Stop gibbed/pitted creatures from pushing other creatures
This commit is contained in:
+18
-17
@@ -34,23 +34,24 @@ import Data.Monoid
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import RandomHelp
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import RandomHelp
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testStringInit :: Universe -> [String]
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testStringInit :: Universe -> [String]
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testStringInit u = (fmap show $ u ^.. uvWorld . cWorld . lWorld . creatures . each . crWallTouch)
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testStringInit _ = []
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<> fromMaybe [] (do
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-- a (fmap show $ u ^.. uvWorld . cWorld . lWorld . creatures . each . crWallTouch)
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w1 <- u ^? uvWorld . cWorld . lWorld . walls . ix 18
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-- a <> fromMaybe [] (do
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w2 <- u ^? uvWorld . cWorld . lWorld . walls . ix 61
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-- a w1 <- u ^? uvWorld . cWorld . lWorld . walls . ix 18
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let
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-- a w2 <- u ^? uvWorld . cWorld . lWorld . walls . ix 61
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f = uncurry (-) . (^. wlLine)
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-- a let
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g = argV . f
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-- a f = uncurry (-) . (^. wlLine)
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h = normalizeV . uncurry (-) . (^. wlLine)
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-- a g = argV . f
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a = angleVV (f w1) (f w2)
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-- a h = normalizeV . uncurry (-) . (^. wlLine)
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return [show $ wlWlCrush w1 w2, show a , show (f w1), show (f w2)
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-- a a = angleVV (f w1) (f w2)
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, show $ g w1
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-- a return [show $ wlWlCrush w1 w2, show a , show (f w1), show (f w2)
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, show $ g w2
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-- a , show $ g w1
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, show $ h w1
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-- a , show $ g w2
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, show $ h w2
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-- a , show $ h w1
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, show (norm (h w1 + h w2))
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-- a , show $ h w2
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]
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-- a , show (norm (h w1 + h w2))
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)
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-- a ]
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-- a )
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-- <> (fmap show $ u ^.. uvWorld . cWorld . lWorld . machines . each . mcMaterial)
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-- <> (fmap show $ u ^.. uvWorld . cWorld . lWorld . machines . each . mcMaterial)
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--testStringInit u = map show (u ^.. uvWorld . cWorld . lWorld . machines . traverse . mcDir)
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--testStringInit u = map show (u ^.. uvWorld . cWorld . lWorld . machines . traverse . mcDir)
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--testStringInit u = map show
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--testStringInit u = map show
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+72
-52
@@ -3,28 +3,23 @@
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module Dodge.Update (updateUniverse) where
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module Dodge.Update (updateUniverse) where
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import Data.Function (on)
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import Dodge.Zoning.Wall
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import Bound
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import Bound
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import Dodge.HeldUse
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import Dodge.DoubleTree
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import Dodge.Item.Grammar
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import Dodge.Creature.MoveType
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import Dodge.Render.List
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import Data.Foldable
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import qualified Data.Set as S
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import Color
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import Color
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import Control.Applicative
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import Control.Applicative
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import Control.Monad
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import Control.Monad
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import Data.Foldable
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import Data.Function (on)
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import Data.List
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import Data.List
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import qualified Data.Map.Strict as M
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import qualified Data.Map.Strict as M
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import Data.Maybe
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import Data.Maybe
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import Data.Monoid
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import Data.Monoid
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import qualified Data.Set as S
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import Dodge.Base
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import Dodge.Base
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import Dodge.Bullet
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import Dodge.Bullet
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import Dodge.Cloud
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import Dodge.Cloud
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import Dodge.CrGroupUpdate
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import Dodge.CrGroupUpdate
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import Dodge.Creature.Mass
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import Dodge.Creature.Mass
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import Dodge.Creature.MoveType
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import Dodge.Creature.Radius
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import Dodge.Creature.Radius
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import Dodge.Creature.Update
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import Dodge.Creature.Update
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import Dodge.Damage
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import Dodge.Damage
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@@ -35,9 +30,12 @@ import Dodge.Debug
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import Dodge.DisplayInventory
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import Dodge.DisplayInventory
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import Dodge.Distortion
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import Dodge.Distortion
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import Dodge.Door
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import Dodge.Door
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import Dodge.DoubleTree
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import Dodge.EnergyBall
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import Dodge.EnergyBall
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import Dodge.Flame
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import Dodge.Flame
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import Dodge.HeldUse
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import Dodge.Inventory
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import Dodge.Inventory
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import Dodge.Item.Grammar
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import Dodge.Item.Weapon.LaserPath
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import Dodge.Item.Weapon.LaserPath
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import Dodge.Laser.Update
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import Dodge.Laser.Update
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import Dodge.LinearShockwave.Update
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import Dodge.LinearShockwave.Update
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@@ -48,6 +46,7 @@ import Dodge.Projectile.Update
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import Dodge.Prop.Moving
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import Dodge.Prop.Moving
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import Dodge.RadarBlip
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import Dodge.RadarBlip
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import Dodge.RadarSweep
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import Dodge.RadarSweep
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import Dodge.Render.List
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import Dodge.ScrollValue
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import Dodge.ScrollValue
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import Dodge.SelectionSections
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import Dodge.SelectionSections
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import Dodge.Shockwave.Update
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import Dodge.Shockwave.Update
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@@ -69,6 +68,7 @@ import Dodge.WorldEvent.Explosion
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import Dodge.WorldEvent.ThingsHit
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import Dodge.WorldEvent.ThingsHit
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import Dodge.Zoning.Cloud
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import Dodge.Zoning.Cloud
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import Dodge.Zoning.Creature
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import Dodge.Zoning.Creature
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import Dodge.Zoning.Wall
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import Geometry
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import Geometry
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import qualified IntMapHelp as IM
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import qualified IntMapHelp as IM
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import LensHelp
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import LensHelp
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@@ -175,7 +175,7 @@ doMouseWarping _ = id
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-- (0.5 * windowYFloat cfig - fromIntegral y)
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-- (0.5 * windowYFloat cfig - fromIntegral y)
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-- p@(V2 x y) = (cwin + (msp & each %~ round)) & each %~ fromIntegral
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-- p@(V2 x y) = (cwin + (msp & each %~ round)) & each %~ fromIntegral
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-- cwin :: V2 Int
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-- cwin :: V2 Int
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-- cwin = ((getWindowSize _gr_world_res (u' ^. uvConfig)))
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-- cwin = ((getWindowSize _gr_world_res (u' ^. uvConfig)))
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-- mwp = mouseWorldPosW (u' ^. uvWorld)
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-- mwp = mouseWorldPosW (u' ^. uvWorld)
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-- msp = u' ^. uvWorld . input . mousePos & _y %~ negate
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-- msp = u' ^. uvWorld . input . mousePos & _y %~ negate
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-- cc = u' ^. uvWorld . wCam . camCenter
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-- cc = u' ^. uvWorld . wCam . camCenter
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@@ -188,7 +188,7 @@ updateUniverseMid u = case _uvScreenLayers u of
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[] ->
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[] ->
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(uvWorld . unpauseClock +~ 1)
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(uvWorld . unpauseClock +~ 1)
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. (uvWorld . cWorld . highlightItems %~ IM.mapMaybe minusone)
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. (uvWorld . cWorld . highlightItems %~ IM.mapMaybe minusone)
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-- . (uvWorld . cWorld . highlightItems . filteredBy . non 0 -~ 1)
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-- . (uvWorld . cWorld . highlightItems . filteredBy . non 0 -~ 1)
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. timeFlowUpdate
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. timeFlowUpdate
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. updateUseInputInGame
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. updateUseInputInGame
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$ over
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$ over
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@@ -196,7 +196,7 @@ updateUniverseMid u = case _uvScreenLayers u of
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(updateMouseInGame (u ^. uvConfig) . updateCamera (u ^. uvConfig))
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(updateMouseInGame (u ^. uvConfig) . updateCamera (u ^. uvConfig))
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u
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u
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where
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where
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minusone x
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minusone x
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| x > 0 = Just $ x - 1
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| x > 0 = Just $ x - 1
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| otherwise = Nothing
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| otherwise = Nothing
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@@ -212,7 +212,7 @@ timeFlowUpdate u = case u ^. uvWorld . timeFlow of
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RewindLeftClick _ _ -> over uvWorld scrollTimeBack u
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RewindLeftClick _ _ -> over uvWorld scrollTimeBack u
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RespawnDelay{} -> functionalUpdate u
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RespawnDelay{} -> functionalUpdate u
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PausedTimeFlow _ itmloc -> over uvWorld (pauseTime itmloc) u
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PausedTimeFlow _ itmloc -> over uvWorld (pauseTime itmloc) u
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PauseTimeMessage {} -> u
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PauseTimeMessage{} -> u
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pauseTime :: NewInt ItmInt -> World -> World
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pauseTime :: NewInt ItmInt -> World -> World
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pauseTime _ w
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pauseTime _ w
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@@ -337,7 +337,7 @@ functionalUpdate =
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. set (uvWorld . cWorld . lWorld . lights) []
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. set (uvWorld . cWorld . lWorld . lights) []
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. set (uvWorld . cWorld . lWorld . tempSPic) mempty
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. set (uvWorld . cWorld . lWorld . tempSPic) mempty
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. updateAimPos
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. updateAimPos
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. over uvWorld updatePastWorlds -- it might be possible to do this without storing stuff such as the temporary lights/flares etc
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. over uvWorld updatePastWorlds -- it might be possible to do this without storing stuff such as the temporary lights/flares etc
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pushYouOutFromWalls :: World -> World
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pushYouOutFromWalls :: World -> World
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pushYouOutFromWalls w = w & cWorld . lWorld . creatures . ix 0 %~ muzzleWallCheck w
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pushYouOutFromWalls w = w & cWorld . lWorld . creatures . ix 0 %~ muzzleWallCheck w
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@@ -346,22 +346,25 @@ pushYouOutFromWalls w = w & cWorld . lWorld . creatures . ix 0 %~ muzzleWallChec
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muzzleWallCheck :: World -> Creature -> Creature
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muzzleWallCheck :: World -> Creature -> Creature
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muzzleWallCheck w cr = fromMaybe cr $ do
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muzzleWallCheck w cr = fromMaybe cr $ do
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invid <- cr ^? crManipulation . manObject . imRootSelectedItem . unNInt
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invid <- cr ^? crManipulation . manObject . imRootSelectedItem . unNInt
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loc <- invIndents ((\k -> w ^?! cWorld . lWorld . items . ix k) <$> _crInv cr)
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loc <-
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^? ix invid . _2
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invIndents ((\k -> w ^?! cWorld . lWorld . items . ix k) <$> _crInv cr)
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^? ix invid . _2
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let ps = reduceLocDT f loc ^.. each . _1 . _xy
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let ps = reduceLocDT f loc ^.. each . _1 . _xy
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cp = cr ^. crPos . _xy
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cp = cr ^. crPos . _xy
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-- cop = cr ^. crOldPos . _xy
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-- cop = cr ^. crOldPos . _xy
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r <- boundPointsRect (cp : ps)
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r <- boundPointsRect (cp : ps)
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let wls = uncurry wlsNearRect r w & IM.elems & filter (not . _wlTouchThrough)
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let wls = uncurry wlsNearRect r w & IM.elems & filter (not . _wlTouchThrough)
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vs = mapMaybe (g cp wls) ps
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vs = mapMaybe (g cp wls) ps
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return $ if null vs
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return $
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then cr
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if null vs
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else let v = minimumBy (compare `on` norm) vs
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then cr
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in cr & crPos . _xy +~ normalize v
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else
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let v = minimumBy (compare `on` norm) vs
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in cr & crPos . _xy +~ normalize v
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where
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where
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f loc = map (muzzlePos loc cr) (itemMuzzles loc)
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f loc = map (muzzlePos loc cr) (itemMuzzles loc)
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g cp wls p = case collidePoint cp p wls of
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g cp wls p = case collidePoint cp p wls of
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(ep,Just _) -> Just (ep - p)
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(ep, Just _) -> Just (ep - p)
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_ -> Nothing
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_ -> Nothing
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updateCreatureStrides :: World -> World
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updateCreatureStrides :: World -> World
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@@ -409,11 +412,11 @@ updateMouseContextGame cfig u = \case
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_ -> fromMaybe aimcontext (overterm <|> overinv <|> overcomb)
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_ -> fromMaybe aimcontext (overterm <|> overinv <|> overcomb)
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where
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where
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w = u ^. uvWorld
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w = u ^. uvWorld
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-- isrotatedrag = do
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-- isrotatedrag = do
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-- t1 <- w ^. input . mouseButtons . at ButtonLeft
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-- t1 <- w ^. input . mouseButtons . at ButtonLeft
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-- t2 <- w ^. input . mouseButtons . at ButtonRight
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-- t2 <- w ^. input . mouseButtons . at ButtonRight
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-- guard $ t1 > t2
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-- guard $ t1 > t2
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-- return $ MouseGameRotate (dist (mouseWorldPosW w) (w ^. wCam . camCenter))
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-- return $ MouseGameRotate (dist (mouseWorldPosW w) (w ^. wCam . camCenter))
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aimcontext
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aimcontext
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| ButtonRight `M.member` (w ^. input . mouseButtons) = MouseAiming
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| ButtonRight `M.member` (w ^. input . mouseButtons) = MouseAiming
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| Display_debug `S.member` (cfig ^. debug_booleans) = getDebugMouseOver u
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| Display_debug `S.member` (cfig ^. debug_booleans) = getDebugMouseOver u
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@@ -449,15 +452,15 @@ updateMouseContextGame cfig u = \case
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getDebugMouseOver :: Universe -> MouseContext
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getDebugMouseOver :: Universe -> MouseContext
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getDebugMouseOver u = fromMaybe MouseInGame $ do
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getDebugMouseOver u = fromMaybe MouseInGame $ do
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guard $ x >0 && x < 100
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guard $ x > 0 && x < 100
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(db,j) <- m ^? ix i
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(db, j) <- m ^? ix i
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return $ OverDebug db j
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return $ OverDebug db j
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where
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where
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f (a,as) = (a,) <$> [0..length as - 1]
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f (a, as) = (a,) <$> [0 .. length as - 1]
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m = foldMap f . M.toList $ u ^. uvDebug
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m = foldMap f . M.toList $ u ^. uvDebug
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i = floor (y /20)
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i = floor (y / 20)
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y = halfHeight (u^.uvConfig) - y'
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y = halfHeight (u ^. uvConfig) - y'
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V2 x y' = u^.uvWorld.input.mousePos
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V2 x y' = u ^. uvWorld . input . mousePos
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getMenuMouseContext :: ScreenLayer -> Universe -> MouseContext
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getMenuMouseContext :: ScreenLayer -> Universe -> MouseContext
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getMenuMouseContext screen u = case screen ^. scOptions of
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getMenuMouseContext screen u = case screen ^. scOptions of
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@@ -509,11 +512,16 @@ updatePulseLasers w = f w & cWorld . lWorld . pulseLasers .~ pzs
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updatePlasmaBall :: World -> PlasmaBall -> (World, Maybe PlasmaBall)
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updatePlasmaBall :: World -> PlasmaBall -> (World, Maybe PlasmaBall)
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updatePlasmaBall w pb
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updatePlasmaBall w pb
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| Just (_, ecrwl) <- thit = ( w
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| Just (_, ecrwl) <- thit =
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& cWorld . lWorld %~ dodam ecrwl, Nothing)
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( w
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& cWorld . lWorld %~ dodam ecrwl
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, Nothing
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)
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| norm (pb ^. pbVel) <= 0 = (w, Nothing)
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| norm (pb ^. pbVel) <= 0 = (w, Nothing)
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| otherwise = ( w -- flicker?
