Tweak lasers

This commit is contained in:
2026-03-26 16:17:34 +00:00
parent 80ef7ec909
commit 9081bdc97f
7 changed files with 127 additions and 122 deletions
+1 -3
View File
@@ -35,7 +35,6 @@ import Dodge.Zoning.Creature
import FoldableHelp
import Geometry
import LensHelp
import Picture
import qualified Quaternion as Q
import RandomHelp
import qualified SDL
@@ -218,7 +217,7 @@ shineTargetLaser cr loc w = fromMaybe (w & pointittarg . itTgPos .~ Nothing) $ d
{ _lpPhaseV = 1
, _lpDir = _crDir cr + argV (Q.qToV2 q)
, _lpPos = pos
, _lpColor = col
-- , _lpColor = col
, _lpType = TargetingLaser (_itID itm)
}
where
@@ -233,7 +232,6 @@ shineTargetLaser cr loc w = fromMaybe (w & pointittarg . itTgPos .~ Nothing) $ d
itm = itmtree ^. dtValue . _1
pointittarg = cWorld . lWorld . items . ix itid . itTargeting
itid = itm ^. itID . unNInt
col = blue -- mixColors reloadFrac (1-reloadFrac) blue red
shineTorch :: Creature -> LocationDT OItem -> World -> World
shineTorch cr loc = fromMaybe id $ do
+1 -2
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@@ -5,7 +5,7 @@ module Dodge.Data.Laser where
import NewInt
import Dodge.Data.Item.Location
import Color
--import Color
import Control.Lens
import Data.Aeson
import Data.Aeson.TH
@@ -20,7 +20,6 @@ data Laser = Laser
{ _lpPhaseV :: Float
, _lpPos :: Point2
, _lpDir :: Float
, _lpColor :: Color
, _lpType :: LaserType
}
deriving (Eq, Ord, Show, Read) --Generic, Flat)
+8 -13
View File
@@ -10,6 +10,7 @@ module Dodge.HeldUse (
itemMuzzles,
) where
import Dodge.Laser.Update
import Color
import Control.Applicative
import Control.Monad
@@ -37,7 +38,7 @@ import Dodge.Tesla
import Geometry
import qualified IntMapHelp as IM
import LensHelp
import Linear (_xy, _xyz)
import Linear (_xy,_xyz)
import ListHelp
import NewInt
import Picture.Base
@@ -186,10 +187,10 @@ itemMuzzles loc = case itm ^. itType of
[dbwMuzzles
& ix 0 . mzPos .~ V2 6 x
& ix 0 . mzInaccuracy .~ 0
& ix 0 . mzFlareType .~ LasGunFlare
& ix 0 . mzFlareType .~ NoLightFlare
& ix 0 . mzEffect .~ MuzzleLaser
| x <- spreadAroundCenter i 3
]
] & ix (i `div` 2) . mzFlareType .~ LasGunFlare
_ -> []
where
itm = loc ^. locDT . dtValue . _1
@@ -686,9 +687,9 @@ makeMuzzleFlare (p, q) loc = \case
. muzFlareAt (V4 10 10 1 3) p dir
HeavySmokeFlare -> basicMuzFlare (p ^. _xy) dir
LasGunFlare ->
flareCircleAt (getLaserColor loc) 0.8 p
flareCircleAt (ltToCol $ getLaserDamage loc) 0.8 p
. ( cWorld . lWorld . lights
.:~ LSParam p 100 (getLaserColor loc ^. _xyz) -- p had z=10
.:~ LSParam p 100 (ltToCol (getLaserDamage loc) ^. _xyz) -- p had z=10
)
TeslaGunFlare -> cWorld . lWorld . lights .:~ LSParam p 100 (V3 0 0 1) -- p had z=10
where
@@ -727,9 +728,6 @@ getLaserPhaseV = const 1
getLaserDamage :: LocationDT OItem -> LaserType
getLaserDamage = const (DamageLaser 11)
getLaserColor :: LocationDT OItem -> Color
getLaserColor = const yellow
basicMuzFlare :: Point2 -> Float -> World -> World
basicMuzFlare pos dir =
(cWorld . lWorld . lights .:~ LSParam (pos `v2z` 20) 100 (V3 1 1 0.5))
@@ -866,7 +864,6 @@ creatureShootLaser (p, q) loc =
(getLaserPhaseV loc)
(p ^. _xy)
(Q.qToAng q)
(getLaserColor loc)
shootLaser ::
SoundOrigin ->
@@ -874,17 +871,15 @@ shootLaser ::
Float ->
Point2 ->
Float ->
Color ->
World ->
World
shootLaser so lt pv p dir col =
shootLaser so lt pv p dir =
( cWorld . lWorld . lasers
.:~ Laser
{ _lpType = lt
, _lpPhaseV = pv
, _lpPos = p
, _lpDir = dir
, _lpColor = col
}
)
. soundContinue so p tone440sawtoothquietS (Just 2)
@@ -1185,7 +1180,7 @@ doGenFloat (UniRandFloat x y) g = randomR (x, y) g
mcShootLaser :: Item -> Machine -> World -> World
mcShootLaser _ mc =
shootLaser (MachinePrimarySound (_mcID mc)) (DamageLaser 11) 1 pos dir yellow
shootLaser (MachinePrimarySound (_mcID mc)) (DamageLaser 11) 1 pos dir
where
pos = _mcPos mc +.+ 20 *.* unitVectorAtAngle dir
dir = (mc ^?! mcType . mctTurret . tuDir)
+18 -5
View File
@@ -1,4 +1,5 @@
module Dodge.Laser.Update (updateLaser, drawLaser) where
{-# LANGUAGE LambdaCase #-}
module Dodge.Laser.Update (updateLaser, drawLaser, drawPulseLaser,ltToCol) where
import Dodge.Damage
import Control.Lens
@@ -17,7 +18,7 @@ updateLaser w pt =
thHit
w
TargetingLaser itid -> w & pointerToItemID itid . itTargeting . itTgPos ?~ last ps
, drawLaser (_lpColor pt) (sp : ps)
, drawLaser (_lpType pt) (sp : ps)
)
where
phasev = _lpPhaseV pt
@@ -26,9 +27,21 @@ updateLaser w pt =
xp = sp +.+ 800 *.* unitVectorAtAngle dir
