Allow for laser to be attached to transformer to create weapon

This commit is contained in:
2025-07-10 10:31:04 +01:00
parent f557d5b954
commit e3c6ef1398
5 changed files with 49 additions and 55 deletions
+5 -3
View File
@@ -20,13 +20,15 @@ useItem invid pt w = fmap (worldEventFlags . at InventoryChange ?~ ()) $ do
cr <- w ^? cWorld . lWorld . creatures . ix 0
itmloc <- allInvLocs (_crInv cr) ^? ix invid . _2
useItemLoc cr itmloc pt w
-- let usedloc = chooseUseLocation itmloc
-- useItemLoc cr usedloc pt w
useItemLoc :: Creature -> LocationLDT ItemLink OItem -> PressType -> World -> Maybe World
useItemLoc cr loc pt w
| HeldPlatformSF <- sf
, fromMaybe False $ loc ^? locLDT . ldtValue . _1 . itLocation . ilIsRoot
, fromMaybe False $ loc ^? locLDT . ldtValue . _1 . itLocation . ilIsAttached
, Aiming{} <- cr ^. crStance . posture =
return $ gadgetEffect pt loc cr w
| LaserWeaponSF <- sf
, fromMaybe False $ loc ^? locLDT . ldtValue . _1 . itLocation . ilIsAttached
, Aiming{} <- cr ^. crStance . posture =
return $ gadgetEffect pt loc cr w
| GadgetPlatformSF <- sf =
+1
View File
@@ -62,6 +62,7 @@ data ItemStructuralFunction
| GrenadeHitEffectSF
| ToggleSF
| MapperSF
| LaserWeaponSF
deriving (Eq, Ord, Show, Read)
type CItem = (Item, ItemStructuralFunction)
+2 -8
View File
@@ -56,6 +56,7 @@ itemToBreakLists itm itmf = case (itm ^. itType, itmf) of
( getAmmoLinks itm
, [(ARHUDSF,SFLink ARHUDSF),(TriggerSF, TriggerLink),(MapperSF,SFLink MapperSF)]
)
(CRAFT TRANSFORMER, _) -> ([],[(LaserWeaponSF,SFLink LaserWeaponSF)])
(MAPPER, _) ->
( []
, [(ARHUDSF,SFLink ARHUDSF)]
@@ -127,7 +128,6 @@ itemToFunction itm = case itm ^. itType of
HELD LASER -> WeaponTargetingSF
HELD{} -> case itUseCondition itm of
UseableWhenAimed -> HeldPlatformSF
--Just MustBeHeld -> UnloadedWeaponSF
_ -> GadgetPlatformSF
_
| Just amtype <- magAmmoType itm-- ^? itConsumables . magType
@@ -160,6 +160,7 @@ treeToPotentialFunction ldt = case ldt ^. ldtValue . _1 . itType of
ATTACH GYROSCOPE -> S.singleton ProjectileStabiliserSF
HELD GLAUNCHER -> S.singleton UnderBarrelPlatformSF
HELD BURSTRIFLE -> S.singleton UnderBarrelPlatformSF
HELD LASER -> S.fromList [WeaponTargetingSF,LaserWeaponSF]
_ -> S.singleton (ldt ^. ldtValue . _2)
baseCI :: Item -> CItem
@@ -215,13 +216,6 @@ joinItemsInList f = fst . h . ([],)
h ( z : zs, y : ys) = case f y z of
Nothing -> h ( y : z : zs,ys)
Just w -> h ( zs,w : ys)
--joinItemsInList f xs = snd $ h (xs, [])
-- where
-- h ([], zs) = ([], zs)
-- h (y : ys, []) = h (ys, [y])
-- h (y : ys, z : zs) = case f y z of
-- Nothing -> h (ys, y : z : zs)
-- Just w -> h (w : ys, zs)
-- this puts the first elements in the intmap at the end of the list
invLDT :: IM.IntMap Item -> [LDTree ItemLink CItem]
+1
View File
@@ -35,6 +35,7 @@ itemInvColor ci = case ci ^. _2 of
ProjectileStabiliserSF -> white
