Cleanup your aim posture
This commit is contained in:
@@ -28,7 +28,11 @@ yourControl _ w
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| inTextInputFocus w = w
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| NoSubInventory <- w ^. hud . subInventory =
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w
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& cWorld . lWorld . creatures . ix 0 %~ wasdWithAiming w
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& cWorld
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. lWorld
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. creatures
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. ix 0
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%~ wasdWithAiming w
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& tryClickUse (w ^. input . mouseButtons)
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& handleHotkeys
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| otherwise = w & cWorld . lWorld . creatures . ix 0 %~ wasdWithAiming w
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@@ -113,32 +117,28 @@ wasdWithAiming w cr = wasdAim inp w $ wasdMovement (w ^. cWorld . lWorld) inp ca
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wasdAim :: Input -> World -> Creature -> Creature
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wasdAim inp w cr
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| SDL.ButtonRight `M.member` _mouseButtons inp
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, AtEase <- cr ^. crStance . posture =
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setAimPosture cr
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, AtEase <- cr ^. crStance . posture = setposture Aiming (-twoHandTwistAmount)
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-- cr
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-- & crStance . posture .~ Aiming
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-- & doAimTwist (cr ^? crManipulation . manObject . imAimStance) (-twoHandTwistAmount)
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| SDL.ButtonRight `M.member` _mouseButtons inp =
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aimTurn (w ^. cWorld . lWorld) mousedir cr
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| Aiming{} <- cr ^. crStance . posture = removeAimPosture cr
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| Aiming{} <- cr ^. crStance . posture = setposture AtEase twoHandTwistAmount
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-- cr
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-- & crStance . posture .~ AtEase
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-- & doAimTwist (cr ^? crManipulation . manObject . imAimStance) twoHandTwistAmount
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| otherwise = creatureTurnTowardDir (_crMvAim cr) 0.2 cr
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where
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setposture x r = cr
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& crStance . posture .~ x
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& doAimTwist (cr ^? crManipulation . manObject . imAimStance) r
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mousedir = argV $ w ^. cWorld . lWorld . lAimPos - (cr ^. crPos . _xy)
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setAimPosture :: Creature -> Creature
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setAimPosture cr =
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cr
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& crStance . posture .~ Aiming
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& doAimTwist (cr ^? crManipulation . manObject . imAimStance) (-twoHandTwistAmount)
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doAimTwist :: Maybe AimStance -> Float -> Creature -> Creature
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doAimTwist as x
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| as == Just TwoHandTwist = crDir +~ x
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| otherwise = id
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removeAimPosture :: Creature -> Creature
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removeAimPosture cr =
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cr
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& crStance . posture .~ AtEase
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& doAimTwist (cr ^? crManipulation . manObject . imAimStance) twoHandTwistAmount
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twoHandTwistAmount :: Float
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twoHandTwistAmount = 1.6 * pi
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@@ -2573,7 +2573,7 @@ advanceScrollAmount src/Dodge/Update.hs 479;" f
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advanceSmoothScroll src/Dodge/SmoothScroll.hs 33;" f
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aimDelaySweep src/Dodge/Render/Picture.hs 285;" f
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aimStanceInfo src/Dodge/Item/Info.hs 243;" f
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aimTurn src/Dodge/Creature/YourControl.hs 157;" f
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aimTurn src/Dodge/Creature/YourControl.hs 150;" f
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airlock src/Dodge/Room/Airlock.hs 28;" f
