Stop gibbed/pitted creatures from pushing other creatures

This commit is contained in:
2026-03-26 23:09:23 +00:00
parent 9e42bb4117
commit 8b088425a9
3 changed files with 218 additions and 197 deletions
+18 -17
View File
@@ -34,23 +34,24 @@ import Data.Monoid
import RandomHelp
testStringInit :: Universe -> [String]
testStringInit u = (fmap show $ u ^.. uvWorld . cWorld . lWorld . creatures . each . crWallTouch)
<> fromMaybe [] (do
w1 <- u ^? uvWorld . cWorld . lWorld . walls . ix 18
w2 <- u ^? uvWorld . cWorld . lWorld . walls . ix 61
let
f = uncurry (-) . (^. wlLine)
g = argV . f
h = normalizeV . uncurry (-) . (^. wlLine)
a = angleVV (f w1) (f w2)
return [show $ wlWlCrush w1 w2, show a , show (f w1), show (f w2)
, show $ g w1
, show $ g w2
, show $ h w1
, show $ h w2
, show (norm (h w1 + h w2))
]
)
testStringInit _ = []
-- a (fmap show $ u ^.. uvWorld . cWorld . lWorld . creatures . each . crWallTouch)
-- a <> fromMaybe [] (do
-- a w1 <- u ^? uvWorld . cWorld . lWorld . walls . ix 18
-- a w2 <- u ^? uvWorld . cWorld . lWorld . walls . ix 61
-- a let
-- a f = uncurry (-) . (^. wlLine)
-- a g = argV . f
-- a h = normalizeV . uncurry (-) . (^. wlLine)
-- a a = angleVV (f w1) (f w2)
-- a return [show $ wlWlCrush w1 w2, show a , show (f w1), show (f w2)
-- a , show $ g w1
-- a , show $ g w2
-- a , show $ h w1
-- a , show $ h w2
-- a , show (norm (h w1 + h w2))
-- a ]
-- a )
-- <> (fmap show $ u ^.. uvWorld . cWorld . lWorld . machines . each . mcMaterial)
--testStringInit u = map show (u ^.. uvWorld . cWorld . lWorld . machines . traverse . mcDir)
--testStringInit u = map show
+62 -42
View File
@@ -3,28 +3,23 @@
module Dodge.Update (updateUniverse) where
import Data.Function (on)
import Dodge.Zoning.Wall
import Bound
import Dodge.HeldUse
import Dodge.DoubleTree
import Dodge.Item.Grammar
import Dodge.Creature.MoveType
import Dodge.Render.List
import Data.Foldable
import qualified Data.Set as S
import Color
import Control.Applicative
import Control.Monad
import Data.Foldable
import Data.Function (on)
import Data.List
import qualified Data.Map.Strict as M
import Data.Maybe
import Data.Monoid
import qualified Data.Set as S
import Dodge.Base
import Dodge.Bullet
import Dodge.Cloud
import Dodge.CrGroupUpdate
import Dodge.Creature.Mass
import Dodge.Creature.MoveType
import Dodge.Creature.Radius
import Dodge.Creature.Update
import Dodge.Damage
@@ -35,9 +30,12 @@ import Dodge.Debug
import Dodge.DisplayInventory
import Dodge.Distortion
import Dodge.Door
import Dodge.DoubleTree
import Dodge.EnergyBall
import Dodge.Flame
import Dodge.HeldUse
import Dodge.Inventory
import Dodge.Item.Grammar
import Dodge.Item.Weapon.LaserPath
import Dodge.Laser.Update
import Dodge.LinearShockwave.Update
@@ -48,6 +46,7 @@ import Dodge.Projectile.Update
import Dodge.Prop.Moving
import Dodge.RadarBlip
import Dodge.RadarSweep
import Dodge.Render.List
import Dodge.ScrollValue
import Dodge.SelectionSections
import Dodge.Shockwave.Update
@@ -69,6 +68,7 @@ import Dodge.WorldEvent.Explosion
import Dodge.WorldEvent.ThingsHit
import Dodge.Zoning.Cloud
import Dodge.Zoning.Creature
import Dodge.Zoning.Wall
import Geometry
import qualified IntMapHelp as IM
import LensHelp
@@ -188,7 +188,7 @@ updateUniverseMid u = case _uvScreenLayers u of
[] ->
(uvWorld . unpauseClock +~ 1)
. (uvWorld . cWorld . highlightItems %~ IM.mapMaybe minusone)
-- . (uvWorld . cWorld . highlightItems . filteredBy . non 0 -~ 1)
-- . (uvWorld . cWorld . highlightItems . filteredBy . non 0 -~ 1)
. timeFlowUpdate
. updateUseInputInGame
$ over
@@ -212,7 +212,7 @@ timeFlowUpdate u = case u ^. uvWorld . timeFlow of
RewindLeftClick _ _ -> over uvWorld scrollTimeBack u
RespawnDelay{} -> functionalUpdate u
PausedTimeFlow _ itmloc -> over uvWorld (pauseTime itmloc) u
PauseTimeMessage {} -> u
PauseTimeMessage{} -> u
pauseTime :: NewInt ItmInt -> World -> World
pauseTime _ w
@@ -346,22 +346,25 @@ pushYouOutFromWalls w = w & cWorld . lWorld . creatures . ix 0 %~ muzzleWallChec
muzzleWallCheck :: World -> Creature -> Creature
muzzleWallCheck w cr = fromMaybe cr $ do
invid <- cr ^? crManipulation . manObject . imRootSelectedItem . unNInt
loc <- invIndents ((\k -> w ^?! cWorld . lWorld . items . ix k) <$> _crInv cr)
loc <-
invIndents ((\k -> w ^?! cWorld . lWorld . items . ix k) <$> _crInv cr)
^? ix invid . _2
let ps = reduceLocDT f loc ^.. each . _1 . _xy
cp = cr ^. crPos . _xy
-- cop = cr ^. crOldPos . _xy
-- cop = cr ^. crOldPos . _xy
r <- boundPointsRect (cp : ps)
let wls = uncurry wlsNearRect r w & IM.elems & filter (not . _wlTouchThrough)
vs = mapMaybe (g cp wls) ps
return $ if null vs
return $
if null vs
then cr
else let v = minimumBy (compare `on` norm) vs
else
let v = minimumBy (compare `on` norm) vs
in cr & crPos . _xy +~ normalize v
where
f loc = map (muzzlePos loc cr) (itemMuzzles loc)
g cp wls p = case collidePoint cp p wls of
(ep,Just _) -> Just (ep - p)
(ep, Just _) -> Just (ep - p)
_ -> Nothing
updateCreatureStrides :: World -> World
@@ -409,11 +412,11 @@ updateMouseContextGame cfig u = \case
_ -> fromMaybe aimcontext (overterm <|> overinv <|> overcomb)
where
w = u ^. uvWorld
-- isrotatedrag = do
-- t1 <- w ^. input . mouseButtons . at ButtonLeft
-- t2 <- w ^. input . mouseButtons . at ButtonRight
-- guard $ t1 > t2
-- return $ MouseGameRotate (dist (mouseWorldPosW w) (w ^. wCam . camCenter))
-- isrotatedrag = do
-- t1 <- w ^. input . mouseButtons . at ButtonLeft
-- t2 <- w ^. input . mouseButtons . at ButtonRight
-- guard $ t1 > t2
-- return $ MouseGameRotate (dist (mouseWorldPosW w) (w ^. wCam . camCenter))
aimcontext
| ButtonRight `M.member` (w ^. input . mouseButtons) = MouseAiming
| Display_debug `S.member` (cfig ^. debug_booleans) = getDebugMouseOver u
@@ -449,15 +452,15 @@ updateMouseContextGame cfig u = \case
getDebugMouseOver :: Universe -> MouseContext
getDebugMouseOver u = fromMaybe MouseInGame $ do
guard $ x >0 && x < 100
(db,j) <- m ^? ix i
guard $ x > 0 && x < 100
(db, j) <- m ^? ix i
return $ OverDebug db j
where
f (a,as) = (a,) <$> [0..length as - 1]
f (a, as) = (a,) <$> [0 .. length as - 1]
m = foldMap f . M.toList $ u ^. uvDebug
i = floor (y /20)
y = halfHeight (u^.uvConfig) - y'
V2 x y' = u^.uvWorld.input.mousePos
i = floor (y / 20)
y = halfHeight (u ^. uvConfig) - y'
V2 x y' = u ^. uvWorld . input . mousePos
getMenuMouseContext :: ScreenLayer -> Universe -> MouseContext
getMenuMouseContext screen u = case screen ^. scOptions of
@@ -509,11 +512,16 @@ updatePulseLasers w = f w & cWorld . lWorld . pulseLasers .~ pzs
updatePlasmaBall :: World -> PlasmaBall -> (World, Maybe PlasmaBall)
updatePlasmaBall w pb
| Just (_, ecrwl) <- thit = ( w
& cWorld . lWorld %~ dodam ecrwl, Nothing)
| Just (_, ecrwl) <- thit =
( w
& cWorld . lWorld %~ dodam ecrwl
, Nothing
)
| norm (pb ^. pbVel) <= 0 = (w, Nothing)
| otherwise = ( w -- flicker?
