _itType ch) of
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(ATTACH UNDERBARRELSLOT, _, _) -> (V3 (-5) (-8) 0, Q.qID)
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(ATTACH UNDERBARRELSLOT, _, _) -> (V3 (-5) (-8) 0, Q.qID)
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(_,SFLink LaserWeaponSF,_) -> (V3 2 8 0, Q.qID)
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-- (HELD BURSTRIFLE, _, HELD TORCH) -> (V3 20 0 0, Q.axisAngle (V3 0 0 1) (pi/2))
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-- (HELD BURSTRIFLE, _, HELD TORCH) -> (V3 20 0 0, Q.axisAngle (V3 0 0 1) (pi/2))
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-- (HELD LAUNCHER, _, HELD TORCH) -> (V3 0 20 0, Q.axisAngle (V3 0 0 1) (pi/4))
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-- (HELD LAUNCHER, _, HELD TORCH) -> (V3 0 20 0, Q.axisAngle (V3 0 0 1) (pi/4))
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_ -> (t1 + Q.rotate q1 t2, q1 * q2)
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_ -> (t1 + Q.rotate q1 t2, q1 * q2)
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@@ -1006,12 +1006,12 @@ LasBeamCombine src/Dodge/Data/Beam.hs 40;" C
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LasGunFlare src/Dodge/Data/Muzzle.hs 27;" C
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LasGunFlare src/Dodge/Data/Muzzle.hs 27;" C
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LasSound src/Dodge/Data/SoundOrigin.hs 28;" C
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LasSound src/Dodge/Data/SoundOrigin.hs 28;" C
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LasTurret src/Dodge/Room/LasTurret.hs 1;" m
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LasTurret src/Dodge/Room/LasTurret.hs 1;" m
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LasWeaponSF src/Dodge/Data/ComposedItem.hs 65;" C
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Laser src/Dodge/Data/Laser.hs 21;" t
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Laser src/Dodge/Data/Laser.hs 21;" t
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Laser src/Dodge/Data/Laser.hs 6;" m
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Laser src/Dodge/Data/Laser.hs 6;" m
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LaserPath src/Dodge/Item/Weapon/LaserPath.hs 1;" m
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LaserPath src/Dodge/Item/Weapon/LaserPath.hs 1;" m
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LaserSensor src/Dodge/Data/Machine/Sensor/Type.hs 11;" C
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LaserSensor src/Dodge/Data/Machine/Sensor/Type.hs 11;" C
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LaserType src/Dodge/Data/Laser.hs 16;" t
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LaserType src/Dodge/Data/Laser.hs 16;" t
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LaserWeaponSF src/Dodge/Data/ComposedItem.hs 65;" C
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Lasering src/Dodge/Data/Damage.hs 26;" C
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Lasering src/Dodge/Data/Damage.hs 26;" C
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Launcher src/Dodge/Item/Held/Launcher.hs 1;" m
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Launcher src/Dodge/Item/Held/Launcher.hs 1;" m
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LauncherAI src/Dodge/Data/Creature/Misc.hs 45;" C
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LauncherAI src/Dodge/Data/Creature/Misc.hs 45;" C
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@@ -3312,7 +3312,7 @@ aShape src/Dodge/Placement/Instance/LightSource.hs 107;" f
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aSound src/Dodge/SoundLogic.hs 74;" f
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aSound src/Dodge/SoundLogic.hs 74;" f
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aTreeStrut src/Dodge/Tree/GenerateStructure.hs 42;" f
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aTreeStrut src/Dodge/Tree/GenerateStructure.hs 42;" f
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accessTerminal src/Dodge/WorldEffect.hs 51;" f
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accessTerminal src/Dodge/WorldEffect.hs 51;" f
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activateDetonator src/Dodge/Creature/Impulse/UseItem.hs 79;" f
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activateDetonator src/Dodge/Creature/Impulse/UseItem.hs 81;" f
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activeTargetCursorPic src/Dodge/Targeting/Draw.hs 31;" f
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activeTargetCursorPic src/Dodge/Targeting/Draw.hs 31;" f
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addArmour src/Dodge/Creature.hs 85;" f
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addArmour src/Dodge/Creature.hs 85;" f
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addBranchAt src/Dodge/Tree/GenerateStructure.hs 18;" f
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addBranchAt src/Dodge/Tree/GenerateStructure.hs 18;" f
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@@ -3355,7 +3355,7 @@ advanceScrollAmount src/Dodge/Update.hs 422;" f
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advanceSmoothScroll src/Dodge/SmoothScroll.hs 33;" f
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advanceSmoothScroll src/Dodge/SmoothScroll.hs 33;" f
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advanceStepCounter src/Dodge/Creature/Impulse/Movement.hs 44;" f
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advanceStepCounter src/Dodge/Creature/Impulse/Movement.hs 44;" f
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aimDelaySweep src/Dodge/Render/Picture.hs 264;" f
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aimDelaySweep src/Dodge/Render/Picture.hs 264;" f
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aimStance src/Dodge/Item/AimStance.hs 13;" f
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aimStance src/Dodge/Item/AimStance.hs 14;" f
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aimStanceInfo src/Dodge/Item/Info.hs 243;" f
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aimStanceInfo src/Dodge/Item/Info.hs 243;" f
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aimTurn src/Dodge/Creature/YourControl.hs 165;" f
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aimTurn src/Dodge/Creature/YourControl.hs 165;" f
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airlock src/Dodge/Room/Airlock.hs 19;" f
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airlock src/Dodge/Room/Airlock.hs 19;" f
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@@ -4559,7 +4559,7 @@ healS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 483;" f
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healthAnalyserByDoor src/Dodge/Room/LasTurret.hs 74;" f