(thHit, ps) = reflectLaserAlong phasev sp xp w
drawLaser :: Color -> [Point2] -> Picture
drawLaser col =
drawLaser :: LaserType -> [Point2] -> Picture
drawLaser lt =
setLayer BloomLayer -- was nozwrite
. setDepth 19.5
. color (brightX 10 1 col)
. color (brightX 10 1 (ltToCol lt))
. thickLine 3
ltToCol :: LaserType -> Color
ltToCol = \case
DamageLaser {} -> yellow
TargetingLaser {} -> green
drawPulseLaser :: [Point2] -> Picture
drawPulseLaser =
setLayer BloomLayer -- was nozwrite
. setDepth 19.5
. color (brightX 10 1 cyan)
. thickLine 3
+2 -2
View File
@@ -33,8 +33,8 @@ import Data.Monoid
import RandomHelp
testStringInit :: Universe -> [String]
testStringInit u =
(fmap show $ u ^.. uvWorld . cWorld . lWorld . creatures . each . crHP . _HP)
testStringInit _ = []
--(fmap show $ u ^.. uvWorld . cWorld . lWorld . creatures . each . crHP . _HP)
-- <> (fmap show $ u ^.. uvWorld . cWorld . lWorld . machines . each . mcMaterial)
--testStringInit u = map show (u ^.. uvWorld . cWorld . lWorld . machines . traverse . mcDir)
--testStringInit u = map show
+2 -2
View File
@@ -702,7 +702,7 @@ updatePulseLaser pz = case pz ^. pzTimer of
where
f w =
dodam thHit w
& cWorld . lWorld . flares <>~ drawLaser cyan (sp : ps)
& cWorld . lWorld . flares <>~ drawPulseLaser (sp : ps)
where
(thHit, ps) = reflectPulseLaserAlong phasev sp xp w
dodam thit = case thit of
@@ -721,7 +721,7 @@ updatePulseLaser pz = case pz ^. pzTimer of
sp = _pzPos pz
dir = _pzDir pz
xp = sp +.+ 800 *.* unitVectorAtAngle dir
g w = w & cWorld . lWorld . flares <>~ drawLaser cyan (sp : ps)
g w = w & cWorld . lWorld . flares <>~ drawPulseLaser (sp : ps)
where
(_, ps) = reflectPulseLaserAlong phasev sp xp w
+95 -95
View File
@@ -1960,11 +1960,10 @@ _linkGapEW src/Dodge/Data/Room.hs 36;" f
_linkGapNS src/Dodge/Data/Room.hs 37;" f
_locDT src/Dodge/Data/DoubleTree.hs 44;" f
_locDtContext src/Dodge/Data/DoubleTree.hs 43;" f
_lpColor src/Dodge/Data/Laser.hs 23;" f
_lpDir src/Dodge/Data/Laser.hs 22;" f
_lpPhaseV src/Dodge/Data/Laser.hs 20;" f
_lpPos src/Dodge/Data/Laser.hs 21;" f
_lpType src/Dodge/Data/Laser.hs 24;" f
_lpType src/Dodge/Data/Laser.hs 23;" f
_lsCol src/Dodge/Data/LightSource.hs 17;" f
_lsID src/Dodge/Data/LightSource.hs 22;" f
_lsParam src/Dodge/Data/LightSource.hs 23;" f
@@ -2595,22 +2594,22 @@ angleVV src/Geometry/Vector.hs 58;" f
angleVV3 src/Geometry/Vector3D.hs 122;" f
anyUnusedSpot src/Dodge/PlacementSpot.hs 68;" f
anythingHitCirc src/Dodge/Base/Collide.hs 331;" f
applyCME src/Dodge/HeldUse.hs 387;" f
applyCME src/Dodge/HeldUse.hs 397;" f
applyClip src/Dodge/Debug.hs 176;" f
applyCreatureDamage src/Dodge/Creature/Damage.hs 14;" f
applyEventIO src/Loop.hs 90;" f
applyGravityPU src/Dodge/Projectile/Update.hs 41;" f
applyIndividualDamage src/Dodge/Creature/Damage.hs 17;" f
applyInvLock src/Dodge/HeldUse.hs 445;" f
applyInvLock src/Dodge/HeldUse.hs 455;" f
applyMagnetsToBul src/Dodge/Bullet.hs 32;" f
applyPastDamages src/Dodge/Creature/State.hs 49;" f
applyPastDamages src/Dodge/Creature/State.hs 48;" f
applyPosition src/Sound.hs 113;" f
applyRecoil src/Dodge/HeldUse.hs 476;" f
applyRecoil src/Dodge/HeldUse.hs 486;" f
applyResFactor src/Dodge/Data/Config.hs 126;" f
applyResFactorF src/Dodge/Data/Config.hs 135;" f
applySetTerminalString src/Dodge/Debug/Terminal.hs 83;" f
applySidePush src/Dodge/HeldUse.hs 574;" f
applySoundCME src/Dodge/HeldUse.hs 466;" f
applySidePush src/Dodge/HeldUse.hs 584;" f
applySoundCME src/Dodge/HeldUse.hs 476;" f
applyTerminalCommand src/Dodge/Debug/Terminal.hs 28;" f
applyTerminalCommandArguments src/Dodge/Debug/Terminal.hs 44;" f
applyTerminalString src/Dodge/Debug/Terminal.hs 22;" f
@@ -2618,7 +2617,7 @@ applyToNode src/TreeHelp.hs 65;" f
applyToRandomNode src/TreeHelp.hs 151;" f
applyToSubforest src/TreeHelp.hs 78;" f
applyToSubtree src/TreeHelp.hs 71;" f
applyTorqueCME src/Dodge/HeldUse.hs 585;" f
applyTorqueCME src/Dodge/HeldUse.hs 595;" f
applyWorldConfig src/Dodge/Config.hs 55;" f
aquamarine src/Color.hs 50;" f
arHUD src/Dodge/Item/Scope.hs 140;" f
@@ -2689,20 +2688,20 @@ baseSMGShape src/Dodge/Item/Draw/SPic.hs 393;" f
baseShoulder src/Dodge/Creature/Picture.hs 114;" f
baseStickShape src/Dodge/Item/Draw/SPic.hs 301;" f
baseStickShapeX src/Dodge/Item/Draw/SPic.hs 293;" f
baseStickSpread src/Dodge/HeldUse.hs 336;" f
baseStickSpread src/Dodge/HeldUse.hs 346;" f
basicAttentionUpdate src/Dodge/Creature/Perception.hs 127;" f