, Just $ pb & pbPos .~ ep )
| otherwise =
( w -- flicker?
, Just $ pb & pbPos .~ ep
)
where
dodam = \case
Left cr -> creatures . ix (_crID cr) . crDamage .:~ thedam
@@ -919,7 +927,8 @@ updateGas w c
newVel@(V3 _ _ nvz) = (0.95 *^ springVels) + V3 0 0 (0.01 * vertVel)
newVel2 = stripZ newVel
vertVel = min 5 $ 20 - opz
springVels = c ^. gsPos
springVels =
c ^. gsPos
+ alaf Sum foldMap (radiusSpring 10 oldPos . _gsPos) (gassesNearPoint oldPos2 w)
oldPos@(V3 _ _ opz) = _gsPos c
oldPos2 = stripZ oldPos
@@ -940,7 +949,8 @@ updateDust w c
& dsVel .~ newvel
& dsTimer -~ 1
where
v@(V3 _ _ vz) = c ^. dsVel
v@(V3 _ _ vz) =
c ^. dsVel
+ alaf Sum foldMap (radiusSpring 10 oldPos . _dsPos) (dssNearPoint oldPos2 w)
newvel = 0.95 * (maybe v (addZ vz . snd) hitWl - V3 0 0 0.05)
oldPos = _dsPos c
@@ -956,26 +966,36 @@ radiusSpring r a b
simpleCrSprings :: World -> World
simpleCrSprings w =
IM.foldl' (flip crSpring) w $
IM.foldl' (flip crSpring) (w & cWorld . lWorld . lTestString .~ mempty) $
IM.filter (\cr -> cr ^. crPos . _z >= 0) $ w ^. cWorld . lWorld . creatures
-- note that this may in rare cases not push creatures away from each other
crSpring :: Creature -> World -> World
--crSpring c w = foldl' (flip $ crCrSpring c) w $ crsNearPoint (c ^. crPos . _xy) w
crSpring c w = foldl' (flip $ crCrSpring c) w $ crsNearCirc (c ^. crPos . _xy)
(crRad $ c ^. crType) w
crSpring c w =
foldl' (flip $ crCrSpring c) w $
crsNearCirc
(c ^. crPos . _xy)
(crRad $ c ^. crType)
w
crCrSpring :: Creature -> Creature -> World -> World
crCrSpring c1 c2
| id1 == id2 = id
| vec == V2 0 0 = id
| diff >= comRad = id
| diff >= comRad || nopush c1 || nopush c2
= id
| otherwise =
cWorld . lWorld . creatures
%~ ( over (ix id1 . crPos . _xy) (+.+ overlap1)
. over (ix id2 . crPos . _xy) (-.- overlap2)
)
(cWorld . lWorld . creatures
%~ ( (ix id1 . crPos . _xy +~ overlap1)
. (ix id2 . crPos . _xy -~ overlap2)
))
. (cWorld . lWorld . lTestString .:~ show id1 <> " " <> show id2 )
where
nopush cr = case cr ^. crHP of
HP {} -> False
CrIsCorpse {} -> False
CrIsGibs -> True
CrIsPitted -> True
id1 = _crID c1
id2 = _crID c2
vec = c1 ^. crPos . _xy - c2 ^. crPos . _xy
+128 -128
View File
@@ -699,7 +699,7 @@ MODBlockedString src/Dodge/Data/Universe.hs 106;" C
MODString src/Dodge/Data/Universe.hs 105;" C
MODStringOption src/Dodge/Data/Universe.hs 107;" C
MOTOR src/Dodge/Data/Item/Combine.hs 63;" C
MPO src/Dodge/Base/Collide.hs 96;" t
MPO src/Dodge/Base/Collide.hs 97;" t
MTRS src/Dodge/Data/MTRS.hs 6;" t
MTree src/Dodge/Data/MetaTree.hs 12;" C
Machine src/Dodge/Data/Machine.hs 30;" t
@@ -722,8 +722,8 @@ MagnetUpdateTimer src/Dodge/Data/Magnet.hs 11;" C
MakeAutoSF src/Dodge/Data/ComposedItem.hs 35;" C
MakeSound src/Dodge/Data/ActionPlan.hs 42;" C
MakeStartCloudAt src/Dodge/Data/WorldEffect.hs 33;" C
MakeTempLight src/Dodge/Data/WorldEffect.hs 37;" C
MakeTempLightFade src/Dodge/Data/WorldEffect.hs 38;" C
MakeTempLight src/Dodge/Data/WorldEffect.hs 36;" C
MakeTempLightFade src/Dodge/Data/WorldEffect.hs 37;" C
ManipulatedObject src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 19;" t
Manipulation src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 14;" t
Manipulator src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 15;" C
@@ -740,11 +740,11 @@ McStorage src/Dodge/Data/Machine.hs 48;" C
McTerminal src/Dodge/Data/Machine.hs 44;" C
McTrigger src/Dodge/Data/Machine.hs 50;" C
McTurret src/Dodge/Data/Machine.hs 47;" C
MdFlickerUpdate src/Dodge/Data/WorldEffect.hs 54;" C
MdSetLSCol src/Dodge/Data/WorldEffect.hs 53;" C
MdTrigIf src/Dodge/Data/WorldEffect.hs 52;" C
MdWdId src/Dodge/Data/WorldEffect.hs 51;" C
MdWdWd src/Dodge/Data/WorldEffect.hs 50;" t
MdFlickerUpdate src/Dodge/Data/WorldEffect.hs 53;" C
MdSetLSCol src/Dodge/Data/WorldEffect.hs 52;" C
MdTrigIf src/Dodge/Data/WorldEffect.hs 51;" C
MdWdId src/Dodge/Data/WorldEffect.hs 50;" C
MdWdWd src/Dodge/Data/WorldEffect.hs 49;" t
MedBaySS src/Dodge/Data/Scenario.hs 100;" C
Medium src/Shape/Data.hs 25;" C
Melee src/Dodge/Data/ActionPlan.hs 40;" C
@@ -1416,7 +1416,7 @@ UseFromLocation src/Dodge/Data/UseCondition.hs 13;" C
UseFromRoot src/Dodge/Data/UseCondition.hs 12;" C
UseHeld src/Dodge/Data/Item/Use.hs 29;" C
UseInt src/Dodge/Data/Item/Use.hs 31;" C
UseInvItem src/Dodge/Data/WorldEffect.hs 39;" C
UseInvItem src/Dodge/Data/WorldEffect.hs 38;" C
UseItem src/Dodge/Data/ActionPlan.hs 36;" C
UseItemWidth src/Dodge/Data/SelectionList.hs 42;" C
UseMapper src/Dodge/Data/Item/Use.hs 37;" C
@@ -1482,29 +1482,29 @@ WarningCry src/Dodge/Data/ActionPlan.hs 137;" C
WasMouseGameRotating src/Dodge/Data/Input.hs 53;" C
WasNotMouseGameRotating src/Dodge/Data/Input.hs 54;" C
WatchAndWait src/Dodge/Data/ActionPlan.hs 135;" C
WdBl src/Dodge/Data/WorldEffect.hs 57;" t
WdBlBtOn src/Dodge/Data/WorldEffect.hs 63;" C