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| otherwise =
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, Just $ pb & pbPos .~ ep )
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( w -- flicker?
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, Just $ pb & pbPos .~ ep
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)
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where
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where
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dodam = \case
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dodam = \case
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Left cr -> creatures . ix (_crID cr) . crDamage .:~ thedam
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Left cr -> creatures . ix (_crID cr) . crDamage .:~ thedam
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@@ -553,7 +561,7 @@ pbFlicker pt =
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zoneClouds :: World -> World
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zoneClouds :: World -> World
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zoneClouds w =
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zoneClouds w =
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w & clZoning .~ foldl' (flip zoneCloud) mempty (w ^. cWorld . lWorld . clouds)
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w & clZoning .~ foldl' (flip zoneCloud) mempty (w ^. cWorld . lWorld . clouds)
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& gasZoning .~ foldl' (flip zoneGas) mempty (w ^. cWorld . lWorld . gasses)
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& gasZoning .~ foldl' (flip zoneGas) mempty (w ^. cWorld . lWorld . gasses)
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zoneDusts :: World -> World
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zoneDusts :: World -> World
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zoneDusts w = w & dsZoning .~ foldl' (flip zoneDust) mempty (w ^. cWorld . lWorld . dusts)
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zoneDusts w = w & dsZoning .~ foldl' (flip zoneDust) mempty (w ^. cWorld . lWorld . dusts)
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@@ -919,8 +927,9 @@ updateGas w c
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newVel@(V3 _ _ nvz) = (0.95 *^ springVels) + V3 0 0 (0.01 * vertVel)
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newVel@(V3 _ _ nvz) = (0.95 *^ springVels) + V3 0 0 (0.01 * vertVel)
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newVel2 = stripZ newVel
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newVel2 = stripZ newVel
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vertVel = min 5 $ 20 - opz
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vertVel = min 5 $ 20 - opz
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springVels = c ^. gsPos
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springVels =
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+ alaf Sum foldMap (radiusSpring 10 oldPos . _gsPos) (gassesNearPoint oldPos2 w)
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c ^. gsPos
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+ alaf Sum foldMap (radiusSpring 10 oldPos . _gsPos) (gassesNearPoint oldPos2 w)
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oldPos@(V3 _ _ opz) = _gsPos c
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oldPos@(V3 _ _ opz) = _gsPos c
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oldPos2 = stripZ oldPos
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oldPos2 = stripZ oldPos
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newPos@(V3 _ _ npz) = oldPos + newVel
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newPos@(V3 _ _ npz) = oldPos + newVel
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@@ -940,8 +949,9 @@ updateDust w c
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& dsVel .~ newvel
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& dsVel .~ newvel
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& dsTimer -~ 1
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& dsTimer -~ 1
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where
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where
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v@(V3 _ _ vz) = c ^. dsVel
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v@(V3 _ _ vz) =
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+ alaf Sum foldMap (radiusSpring 10 oldPos . _dsPos) (dssNearPoint oldPos2 w)
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c ^. dsVel
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+ alaf Sum foldMap (radiusSpring 10 oldPos . _dsPos) (dssNearPoint oldPos2 w)
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newvel = 0.95 * (maybe v (addZ vz . snd) hitWl - V3 0 0 0.05)
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newvel = 0.95 * (maybe v (addZ vz . snd) hitWl - V3 0 0 0.05)
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oldPos = _dsPos c
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oldPos = _dsPos c
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oldPos2 = stripZ oldPos
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oldPos2 = stripZ oldPos
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@@ -956,26 +966,36 @@ radiusSpring r a b
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simpleCrSprings :: World -> World
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simpleCrSprings :: World -> World
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simpleCrSprings w =
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simpleCrSprings w =
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IM.foldl' (flip crSpring) w $
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IM.foldl' (flip crSpring) (w & cWorld . lWorld . lTestString .~ mempty) $
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IM.filter (\cr -> cr ^. crPos . _z >= 0) $ w ^. cWorld . lWorld . creatures
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IM.filter (\cr -> cr ^. crPos . _z >= 0) $ w ^. cWorld . lWorld . creatures
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-- note that this may in rare cases not push creatures away from each other
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-- note that this may in rare cases not push creatures away from each other
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crSpring :: Creature -> World -> World
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crSpring :: Creature -> World -> World
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--crSpring c w = foldl' (flip $ crCrSpring c) w $ crsNearPoint (c ^. crPos . _xy) w
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crSpring c w =
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crSpring c w = foldl' (flip $ crCrSpring c) w $ crsNearCirc (c ^. crPos . _xy)
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foldl' (flip $ crCrSpring c) w $
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(crRad $ c ^. crType) w
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crsNearCirc
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(c ^. crPos . _xy)
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(crRad $ c ^. crType)
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w
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crCrSpring :: Creature -> Creature -> World -> World
|
crCrSpring :: Creature -> Creature -> World -> World
|
||||||
crCrSpring c1 c2
|
crCrSpring c1 c2
|
||||||
| id1 == id2 = id
|
| id1 == id2 = id
|
||||||
| vec == V2 0 0 = id
|
| vec == V2 0 0 = id
|
||||||
| diff >= comRad = id
|
| diff >= comRad || nopush c1 || nopush c2
|
||||||
|
= id
|
||||||
| otherwise =
|
| otherwise =
|
||||||
cWorld . lWorld . creatures
|
(cWorld . lWorld . creatures
|
||||||
%~ ( over (ix id1 . crPos . _xy) (+.+ overlap1)
|
%~ ( (ix id1 . crPos . _xy +~ overlap1)
|
||||||
. over (ix id2 . crPos . _xy) (-.- overlap2)
|
. (ix id2 . crPos . _xy -~ overlap2)
|
||||||
)
|
))
|
||||||
|
. (cWorld . lWorld . lTestString .:~ show id1 <> " " <> show id2 )
|
||||||
where
|
where
|
||||||
|
nopush cr = case cr ^. crHP of
|
||||||
|
HP {} -> False
|
||||||
|
CrIsCorpse {} -> False
|
||||||
|
CrIsGibs -> True
|
||||||
|
CrIsPitted -> True
|
||||||
id1 = _crID c1
|
id1 = _crID c1
|
||||||
id2 = _crID c2
|
id2 = _crID c2
|
||||||
vec = c1 ^. crPos . _xy - c2 ^. crPos . _xy
|
vec = c1 ^. crPos . _xy - c2 ^. crPos . _xy
|
||||||
|
|||||||
@@ -699,7 +699,7 @@ MODBlockedString src/Dodge/Data/Universe.hs 106;" C
|
|||||||
MODString src/Dodge/Data/Universe.hs 105;" C
|
MODString src/Dodge/Data/Universe.hs 105;" C
|
||||||
MODStringOption src/Dodge/Data/Universe.hs 107;" C
|
