Refactor cloud zoning
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@@ -2,7 +2,7 @@ module Dodge.Default.World where
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import Dodge.Data
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import Dodge.Zone.Size
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import Dodge.Zone.Object
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import Geometry.Vector3D
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--import Geometry.Vector3D
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import Geometry.Zone
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import Geometry.Data
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import Geometry.Polygon
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@@ -30,7 +30,7 @@ defaultWorld = World
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, _crZoning = mempty --Zoning IM.empty crZoneSize zoneOfCreature
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, _creatureGroups = IM.empty
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, _clouds = mempty
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, _clZoning = Zoning IM.empty clZoneSize (zonePos (stripZ . _clPos))
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, _clZoning = mempty
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, _gusts = IM.empty
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, _gsZoning = mempty --Zoning IM.empty clZoneSize (zonePos _guPos)
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, _itemPositions = IM.empty
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