basicAwarenessUpdate src/Dodge/Creature/Perception.hs 39;" f
basicCrPict src/Dodge/Creature/Picture.hs 30;" f
basicCrShape src/Dodge/Creature/Picture.hs 36;" f
basicItemDisplay src/Dodge/Item/Display.hs 23;" f
basicMachineApplyDamage src/Dodge/Machine/Damage.hs 6;" f
basicMuzFlare src/Dodge/HeldUse.hs 724;" f
basicMuzFlare src/Dodge/HeldUse.hs 731;" f
battery src/Dodge/Item/Ammo.hs 60;" f
batteryPack src/Dodge/Item/Equipment.hs 38;" f
beltMag src/Dodge/Item/Ammo.hs 38;" f
bfsThenReturn src/Dodge/Creature/ReaderUpdate.hs 226;" f
bgateCalc src/Dodge/Inventory/SelectionList.hs 115;" f
bgunSound src/Dodge/HeldUse.hs 530;" f
bgunSound src/Dodge/HeldUse.hs 540;" f
bingate src/Dodge/Item/Scope.hs 115;" f
black src/Color.hs 54;" f
blinkAcrossChallenge src/Dodge/Room/BlinkAcross.hs 15;" f
@@ -2929,10 +2928,10 @@ convexHull src/Geometry/Polygon.hs 150;" f
convexHullSafe src/Geometry/Polygon.hs 172;" f
convexPolysOverlap src/Geometry/ConvexPoly.hs 48;" f
convexPolysOverlapWitness src/Geometry/ConvexPoly.hs 55;" f
coolMachinePistol src/Dodge/Creature/State.hs 102;" f
coolMinigun src/Dodge/Creature/State.hs 95;" f
coolMachinePistol src/Dodge/Creature/State.hs 101;" f
coolMinigun src/Dodge/Creature/State.hs 94;" f
copier src/Dodge/Item/Scope.hs 94;" f
copierItemUpdate src/Dodge/Creature/State.hs 131;" f
copierItemUpdate src/Dodge/Creature/State.hs 130;" f
copyItemToFloor src/Dodge/FloorItem.hs 14;" f
corDoor src/Dodge/Room/Room.hs 405;" f
cornerList src/Preload/Render.hs 236;" f
@@ -2996,15 +2995,15 @@ createGas src/Dodge/Gas.hs 10;" f
createHeadLamp src/Dodge/Euse.hs 64;" f
createItemYou src/Dodge/Inventory/Add.hs 62;" f
createLightMap src/Render.hs 26;" f
createProjectile src/Dodge/HeldUse.hs 1292;" f
createProjectileR src/Dodge/HeldUse.hs 1241;" f
createProjectile src/Dodge/HeldUse.hs 1296;" f
createProjectileR src/Dodge/HeldUse.hs 1245;" f
createShell src/Dodge/Projectile/Create.hs 21;" f
createShieldWall src/Dodge/Item/BackgroundEffect.hs 53;" f
createUnusedLinkPos src/Dodge/Tree/Shift.hs 130;" f
createWall src/Dodge/Wall/Create.hs 8;" f
creatureDisplayText src/Dodge/Creature/Picture/Awareness.hs 12;" f
creatureShootLaser src/Dodge/HeldUse.hs 852;" f
creatureShootPulseLaser src/Dodge/HeldUse.hs 883;" f
creatureShootLaser src/Dodge/HeldUse.hs 859;" f
creatureShootPulseLaser src/Dodge/HeldUse.hs 887;" f
creatureTurnTo src/Dodge/Creature/Impulse/Movement.hs 60;" f
creatureTurnToward src/Dodge/Creature/Impulse/Movement.hs 81;" f
creatureTurnTowardDir src/Dodge/Creature/Impulse/Movement.hs 70;" f
@@ -3079,7 +3078,7 @@ dark src/Color.hs 135;" f
darkenBackground src/Dodge/Render/MenuScreen.hs 46;" f
dbArg src/Dodge/Base.hs 165;" f
dbArgChain src/Dodge/Base.hs 170;" f
dbwMuzzles src/Dodge/HeldUse.hs 339;" f
dbwMuzzles src/Dodge/HeldUse.hs 349;" f
deZoneIX src/Dodge/Zoning/Base.hs 91;" f
deZoneWall src/Dodge/Zoning/Wall.hs 70;" f
deadEndRoom src/Dodge/Room/Room.hs 261;" f
@@ -3187,7 +3186,7 @@ detV src/Geometry/Vector.hs 94;" f
detector src/Dodge/Item/Held/Utility.hs 27;" f
detectorColor src/Dodge/Item/Draw/SPic.hs 433;" f
detectorInfo src/Dodge/Item/Info.hs 224;" f
determineProjectileTracking src/Dodge/HeldUse.hs 1212;" f
determineProjectileTracking src/Dodge/HeldUse.hs 1216;" f
diagonalLinesRect src/Dodge/Room/Foreground.hs 52;" f
did src/Dodge/Item/InvSize.hs 54;" f
diffAngles src/Geometry.hs 205;" f
@@ -3217,7 +3216,7 @@ divideLineExact src/Geometry.hs 276;" f
divideLineOddNumPoints src/Geometry.hs 261;" f
dmType src/Dodge/Damage.hs 38;" f
doAimTwist src/Dodge/Creature/YourControl.hs 154;" f
doAnyEquipmentEffect src/Dodge/Creature/State.hs 141;" f
doAnyEquipmentEffect src/Dodge/Creature/State.hs 140;" f
doBackspace src/Dodge/Update/Input/Text.hs 31;" f
doBarrelSpin src/Dodge/Projectile/Update.hs 168;" f
doBlBl src/Dodge/BlBl.hs 5;" f
@@ -3230,7 +3229,7 @@ doCrBl src/Dodge/CreatureEffect.hs 30;" f
doCrGroupUpdate src/Dodge/CrGroupUpdate.hs 5;" f
doCrImp src/Dodge/CreatureEffect.hs 13;" f
doCrWdAc src/Dodge/CreatureEffect.hs 48;" f
doDamage src/Dodge/Creature/State.hs 43;" f
doDamage src/Dodge/Creature/State.hs 42;" f
doDeathToggle src/Dodge/WorldEffect.hs 100;" f
doDeathTriggers src/Dodge/WorldEffect.hs 93;" f
doDebugGet src/Dodge/Debug.hs 145;" f
@@ -3249,9 +3248,9 @@ doDrag src/Dodge/Update/Input/InGame.hs 129;" f
doDrawing src/Dodge/Render.hs 33;" f
doDrawing' src/Dodge/Render.hs 44;" f
