Allow for bullet drag
This commit is contained in:
@@ -56,7 +56,7 @@ bulBounceArmCr' bt p cr w
|
||||
pOut = p +.+ 2 *.* newDir
|
||||
reflectVel = magV bulVel *.* newDir
|
||||
addBouncer = worldEvents %~ ( over particles (bouncer :) . )
|
||||
bouncer = (aGenBulAt Nothing pOut reflectVel
|
||||
bouncer = (aGenBulAt Nothing pOut reflectVel (_btDrag bt)
|
||||
(_btHitEffect' bt) (_btWidth' bt)
|
||||
) {_btTimer' = _btTimer' bt - 1}
|
||||
{- | Bullet pass through creatures. -}
|
||||
@@ -79,7 +79,7 @@ bulPenCr' bt p cr w
|
||||
sp = head $ _btTrail' bt
|
||||
ep = sp +.+ _btVel' bt
|
||||
addPiercer = over particles (piercer :)
|
||||
piercer = (aGenBulAt (Just cid) p (_btVel' bt)
|
||||
piercer = (aGenBulAt (Just cid) p (_btVel' bt) (_btDrag bt)
|
||||
(_btHitEffect' bt) (_btWidth' bt)
|
||||
) {_btTimer' = _btTimer' bt - 1}
|
||||
{- | Heavy bullet effects when hitting creature:
|
||||
@@ -138,7 +138,7 @@ bulBounceWall bt p wl = damageWall (Blunt 50 sp p ep) wl . over worldEvents addB
|
||||
ep = sp +.+ _btVel' bt
|
||||
sp = head $ _btTrail' bt
|
||||
pOut = p +.+ squashNormalizeV (sp -.- p)
|
||||
bouncer = (aGenBulAt Nothing pOut reflectVel (_btHitEffect' bt) (_btWidth' bt)
|
||||
bouncer = (aGenBulAt Nothing pOut reflectVel 0.5 (_btHitEffect' bt) (_btWidth' bt)
|
||||
) {_btTimer' = _btTimer' bt - 1}
|
||||
reflectVel = reflVelWall wl (_btVel' bt)
|
||||
addBouncer = ( over particles (bouncer : ) . )
|
||||
|
||||
Reference in New Issue
Block a user