This commit is contained in:
2024-12-20 18:06:54 +00:00
parent 1e23c9bd1e
commit 92b190aba8
14 changed files with 177 additions and 524 deletions
-1
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@@ -155,7 +155,6 @@ data HeldItemType
| LAUNCHER
| LAUNCHERX {_xNum :: Int}
| POISONSPRAYER
| DRONELAUNCHER
| SHATTERGUN
| TORCH
| FLATSHIELD
-2
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@@ -1,7 +1,6 @@
{-# LANGUAGE LambdaCase #-}
module Dodge.Item (
module Dodge.Item.Weapon,
module Dodge.Item.Held,
module Dodge.Item.Equipment,
module Dodge.Item.Craftable,
@@ -14,7 +13,6 @@ import Dodge.Item.Craftable
import Dodge.Item.Equipment
import Dodge.Item.Held
import Dodge.Item.Scope
import Dodge.Item.Weapon
itemFromBase :: ItemType -> Item
itemFromBase = \case
+2 -1
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@@ -1,4 +1,5 @@
module Dodge.Item.Craftable where
module Dodge.Item.Craftable
where
import Dodge.Default.Item
import Control.Lens
-1
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@@ -199,7 +199,6 @@ heldItemSPic ht it = case ht of
LAUNCHER -> launcherPic it
LAUNCHERX _ -> launcherPic it
POISONSPRAYER -> flamerPic it
DRONELAUNCHER -> defSPic
BLINKER -> defSPic
BLINKERUNSAFE -> defSPic
REWINDER -> defSPic
-2
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@@ -11,7 +11,6 @@ module Dodge.Item.Held (
module Dodge.Item.Held.BatteryGuns,
) where
import Dodge.Item.Weapon.Utility
import Dodge.Data.Item
import Dodge.Item.Held.Launcher
import Dodge.Item.Held.BatteryGuns
@@ -69,6 +68,5 @@ itemFromHeldType ht = case ht of
LAUNCHERX i -> launcherX i
-- REMOTELAUNCHER -> remoteLauncher
POISONSPRAYER -> poisonSprayer
DRONELAUNCHER -> undefined
DETECTOR d -> detector d
FLATSHIELD -> flatShield
+55 -7
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@@ -1,9 +1,20 @@
module Dodge.Item.Held.Utility where
module Dodge.Item.Held.Utility (
rewinder,
timeStopper,
timeScroller,
unsafeBlinker,
blinker,
keyCard,
torch,
detector,
flatShield,
) where
import Linear
import Dodge.Default.Item
import Control.Lens
import Dodge.Data.Item
import Dodge.Default.Item
import Linear
--import Geometry.Data
flatShield :: Item
@@ -19,9 +30,6 @@ flatShield =
keyCard :: Int -> Item
keyCard n = defaultHeldItem & itType .~ HELD (KEYCARD n)
latchkey :: Int -> Item
latchkey _ = defaultHeldItem
torch :: Item
torch =
defaultHeldItem
@@ -29,7 +37,7 @@ torch =
& itUse . heldAim . aimMuzzles . ix 0 . mzPos . _x .~ 10
& itAmmoSlots .~ singleAmmo ElectricalAmmo
{- | Sends out pulses that display walls. -}
-- | Sends out pulses that display walls.
detector :: Detector -> Item
detector dt =
defaultHeldItem
@@ -42,3 +50,43 @@ detector dt =
& itType .~ HELD (DETECTOR dt)
& itUse . heldAim . aimMuzzles . ix 0 . mzEffect .~ MuzzleDetector
& itUse . heldAim . aimMuzzles . ix 0 . mzAmmoPerShot .~ UseExactly 100
blinker :: Item
blinker =
defaultHeldItem
& itUseCondition .~ UseableAnytime
& itUse . heldDelay . rateMax .~ 20
& itUse . heldAim . aimRange .~ 1
& itUse . heldAim . aimZoom .~ defaultItZoom{_izFac = 1}
& itAmmoSlots .~ singleAmmo ElectricalAmmo
& itUse . heldParams .~ DefaultHeldParams
& itUse . heldAim . aimMuzzles . ix 0 . mzEffect .~ MuzzleBlink
& itUse . heldAim . aimMuzzles . ix 0 . mzAmmoPerShot .~ UseExactly 10000000
& itType .~ HELD BLINKER
unsafeBlinker :: Item
unsafeBlinker =
blinker
& itUse . heldAim . aimMuzzles . ix 0 . mzEffect .~ MuzzleUnsafeBlink
& itType .~ HELD BLINKERUNSAFE
-- & itUse . uequipEffect . eeViewDist ?~ 400
rewinder :: Item
rewinder =
blinker
& itUse . heldAim . aimMuzzles . ix 0 . mzEffect .~ MuzzleRewind
& itType .~ HELD REWINDER
& itUse . heldAim . aimMuzzles . ix 0 . mzAmmoPerShot .~ UseExactly 100000
timeStopper :: Item
timeStopper =
blinker
& itType .~ HELD TIMESTOPPER
& itUse . heldAim . aimMuzzles . ix 0 . mzEffect .~ MuzzleStopper
timeScroller :: Item
timeScroller =
timeStopper
& itType .~ HELD TIMESCROLLER
& itUse . heldAim . aimMuzzles . ix 0 . mzEffect .~ MuzzleScroller
-1
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@@ -83,7 +83,6 @@ heldInfo hit = case hit of
LAUNCHERX i -> over _head toUpper (showInt i) ++ " tubes that can launch self propelled projectiles. Tubes that do not face forward launch their projecitles at an angle."
-- REMOTELAUNCHER -> "A large tube that can launch self propelled projectiles. Contains a transmitter allowing for remote control of launched projectiles."
POISONSPRAYER -> "A weapon that releases noxious gases."
DRONELAUNCHER -> "A device for launching drones."
SHATTERGUN -> "A seismic device that shatters hard items in its line of fire."
-- FORCEFIELDGUN -> "A device that produces a durable forcefield."
DETECTOR d -> "A device that detects " ++ detectorInfo d ++ " in an expanding radius."
-6
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@@ -1,6 +0,0 @@
module Dodge.Item.Instance
( module Dodge.Item.Weapon
, module Dodge.Item.Craftable
) where
import Dodge.Item.Weapon
import Dodge.Item.Craftable
-8
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@@ -1,8 +0,0 @@
-- | Rexport all weapons
module Dodge.Item.Weapon (
module Dodge.Item.Weapon.Utility,
module Dodge.Item.Weapon.Drone,
) where
import Dodge.Item.Weapon.Drone
import Dodge.Item.Weapon.Utility
-161
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@@ -1,161 +0,0 @@
module Dodge.Item.Weapon.BatteryGuns (
-- lasRayAt,
-- flameBeamCombine,
-- teslaBeamCombine,
-- splitBeamCombine,
-- -- shootTeslaArc,
-- shootLaser,
-- --circleLaser,
-- --shootDualLaser,
-- aTractorBeam,
) where
--import Geometry.Data
--import Color.Data
--import Dodge.Data.World
--import LensHelp
--lasWidePulse :: Item
--lasWidePulse = lasGun
-- & itType . iyBase .~ LASGUNWIDEPULSE
-- & itParams . lasColor .~ orange
-- & itParams . lasDamage .~ 2
-- & itUse .~ ( ruseInstant shootLaser
-- [ ammoCheckI
-- , withItem $ \it -> withTempLight 1 (100 * frac it) (xyzV4 (_lasColor $ _itParams it))
-- , withItem $ \it -> withSoundForVol (frac it) tone440sawtoothquietS 2
-- , withItemUpdate itup
-- $ \it -> withMuzPos $ flareCircleAt (_lasColor $ _itParams it) (frac it * 0.8)
-- , useAmmoAmount 1
-- , withItemUpdate itup $ \it -> duplicateOffsets (xs it)
-- ]
-- & useAim . aimWeight .~ 6
-- & useAim . aimRange .~ 1
-- & useAim . aimStance .~ TwoHandTwist