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
doGenFloat src/Dodge/HeldUse.hs 1173;" f
doGenFloat src/Dodge/HeldUse.hs 1177;" f
doGravityPU src/Dodge/Projectile/Update.hs 35;" f
doHeldUseEffect src/Dodge/HeldUse.hs 369;" f
doHeldUseEffect src/Dodge/HeldUse.hs 379;" f
doInPlacements src/Dodge/Layout.hs 89;" f
doIndividualPlacements src/Dodge/Layout.hs 101;" f
doInputScreenInput src/Dodge/Update/Input/ScreenLayer.hs 38;" f
@@ -3297,7 +3296,7 @@ doublePair src/Geometry.hs 162;" f
doublePairSet src/Geometry.hs 166;" f
doubleTreeToIndentList src/Dodge/DoubleTree.hs 28;" f
doubleV2 src/Geometry.hs 169;" f
drawARHUD src/Dodge/Creature/State.hs 193;" f
drawARHUD src/Dodge/Creature/State.hs 192;" f
drawAimSweep src/Dodge/Render/Picture.hs 292;" f
drawAllShadows src/Dodge/Shadows.hs 5;" f
drawAnySelectionBox src/Dodge/Render/Picture.hs 130;" f
@@ -3355,7 +3354,7 @@ drawItemConnections src/Dodge/Render/HUD.hs 325;" f
drawJumpDown src/Dodge/Render/Picture.hs 190;" f
drawLabCrossCol src/Dodge/Render/Label.hs 8;" f
drawLabelledList src/Dodge/Render/List.hs 198;" f
drawLaser src/Dodge/Laser/Update.hs 29;" f
drawLaser src/Dodge/Laser/Update.hs 30;" f
drawLightSource src/Dodge/LightSource/Draw.hs 7;" f
drawLinearShockwave src/Dodge/LinearShockwave/Draw.hs 10;" f
drawList src/Dodge/Render/List.hs 195;" f
@@ -3382,6 +3381,7 @@ drawPlus src/Dodge/Render/Picture.hs 163;" f
drawPointLabel src/Dodge/Render/Label.hs 13;" f
drawProjectile src/Dodge/Projectile/Draw.hs 13;" f
drawPulseBall src/Dodge/Render/ShapePicture.hs 95;" f
drawPulseLaser src/Dodge/Laser/Update.hs 42;" f
drawQuitTerminal src/Dodge/Render/Picture.hs 145;" f
drawRBOptions src/Dodge/Render/HUD.hs 253;" f
drawRadarSweep src/Dodge/RadarSweep/Draw.hs 14;" f
@@ -3425,7 +3425,7 @@ drawZoneCirc src/Dodge/Debug/Picture.hs 293;" f
drawZoneCol src/Dodge/Debug/Picture.hs 149;" f
drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 286;" f
dropAll src/Dodge/Creature/Update.hs 134;" f
dropInventoryPath src/Dodge/HeldUse.hs 1367;" f
dropInventoryPath src/Dodge/HeldUse.hs 1371;" f
dropItem src/Dodge/Creature/Action.hs 155;" f
dropper src/Dodge/Item/Scope.hs 82;" f
drumMag src/Dodge/Item/Ammo.hs 31;" f
@@ -3536,7 +3536,7 @@ firstWorldLoad appDodge/Main.hs 68;" f
fixedCoordPictures src/Dodge/Render/Picture.hs 20;" f
fixedSizePicClampArrow src/Dodge/Picture/SizeInvariant.hs 57;" f
flFlicker src/Dodge/Flame.hs 39;" f
flameMuzzles src/Dodge/HeldUse.hs 342;" f
flameMuzzles src/Dodge/HeldUse.hs 352;" f
flameShield src/Dodge/Item/Equipment.hs 29;" f
flameSize src/Dodge/Flame/Size.hs 5;" f
flameSpitter src/Dodge/Item/Held/SprayGuns.hs 23;" f
@@ -3544,7 +3544,7 @@ flameThrower src/Dodge/Item/Held/SprayGuns.hs 64;" f
flameTorrent src/Dodge/Item/Held/SprayGuns.hs 32;" f
flameWall src/Dodge/Item/Held/SprayGuns.hs 48;" f
flamerPic src/Dodge/Item/Draw/SPic.hs 396;" f
flareCircleAt src/Dodge/HeldUse.hs 705;" f
flareCircleAt src/Dodge/HeldUse.hs 715;" f
flatItemCombinations src/Dodge/Combine/Combinations.hs 51;" f
flatLookupItems src/Dodge/Combine.hs 39;" f
flatShield src/Dodge/Item/Held/Utility.hs 17;" f
@@ -3594,7 +3594,7 @@ fuseWallsWith src/Dodge/LevelGen/StaticWalls.hs 172;" f
g src/ShortShow.hs 48;" f
gLauncher src/Dodge/Item/Held/Launcher.hs 24;" f
gRandify src/Dodge/Randify.hs 12;" f
gadgetEffect src/Dodge/HeldUse.hs 49;" f
gadgetEffect src/Dodge/HeldUse.hs 50;" f
gameOverMenu src/Dodge/Menu.hs 200;" f
gameRoomFromRoom src/Dodge/Layout.hs 156;" f
gameRoomViewpoints src/Dodge/Viewpoints.hs 35;" f
@@ -3602,7 +3602,7 @@ gameRoomsFromRooms src/Dodge/Layout.hs 153;" f
gameplayMenu src/Dodge/Menu.hs 152;" f
gameplayMenuOptions src/Dodge/Menu.hs 155;" f
gasEffect src/Dodge/Update.hs 881;" f
gasType src/Dodge/HeldUse.hs 1131;" f
gasType src/Dodge/HeldUse.hs 1135;" f
gassesNearPoint src/Dodge/Zoning/Cloud.hs 12;" f
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 23;" f
generateGraphs src/Dodge/Menu.hs 147;" f
@@ -3616,11 +3616,11 @@ geometryUnitTests test/Spec.hs 22;" f
geqConstr src/SameConstr.hs 21;" f
getAimZoom src/Dodge/Update/Camera.hs 151;" f
getAmmoLinks src/Dodge/Item/Grammar.hs 108;" f
getAttachedSFLink src/Dodge/HeldUse.hs 798;" f
getAttachedSFLink src/Dodge/HeldUse.hs 805;" f
getAutoSpringLinks src/Dodge/Item/Grammar.hs 89;" f
getAvailableListLines src/Dodge/SelectionList.hs 10;" f
getBulHitDams src/Dodge/Bullet.hs 173;" f
getBulletType src/Dodge/HeldUse.hs 933;" f
