This commit is contained in:
2024-11-29 01:37:45 +00:00
parent 61c0ba9251
commit 8d6b44e9f4
5 changed files with 94 additions and 110 deletions
+24 -18
View File
@@ -308,15 +308,14 @@ updateSection indent mcsel sis availablelines oldoffset =
SelectionSection
{ _ssItems = sis
, _ssOffset = offset
, _ssShownItems = tweakfirst shownitems
-- , _ssShownItems = tweakfirst shownitems
, _ssShownItems = tweakfirst . tweaklast . map snd
$ take availablelines shownstrings
, _ssIndent = indent
}
where
nocursoroffset =
if length allstrings - oldoffset <= availablelines
then max 0 (length allstrings - availablelines)
else oldoffset
offset = fromMaybe nocursoroffset $ do
oldoffsetbounded = max 0 . min oldoffset $ length allstrings - availablelines
offset = fromMaybe oldoffsetbounded $ do
csel <- mcsel
maxcsel <- fst <$> IM.lookupMax sis
si <- sis ^? ix csel
@@ -331,19 +330,26 @@ updateSection indent mcsel sis availablelines oldoffset =
_
| length allstrings - oldoffset < availablelines ->
length allstrings - availablelines
_ -> oldoffset
tweakfirst (x : xs)
| offset > 0 =
color moreupcolor (text (replicate 15 (toEnum 30))) :
xs
| otherwise = x : xs
tweakfirst [] = []
_ -> oldoffsetbounded
tweakfirst
| offset > 0 = ix 0 .~ color moreupcolor (text (replicate 15 (toEnum 30)))
| otherwise = id
-- tweakfirst (x : xs)
-- | offset > 0 =
-- color moreupcolor (text (replicate 15 (toEnum 30))) :
-- xs
-- | otherwise = x : xs
-- tweakfirst [] = []
moreupcolor = fromMaybe white $ allstrings ^? ix offset . _1
shownitems
| length shownstrings > availablelines =
map snd (take (availablelines - 1) shownstrings)
++ [color moredowncolor . text $ replicate 15 (toEnum 31)]
| otherwise = map snd shownstrings
tweaklast
| length shownstrings > availablelines = ix (availablelines - 1)
.~ color moredowncolor (text . replicate 15 $ toEnum 31)
| otherwise = id
-- shownitems
-- | length shownstrings > availablelines =
-- map snd (take (availablelines - 1) shownstrings)
-- ++ [color moredowncolor . text $ replicate 15 (toEnum 31)]
-- | otherwise = map snd shownstrings
moredowncolor = fromMaybe white $ allstrings ^? ix (offset + availablelines - 1) . _1
allstrings = listSelectionColorPicture sis
shownstrings = drop offset allstrings
-11
View File
@@ -1,7 +1,6 @@
module Dodge.Item.Location (
pointerToItemID,
pointerToItemLocation,
getItem,
pointerToItem,
pointerYourSelectedItem,
pointerYourRootItem,
@@ -12,16 +11,6 @@ import Control.Lens
import Data.Maybe
import Dodge.Data.World
getItem :: Int -> World -> Maybe Item
getItem itid w = do
itpos <- w ^? cWorld . lWorld . itemLocations . ix itid
case itpos of
OnFloor flitid -> w ^? cWorld . lWorld . floorItems . unNIntMap . ix (_unNInt flitid) . flIt
InInv {_ilCrID = cid, _ilInvID = invid}
-> w ^? cWorld . lWorld . creatures . ix cid . crInv . ix invid
OnTurret mcid -> w ^? cWorld . lWorld . machines . ix mcid . mcType . _McTurret . tuWeapon
InVoid -> Nothing
pointerToItemLocation ::