-- )
-- where
-- itup it = it
-- & itParams . lasCycle %~ (\i -> (i+1) `mod` 40)
-- & itParams . lasDamage .~ ceiling ((22 :: Float) * frac it)
-- & itParams . lasColor .~ frac it * orange
-- frac it = 0.5 * (1 + sin (pi * fromIntegral (_lasCycle $ _itParams it) * 0.05))
-- xs it = [ 0.25 * (fromIntegral x - fromIntegral (n'-1) /2) | x <- [0..n'-1] ]
-- where
-- n' = (ceiling $ (150 :: Float) * frac it) :: Int
--lasSway :: Item
--lasSway = lasGun
-- & itType . iyBase .~ LASGUNSWAY
-- & itParams . lasColor .~ orange
-- & itParams . lasDamage .~ 11
-- & itUse .~ ( ruseInstant shootLaser
-- [ ammoCheckI
-- , withItem $ \it -> withTempLight 1 100 (xyzV4 (_lasColor $ _itParams it))
-- , withItem $ \it -> withMuzPos $ flareCircleAt (_lasColor $ _itParams it) 0.8
-- , withSoundForI tone440sawtoothquietS 2
-- , useAmmoAmount 1
-- , withItemUpdate itup $ \it -> duplicateOffsets (x it)
-- ]
-- & useAim . aimWeight .~ 6
-- & useAim . aimRange .~ 1
-- & useAim . aimStance .~ TwoHandTwist
-- )
-- where
-- itup = itParams . lasCycle %~ (\i -> (i+1) `mod` 40)
-- x it = [ 15 * sin (pi * fromIntegral x' * 0.05) ]
-- where
-- x' = _lasCycle $ _itParams it
--shootLaser :: Item -> Creature -> World -> World
--shootLaser it cr =
-- cWorld . lWorld . lasers
-- .:~ lasRayAt
-- (_lasColor $ _itParams it)
-- (_lasDamage $ _itParams it)
-- (_phaseV $ _itParams it)
-- (_crPos cr)
-- (_crDir cr)
---- this has the feel of a left click item
--circleLaser :: Item -> Creature -> World -> World
--circleLaser it cr w
-- | hasLOSIndirect cpos pos w =
-- w
-- & cWorld . lWorld . lasers .:~ lasRayAt (_lasColor $ _itParams it) dam phasev pos dir
-- | otherwise = w
-- where
-- cpos = _crPos cr
-- mwp = mouseWorldPos (w ^. input) (w ^. wCam)
-- pos = _crPos cr +.+ rotateV dir (V2 0 (max 70 $ dist cpos mwp))
-- dir = fromIntegral (_lasCycle (_itParams it)) * pi / 1000
-- phasev = _phaseV . _itParams $ _crInv cr IM.! itRef
-- itRef = cr ^?! crManipulation . manObject . inInventory . ispItem -- unsafe!! TODO change
-- dam = _lasDamage $ _itParams it
--shootDualLaser :: Item -> Creature -> World -> World
--shootDualLaser it cr w =
-- w
-- & cWorld . lWorld . newBeams . positronBeams .:~ dualRayAt (_lasBeam $ _itParams it) itid w (_lasColor $ _itParams it) dam phasev posl dirl
-- & cWorld . lWorld . newBeams . electronBeams .:~ basicBeamAt itid w (_lasColor2 $ _itParams it) dam phasev posr dirr
-- where
-- itid = _itID it
-- dir = _crDir cr
-- pos = _crPos cr +.+ aimlength *.* unitVectorAtAngle dir
-- aimlength = aimingMuzzleLength cr it
-- gap = _dbGap . _itParams $ it
-- posl = pos +.+ (- gap) *.* vNormal (unitVectorAtAngle dir)
-- posr = pos +.+ gap *.* vNormal (unitVectorAtAngle dir)
-- mwp = mouseWorldPos (w ^. input) (w ^. wCam)
-- mwp'
-- | dist mwp (_crPos cr) < aimlength + 5 = _crPos cr +.+ (aimlength + 5) *.* unitVectorAtAngle dir
-- | otherwise = mwp
-- dirl = argV $ mwp' -.- posl
-- dirr = argV $ mwp' -.- posr
-- phasev = _phaseV . _itParams $ _crInv cr IM.! itRef
-- itRef = cr ^?! crManipulation . manObject . inInventory . ispItem -- unsafe!! TODO change
-- dam = _lasDamage $ _itParams it
--basicBeamAt :: Int -> World -> Color -> Int -> Float -> Point2 -> Float -> Beam
--basicBeamAt itid w col dam phasev pos dir =
-- Beam
-- { _bmDraw = BasicBeamDraw --drawBeam
-- , _bmPos = pos
-- , _bmDir = dir
-- , _bmDamage = dam
-- , _bmRange = 800
-- , _bmPhaseV = phasev
-- , _bmColor = col
-- , _bmPoints = pos : ps
-- , _bmFirstPoints = []
-- , _bmOrigin = Just itid
-- , _bmType = BeamCombine NoBeamCombine
-- }
-- where
-- (_, ps) = reflectLaserAlong phasev pos (pos +.+ 800 *.* unitVectorAtAngle dir) w
--dualRayAt :: BeamType -> Int -> World -> Color -> Int -> Float -> Point2 -> Float -> Beam
--dualRayAt bt itid w col dam phasev pos dir =
-- basicBeamAt itid w col dam phasev pos dir
-- & bmType .~ bt
--aTractorBeam :: Item -> Creature -> World -> World
--aTractorBeam itm cr w = w & cWorld . lWorld . tractorBeams .:~ tractorBeamAt spos outpos dir power
-- where
-- cpos = _crPos cr
-- spos = cpos +.+ (_crRad cr + 10) *.* unitVectorAtAngle dir
-- xpos = cpos +.+ 400 *.* unitVectorAtAngle dir
-- dir = _crDir cr
-- outpos = fst $ collidePointWallsFilter (const True) cpos xpos w
-- power = _attractionPower . _itParams $ itm
--
--tractorBeamAt :: Point2 -> Point2 -> Float -> Point2 -> TractorBeam
--tractorBeamAt pos outpos dir power =
-- TractorBeam
-- { _tbPos = pos
-- , _tbStartPos = outpos
-- , _tbVel = d
-- , _tbTime = 10
-- }
-- where
-- d = unitVectorAtAngle dir * power
-52
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@@ -1,52 +0,0 @@
module Dodge.Item.Weapon.Drone where
import Dodge.Default.Item
import Control.Lens
import Dodge.Data.World
import Geometry
import Picture
import Shape
import ShapePicture
droneLauncher :: Item
droneLauncher =
defaultHeldItem
& itUse . heldDelay . rateMax .~ 20
-- & itUse . heldMods .~ AmmoUseCheckMod
& itUse . heldAim . aimWeight .~ 8
& itUse . heldAim . aimRange .~ 0.5
& itUse . heldAim . aimStance .~ TwoHandOver
& itAmmoSlots .~ singleAmmo DroneAmmo
& itType .~ HELD DRONELAUNCHER
lasDronesPic :: Item -> SPic
lasDronesPic _ = noPic
( colorSH chartreuse $
prismPoly Small Typical
(map (+.+.+ V3 10 0 4.5) $ polyCircx 4 5)
(map (+.+.+ V3 (-10) 0 4.5) $ polyCircx 4 5)
)
aDroneWithItemParams ::
-- | Firing item
Item ->
Creature ->
World ->
World
aDroneWithItemParams = undefined
--aDroneWithItemParams it cr w = over props (IM.insert i theShell) w
-- where
-- am = _itConsumption it
-- i = IM.newKey $ _props w
-- pos = _crPos cr +.+ ((_crRad cr +1) *.* unitVectorAtAngle dir)
-- dir = _crDir cr
-- --ammoMvs pj w' = foldr (\pjP -> _pjMoveParam pjP (_pjIntParam pjP) it cr pj) w' (_amPjParams am)
-- theShell = Drone
-- { _prPos = pos
-- , _pjStartPos = pos
-- , _pjVel = rotateV dir (V2 1 0)
-- , _prDraw = undefined
-- , _pjID = i
-- , _pjUpdate = const id
-- }
-114
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@@ -1,114 +0,0 @@
module Dodge.Item.Weapon.SonicGuns where
--import Dodge.Data
--import Dodge.Reloading.Action
--import Dodge.Creature.HandPos
--import Dodge.Default.Weapon
----import Dodge.Item.Attachment
----import Dodge.WorldEvent.HelperParticle
----import Dodge.Base
----import Dodge.Zone
--import Geometry
--import Picture