UnderBarrelPlatformSF -> white
UnderBarrelSlotSF -> white
LaserWeaponSF -> white
--ammoTypeColor :: AmmoType -> Color
--ammoTypeColor = \case
+40 -44
View File
@@ -249,7 +249,7 @@ CHARTREUSE src/Color/Data.hs 25;" C
CHEMFUELPOUCH src/Dodge/Data/Item/Combine.hs 111;" C
CHeal src/Dodge/Data/Item/HeldUse.hs 16;" C
CIRCLE src/Dodge/Data/GenParams.hs 20;" C
CItem src/Dodge/Data/ComposedItem.hs 67;" t
CItem src/Dodge/Data/ComposedItem.hs 68;" t
CLICKER src/Dodge/Data/Item/Combine.hs 28;" C
CME src/Dodge/Data/MuzzleEffect.hs 14;" C
COPIER src/Dodge/Data/Item/Combine.hs 29;" C
@@ -778,7 +778,7 @@ GoesOnLegs src/Dodge/Data/Equipment/Misc.hs 16;" C
GoesOnWrist src/Dodge/Data/Equipment/Misc.hs 15;" C
Government src/Dodge/Data/Scenario.hs 43;" C
GovernmentScope src/Dodge/Data/Scenario.hs 49;" t
Grammar src/Dodge/Item/Grammar.hs 1;" m
Grammar src/Dodge/Item/Grammar.hs 2;" m
Graph src/Dodge/Combine/Graph.hs 3;" m
Graph src/Dodge/Graph.hs 2;" m
GraphHelp src/GraphHelp.hs 1;" m
@@ -977,7 +977,7 @@ Kill src/Dodge/Data/ActionPlan.hs 198;" C
LASER src/Dodge/Data/Item/Combine.hs 168;" C
LDT src/Dodge/Data/DoubleTree.hs 34;" C
LDTBottomNode src/Dodge/Data/DoubleTree.hs 29;" C
LDTComb src/Dodge/Item/Grammar.hs 167;" t
LDTComb src/Dodge/Item/Grammar.hs 169;" t
LDTMidAboveNode src/Dodge/Data/DoubleTree.hs 27;" C
LDTMidBelowNode src/Dodge/Data/DoubleTree.hs 28;" C
LDTRootNode src/Dodge/Data/DoubleTree.hs 25;" C
@@ -1006,6 +1006,7 @@ LasBeamCombine src/Dodge/Data/Beam.hs 40;" C
LasGunFlare src/Dodge/Data/Muzzle.hs 27;" C
LasSound src/Dodge/Data/SoundOrigin.hs 28;" C
LasTurret src/Dodge/Room/LasTurret.hs 1;" m
LasWeaponSF src/Dodge/Data/ComposedItem.hs 65;" C
Laser src/Dodge/Data/Laser.hs 21;" t
Laser src/Dodge/Data/Laser.hs 6;" m
LaserPath src/Dodge/Item/Weapon/LaserPath.hs 1;" m
@@ -1333,7 +1334,7 @@ NumShadowCasters6 src/Dodge/Data/Config.hs 21;" C
NumShadowCasters7 src/Dodge/Data/Config.hs 22;" C
NumShadowCasters8 src/Dodge/Data/Config.hs 23;" C
NumShadowCasters9 src/Dodge/Data/Config.hs 24;" C
OItem src/Dodge/Data/ComposedItem.hs 69;" t
OItem src/Dodge/Data/ComposedItem.hs 70;" t
ORANGE src/Color/Data.hs 26;" C
ObButton src/Dodge/Data/ObjectType.hs 17;" C
ObCreature src/Dodge/Data/ObjectType.hs 13;" C
@@ -3389,7 +3390,7 @@ applyGravityPU src/Dodge/Projectile/Update.hs 56;" f
applyIndividualDamage src/Dodge/Creature/Damage.hs 16;" f
applyInvLock src/Dodge/HeldUse.hs 463;" f
applyMagnetsToBul src/Dodge/Bullet.hs 30;" f
applyPastDamages src/Dodge/Creature/State.hs 134;" f
applyPastDamages src/Dodge/Creature/State.hs 132;" f
applyPiercingDamage src/Dodge/Creature/Damage.hs 22;" f
applyPosition src/Sound.hs 111;" f
applyRecoil src/Dodge/HeldUse.hs 495;" f
@@ -3467,7 +3468,7 @@ barrel src/Dodge/Creature/Inanimate.hs 17;" f
barrelShape src/Dodge/Render/ShapePicture.hs 46;" f
baseAMRShape src/Dodge/Item/Draw/SPic.hs 405;" f