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airlock0 src/Dodge/Room/Airlock.hs 78;" f
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airlock90 src/Dodge/Room/Airlock.hs 201;" f
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@@ -2639,7 +2639,7 @@ argV src/Geometry/Vector.hs 83;" f
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armourChaseCrit src/Dodge/Creature/ArmourChase.hs 34;" f
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armouredChasers src/Dodge/Room/Boss.hs 58;" f
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armouredCorridor src/Dodge/Room/RoadBlock.hs 20;" f
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arms src/Dodge/Creature/Picture.hs 133;" f
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arms src/Dodge/Creature/Picture.hs 134;" f
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arrow src/Picture/Composite.hs 19;" f
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arrowPath src/Picture/Composite.hs 8;" f
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assignHotkey src/Dodge/AssignHotkey.hs 9;" f
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@@ -2664,7 +2664,7 @@ autoCrit src/Dodge/Creature/AutoCrit.hs 10;" f
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autoGunS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 554;" f
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autoPistol src/Dodge/Item/Held/Stick.hs 21;" f
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autoRifle src/Dodge/Item/Held/Cane.hs 27;" f
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awakeLevelPerception src/Dodge/Creature/Perception.hs 172;" f
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awakeLevelPerception src/Dodge/Creature/Perception.hs 174;" f
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axisInt src/Geometry/Intersect.hs 246;" f
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azure src/Color.hs 49;" f
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bQuadToF src/Geometry/Bezier.hs 37;" f
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@@ -2691,11 +2691,11 @@ baseItemTriggerType src/Dodge/BaseTriggerType.hs 21;" f
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baseRifleShape src/Dodge/Item/Draw/SPic.hs 324;" f
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baseRodShape src/Dodge/Item/Draw/SPic.hs 407;" f
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baseSMGShape src/Dodge/Item/Draw/SPic.hs 395;" f
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baseShoulder src/Dodge/Creature/Picture.hs 171;" f
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baseShoulder src/Dodge/Creature/Picture.hs 172;" f
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baseStickShape src/Dodge/Item/Draw/SPic.hs 301;" f
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baseStickShapeX src/Dodge/Item/Draw/SPic.hs 293;" f
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baseStickSpread src/Dodge/HeldUse.hs 346;" f
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basicAttentionUpdate src/Dodge/Creature/Perception.hs 138;" f
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basicAttentionUpdate src/Dodge/Creature/Perception.hs 140;" f
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basicAwarenessUpdate src/Dodge/Creature/Perception.hs 35;" f
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basicCrPict src/Dodge/Creature/Picture.hs 37;" f
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basicCrShape src/Dodge/Creature/Picture.hs 43;" f
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@@ -2884,8 +2884,8 @@ clsNearCirc src/Dodge/Zoning/Cloud.hs 21;" f
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clsNearPoint src/Dodge/Zoning/Cloud.hs 9;" f
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clsNearRect src/Dodge/Zoning/Cloud.hs 18;" f
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clsNearSeg src/Dodge/Zoning/Cloud.hs 15;" f
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cogRaised src/Dodge/Creature/Perception.hs 112;" f
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cognizantVoc src/Dodge/Creature/Perception.hs 69;" f
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cogRaised src/Dodge/Creature/Perception.hs 114;" f
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cognizantVoc src/Dodge/Creature/Perception.hs 71;" f
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colCrWall src/Dodge/WallCreatureCollisions.hs 27;" f
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colCrsWalls src/Dodge/WallCreatureCollisions.hs 19;" f
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collectDamageTypes src/Dodge/Damage.hs 54;" f
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@@ -2907,7 +2907,7 @@ colorLamp src/Dodge/Creature/Lamp.hs 10;" f
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colorSH src/Shape.hs 234;" f
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combinationsOf src/Multiset.hs 46;" f
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combinationsTrie src/Dodge/Combine.hs 44;" f
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combineAwareness src/Dodge/Creature/Perception.hs 120;" f
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combineAwareness src/Dodge/Creature/Perception.hs 122;" f
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combineFloors src/Dodge/Room/Procedural.hs 154;" f