WdBlConst src/Dodge/Data/WorldEffect.hs 60;" C
WdBlCrFilterNearPoint src/Dodge/Data/WorldEffect.hs 62;" C
WdBlDoorMoving src/Dodge/Data/WorldEffect.hs 59;" C
WdBlNegate src/Dodge/Data/WorldEffect.hs 61;" C
WdBl src/Dodge/Data/WorldEffect.hs 56;" t
WdBlBtOn src/Dodge/Data/WorldEffect.hs 62;" C
WdBlConst src/Dodge/Data/WorldEffect.hs 59;" C
WdBlCrFilterNearPoint src/Dodge/Data/WorldEffect.hs 61;" C
WdBlDoorMoving src/Dodge/Data/WorldEffect.hs 58;" C
WdBlNegate src/Dodge/Data/WorldEffect.hs 60;" C
WdCrBl src/Dodge/Data/CreatureEffect.hs 12;" t
WdCrBlfromCrBl src/Dodge/Data/CreatureEffect.hs 14;" C
WdCrLOSTarget src/Dodge/Data/CreatureEffect.hs 16;" C
WdCrNegate src/Dodge/Data/CreatureEffect.hs 15;" C
WdCrSafeDistFromTarget src/Dodge/Data/CreatureEffect.hs 17;" C
WdCrTrue src/Dodge/Data/CreatureEffect.hs 13;" C
WdP2 src/Dodge/Data/WorldEffect.hs 45;" t
WdP2Const src/Dodge/Data/WorldEffect.hs 46;" C
WdP2f src/Dodge/Data/WorldEffect.hs 66;" t
WdP2f0 src/Dodge/Data/WorldEffect.hs 67;" C
WdP2fDoorPosition src/Dodge/Data/WorldEffect.hs 68;" C
WdTrig src/Dodge/Data/WorldEffect.hs 58;" C
WdP2 src/Dodge/Data/WorldEffect.hs 44;" t
WdP2Const src/Dodge/Data/WorldEffect.hs 45;" C
WdP2f src/Dodge/Data/WorldEffect.hs 65;" t
WdP2f0 src/Dodge/Data/WorldEffect.hs 66;" C
WdP2fDoorPosition src/Dodge/Data/WorldEffect.hs 67;" C
WdTrig src/Dodge/Data/WorldEffect.hs 57;" C
WdWd src/Dodge/Data/WorldEffect.hs 25;" t
WdWdBurstFireRepetition src/Dodge/Data/WorldEffect.hs 40;" C
WdWdBurstFireRepetition src/Dodge/Data/WorldEffect.hs 39;" C
WdWdNegateTrig src/Dodge/Data/WorldEffect.hs 35;" C
WdWdSetSoundFilter src/Dodge/Data/WorldEffect.hs 41;" C
WdYouPos src/Dodge/Data/WorldEffect.hs 47;" C
WdWdSetSoundFilter src/Dodge/Data/WorldEffect.hs 40;" C
WdYouPos src/Dodge/Data/WorldEffect.hs 46;" C
WeaponScopeSF src/Dodge/Data/ComposedItem.hs 19;" C
WeaponTargetingSF src/Dodge/Data/ComposedItem.hs 20;" C
West src/Dodge/Data/CardinalPoint.hs 10;" C
@@ -2567,7 +2567,7 @@ addToTrunk src/TreeHelp.hs 157;" f
addWarningTerminal src/Dodge/Room/Warning.hs 94;" f
addZ src/Geometry/Vector3D.hs 89;" f
adjustIMZone src/Dodge/Base.hs 81;" f
advanceScrollAmount src/Dodge/Update.hs 480;" f
advanceScrollAmount src/Dodge/Update.hs 483;" f
advanceSmoothScroll src/Dodge/SmoothScroll.hs 33;" f
aimDelaySweep src/Dodge/Render/Picture.hs 285;" f
aimStanceInfo src/Dodge/Item/Info.hs 243;" f
@@ -2579,7 +2579,7 @@ airlockCrystal src/Dodge/Room/Airlock.hs 251;" f
airlockDoubleDoor src/Dodge/Room/Airlock.hs 104;" f
airlockSimple src/Dodge/Room/Airlock.hs 129;" f
airlockZ src/Dodge/Room/Airlock.hs 166;" f
allVisibleWalls src/Dodge/Base/Collide.hs 226;" f
allVisibleWalls src/Dodge/Base/Collide.hs 227;" f
alongSegBy src/Geometry.hs 40;" f
alteRifle src/Dodge/Item/Held/Cane.hs 22;" f
alteRifleAmmoOrient src/Dodge/Item/Orientation.hs 51;" f
@@ -2741,7 +2741,7 @@ boolOption src/Dodge/Menu/OptionType.hs 12;" f
bossKeyItems src/Dodge/LockAndKey.hs 13;" f
bossRoom src/Dodge/Room/Boss.hs 55;" f
bounceDir src/Dodge/Bullet.hs 111;" f
bouncePoint src/Dodge/Base/Collide.hs 86;" f
bouncePoint src/Dodge/Base/Collide.hs 87;" f
bounceSound src/Dodge/Projectile/Update.hs 74;" f
boundPoints src/Bound.hs 9;" f
boundPointsRect src/Bound.hs 23;" f
@@ -2813,18 +2813,18 @@ chasmSimpleMaze src/Dodge/Room/Tutorial.hs 358;" f
chasmSpitTerminal src/Dodge/Room/Tutorial.hs 298;" f
chasmTestCorpse src/Dodge/Creature/Update.hs 155;" f
chasmTestLiving src/Dodge/Creature/Update.hs 137;" f
chasmWallToSurface src/Dodge/Base/Collide.hs 119;" f
chasmWallToSurface src/Dodge/Base/Collide.hs 120;" f
checkCombineSelectionExists src/Dodge/DisplayInventory.hs 100;" f
checkConnection src/Dodge/Inventory/Swap.hs 66;" f
checkDeath src/Dodge/Creature/Update.hs 78;" f
checkDeath' src/Dodge/Creature/Update.hs 81;" f
checkEndGame src/Dodge/Update.hs 856;" f
checkEndGame src/Dodge/Update.hs 864;" f
checkErrorGL src/Shader/Compile.hs 86;" f
checkFBO src/Framebuffer/Check.hs 6;" f
checkGLError src/GLHelp.hs 17;" f
checkInvSlotsYou src/Dodge/Inventory/CheckSlots.hs 18;" f
checkInventorySelectionExists src/Dodge/DisplayInventory.hs 93;" f
checkTermDist src/Dodge/Update.hs 389;" f
checkTermDist src/Dodge/Update.hs 392;" f
checkWallLeft src/Dodge/LevelGen/StaticWalls/Deprecated.hs 29;" f
checkWallRight src/Dodge/LevelGen/StaticWalls.hs 54;" f
checkWallRight src/Dodge/LevelGen/StaticWalls/Deprecated.hs 59;" f
@@ -2836,12 +2836,12 @@ chooseFootSound src/Dodge/Creature/State/WalkCycle.hs 35;" f
chooseFreeSite src/Dodge/Inventory/RBList.hs 47;" f
chooseMovementLtAuto src/Dodge/CreatureEffect.hs 78;" f
chooseMovementSpreadGun src/Dodge/CreatureEffect.hs 61;" f
circHitWall src/Dodge/Base/Collide.hs 239;" f
circHitWall src/Dodge/Base/Collide.hs 240;" f
circInPolygon src/Geometry/Polygon.hs 110;" f
circOnAnyCr src/Dodge/Base/Collide.hs 284;" f