--import LensHelp
--
----import Data.Maybe
----import Data.List
----import Data.Bifunctor
----import System.Random
----import Data.Tuple
----import qualified IntMapHelp as IM
--
----aSonicWave :: Item -> Creature -> World -> World
----aSonicWave it cr = instantParticles .:~ sonicWave pos dir cpos
---- where
---- pos = _crPos cr +.+ aimingMuzzlePos cr it *.* unitVectorAtAngle dir
---- cpos = _crPos cr
---- dir = _crDir cr
--
----sonicWave :: Point2 -> Float -> Point2 -> Particle
----sonicWave pos dir cpos = ShockLine
---- { _ptUpdate = mvSonicWave
---- , _ptPointDirs = [[makePointDir $ pos +.+ clockOrth,makePointDir $ pos -.- clockOrth]]
---- , _ptTimer = 1000
---- , _ptColor = white
---- , _ptCenter = cpos
---- }
---- where
---- clockOrth = 10 *.* unitVectorAtAngle (dir + pi*0.5)
---- makePointDir p = (p, argV $ p -.- cpos)
--
----drawSonicWave :: Particle -> Picture
----drawSonicWave pt = foldMap (color (_ptColor pt) . setLayer BloomNoZWrite . setDepth 20
---- . lineThick 20
---- . map fst)
---- $ _ptPointDirs pt
----
----mvSonicWave :: World -> Particle -> (World, Maybe Particle)
----mvSonicWave w pt
---- | _ptTimer pt <= 0 = (w,Nothing)
---- | otherwise = (w, Just $ pt & ptTimer -~ 1)
------ | otherwise = (w, Just pt')
------ where
------ mvPointDir (p,a) = case wallsHit p ep w of
------ [] -> Just ((ep, a), (True,True))
------ (hp,wl):_ -> reflectShockLine wl p hp ep
------ where
------ ep = p +.+ 5 *.* unitVectorAtAngle a
------ dividePointDir (x:y:xs) = f x y ++ dividePointDir (y:xs)
------ dividePointDir xs = xs
------ f (p,a) (q,b)
------ | dist p q > 10 = [(p,a),(0.5 *.* (p +.+ q),mixAngles 0.5 a b)]
------ | otherwise = [(p,a)]
------ combineClose ((p,a):(q,b):pairs)
------ | dist p q < 5 = combineClose (( 0.5 *.* (p+.+q), mixa) : pairs)
------ | otherwise = (p,a) : combineClose ((q,b):pairs)
------ where
------ mixa = mixAngles 0.5 a b
------ combineClose pairs = pairs
------ pt' = pt & ptTimer -~ 10
------ -- & ptPointDirs %~ (map dividePointDir . filter (not . null) . dosplit . map mvPointDir)
------ & ptPointDirs %~ (map (dividePointDir . combineClose) . filter (not . null)
------ . concatMap (dosplit . map mvPointDir))
------ -- & ptPointDirs %~ (filter (not . null) . concatMap (dosplit . map mvPointDir))
------ dosplit :: [Maybe ((Point2,Float),(Bool,Bool))] -> [[(Point2,Float)]]
------ dosplit (x:xs) = case x of
------ Nothing -> [] : dosplit xs
------ Just (pair,(True,True)) -> overHead (pair:) $ dosplit xs
------ Just (pair,(False,True)) -> [] : overHead (pair:) (dosplit xs)
------ Just (pair,(True,False)) -> [pair] : dosplit xs
------ Just (_,(False,False)) -> [] : dosplit xs
------ dosplit [] = [[]]
--
----overHead :: (a -> a) -> [a] -> [a]
----overHead f (x:xs) = f x: xs
----overHead _ [] = []
----
----
----reflectShockLine :: Wall -> Point2 -> Point2 -> Point2 -> Maybe ((Point2,Float),(Bool,Bool))
----reflectShockLine wl sp hitp ep
---- | angleVV wlV v < pi/3 = Just (pair, (False,True))
---- | angleVV wlV v < 2 *pi/3 = Nothing
---- | otherwise = Just (pair, (True,False))
---- where
---- reflv = reflectIn wlV (ep -.- hitp)
---- np = hitp +.+ reflv
---- pair = (np, argV reflv)
---- wlV = uncurry (-.-) $ _wlLine wl
---- v = hitp -.- sp
----
----reflectShockLine' :: Wall -> Point2 -> Point2 -> Point2 -> Maybe ((Point2,Float),(Bool,Bool))
----reflectShockLine' wl sp hitp ep
---- | angleVV wlV v < pi/3 = Just ((np +.+ wlVN,argV wlV), (False,True))
---- | angleVV wlV v < 2 *pi/3 = Nothing
---- | otherwise = Just ((np -.- wlVN,argV $ V2 0 0 -.- wlV), (True,False))
---- where
---- np = hitp +.+ normalizeV (sp -.- hitp)
---- wlV = uncurry (-.-) $ _wlLine wl
---- wlVN = dist hitp ep *.* normalizeV wlV
---- v = hitp -.- sp
----
----dividePoly :: Float -> [Point2] -> [Point2]
----dividePoly x (a:b:bs) = init (divideLine x a b) ++ dividePoly x (b:bs)
----dividePoly _ [a] = [a]
----dividePoly _ _ = []
--
-51
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@@ -1,51 +0,0 @@
module Dodge.Item.Weapon.Utility
( timeStopper
, rewinder
, timeScroller
, blinker
, unsafeBlinker
) where
import Control.Lens
import Dodge.Data.Item
import Dodge.Default
blinker :: Item
blinker =
defaultHeldItem
& itUseCondition .~ UseableAnytime
& itUse . heldDelay . rateMax .~ 20
& itUse . heldAim . aimRange .~ 1
& itUse . heldAim . aimZoom .~ defaultItZoom{_izFac = 1}
& itAmmoSlots .~ singleAmmo ElectricalAmmo
& itUse . heldParams .~ DefaultHeldParams
& itUse . heldAim . aimMuzzles . ix 0 . mzEffect .~ MuzzleBlink
& itUse . heldAim . aimMuzzles . ix 0 . mzAmmoPerShot .~ UseExactly 10000000
& itType .~ HELD BLINKER
unsafeBlinker :: Item
unsafeBlinker =
blinker
& itUse . heldAim . aimMuzzles . ix 0 . mzEffect .~ MuzzleUnsafeBlink
& itType .~ HELD BLINKERUNSAFE
-- & itUse . uequipEffect . eeViewDist ?~ 400
rewinder :: Item
rewinder =
blinker
& itUse . heldAim . aimMuzzles . ix 0 . mzEffect .~ MuzzleRewind
& itType .~ HELD REWINDER
& itUse . heldAim . aimMuzzles . ix 0 . mzAmmoPerShot .~ UseExactly 100000
timeStopper :: Item
timeStopper =
blinker
& itType .~ HELD TIMESTOPPER
& itUse . heldAim . aimMuzzles . ix 0 . mzEffect .~ MuzzleStopper
timeScroller :: Item
timeScroller =
timeStopper
& itType .~ HELD TIMESCROLLER
& itUse . heldAim . aimMuzzles . ix 0 . mzEffect .~ MuzzleScroller
+120 -117
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@@ -16,7 +16,7 @@
<$> src/Dodge/Data/ActionPlan.hs 203;" o
<$> src/Dodge/Data/CWorld.hs 49;" o
<$> src/Dodge/Data/Camera.hs 39;" o
<$> src/Dodge/Data/Creature.hs 103;" o
<$> src/Dodge/Data/Creature.hs 100;" o
<$> src/Dodge/Data/LWorld.hs 158;" o
<$> src/Dodge/Data/Terminal.hs 131;" o
AIUNIT src/Dodge/Data/Item/Combine.hs 51;" C
@@ -117,8 +117,8 @@ BATTERY src/Dodge/Data/Item/Combine.hs 90;" C
BATTERYPACK src/Dodge/Data/Item/Combine.hs 114;" C
BELTMAG src/Dodge/Data/Item/Combine.hs 88;" C
BLACK src/Color/Data.hs 28;" C
BLINKER src/Dodge/Data/Item/Combine.hs 164;" C
BLINKERUNSAFE src/Dodge/Data/Item/Combine.hs 165;" C
BLINKER src/Dodge/Data/Item/Combine.hs 163;" C
BLINKERUNSAFE src/Dodge/Data/Item/Combine.hs 164;" C
BLOWTORCH src/Dodge/Data/Item/Combine.hs 150;" C
BLUE src/Color/Data.hs 17;" C
BLUNDERBUSS src/Dodge/Data/Item/Combine.hs 134;" C
@@ -251,7 +251,7 @@ CIRCLE src/Dodge/Data/GenParams.hs 20;" C