Applicative f =>
ItemLocation ->
-2
View File
@@ -4,11 +4,9 @@ module Dodge.Item.Weapon (
module Dodge.Item.Weapon.ExtraEffect,
module Dodge.Item.Weapon.Radar,
module Dodge.Item.Weapon.Utility,
-- module Dodge.Item.Weapon.BatteryGuns,
module Dodge.Item.Weapon.Drone,
) where
--import Dodge.Item.Weapon.BatteryGuns
import Dodge.Item.Weapon.Drone
import Dodge.Item.Weapon.ExtraEffect
import Dodge.Item.Weapon.Radar
+6 -14
View File
@@ -32,23 +32,15 @@ zConnectColMidX :: Point2 -> Point2 -> Float -> Color -> Color -> Color -> Color
zConnectColMidX (V2 x y) (V2 a b) midx c1 c2 c3 c4 =
lineCol $
zip
( map
toV2
[ (x, y)
, (midx, y)
, (midx, b)
, (a, b)
]
)
[ V2 x y
, V2 midx y
, V2 midx b
, V2 a b
]
[c1, c2, c3, c4]
lConnect :: Point2 -> Point2 -> Picture
lConnect sp@(V2 _ y) ep@(V2 x _) =
line
[ sp
, V2 x y
, ep
]
lConnect sp@(V2 _ y) ep@(V2 x _) = line [sp, V2 x y, ep]
-- this function is the reason for the incomplete-uni-patterns warning suppression
lConnectMulti :: [Point2] -> Point2 -> Picture
+64 -65
View File
@@ -3340,7 +3340,7 @@ applyEventIO src/Loop.hs 89;" f
applyIndividualDamage src/Dodge/Creature/Damage.hs 49;" f
applyIndividualDamage' src/Dodge/Creature/Damage.hs 52;" f
applyInvLock src/Dodge/HeldUse.hs 74;" f
applyMagnetsToBul src/Dodge/Bullet.hs 46;" f
applyMagnetsToBul src/Dodge/Bullet.hs 41;" f
applyNoDamage src/Dodge/Creature/Damage.hs 11;" f
applyPastDamages src/Dodge/Creature/State.hs 132;" f
applyPiercingDamage src/Dodge/Creature/Damage.hs 57;" f
@@ -3441,7 +3441,7 @@ basicDrawBeam src/Dodge/Beam/Draw.hs 11;" f
basicItemDisplay src/Dodge/Item/Display.hs 34;" f
basicMachineApplyDamage src/Dodge/Machine/Damage.hs 6;" f
basicMachineUpdate src/Dodge/Machine.hs 13;" f
basicMuzFlare src/Dodge/HeldUse.hs 203;" f
basicMuzFlare src/Dodge/HeldUse.hs 204;" f
basicTerminal src/Dodge/Terminal.hs 35;" f
battery src/Dodge/Item/Ammo.hs 96;" f
batteryPack src/Dodge/Item/Equipment.hs 56;" f
@@ -3480,7 +3480,7 @@ boosterGun src/Dodge/Item/Equipment/Booster.hs 9;" f
bossKeyItems src/Dodge/LockAndKey.hs 12;" f
bossRoom src/Dodge/Room/Boss.hs 60;" f
bounceBall src/Dodge/Base/Collide.hs 77;" f
bounceDir src/Dodge/Bullet.hs 100;" f
bounceDir src/Dodge/Bullet.hs 96;" f
bouncePoint src/Dodge/Base/Collide.hs 87;" f
boundPoints src/Bound.hs 10;" f
boundedGrid src/Grid.hs 19;" f
@@ -3708,7 +3708,7 @@ createItemYou src/Dodge/Inventory/Add.hs 94;" f
createLightMap src/Render.hs 26;" f
createNewArc src/Dodge/Tesla/Arc.hs 76;" f
createPathGrid src/Dodge/Room/Path.hs 21;" f
createProjectile src/Dodge/HeldUse.hs 507;" f
createProjectile src/Dodge/HeldUse.hs 508;" f
createShell src/Dodge/Projectile/Create.hs 19;" f
createShieldWall src/Dodge/Euse.hs 133;" f
createUnusedLinkPos src/Dodge/Tree/Shift.hs 117;" f
@@ -3772,7 +3772,7 @@ damageHP src/Dodge/Creature/Damage.hs 65;" f
damageMaterial src/Dodge/Material/Damage.hs 7;" f
damageSensor src/Dodge/Placement/Instance/Sensor.hs 15;" f
damageStone src/Dodge/Material/Damage.hs 20;" f