baseBlockPane src/Dodge/Placement/Instance/Wall.hs 86;" f
baseCI src/Dodge/Item/Grammar.hs 164;" f
baseCI src/Dodge/Item/Grammar.hs 166;" f
baseCaneShape src/Dodge/Item/Draw/SPic.hs 311;" f
baseDebris src/Dodge/Block/Debris.hs 122;" f
baseFloorTileSize src/Tile.hs 45;" f
@@ -3586,7 +3587,6 @@ centerVaultRoom src/Dodge/Room/Procedural.hs 289;" f
centroid src/Geometry/Polygon.hs 130;" f
centroidNum src/Geometry/Polygon.hs 133;" f
chainCreatureUpdates src/Dodge/Creature/ChainUpdates.hs 6;" f
chainLinkOrientation src/Dodge/Creature/State.hs 306;" f
chainPairs src/Geometry.hs 359;" f
changeSwapOther src/Dodge/Inventory.hs 144;" f
changeSwapSel src/Dodge/Inventory.hs 137;" f
@@ -3601,7 +3601,7 @@ chaseCritPerceptionUpdate src/Dodge/Creature/Perception.hs 31;" f
chaseCritVocalization src/Dodge/Creature/ChaseCrit.hs 37;" f
checkCombineSelectionExists src/Dodge/DisplayInventory.hs 100;" f
checkConnection src/Dodge/Inventory/Swap.hs 64;" f
checkDeath src/Dodge/Creature/State.hs 79;" f
checkDeath src/Dodge/Creature/State.hs 77;" f
checkEndGame src/Dodge/Update.hs 717;" f
checkErrorGL src/Shader/Compile.hs 255;" f
checkFBO src/Framebuffer/Check.hs 6;" f
@@ -3718,16 +3718,16 @@ contToIDCont src/Dodge/LevelGen/PlacementHelper.hs 57;" f
convexHull src/Geometry/Polygon.hs 104;" f
convexHullSafe src/Geometry/Polygon.hs 111;" f
convexPolysOverlap src/Geometry/ConvexPoly.hs 50;" f
coolMachinePistol src/Dodge/Creature/State.hs 185;" f
coolMinigun src/Dodge/Creature/State.hs 178;" f
coolMachinePistol src/Dodge/Creature/State.hs 183;" f
coolMinigun src/Dodge/Creature/State.hs 176;" f
copier src/Dodge/Item/Scope.hs 88;" f
copierItemUpdate src/Dodge/Creature/State.hs 214;" f
copierItemUpdate src/Dodge/Creature/State.hs 212;" f
copierItemUpdate src/Dodge/ItEffect.hs 37;" f
copyItemToFloor src/Dodge/FloorItem.hs 18;" f
copyItemToFloorID src/Dodge/FloorItem.hs 22;" f
corDoor src/Dodge/Room/Room.hs 376;" f
cornerList src/Preload/Render.hs 195;" f
corpseOrGib src/Dodge/Creature/State.hs 108;" f
corpseOrGib src/Dodge/Creature/State.hs 106;" f
corridor src/Dodge/Room/Corridor.hs 17;" f
corridorBoss src/Dodge/LockAndKey.hs 133;" f
corridorN src/Dodge/Room/Corridor.hs 52;" f
@@ -3768,7 +3768,7 @@ crShape src/Dodge/Creature/Shape.hs 8;" f
crSpring src/Dodge/Update.hs 809;" f
crStratConMatches src/Dodge/Creature/Test.hs 77;" f
crStrength src/Dodge/Creature/Statistics.hs 24;" f
crUpdate src/Dodge/Creature/State.hs 65;" f
crUpdate src/Dodge/Creature/State.hs 64;" f
crUpdateInvidLocations src/Dodge/Inventory/Location.hs 61;" f
crUpdateItemLocations src/Dodge/Inventory/Location.hs 42;" f
crVocalizationSound src/Dodge/Creature/Vocalization.hs 13;" f
@@ -4015,7 +4015,7 @@ dmType src/Dodge/Damage.hs 38;" f
doAfterPlacement src/Dodge/Layout.hs 86;" f
doAfterPlacements src/Dodge/Layout.hs 83;" f