CME src/Dodge/Data/MuzzleEffect.hs 11;" C
CONCUSSIVE src/Dodge/Data/Damage/Type.hs 22;" C
CRAFT src/Dodge/Data/Item/Combine.hs 19;" C
CREATUREDETECTOR src/Dodge/Data/Item/Combine.hs 170;" C
CREATUREDETECTOR src/Dodge/Data/Item/Combine.hs 169;" C
CREATURESENSOR src/Dodge/Data/Item/Combine.hs 62;" C
CRUSHING src/Dodge/Data/Damage/Type.hs 16;" C
CUTTING src/Dodge/Data/Damage/Type.hs 14;" C
@@ -413,20 +413,20 @@ Create src/Dodge/Wall/Create.hs 1;" m
CreateFlame src/Dodge/Data/Item/Use/Consumption/Ammo.hs 54;" C
CreatePoisonGas src/Dodge/Data/Item/Use/Consumption/Ammo.hs 54;" C
CreateShieldWall src/Dodge/Data/Item/Effect.hs 22;" C
Creature src/Dodge/Data/Creature.hs 38;" t
Creature src/Dodge/Data/Creature.hs 36;" t
Creature src/Dodge/Creature.hs 1;" m
Creature src/Dodge/Data/Creature.hs 7;" m
Creature src/Dodge/Default/Creature.hs 1;" m
Creature src/Dodge/Placement/Instance/Creature.hs 1;" m
Creature src/Dodge/Zoning/Creature.hs 1;" m
CreatureCorpse src/Dodge/Data/Creature.hs 86;" t
CreatureCorpse src/Dodge/Data/Creature.hs 83;" t
CreatureDropType src/Dodge/Data/Creature/State.hs 23;" t
CreatureEffect src/Dodge/CreatureEffect.hs 1;" m
CreatureEffect src/Dodge/Data/CreatureEffect.hs 6;" m
CreaturePart src/Dodge/Data/Wall.hs 53;" C
CreatureState src/Dodge/Data/Creature/State.hs 16;" t
CreatureStatistics src/Dodge/Data/Creature/Misc.hs 20;" t
CreatureTargeting src/Dodge/Data/Creature.hs 79;" t
CreatureTargeting src/Dodge/Data/Creature.hs 76;" t
CreatureType src/Dodge/Data/Creature/Misc.hs 69;" t
CryostatisSS src/Dodge/Data/Scenario.hs 91;" C
Crystal src/Dodge/Data/Material.hs 11;" C
@@ -436,9 +436,8 @@ CursorDisplay src/Dodge/Data/SelectionList.hs 19;" t
Cuse src/Dodge/Data/Item/HeldUse.hs 13;" t
Cuse src/Dodge/Cuse.hs 1;" m
Cylinder src/Shape/Data.hs 19;" C
DETECTOR src/Dodge/Data/Item/Combine.hs 163;" C
DETECTOR src/Dodge/Data/Item/Combine.hs 162;" C
DPoint2 src/Geometry/Data.hs 34;" t
DRONELAUNCHER src/Dodge/Data/Item/Combine.hs 158;" C
DRUMMAG src/Dodge/Data/Item/Combine.hs 87;" C
DS src/DoubleStack.hs 3;" t
DT src/Dodge/Data/DoubleTree.hs 30;" C
@@ -504,7 +503,7 @@ DestroyBeing src/Dodge/Data/Scenario.hs 8;" C
DestroyBullet src/Dodge/Data/Bullet.hs 36;" C
DestroyItem src/Dodge/Data/Scenario.hs 7;" C
DestroyPU src/Dodge/Data/Item/Use/Consumption/Ammo.hs 34;" C
Detector src/Dodge/Data/Item/Combine.hs 168;" t
Detector src/Dodge/Data/Item/Combine.hs 167;" t
Dirt src/Dodge/Data/Material.hs 11;" C
DisasterType src/Dodge/Data/Scenario.hs 24;" t
Display src/Dodge/Item/Display.hs 1;" m
@@ -668,7 +667,7 @@ FLAMETORRENT src/Dodge/Data/Item/Combine.hs 148;" C
FLAMEWALL src/Dodge/Data/Item/Combine.hs 149;" C
FLAMING src/Dodge/Data/Damage/Type.hs 18;" C
FLASHMODULE src/Dodge/Data/Item/Combine.hs 67;" C
FLATSHIELD src/Dodge/Data/Item/Combine.hs 161;" C
FLATSHIELD src/Dodge/Data/Item/Combine.hs 160;" C
FRAGCRAFT src/Dodge/Data/Item/Combine.hs 70;" C
FRAGMODULE src/Dodge/Data/Item/Combine.hs 66;" C
FRONTARMOUR src/Dodge/Data/Item/Combine.hs 102;" C
@@ -857,7 +856,7 @@ ILink src/Dodge/Data/ComposedItem.hs 49;" C
IMSS src/Dodge/Data/SelectionList.hs 36;" t
INVISIBILITYEQUIPMENT src/Dodge/Data/Item/Combine.hs 104;" C
IRONBAR src/Dodge/Data/Item/Combine.hs 56;" C
ITEMDETECTOR src/Dodge/Data/Item/Combine.hs 169;" C
ITEMDETECTOR src/Dodge/Data/Item/Combine.hs 168;" C
ImmediateEffect src/Loop/Data.hs 8;" C
Importance src/Shape/Data.hs 34;" t
Important src/Shape/Data.hs 35;" C
@@ -904,7 +903,7 @@ IntAnno src/Dodge/Annotation/Data.hs 17;" C
IntID src/Dodge/Data/Universe.hs 110;" t
IntImp src/Dodge/Data/CreatureEffect.hs 20;" t
IntMapHelp src/IntMapHelp.hs 8;" m
Intention src/Dodge/Data/Creature.hs 90;" t
Intention src/Dodge/Data/Creature.hs 87;" t
Intention src/Dodge/Creature/Intention.hs 1;" m
Intersect src/Geometry/Intersect.hs 5;" m
IntersectingRoomClipBoundaries src/Dodge/Data/Config.hs 105;" C
@@ -954,7 +953,7 @@ JoinClust src/Dodge/Combine/Graph.hs 21;" C
Just' src/MaybeHelp.hs 13;" C
JustStartedPlaying src/Sound/Data.hs 25;" C
Justify src/Justify.hs 1;" m
KEYCARD src/Dodge/Data/Item/Combine.hs 162;" C
KEYCARD src/Dodge/Data/Item/Combine.hs 161;" C
Kill src/Dodge/Data/ActionPlan.hs 198;" C
LASER src/Dodge/Data/Item/Combine.hs 153;" C
LASERING src/Dodge/Data/Damage/Type.hs 19;" C
@@ -1110,7 +1109,7 @@ MagnetUpdate src/Dodge/Data/Magnet.hs 13;" t
MagnetUpdateTimer src/Dodge/Data/Magnet.hs 13;" C
Main appDodge/Main.hs 1;" m
Make src/Dodge/Corpse/Make.hs 1;" m
MakeDefaultCorpse src/Dodge/Data/Creature.hs 86;" C
MakeDefaultCorpse src/Dodge/Data/Creature.hs 83;" C
MakeSound src/Dodge/Data/ActionPlan.hs 43;" C
MakeStartCloudAt src/Dodge/Data/WorldEffect.hs 30;" C
MakeTempLight src/Dodge/Data/WorldEffect.hs 34;" C
@@ -1626,7 +1625,7 @@ RoundedFaces src/Shape/Data.hs 18;" C
RunPast src/Dodge/Room/RunPast.hs 1;" m
RunningSideEffect src/Dodge/Data/Universe.hs 65;" C
SCRAPMETAL src/Dodge/Data/Item/Combine.hs 38;" C
SHATTERGUN src/Dodge/Data/Item/Combine.hs 159;" C
SHATTERGUN src/Dodge/Data/Item/Combine.hs 158;" C
SHATTERING src/Dodge/Data/Damage/Type.hs 17;" C
SHELLMAG src/Dodge/Data/Item/Combine.hs 89;" C
SIZEMODULE src/Dodge/Data/Item/Combine.hs 73;" C
@@ -1834,7 +1833,7 @@ TIMESTOPPER src/Dodge/Data/Item/Combine.hs 127;" C
TIN src/Dodge/Data/Item/Combine.hs 34;" C
TINMAG src/Dodge/Data/Item/Combine.hs 86;" C
TO src/Shader/Data.hs 59;" t
TORCH src/Dodge/Data/Item/Combine.hs 160;" C
TORCH src/Dodge/Data/Item/Combine.hs 159;" C
TRACTORGUN src/Dodge/Data/Item/Combine.hs 154;" C
TRANSFORMER src/Dodge/Data/Item/Combine.hs 41;" C
TRANSMITTER src/Dodge/Data/Item/Combine.hs 47;" C
@@ -2049,7 +2048,7 @@ Vision src/Dodge/Data/Creature/Perception.hs 41;" t
Vocalization src/Dodge/Data/Creature/Misc.hs 27;" t
Vocalization src/Dodge/Creature/Vocalization.hs 1;" m
Volition src/Dodge/Creature/Volition.hs 2;" m
WALLDETECTOR src/Dodge/Data/Item/Combine.hs 171;" C
WALLDETECTOR src/Dodge/Data/Item/Combine.hs 170;" C
WASD src/Dodge/WASD.hs 1;" m
WHITE src/Color/Data.hs 27;" C
WIRE src/Dodge/Data/Item/Combine.hs 63;" C
@@ -2326,47 +2325,46 @@ _cpRes src/Dodge/Data/Corpse.hs 22;" f
_cpSPic src/Dodge/Data/Corpse.hs 21;" f
_cpVigilance src/Dodge/Data/Creature/Perception.hs 33;" f
_cpVision src/Dodge/Data/Creature/Perception.hs 36;" f
_crActionPlan src/Dodge/Data/Creature.hs 63;" f
