Allow for bullet drag
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@@ -20,7 +20,7 @@ Sends out pulses that display walls. -}
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radar :: Item
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radar = defaultGun
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{ _itName = "RADAR"
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, _itIdentity = Generic
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, _itCombineType = RADAR
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, _itConsumption = defaultAmmo
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{ _ammoMax = 100
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, _ammoLoaded = 100
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@@ -40,7 +40,7 @@ Sends out pulses that display creatures. -}
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sonar :: Item
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sonar = defaultGun
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{ _itName = "SONAR"
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, _itIdentity = Generic
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, _itCombineType = RADAR
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, _itConsumption = defaultAmmo
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{ _ammoMax = 100
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, _ammoLoaded = 100
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@@ -59,7 +59,7 @@ sonar = defaultGun
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Automatically sends out pulses that display creatures. -}
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autoSonar :: Item
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autoSonar = defaultEquipment
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{ _itIdentity = Generic
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{ _itCombineType = RADAR
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, _itName = "AUTOSONAR"
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, _itMaxStack = 1
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, _itAmount = 1
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@@ -73,7 +73,7 @@ autoSonar = defaultEquipment
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Automatically sends out pulses that display walls. -}
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autoRadar :: Item
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autoRadar = defaultEquipment
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{ _itIdentity = Generic
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{ _itCombineType = RADAR
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, _itName = "AUTORADAR"
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, _itMaxStack = 1
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, _itAmount = 1
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