circOnAnyCr src/Dodge/Base/Collide.hs 285;" f
circOnSeg src/Geometry.hs 101;" f
circOnSegNoEndpoints src/Geometry.hs 91;" f
circOnSomeWall src/Dodge/Base/Collide.hs 278;" f
circOnSomeWall src/Dodge/Base/Collide.hs 279;" f
circle src/Picture/Base.hs 172;" f
circleDecoration src/Dodge/Placement/TopDecoration.hs 62;" f
circleSolid src/Picture/Base.hs 156;" f
@@ -2866,7 +2866,7 @@ clipZoom src/Dodge/Update/Camera.hs 234;" f
clockCycle src/Dodge/Clock.hs 7;" f
closeButtonToSelectionItem src/Dodge/Inventory/SelectionList.hs 221;" f
closeItemToSelectionItem src/Dodge/Inventory/SelectionList.hs 205;" f
closeItemToTextPictures src/Dodge/Inventory/SelectionList.hs 243;" f
closeItemToTextPictures src/Dodge/Inventory/SelectionList.hs 244;" f
closeObjectInfo src/Dodge/Render/HUD.hs 228;" f
closestPointOnLine src/Geometry/Intersect.hs 270;" f
closestPointOnLineParam src/Geometry/Intersect.hs 286;" f
@@ -2877,22 +2877,22 @@ clsNearPoint src/Dodge/Zoning/Cloud.hs 9;" f
clsNearRect src/Dodge/Zoning/Cloud.hs 18;" f
clsNearSeg src/Dodge/Zoning/Cloud.hs 15;" f
cogRaised src/Dodge/Creature/Perception.hs 101;" f
colCrWall src/Dodge/WallCreatureCollisions.hs 23;" f
colCrsWalls src/Dodge/WallCreatureCollisions.hs 15;" f
colCrWall src/Dodge/WallCreatureCollisions.hs 25;" f
colCrsWalls src/Dodge/WallCreatureCollisions.hs 17;" f
collectDamageTypes src/Dodge/Damage.hs 53;" f
collectInvItems src/Dodge/Inventory.hs 201;" f
collide3 src/Dodge/Base/Collide.hs 128;" f
collide3Chasm src/Dodge/Base/Collide.hs 112;" f
collide3Chasms src/Dodge/Base/Collide.hs 104;" f
collide3Creature src/Dodge/Base/Collide.hs 161;" f
collide3Floors src/Dodge/Base/Collide.hs 142;" f
collide3Wall src/Dodge/Base/Collide.hs 156;" f
collide3Walls src/Dodge/Base/Collide.hs 137;" f
collide3WallsFloor src/Dodge/Base/Collide.hs 98;" f
collideCircWalls src/Dodge/Base/Collide.hs 251;" f
collidePoint src/Dodge/Base/Collide.hs 52;" f
collidePointTestFilter src/Dodge/Base/Collide.hs 189;" f
collidePointWallsFilter src/Dodge/Base/Collide.hs 203;" f
collide3 src/Dodge/Base/Collide.hs 129;" f
collide3Chasm src/Dodge/Base/Collide.hs 113;" f
collide3Chasms src/Dodge/Base/Collide.hs 105;" f
collide3Creature src/Dodge/Base/Collide.hs 162;" f
collide3Floors src/Dodge/Base/Collide.hs 143;" f
collide3Wall src/Dodge/Base/Collide.hs 157;" f
collide3Walls src/Dodge/Base/Collide.hs 138;" f
collide3WallsFloor src/Dodge/Base/Collide.hs 99;" f
collideCircWalls src/Dodge/Base/Collide.hs 252;" f
collidePoint src/Dodge/Base/Collide.hs 53;" f
collidePointTestFilter src/Dodge/Base/Collide.hs 190;" f
collidePointWallsFilter src/Dodge/Base/Collide.hs 204;" f
color src/Picture/Base.hs 100;" f
colorLamp src/Dodge/Creature/Lamp.hs 10;" f
colorSH src/Shape.hs 234;" f
@@ -2947,7 +2947,7 @@ crAwayFromPost src/Dodge/Creature/Test.hs 86;" f
crBlips src/Dodge/RadarSweep.hs 88;" f
crCamouflage src/Dodge/Creature/Picture.hs 33;" f
crCanSeeCr src/Dodge/Creature/Test.hs 53;" f
crCrSpring src/Dodge/Update.hs 968;" f
crCrSpring src/Dodge/Update.hs 982;" f
crCurrentEquipment src/Dodge/Creature/Statistics.hs 62;" f
crDeathSounds src/Dodge/Creature/Vocalization.hs 45;" f
crDexterity src/Dodge/Creature/Statistics.hs 19;" f
@@ -2955,7 +2955,7 @@ crDisplayAwareness src/Dodge/Creature/Picture/Awareness.hs 39;" f
crDisplayVigilance src/Dodge/Creature/Picture/Awareness.hs 53;" f
crHasTarget src/Dodge/Creature/Test.hs 66;" f
crHasTargetLOS src/Dodge/Creature/Test.hs 69;" f
crHeight src/Dodge/Base/Collide.hs 174;" f
crHeight src/Dodge/Base/Collide.hs 175;" f
crHit src/Dodge/WorldEvent/ThingsHit.hs 136;" f
crIXsNearCirc src/Dodge/Zoning/Creature.hs 33;" f
crIXsNearPoint src/Dodge/Zoning/Creature.hs 15;" f
@@ -2978,7 +2978,7 @@ crRad src/Dodge/Creature/Radius.hs 7;" f
crSafeDistFromTarg src/Dodge/Creature/Test.hs 75;" f
crSetRoots src/Dodge/Inventory/Location.hs 55;" f
crShape src/Dodge/Creature/Shape.hs 8;" f
crSpring src/Dodge/Update.hs 963;" f
crSpring src/Dodge/Update.hs 973;" f
crStratConMatches src/Dodge/Creature/Test.hs 81;" f
crStrength src/Dodge/Creature/Statistics.hs 29;" f
crUpdate src/Dodge/Creature/Update.hs 71;" f
@@ -3204,7 +3204,7 @@ displayFrameTicks src/Dodge/Render/Picture.hs 50;" f
displayFreeSlots src/Dodge/DisplayInventory.hs 196;" f
displayIndents src/Dodge/DisplayInventory.hs 110;" f
displayPulse src/Dodge/Inventory/SelectionList.hs 176;" f
displayTerminalLineString src/Dodge/Update.hs 561;" f
displayTerminalLineString src/Dodge/Update.hs 569;" f
dist src/Geometry/Vector.hs 185;" f
dist3 src/Geometry/Vector3D.hs 101;" f
distributeAmmoToItem src/Dodge/WorldEffect.hs 149;" f
@@ -3222,7 +3222,7 @@ doAnyEquipmentEffect src/Dodge/Creature/State.hs 140;" f
doBackspace src/Dodge/Update/Input/Text.hs 31;" f
doBarrelSpin src/Dodge/Projectile/Update.hs 168;" f
doBlBl src/Dodge/BlBl.hs 5;" f