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combineInventoryExtra src/Dodge/Render/HUD.hs 340;" f
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combineItemListYouX src/Dodge/Combine.hs 36;" f
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@@ -2968,7 +2968,7 @@ crHeight src/Dodge/Base/Collide.hs 175;" f
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crHit src/Dodge/WorldEvent/ThingsHit.hs 137;" f
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crIXsNearCirc src/Dodge/Zoning/Creature.hs 33;" f
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crIXsNearPoint src/Dodge/Zoning/Creature.hs 15;" f
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crImpulsesOnCognizant src/Dodge/Creature/Perception.hs 60;" f
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crImpulsesOnCognizant src/Dodge/Creature/Perception.hs 62;" f
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crInAimStance src/Dodge/Creature/Test.hs 91;" f
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crIntelligence src/Dodge/Creature/Statistics.hs 39;" f
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crIsAiming src/Dodge/Creature/Test.hs 58;" f
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@@ -3099,10 +3099,10 @@ deZoneIX src/Dodge/Zoning/Base.hs 91;" f
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deZoneWall src/Dodge/Zoning/Wall.hs 69;" f
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deadEndPSType src/Dodge/Room/Room.hs 264;" f
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deadEndRoom src/Dodge/Room/Room.hs 267;" f
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deadFeet src/Dodge/Creature/Picture.hs 129;" f
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deadRot src/Dodge/Creature/Picture.hs 147;" f
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deadScalp src/Dodge/Creature/Picture.hs 142;" f
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deadUpperBody src/Dodge/Creature/Picture.hs 168;" f
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deadFeet src/Dodge/Creature/Picture.hs 130;" f
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deadRot src/Dodge/Creature/Picture.hs 148;" f
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deadScalp src/Dodge/Creature/Picture.hs 143;" f
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deadUpperBody src/Dodge/Creature/Picture.hs 169;" f
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debrisS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 730;" f
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debrisSPic src/Dodge/Prop/Draw.hs 17;" f
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debrisSize src/Dodge/Block/Debris.hs 131;" f
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@@ -3126,7 +3126,7 @@ decomposeTree src/Dodge/Tree/Compose.hs 59;" f
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decontamRoom src/Dodge/Room/Airlock.hs 37;" f
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decoratedBlock src/Dodge/Placement/Instance/Block.hs 14;" f
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decorationToShape src/Dodge/Placement/TopDecoration.hs 16;" f
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decreaseAwareness src/Dodge/Creature/Perception.hs 129;" f
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decreaseAwareness src/Dodge/Creature/Perception.hs 131;" f
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decrementTimer src/Sound.hs 104;" f
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dedaS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 560;" f
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dededaS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 682;" f
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@@ -3232,7 +3232,7 @@ divideLine src/Geometry.hs 248;" f
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divideLineExact src/Geometry.hs 276;" f
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divideLineOddNumPoints src/Geometry.hs 261;" f
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dmType src/Dodge/Damage.hs 38;" f
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doAimTwist src/Dodge/Creature/YourControl.hs 131;" f
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doAimTwist src/Dodge/Creature/YourControl.hs 130;" f
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doAnyEquipmentEffect src/Dodge/Creature/State.hs 146;" f
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doBackspace src/Dodge/Update/Input/Text.hs 31;" f
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doBarrelSpin src/Dodge/Projectile/Update.hs 168;" f
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@@ -3354,7 +3354,7 @@ drawDragSelecting src/Dodge/Render/HUD.hs 162;" f
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drawDumbSwitch src/Dodge/Button/Draw.hs 31;" f
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drawEmptySet src/Dodge/Render/Picture.hs 151;" f
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drawEnergyBall src/Dodge/EnergyBall/Draw.hs 7;" f
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drawEquipment src/Dodge/Creature/Picture.hs 180;" f
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drawEquipment src/Dodge/Creature/Picture.hs 181;" f
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drawExamineInventory src/Dodge/Render/HUD.hs 199;" f
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drawExplosiveBall src/Dodge/EnergyBall/Draw.hs 15;" f