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healthAnalyserByDoor src/Dodge/Room/LasTurret.hs 74;" f
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healthTest src/Dodge/Room/LasTurret.hs 95;" f
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healthTest src/Dodge/Room/LasTurret.hs 95;" f
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heightWallPS src/Dodge/Placement/Instance/Wall.hs 13;" f
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heightWallPS src/Dodge/Placement/Instance/Wall.hs 13;" f
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heldAimStance src/Dodge/Item/AimStance.hs 22;" f
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heldAimStance src/Dodge/Item/AimStance.hs 27;" f
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heldAimZoom src/Dodge/Update/Camera.hs 140;" f
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heldAimZoom src/Dodge/Update/Camera.hs 140;" f
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heldEffect src/Dodge/HeldUse.hs 60;" f
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heldEffect src/Dodge/HeldUse.hs 60;" f
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heldEffectMuzzles src/Dodge/HeldUse.hs 127;" f
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heldEffectMuzzles src/Dodge/HeldUse.hs 127;" f
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@@ -4723,7 +4723,7 @@ itInvHeight src/Dodge/Item/InvSize.hs 11;" f
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itUseCondition src/Dodge/ItemUseCondition.hs 6;" f
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itUseCondition src/Dodge/ItemUseCondition.hs 6;" f
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itemAmmoSlots src/Dodge/Item/AmmoSlots.hs 12;" f
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itemAmmoSlots src/Dodge/Item/AmmoSlots.hs 12;" f
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itemBaseName src/Dodge/Item/Display.hs 60;" f
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itemBaseName src/Dodge/Item/Display.hs 60;" f
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itemBaseStance src/Dodge/Item/AimStance.hs 17;" f
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itemBaseStance src/Dodge/Item/AimStance.hs 22;" f
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itemBlips src/Dodge/RadarSweep.hs 93;" f
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itemBlips src/Dodge/RadarSweep.hs 93;" f
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itemBulkiness src/Dodge/Creature/YourControl.hs 172;" f
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itemBulkiness src/Dodge/Creature/YourControl.hs 172;" f
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itemCombinations src/Dodge/Combine/Combinations.hs 56;" f
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itemCombinations src/Dodge/Combine/Combinations.hs 56;" f
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@@ -6081,11 +6081,11 @@ toV3 src/Geometry/Data.hs 57;" f
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toV4 src/Geometry/Data.hs 60;" f
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toV4 src/Geometry/Data.hs 60;" f
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toggleCombineInv src/Dodge/DisplayInventory.hs 317;" f
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toggleCombineInv src/Dodge/DisplayInventory.hs 317;" f
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toggleCommand src/Dodge/Terminal.hs 196;" f
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toggleCommand src/Dodge/Terminal.hs 196;" f
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toggleEquipmentAt src/Dodge/Creature/Impulse/UseItem.hs 84;" f
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toggleEquipmentAt src/Dodge/Creature/Impulse/UseItem.hs 86;" f
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toggleExamineInv src/Dodge/Creature/Impulse/UseItem.hs 124;" f
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toggleExamineInv src/Dodge/Creature/Impulse/UseItem.hs 126;" f
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toggleExamineInv src/Dodge/ToggleExamine.hs 5;" f
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toggleExamineInv src/Dodge/ToggleExamine.hs 5;" f
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toggleJust src/MaybeHelp.hs 41;" f
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toggleJust src/MaybeHelp.hs 41;" f
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toggleMapperInv src/Dodge/Creature/Impulse/UseItem.hs 129;" f
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toggleMapperInv src/Dodge/Creature/Impulse/UseItem.hs 131;" f
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togglesToEffects src/Dodge/Terminal.hs 248;" f
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togglesToEffects src/Dodge/Terminal.hs 248;" f
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tone440S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 629;" f
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tone440S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 629;" f
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tone440raiseS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 651;" f
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tone440raiseS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 651;" f
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@@ -6344,7 +6344,7 @@ useGasParams src/Dodge/HeldUse.hs 1117;" f
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useHotkey src/Dodge/Creature/YourControl.hs 70;" f
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useHotkey src/Dodge/Creature/YourControl.hs 70;" f
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useInventoryPath src/Dodge/HeldUse.hs 1404;" f
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useInventoryPath src/Dodge/HeldUse.hs 1404;" f
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useItem src/Dodge/Creature/Impulse/UseItem.hs 18;" f
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useItem src/Dodge/Creature/Impulse/UseItem.hs 18;" f
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useItemLoc src/Dodge/Creature/Impulse/UseItem.hs 26;" f
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useItemLoc src/Dodge/Creature/Impulse/UseItem.hs 24;" f
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useLnkRoomPos src/Dodge/PlacementSpot.hs 244;" f
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useLnkRoomPos src/Dodge/PlacementSpot.hs 244;" f
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useLoadedAmmo src/Dodge/HeldUse.hs 760;" f
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useLoadedAmmo src/Dodge/HeldUse.hs 760;" f
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useMagShield src/Dodge/Euse.hs 27;" f
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useMagShield src/Dodge/Euse.hs 27;" f
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