Allow for bullet drag
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@@ -25,6 +25,7 @@ colSpark' randDir time col pos baseDir w = w
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spark = BulletPt
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{ _ptDraw = drawBul
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, _ptUpdate = mvBullet
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, _btDrag = 0.9
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, _btVel' = rotateV dir (V2 5 0)
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, _btColor' = col
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, _btTrail' = [pos]
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