doAimTwist src/Dodge/Creature/YourControl.hs 140;" f
doAnyEquipmentEffect src/Dodge/Creature/State.hs 224;" f
doAnyEquipmentEffect src/Dodge/Creature/State.hs 222;" f
doArcStep src/Dodge/Tesla/Arc.hs 135;" f
doBackspace src/Dodge/Update/Input/Text.hs 31;" f
doBlBl src/Dodge/BlBl.hs 5;" f
@@ -4031,7 +4031,7 @@ doCrImp src/Dodge/CreatureEffect.hs 28;" f
doCrWdAc src/Dodge/CreatureEffect.hs 77;" f
doCrWdImp src/Dodge/CreatureEffect.hs 16;" f
doCrWdWd src/Dodge/CreatureEffect.hs 20;" f
doDamage src/Dodge/Creature/State.hs 130;" f
doDamage src/Dodge/Creature/State.hs 128;" f
doDeathToggle src/Dodge/WorldEffect.hs 90;" f
doDeathTriggers src/Dodge/WorldEffect.hs 85;" f
doDebugTest src/Dodge/Update/Input/DebugTest.hs 22;" f
@@ -4112,7 +4112,7 @@ doublePair src/Geometry.hs 161;" f
doublePairSet src/Geometry.hs 165;" f
doubleTreeToIndentList src/Dodge/DoubleTree.hs 95;" f
doubleV2 src/Geometry.hs 168;" f
drawARHUD src/Dodge/Creature/State.hs 328;" f
drawARHUD src/Dodge/Creature/State.hs 285;" f
drawAimSweep src/Dodge/Render/Picture.hs 271;" f
drawAllShadows src/Dodge/Shadows.hs 5;" f
drawBaseMachine src/Dodge/Machine/Draw.hs 57;" f
@@ -4239,7 +4239,7 @@ drawWlIDs src/Dodge/Debug/Picture.hs 367;" f
drawZoneCol src/Dodge/Debug/Picture.hs 142;" f
drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 279;" f
droneLauncher src/Dodge/Item/Weapon/Drone.hs 11;" f
dropAll src/Dodge/Creature/State.hs 127;" f
dropAll src/Dodge/Creature/State.hs 125;" f
dropExcept src/Dodge/Creature/Action.hs 166;" f
dropInventoryPath src/Dodge/HeldUse.hs 1373;" f
dropItem src/Dodge/Creature/Action.hs 172;" f
@@ -4323,8 +4323,8 @@ extTrigLitPos src/Dodge/Placement/Instance/Button.hs 84;" f
extendAway src/Dodge/Placement/Instance/LightSource.hs 200;" f
extendConeToScreenEdge src/Dodge/Debug/Picture.hs 82;" f
extraPics src/Dodge/Render/ShapePicture.hs 73;" f
extraWeaponLinks src/Dodge/Item/Grammar.hs 98;" f
extraWeaponLinksBelow src/Dodge/Item/Grammar.hs 107;" f
extraWeaponLinks src/Dodge/Item/Grammar.hs 100;" f
extraWeaponLinksBelow src/Dodge/Item/Grammar.hs 109;" f
extractRoomPos src/Dodge/RoomPos.hs 6;" f
faceEdges src/Polyhedra.hs 65;" f
facesToVF src/Polyhedra/Geodesic.hs 69;" f
@@ -4388,7 +4388,7 @@ floorItemSPic src/Dodge/Render/ShapePicture.hs 99;" f
floorWire src/Dodge/Wire.hs 13;" f
foamSprayFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 547;" f
foamSprayLoopS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 543;" f
foldCr src/Dodge/Creature/State.hs 51;" f
foldCr src/Dodge/Creature/State.hs 50;" f
foldPairs src/ListHelp.hs 37;" f
foldrWhileArb src/ListHelp.hs 110;" f
followImpulse src/Dodge/Creature/Impulse.hs 38;" f
@@ -4443,11 +4443,11 @@ geometryTests test/Spec.hs 17;" f
geometryUnitTests test/Spec.hs 22;" f
geqConstr src/SameConstr.hs 21;" f
getAimZoom src/Dodge/Update/Camera.hs 135;" f
getAmmoLinks src/Dodge/Item/Grammar.hs 114;" f