getBulletType src/Dodge/HeldUse.hs 937;" f
getCloseObj src/Dodge/Update/Input/InGame.hs 509;" f
getCommand src/Dodge/Terminal.hs 61;" f
getCommands src/Dodge/Terminal.hs 58;" f
@@ -3630,17 +3630,16 @@ getCrsFromRooms' src/Dodge/Room/Tutorial.hs 490;" f
getDebugMouseOver src/Dodge/Update.hs 450;" f
getDistortions src/Dodge/Render.hs 443;" f
getEdgesCrossing src/Dodge/Path.hs 37;" f
getGrenadeHitEffect src/Dodge/HeldUse.hs 1280;" f
getGrenadeHitEffect src/Dodge/HeldUse.hs 1284;" f
getInventoryPath src/Dodge/Inventory/Path.hs 9;" f
getItemValue src/Dodge/Inventory/SelectionList.hs 144;" f
getLaserColor src/Dodge/HeldUse.hs 721;" f
getLaserDamage src/Dodge/HeldUse.hs 718;" f
getLaserPhaseV src/Dodge/HeldUse.hs 715;" f
getLaserDamage src/Dodge/HeldUse.hs 728;" f
getLaserPhaseV src/Dodge/HeldUse.hs 725;" f
getLinksOfType src/Dodge/RoomLink.hs 40;" f
getMaxLinesTM src/Dodge/Terminal/Type.hs 6;" f
getMenuMouseContext src/Dodge/Update.hs 462;" f
getNodePos src/Dodge/Path.hs 34;" f
getPJStabiliser src/Dodge/HeldUse.hs 1267;" f
getPJStabiliser src/Dodge/HeldUse.hs 1271;" f
getPretty src/AesonHelp.hs 8;" f
getPromptTM src/Dodge/Terminal/Type.hs 3;" f
getRoomFromID src/Dodge/Room/Modify.hs 31;" f
@@ -3652,7 +3651,7 @@ getSmoothScrollValue src/Dodge/SmoothScroll.hs 21;" f
getSplitString src/Dodge/Debug/Terminal.hs 129;" f
getTiles src/Dodge/Layout.hs 207;" f
getViewpoints src/Dodge/Viewpoints.hs 29;" f
getVolleyBurst src/Dodge/HeldUse.hs 129;" f
getVolleyBurst src/Dodge/HeldUse.hs 130;" f
getWallPathing src/Dodge/Wall/Pathing.hs 7;" f
getWallSPic src/Dodge/Render/Walls.hs 61;" f
getWindowSize src/Dodge/WindowSize.hs 6;" f
@@ -3703,7 +3702,7 @@ hackOutline src/Dodge/Render/Outline.hs 5;" f
halfHeight src/Dodge/Base/Window.hs 49;" f
halfWidth src/Dodge/Base/Window.hs 49;" f
haltSound src/Dodge/SoundLogic.hs 38;" f
hammerCheck src/Dodge/HeldUse.hs 66;" f
hammerCheck src/Dodge/HeldUse.hs 67;" f
handHandleOrient src/Dodge/Item/HeldOffset.hs 58;" f
handOrient src/Dodge/Item/HeldOffset.hs 40;" f
handleEvent src/Dodge/Event.hs 27;" f
@@ -3735,20 +3734,20 @@ healthTest src/Dodge/Room/LasTurret.hs 130;" f
heightWallPS src/Dodge/Placement/Instance/Wall.hs 24;" f
heldAimStance src/Dodge/Item/AimStance.hs 27;" f
heldAimZoom src/Dodge/Update/Camera.hs 157;" f
heldEffect src/Dodge/HeldUse.hs 63;" f
heldEffectMuzzles src/Dodge/HeldUse.hs 134;" f
heldEffect src/Dodge/HeldUse.hs 64;" f
heldEffectMuzzles src/Dodge/HeldUse.hs 135;" f
heldHandlePos src/Dodge/Item/HeldOffset.hs 85;" f
heldInfo src/Dodge/Item/Info.hs 92;" f
heldItemAmmoSlots src/Dodge/Item/AmmoSlots.hs 20;" f
heldItemBulkiness src/Dodge/Creature/YourControl.hs 194;" f
heldItemInvLock src/Dodge/HeldUse.hs 459;" f
heldItemMuzVel src/Dodge/HeldUse.hs 1018;" f
heldItemMuzzles src/Dodge/HeldUse.hs 188;" f
heldItemRifling src/Dodge/HeldUse.hs 1060;" f
heldItemInvLock src/Dodge/HeldUse.hs 469;" f
heldItemMuzVel src/Dodge/HeldUse.hs 1022;" f
heldItemMuzzles src/Dodge/HeldUse.hs 198;" f
heldItemRifling src/Dodge/HeldUse.hs 1064;" f
heldItemSPic src/Dodge/Item/Draw/SPic.hs 235;" f
heldItemWeight src/Dodge/Creature/Statistics.hs 80;" f
heldPositionInfo src/Dodge/Item/Info.hs 240;" f
heldTorqueAmount src/Dodge/HeldUse.hs 601;" f
heldTorqueAmount src/Dodge/HeldUse.hs 611;" f
heldTriggerType src/Dodge/BaseTriggerType.hs 28;" f
heron src/Geometry.hs 218;" f
hiToFloat src/Dodge/Room/Modify/Girder.hs 171;" f
@@ -3837,8 +3836,8 @@ invDimColor src/Dodge/DisplayInventory.hs 190;" f
invHead src/Dodge/Render/HUD.hs 421;" f
invIMDT src/Dodge/Item/Grammar.hs 254;" f
invIndents src/Dodge/Item/Grammar.hs 261;" f
invItemEffs src/Dodge/Creature/State.hs 63;" f
invItemLocUpdate src/Dodge/Creature/State.hs 71;" f
invItemEffs src/Dodge/Creature/State.hs 62;" f
invItemLocUpdate src/Dodge/Creature/State.hs 70;" f
invRootMap src/Dodge/Item/Grammar.hs 235;" f
invSelectionItem src/Dodge/Inventory/SelectionList.hs 32;" f
invSetSelection src/Dodge/Inventory.hs 284;" f
@@ -3857,7 +3856,7 @@ invertIntMapUnique src/IntMapHelp.hs 103;" f
invertInventoryToMap src/Dodge/Combine.hs 57;" f
invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 21;" f
invisibleWall src/Dodge/Placement/Instance/Wall.hs 27;" f
isAmmoIntLink src/Dodge/HeldUse.hs 731;" f
isAmmoIntLink src/Dodge/HeldUse.hs 738;" f
isAnimate src/Dodge/Creature/Test.hs 135;" f
isCognizant src/Dodge/Creature/Perception.hs 105;" f