damageThingHit src/Dodge/Bullet.hs 176;" f
damageThingHit src/Dodge/Bullet.hs 172;" f
damageTypeThreshold src/Dodge/Placement/Instance/Sensor.hs 45;" f
damageWall src/Dodge/Wall/Damage.hs 15;" f
damageWallEffect src/Dodge/Wall/DamageEffect.hs 11;" f
@@ -3895,7 +3895,7 @@ deleteWallFromZones src/Dodge/Wall/Zone.hs 23;" f
deleteWallID src/Dodge/Wall/Delete.hs 13;" f
deleteWallIDs src/Dodge/Wall/Delete.hs 28;" f
denormalEdges src/Polyhedra.hs 136;" f
destroyAt src/Dodge/Bullet.hs 201;" f
destroyAt src/Dodge/Bullet.hs 197;" f
destroyBlock src/Dodge/Block.hs 56;" f
destroyDoor src/Dodge/Block.hs 85;" f
destroyInvItem src/Dodge/Inventory.hs 42;" f
@@ -3911,7 +3911,7 @@ detV src/Geometry/Vector.hs 93;" f
detectorColor src/Dodge/Item/Draw/SPic.hs 391;" f
detectorEffect src/Dodge/Item/Weapon/Radar.hs 20;" f
detectorInfo src/Dodge/Item/Info.hs 191;" f
determineProjectileTracking src/Dodge/HeldUse.hs 496;" f
determineProjectileTracking src/Dodge/HeldUse.hs 497;" f
diagonalLinesRect src/Dodge/Room/Foreground.hs 52;" f
did src/Dodge/Item/InvSize.hs 53;" f
diffAngles src/Geometry.hs 196;" f
@@ -3965,7 +3965,7 @@ doDrag src/Dodge/Update/Input/InGame.hs 98;" f
doDrawing src/Dodge/Render.hs 35;" f
doDrawing' src/Dodge/Render.hs 46;" f
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
doGenFloat src/Dodge/HeldUse.hs 451;" f
doGenFloat src/Dodge/HeldUse.hs 452;" f
doInPlacements src/Dodge/Layout.hs 92;" f
doIndividualPlacements src/Dodge/Layout.hs 117;" f
doInputScreenInput src/Dodge/Update/Input/ScreenLayer.hs 26;" f
@@ -4206,7 +4206,7 @@ expandPolyBy src/Dodge/LevelGen/StaticWalls.hs 91;" f
expandPolyByFixed src/Dodge/LevelGen/StaticWalls.hs 97;" f
expandPolyCorners src/Dodge/LevelGen/StaticWalls.hs 103;" f
expandToSquare src/Dodge/LevelGen/StaticWalls/Deprecated.hs 83;" f
expireAndDamage src/Dodge/Bullet.hs 183;" f
expireAndDamage src/Dodge/Bullet.hs 179;" f
expireAndDamageFL src/Dodge/Flame.hs 47;" f
explodeShell src/Dodge/Projectile/Update.hs 154;" f
explosionS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 410;" f
@@ -4319,7 +4319,7 @@ gameRoomViewpoints src/Dodge/Viewpoints.hs 35;" f
gameRoomsFromRooms src/Dodge/Layout.hs 158;" f
gameplayMenu src/Dodge/Menu.hs 131;" f
gameplayMenuOptions src/Dodge/Menu.hs 134;" f
gasCreate src/Dodge/HeldUse.hs 448;" f
gasCreate src/Dodge/HeldUse.hs 449;" f
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 22;" f
generateGraphs src/Dodge/LevelGen.hs 39;" f
generateLayout src/Dodge/Layout/Generate.hs 10;" f
@@ -4334,8 +4334,8 @@ getAmmoLinks src/Dodge/Item/Grammar.hs 81;" f
getArguments src/Dodge/Update/Scroll.hs 152;" f
getArguments' src/Dodge/Update/Scroll.hs 140;" f
getAvailableListLines src/Dodge/SelectionList.hs 10;" f
getBulletTrajectory src/Dodge/HeldUse.hs 353;" f
getBulletType src/Dodge/HeldUse.hs 327;" f
getBulletTrajectory src/Dodge/HeldUse.hs 354;" f
getBulletType src/Dodge/HeldUse.hs 328;" f
getCommands src/Dodge/Terminal.hs 117;" f