_crCorpse src/Dodge/Data/Creature.hs 59;" f
_crDir src/Dodge/Data/Creature.hs 42;" f
_crEquipment src/Dodge/Data/Creature.hs 57;" f
_crFaction src/Dodge/Data/Creature.hs 68;" f
_crGroup src/Dodge/Data/Creature.hs 69;" f
_crActionPlan src/Dodge/Data/Creature.hs 60;" f
_crCorpse src/Dodge/Data/Creature.hs 56;" f
_crDir src/Dodge/Data/Creature.hs 39;" f
_crEquipment src/Dodge/Data/Creature.hs 54;" f
_crFaction src/Dodge/Data/Creature.hs 65;" f
_crGroup src/Dodge/Data/Creature.hs 66;" f
_crGroupCenter src/Dodge/Data/CrGroupParams.hs 17;" f
_crGroupID src/Dodge/Data/Creature/State.hs 49;" f
_crGroupIDs src/Dodge/Data/CrGroupParams.hs 16;" f
_crGroupParamID src/Dodge/Data/CrGroupParams.hs 15;" f
_crGroupUpdate src/Dodge/Data/CrGroupParams.hs 18;" f
_crHP src/Dodge/Data/Creature.hs 51;" f
_crHammerPosition src/Dodge/Data/Creature.hs 72;" f
_crID src/Dodge/Data/Creature.hs 48;" f
_crIntention src/Dodge/Data/Creature.hs 70;" f
_crInv src/Dodge/Data/Creature.hs 53;" f
_crInvCapacity src/Dodge/Data/Creature.hs 55;" f
_crInvLock src/Dodge/Data/Creature.hs 56;" f
_crManipulation src/Dodge/Data/Creature.hs 54;" f
_crMass src/Dodge/Data/Creature.hs 50;" f
_crMaterial src/Dodge/Data/Creature.hs 60;" f
_crMaxHP src/Dodge/Data/Creature.hs 52;" f
_crMeleeCooldown src/Dodge/Data/Creature.hs 64;" f
_crMemory src/Dodge/Data/Creature.hs 66;" f
_crMvAim src/Dodge/Data/Creature.hs 45;" f
_crMvDir src/Dodge/Data/Creature.hs 44;" f
_crMvType src/Dodge/Data/Creature.hs 71;" f
_crName src/Dodge/Data/Creature.hs 73;" f
_crOldDir src/Dodge/Data/Creature.hs 43;" f
_crOldPos src/Dodge/Data/Creature.hs 40;" f
_crPastDamage src/Dodge/Data/Creature.hs 61;" f
_crPerception src/Dodge/Data/Creature.hs 65;" f
_crPos src/Dodge/Data/Creature.hs 39;" f
_crRad src/Dodge/Data/Creature.hs 49;" f
_crStance src/Dodge/Data/Creature.hs 62;" f
_crState src/Dodge/Data/Creature.hs 58;" f
_crStatistics src/Dodge/Data/Creature.hs 74;" f
_crTwist src/Dodge/Data/Creature.hs 46;" f
_crType src/Dodge/Data/Creature.hs 47;" f
_crVel src/Dodge/Data/Creature.hs 41;" f
_crVocalization src/Dodge/Data/Creature.hs 67;" f
_crHP src/Dodge/Data/Creature.hs 48;" f
_crHammerPosition src/Dodge/Data/Creature.hs 69;" f
_crID src/Dodge/Data/Creature.hs 45;" f
_crIntention src/Dodge/Data/Creature.hs 67;" f
_crInv src/Dodge/Data/Creature.hs 50;" f
_crInvCapacity src/Dodge/Data/Creature.hs 52;" f
_crInvLock src/Dodge/Data/Creature.hs 53;" f
_crManipulation src/Dodge/Data/Creature.hs 51;" f
_crMass src/Dodge/Data/Creature.hs 47;" f
_crMaterial src/Dodge/Data/Creature.hs 57;" f
_crMaxHP src/Dodge/Data/Creature.hs 49;" f
_crMeleeCooldown src/Dodge/Data/Creature.hs 61;" f
_crMemory src/Dodge/Data/Creature.hs 63;" f
_crMvAim src/Dodge/Data/Creature.hs 42;" f
_crMvDir src/Dodge/Data/Creature.hs 41;" f
_crMvType src/Dodge/Data/Creature.hs 68;" f
_crName src/Dodge/Data/Creature.hs 70;" f
_crOldDir src/Dodge/Data/Creature.hs 40;" f
_crOldPos src/Dodge/Data/Creature.hs 38;" f
_crPastDamage src/Dodge/Data/Creature.hs 58;" f
_crPerception src/Dodge/Data/Creature.hs 62;" f
_crPos src/Dodge/Data/Creature.hs 37;" f
_crRad src/Dodge/Data/Creature.hs 46;" f
_crStance src/Dodge/Data/Creature.hs 59;" f
_crState src/Dodge/Data/Creature.hs 55;" f
_crStatistics src/Dodge/Data/Creature.hs 71;" f
_crTwist src/Dodge/Data/Creature.hs 43;" f
_crType src/Dodge/Data/Creature.hs 44;" f
_crVocalization src/Dodge/Data/Creature.hs 64;" f
_crZoning src/Dodge/Data/World.hs 49;" f
_creatureGroups src/Dodge/Data/LWorld.hs 99;" f
_creatures src/Dodge/Data/LWorld.hs 98;" f
@@ -2375,10 +2373,10 @@ _csDropsOnDeath src/Dodge/Data/Creature/State.hs 19;" f
_csLinks src/Dodge/Data/RoomCluster.hs 11;" f
_csName src/Dodge/Data/RoomCluster.hs 10;" f
_csSpState src/Dodge/Data/Creature/State.hs 18;" f
_ctActive src/Dodge/Data/Creature.hs 83;" f
_ctID src/Dodge/Data/Creature.hs 82;" f
_ctPos src/Dodge/Data/Creature.hs 80;" f
_ctType src/Dodge/Data/Creature.hs 81;" f
_ctActive src/Dodge/Data/Creature.hs 80;" f
_ctID src/Dodge/Data/Creature.hs 79;" f
_ctPos src/Dodge/Data/Creature.hs 77;" f
_ctType src/Dodge/Data/Creature.hs 78;" f
_currentArc src/Dodge/Data/Item/Params.hs 22;" f
_currentFoot src/Dodge/Data/Creature/Stance.hs 23;" f
_cursSides src/Dodge/Data/SelectionList.hs 20;" f
@@ -2752,7 +2750,7 @@ _musicData src/Data/Preload.hs 13;" f
_muzVel src/Dodge/Data/Item/Use.hs 91;" f
_mvAimSpeed src/Dodge/Data/Creature/Misc.hs 44;" f
_mvSpeed src/Dodge/Data/Creature/Misc.hs 39;" f
_mvToPoint src/Dodge/Data/Creature.hs 92;" f
_mvToPoint src/Dodge/Data/Creature.hs 89;" f
_mvTurnJit src/Dodge/Data/Creature/Misc.hs 43;" f
_mvTurnRad src/Dodge/Data/Creature/Misc.hs 42;" f
_mzAmmoPerShot src/Dodge/Data/Item/Use.hs 165;" f
@@ -3078,7 +3076,7 @@ _taArcSteps src/Dodge/Data/TeslaArc.hs 18;" f
_taColor src/Dodge/Data/TeslaArc.hs 19;" f
_taPoints src/Dodge/Data/TeslaArc.hs 16;" f
_taTimer src/Dodge/Data/TeslaArc.hs 17;" f
_targetCr src/Dodge/Data/Creature.hs 91;" f
_targetCr src/Dodge/Data/Creature.hs 88;" f
_targetID src/Dodge/Data/ActionPlan.hs 85;" f
_targetSeenAt src/Dodge/Data/ActionPlan.hs 86;" f
_tbPos src/Dodge/Data/TractorBeam.hs 14;" f
@@ -3203,7 +3201,7 @@ _vcWarnings src/Dodge/Data/Creature/Misc.hs 31;" f
_vertices src/Polyhedra/Data.hs 22;" f
_viDist src/Dodge/Data/Creature/Perception.hs 43;" f
_viFOV src/Dodge/Data/Creature/Perception.hs 42;" f
_viewPoint src/Dodge/Data/Creature.hs 93;" f
_viewPoint src/Dodge/Data/Creature.hs 90;" f
_volume_master src/Dodge/Data/Config.hs 39;" f
_volume_music src/Dodge/Data/Config.hs 41;" f
_volume_sound src/Dodge/Data/Config.hs 40;" f
@@ -3313,7 +3311,7 @@ advanceScrollAmount src/Dodge/Update.hs 414;" f
advanceSmoothScroll src/Dodge/SmoothScroll.hs 29;" f
advanceStepCounter src/Dodge/Creature/Impulse/Movement.hs 45;" f
aimDelaySweep src/Dodge/Render/Picture.hs 239;" f
aimStanceInfo src/Dodge/Item/Info.hs 198;" f
aimStanceInfo src/Dodge/Item/Info.hs 197;" f
aimTurn src/Dodge/Creature/YourControl.hs 154;" f
aimingWeaponHandlePos src/Dodge/Item/HeldOffset.hs 69;" f
aimingWeaponZeroPos src/Dodge/Item/HeldOffset.hs 63;" f
@@ -3417,25 +3415,25 @@ backpackCombinations src/Dodge/Combine/Combinations.hs 25;" f
backpackShape src/Dodge/Item/Draw/SPic.hs 93;" f
backspaceInputted src/Dodge/Update/Input/Text.hs 25;" f