MODStringOption src/Dodge/Data/Universe.hs 107;" C
|
||||||
MOTOR src/Dodge/Data/Item/Combine.hs 63;" C
|
MOTOR src/Dodge/Data/Item/Combine.hs 63;" C
|
||||||
MPO src/Dodge/Base/Collide.hs 96;" t
|
MPO src/Dodge/Base/Collide.hs 97;" t
|
||||||
MTRS src/Dodge/Data/MTRS.hs 6;" t
|
MTRS src/Dodge/Data/MTRS.hs 6;" t
|
||||||
MTree src/Dodge/Data/MetaTree.hs 12;" C
|
MTree src/Dodge/Data/MetaTree.hs 12;" C
|
||||||
Machine src/Dodge/Data/Machine.hs 30;" t
|
Machine src/Dodge/Data/Machine.hs 30;" t
|
||||||
@@ -722,8 +722,8 @@ MagnetUpdateTimer src/Dodge/Data/Magnet.hs 11;" C
|
|||||||
MakeAutoSF src/Dodge/Data/ComposedItem.hs 35;" C
|
MakeAutoSF src/Dodge/Data/ComposedItem.hs 35;" C
|
||||||
MakeSound src/Dodge/Data/ActionPlan.hs 42;" C
|
MakeSound src/Dodge/Data/ActionPlan.hs 42;" C
|
||||||
MakeStartCloudAt src/Dodge/Data/WorldEffect.hs 33;" C
|
MakeStartCloudAt src/Dodge/Data/WorldEffect.hs 33;" C
|
||||||
MakeTempLight src/Dodge/Data/WorldEffect.hs 37;" C
|
MakeTempLight src/Dodge/Data/WorldEffect.hs 36;" C
|
||||||
MakeTempLightFade src/Dodge/Data/WorldEffect.hs 38;" C
|
MakeTempLightFade src/Dodge/Data/WorldEffect.hs 37;" C
|
||||||
ManipulatedObject src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 19;" t
|
ManipulatedObject src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 19;" t
|
||||||
Manipulation src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 14;" t
|
Manipulation src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 14;" t
|
||||||
Manipulator src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 15;" C
|
Manipulator src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 15;" C
|
||||||
@@ -740,11 +740,11 @@ McStorage src/Dodge/Data/Machine.hs 48;" C
|
|||||||
McTerminal src/Dodge/Data/Machine.hs 44;" C
|
McTerminal src/Dodge/Data/Machine.hs 44;" C
|
||||||
McTrigger src/Dodge/Data/Machine.hs 50;" C
|
McTrigger src/Dodge/Data/Machine.hs 50;" C
|
||||||
McTurret src/Dodge/Data/Machine.hs 47;" C
|
McTurret src/Dodge/Data/Machine.hs 47;" C
|
||||||
MdFlickerUpdate src/Dodge/Data/WorldEffect.hs 54;" C
|
MdFlickerUpdate src/Dodge/Data/WorldEffect.hs 53;" C
|
||||||
MdSetLSCol src/Dodge/Data/WorldEffect.hs 53;" C
|
MdSetLSCol src/Dodge/Data/WorldEffect.hs 52;" C
|
||||||
MdTrigIf src/Dodge/Data/WorldEffect.hs 52;" C
|
MdTrigIf src/Dodge/Data/WorldEffect.hs 51;" C
|
||||||
MdWdId src/Dodge/Data/WorldEffect.hs 51;" C
|
MdWdId src/Dodge/Data/WorldEffect.hs 50;" C
|
||||||
MdWdWd src/Dodge/Data/WorldEffect.hs 50;" t
|
MdWdWd src/Dodge/Data/WorldEffect.hs 49;" t
|
||||||
MedBaySS src/Dodge/Data/Scenario.hs 100;" C
|
MedBaySS src/Dodge/Data/Scenario.hs 100;" C
|
||||||
Medium src/Shape/Data.hs 25;" C
|
Medium src/Shape/Data.hs 25;" C
|
||||||
Melee src/Dodge/Data/ActionPlan.hs 40;" C
|
Melee src/Dodge/Data/ActionPlan.hs 40;" C
|
||||||
@@ -1416,7 +1416,7 @@ UseFromLocation src/Dodge/Data/UseCondition.hs 13;" C
|
|||||||
UseFromRoot src/Dodge/Data/UseCondition.hs 12;" C
|
UseFromRoot src/Dodge/Data/UseCondition.hs 12;" C
|
||||||
UseHeld src/Dodge/Data/Item/Use.hs 29;" C
|
UseHeld src/Dodge/Data/Item/Use.hs 29;" C
|
||||||
UseInt src/Dodge/Data/Item/Use.hs 31;" C
|
UseInt src/Dodge/Data/Item/Use.hs 31;" C
|
||||||
UseInvItem src/Dodge/Data/WorldEffect.hs 39;" C
|
UseInvItem src/Dodge/Data/WorldEffect.hs 38;" C
|
||||||
UseItem src/Dodge/Data/ActionPlan.hs 36;" C
|
UseItem src/Dodge/Data/ActionPlan.hs 36;" C
|
||||||
UseItemWidth src/Dodge/Data/SelectionList.hs 42;" C
|
UseItemWidth src/Dodge/Data/SelectionList.hs 42;" C
|
||||||
UseMapper src/Dodge/Data/Item/Use.hs 37;" C
|
UseMapper src/Dodge/Data/Item/Use.hs 37;" C
|
||||||
@@ -1482,29 +1482,29 @@ WarningCry src/Dodge/Data/ActionPlan.hs 137;" C
|
|||||||
WasMouseGameRotating src/Dodge/Data/Input.hs 53;" C
|
WasMouseGameRotating src/Dodge/Data/Input.hs 53;" C
|
||||||
WasNotMouseGameRotating src/Dodge/Data/Input.hs 54;" C
|
WasNotMouseGameRotating src/Dodge/Data/Input.hs 54;" C
|
||||||
WatchAndWait src/Dodge/Data/ActionPlan.hs 135;" C
|
WatchAndWait src/Dodge/Data/ActionPlan.hs 135;" C
|
||||||
WdBl src/Dodge/Data/WorldEffect.hs 57;" t
|
WdBl src/Dodge/Data/WorldEffect.hs 56;" t
|
||||||
WdBlBtOn src/Dodge/Data/WorldEffect.hs 63;" C
|
WdBlBtOn src/Dodge/Data/WorldEffect.hs 62;" C
|
||||||
WdBlConst src/Dodge/Data/WorldEffect.hs 60;" C
|
WdBlConst src/Dodge/Data/WorldEffect.hs 59;" C
|
||||||
WdBlCrFilterNearPoint src/Dodge/Data/WorldEffect.hs 62;" C
|
WdBlCrFilterNearPoint src/Dodge/Data/WorldEffect.hs 61;" C
|
||||||
WdBlDoorMoving src/Dodge/Data/WorldEffect.hs 59;" C
|
WdBlDoorMoving src/Dodge/Data/WorldEffect.hs 58;" C
|
||||||
WdBlNegate src/Dodge/Data/WorldEffect.hs 61;" C
|
WdBlNegate src/Dodge/Data/WorldEffect.hs 60;" C
|
||||||
WdCrBl src/Dodge/Data/CreatureEffect.hs 12;" t
|
WdCrBl src/Dodge/Data/CreatureEffect.hs 12;" t
|
||||||
WdCrBlfromCrBl src/Dodge/Data/CreatureEffect.hs 14;" C
|
WdCrBlfromCrBl src/Dodge/Data/CreatureEffect.hs 14;" C
|
||||||
WdCrLOSTarget src/Dodge/Data/CreatureEffect.hs 16;" C
|
WdCrLOSTarget src/Dodge/Data/CreatureEffect.hs 16;" C
|
||||||
WdCrNegate src/Dodge/Data/CreatureEffect.hs 15;" C
|
WdCrNegate src/Dodge/Data/CreatureEffect.hs 15;" C
|
||||||
WdCrSafeDistFromTarget src/Dodge/Data/CreatureEffect.hs 17;" C
|
WdCrSafeDistFromTarget src/Dodge/Data/CreatureEffect.hs 17;" C
|
||||||
WdCrTrue src/Dodge/Data/CreatureEffect.hs 13;" C
|
WdCrTrue src/Dodge/Data/CreatureEffect.hs 13;" C
|
||||||
WdP2 src/Dodge/Data/WorldEffect.hs 45;" t
|
WdP2 src/Dodge/Data/WorldEffect.hs 44;" t
|
||||||
WdP2Const src/Dodge/Data/WorldEffect.hs 46;" C
|
WdP2Const src/Dodge/Data/WorldEffect.hs 45;" C
|
||||||
WdP2f src/Dodge/Data/WorldEffect.hs 66;" t
|
WdP2f src/Dodge/Data/WorldEffect.hs 65;" t
|
||||||
WdP2f0 src/Dodge/Data/WorldEffect.hs 67;" C
|
WdP2f0 src/Dodge/Data/WorldEffect.hs 66;" C
|
||||||
WdP2fDoorPosition src/Dodge/Data/WorldEffect.hs 68;" C
|
WdP2fDoorPosition src/Dodge/Data/WorldEffect.hs 67;" C
|
||||||
WdTrig src/Dodge/Data/WorldEffect.hs 58;" C
|
WdTrig src/Dodge/Data/WorldEffect.hs 57;" C
|
||||||
WdWd src/Dodge/Data/WorldEffect.hs 25;" t
|
WdWd src/Dodge/Data/WorldEffect.hs 25;" t
|
||||||
WdWdBurstFireRepetition src/Dodge/Data/WorldEffect.hs 40;" C
|
WdWdBurstFireRepetition src/Dodge/Data/WorldEffect.hs 39;" C
|
||||||
WdWdNegateTrig src/Dodge/Data/WorldEffect.hs 35;" C
|
WdWdNegateTrig src/Dodge/Data/WorldEffect.hs 35;" C
|
||||||
WdWdSetSoundFilter src/Dodge/Data/WorldEffect.hs 41;" C
|
WdWdSetSoundFilter src/Dodge/Data/WorldEffect.hs 40;" C
|
||||||
WdYouPos src/Dodge/Data/WorldEffect.hs 47;" C
|
WdYouPos src/Dodge/Data/WorldEffect.hs 46;" C
|
||||||
WeaponScopeSF src/Dodge/Data/ComposedItem.hs 19;" C
|
WeaponScopeSF src/Dodge/Data/ComposedItem.hs 19;" C
|
||||||
WeaponTargetingSF src/Dodge/Data/ComposedItem.hs 20;" C
|
WeaponTargetingSF src/Dodge/Data/ComposedItem.hs 20;" C
|
||||||
West src/Dodge/Data/CardinalPoint.hs 10;" C
|
West src/Dodge/Data/CardinalPoint.hs 10;" C
|
||||||
@@ -2567,7 +2567,7 @@ addToTrunk src/TreeHelp.hs 157;" f
|
|||||||
addWarningTerminal src/Dodge/Room/Warning.hs 94;" f
|
addWarningTerminal src/Dodge/Room/Warning.hs 94;" f
|
||||||
addZ src/Geometry/Vector3D.hs 89;" f
|
addZ src/Geometry/Vector3D.hs 89;" f
|
||||||
adjustIMZone src/Dodge/Base.hs 81;" f
|
adjustIMZone src/Dodge/Base.hs 81;" f
|
||||||
advanceScrollAmount src/Dodge/Update.hs 480;" f
|
advanceScrollAmount src/Dodge/Update.hs 483;" f
|
||||||
advanceSmoothScroll src/Dodge/SmoothScroll.hs 33;" f
|
advanceSmoothScroll src/Dodge/SmoothScroll.hs 33;" f
|
||||||
aimDelaySweep src/Dodge/Render/Picture.hs 285;" f
|
aimDelaySweep src/Dodge/Render/Picture.hs 285;" f
|
||||||
aimStanceInfo src/Dodge/Item/Info.hs 243;" f
|
aimStanceInfo src/Dodge/Item/Info.hs 243;" f
|
||||||
@@ -2579,7 +2579,7 @@ airlockCrystal src/Dodge/Room/Airlock.hs 251;" f
|
|||||||
airlockDoubleDoor src/Dodge/Room/Airlock.hs 104;" f
|
airlockDoubleDoor src/Dodge/Room/Airlock.hs 104;" f
|
||||||
airlockSimple src/Dodge/Room/Airlock.hs 129;" f
|
airlockSimple src/Dodge/Room/Airlock.hs 129;" f
|
||||||
airlockZ src/Dodge/Room/Airlock.hs 166;" f
|
airlockZ src/Dodge/Room/Airlock.hs 166;" f
|
||||||
allVisibleWalls src/Dodge/Base/Collide.hs 226;" f
|
allVisibleWalls src/Dodge/Base/Collide.hs 227;" f
|
||||||
alongSegBy src/Geometry.hs 40;" f
|
alongSegBy src/Geometry.hs 40;" f
|
||||||
alteRifle src/Dodge/Item/Held/Cane.hs 22;" f
|
alteRifle src/Dodge/Item/Held/Cane.hs 22;" f
|
||||||
alteRifleAmmoOrient src/Dodge/Item/Orientation.hs 51;" f
|
alteRifleAmmoOrient src/Dodge/Item/Orientation.hs 51;" f
|
||||||
@@ -2741,7 +2741,7 @@ boolOption src/Dodge/Menu/OptionType.hs 12;" f
|
|||||||
bossKeyItems src/Dodge/LockAndKey.hs 13;" f
|
bossKeyItems src/Dodge/LockAndKey.hs 13;" f
|
||||||
bossRoom src/Dodge/Room/Boss.hs 55;" f
|
bossRoom src/Dodge/Room/Boss.hs 55;" f
|
||||||
bounceDir src/Dodge/Bullet.hs 111;" f