doBounce src/Dodge/Base/Collide.hs 67;" f
doBounce src/Dodge/Base/Collide.hs 68;" f
doButtonEvent src/Dodge/Button/Event.hs 9;" f
doConLoop src/Loop.hs 138;" f
doConLoop' src/Loop.hs 230;" f
@@ -3284,7 +3284,7 @@ doWdBl src/Dodge/WorldBool.hs 10;" f
doWdCrBl src/Dodge/CreatureEffect.hs 18;" f
doWdP2f src/Dodge/WdP2f.hs 10;" f
doWdWd src/Dodge/WorldEffect.hs 34;" f
doWorldEvents src/Dodge/Update.hs 489;" f
doWorldEvents src/Dodge/Update.hs 492;" f
doWorldPos src/Dodge/WorldPos.hs 10;" f
door src/Dodge/Room/Door.hs 14;" f
doorBetween src/Dodge/Placement/Instance/Door.hs 34;" f
@@ -3604,7 +3604,7 @@ gameRoomViewpoints src/Dodge/Viewpoints.hs 35;" f
gameRoomsFromRooms src/Dodge/Layout.hs 153;" f
gameplayMenu src/Dodge/Menu.hs 152;" f
gameplayMenuOptions src/Dodge/Menu.hs 155;" f
gasEffect src/Dodge/Update.hs 881;" f
gasEffect src/Dodge/Update.hs 889;" f
gasType src/Dodge/HeldUse.hs 1135;" f
gassesNearPoint src/Dodge/Zoning/Cloud.hs 12;" f
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 23;" f
@@ -3630,7 +3630,7 @@ getCommands src/Dodge/Terminal.hs 58;" f
getCrMoveSpeed src/Dodge/Creature/Statistics.hs 50;" f
getCrsFromRooms src/Dodge/Room/Tutorial.hs 505;" f
getCrsFromRooms' src/Dodge/Room/Tutorial.hs 492;" f
getDebugMouseOver src/Dodge/Update.hs 450;" f
getDebugMouseOver src/Dodge/Update.hs 453;" f
getDistortions src/Dodge/Render.hs 443;" f
getEdgesCrossing src/Dodge/Path.hs 37;" f
getGrenadeHitEffect src/Dodge/HeldUse.hs 1284;" f
@@ -3640,7 +3640,7 @@ getLaserDamage src/Dodge/HeldUse.hs 728;" f
getLaserPhaseV src/Dodge/HeldUse.hs 725;" f
getLinksOfType src/Dodge/RoomLink.hs 40;" f
getMaxLinesTM src/Dodge/Terminal/Type.hs 6;" f
getMenuMouseContext src/Dodge/Update.hs 462;" f
getMenuMouseContext src/Dodge/Update.hs 465;" f
getNodePos src/Dodge/Path.hs 34;" f
getPJStabiliser src/Dodge/HeldUse.hs 1271;" f
getPretty src/AesonHelp.hs 8;" f
@@ -3723,7 +3723,7 @@ hardQuit src/Dodge/Concurrent.hs 32;" f
hasAutoDoorBody src/Dodge/Creature/Test.hs 141;" f
hasButtonLOS src/Dodge/Base/Collide.hs 304;" f
hasCaneGunDim src/Dodge/Item/InvSize.hs 48;" f
hasLOS src/Dodge/Base/Collide.hs 296;" f
hasLOS src/Dodge/Base/Collide.hs 297;" f
hasLOSIndirect src/Dodge/Base/Collide.hs 313;" f
hat src/Dodge/Item/Equipment.hs 65;" f
head src/DoubleStack.hs 14;" f
@@ -3877,7 +3877,7 @@ isNothing' src/MaybeHelp.hs 31;" f
isOnSeg src/Geometry.hs 237;" f
isOutLnk src/Dodge/PlacementSpot.hs 168;" f
isOutLnkNum src/Dodge/PlacementSpot.hs 173;" f
isOverTerminalScreen src/Dodge/Update.hs 470;" f
isOverTerminalScreen src/Dodge/Update.hs 473;" f
isPulseLaser src/Dodge/IsPulseLaser.hs 10;" f
isPutID src/Dodge/Placement/Instance/Wall.hs 108;" f
isRHS src/Geometry/LHS.hs 44;" f
@@ -4270,7 +4270,7 @@ muzzleWallCheck src/Dodge/Update.hs 346;" f
mvButton src/Dodge/Placement/PlaceSpot.hs 182;" f
mvCr src/Dodge/Placement/PlaceSpot.hs 185;" f
mvFS src/Dodge/Placement/PlaceSpot.hs 188;" f
mvGust src/Dodge/Update.hs 872;" f
mvGust src/Dodge/Update.hs 880;" f
mvLS src/Dodge/Placement/PlaceSpot.hs 235;" f
mvPointAlongAtSpeed src/Dodge/Base.hs 121;" f
mvPointMeleeTarg src/Dodge/Creature/Boid.hs 327;" f
@@ -4298,7 +4298,7 @@ nextInSectionSS src/Dodge/SelectionSections.hs 34;" f
nextLayoutInt src/Dodge/Data/MetaTree.hs 44;" f
noPic src/ShapePicture.hs 25;" f
noShape src/ShapePicture.hs 29;" f
noclipCheck src/Dodge/WallCreatureCollisions.hs 18;" f
noclipCheck src/Dodge/WallCreatureCollisions.hs 20;" f
nodesNear src/Dodge/Path.hs 75;" f
nonConvexChasm src/Dodge/Room/Tutorial.hs 260;" f
nonCornerLinks src/Dodge/Room/SensorDoor.hs 53;" f
@@ -4358,10 +4358,10 @@ overPos src/Picture/Base.hs 298;" f
overPosObj src/Shape.hs 274;" f
overPosSH src/Shape.hs 258;" f
overPosSP src/ShapePicture.hs 41;" f
overlapCircWalls src/Dodge/Base/Collide.hs 232;" f
overlapCircWallsClosest src/Dodge/Base/Collide.hs 271;" f
overlapSegCrs src/Dodge/Base/Collide.hs 59;" f
overlapSegWalls src/Dodge/Base/Collide.hs 212;" f
overlapCircWalls src/Dodge/Base/Collide.hs 233;" f
overlapCircWallsClosest src/Dodge/Base/Collide.hs 272;" f
overlapSegCrs src/Dodge/Base/Collide.hs 60;" f
overlapSegWalls src/Dodge/Base/Collide.hs 213;" f
overrideInternal src/Dodge/Creature/ReaderUpdate.hs 180;" f
overrideMeleeCloseTarget src/Dodge/Creature/ReaderUpdate.hs 35;" f
overwriteLabel src/Dodge/Tree/Compose.hs 32;" f
@@ -4384,7 +4384,7 @@ pauseMenu src/Dodge/Menu.hs 57;" f
pauseMenuOptions src/Dodge/Menu.hs 64;" f
pauseSound src/Dodge/SoundLogic.hs 42;" f
pauseTime src/Dodge/Update.hs 217;" f
pbFlicker src/Dodge/Update.hs 546;" f
pbFlicker src/Dodge/Update.hs 554;" f
pbsHit src/Dodge/WorldEvent/ThingsHit.hs 112;" f
peZoneSize src/Dodge/Zoning/Pathing.hs 49;" f
pedestalRoom src/Dodge/Room/Containing.hs 50;" f
@@ -4549,10 +4549,10 @@ psposAddLabel src/Dodge/PlacementSpot.hs 71;" f