bangCone src/Dodge/Item/Held/Cone.hs 11;" f
bangConeShape src/Dodge/Item/Draw/SPic.hs 234;" f
bangConeShape src/Dodge/Item/Draw/SPic.hs 233;" f
bangEchoS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 382;" f
bangRod src/Dodge/Item/Held/Rod.hs 18;" f
bangS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 496;" f
bangStick src/Dodge/Item/Held/Stick.hs 17;" f
barPP src/Dodge/Room/Foreground.hs 236;" f
barrel src/Dodge/Creature/Inanimate.hs 17;" f
baseAMRShape src/Dodge/Item/Draw/SPic.hs 344;" f
baseAMRShape src/Dodge/Item/Draw/SPic.hs 343;" f
baseBlockPane src/Dodge/Placement/Instance/Wall.hs 86;" f
baseCaneShape src/Dodge/Item/Draw/SPic.hs 254;" f
baseCaneShape src/Dodge/Item/Draw/SPic.hs 253;" f
baseDebris src/Dodge/Block/Debris.hs 122;" f
baseFloorTileSize src/Tile.hs 45;" f
basePCI src/Dodge/Item/Grammar.hs 110;" f
baseRifleShape src/Dodge/Item/Draw/SPic.hs 257;" f
baseRodShape src/Dodge/Item/Draw/SPic.hs 341;" f
baseSMGShape src/Dodge/Item/Draw/SPic.hs 324;" f
baseRifleShape src/Dodge/Item/Draw/SPic.hs 256;" f
baseRodShape src/Dodge/Item/Draw/SPic.hs 340;" f
baseSMGShape src/Dodge/Item/Draw/SPic.hs 323;" f
baseShoulder src/Dodge/Creature/Picture.hs 131;" f
baseStickShape src/Dodge/Item/Draw/SPic.hs 231;" f
baseStickShapeX src/Dodge/Item/Draw/SPic.hs 226;" f
baseStickShape src/Dodge/Item/Draw/SPic.hs 230;" f
baseStickShapeX src/Dodge/Item/Draw/SPic.hs 225;" f
baseStickSpread src/Dodge/Item/Held/Stick.hs 28;" f
basicAttentionUpdate src/Dodge/Creature/Perception.hs 127;" f
basicAwarenessUpdate src/Dodge/Creature/Perception.hs 37;" f
@@ -3462,6 +3460,7 @@ blinkActionFail src/Dodge/Creature/Action/Blink.hs 85;" f
blinkActionMousePos src/Dodge/Creature/Action/Blink.hs 19;" f
blinkDistortions src/Dodge/Creature/Action/Blink.hs 40;" f
blinkShockwave src/Dodge/Creature/Action/Blink.hs 76;" f
blinker src/Dodge/Item/Held/Utility.hs 48;" f
blinker src/Dodge/Item/Weapon/Utility.hs 14;" f
blipAt src/Dodge/RadarSweep.hs 59;" f
blockLine src/Dodge/Placement/Instance/Wall.hs 41;" f
@@ -3697,7 +3696,7 @@ crUpdate src/Dodge/Creature/State.hs 62;" f
crUpdateInvidLocations src/Dodge/Inventory/Location.hs 61;" f
crUpdateItemLocations src/Dodge/Inventory/Location.hs 42;" f
crZoneSize src/Dodge/Zoning/Creature.hs 39;" f
craftInfo src/Dodge/Item/Info.hs 124;" f
craftInfo src/Dodge/Item/Info.hs 123;" f
crankSlowS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 434;" f
createArc src/Dodge/Tesla/Arc.hs 67;" f
createBarrelSpark src/Dodge/Spark.hs 44;" f
@@ -3818,13 +3817,13 @@ dededumS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 462;" f
dedumS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 328;" f
defDamageMaterial src/Dodge/Material/Damage.hs 17;" f
defLSPic src/Dodge/LightSource/Draw.hs 10;" f
defSPic src/Dodge/Item/Draw/SPic.hs 240;" f
defaultAimMvType src/Dodge/Default/Creature.hs 122;" f
defSPic src/Dodge/Item/Draw/SPic.hs 239;" f
defaultAimMvType src/Dodge/Default/Creature.hs 121;" f
defaultAimParams src/Dodge/Default/Item/Use/AimParams.hs 9;" f
defaultAimingCrit src/Dodge/Default/Creature.hs 131;" f
defaultAimingCrit src/Dodge/Default/Creature.hs 130;" f
defaultApplyDamage src/Dodge/Creature/Damage.hs 20;" f
defaultArcStep src/Dodge/Tesla/Arc/Default.hs 15;" f
defaultAudition src/Dodge/Default/Creature.hs 99;" f
defaultAudition src/Dodge/Default/Creature.hs 98;" f
defaultAutoWall src/Dodge/Default/Door.hs 15;" f
defaultBangCane src/Dodge/Item/Held/Cane.hs 19;" f
defaultBlock src/Dodge/Default/Block.hs 5;" f
@@ -3835,15 +3834,15 @@ defaultButton src/Dodge/Default.hs 50;" f
defaultCWCam src/Dodge/Default/World.hs 67;" f
defaultCWGen src/Dodge/Default/World.hs 57;" f
defaultCWorld src/Dodge/Default/World.hs 82;" f
defaultChaseMvType src/Dodge/Default/Creature.hs 113;" f
defaultChaseMvType src/Dodge/Default/Creature.hs 112;" f
defaultClusterStatus src/Dodge/Default/Room.hs 38;" f
defaultConfig src/Dodge/Data/Config.hs 125;" f
defaultCorpse src/Dodge/Corpse/Make.hs 29;" f
defaultCraftItem src/Dodge/Default/Item.hs 35;" f
defaultCreature src/Dodge/Default/Creature.hs 12;" f
defaultCreatureMemory src/Dodge/Default/Creature.hs 72;" f
defaultCreatureSkin src/Dodge/Default/Creature.hs 66;" f
defaultCreatureTargeting src/Dodge/Default/Creature.hs 63;" f
defaultCreatureMemory src/Dodge/Default/Creature.hs 71;" f
defaultCreatureSkin src/Dodge/Default/Creature.hs 65;" f
defaultCreatureTargeting src/Dodge/Default/Creature.hs 62;" f
defaultCrystalWall src/Dodge/Default/Wall.hs 40;" f
defaultDirtBlock src/Dodge/Default/Block.hs 19;" f
defaultDirtWall src/Dodge/Default/Wall.hs 61;" f
@@ -3860,10 +3859,10 @@ defaultHUD src/Dodge/Default/World.hs 155;" f
defaultHeldItem src/Dodge/Default/Item.hs 16;" f
defaultHeldUse src/Dodge/Default/Item/Use.hs 28;" f
defaultImpulsive src/Dodge/Humanoid.hs 190;" f
defaultInanimate src/Dodge/Default/Creature.hs 69;" f
defaultInanimate src/Dodge/Default/Creature.hs 68;" f
defaultInput src/Dodge/Default/World.hs 14;" f
defaultIntention src/Dodge/Default/Creature.hs 105;" f
defaultInvSize src/Dodge/Default/Creature.hs 79;" f
defaultIntention src/Dodge/Default/Creature.hs 104;" f
defaultInvSize src/Dodge/Default/Creature.hs 78;" f
defaultItEffect src/Dodge/Default/Item.hs 47;" f
defaultItZoom src/Dodge/Default/Item/Use/AimParams.hs 31;" f
defaultLS src/Dodge/Default/LightSource.hs 8;" f
@@ -3873,16 +3872,16 @@ defaultListDisplayParams src/Dodge/ListDisplayParams.hs 18;" f
defaultMachine src/Dodge/Default.hs 32;" f
defaultMachineWall src/Dodge/Default/Wall.hs 48;" f
defaultPP src/Dodge/Default.hs 65;" f
defaultPerceptionState src/Dodge/Default/Creature.hs 82;" f
defaultPerceptionState src/Dodge/Default/Creature.hs 81;" f
defaultProp src/Dodge/Default/Prop.hs 6;" f
defaultProximitySensor src/Dodge/Default.hs 79;" f
defaultRoom src/Dodge/Default/Room.hs 9;" f
defaultSensorWall src/Dodge/Default/Wall.hs 58;" f
defaultState src/Dodge/Default/Creature.hs 140;" f
defaultState src/Dodge/Default/Creature.hs 139;" f
defaultSwitchWall src/Dodge/Default/Door.hs 22;" f
defaultTerminal src/Dodge/Default/Terminal.hs 9;" f
defaultTerminalInput src/Dodge/Default/Terminal.hs 32;" f
defaultVision src/Dodge/Default/Creature.hs 92;" f
defaultVision src/Dodge/Default/Creature.hs 91;" f
defaultWall src/Dodge/Default/Wall.hs 10;" f