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drawFarWallDetect src/Dodge/Debug/Picture.hs 271;" f
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@@ -3534,7 +3534,7 @@ faceEdges src/Polyhedra.hs 62;" f
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facesToVF src/Polyhedra/Geodesic.hs 70;" f
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farWallDistDirection src/Dodge/Update/Camera.hs 245;" f
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fdiv src/ShortShow.hs 41;" f
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feet src/Dodge/Creature/Picture.hs 115;" f
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feet src/Dodge/Creature/Picture.hs 116;" f
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filter3 src/FoldableHelp.hs 76;" f
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filterSectionsPair src/Dodge/DisplayInventory.hs 160;" f
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findBlips src/Dodge/RadarSweep.hs 63;" f
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@@ -3759,7 +3759,7 @@ heldEffectMuzzles src/Dodge/HeldUse.hs 135;" f
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heldHandlePos src/Dodge/Item/HeldOffset.hs 98;" f
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heldInfo src/Dodge/Item/Info.hs 92;" f
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heldItemAmmoSlots src/Dodge/Item/AmmoSlots.hs 20;" f
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heldItemBulkiness src/Dodge/Creature/YourControl.hs 170;" f
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heldItemBulkiness src/Dodge/Creature/YourControl.hs 163;" f
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heldItemInvLock src/Dodge/HeldUse.hs 469;" f
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heldItemMuzVel src/Dodge/HeldUse.hs 1022;" f
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heldItemMuzzles src/Dodge/HeldUse.hs 198;" f
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@@ -3881,7 +3881,7 @@ invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 22;" f
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invisibleWall src/Dodge/Placement/Instance/Wall.hs 27;" f
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isAmmoIntLink src/Dodge/HeldUse.hs 738;" f
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isAnimate src/Dodge/Creature/Test.hs 132;" f
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isCognizant src/Dodge/Creature/Perception.hs 116;" f
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isCognizant src/Dodge/Creature/Perception.hs 118;" f
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isConnected src/Dodge/Inventory/Swap.hs 77;" f
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isCornerLink src/Dodge/RoomLink.hs 66;" f
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isFlyable src/Dodge/WorldEvent/ThingsHit.hs 192;" f
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@@ -3921,7 +3921,7 @@ itemBaseName src/Dodge/Item/Display.hs 60;" f
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itemBaseStance src/Dodge/Item/AimStance.hs 22;" f
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itemBelowAttachables src/Dodge/Item/Grammar.hs 53;" f
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itemBlips src/Dodge/RadarSweep.hs 94;" f
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itemBulkiness src/Dodge/Creature/YourControl.hs 164;" f
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itemBulkiness src/Dodge/Creature/YourControl.hs 157;" f
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itemCombinations src/Dodge/Combine/Combinations.hs 56;" f
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itemDetectorEffect src/Dodge/HeldUse.hs 811;" f
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itemDisplay src/Dodge/Inventory/SelectionList.hs 53;" f
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@@ -4317,9 +4317,9 @@ nearRect src/Dodge/Zoning/Common.hs 16;" f
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nearSeg src/Dodge/Zoning/Common.hs 12;" f
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nearZeroAngle src/Geometry/Vector.hs 140;" f
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nearestAngleRep src/Geometry.hs 148;" f
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newExtraAwareness src/Dodge/Creature/Perception.hs 148;" f
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newExtraAwareness src/Dodge/Creature/Perception.hs 150;" f
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newKey src/IntMapHelp.hs 61;" f
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newSounds src/Dodge/Creature/Perception.hs 180;" f
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newSounds src/Dodge/Creature/Perception.hs 182;" f
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newSoundsToPlay src/Dodge/SoundSelection.hs 8;" f
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newTextureFramebuffer src/Framebuffer/Setup.hs 16;" f
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nextArc src/Dodge/Tesla.hs 60;" f
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@@ -4357,7 +4357,7 @@ oldMachineBootS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 638;" f
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onEquipWristShield src/Dodge/Euse.hs 89;" f
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onRemoveWristShield src/Dodge/Euse.hs 79;" f