getCommandsHelp src/Dodge/Terminal.hs 75;" f
getCrDexterity src/Dodge/Creature/Statistics.hs 13;" f
@@ -4344,10 +4344,9 @@ getCrMoveSpeed src/Dodge/Creature/Statistics.hs 16;" f
getDamageCoding src/Dodge/Terminal.hs 177;" f
getDistortions src/Dodge/Render.hs 383;" f
getEquipmentAllocation src/Dodge/Inventory/RBList.hs 47;" f
getItem src/Dodge/Item/Location.hs 15;" f
getLaserColor src/Dodge/HeldUse.hs 200;" f
getLaserDamage src/Dodge/HeldUse.hs 197;" f
getLaserPhaseV src/Dodge/HeldUse.hs 194;" f
getLaserColor src/Dodge/HeldUse.hs 201;" f
getLaserDamage src/Dodge/HeldUse.hs 198;" f
getLaserPhaseV src/Dodge/HeldUse.hs 195;" f
getLinksOfType src/Dodge/RoomLink.hs 39;" f
getMaxLinesTM src/Dodge/Terminal/Type.hs 11;" f
getMenuMouseContext src/Dodge/Update.hs 367;" f
@@ -4455,7 +4454,7 @@ highBar src/Dodge/Room/Foreground.hs 89;" f
highDiagonalMesh src/Dodge/Room/Foreground.hs 35;" f
highMesh src/Dodge/Room/Foreground.hs 25;" f
hit1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 426;" f
hitEffFromBul src/Dodge/Bullet.hs 145;" f
hitEffFromBul src/Dodge/Bullet.hs 141;" f
hitS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 394;" f
holdForm src/Dodge/Creature/Boid.hs 136;" f
holsterWeapon src/Dodge/Creature/Volition.hs 14;" f
@@ -4560,7 +4559,7 @@ invertIntMap src/Multiset.hs 67;" f
invertInventoryToMap src/Dodge/Combine.hs 56;" f
invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 25;" f
invisibleWall src/Dodge/Placement/Instance/Wall.hs 16;" f
isAmmoIntLink src/Dodge/HeldUse.hs 211;" f
isAmmoIntLink src/Dodge/HeldUse.hs 212;" f
isAnimate src/Dodge/Creature/Test.hs 136;" f
isCognizant src/Dodge/Creature/Perception.hs 105;" f
isConnected src/Dodge/Inventory/Swap.hs 90;" f
@@ -4595,7 +4594,7 @@ itemBaseName src/Dodge/Item/Display.hs 45;" f
itemBlips src/Dodge/RadarSweep.hs 75;" f
itemCombinations src/Dodge/Combine/Combinations.hs 54;" f
itemCombinationsEdges src/Dodge/Combine/Graph.hs 60;" f
itemDetectorEffect src/Dodge/HeldUse.hs 236;" f
itemDetectorEffect src/Dodge/HeldUse.hs 237;" f
itemDisplay src/Dodge/Item/Display.hs 16;" f
itemDisplayPad src/Dodge/Item/Display.hs 29;" f
itemEquipPict src/Dodge/Item/Draw.hs 17;" f
@@ -4653,7 +4652,7 @@ lampCrSPic src/Dodge/Render/ShapePicture.hs 57;" f
lasCenSensEdge src/Dodge/Room/LasTurret.hs 112;" f
lasDronesPic src/Dodge/Item/Weapon/Drone.hs 22;" f
lasGunPic src/Dodge/Item/Draw/SPic.hs 351;" f
lasRayAt src/Dodge/HeldUse.hs 304;" f
lasRayAt src/Dodge/HeldUse.hs 305;" f
lasSensorTurretTest src/Dodge/Room/LasTurret.hs 105;" f
lasTunnel src/Dodge/Room/LasTurret.hs 124;" f
lasTunnelRunPast src/Dodge/Room/LasTurret.hs 165;" f
@@ -4773,7 +4772,7 @@ makeAttach src/Dodge/Item/Attach.hs 10;" f
makeBlip src/Dodge/RadarSweep.hs 51;" f
makeBlockDebris src/Dodge/Block/Debris.hs 28;" f
makeBoolOption src/Dodge/Menu/OptionType.hs 8;" f
makeBullet src/Dodge/HeldUse.hs 386;" f
makeBullet src/Dodge/HeldUse.hs 387;" f
