Refactor cloud zoning

This commit is contained in:
2022-07-23 13:18:25 +01:00
parent 12fad676f2
commit 94d5691f46
7 changed files with 57 additions and 20 deletions
+2 -2
View File
@@ -2,7 +2,7 @@ module Dodge.Default.World where
import Dodge.Data
import Dodge.Zone.Size
import Dodge.Zone.Object
import Geometry.Vector3D
--import Geometry.Vector3D
import Geometry.Zone
import Geometry.Data
import Geometry.Polygon
@@ -30,7 +30,7 @@ defaultWorld = World
, _crZoning = mempty --Zoning IM.empty crZoneSize zoneOfCreature
, _creatureGroups = IM.empty
, _clouds = mempty
, _clZoning = Zoning IM.empty clZoneSize (zonePos (stripZ . _clPos))
, _clZoning = mempty
, _gusts = IM.empty
, _gsZoning = mempty --Zoning IM.empty clZoneSize (zonePos _guPos)
, _itemPositions = IM.empty