isConnected src/Dodge/Inventory/Swap.hs 77;" f
@@ -3901,7 +3900,7 @@ itemBelowAttachables src/Dodge/Item/Grammar.hs 53;" f
itemBlips src/Dodge/RadarSweep.hs 94;" f
itemBulkiness src/Dodge/Creature/YourControl.hs 188;" f
itemCombinations src/Dodge/Combine/Combinations.hs 56;" f
itemDetectorEffect src/Dodge/HeldUse.hs 804;" f
itemDetectorEffect src/Dodge/HeldUse.hs 811;" f
itemDisplay src/Dodge/Inventory/SelectionList.hs 53;" f
itemEquipPict src/Dodge/Item/Draw.hs 18;" f
itemExternalValue src/Dodge/Inventory/SelectionList.hs 82;" f
@@ -3913,8 +3912,8 @@ itemFromHeldType src/Dodge/Item/Held.hs 25;" f
itemInfo src/Dodge/Item/Info.hs 20;" f
itemInternalValue src/Dodge/Item/Display.hs 34;" f
itemInvColor src/Dodge/Item/InventoryColor.hs 9;" f
itemInvLock src/Dodge/HeldUse.hs 454;" f
itemMuzzles src/Dodge/HeldUse.hs 172;" f
itemInvLock src/Dodge/HeldUse.hs 464;" f
itemMuzzles src/Dodge/HeldUse.hs 173;" f
itemRooms src/Dodge/LockAndKey.hs 40;" f
itemRotTreeSPic src/Dodge/Item/Draw/SPicTree.hs 16;" f
itemSPic src/Dodge/Item/Draw/SPic.hs 17;" f
@@ -3927,7 +3926,7 @@ itemShapeMaxX src/Dodge/Item/Orientation.hs 59;" f
itemShapeMaxY src/Dodge/Item/Orientation.hs 62;" f
itemShapeMaxZ src/Dodge/Item/Orientation.hs 65;" f
itemShapeMin src/Dodge/Item/Orientation.hs 74;" f
itemSidePush src/Dodge/HeldUse.hs 403;" f
itemSidePush src/Dodge/HeldUse.hs 413;" f
itemString src/Dodge/Item/Display.hs 56;" f
itemToFunction src/Dodge/Item/Grammar.hs 111;" f
itemTreeSPic src/Dodge/Item/Draw/SPicTree.hs 13;" f
@@ -4027,7 +4026,7 @@ lmt src/MatrixHelper.hs 53;" f
lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 410;" f
loadDodgeConfig src/Dodge/Config.hs 30;" f
loadMusic src/Dodge/SoundLogic/LoadSound.hs 30;" f
loadMuzzle src/Dodge/HeldUse.hs 644;" f
loadMuzzle src/Dodge/HeldUse.hs 654;" f
loadSaveSlot src/Dodge/Save.hs 74;" f
loadSeed src/Dodge/LoadSeed.hs 7;" f
loadSound src/Dodge/SoundLogic/LoadSound.hs 11;" f
@@ -4040,7 +4039,7 @@ locDTGoRight src/Dodge/DoubleTree.hs 160;" f
locDTLeftmost src/Dodge/DoubleTree.hs 148;" f
locDTRightmost src/Dodge/DoubleTree.hs 151;" f
locGoHelp src/Dodge/DoubleTree.hs 166;" f
locMuzzles src/Dodge/HeldUse.hs 148;" f
locMuzzles src/Dodge/HeldUse.hs 149;" f
locOrient src/Dodge/Item/HeldOffset.hs 53;" f
locToTop src/Dodge/DoubleTree.hs 145;" f
locUp' src/Dodge/DoubleTree.hs 132;" f
@@ -4068,10 +4067,11 @@ lsColPosRad src/Dodge/LightSource.hs 30;" f
lsPosCol src/Dodge/LightSource.hs 27;" f
lsPosRad src/Dodge/LightSource.hs 18;" f
ltAutoCrit src/Dodge/Creature/LtAutoCrit.hs 12;" f
ltToCol src/Dodge/Laser/Update.hs 37;" f
m src/ShortShow.hs 48;" f
mAT src/Dodge/Item/MagAmmoType.hs 20;" f
machinePistol src/Dodge/Item/Held/Stick.hs 24;" f
magAmmoParams src/Dodge/HeldUse.hs 953;" f
magAmmoParams src/Dodge/HeldUse.hs 957;" f
magAmmoType src/Dodge/Item/MagAmmoType.hs 12;" f
magMax src/Dodge/Item/MagAmmoType.hs 29;" f
magShield src/Dodge/Item/Equipment.hs 26;" f
@@ -4085,7 +4085,7 @@ main test/Spec.hs 12;" f
makeArc src/Picture/Base.hs 149;" f
makeBlip src/Dodge/RadarSweep.hs 70;" f
makeBlockDebris src/Dodge/Block/Debris.hs 36;" f
makeBullet src/Dodge/HeldUse.hs 997;" f
makeBullet src/Dodge/HeldUse.hs 1001;" f
makeButton src/Dodge/LevelGen/Switch.hs 16;" f
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 7;" f
makeColorTermLine src/Dodge/Terminal.hs 124;" f
@@ -4104,7 +4104,7 @@ makeFragBullets src/Dodge/Bullet.hs 132;" f
makeGasCloud src/Dodge/WorldEvent/SpawnParticle.hs 11;" f
makeIntInterval src/Dodge/Zoning/Base.hs 37;" f
makeMovingEB src/Dodge/EnergyBall.hs 60;" f
makeMuzzleFlare src/Dodge/HeldUse.hs 670;" f
makeMuzzleFlare src/Dodge/HeldUse.hs 680;" f
makeParagraph src/Justify.hs 6;" f
makePathBetween src/Dodge/Path.hs 63;" f
makePathBetweenPs src/Dodge/Path.hs 87;" f
@@ -4160,10 +4160,10 @@ mcProxSensorUpdate src/Dodge/Machine/Update.hs 167;" f
mcProxTest src/Dodge/Machine/Update.hs 248;" f
mcProximitySensorUpdate src/Dodge/Machine/Update.hs 209;" f
mcSPic src/Dodge/Render/ShapePicture.hs 172;" f
mcShootAuto src/Dodge/HeldUse.hs 1185;" f
mcShootLaser src/Dodge/HeldUse.hs 1177;" f
mcShootAuto src/Dodge/HeldUse.hs 1189;" f
mcShootLaser src/Dodge/HeldUse.hs 1181;" f
mcTypeUpdate src/Dodge/Machine/Update.hs 32;" f
mcUseHeld src/Dodge/HeldUse.hs 1102;" f
mcUseHeld src/Dodge/HeldUse.hs 1106;" f
mcUseItem src/Dodge/Machine/Update.hs 108;" f
megaBattery src/Dodge/Item/Ammo.hs 54;" f
megaShellMag src/Dodge/Item/Ammo.hs 44;" f