pt0 src/Dodge/LevelGen/PlacementHelper.hs 55;" f
ptCont src/Dodge/LevelGen/PlacementHelper.hs 21;" f
pulseChecker src/Dodge/Item/Equipment.hs 84;" f
pushCr src/Dodge/WallCreatureCollisions.hs 38;" f
pushCr src/Dodge/WallCreatureCollisions.hs 40;" f
pushL src/DoubleStack.hs 20;" f
pushOutFromCorners src/Dodge/WallCreatureCollisions.hs 84;" f
pushOutFromWall src/Dodge/WallCreatureCollisions.hs 73;" f
pushOutFromCorners src/Dodge/WallCreatureCollisions.hs 87;" f
pushOutFromWall src/Dodge/WallCreatureCollisions.hs 76;" f
pushR src/DoubleStack.hs 24;" f
pushScreen src/Dodge/Menu/PushPop.hs 9;" f
pushYouOutFromWalls src/Dodge/Update.hs 342;" f
@@ -4591,7 +4591,7 @@ rLauncher src/Dodge/Item/Held/Launcher.hs 14;" f
rLauncherX src/Dodge/Item/Held/Launcher.hs 30;" f
rToOnward src/Dodge/Cleat.hs 21;" f
radToDeg src/Geometry/Vector.hs 123;" f
radiusSpring src/Dodge/Update.hs 952;" f
radiusSpring src/Dodge/Update.hs 962;" f
randBlockBreakWeapon src/Dodge/Item/Random.hs 7;" f
randC1 src/Dodge/Placement/Instance/Creature.hs 8;" f
randDirPS src/Dodge/PlacementSpot.hs 58;" f
@@ -4613,7 +4613,7 @@ randPeakedParam src/RandomHelp.hs 149;" f
randProb src/RandomHelp.hs 87;" f
randSpark src/Dodge/Spark.hs 70;" f
randSparkExtraVel src/Dodge/Spark.hs 93;" f
randWallReflect src/Dodge/Update.hs 728;" f
randWallReflect src/Dodge/Update.hs 736;" f
randomChallenges src/Dodge/Room/Start.hs 64;" f
randomCompass src/Dodge/Layout.hs 60;" f
randomFourCornerRoom src/Dodge/Room/Procedural.hs 247;" f
@@ -4876,7 +4876,7 @@ setLinkType src/Dodge/RoomLink.hs 79;" f
setLinkTypePD src/Dodge/RoomLink.hs 86;" f
setMusicVolume src/Sound.hs 164;" f
setMvPos src/Dodge/Creature/ReaderUpdate.hs 58;" f
setOldPos src/Dodge/Update.hs 580;" f
setOldPos src/Dodge/Update.hs 588;" f
setOutLinks src/Dodge/RoomLink.hs 49;" f
setOutLinksByType src/Dodge/RoomLink.hs 76;" f
setOutLinksPD src/Dodge/RoomLink.hs 96;" f
@@ -4967,10 +4967,10 @@ showEquipItem src/Dodge/Item/Display.hs 108;" f
showInt src/Dodge/Item/Info.hs 75;" f
showIntsString src/Dodge/Tree/Compose.hs 130;" f
showInventoryPathing src/Dodge/Item/Display.hs 86;" f
showManObj src/Dodge/TestString.hs 57;" f
showManObj src/Dodge/TestString.hs 75;" f
showMuzzlePositions src/Dodge/Debug.hs 292;" f
showTerminalError src/Dodge/Debug/Terminal.hs 80;" f
showTimeFlow src/Dodge/TestString.hs 66;" f
showTimeFlow src/Dodge/TestString.hs 84;" f
shrinkPolyOnEdges src/Geometry/Polygon.hs 198;" f
shrinkVert src/Geometry/Polygon.hs 202;" f
shuffle src/RandomHelp.hs 68;" f
@@ -4979,7 +4979,7 @@ shufflePair src/RandomHelp.hs 166;" f
shuffleRoomPos src/Dodge/Layout.hs 86;" f
shuffleTail src/RandomHelp.hs 78;" f
sigmoid src/Dodge/Base.hs 151;" f
simpleCrSprings src/Dodge/Update.hs 957;" f
simpleCrSprings src/Dodge/Update.hs 967;" f
simpleTermMessage src/Dodge/Terminal.hs 275;" f
sineRaisePitchOneSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 757;" f
sineRaisePitchTwoSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 793;" f
@@ -5076,7 +5076,7 @@ sqPlatformChasm src/Dodge/Room/Tutorial.hs 225;" f
sqSpitChasm src/Dodge/Room/Tutorial.hs 240;" f
square src/Geometry/Polygon.hs 56;" f
squareDecoration src/Dodge/Placement/TopDecoration.hs 48;" f
squashIntersectCirclePoint src/Dodge/WallCreatureCollisions.hs 87;" f
squashIntersectCirclePoint src/Dodge/WallCreatureCollisions.hs 90;" f
squashNormalizeV src/Geometry/Vector.hs 158;" f
ssLookupDown src/Dodge/SelectionSections.hs 96;" f
ssLookupGE' src/Dodge/SelectionSections.hs 150;" f
@@ -5191,7 +5191,7 @@ testEvent src/Dodge/Event/Test.hs 11;" f
testInventory src/Dodge/Creature.hs 307;" f
testPic src/Dodge/Render/ShapePicture.hs 57;" f
testSPic src/Dodge/Render/ShapePicture.hs 54;" f
testStringInit src/Dodge/TestString.hs 35;" f
testStringInit src/Dodge/TestString.hs 36;" f
text src/Picture/Base.hs 185;" f
textGrad src/Picture/Text.hs 5;" f
textInputBlurb src/Dodge/Terminal.hs 43;" f
@@ -5269,7 +5269,7 @@ tone440sawtoothquietS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 663;" f
topInvW src/Dodge/ListDisplayParams.hs 54;" f
topPrismEdgeIndices src/Shader/Poke.hs 335;" f
topPrismIndices src/Shader/Poke.hs 410;" f
topTestPart src/Dodge/TestString.hs 53;" f
topTestPart src/Dodge/TestString.hs 71;" f
torchShape src/Dodge/Item/Draw/SPic.hs 277;" f
torqueAmount src/Dodge/HeldUse.hs 606;" f
torqueCr src/Dodge/WorldEffect.hs 84;" f
@@ -5377,7 +5377,7 @@ unusedOffPathAwayFromLink src/Dodge/PlacementSpot.hs 133;" f
unusedSpotAwayFromInLink src/Dodge/PlacementSpot.hs 139;" f
unusedSpotAwayFromLink src/Dodge/PlacementSpot.hs 121;" f
unusedSpotNearInLink src/Dodge/PlacementSpot.hs 203;" f
updateAimPos src/Dodge/Update.hs 376;" f
updateAimPos src/Dodge/Update.hs 379;" f
updateAllNodes src/TreeHelp.hs 86;" f
updateArc src/Dodge/Tesla.hs 43;" f
updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 454;" f