getAmmoLinks src/Dodge/Item/Grammar.hs 116;" f
getArguments src/Dodge/Update/Scroll.hs 178;" f
getArguments' src/Dodge/Update/Scroll.hs 166;" f
getAttachedSFLink src/Dodge/HeldUse.hs 802;" f
getAutoSpringLinks src/Dodge/Item/Grammar.hs 93;" f
getAutoSpringLinks src/Dodge/Item/Grammar.hs 95;" f
getAvailableListLines src/Dodge/SelectionList.hs 10;" f
getBulHitDams src/Dodge/Bullet.hs 171;" f
getBulletType src/Dodge/HeldUse.hs 927;" f
@@ -4668,10 +4668,10 @@ invCursorParams src/Dodge/ListDisplayParams.hs 36;" f
invDP src/Dodge/ListDisplayParams.hs 30;" f
invDimColor src/Dodge/DisplayInventory.hs 192;" f
invHead src/Dodge/Render/HUD.hs 405;" f
invItemLocUpdate src/Dodge/Creature/State.hs 155;" f
invItemLocUpdate src/Dodge/Creature/State.hs 153;" f
invLDT src/Dodge/Item/Grammar.hs 221;" f
invLDT' src/Dodge/Item/Grammar.hs 226;" f
invRootItemEffs src/Dodge/Creature/State.hs 148;" f
invRootItemEffs src/Dodge/Creature/State.hs 146;" f
invRootMap src/Dodge/Item/Grammar.hs 233;" f
invRootTrees src/Dodge/Item/Grammar.hs 254;" f
invRootTrees' src/Dodge/Item/Grammar.hs 260;" f
@@ -4751,8 +4751,8 @@ itemScrollDisplay src/Dodge/Inventory/SelectionList.hs 120;" f
itemScrollValue src/Dodge/Inventory/SelectionList.hs 147;" f
itemSidePush src/Dodge/HeldUse.hs 419;" f
itemString src/Dodge/Item/Display.hs 56;" f
itemToBreakLists src/Dodge/Item/Grammar.hs 38;" f
itemToFunction src/Dodge/Item/Grammar.hs 120;" f
itemToBreakLists src/Dodge/Item/Grammar.hs 39;" f
itemToFunction src/Dodge/Item/Grammar.hs 122;" f
itemTreeSPic src/Dodge/Item/Draw/SPic.hs 24;" f
itemTriggerType src/Dodge/BaseTriggerType.hs 15;" f
itemWeight src/Dodge/Creature/Statistics.hs 66;" f
@@ -4815,7 +4815,7 @@ ldtToIndentList src/Dodge/DoubleTree.hs 187;" f
ldtToLoc src/Dodge/DoubleTree.hs 233;" f
left src/DoubleStack.hs 16;" f
leftChildList src/Dodge/Item/Grammar.hs 185;" f
leftIsParentCombine src/Dodge/Item/Grammar.hs 169;" f
leftIsParentCombine src/Dodge/Item/Grammar.hs 171;" f
leftPad src/Padding.hs 15;" f
leftRightCombine src/Dodge/Item/Grammar.hs 197;" f
legsSPic src/Dodge/Item/Draw/SPic.hs 475;" f
@@ -5294,7 +5294,7 @@ pointerToItemLocation src/Dodge/Item/Location.hs 14;" f
pointerYourRootItem src/Dodge/Item/Location.hs 31;" f
pointerYourSelectedItem src/Dodge/Item/Location.hs 25;" f
pointsToPoly src/Geometry/ConvexPoly.hs 39;" f
poisonSPic src/Dodge/Creature/State.hs 121;" f
poisonSPic src/Dodge/Creature/State.hs 119;" f
poisonSprayer src/Dodge/Item/Held/SprayGuns.hs 17;" f
poke34 src/Shader/Poke.hs 506;" f
pokeArrayOff src/Shader/Poke.hs 517;" f
@@ -5557,7 +5557,7 @@ rhombus src/Polyhedra.hs 72;" f
rifle src/Dodge/Item/Held/Cane.hs 19;" f
right src/DoubleStack.hs 16;" f
rightChildList src/Dodge/Item/Grammar.hs 191;" f
rightIsParentCombine src/Dodge/Item/Grammar.hs 177;" f
rightIsParentCombine src/Dodge/Item/Grammar.hs 178;" f