@@ -4259,9 +4259,9 @@ multiLookupTrieI src/SimpleTrie.hs 66;" f
multiSelScroll src/Dodge/Inventory.hs 218;" f
multiSelScroll' src/Dodge/Inventory.hs 225;" f
muout src/Dodge/RoomLink.hs 144;" f
muzFlareAt src/Dodge/HeldUse.hs 692;" f
muzzlePos src/Dodge/HeldUse.hs 779;" f
muzzleRandPos src/Dodge/HeldUse.hs 788;" f
muzFlareAt src/Dodge/HeldUse.hs 702;" f
muzzlePos src/Dodge/HeldUse.hs 786;" f
muzzleRandPos src/Dodge/HeldUse.hs 795;" f
muzzleWallCheck src/Dodge/Update.hs 346;" f
mvButton src/Dodge/Placement/PlaceSpot.hs 182;" f
mvCr src/Dodge/Placement/PlaceSpot.hs 185;" f
@@ -4633,7 +4633,7 @@ recComFindPredecessor src/Dodge/Terminal.hs 200;" f
recComFindSuccessor src/Dodge/Terminal.hs 190;" f
recComLookup src/Dodge/Terminal.hs 180;" f
recTabComplete src/Dodge/Terminal.hs 227;" f
recoilAmount src/Dodge/HeldUse.hs 484;" f
recoilAmount src/Dodge/HeldUse.hs 494;" f
rectNSWE src/Geometry/Polygon.hs 15;" f
rectVV src/Geometry/Polygon.hs 48;" f
rectWH src/Geometry/Polygon.hs 19;" f
@@ -4662,7 +4662,7 @@ rememberSounds src/Dodge/Creature/Perception.hs 176;" f
remoteDetonator src/Dodge/Item/Scope.hs 152;" f
remoteScreen src/Dodge/Item/Scope.hs 146;" f
removeAimPosture src/Dodge/Creature/YourControl.hs 159;" f
removeAmmoFromMag src/Dodge/HeldUse.hs 929;" f
removeAmmoFromMag src/Dodge/HeldUse.hs 933;" f
removeDot src/ShortShow.hs 44;" f
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
removeLights src/Dodge/Room/Modify.hs 34;" f
@@ -4876,7 +4876,7 @@ setOldPos src/Dodge/Update.hs 580;" f
setOutLinks src/Dodge/RoomLink.hs 49;" f
setOutLinksByType src/Dodge/RoomLink.hs 76;" f
setOutLinksPD src/Dodge/RoomLink.hs 96;" f
setRBCreatureTargeting src/Dodge/Creature/State.hs 290;" f
setRBCreatureTargeting src/Dodge/Creature/State.hs 288;" f
setSelWhileDragging src/Dodge/Update/Input/InGame.hs 326;" f
setSelectionListRestriction src/Dodge/Update/Input/ScreenLayer.hs 97;" f
setShaderSource src/Shader/Compile.hs 121;" f
@@ -4936,19 +4936,19 @@ shiftRoomShiftBy src/Dodge/Room/Link.hs 81;" f
shiftRoomShiftToLink src/Dodge/Room/Link.hs 70;" f
shiftSetDown src/Dodge/Inventory.hs 170;" f
shiftSetUp src/Dodge/Inventory.hs 164;" f
shineTargetLaser src/Dodge/Creature/State.hs 201;" f
shineTorch src/Dodge/Creature/State.hs 238;" f
shootBullet src/Dodge/HeldUse.hs 991;" f
shootBullets src/Dodge/HeldUse.hs 985;" f
shineTargetLaser src/Dodge/Creature/State.hs 200;" f
shineTorch src/Dodge/Creature/State.hs 236;" f
shootBullet src/Dodge/HeldUse.hs 995;" f
shootBullets src/Dodge/HeldUse.hs 989;" f
shootFirstMiss src/Dodge/Creature/Volition.hs 34;" f
shootLaser src/Dodge/HeldUse.hs 862;" f
shootPlasmaBall src/Dodge/HeldUse.hs 903;" f
shootPulseBall src/Dodge/HeldUse.hs 915;" f
shootPulseLaser src/Dodge/HeldUse.hs 890;" f
shootLaser src/Dodge/HeldUse.hs 868;" f
shootPlasmaBall src/Dodge/HeldUse.hs 907;" f
shootPulseBall src/Dodge/HeldUse.hs 919;" f
shootPulseLaser src/Dodge/HeldUse.hs 894;" f
shootShatter src/Dodge/Item/Weapon/Shatter.hs 12;" f
shootTeslaArc src/Dodge/HeldUse.hs 1202;" f
shootTeslaArc src/Dodge/HeldUse.hs 1206;" f
shootTillEmpty src/Dodge/Creature/Volition.hs 19;" f
shootTractorBeam src/Dodge/HeldUse.hs 831;" f
shootTractorBeam src/Dodge/HeldUse.hs 838;" f
shootersRoom src/Dodge/Room/Room.hs 339;" f
shootersRoom' src/Dodge/Room/Room.hs 306;" f
shootersRoom1 src/Dodge/Room/Room.hs 329;" f
@@ -5266,12 +5266,12 @@ topPrismEdgeIndices src/Shader/Poke.hs 335;" f
topPrismIndices src/Shader/Poke.hs 410;" f
topTestPart src/Dodge/TestString.hs 54;" f
torchShape src/Dodge/Item/Draw/SPic.hs 277;" f
torqueAmount src/Dodge/HeldUse.hs 596;" f
torqueAmount src/Dodge/HeldUse.hs 606;" f
torqueCr src/Dodge/WorldEffect.hs 86;" f
torso src/Dodge/Creature/Picture.hs 100;" f
tractCr src/Dodge/TractorBeam/Update.hs 28;" f
tractFlIt src/Dodge/TractorBeam/Update.hs 23;" f
tractorBeamAt src/Dodge/HeldUse.hs 843;" f
tractorBeamAt src/Dodge/HeldUse.hs 850;" f
tractorGun src/Dodge/Item/Held/BatteryGuns.hs 39;" f
tractorGunPic src/Dodge/Item/Draw/SPic.hs 417;" f
tractorPullPos src/Dodge/TractorBeam/Update.hs 33;" f
@@ -5319,7 +5319,7 @@ trunkDepth src/TreeHelp.hs 162;" f
tryAttachItems src/Dodge/Item/Grammar.hs 34;" f
tryClickUse src/Dodge/Creature/YourControl.hs 236;" f
tryCombine src/Dodge/Update/Input/InGame.hs 521;" f
tryDrawToCapacitor src/Dodge/Creature/State.hs 151;" f
tryDrawToCapacitor src/Dodge/Creature/State.hs 150;" f