makeButton src/Dodge/LevelGen/Switch.hs 16;" f
makeByteStringShaderUsingVAO src/Shader/Compile.hs 128;" f
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 18;" f
@@ -4788,14 +4787,14 @@ makeDefaultCorpse src/Dodge/Corpse/Make.hs 14;" f
makeDoorDebris src/Dodge/Block/Debris.hs 18;" f
makeEnumOption src/Dodge/Menu/OptionType.hs 13;" f
makeExplosionAt src/Dodge/WorldEvent/Explosion.hs 73;" f
makeFlak src/Dodge/Bullet.hs 131;" f
makeFlak src/Dodge/Bullet.hs 127;" f
makeFlame src/Dodge/Flame.hs 131;" f
makeFlameExplosionAt src/Dodge/WorldEvent/Explosion.hs 56;" f
makeFlamelet src/Dodge/EnergyBall.hs 15;" f
makeFlamerSmokeAt src/Dodge/WorldEvent/Cloud.hs 68;" f
makeFlashBall src/Dodge/EnergyBall.hs 73;" f
makeFootstepSound src/Dodge/Creature/State/WalkCycle.hs 32;" f
makeFragBullets src/Dodge/Bullet.hs 116;" f
makeFragBullets src/Dodge/Bullet.hs 112;" f
makeGasCloud src/Dodge/WorldEvent/SpawnParticle.hs 80;" f
makeGrid src/Grid.hs 46;" f
makeIntInterval src/Dodge/Zoning/Base.hs 33;" f
@@ -4854,10 +4853,10 @@ mcProximitySensorUpdate src/Dodge/Machine/Update.hs 124;" f
mcSPic src/Dodge/Render/ShapePicture.hs 131;" f
mcSensorTriggerUpdate src/Dodge/Machine/Update.hs 87;" f
mcSensorUpdate src/Dodge/Machine/Update.hs 119;" f
mcShootLaser src/Dodge/HeldUse.hs 475;" f
mcShootLaser src/Dodge/HeldUse.hs 476;" f
mcTriggerVal src/Dodge/Machine/Update.hs 93;" f
mcTypeUpdate src/Dodge/Machine/Update.hs 27;" f
mcUseHeld src/Dodge/HeldUse.hs 412;" f
mcUseHeld src/Dodge/HeldUse.hs 413;" f
mcUseItem src/Dodge/Machine/Update.hs 79;" f
medkit src/Dodge/Item/Consumable.hs 8;" f
megaBattery src/Dodge/Item/Ammo.hs 84;" f
@@ -4902,7 +4901,7 @@ miniGunXPictItem src/Dodge/Item/Draw/SPic.hs 301;" f
miniS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 528;" f
miniTree2 src/Dodge/Room/Room.hs 106;" f
minimumOn src/FoldlHelp.hs 12;" f
mirrorV3xz src/Dodge/Creature/HandPos.hs 27;" f
mirrorV3xz src/Dodge/Creature/HandPos.hs 26;" f
mirrorXAxis src/Geometry/Polygon.hs 49;" f
mirrorxz src/Picture/Base.hs 335;" f
mirroryz src/Picture/Base.hs 340;" f
@@ -4926,13 +4925,13 @@ mouseActionsCr src/Dodge/Creature/YourControl.hs 153;" f
mouseClickOptionsList src/Dodge/Update/Input/ScreenLayer.hs 58;" f
mouseCursorType src/Dodge/Render/Picture.hs 80;" f
mouseWorldPos src/Dodge/Base/Coordinate.hs 48;" f
moveBullet src/Dodge/Bullet.hs 193;" f
moveBullet src/Dodge/Bullet.hs 189;" f
moveCombineSel src/Dodge/Update/Scroll.hs 58;" f
moveHammerUp src/Dodge/Hammer.hs 5;" f
moveInverseShockwave src/Dodge/Shockwave/Update.hs 53;" f
moveLSThen src/Dodge/Placement/Instance/LightSource.hs 30;" f
moveOldHotkey src/Dodge/Hotkey.hs 32;" f
movePenBullet src/Dodge/Bullet.hs 211;" f
movePenBullet src/Dodge/Bullet.hs 207;" f
moveRoomBy src/Dodge/Room/Link.hs 53;" f
moveShockwave src/Dodge/Shockwave/Update.hs 17;" f
moveToSideFirstOutLink src/Dodge/Room/Warning.hs 56;" f
@@ -4951,7 +4950,7 @@ multiLookupTrie src/SimpleTrie.hs 34;" f
multiLookupTrieI src/SimpleTrie.hs 43;" f