rightPad src/Padding.hs 19;" f
rightPadNoSquash src/Padding.hs 23;" f
rlPosDir src/Dodge/RoomLink.hs 94;" f
@@ -5650,7 +5650,7 @@ scaleSH src/Shape.hs 269;" f
scalp src/Dodge/Creature/Picture.hs 90;" f
scancodeToHotkey src/Dodge/Creature/YourControl.hs 95;" f
scodeToChar src/Dodge/ScodeToChar.hs 6;" f
scorchSPic src/Dodge/Creature/State.hs 118;" f
scorchSPic src/Dodge/Creature/State.hs 116;" f
screenBox src/Dodge/Base/Window.hs 53;" f
screenPolygon src/Dodge/Base/Window.hs 17;" f
screenPolygonBord src/Dodge/Base/Window.hs 27;" f
@@ -5723,7 +5723,7 @@ setOldPos src/Dodge/Update.hs 475;" f
setOutLinks src/Dodge/RoomLink.hs 48;" f
setOutLinksByType src/Dodge/RoomLink.hs 57;" f
setOutLinksPD src/Dodge/RoomLink.hs 77;" f
setRBCreatureTargeting src/Dodge/Creature/State.hs 482;" f
setRBCreatureTargeting src/Dodge/Creature/State.hs 384;" f
setSelWhileDragging src/Dodge/Update/Input/InGame.hs 334;" f
setSelectionListRestriction src/Dodge/Update/Input/ScreenLayer.hs 87;" f
setShaderSource src/Shader/Compile.hs 290;" f
@@ -5738,7 +5738,7 @@ setViewPos src/Dodge/Creature/ReaderUpdate.hs 63;" f
setViewport src/Dodge/Render.hs 416;" f
setVol src/Dodge/Config/Update.hs 30;" f
setWristShieldPos src/Dodge/Equipment.hs 49;" f
setWristShieldPos src/Dodge/Euse.hs 34;" f
setWristShieldPos src/Dodge/Euse.hs 35;" f
setupConLoop src/Loop.hs 102;" f
setupConLoop' src/Loop.hs 192;" f
setupEBO src/Shader/Compile.hs 188;" f
@@ -5790,9 +5790,8 @@ shiftRoomBy src/Dodge/Room/Link.hs 37;" f
shiftRoomShiftBy src/Dodge/Room/Link.hs 81;" f
shiftRoomShiftToLink src/Dodge/Room/Link.hs 70;" f
shiftedGrid src/Grid.hs 25;" f
shineTargetLaser src/Dodge/Creature/State.hs 336;" f
shineTorch src/Dodge/Creature/State.hs 413;" f
shineTorch' src/Dodge/Creature/State.hs 430;" f
shineTargetLaser src/Dodge/Creature/State.hs 293;" f
shineTorch src/Dodge/Creature/State.hs 332;" f
shootBullet src/Dodge/HeldUse.hs 990;" f
shootBullets src/Dodge/HeldUse.hs 980;" f
shootFirstMiss src/Dodge/Creature/Volition.hs 33;" f
@@ -5963,7 +5962,6 @@ strideRot src/Dodge/Item/HeldOffset.hs 75;" f
stringToList src/Picture/Base.hs 313;" f
stringToListGrad src/Picture/Text.hs 12;" f
stripZ src/Geometry/Vector3D.hs 97;" f
structureToPotentialFunction src/Dodge/Item/Grammar.hs 155;" f
subInvX src/Dodge/ListDisplayParams.hs 48;" f
subMap src/TreeHelp.hs 118;" f
subZipWith src/Dodge/Placement/Instance/Wall.hs 115;" f
@@ -6149,6 +6147,7 @@ treeMaxDepthFromTrunk src/Dodge/Layout/Generate.hs 21;" f
treePath src/Dodge/Tree/GenerateStructure.hs 13;" f
treePaths src/TreeHelp.hs 138;" f
treePost src/TreeHelp.hs 45;" f
treeToPotentialFunction src/Dodge/Item/Grammar.hs 156;" f
triLootRoom src/Dodge/Room/Treasure.hs 22;" f
triggerDoorRoom src/Dodge/Room/Door.hs 30;" f
triggerSwitch src/Dodge/Placement/Instance/Button.hs 47;" f