@@ -5387,47 +5387,47 @@ updateBaseWheelEvent src/Dodge/Update/Scroll.hs 30;" f
updateBounds src/Dodge/Update/Camera.hs 262;" f
updateBulVel src/Dodge/Bullet.hs 57;" f
updateBullet src/Dodge/Bullet.hs 22;" f
updateBullets src/Dodge/Update.hs 643;" f
updateBullets src/Dodge/Update.hs 651;" f
updateCamera src/Dodge/Update/Camera.hs 33;" f
updateCloseObjects src/Dodge/Inventory.hs 125;" f
updateCloud src/Dodge/Update.hs 885;" f
updateClouds src/Dodge/Update.hs 754;" f
updateCloud src/Dodge/Update.hs 893;" f
updateClouds src/Dodge/Update.hs 762;" f
updateCombinePositioning src/Dodge/DisplayInventory.hs 40;" f
updateCombineSections src/Dodge/DisplayInventory.hs 47;" f
updateCreature src/Dodge/Creature/Update.hs 37;" f
updateCreatureGroups src/Dodge/Update.hs 615;" f
updateCreatureSoundPositions src/Dodge/Update.hs 594;" f
updateCreatureStride src/Dodge/Update.hs 370;" f
updateCreatureStrides src/Dodge/Update.hs 367;" f
updateDebris src/Dodge/Update.hs 657;" f
updateCreatureGroups src/Dodge/Update.hs 623;" f
updateCreatureSoundPositions src/Dodge/Update.hs 602;" f
updateCreatureStride src/Dodge/Update.hs 373;" f
updateCreatureStrides src/Dodge/Update.hs 370;" f
updateDebris src/Dodge/Update.hs 665;" f
updateDebrisChunk src/Dodge/Prop/Moving.hs 16;" f
updateDebugMessageOffset src/Dodge/Update.hs 102;" f
updateDelayedEvents src/Dodge/Update.hs 988;" f
updateDelayedEvents src/Dodge/Update.hs 1003;" f
updateDisplaySections src/Dodge/DisplayInventory.hs 116;" f
updateDistortion src/Dodge/Distortion.hs 8;" f
updateDistortions src/Dodge/Update.hs 636;" f
updateDistortions src/Dodge/Update.hs 644;" f
updateDoor src/Dodge/Door.hs 22;" f
updateDoors src/Dodge/Update.hs 381;" f
updateDust src/Dodge/Update.hs 932;" f
updateDusts src/Dodge/Update.hs 760;" f
updateDoors src/Dodge/Update.hs 384;" f
updateDust src/Dodge/Update.hs 941;" f
updateDusts src/Dodge/Update.hs 768;" f
updateEdge src/Dodge/Path.hs 43;" f
updateEdgeWallObs src/Dodge/Update/WallDamage.hs 39;" f
updateEdgesWall src/Dodge/Update/WallDamage.hs 23;" f
updateEdgesWall' src/Dodge/Update/WallDamage.hs 36;" f
updateEnergyBall src/Dodge/EnergyBall.hs 31;" f
updateEnergyBalls src/Dodge/Update.hs 745;" f
updateEnergyBalls src/Dodge/Update.hs 753;" f
updateEnterRegex src/Dodge/Update/Input/InGame.hs 481;" f
updateExpBarrel src/Dodge/Barreloid.hs 21;" f
updateFlame src/Dodge/Flame.hs 19;" f
updateFlames src/Dodge/Update.hs 742;" f
updateFlames src/Dodge/Update.hs 750;" f
updateFloatingCamera src/Dodge/Update/Camera.hs 38;" f
updateFunctionKey src/Dodge/Update/Input/InGame.hs 338;" f
updateFunctionKeys src/Dodge/Update/Input/InGame.hs 334;" f
updateGas src/Dodge/Update.hs 907;" f
updateGasses src/Dodge/Update.hs 757;" f
updateGusts src/Dodge/Update.hs 869;" f
updateIMl src/Dodge/Update.hs 609;" f
updateIMl' src/Dodge/Update.hs 612;" f
updateGas src/Dodge/Update.hs 915;" f
updateGasses src/Dodge/Update.hs 765;" f
updateGusts src/Dodge/Update.hs 877;" f
updateIMl src/Dodge/Update.hs 617;" f
updateIMl' src/Dodge/Update.hs 620;" f
updateInGameCamera src/Dodge/Update/Camera.hs 86;" f
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 404;" f
updateInt2Map src/Dodge/Zoning/Base.hs 94;" f
@@ -5440,35 +5440,35 @@ updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 357;" f
updateKeysTextInputTerminal src/Dodge/Update/Input/InGame.hs 380;" f
updateLampoid src/Dodge/Lampoid.hs 13;" f
updateLaser src/Dodge/Laser/Update.hs 12;" f
updateLasers src/Dodge/Update.hs 496;" f
updateLasers src/Dodge/Update.hs 499;" f
updateLeftParentSF src/Dodge/Item/Grammar.hs 177;" f
updateLinearShockwave src/Dodge/LinearShockwave/Update.hs 8;" f
updateLivingCreature src/Dodge/Creature/Update.hs 47;" f
updateLongPressInGame src/Dodge/Update/Input/InGame.hs 417;" f
updateMachine src/Dodge/Machine/Update.hs 24;" f
updateMagnets src/Dodge/Update.hs 384;" f
updateMagnets src/Dodge/Update.hs 387;" f
updateMouseClickInGame src/Dodge/Update/Input/InGame.hs 205;" f
updateMouseContext src/Dodge/Update.hs 397;" f
updateMouseContextGame src/Dodge/Update.hs 402;" f
updateMouseContext src/Dodge/Update.hs 400;" f
updateMouseContextGame src/Dodge/Update.hs 405;" f
updateMouseHeldInGame src/Dodge/Update/Input/InGame.hs 98;" f
updateMouseInGame src/Dodge/Update/Input/InGame.hs 88;" f
updateMouseReleaseInGame src/Dodge/Update/Input/InGame.hs 168;" f
updateObjCatMaybes src/Dodge/Update.hs 627;" f
updateObjMapMaybe src/Dodge/Update.hs 620;" f
updatePastWorlds src/Dodge/Update.hs 485;" f
updatePlasmaBall src/Dodge/Update.hs 510;" f
updatePlasmaBalls src/Dodge/Update.hs 650;" f
updateObjCatMaybes src/Dodge/Update.hs 635;" f
updateObjMapMaybe src/Dodge/Update.hs 628;" f
updatePastWorlds src/Dodge/Update.hs 488;" f
updatePlasmaBall src/Dodge/Update.hs 513;" f
updatePlasmaBalls src/Dodge/Update.hs 658;" f