muout src/Dodge/RoomLink.hs 129;" f
muzFlareAt src/Dodge/HeldUse.hs 171;" f
mvBullet src/Dodge/Bullet.hs 33;" f
mvBullet src/Dodge/Bullet.hs 28;" f
mvButton src/Dodge/Placement/PlaceSpot.hs 176;" f
mvCr src/Dodge/Placement/PlaceSpot.hs 186;" f
mvFS src/Dodge/Placement/PlaceSpot.hs 189;" f
@@ -5072,7 +5071,7 @@ pauseTime src/Dodge/Update.hs 190;" f
pciToCI src/Dodge/Item/Grammar.hs 105;" f
peZoneSize src/Dodge/Zoning/Pathing.hs 46;" f
pedestalRoom src/Dodge/Room/Containing.hs 50;" f
penThing src/Dodge/Bullet.hs 224;" f
penThing src/Dodge/Bullet.hs 220;" f
perMat src/MatrixHelper.hs 49;" f
perceptionUpdate src/Dodge/Creature/Perception.hs 22;" f
performAction src/Dodge/Creature/Action.hs 96;" f
@@ -5153,11 +5152,11 @@ pointInPolygon src/Geometry/Polygon.hs 66;" f
pointIsInCone src/Geometry.hs 378;" f
pointIsOnScreen src/Dodge/Base/Window.hs 59;" f
pointTowardsImpulse src/Dodge/Path.hs 63;" f
pointerToItem src/Dodge/Item/Location.hs 47;" f
pointerToItemID src/Dodge/Item/Location.hs 55;" f
pointerToItemLocation src/Dodge/Item/Location.hs 25;" f
pointerYourRootItem src/Dodge/Item/Location.hs 42;" f
pointerYourSelectedItem src/Dodge/Item/Location.hs 36;" f
pointerToItem src/Dodge/Item/Location.hs 36;" f
pointerToItemID src/Dodge/Item/Location.hs 44;" f
pointerToItemLocation src/Dodge/Item/Location.hs 14;" f
pointerYourRootItem src/Dodge/Item/Location.hs 31;" f
pointerYourSelectedItem src/Dodge/Item/Location.hs 25;" f
pointsToPoly src/Geometry/ConvexPoly.hs 39;" f
poisonSPic src/Dodge/Creature/State.hs 107;" f
poisonSprayer src/Dodge/Item/Held/SprayGuns.hs 17;" f
@@ -5358,7 +5357,7 @@ reloadS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 440;" f
rememberSounds src/Dodge/Creature/Perception.hs 177;" f
remoteScreen src/Dodge/Item/Scope.hs 50;" f
remoteShellShape src/Dodge/Projectile/Draw.hs 42;" f
removeAmmoFromMag src/Dodge/HeldUse.hs 314;" f
removeAmmoFromMag src/Dodge/HeldUse.hs 315;" f
removeDot src/ShortShow.hs 30;" f
removeHotkey src/Dodge/Hotkey.hs 41;" f
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
@@ -5551,7 +5550,7 @@ setClusterID src/Dodge/Combine/Graph.hs 115;" f
setDepth src/Picture/Base.hs 128;" f
setDirPS src/Dodge/PlacementSpot.hs 49;" f
setFallback src/Dodge/PlacementSpot.hs 127;" f
setFromToDams src/Dodge/Bullet.hs 171;" f
setFromToDams src/Dodge/Bullet.hs 167;" f
setHotkey src/Dodge/Hotkey.hs 38;" f
setInLinks src/Dodge/RoomLink.hs 51;" f
setInLinksByType src/Dodge/RoomLink.hs 54;" f
@@ -5637,15 +5636,15 @@ shiftRoomShiftToLink src/Dodge/Room/Link.hs 70;" f
shiftedGrid src/Grid.hs 25;" f
shineTargetLaser src/Dodge/Creature/State.hs 283;" f
shineTorch src/Dodge/Creature/State.hs 325;" f
shootBullet src/Dodge/HeldUse.hs 373;" f
shootBullet src/Dodge/HeldUse.hs 374;" f
shootFirstMiss src/Dodge/Creature/Volition.hs 33;" f
shootL src/Dodge/Item/Weapon/TriggerType.hs 165;" f
shootLaser src/Dodge/HeldUse.hs 284;" f
shootLaser src/Dodge/HeldUse.hs 285;" f