@@ -6157,7 +6156,7 @@ triggerSwitchSPicLight src/Dodge/Placement/Instance/Button.hs 31;" f
truncFaces src/Polyhedra/Geodesic.hs 53;" f
truncate src/Polyhedra/Geodesic.hs 38;" f
trunkDepth src/TreeHelp.hs 161;" f
tryAttachItems src/Dodge/Item/Grammar.hs 34;" f
tryAttachItems src/Dodge/Item/Grammar.hs 35;" f
tryClickUse src/Dodge/Creature/YourControl.hs 221;" f
tryCombine src/Dodge/Update/Input/InGame.hs 526;" f
tryDropSelected src/Dodge/Update/Input/InGame.hs 125;" f
@@ -6173,8 +6172,8 @@ tryPutItemInInvAt src/Dodge/Inventory/Add.hs 32;" f
trySeedFromClipboard src/Dodge/Menu.hs 91;" f
tryShellBounce src/Dodge/Projectile/Update.hs 103;" f
trySpinByCID src/Dodge/Projectile/Update.hs 177;" f
trySynthBullet src/Dodge/Creature/State.hs 237;" f
tryUseParent src/Dodge/Creature/State.hs 231;" f
trySynthBullet src/Dodge/Creature/State.hs 232;" f
tryUseParent src/Dodge/Creature/State.hs 226;" f
turnTo src/Dodge/Movement/Turn.hs 8;" f
turret src/Dodge/Placement/Instance/Turret.hs 35;" f
turretItemOffset src/Dodge/Item/HeldOffset.hs 22;" f
@@ -6214,7 +6213,6 @@ updateAimPos src/Dodge/Update.hs 308;" f
updateAllNodes src/TreeHelp.hs 85;" f
updateArc src/Dodge/Tesla.hs 44;" f
updateArc src/Dodge/Tesla/Arc.hs 100;" f
updateAttachedItems src/Dodge/Creature/State.hs 296;" f
updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 453;" f
updateBarrel src/Dodge/Barreloid.hs 41;" f
updateBarreloid src/Dodge/Barreloid.hs 15;" f
@@ -6252,7 +6250,6 @@ updateFloatingCamera src/Dodge/Update/Camera.hs 34;" f
updateFunctionKey src/Dodge/Update/Input/InGame.hs 364;" f
updateFunctionKeys src/Dodge/Update/Input/InGame.hs 357;" f
updateGusts src/Dodge/Update.hs 726;" f
updateHeldRootItem src/Dodge/Creature/State.hs 290;" f
updateHumanoid src/Dodge/Humanoid.hs 13;" f
updateIMl src/Dodge/Update.hs 510;" f
updateIMl' src/Dodge/Update.hs 515;" f
@@ -6260,8 +6257,7 @@ updateInGameCamera src/Dodge/Update/Camera.hs 78;" f
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 400;" f
updateInt2Map src/Dodge/Zoning/Base.hs 92;" f
updateInventoryPositioning src/Dodge/DisplayInventory.hs 86;" f
updateItemTargeting src/Dodge/Creature/State.hs 451;" f
updateItemWithOrientation src/Dodge/Creature/State.hs 311;" f
updateItemTargeting src/Dodge/Creature/State.hs 353;" f
updateKeyInGame src/Dodge/Update/Input/InGame.hs 394;" f
updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 382;" f
updateLampoid src/Dodge/Lampoid.hs 12;" f
@@ -6351,7 +6347,7 @@ useItem src/Dodge/Creature/Impulse/UseItem.hs 18;" f
useItemLoc src/Dodge/Creature/Impulse/UseItem.hs 26;" f
useLnkRoomPos src/Dodge/PlacementSpot.hs 244;" f
useLoadedAmmo src/Dodge/HeldUse.hs 760;" f
useMagShield src/Dodge/Euse.hs 26;" f
useMagShield src/Dodge/Euse.hs 27;" f
useNormalCamera src/Dodge/Camera.hs 6;" f
usePayload src/Dodge/Payload.hs 18;" f
useRewindGun src/Dodge/HeldUse.hs 1364;" f