|
bounceDir src/Dodge/Bullet.hs 111;" f
|
||||||
bouncePoint src/Dodge/Base/Collide.hs 86;" f
|
bouncePoint src/Dodge/Base/Collide.hs 87;" f
|
||||||
bounceSound src/Dodge/Projectile/Update.hs 74;" f
|
bounceSound src/Dodge/Projectile/Update.hs 74;" f
|
||||||
boundPoints src/Bound.hs 9;" f
|
boundPoints src/Bound.hs 9;" f
|
||||||
boundPointsRect src/Bound.hs 23;" f
|
boundPointsRect src/Bound.hs 23;" f
|
||||||
@@ -2813,18 +2813,18 @@ chasmSimpleMaze src/Dodge/Room/Tutorial.hs 358;" f
|
|||||||
chasmSpitTerminal src/Dodge/Room/Tutorial.hs 298;" f
|
chasmSpitTerminal src/Dodge/Room/Tutorial.hs 298;" f
|
||||||
chasmTestCorpse src/Dodge/Creature/Update.hs 155;" f
|
chasmTestCorpse src/Dodge/Creature/Update.hs 155;" f
|
||||||
chasmTestLiving src/Dodge/Creature/Update.hs 137;" f
|
chasmTestLiving src/Dodge/Creature/Update.hs 137;" f
|
||||||
chasmWallToSurface src/Dodge/Base/Collide.hs 119;" f
|
chasmWallToSurface src/Dodge/Base/Collide.hs 120;" f
|
||||||
checkCombineSelectionExists src/Dodge/DisplayInventory.hs 100;" f
|
checkCombineSelectionExists src/Dodge/DisplayInventory.hs 100;" f
|
||||||
checkConnection src/Dodge/Inventory/Swap.hs 66;" f
|
checkConnection src/Dodge/Inventory/Swap.hs 66;" f
|
||||||
checkDeath src/Dodge/Creature/Update.hs 78;" f
|
checkDeath src/Dodge/Creature/Update.hs 78;" f
|
||||||
checkDeath' src/Dodge/Creature/Update.hs 81;" f
|
checkDeath' src/Dodge/Creature/Update.hs 81;" f
|
||||||
checkEndGame src/Dodge/Update.hs 856;" f
|
checkEndGame src/Dodge/Update.hs 864;" f
|
||||||
checkErrorGL src/Shader/Compile.hs 86;" f
|
checkErrorGL src/Shader/Compile.hs 86;" f
|
||||||
checkFBO src/Framebuffer/Check.hs 6;" f
|
checkFBO src/Framebuffer/Check.hs 6;" f
|
||||||
checkGLError src/GLHelp.hs 17;" f
|
checkGLError src/GLHelp.hs 17;" f
|
||||||
checkInvSlotsYou src/Dodge/Inventory/CheckSlots.hs 18;" f
|
checkInvSlotsYou src/Dodge/Inventory/CheckSlots.hs 18;" f
|
||||||
checkInventorySelectionExists src/Dodge/DisplayInventory.hs 93;" f
|
checkInventorySelectionExists src/Dodge/DisplayInventory.hs 93;" f
|
||||||
checkTermDist src/Dodge/Update.hs 389;" f
|
checkTermDist src/Dodge/Update.hs 392;" f
|
||||||
checkWallLeft src/Dodge/LevelGen/StaticWalls/Deprecated.hs 29;" f
|
checkWallLeft src/Dodge/LevelGen/StaticWalls/Deprecated.hs 29;" f
|
||||||
checkWallRight src/Dodge/LevelGen/StaticWalls.hs 54;" f
|
checkWallRight src/Dodge/LevelGen/StaticWalls.hs 54;" f
|
||||||
checkWallRight src/Dodge/LevelGen/StaticWalls/Deprecated.hs 59;" f
|
checkWallRight src/Dodge/LevelGen/StaticWalls/Deprecated.hs 59;" f
|
||||||
@@ -2836,12 +2836,12 @@ chooseFootSound src/Dodge/Creature/State/WalkCycle.hs 35;" f
|
|||||||
chooseFreeSite src/Dodge/Inventory/RBList.hs 47;" f
|
chooseFreeSite src/Dodge/Inventory/RBList.hs 47;" f
|
||||||
chooseMovementLtAuto src/Dodge/CreatureEffect.hs 78;" f
|
chooseMovementLtAuto src/Dodge/CreatureEffect.hs 78;" f
|
||||||
chooseMovementSpreadGun src/Dodge/CreatureEffect.hs 61;" f
|
chooseMovementSpreadGun src/Dodge/CreatureEffect.hs 61;" f
|
||||||
circHitWall src/Dodge/Base/Collide.hs 239;" f
|
circHitWall src/Dodge/Base/Collide.hs 240;" f
|
||||||
circInPolygon src/Geometry/Polygon.hs 110;" f
|
circInPolygon src/Geometry/Polygon.hs 110;" f
|
||||||
circOnAnyCr src/Dodge/Base/Collide.hs 284;" f
|
circOnAnyCr src/Dodge/Base/Collide.hs 285;" f
|
||||||
circOnSeg src/Geometry.hs 101;" f
|
circOnSeg src/Geometry.hs 101;" f
|
||||||
circOnSegNoEndpoints src/Geometry.hs 91;" f
|
circOnSegNoEndpoints src/Geometry.hs 91;" f
|
||||||
circOnSomeWall src/Dodge/Base/Collide.hs 278;" f
|
circOnSomeWall src/Dodge/Base/Collide.hs 279;" f
|
||||||
circle src/Picture/Base.hs 172;" f
|
circle src/Picture/Base.hs 172;" f
|
||||||
circleDecoration src/Dodge/Placement/TopDecoration.hs 62;" f
|
circleDecoration src/Dodge/Placement/TopDecoration.hs 62;" f
|
||||||
circleSolid src/Picture/Base.hs 156;" f
|
circleSolid src/Picture/Base.hs 156;" f
|
||||||
@@ -2866,7 +2866,7 @@ clipZoom src/Dodge/Update/Camera.hs 234;" f
|
|||||||
clockCycle src/Dodge/Clock.hs 7;" f
|
clockCycle src/Dodge/Clock.hs 7;" f
|
||||||
closeButtonToSelectionItem src/Dodge/Inventory/SelectionList.hs 221;" f
|
closeButtonToSelectionItem src/Dodge/Inventory/SelectionList.hs 221;" f
|
||||||
closeItemToSelectionItem src/Dodge/Inventory/SelectionList.hs 205;" f
|
closeItemToSelectionItem src/Dodge/Inventory/SelectionList.hs 205;" f
|
||||||
closeItemToTextPictures src/Dodge/Inventory/SelectionList.hs 243;" f
|
closeItemToTextPictures src/Dodge/Inventory/SelectionList.hs 244;" f
|
||||||
closeObjectInfo src/Dodge/Render/HUD.hs 228;" f
|
closeObjectInfo src/Dodge/Render/HUD.hs 228;" f
|
||||||
closestPointOnLine src/Geometry/Intersect.hs 270;" f
|
closestPointOnLine src/Geometry/Intersect.hs 270;" f
|
||||||
closestPointOnLineParam src/Geometry/Intersect.hs 286;" f
|
closestPointOnLineParam src/Geometry/Intersect.hs 286;" f
|
||||||
@@ -2877,22 +2877,22 @@ clsNearPoint src/Dodge/Zoning/Cloud.hs 9;" f
|
|||||||
clsNearRect src/Dodge/Zoning/Cloud.hs 18;" f
|
clsNearRect src/Dodge/Zoning/Cloud.hs 18;" f
|
||||||
clsNearSeg src/Dodge/Zoning/Cloud.hs 15;" f
|
clsNearSeg src/Dodge/Zoning/Cloud.hs 15;" f
|
||||||
cogRaised src/Dodge/Creature/Perception.hs 101;" f
|
cogRaised src/Dodge/Creature/Perception.hs 101;" f
|
||||||
colCrWall src/Dodge/WallCreatureCollisions.hs 23;" f
|
colCrWall src/Dodge/WallCreatureCollisions.hs 25;" f
|
||||||
colCrsWalls src/Dodge/WallCreatureCollisions.hs 15;" f
|
colCrsWalls src/Dodge/WallCreatureCollisions.hs 17;" f
|
||||||
collectDamageTypes src/Dodge/Damage.hs 53;" f
|
collectDamageTypes src/Dodge/Damage.hs 53;" f
|
||||||
collectInvItems src/Dodge/Inventory.hs 201;" f
|
collectInvItems src/Dodge/Inventory.hs 201;" f
|
||||||
collide3 src/Dodge/Base/Collide.hs 128;" f
|
collide3 src/Dodge/Base/Collide.hs 129;" f
|
||||||
collide3Chasm src/Dodge/Base/Collide.hs 112;" f
|
collide3Chasm src/Dodge/Base/Collide.hs 113;" f
|
||||||
collide3Chasms src/Dodge/Base/Collide.hs 104;" f
|
collide3Chasms src/Dodge/Base/Collide.hs 105;" f
|
||||||
collide3Creature src/Dodge/Base/Collide.hs 161;" f
|
collide3Creature src/Dodge/Base/Collide.hs 162;" f
|
||||||
collide3Floors src/Dodge/Base/Collide.hs 142;" f
|
collide3Floors src/Dodge/Base/Collide.hs 143;" f
|
||||||
collide3Wall src/Dodge/Base/Collide.hs 156;" f
|
collide3Wall src/Dodge/Base/Collide.hs 157;" f
|
||||||
collide3Walls src/Dodge/Base/Collide.hs 137;" f
|
collide3Walls src/Dodge/Base/Collide.hs 138;" f
|
||||||
collide3WallsFloor src/Dodge/Base/Collide.hs 98;" f
|
collide3WallsFloor src/Dodge/Base/Collide.hs 99;" f
|
||||||
collideCircWalls src/Dodge/Base/Collide.hs 251;" f
|
collideCircWalls src/Dodge/Base/Collide.hs 252;" f
|
||||||
collidePoint src/Dodge/Base/Collide.hs 52;" f
|
collidePoint src/Dodge/Base/Collide.hs 53;" f
|
||||||
collidePointTestFilter src/Dodge/Base/Collide.hs 189;" f
|
collidePointTestFilter src/Dodge/Base/Collide.hs 190;" f
|
||||||
collidePointWallsFilter src/Dodge/Base/Collide.hs 203;" f
|
collidePointWallsFilter src/Dodge/Base/Collide.hs 204;" f
|
||||||
color src/Picture/Base.hs 100;" f
|
color src/Picture/Base.hs 100;" f
|
||||||
colorLamp src/Dodge/Creature/Lamp.hs 10;" f
|
colorLamp src/Dodge/Creature/Lamp.hs 10;" f
|
||||||
colorSH src/Shape.hs 234;" f
|
colorSH src/Shape.hs 234;" f
|
||||||
@@ -2947,7 +2947,7 @@ crAwayFromPost src/Dodge/Creature/Test.hs 86;" f
|
|||||||
crBlips src/Dodge/RadarSweep.hs 88;" f
|
crBlips src/Dodge/RadarSweep.hs 88;" f
|
||||||
crCamouflage src/Dodge/Creature/Picture.hs 33;" f
|
crCamouflage src/Dodge/Creature/Picture.hs 33;" f
|
||||||
crCanSeeCr src/Dodge/Creature/Test.hs 53;" f
|
crCanSeeCr src/Dodge/Creature/Test.hs 53;" f
|
||||||
crCrSpring src/Dodge/Update.hs 968;" f
|
crCrSpring src/Dodge/Update.hs 982;" f
|
||||||
crCurrentEquipment src/Dodge/Creature/Statistics.hs 62;" f
|
crCurrentEquipment src/Dodge/Creature/Statistics.hs 62;" f
|
||||||
crDeathSounds src/Dodge/Creature/Vocalization.hs 45;" f
|
crDeathSounds src/Dodge/Creature/Vocalization.hs 45;" f
|
||||||
crDexterity src/Dodge/Creature/Statistics.hs 19;" f
|
crDexterity src/Dodge/Creature/Statistics.hs 19;" f
|
||||||
@@ -2955,7 +2955,7 @@ crDisplayAwareness src/Dodge/Creature/Picture/Awareness.hs 39;" f
|
|||||||
crDisplayVigilance src/Dodge/Creature/Picture/Awareness.hs 53;" f
|
crDisplayVigilance src/Dodge/Creature/Picture/Awareness.hs 53;" f
|
||||||
crHasTarget src/Dodge/Creature/Test.hs 66;" f
|
crHasTarget src/Dodge/Creature/Test.hs 66;" f
|
||||||
crHasTargetLOS src/Dodge/Creature/Test.hs 69;" f
|
crHasTargetLOS src/Dodge/Creature/Test.hs 69;" f
|
||||||
crHeight src/Dodge/Base/Collide.hs 174;" f
|
crHeight src/Dodge/Base/Collide.hs 175;" f
|
||||||
crHit src/Dodge/WorldEvent/ThingsHit.hs 136;" f
|
crHit src/Dodge/WorldEvent/ThingsHit.hs 136;" f
|
||||||