shootOutPassage src/Dodge/Room/RezBox.hs 74;" f
shootShatter src/Dodge/Item/Weapon/Shatter.hs 11;" f
shootTeslaArc src/Dodge/HeldUse.hs 484;" f
shootTeslaArc src/Dodge/HeldUse.hs 485;" f
shootTillEmpty src/Dodge/Creature/Volition.hs 18;" f
shootTractorBeam src/Dodge/HeldUse.hs 263;" f
shootTractorBeam src/Dodge/HeldUse.hs 264;" f
shootersRoom src/Dodge/Room/Room.hs 315;" f
shootersRoom' src/Dodge/Room/Room.hs 280;" f
shootersRoom1 src/Dodge/Room/Room.hs 305;" f
@@ -5655,7 +5654,7 @@ shortShow src/ShortShow.hs 10;" f
shotgunS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 526;" f
shoulderHeight src/Dodge/Item/HeldOffset.hs 81;" f
shoulderSH src/Dodge/Creature/Picture.hs 137;" f
shoulderSP src/Dodge/Creature/HandPos.hs 171;" f
shoulderSP src/Dodge/Creature/HandPos.hs 170;" f
showAttachItem src/Dodge/Item/Display.hs 61;" f
showAutoRechargeProgress src/Dodge/Item/Display.hs 74;" f
showEquipItem src/Dodge/Item/Display.hs 69;" f
@@ -5931,7 +5930,7 @@ torqueCr src/Dodge/WorldEffect.hs 72;" f
torso src/Dodge/Creature/Picture.hs 103;" f
tractCr src/Dodge/TractorBeam/Update.hs 28;" f
tractFlIt src/Dodge/TractorBeam/Update.hs 23;" f
tractorBeamAt src/Dodge/HeldUse.hs 273;" f
tractorBeamAt src/Dodge/HeldUse.hs 274;" f
tractorGun src/Dodge/Item/Held/BatteryGuns.hs 60;" f
tractorGunPic src/Dodge/Item/Draw/SPic.hs 375;" f
tractorPullPos src/Dodge/TractorBeam/Update.hs 33;" f
@@ -5944,10 +5943,10 @@ translate3 src/Picture/Base.hs 120;" f
translateFloatingCamera src/Dodge/Update/Camera.hs 47;" f
translateFloatingCameraKeys src/Dodge/Update/Camera.hs 59;" f
translateH src/Picture/Base.hs 112;" f
translatePointToHead src/Dodge/Creature/HandPos.hs 148;" f
translatePointToLeftHand src/Dodge/Creature/HandPos.hs 76;" f
translatePointToRightHand src/Dodge/Creature/HandPos.hs 24;" f
translatePointToRightHand' src/Dodge/Creature/HandPos.hs 30;" f
translatePointToHead src/Dodge/Creature/HandPos.hs 147;" f
translatePointToLeftHand src/Dodge/Creature/HandPos.hs 75;" f
translatePointToRightHand src/Dodge/Creature/HandPos.hs 23;" f
translatePointToRightHand' src/Dodge/Creature/HandPos.hs 29;" f
translateSH src/Shape.hs 243;" f
translateSHxy src/Shape.hs 247;" f
translateSHz src/Shape.hs 251;" f
@@ -5955,17 +5954,17 @@ translateSP src/ShapePicture.hs 53;" f
translateSPxy src/ShapePicture.hs 45;" f
translateSPz src/ShapePicture.hs 49;" f
translateScreenPos src/Dodge/ScreenPos.hs 12;" f
translateToBack src/Dodge/Creature/HandPos.hs 165;" f
translateToChest src/Dodge/Creature/HandPos.hs 158;" f
translateToHead src/Dodge/Creature/HandPos.hs 138;" f
translateToLeftHand src/Dodge/Creature/HandPos.hs 89;" f
translateToLeftLeg src/Dodge/Creature/HandPos.hs 116;" f
translateToLeftWrist src/Dodge/Creature/HandPos.hs 102;" f
translateToRightHand src/Dodge/Creature/HandPos.hs 43;" f
translateToRightHand' src/Dodge/Creature/HandPos.hs 46;" f
translateToRightLeg src/Dodge/Creature/HandPos.hs 127;" f