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oneH src/Dodge/Creature/Test.hs 95;" f
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oneSmooth src/Dodge/Creature/Picture.hs 112;" f
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oneSmooth src/Dodge/Creature/Picture.hs 113;" f
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openConsole src/Dodge/Update.hs 138;" f
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optionMenu src/Dodge/Menu.hs 110;" f
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optionScreenDefaultEffect src/Dodge/Update/Input/ScreenLayer.hs 62;" f
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@@ -4697,10 +4697,9 @@ reload1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 706;" f
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reloadFailS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 804;" f
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reloadLevelStart src/Dodge/Save.hs 71;" f
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reloadS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 534;" f
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rememberSounds src/Dodge/Creature/Perception.hs 187;" f
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rememberSounds src/Dodge/Creature/Perception.hs 189;" f
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remoteDetonator src/Dodge/Item/Scope.hs 152;" f
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remoteScreen src/Dodge/Item/Scope.hs 146;" f
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removeAimPosture src/Dodge/Creature/YourControl.hs 136;" f
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removeAmmoFromMag src/Dodge/HeldUse.hs 933;" f
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removeDot src/ShortShow.hs 44;" f
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removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
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@@ -4842,7 +4841,7 @@ scale3 src/Picture/Base.hs 137;" f
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scaleMat src/MatrixHelper.hs 71;" f
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scaleMatrix src/MatrixHelper.hs 68;" f
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scaleSH src/Shape.hs 266;" f
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scalp src/Dodge/Creature/Picture.hs 156;" f
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scalp src/Dodge/Creature/Picture.hs 157;" f
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scancodeToHotkey src/Dodge/Creature/YourControl.hs 82;" f
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scodeToChar src/Dodge/ScodeToChar.hs 6;" f
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scorchSPic src/Dodge/Creature/Update.hs 137;" f
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@@ -4895,7 +4894,6 @@ sensorTypeDamages src/Dodge/Wall/Damage.hs 92;" f
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sentinelAI src/Dodge/Creature/SentinelAI.hs 20;" f
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sentinelExtraWatchUpdate src/Dodge/Creature/SentinelAI.hs 82;" f
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sentinelFireType src/Dodge/Creature/SentinelAI.hs 49;" f
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setAimPosture src/Dodge/Creature/YourControl.hs 125;" f
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setChannelPos src/Sound.hs 152;" f
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setClickWorldPos src/Dodge/Update.hs 108;" f
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setClip src/Dodge/Debug.hs 239;" f
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@@ -5002,10 +5000,10 @@ showEquipItem src/Dodge/Item/Display.hs 108;" f
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showInt src/Dodge/Item/Info.hs 75;" f
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showIntsString src/Dodge/Tree/Compose.hs 130;" f
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showInventoryPathing src/Dodge/Item/Display.hs 86;" f
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showManObj src/Dodge/TestString.hs 90;" f
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showManObj src/Dodge/TestString.hs 91;" f
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showMuzzlePositions src/Dodge/Debug.hs 292;" f
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showTerminalError src/Dodge/Debug/Terminal.hs 80;" f
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showTimeFlow src/Dodge/TestString.hs 100;" f
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showTimeFlow src/Dodge/TestString.hs 101;" f
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shrinkPolyOnEdges src/Geometry/Polygon.hs 198;" f
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shrinkVert src/Geometry/Polygon.hs 202;" f
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shuffle src/RandomHelp.hs 68;" f
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@@ -5066,7 +5064,7 @@ someCrits src/Dodge/LockAndKey.hs 122;" f
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soundAngle src/Dodge/SoundLogic.hs 163;" f
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soundContinue src/Dodge/SoundLogic.hs 131;" f
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soundContinueVol src/Dodge/SoundLogic.hs 145;" f
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soundIsClose src/Dodge/Creature/Perception.hs 193;" f