crIXsNearCirc src/Dodge/Zoning/Creature.hs 33;" f
|
crIXsNearCirc src/Dodge/Zoning/Creature.hs 33;" f
|
||||||
crIXsNearPoint src/Dodge/Zoning/Creature.hs 15;" f
|
crIXsNearPoint src/Dodge/Zoning/Creature.hs 15;" f
|
||||||
@@ -2978,7 +2978,7 @@ crRad src/Dodge/Creature/Radius.hs 7;" f
|
|||||||
crSafeDistFromTarg src/Dodge/Creature/Test.hs 75;" f
|
crSafeDistFromTarg src/Dodge/Creature/Test.hs 75;" f
|
||||||
crSetRoots src/Dodge/Inventory/Location.hs 55;" f
|
crSetRoots src/Dodge/Inventory/Location.hs 55;" f
|
||||||
crShape src/Dodge/Creature/Shape.hs 8;" f
|
crShape src/Dodge/Creature/Shape.hs 8;" f
|
||||||
crSpring src/Dodge/Update.hs 963;" f
|
crSpring src/Dodge/Update.hs 973;" f
|
||||||
crStratConMatches src/Dodge/Creature/Test.hs 81;" f
|
crStratConMatches src/Dodge/Creature/Test.hs 81;" f
|
||||||
crStrength src/Dodge/Creature/Statistics.hs 29;" f
|
crStrength src/Dodge/Creature/Statistics.hs 29;" f
|
||||||
crUpdate src/Dodge/Creature/Update.hs 71;" f
|
crUpdate src/Dodge/Creature/Update.hs 71;" f
|
||||||
@@ -3204,7 +3204,7 @@ displayFrameTicks src/Dodge/Render/Picture.hs 50;" f
|
|||||||
displayFreeSlots src/Dodge/DisplayInventory.hs 196;" f
|
displayFreeSlots src/Dodge/DisplayInventory.hs 196;" f
|
||||||
displayIndents src/Dodge/DisplayInventory.hs 110;" f
|
displayIndents src/Dodge/DisplayInventory.hs 110;" f
|
||||||
displayPulse src/Dodge/Inventory/SelectionList.hs 176;" f
|
displayPulse src/Dodge/Inventory/SelectionList.hs 176;" f
|
||||||
displayTerminalLineString src/Dodge/Update.hs 561;" f
|
displayTerminalLineString src/Dodge/Update.hs 569;" f
|
||||||
dist src/Geometry/Vector.hs 185;" f
|
dist src/Geometry/Vector.hs 185;" f
|
||||||
dist3 src/Geometry/Vector3D.hs 101;" f
|
dist3 src/Geometry/Vector3D.hs 101;" f
|
||||||
distributeAmmoToItem src/Dodge/WorldEffect.hs 149;" f
|
distributeAmmoToItem src/Dodge/WorldEffect.hs 149;" f
|
||||||
@@ -3222,7 +3222,7 @@ doAnyEquipmentEffect src/Dodge/Creature/State.hs 140;" f
|
|||||||
doBackspace src/Dodge/Update/Input/Text.hs 31;" f
|
doBackspace src/Dodge/Update/Input/Text.hs 31;" f
|
||||||
doBarrelSpin src/Dodge/Projectile/Update.hs 168;" f
|
doBarrelSpin src/Dodge/Projectile/Update.hs 168;" f
|
||||||
doBlBl src/Dodge/BlBl.hs 5;" f
|
doBlBl src/Dodge/BlBl.hs 5;" f
|
||||||
doBounce src/Dodge/Base/Collide.hs 67;" f
|
doBounce src/Dodge/Base/Collide.hs 68;" f
|
||||||
doButtonEvent src/Dodge/Button/Event.hs 9;" f
|
doButtonEvent src/Dodge/Button/Event.hs 9;" f
|
||||||
doConLoop src/Loop.hs 138;" f
|
doConLoop src/Loop.hs 138;" f
|
||||||
doConLoop' src/Loop.hs 230;" f
|
doConLoop' src/Loop.hs 230;" f
|
||||||
@@ -3284,7 +3284,7 @@ doWdBl src/Dodge/WorldBool.hs 10;" f
|
|||||||
doWdCrBl src/Dodge/CreatureEffect.hs 18;" f
|
doWdCrBl src/Dodge/CreatureEffect.hs 18;" f
|
||||||
doWdP2f src/Dodge/WdP2f.hs 10;" f
|
doWdP2f src/Dodge/WdP2f.hs 10;" f
|
||||||
doWdWd src/Dodge/WorldEffect.hs 34;" f
|
doWdWd src/Dodge/WorldEffect.hs 34;" f
|
||||||
doWorldEvents src/Dodge/Update.hs 489;" f
|
doWorldEvents src/Dodge/Update.hs 492;" f
|
||||||
doWorldPos src/Dodge/WorldPos.hs 10;" f
|
doWorldPos src/Dodge/WorldPos.hs 10;" f
|
||||||
door src/Dodge/Room/Door.hs 14;" f
|
door src/Dodge/Room/Door.hs 14;" f
|
||||||
doorBetween src/Dodge/Placement/Instance/Door.hs 34;" f
|
doorBetween src/Dodge/Placement/Instance/Door.hs 34;" f
|
||||||
@@ -3604,7 +3604,7 @@ gameRoomViewpoints src/Dodge/Viewpoints.hs 35;" f
|
|||||||
gameRoomsFromRooms src/Dodge/Layout.hs 153;" f
|
gameRoomsFromRooms src/Dodge/Layout.hs 153;" f
|
||||||
gameplayMenu src/Dodge/Menu.hs 152;" f
|
gameplayMenu src/Dodge/Menu.hs 152;" f
|
||||||
gameplayMenuOptions src/Dodge/Menu.hs 155;" f
|
gameplayMenuOptions src/Dodge/Menu.hs 155;" f
|
||||||
gasEffect src/Dodge/Update.hs 881;" f
|
gasEffect src/Dodge/Update.hs 889;" f
|
||||||
gasType src/Dodge/HeldUse.hs 1135;" f
|
gasType src/Dodge/HeldUse.hs 1135;" f
|
||||||
gassesNearPoint src/Dodge/Zoning/Cloud.hs 12;" f
|
gassesNearPoint src/Dodge/Zoning/Cloud.hs 12;" f
|
||||||
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 23;" f
|
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 23;" f
|
||||||
@@ -3630,7 +3630,7 @@ getCommands src/Dodge/Terminal.hs 58;" f
|
|||||||
getCrMoveSpeed src/Dodge/Creature/Statistics.hs 50;" f
|
getCrMoveSpeed src/Dodge/Creature/Statistics.hs 50;" f
|
||||||
getCrsFromRooms src/Dodge/Room/Tutorial.hs 505;" f
|
getCrsFromRooms src/Dodge/Room/Tutorial.hs 505;" f
|
||||||
getCrsFromRooms' src/Dodge/Room/Tutorial.hs 492;" f
|
getCrsFromRooms' src/Dodge/Room/Tutorial.hs 492;" f
|
||||||
getDebugMouseOver src/Dodge/Update.hs 450;" f
|
getDebugMouseOver src/Dodge/Update.hs 453;" f
|
||||||
getDistortions src/Dodge/Render.hs 443;" f
|
getDistortions src/Dodge/Render.hs 443;" f
|
||||||
getEdgesCrossing src/Dodge/Path.hs 37;" f
|
getEdgesCrossing src/Dodge/Path.hs 37;" f
|
||||||
getGrenadeHitEffect src/Dodge/HeldUse.hs 1284;" f
|
getGrenadeHitEffect src/Dodge/HeldUse.hs 1284;" f
|
||||||
@@ -3640,7 +3640,7 @@ getLaserDamage src/Dodge/HeldUse.hs 728;" f
|
|||||||
getLaserPhaseV src/Dodge/HeldUse.hs 725;" f
|
getLaserPhaseV src/Dodge/HeldUse.hs 725;" f
|
||||||
getLinksOfType src/Dodge/RoomLink.hs 40;" f
|
getLinksOfType src/Dodge/RoomLink.hs 40;" f
|
||||||
getMaxLinesTM src/Dodge/Terminal/Type.hs 6;" f
|
getMaxLinesTM src/Dodge/Terminal/Type.hs 6;" f
|
||||||
getMenuMouseContext src/Dodge/Update.hs 462;" f
|
getMenuMouseContext src/Dodge/Update.hs 465;" f
|
||||||
getNodePos src/Dodge/Path.hs 34;" f
|
getNodePos src/Dodge/Path.hs 34;" f
|
||||||
getPJStabiliser src/Dodge/HeldUse.hs 1271;" f
|
getPJStabiliser src/Dodge/HeldUse.hs 1271;" f
|
||||||
getPretty src/AesonHelp.hs 8;" f
|
getPretty src/AesonHelp.hs 8;" f
|
||||||
@@ -3723,7 +3723,7 @@ hardQuit src/Dodge/Concurrent.hs 32;" f
|
|||||||
hasAutoDoorBody src/Dodge/Creature/Test.hs 141;" f
|
hasAutoDoorBody src/Dodge/Creature/Test.hs 141;" f
|
||||||
hasButtonLOS src/Dodge/Base/Collide.hs 304;" f
|
hasButtonLOS src/Dodge/Base/Collide.hs 304;" f
|
||||||
hasCaneGunDim src/Dodge/Item/InvSize.hs 48;" f
|
hasCaneGunDim src/Dodge/Item/InvSize.hs 48;" f
|
||||||
hasLOS src/Dodge/Base/Collide.hs 296;" f
|
hasLOS src/Dodge/Base/Collide.hs 297;" f
|
||||||
hasLOSIndirect src/Dodge/Base/Collide.hs 313;" f
|
hasLOSIndirect src/Dodge/Base/Collide.hs 313;" f
|
||||||
hat src/Dodge/Item/Equipment.hs 65;" f
|
hat src/Dodge/Item/Equipment.hs 65;" f
|
||||||
head src/DoubleStack.hs 14;" f
|
head src/DoubleStack.hs 14;" f
|
||||||
@@ -3877,7 +3877,7 @@ isNothing' src/MaybeHelp.hs 31;" f
|
|||||||
isOnSeg src/Geometry.hs 237;" f
|
isOnSeg src/Geometry.hs 237;" f
|
||||||
isOutLnk src/Dodge/PlacementSpot.hs 168;" f
|
isOutLnk src/Dodge/PlacementSpot.hs 168;" f
|
||||||
isOutLnkNum src/Dodge/PlacementSpot.hs 173;" f
|
isOutLnkNum src/Dodge/PlacementSpot.hs 173;" f
|
||||||
isOverTerminalScreen src/Dodge/Update.hs 470;" f
|
isOverTerminalScreen src/Dodge/Update.hs 473;" f
|
||||||
isPulseLaser src/Dodge/IsPulseLaser.hs 10;" f
|
isPulseLaser src/Dodge/IsPulseLaser.hs 10;" f
|
||||||
isPutID src/Dodge/Placement/Instance/Wall.hs 108;" f
|
isPutID src/Dodge/Placement/Instance/Wall.hs 108;" f
|
||||||
isRHS src/Geometry/LHS.hs 44;" f
|
isRHS src/Geometry/LHS.hs 44;" f
|
||||||
@@ -4270,7 +4270,7 @@ muzzleWallCheck src/Dodge/Update.hs 346;" f
|
|||||||
mvButton src/Dodge/Placement/PlaceSpot.hs 182;" f
|
mvButton src/Dodge/Placement/PlaceSpot.hs 182;" f
|
||||||
mvCr src/Dodge/Placement/PlaceSpot.hs 185;" f
|
mvCr src/Dodge/Placement/PlaceSpot.hs 185;" f
|
||||||
mvFS src/Dodge/Placement/PlaceSpot.hs 188;" f
|
mvFS src/Dodge/Placement/PlaceSpot.hs 188;" f
|
||||||
mvGust src/Dodge/Update.hs 872;" f
|
mvGust src/Dodge/Update.hs 880;" f
|
||||||
mvLS src/Dodge/Placement/PlaceSpot.hs 235;" f
|
mvLS src/Dodge/Placement/PlaceSpot.hs 235;" f
|
||||||
mvPointAlongAtSpeed src/Dodge/Base.hs 121;" f
|
mvPointAlongAtSpeed src/Dodge/Base.hs 121;" f
|
||||||
mvPointMeleeTarg src/Dodge/Creature/Boid.hs 327;" f
|
mvPointMeleeTarg src/Dodge/Creature/Boid.hs 327;" f
|
||||||
@@ -4298,7 +4298,7 @@ nextInSectionSS src/Dodge/SelectionSections.hs 34;" f
|
|||||||
nextLayoutInt src/Dodge/Data/MetaTree.hs 44;" f
|
nextLayoutInt src/Dodge/Data/MetaTree.hs 44;" f
|
||||||
noPic src/ShapePicture.hs 25;" f
|
noPic src/ShapePicture.hs 25;" f
|
||||||
noShape src/ShapePicture.hs 29;" f
|
noShape src/ShapePicture.hs 29;" f
|
||||||
noclipCheck src/Dodge/WallCreatureCollisions.hs 18;" f
|
noclipCheck src/Dodge/WallCreatureCollisions.hs 20;" f
|
||||||
nodesNear src/Dodge/Path.hs 75;" f
|
nodesNear src/Dodge/Path.hs 75;" f
|
||||||
nonConvexChasm src/Dodge/Room/Tutorial.hs 260;" f
|
nonConvexChasm src/Dodge/Room/Tutorial.hs 260;" f
|
||||||
nonCornerLinks src/Dodge/Room/SensorDoor.hs 53;" f
|
nonCornerLinks src/Dodge/Room/SensorDoor.hs 53;" f
|
||||||