translateToRightWrist src/Dodge/Creature/HandPos.hs 59;" f
translateToRightWrist' src/Dodge/Creature/HandPos.hs 62;" f
translateToBack src/Dodge/Creature/HandPos.hs 164;" f
translateToChest src/Dodge/Creature/HandPos.hs 157;" f
translateToHead src/Dodge/Creature/HandPos.hs 137;" f
translateToLeftHand src/Dodge/Creature/HandPos.hs 88;" f
translateToLeftLeg src/Dodge/Creature/HandPos.hs 115;" f
translateToLeftWrist src/Dodge/Creature/HandPos.hs 101;" f
translateToRightHand src/Dodge/Creature/HandPos.hs 42;" f
translateToRightHand' src/Dodge/Creature/HandPos.hs 45;" f
translateToRightLeg src/Dodge/Creature/HandPos.hs 126;" f
translateToRightWrist src/Dodge/Creature/HandPos.hs 58;" f
translateToRightWrist' src/Dodge/Creature/HandPos.hs 61;" f
translateWallID src/Dodge/Wall/Move.hs 37;" f
translateXY src/Polyhedra.hs 26;" f
trapezionBWHW src/Geometry/Polygon.hs 24;" f
@@ -6041,8 +6040,8 @@ updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 455;" f
updateBarrel src/Dodge/Barreloid.hs 45;" f
updateBarreloid src/Dodge/Barreloid.hs 13;" f
updateBounds src/Dodge/Update/Camera.hs 245;" f
updateBulVel src/Dodge/Bullet.hs 50;" f
updateBullet src/Dodge/Bullet.hs 28;" f
updateBulVel src/Dodge/Bullet.hs 45;" f
updateBullet src/Dodge/Bullet.hs 23;" f
updateBullets src/Dodge/Update.hs 536;" f
updateCamera src/Dodge/Update/Camera.hs 31;" f
updateCloseObjects src/Dodge/Inventory.hs 113;" f
@@ -6166,19 +6165,19 @@ upperPrismPolyTS src/Shape.hs 119;" f
upperRounded src/Shape.hs 183;" f
useBreakL src/Dodge/Item/Grammar.hs 30;" f
useBreakListsLinkTest src/Dodge/Item/Grammar.hs 38;" f
useBulletPayload src/Dodge/Bullet.hs 105;" f
useBulletPayload src/Dodge/Bullet.hs 101;" f
useC src/Dodge/Cuse.hs 8;" f
useC' src/Dodge/Cuse.hs 13;" f
useE src/Dodge/Euse.hs 23;" f
useEquipment src/Dodge/Creature/State.hs 148;" f
useGasParams src/Dodge/HeldUse.hs 423;" f
useGasParams src/Dodge/HeldUse.hs 424;" f
useHotKey src/Dodge/Creature/YourControl.hs 48;" f
useItemHotkey src/Dodge/Creature/Impulse/UseItem.hs 143;" f
useItemLeftClick src/Dodge/Creature/Impulse/UseItem.hs 117;" f
useItemLeftClick' src/Dodge/Creature/Impulse/UseItem.hs 130;" f
useL src/Dodge/Luse.hs 11;" f
useLnkRoomPos src/Dodge/PlacementSpot.hs 244;" f
useLoadedAmmo src/Dodge/HeldUse.hs 215;" f
useLoadedAmmo src/Dodge/HeldUse.hs 216;" f
useMagShield src/Dodge/Euse.hs 68;" f
useNormalCamera src/Dodge/Camera.hs 6;" f
usePayload src/Dodge/Payload.hs 7;" f
@@ -6221,8 +6220,8 @@ visionCheck src/Dodge/Creature/Perception.hs 152;" f
vocalizationTest src/Dodge/Creature/Vocalization.hs 8;" f
volleyGun src/Dodge/Item/Held/Cane.hs 30;" f
volleyGunShape src/Dodge/Item/Draw/SPic.hs 289;" f
waistSP src/Dodge/Creature/HandPos.hs 174;" f
walkNozzle src/Dodge/HeldUse.hs 241;" f
waistSP src/Dodge/Creature/HandPos.hs 173;" f
walkNozzle src/Dodge/HeldUse.hs 242;" f
walkableNodeNear src/Dodge/Path.hs 48;" f
wallBlips src/Dodge/RadarSweep.hs 80;" f
wallBuffer src/Dodge/WallCreatureCollisions.hs 50;" f