tryDropSelected src/Dodge/Update/Input/InGame.hs 140;" f
tryGetChannel src/Sound.hs 99;" f
tryGetRootAttachedFromInvID src/Dodge/Inventory/Location.hs 22;" f
@@ -5330,9 +5330,9 @@ tryPutItemInInv src/Dodge/Inventory/Add.hs 24;" f
tryPutItemInInvAt src/Dodge/Inventory/Add.hs 54;" f
trySeedFromClipboard src/Dodge/Menu.hs 94;" f
trySpin src/Dodge/Projectile/Update.hs 120;" f
trySynthBullet src/Dodge/Creature/State.hs 167;" f
trySynthBullet src/Dodge/Creature/State.hs 166;" f
tryThrust src/Dodge/Projectile/Update.hs 126;" f
tryUseParent src/Dodge/Creature/State.hs 145;" f
tryUseParent src/Dodge/Creature/State.hs 144;" f
turnTo src/Dodge/Movement/Turn.hs 8;" f
turretItemOffset src/Dodge/Item/HeldOffset.hs 22;" f
tutAnoTree src/Dodge/Room/Tutorial.hs 53;" f
@@ -5427,14 +5427,14 @@ updateInGameCamera src/Dodge/Update/Camera.hs 85;" f
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 404;" f
updateInt2Map src/Dodge/Zoning/Base.hs 94;" f
updateInventoryPositioning src/Dodge/DisplayInventory.hs 86;" f
updateItemTargeting src/Dodge/Creature/State.hs 260;" f
updateItemTargeting src/Dodge/Creature/State.hs 258;" f
updateKeyContinueTerminal src/Dodge/Update/Input/InGame.hs 371;" f
updateKeyInGame src/Dodge/Update/Input/InGame.hs 398;" f
updateKeysInGame src/Dodge/Update/Input/InGame.hs 85;" f
updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 357;" f
updateKeysTextInputTerminal src/Dodge/Update/Input/InGame.hs 380;" f
updateLampoid src/Dodge/Lampoid.hs 13;" f
updateLaser src/Dodge/Laser/Update.hs 11;" f
updateLaser src/Dodge/Laser/Update.hs 12;" f
updateLasers src/Dodge/Update.hs 496;" f
updateLeftParentSF src/Dodge/Item/Grammar.hs 177;" f
updateLinearShockwave src/Dodge/LinearShockwave/Update.hs 8;" f
@@ -5516,21 +5516,21 @@ upperPrismPolySU src/Shape.hs 110;" f
upperPrismPolyTS src/Shape.hs 116;" f
upperRounded src/Shape.hs 182;" f
useBulletPayload src/Dodge/Bullet.hs 117;" f
useGasParams src/Dodge/HeldUse.hs 1107;" f
useGasParams src/Dodge/HeldUse.hs 1111;" f
useHotkey src/Dodge/Creature/YourControl.hs 77;" f
useInventoryPath src/Dodge/HeldUse.hs 1398;" f
useInventoryPath src/Dodge/HeldUse.hs 1402;" f
useItem src/Dodge/Creature/Impulse/UseItem.hs 19;" f
useItemLoc src/Dodge/Creature/Impulse/UseItem.hs 26;" f
useLnkRoomPos src/Dodge/PlacementSpot.hs 262;" f
useLoadedAmmo src/Dodge/HeldUse.hs 734;" f
useLoadedAmmo src/Dodge/HeldUse.hs 741;" f
useMagShield src/Dodge/Euse.hs 33;" f
useNormalCamera src/Dodge/Camera.hs 6;" f
usePayload src/Dodge/Payload.hs 18;" f
useRewindGun src/Dodge/HeldUse.hs 1358;" f
useRewindGun src/Dodge/HeldUse.hs 1362;" f
useRoomPosCond src/Dodge/PlacementSpot.hs 187;" f
useRoomPosRoomCond src/Dodge/PlacementSpot.hs 190;" f
useStopWatch src/Dodge/HeldUse.hs 1339;" f
useTimeScrollGun src/Dodge/HeldUse.hs 1347;" f
useStopWatch src/Dodge/HeldUse.hs 1343;" f
useTimeScrollGun src/Dodge/HeldUse.hs 1351;" f
useUnusedLnk src/Dodge/PlacementSpot.hs 178;" f
usedRoomInLinkPoss src/Dodge/PlacementSpot.hs 209;" f
usedRoomLinkPoss src/Dodge/PlacementSpot.hs 216;" f
@@ -5552,7 +5552,7 @@ vertTrans src/MatrixHelper.hs 103;" f
verticalPipe src/Dodge/Picture.hs 19;" f
verticalPipe src/Dodge/Placement/Instance/Pipe.hs 6;" f
verticalWire src/Dodge/Wire.hs 23;" f
vgunMuzzles src/Dodge/HeldUse.hs 359;" f
vgunMuzzles src/Dodge/HeldUse.hs 369;" f
viewClipBounds src/Dodge/Debug/Picture.hs 350;" f
viewDistanceFromItems src/Dodge/Update/Camera.hs 201;" f
viewGameRoomBoundaries src/Dodge/Debug/Picture.hs 332;" f
@@ -5564,7 +5564,7 @@ visionCheck src/Dodge/Creature/Perception.hs 152;" f
vocalizationTest src/Dodge/Creature/Vocalization.hs 62;" f
volleyGun src/Dodge/Item/Held/Cane.hs 15;" f
volleyGunShape src/Dodge/Item/Draw/SPic.hs 355;" f
walkNozzle src/Dodge/HeldUse.hs 819;" f
walkNozzle src/Dodge/HeldUse.hs 826;" f
walkableNodeNear src/Dodge/Path.hs 69;" f
wallBlips src/Dodge/RadarSweep.hs 99;" f
wallBuffer src/Dodge/WallCreatureCollisions.hs 54;" f
@@ -5572,7 +5572,7 @@ wallIsZeroLength src/Dodge/LevelGen/StaticWalls.hs 179;" f
wallToSurface src/Dodge/Base/Collide.hs 180;" f
wallsFromRooms src/Dodge/Layout.hs 141;" f
wallsToDraw src/Dodge/Render/Walls.hs 18;" f
warmupSound src/Dodge/HeldUse.hs 1392;" f
warmupSound src/Dodge/HeldUse.hs 1396;" f
warningRooms src/Dodge/Room/Warning.hs 33;" f
warp1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 845;" f
wasdAim src/Dodge/Creature/YourControl.hs 133;" f