updatePreload src/Preload/Update.hs 21;" f
updateProjectile src/Dodge/Projectile/Update.hs 26;" f
updatePulse src/Dodge/Creature/Update.hs 179;" f
updatePulseBall src/Dodge/Update.hs 526;" f
updatePulseLaser src/Dodge/Update.hs 697;" f
updatePulseLasers src/Dodge/Update.hs 505;" f
updatePulseBall src/Dodge/Update.hs 534;" f
updatePulseLaser src/Dodge/Update.hs 705;" f
updatePulseLasers src/Dodge/Update.hs 508;" f
updateRBList src/Dodge/Inventory/RBList.hs 22;" f
updateRadarBlip src/Dodge/RadarBlip.hs 11;" f
updateRadarBlips src/Dodge/Update.hs 639;" f
updateRadarBlips src/Dodge/Update.hs 647;" f
updateRadarSweep src/Dodge/RadarSweep.hs 40;" f
updateRadarSweeps src/Dodge/Update.hs 748;" f
updateRadarSweeps src/Dodge/Update.hs 756;" f
updateRandNode src/TreeHelp.hs 109;" f
updateRenderSplit appDodge/Main.hs 104;" f
updateRightParentSF src/Dodge/Item/Grammar.hs 188;" f
@@ -5478,17 +5478,17 @@ updateScrollTestValue src/Dodge/ScrollValue.hs 6;" f
updateSection src/Dodge/DisplayInventory.hs 262;" f
updateSectionsPositioning src/Dodge/DisplayInventory.hs 241;" f
updateShockwave src/Dodge/Shockwave/Update.hs 8;" f
updateShockwaves src/Dodge/Update.hs 739;" f
updateShockwaves src/Dodge/Update.hs 747;" f
updateSingleNodes src/TreeHelp.hs 98;" f
updateSound src/Sound.hs 73;" f
updateSounds src/Sound.hs 68;" f
updateSpark src/Dodge/Spark.hs 20;" f
updateSparks src/Dodge/Update.hs 751;" f
updateTerminal src/Dodge/Update.hs 564;" f
updateTeslaArc src/Dodge/Update.hs 667;" f
updateTeslaArcs src/Dodge/Update.hs 664;" f
updateSparks src/Dodge/Update.hs 759;" f
updateTerminal src/Dodge/Update.hs 572;" f
updateTeslaArc src/Dodge/Update.hs 675;" f
updateTeslaArcs src/Dodge/Update.hs 672;" f
updateTractorBeam src/Dodge/TractorBeam/Update.hs 9;" f
updateTractorBeams src/Dodge/Update.hs 736;" f
updateTractorBeams src/Dodge/Update.hs 744;" f
updateTurret src/Dodge/Machine/Update.hs 56;" f
updateUniverse src/Dodge/Update.hs 81;" f
updateUniverseFirst src/Dodge/Update.hs 92;" f
@@ -5499,7 +5499,7 @@ updateUseInputOnScreen src/Dodge/Update/Input/ScreenLayer.hs 24;" f
updateWalkCycle src/Dodge/Creature/State/WalkCycle.hs 11;" f
updateWallDamages src/Dodge/Update/WallDamage.hs 15;" f
updateWheelEvent src/Dodge/Update/Scroll.hs 21;" f
updateWheelEvents src/Dodge/Update.hs 475;" f
updateWheelEvents src/Dodge/Update.hs 478;" f
updateWorldEventFlag src/Dodge/Update.hs 127;" f
updateWorldEventFlags src/Dodge/Update.hs 115;" f
upperBody src/Dodge/Creature/Picture.hs 118;" f
@@ -5564,7 +5564,7 @@ viewGameRoomBoundaries src/Dodge/Debug/Picture.hs 332;" f
viewRoomBoundaries src/Dodge/Debug/Picture.hs 341;" f
viewTarget src/Dodge/Creature/ReaderUpdate.hs 155;" f
violet src/Color.hs 48;" f
visibleWalls src/Dodge/Base/Collide.hs 217;" f
visibleWalls src/Dodge/Base/Collide.hs 218;" f
visionCheck src/Dodge/Creature/Perception.hs 152;" f
vocalizationTest src/Dodge/Creature/Vocalization.hs 62;" f
volleyGun src/Dodge/Item/Held/Cane.hs 15;" f
@@ -5572,9 +5572,9 @@ volleyGunShape src/Dodge/Item/Draw/SPic.hs 355;" f
walkNozzle src/Dodge/HeldUse.hs 826;" f
walkableNodeNear src/Dodge/Path.hs 69;" f
wallBlips src/Dodge/RadarSweep.hs 99;" f
wallBuffer src/Dodge/WallCreatureCollisions.hs 68;" f
wallBuffer src/Dodge/WallCreatureCollisions.hs 71;" f
wallIsZeroLength src/Dodge/LevelGen/StaticWalls.hs 179;" f
wallToSurface src/Dodge/Base/Collide.hs 181;" f
wallToSurface src/Dodge/Base/Collide.hs 182;" f
wallsFromRooms src/Dodge/Layout.hs 141;" f
wallsToDraw src/Dodge/Render/Walls.hs 18;" f
warmupSound src/Dodge/HeldUse.hs 1396;" f
@@ -5627,9 +5627,9 @@ wlIsOpaque src/Dodge/Base/Wall.hs 6;" f
wlIsSeeThrough src/Dodge/Base/Wall.hs 11;" f
wlOpaqueDraw src/Dodge/Render/Walls.hs 53;" f
wlSeeThroughDraw src/Dodge/Render/Walls.hs 56;" f
wlWlCrush src/Dodge/WallCreatureCollisions.hs 62;" f
wlWlCrush src/Dodge/WallCreatureCollisions.hs 65;" f
wlZoneSize src/Dodge/Zoning/Wall.hs 51;" f
wlsCrush src/Dodge/WallCreatureCollisions.hs 58;" f
wlsCrush src/Dodge/WallCreatureCollisions.hs 61;" f
wlsFromIXs src/Dodge/Zoning/Wall.hs 34;" f
wlsHit src/Dodge/WorldEvent/ThingsHit.hs 156;" f
wlsHitRadial src/Dodge/WorldEvent/ThingsHit.hs 168;" f
@@ -5677,11 +5677,11 @@ zeroZ src/Geometry/Vector.hs 9;" f
zipArcs src/Dodge/Tesla.hs 51;" f
zipCount src/Dodge/Tree/Shift.hs 142;" f
zoneCloud src/Dodge/Zoning/Cloud.hs 33;" f
zoneClouds src/Dodge/Update.hs 553;" f
zoneClouds src/Dodge/Update.hs 561;" f
zoneCreature src/Dodge/Zoning/Creature.hs 56;" f
zoneCreatures src/Dodge/Update.hs 590;" f
zoneCreatures src/Dodge/Update.hs 598;" f
zoneDust src/Dodge/Zoning/Cloud.hs 57;" f
zoneDusts src/Dodge/Update.hs 558;" f
zoneDusts src/Dodge/Update.hs 566;" f
zoneExtract src/Dodge/Zoning/Base.hs 58;" f
zoneGas src/Dodge/Zoning/Cloud.hs 36;" f
zoneIncPe src/Dodge/Zoning/Pathing.hs 66;" f