@@ -4358,10 +4358,10 @@ overPos src/Picture/Base.hs 298;" f
|
|||||||
overPosObj src/Shape.hs 274;" f
|
overPosObj src/Shape.hs 274;" f
|
||||||
overPosSH src/Shape.hs 258;" f
|
overPosSH src/Shape.hs 258;" f
|
||||||
overPosSP src/ShapePicture.hs 41;" f
|
overPosSP src/ShapePicture.hs 41;" f
|
||||||
overlapCircWalls src/Dodge/Base/Collide.hs 232;" f
|
overlapCircWalls src/Dodge/Base/Collide.hs 233;" f
|
||||||
overlapCircWallsClosest src/Dodge/Base/Collide.hs 271;" f
|
overlapCircWallsClosest src/Dodge/Base/Collide.hs 272;" f
|
||||||
overlapSegCrs src/Dodge/Base/Collide.hs 59;" f
|
overlapSegCrs src/Dodge/Base/Collide.hs 60;" f
|
||||||
overlapSegWalls src/Dodge/Base/Collide.hs 212;" f
|
overlapSegWalls src/Dodge/Base/Collide.hs 213;" f
|
||||||
overrideInternal src/Dodge/Creature/ReaderUpdate.hs 180;" f
|
overrideInternal src/Dodge/Creature/ReaderUpdate.hs 180;" f
|
||||||
overrideMeleeCloseTarget src/Dodge/Creature/ReaderUpdate.hs 35;" f
|
overrideMeleeCloseTarget src/Dodge/Creature/ReaderUpdate.hs 35;" f
|
||||||
overwriteLabel src/Dodge/Tree/Compose.hs 32;" f
|
overwriteLabel src/Dodge/Tree/Compose.hs 32;" f
|
||||||
@@ -4384,7 +4384,7 @@ pauseMenu src/Dodge/Menu.hs 57;" f
|
|||||||
pauseMenuOptions src/Dodge/Menu.hs 64;" f
|
pauseMenuOptions src/Dodge/Menu.hs 64;" f
|
||||||
pauseSound src/Dodge/SoundLogic.hs 42;" f
|
pauseSound src/Dodge/SoundLogic.hs 42;" f
|
||||||
pauseTime src/Dodge/Update.hs 217;" f
|
pauseTime src/Dodge/Update.hs 217;" f
|
||||||
pbFlicker src/Dodge/Update.hs 546;" f
|
pbFlicker src/Dodge/Update.hs 554;" f
|
||||||
pbsHit src/Dodge/WorldEvent/ThingsHit.hs 112;" f
|
pbsHit src/Dodge/WorldEvent/ThingsHit.hs 112;" f
|
||||||
peZoneSize src/Dodge/Zoning/Pathing.hs 49;" f
|
peZoneSize src/Dodge/Zoning/Pathing.hs 49;" f
|
||||||
pedestalRoom src/Dodge/Room/Containing.hs 50;" f
|
pedestalRoom src/Dodge/Room/Containing.hs 50;" f
|
||||||
@@ -4549,10 +4549,10 @@ psposAddLabel src/Dodge/PlacementSpot.hs 71;" f
|
|||||||
pt0 src/Dodge/LevelGen/PlacementHelper.hs 55;" f
|
pt0 src/Dodge/LevelGen/PlacementHelper.hs 55;" f
|
||||||
ptCont src/Dodge/LevelGen/PlacementHelper.hs 21;" f
|
ptCont src/Dodge/LevelGen/PlacementHelper.hs 21;" f
|
||||||
pulseChecker src/Dodge/Item/Equipment.hs 84;" f
|
pulseChecker src/Dodge/Item/Equipment.hs 84;" f
|
||||||
pushCr src/Dodge/WallCreatureCollisions.hs 38;" f
|
pushCr src/Dodge/WallCreatureCollisions.hs 40;" f
|
||||||
pushL src/DoubleStack.hs 20;" f
|
pushL src/DoubleStack.hs 20;" f
|
||||||
pushOutFromCorners src/Dodge/WallCreatureCollisions.hs 84;" f
|
pushOutFromCorners src/Dodge/WallCreatureCollisions.hs 87;" f
|
||||||
pushOutFromWall src/Dodge/WallCreatureCollisions.hs 73;" f
|
pushOutFromWall src/Dodge/WallCreatureCollisions.hs 76;" f
|
||||||
pushR src/DoubleStack.hs 24;" f
|
pushR src/DoubleStack.hs 24;" f
|
||||||
pushScreen src/Dodge/Menu/PushPop.hs 9;" f
|
pushScreen src/Dodge/Menu/PushPop.hs 9;" f
|
||||||
pushYouOutFromWalls src/Dodge/Update.hs 342;" f
|
pushYouOutFromWalls src/Dodge/Update.hs 342;" f
|
||||||
@@ -4591,7 +4591,7 @@ rLauncher src/Dodge/Item/Held/Launcher.hs 14;" f
|
|||||||
rLauncherX src/Dodge/Item/Held/Launcher.hs 30;" f
|
rLauncherX src/Dodge/Item/Held/Launcher.hs 30;" f
|
||||||
rToOnward src/Dodge/Cleat.hs 21;" f
|
rToOnward src/Dodge/Cleat.hs 21;" f
|
||||||
radToDeg src/Geometry/Vector.hs 123;" f
|
radToDeg src/Geometry/Vector.hs 123;" f
|
||||||
radiusSpring src/Dodge/Update.hs 952;" f
|
radiusSpring src/Dodge/Update.hs 962;" f
|
||||||
randBlockBreakWeapon src/Dodge/Item/Random.hs 7;" f
|
randBlockBreakWeapon src/Dodge/Item/Random.hs 7;" f
|
||||||
randC1 src/Dodge/Placement/Instance/Creature.hs 8;" f
|
randC1 src/Dodge/Placement/Instance/Creature.hs 8;" f
|
||||||
randDirPS src/Dodge/PlacementSpot.hs 58;" f
|
randDirPS src/Dodge/PlacementSpot.hs 58;" f
|
||||||
@@ -4613,7 +4613,7 @@ randPeakedParam src/RandomHelp.hs 149;" f
|
|||||||
randProb src/RandomHelp.hs 87;" f
|
randProb src/RandomHelp.hs 87;" f
|
||||||
randSpark src/Dodge/Spark.hs 70;" f
|
randSpark src/Dodge/Spark.hs 70;" f
|
||||||
randSparkExtraVel src/Dodge/Spark.hs 93;" f
|
randSparkExtraVel src/Dodge/Spark.hs 93;" f
|
||||||
randWallReflect src/Dodge/Update.hs 728;" f
|
randWallReflect src/Dodge/Update.hs 736;" f
|
||||||
randomChallenges src/Dodge/Room/Start.hs 64;" f
|
randomChallenges src/Dodge/Room/Start.hs 64;" f
|
||||||
randomCompass src/Dodge/Layout.hs 60;" f
|
randomCompass src/Dodge/Layout.hs 60;" f
|
||||||
randomFourCornerRoom src/Dodge/Room/Procedural.hs 247;" f
|
randomFourCornerRoom src/Dodge/Room/Procedural.hs 247;" f
|
||||||
@@ -4876,7 +4876,7 @@ setLinkType src/Dodge/RoomLink.hs 79;" f
|
|||||||
setLinkTypePD src/Dodge/RoomLink.hs 86;" f
|
setLinkTypePD src/Dodge/RoomLink.hs 86;" f
|
||||||
setMusicVolume src/Sound.hs 164;" f
|
setMusicVolume src/Sound.hs 164;" f
|
||||||
setMvPos src/Dodge/Creature/ReaderUpdate.hs 58;" f
|
setMvPos src/Dodge/Creature/ReaderUpdate.hs 58;" f
|
||||||
setOldPos src/Dodge/Update.hs 580;" f
|
setOldPos src/Dodge/Update.hs 588;" f
|
||||||
setOutLinks src/Dodge/RoomLink.hs 49;" f
|
setOutLinks src/Dodge/RoomLink.hs 49;" f
|
||||||
setOutLinksByType src/Dodge/RoomLink.hs 76;" f
|
setOutLinksByType src/Dodge/RoomLink.hs 76;" f
|
||||||
setOutLinksPD src/Dodge/RoomLink.hs 96;" f
|
setOutLinksPD src/Dodge/RoomLink.hs 96;" f
|
||||||
@@ -4967,10 +4967,10 @@ showEquipItem src/Dodge/Item/Display.hs 108;" f
|
|||||||
showInt src/Dodge/Item/Info.hs 75;" f
|
showInt src/Dodge/Item/Info.hs 75;" f
|
||||||
showIntsString src/Dodge/Tree/Compose.hs 130;" f
|
showIntsString src/Dodge/Tree/Compose.hs 130;" f
|
||||||
showInventoryPathing src/Dodge/Item/Display.hs 86;" f
|
showInventoryPathing src/Dodge/Item/Display.hs 86;" f
|
||||||
showManObj src/Dodge/TestString.hs 57;" f
|
showManObj src/Dodge/TestString.hs 75;" f
|
||||||
showMuzzlePositions src/Dodge/Debug.hs 292;" f
|
showMuzzlePositions src/Dodge/Debug.hs 292;" f
|
||||||
showTerminalError src/Dodge/Debug/Terminal.hs 80;" f
|
showTerminalError src/Dodge/Debug/Terminal.hs 80;" f
|
||||||
showTimeFlow src/Dodge/TestString.hs 66;" f
|
showTimeFlow src/Dodge/TestString.hs 84;" f
|
||||||
shrinkPolyOnEdges src/Geometry/Polygon.hs 198;" f
|
shrinkPolyOnEdges src/Geometry/Polygon.hs 198;" f
|
||||||
shrinkVert src/Geometry/Polygon.hs 202;" f
|
shrinkVert src/Geometry/Polygon.hs 202;" f
|
||||||
shuffle src/RandomHelp.hs 68;" f
|
shuffle src/RandomHelp.hs 68;" f
|
||||||
@@ -4979,7 +4979,7 @@ shufflePair src/RandomHelp.hs 166;" f
|
|||||||
shuffleRoomPos src/Dodge/Layout.hs 86;" f
|
shuffleRoomPos src/Dodge/Layout.hs 86;" f
|
||||||
shuffleTail src/RandomHelp.hs 78;" f
|
shuffleTail src/RandomHelp.hs 78;" f
|
||||||
sigmoid src/Dodge/Base.hs 151;" f
|
sigmoid src/Dodge/Base.hs 151;" f
|
||||||
simpleCrSprings src/Dodge/Update.hs 957;" f
|
simpleCrSprings src/Dodge/Update.hs 967;" f
|
||||||
simpleTermMessage src/Dodge/Terminal.hs 275;" f
|
simpleTermMessage src/Dodge/Terminal.hs 275;" f
|
||||||
sineRaisePitchOneSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 757;" f
|
sineRaisePitchOneSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 757;" f
|
||||||
sineRaisePitchTwoSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 793;" f
|
sineRaisePitchTwoSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 793;" f
|
||||||
@@ -5076,7 +5076,7 @@ sqPlatformChasm src/Dodge/Room/Tutorial.hs 225;" f
|
|||||||
sqSpitChasm src/Dodge/Room/Tutorial.hs 240;" f
|
sqSpitChasm src/Dodge/Room/Tutorial.hs 240;" f
|
||||||
square src/Geometry/Polygon.hs 56;" f
|
square src/Geometry/Polygon.hs 56;" f
|
||||||
squareDecoration src/Dodge/Placement/TopDecoration.hs 48;" f
|
squareDecoration src/Dodge/Placement/TopDecoration.hs 48;" f
|
||||||
squashIntersectCirclePoint src/Dodge/WallCreatureCollisions.hs 87;" f
|
squashIntersectCirclePoint src/Dodge/WallCreatureCollisions.hs 90;" f
|
||||||
squashNormalizeV src/Geometry/Vector.hs 158;" f
|
squashNormalizeV src/Geometry/Vector.hs 158;" f
|
||||||
ssLookupDown src/Dodge/SelectionSections.hs 96;" f
|
ssLookupDown src/Dodge/SelectionSections.hs 96;" f
|
||||||
ssLookupGE' src/Dodge/SelectionSections.hs 150;" f
|
ssLookupGE' src/Dodge/SelectionSections.hs 150;" f
|
||||||
@@ -5191,7 +5191,7 @@ testEvent src/Dodge/Event/Test.hs 11;" f
|
|||||||
testInventory src/Dodge/Creature.hs 307;" f
|
testInventory src/Dodge/Creature.hs 307;" f
|
||||||
testPic src/Dodge/Render/ShapePicture.hs 57;" f
|
testPic src/Dodge/Render/ShapePicture.hs 57;" f
|
||||||
testSPic src/Dodge/Render/ShapePicture.hs 54;" f
|
testSPic src/Dodge/Render/ShapePicture.hs 54;" f
|
||||||
testStringInit src/Dodge/TestString.hs 35;" f
|
testStringInit src/Dodge/TestString.hs 36;" f
|
||||||
text src/Picture/Base.hs 185;" f
|
text src/Picture/Base.hs 185;" f
|
||||||
textGrad src/Picture/Text.hs 5;" f
|
textGrad src/Picture/Text.hs 5;" f