defaultWindow src/Dodge/Default/Wall.hs 74;" f
defaultWorld src/Dodge/Default/World.hs 34;" f
@@ -3907,9 +3906,9 @@ destroyMounts src/Dodge/Block.hs 101;" f
destroyProjectile src/Dodge/Projectile/Update.hs 63;" f
detV src/Geometry/Vector.hs 93;" f
detector src/Dodge/Item/Held/Utility.hs 35;" f
detectorColor src/Dodge/Item/Draw/SPic.hs 390;" f
detectorColor src/Dodge/Item/Draw/SPic.hs 389;" f
detectorEffect src/Dodge/Item/Weapon/Radar.hs 20;" f
detectorInfo src/Dodge/Item/Info.hs 179;" f
detectorInfo src/Dodge/Item/Info.hs 178;" f
determineProjectileTracking src/Dodge/HeldUse.hs 549;" f
diagonalLinesRect src/Dodge/Room/Foreground.hs 52;" f
did src/Dodge/Item/InvSize.hs 53;" f
@@ -3929,7 +3928,7 @@ displayControls src/Dodge/Menu.hs 206;" f
displayFrameTicks src/Dodge/Render/Picture.hs 39;" f
displayFreeSlots src/Dodge/DisplayInventory.hs 226;" f
displayIndents src/Dodge/DisplayInventory.hs 123;" f
displayPulse src/Dodge/Item/Display.hs 92;" f
displayPulse src/Dodge/Item/Display.hs 88;" f
displaySectionsSizes src/Dodge/DisplayInventory.hs 118;" f
displayTerminalLineString src/Dodge/Update.hs 443;" f
dist src/Geometry/Vector.hs 179;" f
@@ -4186,10 +4185,10 @@ eqConstr src/SameConstr.hs 17;" f
eqPosText src/Dodge/Equipment/Text.hs 5;" f
eqSiteToPositions src/Dodge/Inventory/RBList.hs 76;" f
equipAllocString src/Dodge/Render/HUD.hs 295;" f
equipInfo src/Dodge/Item/Info.hs 97;" f
equipInfo src/Dodge/Item/Info.hs 96;" f
equipItemSPic src/Dodge/Item/Draw/SPic.hs 64;" f
equipPosition src/Dodge/Item/Draw.hs 30;" f
equipSiteInfo src/Dodge/Item/Info.hs 208;" f
equipSiteInfo src/Dodge/Item/Info.hs 207;" f
equipSpeed src/Dodge/Creature/Impulse/Movement.hs 99;" f
equipmentStrValue src/Dodge/Creature/Statistics.hs 20;" f
errorAngleVV src/Geometry.hs 62;" f
@@ -4252,12 +4251,12 @@ flameSpitter src/Dodge/Item/Held/SprayGuns.hs 29;" f
flameThrower src/Dodge/Item/Held/SprayGuns.hs 72;" f
flameTorrent src/Dodge/Item/Held/SprayGuns.hs 40;" f
flameWall src/Dodge/Item/Held/SprayGuns.hs 56;" f
flamerPic src/Dodge/Item/Draw/SPic.hs 327;" f
flamerPic src/Dodge/Item/Draw/SPic.hs 326;" f
flareCircleAt src/Dodge/HeldUse.hs 235;" f
flatItemCombinations src/Dodge/Combine/Combinations.hs 49;" f
flatLookupItems src/Dodge/Combine.hs 38;" f
flatShield src/Dodge/Item/Held/Utility.hs 9;" f
flatShieldEquipSPic src/Dodge/Item/Draw/SPic.hs 377;" f
flatShield src/Dodge/Item/Held/Utility.hs 11;" f
flatShieldEquipSPic src/Dodge/Item/Draw/SPic.hs 376;" f
fleeFrom src/Dodge/CreatureEffect.hs 120;" f
fleeFromTarget src/Dodge/CreatureEffect.hs 66;" f
flickerMod src/Dodge/Placement/Instance/LightSource/Flicker.hs 10;" f
@@ -4429,7 +4428,7 @@ hasLOSIndirect src/Dodge/Base/Collide.hs 215;" f
hat src/Dodge/Item/Equipment.hs 133;" f
head src/DoubleStack.hs 14;" f
headLamp src/Dodge/Item/Equipment.hs 139;" f
headLampShape src/Dodge/Item/Draw/SPic.hs 380;" f
headLampShape src/Dodge/Item/Draw/SPic.hs 379;" f
headMap src/Dodge/DoubleTree.hs 170;" f
heal src/Dodge/Item/Consumable.hs 17;" f
heal25 src/Dodge/Item/Consumable.hs 14;" f
@@ -4446,7 +4445,7 @@ heldItemOffset src/Dodge/Item/HeldOffset.hs 78;" f
heldItemOrient2D src/Dodge/Item/HeldOffset.hs 26;" f
heldItemRelativeOrient src/Dodge/Item/HeldOffset.hs 31;" f
heldItemSPic src/Dodge/Item/Draw/SPic.hs 167;" f
heldPositionInfo src/Dodge/Item/Info.hs 195;" f
heldPositionInfo src/Dodge/Item/Info.hs 194;" f
helpCommand src/Dodge/Terminal.hs 66;" f
helpPoly3D src/Polyhedra.hs 125;" f
heron src/Geometry.hs 221;" f
@@ -4599,10 +4598,10 @@ itemFromAmmoMag src/Dodge/Item.hs 30;" f
itemFromAttachType src/Dodge/Item.hs 39;" f
itemFromBase src/Dodge/Item.hs 19;" f
itemFromEquipType src/Dodge/Item.hs 48;" f
itemFromHeldType src/Dodge/Item/Held.hs 26;" f
itemFromHeldType src/Dodge/Item/Held.hs 25;" f
itemInfo src/Dodge/Item/Info.hs 13;" f
itemInvColor src/Dodge/Item/InventoryColor.hs 11;" f
itemNumberDisplay src/Dodge/Item/Display.hs 73;" f
itemNumberDisplay src/Dodge/Item/Display.hs 77;" f
itemRooms src/Dodge/LockAndKey.hs 39;" f
itemRotTreeSPic src/Dodge/Item/Draw/SPic.hs 27;" f
itemSPic src/Dodge/Item/Draw/SPic.hs 34;" f
@@ -4614,9 +4613,9 @@ itemUpdate src/Dodge/Creature/State.hs 419;" f
iterateUntil src/MonadHelp.hs 23;" f
iterateWhile src/MonadHelp.hs 30;" f
itmBaseInfo src/Dodge/Item/Info.hs 23;" f
itmEquipSiteInfo src/Dodge/Item/Info.hs 205;" f
itmEquipSiteInfo src/Dodge/Item/Info.hs 204;" f
itmSpaceInfo src/Dodge/Item/Info.hs 18;" f
itmUsageInfo src/Dodge/Item/Info.hs 185;" f
itmUsageInfo src/Dodge/Item/Info.hs 184;" f
jShape src/Dodge/Placement/Instance/LightSource.hs 85;" f
jaggedShape src/Dodge/Block/Debris.hs 191;" f
joinItemsInList src/Dodge/Item/Grammar.hs 176;" f
@@ -4629,11 +4628,11 @@ jspsJ src/Dodge/LevelGen/PlacementHelper.hs 45;" f
jumpLegs src/Dodge/Item/Equipment.hs 155;" f
justify src/Justify.hs 9;" f
k src/ShortShow.hs 34;" f
keyCard src/Dodge/Item/Held/Utility.hs 19;" f
keyCard src/Dodge/Item/Held/Utility.hs 21;" f
keyCardAnalyserByDoor src/Dodge/Room/LasTurret.hs 68;" f
keyCardRoomRunPast src/Dodge/Room/LasTurret.hs 56;" f
keyCardRunPastRand src/Dodge/LockAndKey.hs 36;" f
keyPic src/Dodge/Item/Draw/SPic.hs 396;" f
keyPic src/Dodge/Item/Draw/SPic.hs 395;" f
keyholeCorridor src/Dodge/Room/Corridor.hs 39;" f
knifeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 470;" f
lConnect src/Dodge/Render/Connectors.hs 42;" f
@@ -4645,7 +4644,7 @@ lampCoverWhen src/Dodge/Placement/Instance/LightSource/Cover.hs 19;" f
lampCrSPic src/Dodge/Render/ShapePicture.hs 58;" f
lasCenSensEdge src/Dodge/Room/LasTurret.hs 111;" f
lasDronesPic src/Dodge/Item/Weapon/Drone.hs 22;" f
lasGunPic src/Dodge/Item/Draw/SPic.hs 350;" f
lasGunPic src/Dodge/Item/Draw/SPic.hs 349;" f
lasRayAt src/Dodge/HeldUse.hs 363;" f
lasSensorTurretTest src/Dodge/Room/LasTurret.hs 104;" f
lasTunnel src/Dodge/Room/LasTurret.hs 123;" f
@@ -4654,10 +4653,10 @@ lasTurret src/Dodge/Placement/Instance/Turret.hs 23;" f
laser src/Dodge/Item/Held/BatteryGuns.hs 38;" f
laserLinkTest src/Dodge/Item/Grammar.hs 119;" f
lastMap src/Dodge/DoubleTree.hs 174;" f
latchkey src/Dodge/Item/Held/Utility.hs 22;" f
latchkey src/Dodge/Item/Held/Utility.hs 24;" f
launcher src/Dodge/Item/Held/Launcher.hs 12;" f
launcherCrit src/Dodge/Creature/LauncherCrit.hs 12;" f
launcherPic src/Dodge/Item/Draw/SPic.hs 330;" f