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soundIsClose src/Dodge/Creature/Perception.hs 195;" f
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soundMenu src/Dodge/Menu.hs 158;" f
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soundMenuOptions src/Dodge/Menu.hs 161;" f
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soundMultiFrom src/Dodge/SoundLogic.hs 187;" f
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@@ -5311,11 +5309,11 @@ tone440sawtoothquietS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 668;" f
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topInvW src/Dodge/ListDisplayParams.hs 54;" f
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topPrismEdgeIndices src/Shader/Poke.hs 335;" f
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topPrismIndices src/Shader/Poke.hs 410;" f
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topTestPart src/Dodge/TestString.hs 86;" f
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topTestPart src/Dodge/TestString.hs 87;" f
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torchShape src/Dodge/Item/Draw/SPic.hs 277;" f
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torqueAmount src/Dodge/HeldUse.hs 606;" f
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torqueCr src/Dodge/WorldEffect.hs 85;" f
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torso src/Dodge/Creature/Picture.hs 161;" f
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torso src/Dodge/Creature/Picture.hs 162;" f
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tractCr src/Dodge/TractorBeam/Update.hs 28;" f
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tractFlIt src/Dodge/TractorBeam/Update.hs 23;" f
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tractorBeamAt src/Dodge/HeldUse.hs 850;" f
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@@ -5364,7 +5362,7 @@ truncFaces src/Polyhedra/Geodesic.hs 54;" f
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truncate src/Polyhedra/Geodesic.hs 39;" f
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trunkDepth src/TreeHelp.hs 164;" f
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tryAttachItems src/Dodge/Item/Grammar.hs 34;" f
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tryClickUse src/Dodge/Creature/YourControl.hs 212;" f
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tryClickUse src/Dodge/Creature/YourControl.hs 205;" f
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tryCombine src/Dodge/Update/Input/InGame.hs 521;" f
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tryDrawToCapacitor src/Dodge/Creature/State.hs 156;" f
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tryDropSelected src/Dodge/Update/Input/InGame.hs 140;" f
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@@ -5396,7 +5394,7 @@ twists src/Dodge/Creature/Test.hs 101;" f
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twoFlat src/Dodge/Creature/Test.hs 98;" f
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twoFlatHRot src/Dodge/Item/HeldOffset.hs 89;" f
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twoHandOffY src/Dodge/Creature/HandPos.hs 130;" f
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twoHandTwistAmount src/Dodge/Creature/YourControl.hs 142;" f
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twoHandTwistAmount src/Dodge/Creature/YourControl.hs 135;" f
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twoRoomPoss src/Dodge/PlacementSpot.hs 148;" f
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twoStep1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 522;" f
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twoStepS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 570;" f
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@@ -5547,7 +5545,7 @@ updateWheelEvent src/Dodge/Update/Scroll.hs 21;" f
|
||||
updateWheelEvents src/Dodge/Update.hs 474;" f
|
||||
updateWorldEventFlag src/Dodge/Update.hs 127;" f
|
||||
updateWorldEventFlags src/Dodge/Update.hs 115;" f
|
||||
upperBody src/Dodge/Creature/Picture.hs 176;" f
|
||||
upperBody src/Dodge/Creature/Picture.hs 177;" f
|
||||
upperBox src/Shape.hs 153;" f
|
||||
upperBoxHalf src/Shape.hs 219;" f
|
||||
upperBoxMT src/Shape.hs 144;" f
|
||||
@@ -5610,7 +5608,7 @@ viewRoomBoundaries src/Dodge/Debug/Picture.hs 341;" f
|
||||
viewTarget src/Dodge/Creature/ReaderUpdate.hs 171;" f
|
||||
violet src/Color.hs 48;" f
|
||||
visibleWalls src/Dodge/Base/Collide.hs 218;" f
|
||||
visionCheck src/Dodge/Creature/Perception.hs 163;" f
|
||||
visionCheck src/Dodge/Creature/Perception.hs 165;" f
|
||||
volleyGun src/Dodge/Item/Held/Cane.hs 15;" f
|
||||
volleyGunShape src/Dodge/Item/Draw/SPic.hs 355;" f
|
||||
walkNozzle src/Dodge/HeldUse.hs 826;" f
|
||||
@@ -5628,7 +5626,7 @@ warp1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 850;" f
|
||||
wasdAim src/Dodge/Creature/YourControl.hs 113;" f
|
||||
wasdDir src/Dodge/WASD.hs 17;" f
|
||||
wasdM src/Dodge/WASD.hs 9;" f
|
||||
wasdMovement src/Dodge/Creature/YourControl.hs 145;" f
|
||||
wasdMovement src/Dodge/Creature/YourControl.hs 138;" f
|
||||
wasdWithAiming src/Dodge/Creature/YourControl.hs 106;" f
|
||||
watchCombinations src/Dodge/Combine/Combinations.hs 16;" f
|
||||
watchUpdateStrat src/Dodge/Creature/ReaderUpdate.hs 201;" f
|
||||
|
||||
Reference in New Issue
Block a user