|
||||||
textInputBlurb src/Dodge/Terminal.hs 43;" f
|
textInputBlurb src/Dodge/Terminal.hs 43;" f
|
||||||
@@ -5269,7 +5269,7 @@ tone440sawtoothquietS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 663;" f
|
|||||||
topInvW src/Dodge/ListDisplayParams.hs 54;" f
|
topInvW src/Dodge/ListDisplayParams.hs 54;" f
|
||||||
topPrismEdgeIndices src/Shader/Poke.hs 335;" f
|
topPrismEdgeIndices src/Shader/Poke.hs 335;" f
|
||||||
topPrismIndices src/Shader/Poke.hs 410;" f
|
topPrismIndices src/Shader/Poke.hs 410;" f
|
||||||
topTestPart src/Dodge/TestString.hs 53;" f
|
topTestPart src/Dodge/TestString.hs 71;" f
|
||||||
torchShape src/Dodge/Item/Draw/SPic.hs 277;" f
|
torchShape src/Dodge/Item/Draw/SPic.hs 277;" f
|
||||||
torqueAmount src/Dodge/HeldUse.hs 606;" f
|
torqueAmount src/Dodge/HeldUse.hs 606;" f
|
||||||
torqueCr src/Dodge/WorldEffect.hs 84;" f
|
torqueCr src/Dodge/WorldEffect.hs 84;" f
|
||||||
@@ -5377,7 +5377,7 @@ unusedOffPathAwayFromLink src/Dodge/PlacementSpot.hs 133;" f
|
|||||||
unusedSpotAwayFromInLink src/Dodge/PlacementSpot.hs 139;" f
|
unusedSpotAwayFromInLink src/Dodge/PlacementSpot.hs 139;" f
|
||||||
unusedSpotAwayFromLink src/Dodge/PlacementSpot.hs 121;" f
|
unusedSpotAwayFromLink src/Dodge/PlacementSpot.hs 121;" f
|
||||||
unusedSpotNearInLink src/Dodge/PlacementSpot.hs 203;" f
|
unusedSpotNearInLink src/Dodge/PlacementSpot.hs 203;" f
|
||||||
updateAimPos src/Dodge/Update.hs 376;" f
|
updateAimPos src/Dodge/Update.hs 379;" f
|
||||||
updateAllNodes src/TreeHelp.hs 86;" f
|
updateAllNodes src/TreeHelp.hs 86;" f
|
||||||
updateArc src/Dodge/Tesla.hs 43;" f
|
updateArc src/Dodge/Tesla.hs 43;" f
|
||||||
updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 454;" f
|
updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 454;" f
|
||||||
@@ -5387,47 +5387,47 @@ updateBaseWheelEvent src/Dodge/Update/Scroll.hs 30;" f
|
|||||||
updateBounds src/Dodge/Update/Camera.hs 262;" f
|
updateBounds src/Dodge/Update/Camera.hs 262;" f
|
||||||
updateBulVel src/Dodge/Bullet.hs 57;" f
|
updateBulVel src/Dodge/Bullet.hs 57;" f
|
||||||
updateBullet src/Dodge/Bullet.hs 22;" f
|
updateBullet src/Dodge/Bullet.hs 22;" f
|
||||||
updateBullets src/Dodge/Update.hs 643;" f
|
updateBullets src/Dodge/Update.hs 651;" f
|
||||||
updateCamera src/Dodge/Update/Camera.hs 33;" f
|
updateCamera src/Dodge/Update/Camera.hs 33;" f
|
||||||
updateCloseObjects src/Dodge/Inventory.hs 125;" f
|
updateCloseObjects src/Dodge/Inventory.hs 125;" f
|
||||||
updateCloud src/Dodge/Update.hs 885;" f
|
updateCloud src/Dodge/Update.hs 893;" f
|
||||||
updateClouds src/Dodge/Update.hs 754;" f
|
updateClouds src/Dodge/Update.hs 762;" f
|
||||||
updateCombinePositioning src/Dodge/DisplayInventory.hs 40;" f
|
updateCombinePositioning src/Dodge/DisplayInventory.hs 40;" f
|
||||||
updateCombineSections src/Dodge/DisplayInventory.hs 47;" f
|
updateCombineSections src/Dodge/DisplayInventory.hs 47;" f
|
||||||
updateCreature src/Dodge/Creature/Update.hs 37;" f
|
updateCreature src/Dodge/Creature/Update.hs 37;" f
|
||||||
updateCreatureGroups src/Dodge/Update.hs 615;" f
|
updateCreatureGroups src/Dodge/Update.hs 623;" f
|
||||||
updateCreatureSoundPositions src/Dodge/Update.hs 594;" f
|
updateCreatureSoundPositions src/Dodge/Update.hs 602;" f
|
||||||
updateCreatureStride src/Dodge/Update.hs 370;" f
|
updateCreatureStride src/Dodge/Update.hs 373;" f
|
||||||
updateCreatureStrides src/Dodge/Update.hs 367;" f
|
updateCreatureStrides src/Dodge/Update.hs 370;" f
|
||||||
updateDebris src/Dodge/Update.hs 657;" f
|
updateDebris src/Dodge/Update.hs 665;" f
|
||||||
updateDebrisChunk src/Dodge/Prop/Moving.hs 16;" f
|
updateDebrisChunk src/Dodge/Prop/Moving.hs 16;" f
|
||||||
updateDebugMessageOffset src/Dodge/Update.hs 102;" f
|
updateDebugMessageOffset src/Dodge/Update.hs 102;" f
|
||||||
updateDelayedEvents src/Dodge/Update.hs 988;" f
|
updateDelayedEvents src/Dodge/Update.hs 1003;" f
|
||||||
updateDisplaySections src/Dodge/DisplayInventory.hs 116;" f
|
updateDisplaySections src/Dodge/DisplayInventory.hs 116;" f
|
||||||
updateDistortion src/Dodge/Distortion.hs 8;" f
|
updateDistortion src/Dodge/Distortion.hs 8;" f
|
||||||
updateDistortions src/Dodge/Update.hs 636;" f
|
updateDistortions src/Dodge/Update.hs 644;" f
|
||||||
updateDoor src/Dodge/Door.hs 22;" f
|
updateDoor src/Dodge/Door.hs 22;" f
|
||||||
updateDoors src/Dodge/Update.hs 381;" f
|
updateDoors src/Dodge/Update.hs 384;" f
|
||||||
updateDust src/Dodge/Update.hs 932;" f
|
updateDust src/Dodge/Update.hs 941;" f
|
||||||
updateDusts src/Dodge/Update.hs 760;" f
|
updateDusts src/Dodge/Update.hs 768;" f
|
||||||
updateEdge src/Dodge/Path.hs 43;" f
|
updateEdge src/Dodge/Path.hs 43;" f
|
||||||
updateEdgeWallObs src/Dodge/Update/WallDamage.hs 39;" f
|
updateEdgeWallObs src/Dodge/Update/WallDamage.hs 39;" f
|
||||||
updateEdgesWall src/Dodge/Update/WallDamage.hs 23;" f
|
updateEdgesWall src/Dodge/Update/WallDamage.hs 23;" f
|
||||||
updateEdgesWall' src/Dodge/Update/WallDamage.hs 36;" f
|
updateEdgesWall' src/Dodge/Update/WallDamage.hs 36;" f
|
||||||
updateEnergyBall src/Dodge/EnergyBall.hs 31;" f
|
updateEnergyBall src/Dodge/EnergyBall.hs 31;" f
|
||||||
updateEnergyBalls src/Dodge/Update.hs 745;" f
|
updateEnergyBalls src/Dodge/Update.hs 753;" f
|
||||||
updateEnterRegex src/Dodge/Update/Input/InGame.hs 481;" f
|
updateEnterRegex src/Dodge/Update/Input/InGame.hs 481;" f
|
||||||
updateExpBarrel src/Dodge/Barreloid.hs 21;" f
|
updateExpBarrel src/Dodge/Barreloid.hs 21;" f
|
||||||
updateFlame src/Dodge/Flame.hs 19;" f
|
updateFlame src/Dodge/Flame.hs 19;" f
|
||||||
updateFlames src/Dodge/Update.hs 742;" f
|
updateFlames src/Dodge/Update.hs 750;" f
|
||||||
updateFloatingCamera src/Dodge/Update/Camera.hs 38;" f
|
updateFloatingCamera src/Dodge/Update/Camera.hs 38;" f
|
||||||
updateFunctionKey src/Dodge/Update/Input/InGame.hs 338;" f
|
updateFunctionKey src/Dodge/Update/Input/InGame.hs 338;" f
|
||||||
updateFunctionKeys src/Dodge/Update/Input/InGame.hs 334;" f
|
updateFunctionKeys src/Dodge/Update/Input/InGame.hs 334;" f
|
||||||
updateGas src/Dodge/Update.hs 907;" f
|
updateGas src/Dodge/Update.hs 915;" f
|
||||||
updateGasses src/Dodge/Update.hs 757;" f
|
updateGasses src/Dodge/Update.hs 765;" f
|
||||||
updateGusts src/Dodge/Update.hs 869;" f
|
updateGusts src/Dodge/Update.hs 877;" f
|
||||||
updateIMl src/Dodge/Update.hs 609;" f
|
updateIMl src/Dodge/Update.hs 617;" f
|
||||||
updateIMl' src/Dodge/Update.hs 612;" f
|
updateIMl' src/Dodge/Update.hs 620;" f
|
||||||
updateInGameCamera src/Dodge/Update/Camera.hs 86;" f
|
updateInGameCamera src/Dodge/Update/Camera.hs 86;" f
|
||||||
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 404;" f
|
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 404;" f
|
||||||
updateInt2Map src/Dodge/Zoning/Base.hs 94;" f
|
updateInt2Map src/Dodge/Zoning/Base.hs 94;" f
|
||||||
@@ -5440,35 +5440,35 @@ updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 357;" f
|
|||||||
updateKeysTextInputTerminal src/Dodge/Update/Input/InGame.hs 380;" f
|
updateKeysTextInputTerminal src/Dodge/Update/Input/InGame.hs 380;" f
|
||||||
updateLampoid src/Dodge/Lampoid.hs 13;" f
|
updateLampoid src/Dodge/Lampoid.hs 13;" f
|
||||||
updateLaser src/Dodge/Laser/Update.hs 12;" f
|
updateLaser src/Dodge/Laser/Update.hs 12;" f
|
||||||
updateLasers src/Dodge/Update.hs 496;" f
|
updateLasers src/Dodge/Update.hs 499;" f
|
||||||
updateLeftParentSF src/Dodge/Item/Grammar.hs 177;" f
|
updateLeftParentSF src/Dodge/Item/Grammar.hs 177;" f
|
||||||
updateLinearShockwave src/Dodge/LinearShockwave/Update.hs 8;" f
|
updateLinearShockwave src/Dodge/LinearShockwave/Update.hs 8;" f
|
||||||
updateLivingCreature src/Dodge/Creature/Update.hs 47;" f
|
updateLivingCreature src/Dodge/Creature/Update.hs 47;" f
|
||||||
updateLongPressInGame src/Dodge/Update/Input/InGame.hs 417;" f
|
updateLongPressInGame src/Dodge/Update/Input/InGame.hs 417;" f
|
||||||
updateMachine src/Dodge/Machine/Update.hs 24;" f
|
updateMachine src/Dodge/Machine/Update.hs 24;" f
|
||||||
updateMagnets src/Dodge/Update.hs 384;" f
|
updateMagnets src/Dodge/Update.hs 387;" f
|
||||||
updateMouseClickInGame src/Dodge/Update/Input/InGame.hs 205;" f
|
updateMouseClickInGame src/Dodge/Update/Input/InGame.hs 205;" f
|
||||||
updateMouseContext src/Dodge/Update.hs 397;" f
|
updateMouseContext src/Dodge/Update.hs 400;" f
|
||||||
updateMouseContextGame src/Dodge/Update.hs 402;" f
|
updateMouseContextGame src/Dodge/Update.hs 405;" f
|
||||||
updateMouseHeldInGame src/Dodge/Update/Input/InGame.hs 98;" f
|
updateMouseHeldInGame src/Dodge/Update/Input/InGame.hs 98;" f
|
||||||
updateMouseInGame src/Dodge/Update/Input/InGame.hs 88;" f
|
updateMouseInGame src/Dodge/Update/Input/InGame.hs 88;" f
|
||||||
updateMouseReleaseInGame src/Dodge/Update/Input/InGame.hs 168;" f