launcherPic src/Dodge/Item/Draw/SPic.hs 329;" f
launcherX src/Dodge/Item/Held/Launcher.hs 29;" f
layoutLevelFromSeed src/Dodge/LevelGen.hs 47;" f
ldpVerticalSelection src/Dodge/Update/Input/ScreenLayer.hs 72;" f
@@ -4674,7 +4673,7 @@ left src/DoubleStack.hs 16;" f
leftIsParentCombine src/Dodge/Item/Grammar.hs 146;" f
leftPad src/Padding.hs 14;" f
leftRightCombine src/Dodge/Item/Grammar.hs 160;" f
legsSPic src/Dodge/Item/Draw/SPic.hs 414;" f
legsSPic src/Dodge/Item/Draw/SPic.hs 413;" f
liShape src/Dodge/Placement/Instance/LightSource.hs 98;" f
light src/Color.hs 104;" f
lightSensByDoor src/Dodge/Room/LasTurret.hs 43;" f
@@ -4835,7 +4834,7 @@ maybeExitCombine src/Dodge/Update/Input/InGame.hs 583;" f
maybeOpenTerminal src/Dodge/Update.hs 123;" f
maybeReadFile src/Dodge/LoadSeed.hs 10;" f
maybeTakeOne src/RandomHelp.hs 111;" f
maybeWarmupStatus src/Dodge/Item/Display.hs 98;" f
maybeWarmupStatus src/Dodge/Item/Display.hs 94;" f
mcApplyDamage src/Dodge/Machine/Update.hs 108;" f
mcKillBut src/Dodge/Machine/Destroy.hs 34;" f
mcKillTerm src/Dodge/Machine/Destroy.hs 26;" f
@@ -4888,8 +4887,8 @@ minOn src/FoldableHelp.hs 35;" f
mini1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 334;" f
miniGunCrit src/Dodge/Creature.hs 62;" f
miniGunX src/Dodge/Item/Held/Cane.hs 81;" f
miniGunXPict src/Dodge/Item/Draw/SPic.hs 305;" f
miniGunXPictItem src/Dodge/Item/Draw/SPic.hs 300;" f
miniGunXPict src/Dodge/Item/Draw/SPic.hs 304;" f
miniGunXPictItem src/Dodge/Item/Draw/SPic.hs 299;" f
miniS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 528;" f
miniTree2 src/Dodge/Room/Room.hs 106;" f
minimumOn src/FoldlHelp.hs 12;" f
@@ -5377,6 +5376,7 @@ retreatActionsPistol src/Dodge/Humanoid.hs 248;" f
retreatFireLauncher src/Dodge/Humanoid.hs 269;" f
retreatPointForFrom src/Dodge/Creature/Impulse/Flee.hs 7;" f
reversePair src/Dodge/LevelGen.hs 82;" f
rewinder src/Dodge/Item/Held/Utility.hs 68;" f
rewinder src/Dodge/Item/Weapon/Utility.hs 34;" f
rezBox src/Dodge/Room/RezBox.hs 23;" f
rezBox' src/Dodge/Room/RezBox.hs 31;" f
@@ -5594,7 +5594,7 @@ shapeVerxAttributes src/Shape/Parameters.hs 13;" f
shapeVerxSize src/Shape/Parameters.hs 10;" f
shardShape src/Dodge/Block/Debris.hs 181;" f
shatterGun src/Dodge/Item/Held/Weapons.hs 8;" f
shatterGunSPic src/Dodge/Item/Draw/SPic.hs 243;" f
shatterGunSPic src/Dodge/Item/Draw/SPic.hs 242;" f
shatterWall src/Dodge/Item/Weapon/Shatter.hs 26;" f
shellCollisionCheck src/Dodge/Projectile/Update.hs 52;" f
shellCollisionEffect src/Dodge/Projectile/Update.hs 48;" f
@@ -5643,7 +5643,7 @@ shoulderHeight src/Dodge/Item/HeldOffset.hs 81;" f
shoulderSH src/Dodge/Creature/Picture.hs 139;" f
shoulderSP src/Dodge/Creature/HandPos.hs 170;" f
showAttachItem src/Dodge/Item/Display.hs 59;" f
showEquipItem src/Dodge/Item/Display.hs 68;" f
showEquipItem src/Dodge/Item/Display.hs 72;" f
showInt src/Dodge/Item/Info.hs 30;" f
showIntsString src/Dodge/Tree/Compose.hs 129;" f
showManObj src/Dodge/TestString.hs 73;" f
@@ -5841,7 +5841,7 @@ terminalScreenGlow src/Dodge/Machine/Update.hs 34;" f
terminalShape src/Dodge/Machine/Draw.hs 32;" f
terminalWheelEvent src/Dodge/Update/Scroll.hs 78;" f
teslaGun src/Dodge/Item/Held/BatteryGuns.hs 21;" f
teslaGunPic src/Dodge/Item/Draw/SPic.hs 347;" f
teslaGunPic src/Dodge/Item/Draw/SPic.hs 346;" f
teslaParams src/Dodge/Tesla/ItemParams.hs 6;" f
testCrossWalls src/Dodge/Room/Path.hs 47;" f
testEvent src/Dodge/Event/Test.hs 10;" f
@@ -5876,7 +5876,9 @@ tilesFromRooms src/Dodge/Layout.hs 205;" f
tilesToLine src/Shader/AuxAddition.hs 66;" f
timeFlowUpdate src/Dodge/Update.hs 177;" f
timeModule src/Dodge/Item/Craftable.hs 32;" f
timeScroller src/Dodge/Item/Held/Utility.hs 81;" f
timeScroller src/Dodge/Item/Weapon/Utility.hs 47;" f
timeStopper src/Dodge/Item/Held/Utility.hs 75;" f
timeStopper src/Dodge/Item/Weapon/Utility.hs 41;" f
timerTLS src/Dodge/LightSource/Update.hs 22;" f
tinMag src/Dodge/Item/Ammo.hs 27;" f
@@ -5910,15 +5912,15 @@ topInvW src/Dodge/ListDisplayParams.hs 51;" f
topPrismEdgeIndices src/Shader/Poke.hs 327;" f
topPrismIndices src/Shader/Poke.hs 402;" f
topTestPart src/Dodge/TestString.hs 69;" f
torch src/Dodge/Item/Held/Utility.hs 25;" f
torchShape src/Dodge/Item/Draw/SPic.hs 212;" f
torch src/Dodge/Item/Held/Utility.hs 27;" f
torchShape src/Dodge/Item/Draw/SPic.hs 211;" f
torqueCr src/Dodge/WorldEffect.hs 63;" f
torso src/Dodge/Creature/Picture.hs 105;" f
tractCr src/Dodge/TractorBeam/Update.hs 28;" f
tractFlIt src/Dodge/TractorBeam/Update.hs 23;" f
tractorBeamAt src/Dodge/HeldUse.hs 332;" f
tractorGun src/Dodge/Item/Held/BatteryGuns.hs 60;" f
tractorGunPic src/Dodge/Item/Draw/SPic.hs 374;" f
tractorGunPic src/Dodge/Item/Draw/SPic.hs 373;" f
tractorPullPos src/Dodge/TractorBeam/Update.hs 33;" f
tractorSPic src/Dodge/TractorBeam/Draw.hs 10;" f
tranRot src/Picture/Base.hs 124;" f
@@ -6006,6 +6008,7 @@ unitVectorAtAngle src/Geometry/Vector.hs 100;" f
unlockInv src/Dodge/Inventory/Lock.hs 12;" f
unpause src/Dodge/Menu.hs 192;" f
unsafeBlinkAction src/Dodge/Creature/Action/Blink.hs 52;" f
unsafeBlinker src/Dodge/Item/Held/Utility.hs 61;" f
unsafeBlinker src/Dodge/Item/Weapon/Utility.hs 27;" f
unsafeSwapKeys src/IntMapHelp.hs 74;" f
unshadowBlock src/Dodge/Block.hs 43;" f
@@ -6204,7 +6207,7 @@ visibleWalls src/Dodge/Base/Collide.hs 123;" f
visionCheck src/Dodge/Creature/Perception.hs 152;" f
vocalizationTest src/Dodge/Creature/Vocalization.hs 8;" f
volleyGun src/Dodge/Item/Held/Cane.hs 30;" f
volleyGunShape src/Dodge/Item/Draw/SPic.hs 288;" f
volleyGunShape src/Dodge/Item/Draw/SPic.hs 287;" f
waistSP src/Dodge/Creature/HandPos.hs 173;" f
walkNozzle src/Dodge/HeldUse.hs 300;" f
walkableNodeNear src/Dodge/Path.hs 48;" f
@@ -6283,8 +6286,8 @@ you src/Dodge/Base/You.hs 18;" f
youDropItem src/Dodge/Creature/Action.hs 190;" f
yourAugmentedItem src/Dodge/Render/HUD.hs 223;" f
yourControl src/Dodge/Creature/YourControl.hs 25;" f
yourDefaultSpeed src/Dodge/Default/Creature.hs 134;" f
yourDefaultStrideLength src/Dodge/Default/Creature.hs 137;" f
yourDefaultSpeed src/Dodge/Default/Creature.hs 133;" f
yourDefaultStrideLength src/Dodge/Default/Creature.hs 136;" f
yourInfo src/Dodge/Creature/Info.hs 8;" f
yourInv src/Dodge/Base/You.hs 45;" f
yourRootItem src/Dodge/Base/You.hs 26;" f