|
updateMouseReleaseInGame src/Dodge/Update/Input/InGame.hs 168;" f
|
||||||
updateObjCatMaybes src/Dodge/Update.hs 627;" f
|
updateObjCatMaybes src/Dodge/Update.hs 635;" f
|
||||||
updateObjMapMaybe src/Dodge/Update.hs 620;" f
|
updateObjMapMaybe src/Dodge/Update.hs 628;" f
|
||||||
updatePastWorlds src/Dodge/Update.hs 485;" f
|
updatePastWorlds src/Dodge/Update.hs 488;" f
|
||||||
updatePlasmaBall src/Dodge/Update.hs 510;" f
|
updatePlasmaBall src/Dodge/Update.hs 513;" f
|
||||||
updatePlasmaBalls src/Dodge/Update.hs 650;" f
|
updatePlasmaBalls src/Dodge/Update.hs 658;" f
|
||||||
updatePreload src/Preload/Update.hs 21;" f
|
updatePreload src/Preload/Update.hs 21;" f
|
||||||
updateProjectile src/Dodge/Projectile/Update.hs 26;" f
|
updateProjectile src/Dodge/Projectile/Update.hs 26;" f
|
||||||
updatePulse src/Dodge/Creature/Update.hs 179;" f
|
updatePulse src/Dodge/Creature/Update.hs 179;" f
|
||||||
updatePulseBall src/Dodge/Update.hs 526;" f
|
updatePulseBall src/Dodge/Update.hs 534;" f
|
||||||
updatePulseLaser src/Dodge/Update.hs 697;" f
|
updatePulseLaser src/Dodge/Update.hs 705;" f
|
||||||
updatePulseLasers src/Dodge/Update.hs 505;" f
|
updatePulseLasers src/Dodge/Update.hs 508;" f
|
||||||
updateRBList src/Dodge/Inventory/RBList.hs 22;" f
|
updateRBList src/Dodge/Inventory/RBList.hs 22;" f
|
||||||
updateRadarBlip src/Dodge/RadarBlip.hs 11;" f
|
updateRadarBlip src/Dodge/RadarBlip.hs 11;" f
|
||||||
updateRadarBlips src/Dodge/Update.hs 639;" f
|
updateRadarBlips src/Dodge/Update.hs 647;" f
|
||||||
updateRadarSweep src/Dodge/RadarSweep.hs 40;" f
|
updateRadarSweep src/Dodge/RadarSweep.hs 40;" f
|
||||||
updateRadarSweeps src/Dodge/Update.hs 748;" f
|
updateRadarSweeps src/Dodge/Update.hs 756;" f
|
||||||
updateRandNode src/TreeHelp.hs 109;" f
|
updateRandNode src/TreeHelp.hs 109;" f
|
||||||
updateRenderSplit appDodge/Main.hs 104;" f
|
updateRenderSplit appDodge/Main.hs 104;" f
|
||||||
updateRightParentSF src/Dodge/Item/Grammar.hs 188;" f
|
updateRightParentSF src/Dodge/Item/Grammar.hs 188;" f
|
||||||
@@ -5478,17 +5478,17 @@ updateScrollTestValue src/Dodge/ScrollValue.hs 6;" f
|
|||||||
updateSection src/Dodge/DisplayInventory.hs 262;" f
|
updateSection src/Dodge/DisplayInventory.hs 262;" f
|
||||||
updateSectionsPositioning src/Dodge/DisplayInventory.hs 241;" f
|
updateSectionsPositioning src/Dodge/DisplayInventory.hs 241;" f
|
||||||
updateShockwave src/Dodge/Shockwave/Update.hs 8;" f
|
updateShockwave src/Dodge/Shockwave/Update.hs 8;" f
|
||||||
updateShockwaves src/Dodge/Update.hs 739;" f
|
updateShockwaves src/Dodge/Update.hs 747;" f
|
||||||
updateSingleNodes src/TreeHelp.hs 98;" f
|
updateSingleNodes src/TreeHelp.hs 98;" f
|
||||||
updateSound src/Sound.hs 73;" f
|
updateSound src/Sound.hs 73;" f
|
||||||
updateSounds src/Sound.hs 68;" f
|
updateSounds src/Sound.hs 68;" f
|
||||||
updateSpark src/Dodge/Spark.hs 20;" f
|
updateSpark src/Dodge/Spark.hs 20;" f
|
||||||
updateSparks src/Dodge/Update.hs 751;" f
|
updateSparks src/Dodge/Update.hs 759;" f
|
||||||
updateTerminal src/Dodge/Update.hs 564;" f
|
updateTerminal src/Dodge/Update.hs 572;" f
|
||||||
updateTeslaArc src/Dodge/Update.hs 667;" f
|
updateTeslaArc src/Dodge/Update.hs 675;" f
|
||||||
updateTeslaArcs src/Dodge/Update.hs 664;" f
|
updateTeslaArcs src/Dodge/Update.hs 672;" f
|
||||||
updateTractorBeam src/Dodge/TractorBeam/Update.hs 9;" f
|
updateTractorBeam src/Dodge/TractorBeam/Update.hs 9;" f
|
||||||
updateTractorBeams src/Dodge/Update.hs 736;" f
|
updateTractorBeams src/Dodge/Update.hs 744;" f
|
||||||
updateTurret src/Dodge/Machine/Update.hs 56;" f
|
updateTurret src/Dodge/Machine/Update.hs 56;" f
|
||||||
updateUniverse src/Dodge/Update.hs 81;" f
|
updateUniverse src/Dodge/Update.hs 81;" f
|
||||||
updateUniverseFirst src/Dodge/Update.hs 92;" f
|
updateUniverseFirst src/Dodge/Update.hs 92;" f
|
||||||
@@ -5499,7 +5499,7 @@ updateUseInputOnScreen src/Dodge/Update/Input/ScreenLayer.hs 24;" f
|
|||||||
updateWalkCycle src/Dodge/Creature/State/WalkCycle.hs 11;" f
|
updateWalkCycle src/Dodge/Creature/State/WalkCycle.hs 11;" f
|
||||||
updateWallDamages src/Dodge/Update/WallDamage.hs 15;" f
|
updateWallDamages src/Dodge/Update/WallDamage.hs 15;" f
|
||||||
updateWheelEvent src/Dodge/Update/Scroll.hs 21;" f
|
updateWheelEvent src/Dodge/Update/Scroll.hs 21;" f
|
||||||
updateWheelEvents src/Dodge/Update.hs 475;" f
|
updateWheelEvents src/Dodge/Update.hs 478;" f
|
||||||
updateWorldEventFlag src/Dodge/Update.hs 127;" f
|
updateWorldEventFlag src/Dodge/Update.hs 127;" f
|
||||||
updateWorldEventFlags src/Dodge/Update.hs 115;" f
|
updateWorldEventFlags src/Dodge/Update.hs 115;" f
|
||||||
upperBody src/Dodge/Creature/Picture.hs 118;" f
|
upperBody src/Dodge/Creature/Picture.hs 118;" f
|
||||||
@@ -5564,7 +5564,7 @@ viewGameRoomBoundaries src/Dodge/Debug/Picture.hs 332;" f
|
|||||||
viewRoomBoundaries src/Dodge/Debug/Picture.hs 341;" f
|
viewRoomBoundaries src/Dodge/Debug/Picture.hs 341;" f
|
||||||
viewTarget src/Dodge/Creature/ReaderUpdate.hs 155;" f
|
viewTarget src/Dodge/Creature/ReaderUpdate.hs 155;" f
|
||||||
violet src/Color.hs 48;" f
|
violet src/Color.hs 48;" f
|
||||||
visibleWalls src/Dodge/Base/Collide.hs 217;" f
|
visibleWalls src/Dodge/Base/Collide.hs 218;" f
|
||||||
visionCheck src/Dodge/Creature/Perception.hs 152;" f
|
visionCheck src/Dodge/Creature/Perception.hs 152;" f
|
||||||
vocalizationTest src/Dodge/Creature/Vocalization.hs 62;" f
|
vocalizationTest src/Dodge/Creature/Vocalization.hs 62;" f
|
||||||
volleyGun src/Dodge/Item/Held/Cane.hs 15;" f
|
volleyGun src/Dodge/Item/Held/Cane.hs 15;" f
|
||||||
@@ -5572,9 +5572,9 @@ volleyGunShape src/Dodge/Item/Draw/SPic.hs 355;" f
|
|||||||
walkNozzle src/Dodge/HeldUse.hs 826;" f
|
walkNozzle src/Dodge/HeldUse.hs 826;" f
|
||||||
walkableNodeNear src/Dodge/Path.hs 69;" f
|
walkableNodeNear src/Dodge/Path.hs 69;" f
|
||||||
wallBlips src/Dodge/RadarSweep.hs 99;" f
|
wallBlips src/Dodge/RadarSweep.hs 99;" f
|
||||||
wallBuffer src/Dodge/WallCreatureCollisions.hs 68;" f
|
wallBuffer src/Dodge/WallCreatureCollisions.hs 71;" f
|
||||||
wallIsZeroLength src/Dodge/LevelGen/StaticWalls.hs 179;" f
|
wallIsZeroLength src/Dodge/LevelGen/StaticWalls.hs 179;" f
|
||||||
wallToSurface src/Dodge/Base/Collide.hs 181;" f
|
wallToSurface src/Dodge/Base/Collide.hs 182;" f
|
||||||
wallsFromRooms src/Dodge/Layout.hs 141;" f
|
wallsFromRooms src/Dodge/Layout.hs 141;" f
|
||||||
wallsToDraw src/Dodge/Render/Walls.hs 18;" f
|
wallsToDraw src/Dodge/Render/Walls.hs 18;" f
|
||||||
warmupSound src/Dodge/HeldUse.hs 1396;" f
|
warmupSound src/Dodge/HeldUse.hs 1396;" f
|
||||||
@@ -5627,9 +5627,9 @@ wlIsOpaque src/Dodge/Base/Wall.hs 6;" f
|
|||||||
wlIsSeeThrough src/Dodge/Base/Wall.hs 11;" f
|
wlIsSeeThrough src/Dodge/Base/Wall.hs 11;" f
|
||||||
wlOpaqueDraw src/Dodge/Render/Walls.hs 53;" f
|
wlOpaqueDraw src/Dodge/Render/Walls.hs 53;" f
|
||||||
wlSeeThroughDraw src/Dodge/Render/Walls.hs 56;" f
|
wlSeeThroughDraw src/Dodge/Render/Walls.hs 56;" f
|
||||||
wlWlCrush src/Dodge/WallCreatureCollisions.hs 62;" f
|
wlWlCrush src/Dodge/WallCreatureCollisions.hs 65;" f
|
||||||
wlZoneSize src/Dodge/Zoning/Wall.hs 51;" f
|
wlZoneSize src/Dodge/Zoning/Wall.hs 51;" f
|
||||||
wlsCrush src/Dodge/WallCreatureCollisions.hs 58;" f
|
wlsCrush src/Dodge/WallCreatureCollisions.hs 61;" f
|
||||||
wlsFromIXs src/Dodge/Zoning/Wall.hs 34;" f
|
wlsFromIXs src/Dodge/Zoning/Wall.hs 34;" f
|
||||||
wlsHit src/Dodge/WorldEvent/ThingsHit.hs 156;" f
|
wlsHit src/Dodge/WorldEvent/ThingsHit.hs 156;" f
|
||||||
wlsHitRadial src/Dodge/WorldEvent/ThingsHit.hs 168;" f
|
wlsHitRadial src/Dodge/WorldEvent/ThingsHit.hs 168;" f
|
||||||
@@ -5677,11 +5677,11 @@ zeroZ src/Geometry/Vector.hs 9;" f
|
|||||||
zipArcs src/Dodge/Tesla.hs 51;" f
|
zipArcs src/Dodge/Tesla.hs 51;" f
|
||||||
zipCount src/Dodge/Tree/Shift.hs 142;" f
|
zipCount src/Dodge/Tree/Shift.hs 142;" f
|
||||||
zoneCloud src/Dodge/Zoning/Cloud.hs 33;" f
|
zoneCloud src/Dodge/Zoning/Cloud.hs 33;" f
|
||||||
zoneClouds src/Dodge/Update.hs 553;" f
|
zoneClouds src/Dodge/Update.hs 561;" f
|
||||||
zoneCreature src/Dodge/Zoning/Creature.hs 56;" f
|
zoneCreature src/Dodge/Zoning/Creature.hs 56;" f
|
||||||
zoneCreatures src/Dodge/Update.hs 590;" f
|
zoneCreatures src/Dodge/Update.hs 598;" f
|
||||||
zoneDust src/Dodge/Zoning/Cloud.hs 57;" f
|
zoneDust src/Dodge/Zoning/Cloud.hs 57;" f
|
||||||
zoneDusts src/Dodge/Update.hs 558;" f
|
zoneDusts src/Dodge/Update.hs 566;" f
|
||||||
zoneExtract src/Dodge/Zoning/Base.hs 58;" f
|
zoneExtract src/Dodge/Zoning/Base.hs 58;" f
|
||||||
zoneGas src/Dodge/Zoning/Cloud.hs 36;" f
|
zoneGas src/Dodge/Zoning/Cloud.hs 36;" f
|
||||||
zoneIncPe src/Dodge/Zoning/Pathing.hs 66;" f
|
zoneIncPe src/Dodge/Zoning/Pathing.hs 66;" f
|
||||||
|
|||||||
Reference in New Issue
Block a user